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robloxscriptingboy

Untitled

Jul 26th, 2017
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  1.  
  2. wait()
  3.  
  4. local ADMINS = {MadMinion2005}
  5.  
  6. local BANS = {21799524, 133122258, 103000855, 17278822, 149137060, 61967286, 21640881}
  7.  
  8. -- / stuff
  9.  
  10. local VERSION = '1.7.3'
  11. local PATCH = '04'
  12. local UPDATED = '10/5/2016'
  13. local CHANGES = [[
  14.         / made ;kick much faster and work faster for others and all
  15.         / edited ;loadmap a bit
  16. ]]
  17.  
  18. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  19. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  20.  
  21. local CHANGELOG = ' UPDATED : ' .. UPDATED .. '\n VERSION : ' .. VERSION .. ' ' .. PATCH .. '\n\n [ ' .. VERSION .. ' ] \n' .. CHANGES
  22.  
  23. local gCoreGui = game:GetService('CoreGui')
  24. local gInsertService = game:GetService('InsertService')
  25. local gLighting = game:GetService('Lighting')
  26. local gNetworkClient = game:GetService('NetworkClient')
  27. local gPlayers = game:GetService('Players')
  28. local gWorkspace = game:GetService('Workspace')
  29.  
  30. local LP = gPlayers.LocalPlayer
  31. local MOUSE = LP:GetMouse()
  32.  
  33. local SERVICES = {}
  34. local COMMANDS = {}
  35. local STD = {}
  36.  
  37. SERVICES.EVENTS = {}
  38.  
  39. local C_PREFIX = ';'
  40. local S_PREFIX = '\\'
  41. local SPLIT = ' '
  42.  
  43. for i,v in pairs(gCoreGui:GetChildren()) do if v.Name == 'cmdbar_seth' or v.Name == 'notify_seth' then v:destroy() end end
  44.  
  45. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  46.  
  47. STD.TABLE = function(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  48. STD.ENDAT = function(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  49.  
  50. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  51.  
  52. function EXECUTE(STRING) spawn(function() local S, L = loadstring(STRING) if not S then error(L) else S() end end) end
  53.  
  54. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  55.  
  56. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  57.  
  58. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} elseif STRING:sub(1, string.len(S_PREFIX)) == S_PREFIX then return {'EXECUTE', string.len(S_PREFIX) + 1} end return end
  59.  
  60. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  61.  
  62. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  63.  
  64. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find('  ') then STRING = STRING:gsub('  ', ' ') end until not STRING:find('  ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  65.  
  66. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'EXECUTE' then EXECUTE(STRING) elseif GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  67.  
  68. _G.cmd_seth = ECOMMAND
  69.  
  70. SERVER_LOCKED = false
  71.  
  72. gPlayers.PlayerAdded:connect(function(PLAYER)
  73.     if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() wait() KICK(PLAYER) return end) end
  74.     if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() wait() KICK(PLAYER) return end) end
  75.     UPDATE_CHAT(PLAYER)
  76.     if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() wait() game.Chat:Chat(PLAYER.Character.Head, printStuff .. 'Welcome, you\'re an admin!') end) end
  77. end)
  78.  
  79. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  80.  
