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  1. Crafting allows you to pursue trades that will help you harvest resources and create items. Tier 1 crafting is used to harvest resources and create some items that will help you create items for Tier 2.
  2. Tier 2 allows the crafting of items.
  3.  
  4. To learn a Tier 1 craft you must visit the traders market area of New Manetheren located 4se2sw from the square. Choose your Tier 1 craft wisely based upon the resources you will need for your Tier 2 craft. Your Tier 1 options are Fisherman, Collier, Herbalist, Stonecutter, Gemologist, Miner, Woodcutter, Trapper.
  5.  
  6. Once you have found the craft you wish to learn type LEARN when in the room with the appropriate Trader and they will teach you the craft for a fee of 10,000 coins. If you decide you would like to change your tier 1 craft you can type UNLEARN at a Trader and you will be able to learn a new craft for another 10,000 coins.
  7. You will begin at 50% proficiency in your Tier 1 craft.
  8.  
  9. To learn a Tier 2 craft you must visit the Tier 2 area of New Manetheren located 2e4n2e3s from the square. To learn a Tier 2 craft you must be at least 60% proficient in a Tier 1 craft and it will cost you 250,000 coins. If you decide you would like to change your tier 2 craft you can type UNLEARN at a Trader and you will be able to learn a new craft for another 250,000 coins.
  10.  
  11. You will begin at 25% proficiency in your Tier 2 craft.
  12.  
  13. Tier 1 Information:
  14. It is generally suggested to search for rooms with an 8 efficiency tool and when you find a room search for resources in the room with a 6 efficiency tool. This will save on repair costs and the chances that the clerks destroy the 8 efficiency tool (which are often harder to come by) on repairs.
  15. Each tool has a number of ‘uses’. A ‘use’ is consumed each time a resource is successfully harvested.
  16. When all the uses of a tool have been consumed the tool must be repaired at the appropriate clerk found in the Traders Market area.
  17.  
  18.  
  19.  
  20.  
  21. The question is often asked “How many times should I search per room before moving on to the next?” There seems to be a flat rate at which you will fail even at 100% so the following numbers aren’t guaranteed. Assuming the percentages are true:
  22.  
  23. To keep the chance that you miss a room to 10% or less:
  24. 50% – 53%: Search 4 times per room
  25. 54% – 68%: Search 3 times per room
  26. 69% – 89%: Search 2 times per room
  27. 90% – 100%: Search 1 time per room
  28.  
  29. To keep the chance that you miss a room to 5% or less:
  30. 50% – 52%: Search 5 times per room
  31. 53% – 63%: Search 4 times per room
  32. 64% – 77%: Search 3 times per room
  33. 78% – 95%: Search 2 times per room
  34. 96% – 100%: Search 1 time per room
  35.  
  36. If the percentages are not true and a base failure rate does exist then these ranges should be shifted slightly.
  37. Note: More than 1 type of resource can load in the same room. Theoretically all 5 types of a resource can load in the same room but the chances of that are similar to the chances of a max tweak.
  38.  
  39. Jumpies??!?
  40. Each time you succeed in extracting a resource there is a chance you will disturb a Jumpy. The power of the Jumpy depends on your characters status (transed, multied, heroed, etc.) Hero Jumpies can be a handful. Each craft has a finite set of possible Jumpies and I have listed them with the appropriate craft.
  41.  
  42.  
  43.  
  44.  
  45.  
  46. The following is a list of Jumpies and their abilities:
  47. Note: Jumpies should only agro the person that summoned them. On occasion I have had my alts Jumpies aggro me after switching characters. Be careful of where you leave your Jumpies.
  48.  
