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FFXIV TOP P5 Sigma/Omega Ez Macro Sign Prio

Apr 25th, 2023 (edited)
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  1. ##Macros to copy and paste at bottom of page.##
  2.  
  3. =============
  4. dynamis sigma: (strat ref - https://ff14.toolboxgaming.space/?id=107380954136761&preview=1)
  5. =============
  6. Setup:
  7. 1dyna-stack + NO-HW = Attack macro
  8. 0dyna-stack + NO-HW = Bind macro
  9.  
  10. Strat:
  11. STAY with Omega-F if Attack1/2/3 - ELSE AWAY from Omega-F
  12. Attack1/3 = Arm-Baits (1 AHEAD / 3 BACK)
  13. Attack2/4 = Distant HW-bait (2 Omega-F Side / 4 Fist Side)
  14. Attack6 OR Bind1 = Near HW-bait (3 Ticks N of Shuriken @ E/W)
  15. Attack5 OR Bind2 = Near HW-Bait (3 Ticks S of Shuriekn @ E/W)
  16.  
  17. # NOTE: Bind 1/2 will only be used if Near/Far HW is on player with 0dyna-stack #
  18.  
  19. =============
  20. dynamis omega: (strat ref - https://ff14.toolboxgaming.space/?id=078384491946761&preview=1
  21. =============
  22. ------------------------------
  23. Pt1 Setup: (1st-in-line + Monitors)
  24. One player has duty to mark players baiting monitors with Ignore1/2
  25. Ignore1/2 Prio = 2dyna-stack + 2nd-in-line > 2dyna-stack + NO-HW
  26. Remaining players without 1st-in-line = Attack macro
  27. ------------------------------
  28. Pt1 Strat: (1st-in-line + Monitors)
  29. Ignore1/2 will ALWAYS take monitors (1 NORTH - 2 SOUTH)
  30. Attack1/2/3/4 will take the HW-Bait spots with a N-CCW Prio
  31. ------------------------------
  32. As 1st-in-line Resolves - Players can hit the Clear macro and prep for pt2
  33. ------------------------------
  34. =============
  35. Pt2 setup: (2nd-in-line + Tethers)
  36. 2dyna-stack + NO-HW = Attack macro
  37. ------------------------------
  38. Pt2:(2nd-in-line + Tethers)
  39. Attack1/2/3/4 will take HW-Bait spots with W->CW Prio
  40. ------------------------------
  41.  
  42. =============
  43. macros:
  44. =============
  45. Attack/Bind macro:
  46.  
  47. /mlock
  48. /merror off
  49. /mk {symbol} <me> <wait.1>
  50. /micon {symbol} enemysign
  51.  
  52. ##replace {symbol} with Attack / Bind for each copy
  53.  
  54. FYI: <wait.1> is to reduce issue with players spamming macro and stealing signs from others
  55. Still possible for sign to occasionaly jump from one player to another if it happens just hit macro again after 1 second.
  56.  
  57. Ignore mouseover macro:
  58.  
  59. /mlock
  60. /merror off
  61. /mk Ignore <mo>
  62. /p ----------------------
  63. /p <mo> is baiting Monitors <se.1><wait.1>
  64. /micon Ignore enemysign
  65.  
  66.  
  67. macro to clear all signs:
  68.  
  69. /merror
  70. /mk clear <stop1>
  71. /mk clear <stop2>
  72. /mk clear <attack1>
  73. /mk clear <attack2>
  74. /mk clear <attack3>
  75. /mk clear <attack4>
  76. /mk clear <attack5>
  77. /mk clear <attack6>
  78. /mk clear <attack7>
  79. /mk clear <attack8>
  80. /mk clear <bind1>
  81. /mk clear <bind2>
  82. /mk clear <bind3>
  83.  
  84.  
  85. FYI: stop1/stop2 are current placeholders for ignore signs -
  86. May need to update macro and replace stop1/stop2 with ignore1/ignore2 if currently on a later patch than 6.45
  87. -v-v- They SHOULD be Ignore1/Ignore2 as per Eorzea Database -v-v-
  88. (<https://na.finalfantasyxiv.com/lodestone/playguide/db/text_command/placeholder>)
  89. but squeenix is a "small indie dev company plz understand" - there is a dev accepted bug report on the forums
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