  81. function GET_PLAYER(NAME, SPEAKER)
  82.     local NAME_TABLE = {}
  83.     NAME = NAME:lower()
  84.     if NAME == 'me' then
  85.         table.insert(NAME_TABLE, SPEAKER.Name)
  86.     elseif NAME == 'others' then
  87.         for i,v in pairs(gPlayers:GetPlayers()) do if v:IsA('Player') then if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end end
  88.     elseif NAME == 'all' then
  89.         for i,v in pairs(gPlayers:GetPlayers()) do if v:IsA('Player') then table.insert(NAME_TABLE, v.Name) end end
  90.     elseif NAME == 'random' then
  91.         table.insert(NAME_TABLE, gPlayers:GetPlayers()[math.random(1, #gPlayers:GetPlayers())].Name)
  92.     elseif NAME == 'team' then
  93.         for i,v in pairs(gPlayers:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  94.     elseif NAME == 'nonadmins' then
  95.         for i,v in pairs(gPlayers:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  96.     elseif NAME == 'admins' then
  97.         for i,v in pairs(gPlayers:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  98.     elseif NAME == 'nonfriends' then
  99.         for i,v in pairs(gPlayers:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  100.     elseif NAME == 'friends' then
  101.         for i,v in pairs(gPlayers:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  102.     elseif NAME == 'nonguests' then
  103.         for i,v in pairs(gPlayers:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
  104.     elseif NAME == 'guests' then
  105.         for i,v in pairs(gPlayers:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
  106.     elseif NAME == 'nbcs' then
  107.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  108.     elseif NAME == 'bcs' then
  109.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  110.     elseif NAME == 'tbcs' then
  111.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  112.     elseif NAME == 'obcs' then
  113.         for i,v in pairs(gPlayers:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  114.     else
  115.         for i,v in pairs(gPlayers:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  116.     end
  117.     return NAME_TABLE
  118. end
  119.  
  120. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  121.  
  122. -- / tables
  123.  
  124. local JAILED = {}
  125.  
  126. -- / stuff
  127.  
  128. printStuff = '[ Rocky2u\'s CMDs ] : '
  129.  
  130. local DATA = game:GetObjects('rbxassetid://291592144')[1]
  131. _G.seth_data = DATA
  132.  
  133. local CMDbar = DATA.guis.cmdbar_seth.CMDbar CMDbar.Parent.Parent = gCoreGui
  134. local being_looped = DATA.being_looped
  135.  
  136. wait()
  137.  
  138. local NOCLIP, JESUSFLY, SWIM = false, false, false
  139.  
  140. game:GetService('RunService').Stepped:connect(function()
  141.     if NOCLIP then
  142.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  143.     elseif JESUSFLY then
  144.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  145.     elseif SWIM then
  146.         if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  147.     end
  148. end)
  149.  
  150. function FIND_IN_TABLE(TABLE, NAME)
  151.     for i = 1, #TABLE do
  152.         if TABLE[i] == NAME then
  153.             return true
  154.         end
  155.     end
  156.     return false
  157. end
  158.  
  159. function GET_IN_TABLE(TABLE, NAME)
  160.     for i = 1, #TABLE do
  161.         if TABLE[i] == NAME then
  162.             return i
  163.         end
  164.     end
  165.     return false
  166. end
  167.  
  168. local NOTIFY_1 = false
  169. local NOTIFY_2 = false
  170.  
  171. function NOTIFY(M, R, G, B)
  172.     spawn(function()
  173.         repeat wait() until not NOTIFY_1
  174.         local NOTIFY_SETH = DATA.guis.notify_seth:Clone() NOTIFY_SETH.Parent = gCoreGui
  175.         if NOTIFY_SETH then
  176.             NOTIFY_SETH.NOTIFY.NOTE.BAR.BackgroundColor3 = Color3.new(R, G, B)
  177.             NOTIFY_SETH.NOTIFY.NOTE.Text = ' ' .. M
  178.             repeat wait() until not NOTIFY_1
  179.             NOTIFY_1 = true
  180.             wait(0.5)
  181.             NOTIFY_SETH.NOTIFY:TweenPosition(UDim2.new(0, 0, 0.7, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  182.             wait(0.5)
  183.             repeat wait() until not NOTIFY_2
  184.             NOTIFY_1 = false
  185.             NOTIFY_SETH.NOTIFY:TweenPosition(UDim2.new(0, 0, 0.7, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  186.             wait(0.5)
  187.             NOTIFY_2 = true
  188.             wait(2.5)
  189.             NOTIFY_SETH.NOTIFY:TweenPosition(UDim2.new(0, -225, 0.7, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  190.         end
  191.         wait(1)
  192.         NOTIFY_SETH:destroy()
  193.         NOTIFY_2 = false
  194.     end)
  195. end
  196.  