  49. Kraken: Summons
  50. Megalodon: Fast 1 room follow Hunt, Gores
  51. Pirate Ghost: Hunts, Despairs, Icelances, Mindlashes
  52. Mountain Giant: Hunts, VS(casted not perm), Icelance, Bashes
  53. Green Slime: Hunts, Blinds,
  54. Rock Serpent: Hunts, Absorb/Reflect, Poisons
  55. Earth Elemental: Hunts, Slows
  56. Crystal Jelly: Hunts
  57. Oread: Summons, Curses, Icelance
  58. Goblyn Miner: Fast 1 room follow Hunt, Dodges, Slows, Firebolts
  59. Woodland Imp: Fast 1 room follow Hunt, Dodges, Harms
  60. Vine Horror: Hunts, Acid Arrow, Trip
  61. Predator Moth: Hunts, Silences, Firebolts
  62. Treant Lord: Hunts, Wall of Thorns, Trips, Call Lightning
  63. Verdant Warder: Summons, Meteor Swarms, Poisons
  64. Mongrelope: Hunts, Curses
  65.  
  66. Fisherman:
  67. Action: Fish
  68. Rooms: Water (~) and Underwater (u)
  69. Resources: Fish(5), Mollusk(10), Saberfish(15), Squid(20), Oyster(25)
  70. Tools: 6 Efficiency – Undead Captain – Sea of Storms
  71. 8 Efficiency – Lockhaert the Trainer – Sunken Temple
  72. Jumpies: Kraken, Megalodon, Pirate Ghost
  73.  
  74. Collier:
  75. Action: Prospect
  76. Rooms: Hills (h) and Mountains (^)
  77. Resources: Coal(5), Salt(10), Sulfur(15), Lodestone(20), Flarestone(25)
  78. Tools: 6 Efficiency – Artificer Lich – The Orthis Project
  79. 8 Efficiency – Ystria the Blood Healer – Citadel of Nightmares
  80. Jumpies: Mountain Giant, Green Slime, Rock Serpent
  81.  
  82.  
  83.  
  84. Herbalist:
  85. Action: Search
  86. Rooms: Forest (‐)
  87. Resources: Mushroom(5), Moss(5), Threadwort Root(5), Sliverweed(5), Sageleaf(5)
  88. Tools: 6 Efficiency – Elzultha the Witch – Mai Halen
  89. 8 Efficiency – Mirimar – Fal’Dara
  90. Jumpies: Predator Moth, Woodland Imp, Vine Horror
  91.  
  92. Stonecutter:
  93. Action: Chisel
  94. Rooms: Hills (h) and Mountains (^)
  95. Resources: Sandstone(30), Basalt(35), Marble(40), Quartz(45), Obsidian(50)
  96. Tools: 6 Efficiency – Fire Giant King – Caves of Fire
  97. 8 Efficiency – Gharezeg the Giant – Shadow of Brin Shayar
  98. Jumpies:
  99.  
  100. Gemologist:
  101. Action: Dig
  102. Rooms: Hills (h) and Mountains (^)
  103. Resources: Amethyst(5), Emerald(5), Ruby(5), Sapphire(5), Diamond(5)
  104. Tools: 6 Efficiency – Mistress Naedrana – Argos‐Xir Academy
  105. 8 Efficiency – Dark Artificer – Steam Tunnels
  106. Jumpies: Crystal Jelly, Goblyn Miner, Oread
  107.  
  108. Miner:
  109. Action: Mine
  110. Rooms: Hills (h) and Mountains (^)
  111. Resources: Tin(30), Copper(35), Iron(40), Adamant(45), Mithril(50)
  112. Tools: 6 Efficiency – Dwarven Peacekeeper – Remnants of Stay Kingdom
  113. 8 Efficiency – Hzringus the Duergar Taskmaster – Wraithstone Remains
  114. Jumpies: Earth Elemental, Goblyn Miner, Oread
  115.  
  116.  
  117.  
  118.  
  119.  