  197. function LOAD_SETH()
  198.     spawn(function()
  199.         local load_seth = DATA.guis.loader_seth:Clone() load_seth.Parent = gCoreGui
  200.         load_seth.MAIN:TweenSizeAndPosition(UDim2.new(0, 300, 0, 200), UDim2.new(0.5, -150, 0.5, -100), 'Out', 'Quad', 0.5, false) wait(0.5)
  201.         load_seth.MAIN.TEXT.Text = 'Rocky2u\'s\nCommand Script'
  202.         repeat wait() load_seth.MAIN.TEXT.TextTransparency = load_seth.MAIN.TEXT.TextTransparency - 0.1 until load_seth.MAIN.TEXT.TextTransparency < 0 wait(1)
  203.         if not gWorkspace.FilteringEnabled then load_seth.MAIN.FE.Text = ' Filtering is disabled' elseif gWorkspace.FilteringEnabled then load_seth.MAIN.FE.Text = ' Filtering is ENABLED' end load_seth.MAIN.FE.TextTransparency = 0 wait(1)
  204.         load_seth.MAIN.COMMANDS.Text = ' ' .. #COMMANDS .. ' commands!' load_seth.MAIN.COMMANDS.TextTransparency = 0 wait(1)
  205.         load_seth.MAIN.WELCOME.Text = ' Welcome, ' .. LP.Name load_seth.MAIN.WELCOME.TextTransparency = 0 wait(1)
  206.         load_seth.MAIN.C.Text = ' Made by SethMilkman' load_seth.MAIN.C.TextTransparency = 0 wait(5)
  207.         for i,v in pairs(load_seth.MAIN:GetChildren()) do if v:IsA('TextLabel')and v.Name ~= 'TEXT' then v.TextTransparency = 1 end end wait()
  208.         repeat wait() load_seth.MAIN.TEXT.TextTransparency = load_seth.MAIN.TEXT.TextTransparency + 0.1 until load_seth.MAIN.TEXT.TextTransparency == 1
  209.         load_seth.MAIN:TweenSizeAndPosition(UDim2.new(0, 0, 0, 0), UDim2.new(0.5, 0, 0.5, 0), 'Out', 'Quad', 0.5)
  210.         wait(1)
  211.         load_seth.MAIN:destroy()
  212.     end)
  213. end
  214.  
  215. local S_INFO = false
  216.  
  217. function SERVER_INFO()
  218.     if not S_INFO then
  219.         spawn(function()
  220.             S_INFO = true
  221.             local server_seth = DATA.guis.server_seth:Clone() server_seth.Parent = gCoreGui
  222.             if not gWorkspace.FilteringEnabled then server_seth.MAIN.FE.Text = ' FilteringEnabled | false' elseif gWorkspace.FilteringEnabled then server_seth.MAIN.FE.Text = ' FilteringEnabled | true' end
  223.             server_seth.MAIN.IP.Text = ' IP Address | ' .. gNetworkClient.ClientReplicator.MachineAddress .. ':' .. gNetworkClient.ClientReplicator.Port
  224.             server_seth.MAIN.PLACE_ID.Text = ' PlaceId | ' .. game.PlaceId
  225.             server_seth.MAIN.EXIT.MouseButton1Down:connect(function() S_INFO = false server_seth:destroy() end)
  226.             while S_INFO do
  227.                 server_seth.MAIN.PLAYERS.Text = ' Players | ' .. gPlayers.NumPlayers .. ' / ' .. gPlayers.MaxPlayers
  228.                 server_seth.MAIN.TIME.Text = ' Time | ' .. gLighting.TimeOfDay
  229.                 wait()
  230.             end
  231.         end)
  232.     end
  233. end
  234.  
  235. function KICK(PLAYER)
  236.     spawn(function()
  237.         local function SKICK()
  238.             if PLAYER.Character and PLAYER.Character:FindFirstChild('HumanoidRootPart') and PLAYER.Character:FindFirstChild('Torso') then
  239.                 PLAYER.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  240.                 local SP = Instance.new('SkateboardPlatform', PLAYER.Character) SP.Position = PLAYER.Character.HumanoidRootPart.Position SP.Transparency = 1
  241.                 spawn(function()
  242.                     repeat wait()
  243.                         if PLAYER.Character and PLAYER.Character:FindFirstChild('HumanoidRootPart') then
  244.                             SP.Position = PLAYER.Character.HumanoidRootPart.Position
  245.                         end
  246.                     until not gPlayers:FindFirstChild(PLAYER.Name)
  247.                 end)
  248.                 PLAYER.Character.Torso.Anchored = true
  249.             end
  250.         end
  251.         spawn(function()
  252.             repeat wait() if PLAYER ~= nil then SKICK() end until not gPlayers:FindFirstChild(PLAYER.Name)
  253.             if not gPlayers:FindFirstChild(PLAYER.Name) then
  254.                 NOTIFY('REMOVED ' .. PLAYER.Name, 255, 255, 255)
  255.             end
  256.         end)
  257.     end)
  258. end
  259.  
  260. function FIX_LIGHTING()
  261.     gLighting.Ambient = Color3.new(0.5, 0.5, 0.5)
  262.     gLighting.Brightness = 1
  263.     gLighting.GlobalShadows = true
  264.     gLighting.Outlines = false
  265.     gLighting.TimeOfDay = 14
  266.     gLighting.FogEnd = 100000
  267. end
  268.  
  269. function MESSAGE_HINT(TYPE, HEADER, MESSAGE, PLAYER)
  270.     local BV = Instance.new('BoolValue', DATA.messages_hints) BV.Name = PLAYER.Name .. '_MSG_HINT'
  271.     local SPRAY = gInsertService:LoadAsset(80576967)
  272.     local S = SPRAY.Spray:Clone() S.Name = '' S.Handle.Transparency = 1 S.SprayGui:destroy() S.SprayPaint:destroy() S.TextureId = ''
  273.     if TYPE == 'MESSAGE' then
  274.         local GUI = DATA.guis.message_seth:Clone() GUI.HINT:destroy() GUI.Name = 'SprayGui' GUI.MESSAGE.header.Text = HEADER GUI.MESSAGE.message.Text = MESSAGE GUI.MESSAGE.Visible = true GUI.Parent = S
  275.     elseif TYPE == 'HINT' then
  276.         local GUI = DATA.guis.message_seth:Clone() GUI.MESSAGE:destroy() GUI.Name = 'SprayGui' GUI.HINT.Text = MESSAGE GUI.HINT.Visible = true GUI.Parent = S
  277.     end
  278.     for i = 1, 100 do
  279.         wait()
  280.         PLAYER.Character.Humanoid:EquipTool(S)
  281.     end
  282.     PLAYER.Character.Humanoid:UnequipTools()
  283.     S:destroy() wait() BV:destroy()
  284. end
  285.  
  286. function COLOR(PLAYER, BCOLOR)
  287.     for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  288.     for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  289.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  290.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  291.             v.BrickColor = BrickColor.new(BCOLOR)
  292.         elseif v:IsA('Hat') then
  293.             v.Handle.BrickColor = BrickColor.new(BCOLOR)
  294.             for a,b in pairs(v.Handle:GetChildren()) do
  295.                 if b:IsA('SpecialMesh') then
  296.                     b.TextureId = ''
  297.                 end
  298.             end
  299.         end
  300.     end
  301. end
  302.  
  303. function LAG(PLAYER)
  304.     local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  305.     spawn(function()
  306.         repeat wait()
  307.             if PLAYER and PLAYER.Character then
  308.                 PLAYER.CameraMode = 'LockFirstPerson'
  309.                 PLAYER.Character.HumanoidRootPart.CFrame = POS
  310.                 PLAYER.Character.Torso.Anchored = true
  311.                 Instance.new('ForceField', PLAYER.Character)
  312.                 Instance.new('Smoke', PLAYER.Character.Head)
  313.             end
  314.         until not gPlayers:FindFirstChild(PLAYER.Name)
  315.     end)
  316. end
  317.  
  318. local FLYING = false
  319.  
  320. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  321.     LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  322. end
  323.  
  324. function sFLY()
  325.     repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  326.     repeat wait() until MOUSE
  327.    
  328.     local T = LP.Character.Torso
  329.     local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  330.     local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  331.     local SPEED = 0
  332.    