  120. Woodcutter:
  121. Action: Cut
  122. Rooms: Forests (‐)
  123. Resources: Pine(30), Cedar(35), Spruce(40), Oak(45), Ironwood(50)
  124. Tools: 6 Efficiency – Forester – Haon‐Dor (Dark)
  125. 8 Efficiency – Tenjyuran the Marksman – Tree Fortress
  126. Jumpies: Treant Lord, Verdant Warder, Woodland Imp
  127.  
  128. Trapper:
  129. Action: Trap
  130. Rooms: Forests (‐)
  131. Resources: Edible, Furry, Feathered, Venomous, Horned
  132. Tools: 6 Efficiency – Ailkua the Hunt‐Mistress – Plateau of Anir’tel
  133. 8 Efficiency – Pshfok the Hunt‐Master – Mount Ngranek
  134. Jumpies: Mongrelope, Verdant Warder, Predator Moth
  135.  
  136. Tier 2 Information:
  137. Jeweller: Crushes gems to make crafting materials or cuts gems to increase their value.
  138. Bag of (Amethyst, Emerald, Ruby, Sapphire, Diamond) powder
  139. Brilliant Cut:
  140. Amethyst ‐ Book Monster ‐ Zone 220
  141. Emerald ‐ Desk Drawer in Surai’s room ‐ Zone 246
  142. Ruby ‐ Elyuine, Head Librarian ‐ Zone 130
  143. Sapphire ‐ Jeweler ‐ Zone 213
  144. Diamond ‐ Bookshelf ‐ East of Roignus in Ngranek
  145. Star Cut:
  146. Amethyst ‐ Spifnefeb the Gnome ‐
  147. Emerald ‐ Old Man of the Woods ‐
  148. Ruby ‐ Human Geometrician ‐ Zone 242
  149. Sapphire ‐ Bookshelf in Library ‐ FoL
  150. Diamond ‐ Draugr Chest (rare drop) ‐ Ngranek
  151. Useful Tier 1 Crafts: Gemologist
  152. ‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐
  153. Scroll Scribe: Creates Inks and Scrolls/Tablets used to write spells to scrolls based upon the spells
  154. available to the player. Scrolls created by a Scroll Scribe are self only and cannot be rented.