  333.     local function FLY()
  334.         FLYING = true
  335.         local BG = Instance.new('BodyGyro', T)
  336.         local BV = Instance.new('BodyVelocity', T)
  337.         BG.P = 9e4
  338.         BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  339.         BG.cframe = T.CFrame
  340.         BV.velocity = Vector3.new(0, 0.1, 0)
  341.         BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  342.         spawn(function()
  343.             repeat wait()
  344.                 LP.Character.Humanoid.PlatformStand = true
  345.                 if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  346.                     SPEED = 50
  347.                 elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  348.                     SPEED = 0
  349.                 end
  350.                 if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  351.                     BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  352.                     lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  353.                 elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  354.                     BV.velocity = ((gWorkspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((gWorkspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - gWorkspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  355.                 else
  356.                     BV.velocity = Vector3.new(0, 0.1, 0)
  357.                 end
  358.                 BG.cframe = gWorkspace.CurrentCamera.CoordinateFrame
  359.             until not FLYING
  360.             CONTROL = {F = 0, B = 0, L = 0, R = 0}
  361.             lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  362.             SPEED = 0
  363.             BG:destroy()
  364.             BV:destroy()
  365.             LP.Character.Humanoid.PlatformStand = false
  366.         end)
  367.     end
  368.    
  369.     MOUSE.KeyDown:connect(function(KEY)
  370.         if KEY:lower() == 'w' then
  371.             CONTROL.F = 1
  372.         elseif KEY:lower() == 's' then
  373.             CONTROL.B = -1
  374.         elseif KEY:lower() == 'a' then
  375.             CONTROL.L = -1
  376.         elseif KEY:lower() == 'd' then
  377.             CONTROL.R = 1
  378.         end
  379.     end)
  380.    
  381.     MOUSE.KeyUp:connect(function(KEY)
  382.         if KEY:lower() == 'w' then
  383.             CONTROL.F = 0
  384.         elseif KEY:lower() == 's' then
  385.             CONTROL.B = 0
  386.         elseif KEY:lower() == 'a' then
  387.             CONTROL.L = 0
  388.         elseif KEY:lower() == 'd' then
  389.             CONTROL.R = 0
  390.         end
  391.     end)
  392.     FLY()
  393. end
  394.  
  395. function NOFLY()
  396.     FLYING = false
  397.     LP.Character.Humanoid.PlatformStand = false
  398. end
  399.  
  400. function RESET_MODEL(MODEL)
  401.     for i,v in pairs(MODEL:GetChildren()) do
  402.         if v:IsA('Part') and v.Name == 'LA_INFECT' or v:IsA('Part') and v.Name == 'RA_INFECT' or v:IsA('Seat') and v.Name == 'FakeTorso' then
  403.             v:destroy()
  404.         elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') then
  405.             v:destroy()
  406.         elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  407.             v.Transparency = 0
  408.         elseif v:IsA('ShirtGraphic') then
  409.             v.Archivable = false
  410.             v.Graphic = ''
  411.         end
  412.     end
  413.     for i,v in pairs(MODEL.Torso:GetChildren()) do
  414.         if v:IsA('SpecialMesh') then
  415.             v:destroy()
  416.         end
  417.     end
  418.     if MODEL.Head:FindFirstChild('Mesh') then
  419.         MODEL.Head.Mesh:destroy()
  420.     end
  421.     if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  422.     if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  423.     if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  424.     if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  425.     if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  426. end
  427.  
  428. function UPDATE_MODEL(MODEL, USERNAME)
  429.     local AppModel = gPlayers:GetCharacterAppearanceAsync(gPlayers:GetUserIdFromNameAsync(USERNAME))
  430.     MODEL.Name = USERNAME
  431.     for i,v in pairs(AppModel:GetChildren()) do
  432.         if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  433.             v.Parent = MODEL.Head
  434.         elseif v:IsA('Decal') then
  435.             if MODEL.Head:FindFirstChild('face') then
  436.                 MODEL.Head.face.Texture = v.Texture
  437.             else
  438.                 local FACE = Instance.new('Decal', MODEL.Head)
  439.                 FACE.Texture = v.Texture
  440.             end
  441.         elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  442.             if MODEL:FindFirstChild('Body Colors') then
  443.                 MODEL['Body Colors']:destroy()
  444.             end
  445.             v.Parent = MODEL
  446.         elseif v:IsA('Hat') then
  447.             v.Parent = MODEL
  448.             v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  449.         end
  450.     end
  451.     if not MODEL.Head:FindFirstChild('Mesh') then
  452.         local SM = Instance.new('SpecialMesh', MODEL.Head)
  453.         SM.MeshType = Enum.MeshType.Head
  454.         SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  455.     end
  456. end
  457.  
  458. function CREEPER(PLAYER)
  459.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  460.         if v:IsA('Shirt') or v:IsA('Pants') then
  461.             v:destroy()
  462.         elseif v:IsA('ShirtGraphic') then
  463.             v.Archivable = false
  464.             v.Graphic = ''
  465.         end
  466.     end
  467.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  468.         if v:IsA('Hat') then
  469.             v:destroy()
  470.         end
  471.     end
  472.     PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  473.     PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  474.     PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  475.     PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  476.     PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  477.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  478.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  479.             v.BrickColor = BrickColor.new('Bright green')
  480.         end
  481.     end
  482. end
  483.  
  484. function SHREK(PLAYER)
  485.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  486.         if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') or v:IsA('CharacterMesh') then
  487.             v:destroy()
  488.         elseif v:IsA('ShirtGraphic') then
  489.             v.Archivable = false
  490.             v.Graphic = ''
  491.         end
  492.     end
  493.     for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  494.         if v:IsA('Decal') or v:IsA('SpecialMesh') then
  495.             v:destroy()
  496.         end
  497.     end
  498.     if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  499.         PLAYER.Character['Shirt Graphic'].Archivable = false
  500.         PLAYER.Character['Shirt Graphic'].Graphic = ''
  501.     end
  502.     local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  503.     local S = Instance.new('Shirt', PLAYER.Character)
  504.     local P = Instance.new('Pants', PLAYER.Character)
  505.     M.MeshType = 'FileMesh'
  506.     M.MeshId = 'http://www.roblox.com/asset/?id=19999257'
  507.     M.Offset = Vector3.new(-0.1, 0.1, 0)
  508.     M.TextureId = 'http://www.roblox.com/asset/?id=156397869'
  509.     S.ShirtTemplate = 'rbxassetid://133078194'
  510.     P.PantsTemplate = 'rbxassetid://133078204'
  511. end
  512.  
  513. function DUCK(PLAYER)
  514.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  515.         if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  516.             v.Transparency = 1
  517.         elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') then
  518.             v:destroy()
  519.         elseif v:IsA('ShirtGraphic') then
  520.             v.Archivable = false
  521.             v.Graphic = ''
  522.         end
  523.     end
  524.     local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  525.     DUCK.MeshType = 'FileMesh'
  526.     DUCK.MeshId = 'http://www.roblox.com/asset/?id=9419831'
  527.     DUCK.TextureId = 'http://www.roblox.com/asset/?id=9419827'
  528.     DUCK.Scale = Vector3.new(5, 5, 5)
  529.     if PLAYER.Character.Head:FindFirstChild('face') then
  530.         PLAYER.Character.Head.face.Transparency = 1
  531.     end
  532. end
  533.  
  534. function DOG(PLAYER)
  535.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  536.         if v:IsA('Shirt') or v:IsA('Pants') then
  537.             v:destroy()
  538.         elseif v:IsA('ShirtGraphic') then
  539.             v.Archivable = false
  540.             v.Graphic = ''
  541.         end
  542.     end
  543.     PLAYER.Character.Torso.Transparency = 1
  544.     PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  545.     PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  546.     PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  547.     PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  548.     PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  549.     local FakeTorso = Instance.new('Seat', PLAYER.Character)
  550.     local BF = Instance.new('BodyForce', FakeTorso)
  551.     local W = Instance.new('Weld', PLAYER.Character.Torso)
  552.     FakeTorso.Name = 'FakeTorso'
  553.     FakeTorso.FormFactor = 'Symmetric'
  554.     FakeTorso.TopSurface = 0
  555.     FakeTorso.BottomSurface = 0
  556.     FakeTorso.Size = Vector3.new(3,1,4)
  557.     FakeTorso.BrickColor = BrickColor.new('Brown')
  558.     FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  559.     BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  560.     W.Part0 = PLAYER.Character.Torso
  561.     W.Part1 = FakeTorso
  562.     W.C0 = CFrame.new(0, -0.5, 0)
  563.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  564.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  565.             v.BrickColor = BrickColor.new('Brown')
  566.         end
  567.     end
  568. end
  569.  