  155. Depending on the paper and ink used you can create scrolls that will cast at a higher power than the scribe.
  156. Papers:
  157. ‐‐Herbalism
  158. Recipe: Blank Scroll
  159. Craft Type: Scroll Scribe
  160. Quantity Produced: 5
  161. Ingredients Required:
  162. threadwort root
  163. Recipe: Sageleaf Scroll ‐ Anxus the Scholar ‐ Zone 261
  164. Craft Type: Scroll Scribe
  165. Quantity Produced: 1
  166. Ingredients Required:
  167. whole sageleaf
  168. ‐‐Stonecutter
  169. Recipe: Sandstone Tablet ‐ Ogre Shaman ‐ Zone 22
  170. Craft Type: Scroll Scribe
  171. Quantity Produced: 1
  172. Ingredients Required:
  173. a block of hewn sandstone
  174. Recipe: Obsidian Tablet ‐ Ogier Stonemason ‐ Zone 257
  175. Craft Type: Scroll Scribe
  176. Quantity Produced: 1
  177. Ingredients Required:
  178. a block of hewn obsidian
  179. ‐‐Trapper
  180. Recipe: Vellum Scroll ‐ Master Scribe ‐ Zone 130
  181. Craft Type: Scroll Scribe
  182. Quantity Produced: 1
  183. Ingredients Required:
  184. a feathered animal
  185. Inks:
  186. ‐‐Fishing
  187. Recipe: Squid Ink
  188. Craft Type: Scroll Scribe
  189. Quantity Produced: 1
  190. Ingredients Required:
  191. a red devil squid
  192. ‐‐Herbalism and Gemologist
  193. recipe diamond dust ink ‐ Rkanias the Kzaar Sorcerer ‐ Zone 232
  194. Recipe: Diamond Dust Ink
  195. Craft Type: Scroll Scribe
  196. Quantity Produced: 1
  197. Ingredients Required:
  198. whole sageleaf
  199. a bag of ground diamond powder
  200. ‐‐Collier and Gemologist
  201. Recipe: Infernal Ink (Bookcase in Demon Keep near Dragonwight)
  202. Craft Type: Scroll Scribe
  203. Quantity Produced: 1
  204. Ingredients Required:
  205. a small sample of sulfur
  206. a small sample of sulfur
  207. a bag of ground emerald powder
  208. Object 'infernal ink vial', Item type: TOOL
  209. Item will give you following abilities: NONE
  210. Can be worn on: TAKE
  211. Item is: NOBITS
  212. Weight: 8, Value: 10000
  213. Tool has 8 of 8 uses left and efficiency of 4.
  214. Tool is for Trade Scroll Scribe.
  215. Useful Tier 1 Crafts: Fisherman, Herbalist, Stonecutter, Trapper, Collier, Gemologist
  216. ‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐
  217. Alchemist: Create potions using resources and can mix existing potions to combine effects and
  218. possibly create new effects.