  570. function AYYLMAO(PLAYER)
  571.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  572.         if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') then
  573.             v:destroy()
  574.         elseif v:IsA('ShirtGraphic') then
  575.             v.Archivable = false
  576.             v.Graphic = ''
  577.         elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  578.             v.BrickColor = BrickColor.new('Fossil')
  579.         end
  580.     end
  581.     game:GetObjects('rbxassetid://13837194')[1].Parent = PLAYER.Character
  582. end
  583.  
  584. function DECALSPAM(INSTANCE, ID)
  585.     for i,v in pairs(INSTANCE:GetChildren()) do
  586.         if v:IsA('BasePart') then
  587.             spawn(function()
  588.                 local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  589.                 local CURRENT_FACE = 1
  590.                 for i = 1, 6 do
  591.                     local DECAL = Instance.new('Decal', v)
  592.                     DECAL.Name = 'decal_seth'
  593.                     DECAL.Texture = 'rbxassetid://' .. ID - 1
  594.                     DECAL.Face = FACES[CURRENT_FACE]
  595.                     CURRENT_FACE = CURRENT_FACE + 1
  596.                 end
  597.             end)
  598.         end
  599.         DECALSPAM(v, ID)
  600.     end
  601. end
  602.  
  603. function UNDECALSPAM(INSTANCE)
  604.     for i,v in pairs(INSTANCE:GetChildren()) do
  605.         if v:IsA('BasePart') then
  606.             for a,b in pairs(v:GetChildren()) do
  607.                 if b:IsA('Decal') and b.Name == 'decal_seth' then
  608.                     b:destroy()
  609.                 end
  610.             end
  611.         end
  612.         UNDECALSPAM(v)
  613.     end
  614. end
  615.  
  616. function CREATE_DONG(PLAYER, DONG_COLOR)
  617.     if PLAYER.Character:FindFirstChild('DONG') then
  618.         PLAYER.Character.DONG:destroy()
  619.     end
  620.     local D = Instance.new('Model', PLAYER.Character)
  621.     D.Name = 'DONG'
  622.    
  623.     local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  624.     local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  625.     local M1 = Instance.new('CylinderMesh', MAIN)
  626.     local W1 = Instance.new('Weld', PLAYER.Character.Head)
  627.     local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  628.     local M2 = Instance.new('SpecialMesh', P1)
  629.     local W2 = Instance.new('Weld', P1)
  630.     local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  631.     local M3 = Instance.new('SpecialMesh', B1)
  632.     local W3 = Instance.new('Weld', B1)
  633.     local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  634.     local M4 = Instance.new('SpecialMesh', B2)
  635.     local W4 = Instance.new('Weld', B2)
  636.    
  637.     MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.formFactor = 3 MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  638.    
  639.     W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  640.    
  641.     P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.FormFactor = 3 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  642.    
  643.     M2.MeshType = 'Sphere'
  644.    
  645.     W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  646.    
  647.     B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.formFactor = 3 B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  648.    
  649.     M3.Parent = B1 M3.MeshType = 'Sphere'
  650.    
  651.     W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  652.    
  653.     B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.formFactor = 3 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  654.            
  655.     M4.MeshType = 'Sphere'
  656.    
  657.     W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  658. end
  659.  
  660. function SCALE(C, S)
  661.     if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  662.    
  663.     local HAT_CLONE = {}
  664.    
  665.     for i,v in pairs(C:GetChildren()) do if v:IsA('Hat') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  666.    