  219. ‐‐Herbalism and Collier
  220. Recipe: Concentrated Mana Draught ‐ Ystria the Blood Healer ‐ Zone 192
  221. Craft Type: Alchemist
  222. Quantity Produced: 1
  223. Ingredients Required:
  224. whole sageleaf
  225. whole sageleaf
  226. a bag of ground diamond powder
  227. NEED DETAILS!!
  228. ‐‐Gemologist and Collier
  229. Recipe: Concentrator Agent
  230. Craft Type: Alchemist
  231. Quantity Produced: 1
  232. Ingredients Required:
  233. a bag of ground amethyst powder
  234. a bag of ground amethyst powder
  235. a small sample of salt
  236. a small sample of sulfur
  237. Object 'vial concentrator agent', Item type: POTION
  238. Item will give you following abilities: NONE
  239. Can be worn on: TAKE HOLD
  240. Item is: MAGIC
  241. Weight: 1, Value: 5000
  242. Power 120 spells of:
  243. Recipe: Strong Concentrator Agent ‐ Endremias the Cursed ‐ Zone 232
  244. Craft Type: Alchemist
  245. Quantity Produced: 1
  246. Ingredients Required:
  247. a bag of ground amethyst powder
  248. a bag of ground amethyst powder
  249. a bag of ground amethyst powder
  250. a small sample of salt
  251. a small sample of sulfur
  252. a small sample of lodestone
  253. Object 'vial concentrator strong agent', Item type: POTION
  254. Item will give you following abilities: NONE
  255. Can be worn on: TAKE HOLD
  256. Item is: MAGIC
  257. Weight: 1, Value: 10000
  258. Power 150 spells of:
  259. ‐‐Gemologist and Herbalism
  260. Recipe: Gerians Antidote ‐ Gerian the Druid ‐ Zone 170
  261. Craft Type: Alchemist
  262. Quantity Produced: 1
  263. Ingredients Required:
  264. a bag of ground ruby powder
  265. a bag of ground ruby powder
  266. fresh sliverweed
  267. Object 'potion gerian antidote', Item type: POTION
  268. Item will give you following abilities: NONE
  269. Can be worn on: TAKE HOLD
  270. Item is: MAGIC
  271. Weight: 1, Value: 5000
  272. Power 100 spells of:
  273. remove poison
  274. cure disease
  275. cure critic
  276. ‐‐Herbalist
  277. Recipe: Mana Draught ‐ Bookshelf in Zaalgeis’ room ‐ Zone 253
  278. Craft Type: Alchemist
  279. Quantity Produced: 1
  280. Ingredients Required:
  281. whole sageleaf
  282. whole sageleaf
  283. Object 'potion draught mana', Item type: POTION
  284. Item will give you following abilities: NONE
  285. Can be worn on: TAKE HOLD
  286. Item is: MAGIC
  287. Weight: 1, Value: 10000
  288. Power 50 spells of:
  289. restore mana
  290. Recipe: Mareilon Extract
  291. Craft Type: Alchemist
  292. Quantity Produced: 1
  293. Ingredients Required:
  294. golden tree moss
  295. golden tree moss
  296. Object 'potion mareilon extract', Item type: POTION
  297. Item will give you following abilities: NONE
  298. Can be worn on: TAKE HOLD
  299. Item is: MAGIC
  300. Weight: 1, Value: 2500
  301. Power 110 spells of:
  302. vigorize critical
  303. Useful Tier 1 Crafts: Herbalism, Collier, Gemologist
  304. ‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐
  305. Fletcher: Create more powerful projectiles, some with spells too.
  306. ‐‐Stonecutter
  307. Recipe: Sandstone Bullet
  308. Craft Type: Fletcher
  309. Quantity Produced: 10
  310. Ingredients Required:
  311. a block of hewn sandstone
  312. Object 'bullet smooth sandstone', Item type: WEAPON
  313. Item will give you following abilities: NONE
  314. Can be worn on: TAKE PROJECTILE
  315. Item is: NOBITS
  316. Weight: 2, Value: 500
  317. Damage Dice is '3D2'
  318. Item is a projectile of type: bullet
  319. Can affect you as :
  320. Affects : Hitroll By 2
  321. Recipe: Quartz Bullet
  322. Craft Type: Fletcher
  323. Quantity Produced: 10
  324. Ingredients Required:
  325. a block of hewn quartz
  326. Object 'bullet jagged quartz', Item type: WEAPON
  327. Item will give you following abilities: NONE
  328. Can be worn on: TAKE PROJECTILE
  329. Item is: NOBITS
  330. Weight: 2, Value: 1000
  331. Damage Dice is '4D2'
  332. Item is a projectile of type: bullet
  333. Can affect you as :
  334. Affects : Hitroll By 2
  335. Affects : Damroll By 2
  336. Recipe: Thunderstone
  337. Craft Type: Fletcher
  338. Quantity Produced: 5
  339. Ingredients Required:
  340. a block of hewn obsidian
  341. a bag of ground sapphire powder
  342. Object 'thunderstone', Item type: WEAPON
  343. Item will give you following abilities: NONE
  344. Can be worn on: TAKE PROJECTILE
  345. Item is: NOBITS
  346. Weight: 2, Value: 7000
  347. Damage Dice is '3D2'
  348. Item is a projectile of type: bullet
  349. Spell: lightning bolt Power: 75 Charges: 0 left out of 90 max
  350. ‐‐Miner
  351. Recipe: Copper Bolt
  352. Craft Type: Fletcher
  353. Quantity Produced: 10
  354. Ingredients Required:
  355. copper ore
  356. Object 'bolt balanced copper', Item type: WEAPON
  357. Item will give you following abilities: NONE
  358. Can be worn on: TAKE PROJECTILE
  359. Item is: NOBITS
  360. Weight: 2, Value: 600
  361. Damage Dice is '2D4'
  362. Item is a projectile of type: bolt
  363. Can affect you as :
  364. Affects : Hitroll By 3
  365. Recipe: Iron Bolt
  366. Craft Type: Fletcher
  367. Quantity Produced: 10
  368. Ingredients Required:
  369. iron ore
  370. Object 'bolt balanced iron', Item type: WEAPON
  371. Item will give you following abilities: NONE
  372. Can be worn on: TAKE PROJECTILE
  373. Item is: NOBITS
  374. Weight: 2, Value: 1000
  375. Damage Dice is '3D4'
  376. Item is a projectile of type: bolt
  377. Can affect you as :
  378. Affects : Hitroll By 3
  379. Recipe: Dwarven Adamantine Bolt
  380. Craft Type: Fletcher
  381. Quantity Produced: 10
  382. Ingredients Required:
  383. adamant ore
  384. Object 'bolt dwarven adamantine', Item type: WEAPON
  385. Item will give you following abilities: NONE
  386. Can be worn on: TAKE PROJECTILE
  387. Item is: NOBITS
  388. Weight: 2, Value: 500
  389. Damage Dice is '3D4'
  390. Item is a projectile of type: bolt
  391. Can affect you as :
  392. Affects : Hitroll By 2
  393. Affects : Damroll By 2
  394. Recipe: Thunderbolt
  395. Craft Type: Fletcher
  396. Quantity Produced: 5
  397. Ingredients Required:
  398. mithral ore
  399. a brilliant cut sapphire
  400. Object 'bolt mithril thunderbolt', Item type: WEAPON
  401. Item will give you following abilities: NONE
  402. Can be worn on: TAKE PROJECTILE
  403. Item is: NOBITS
  404. Weight: 2, Value: 8000
  405. Damage Dice is '3D3'
  406. Item is a projectile of type: bolt
  407. Spell: lightning bolt Power: 75 Charges: 0 left out of 80 max
  408. ‐‐Woodcutter
  409. Recipe: Balanced Arrow
  410. Craft Type: Fletcher
  411. Quantity Produced: 10
  412. Ingredients Required:
  413. a cut pine tree
  414. Object 'arrow balanced pine', Item type: WEAPON
  415. Item will give you following abilities: NONE
  416. Can be worn on: TAKE PROJECTILE
  417. Item is: NOBITS
  418. Weight: 2, Value: 500
  419. Damage Dice is '1D8'
  420. Item is a projectile of type: arrow
  421. Can affect you as :
  422. Affects : Hitroll By 3
  423. Recipe: Balanced Elven Arrow
  424. Craft Type: Fletcher
  425. Quantity Produced: 10
  426. Ingredients Required:
  427. a cut oak tree
  428. Object 'arrow balanced elven oak', Item type: WEAPON
  429. Item will give you following abilities: NONE
  430. Can be worn on: TAKE PROJECTILE
  431. Item is: NOBITS
  432. Weight: 2, Value: 1000
  433. Damage Dice is '2D5'
  434. Item is a projectile of type: arrow
  435. Can affect you as :
  436. Affects : Hitroll By 3
  437. Recipe: Ironwood Arrow
  438. Craft Type: Fletcher
  439. Quantity Produced: 10
  440. Ingredients Required:
  441. a cut ironwood tree
  442. Object 'arrow ironwood', Item type: WEAPON
  443. Item will give you following abilities: NONE
  444. Can be worn on: TAKE PROJECTILE
  445. Item is: NOBITS
  446. Weight: 2, Value: 4000
  447. Damage Dice is '3D3'
  448. Item is a projectile of type: arrow
  449. Can affect you as :
  450. Affects : Hitroll By 4
  451. Affects : Damroll By 2
  452. Recipe: Detonation Arrow
  453. Craft Type: Fletcher
  454. Quantity Produced: 5
  455. Ingredients Required:
  456. a cut ironwood tree
  457. a brilliant cut ruby
  458. Object 'arrow detonation', Item type: WEAPON
  459. Item will give you following abilities: NONE
  460. Can be worn on: TAKE PROJECTILE
  461. Item is: NOBITS
  462. Weight: 2, Value: 8000
  463. Damage Dice is '1D6'
  464. Item is a projectile of type: arrow
  465. Spell: firebolt Power: 75 Charges: 0 left out of 80 max
  466. Useful Tier 1 Crafts: Stonecutter, Miner, Woodcutter (projectiles with spells use items from
  467. Gemologist and Jeweller)
  468. ‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐
  469. Poison Maker: Creates poisons and oils that can be applied to weapons to give them magical powers.
  470. ‐‐Herbalist
  471. Recipe: Poison
  472. Craft Type: Poison Maker
  473. Quantity Produced: 1
  474. Ingredients Required:
  475. blue mushrooms
  476. blue mushrooms
  477. Object 'poison vial', Item type: POISON
  478. Item will give you following abilities: NONE
  479. Can be worn on: TAKE
  480. Item is: NOBITS
  481. Weight: 2, Value: 1000
  482. 10 doses of potency 100 poison
  483. Recipe: Sliverweed Poison
  484. Craft Type: Poison Maker
  485. Quantity Produced: 1
  486. Ingredients Required:
  487. fresh sliverweed
  488. fresh silverweed
  489. Object 'poison sliverweed vial', Item type: POISON
  490. Item will give you following abilities: NONE
  491. Can be worn on: TAKE
  492. Item is: NOBITS
  493. Weight: 2, Value: 5000
  494. 8 doses of potency 100 poison sliverweed
  495. ‐‐Trapper
  496. Recipe: Deadly Poison
  497. Craft Type: Poison Maker
  498. Quantity Produced: 1
  499. Ingredients Required:
  500. a venomous animal
  501. Object 'poison vial', Item type: POISON
  502. Item will give you following abilities: NONE
  503. Can be worn on: TAKE
  504. Item is: NOBITS
  505. Weight: 2, Value: 2000
  506. 8 doses of potency 125 poison
  507. ‐‐Collier
  508. Recipe: Flaming Oil
  509. Craft Type: Poison Maker
  510. Quantity Produced: 1
  511. Ingredients Required:
  512. a small sample of sulfur
  513. a small sample of coal
  514. Object 'flaming oil vial', Item type: POISON
  515. Item will give you following abilities: NONE
  516. Can be worn on: TAKE
  517. Item is: NOBITS
  518. Weight: 2, Value: 5000
  519. 15 doses of potency 100 burning hands
  520. This is a dangerous poison.
  521. Recipe: Frostbite Oil
  522. Craft Type: Poison Maker
  523. Quantity Produced: 1
  524. Ingredients Required:
  525. a small sample of lodestone
  526. a small sample of lodestone
  527. Object 'frostbite oil vial', Item type: POISON
  528. Item will give you following abilities: NONE
  529. Can be worn on: TAKE
  530. Item is: NOBITS
  531. Weight: 2, Value: 5000
  532. 10 doses of potency 100 chill touch
  533. This is a dangerous poison.
  534. Recipe: Everburning Oil
  535. Craft Type: Poison Maker
  536. Quantity Produced: 1
  537. Ingredients Required:
  538. a small sample of flarestone
  539. a small sample of flarestone
  540. a small sample of sulfur
  541. a small sample of sulfur
  542. a small sample of coal
  543. Object 'oil everburning vial', Item type: POISON
  544. Item will give you following abilities: NONE
  545. Can be worn on: TAKE
  546. Item is: NOBITS
  547. Weight: 2, Value: 10000
  548. 8 doses of potency 125 firebolt
  549. ‐‐Herbalism and Trapper
  550. Recipe: Deathroot Toxin
  551. Craft Type: Poison Maker
  552. Quantity Produced: 1
  553. Ingredients Required:
  554. fresh sliverweed
  555. fresh sliverweed
  556. a venomous animal
  557. Object 'toxin deathroot vial', Item type: POISON
  558. Item will give you following abilities: NONE
  559. Can be worn on: TAKE
  560. Item is: NOBITS
  561. Weight: 2, Value: 5000
  562. 8 doses of potency 100 poison deathroot
  563. This is a dangerous poison.
  564. ‐‐Gemologist and Woodcutter
  565. Recipe: Magebane Toxin
  566. Craft Type: Poison Maker
  567. Quantity Produced: 1
  568. Ingredients Required:
  569. a vial of ironwood sap
  570. a bag of ground diamond powder
  571. a bag of ground diamond powder
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