  667.     local HEAD = C.Head
  668.     local TORSO = C.Torso
  669.     local LA = C['Left Arm']
  670.     local RA = C['Right Arm']
  671.     local LL = C['Left Leg']
  672.     local RL = C['Right Leg']
  673.     local HRP = C.HumanoidRootPart
  674.    
  675.     HEAD.FormFactor = 3 TORSO.FormFactor = 3 LA.FormFactor = 3 RA.FormFactor = 3 LL.FormFactor = 3 RL.FormFactor = 3 HRP.FormFactor = 3
  676.    
  677.     HEAD.Size = Vector3.new(S * 2, S, S)
  678.     TORSO.Size = Vector3.new(S * 2, S * 2, S)
  679.     LA.Size = Vector3.new(S, S * 2, S)
  680.     RA.Size = Vector3.new(S, S * 2, S)
  681.     LL.Size = Vector3.new(S, S * 2, S)
  682.     RL.Size = Vector3.new(S, S * 2, S)
  683.     HRP.Size = Vector3.new(S * 2, S * 2, S)
  684.    
  685.     local M1 = Instance.new('Motor6D', TORSO)
  686.     local M2 = Instance.new('Motor6D', TORSO)
  687.     local M3 = Instance.new('Motor6D', TORSO)
  688.     local M4 = Instance.new('Motor6D', TORSO)
  689.     local M5 = Instance.new('Motor6D', TORSO)
  690.     local M6 = Instance.new('Motor6D', HRP)
  691.    
  692.     M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  693.     M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  694.     M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  695.     M4.Name  = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  696.     M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  697.     M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  698.    
  699.     wait()
  700.    
  701.     for i,v in pairs(HAT_CLONE) do v.Parent = C end
  702. end
  703.  
  704. function CAPE(COLOR)
  705.     if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  706.    
  707.     repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  708.    
  709.     local T = LP.Character.Torso
  710.    
  711.     local C = Instance.new('Part', T.Parent)
  712.     C.Name = 'cape_seth'
  713.     C.Anchored = false
  714.     C.CanCollide = false
  715.     C.TopSurface = 0
  716.     C.BottomSurface = 0
  717.     C.BrickColor = BrickColor.new(COLOR)
  718.     C.Material = 'Neon'
  719.     C.FormFactor = 'Custom'
  720.     C.Size = Vector3.new(0.2, 0.2, 0.2)
  721.    
  722.     local M = Instance.new('BlockMesh', C)
  723.     M.Scale = Vector3.new(9, 17.5, 0.5)
  724.    
  725.     local M1 = Instance.new('Motor', C)
  726.     M1.Part0 = C
  727.     M1.Part1 = T
  728.     M1.MaxVelocity = 1
  729.     M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  730.     M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  731.    
  732.     local WAVE = false
  733.    
  734.     repeat wait(1 / 44)
  735.         local ANG = 0.2
  736.         local oldMag = T.Velocity.magnitude
  737.         local MV = 0.1
  738.        
  739.         if WAVE then
  740.             ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  741.             WAVE = false
  742.         else
  743.             WAVE = false
  744.         end
  745.         ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  746.         M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  747.         M1.DesiredAngle = -ANG
  748.         if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  749.             M1.MaxVelocity = 0.04
  750.         end
  751.         repeat
  752.             wait()
  753.         until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag)  >= (T.Velocity.magnitude / 10) + 1
  754.         if T.Velocity.magnitude < 0.1 then
  755.             wait(0.1)
  756.         end
  757.     until not C or C.Parent ~= T.Parent
  758. end
  759.  
  760. function INFECT(PLAYER)
  761.     for i,v in pairs(PLAYER.Character:GetChildren()) do
  762.         if v:IsA('Hat') or v:IsA('Part') and v.Name == 'LA_INFECT' or v:IsA('Part') and v.Name == 'RA_INFECT' or v:IsA('Shirt') or v:IsA('Pants') then
  763.             v:destroy()
  764.         elseif v:IsA('Part') and v.Name == 'Left Arm' or v:IsA('Part') and v.Name == 'Right Arm' then
  765.             v.Transparency = 1
  766.         elseif v:IsA('ShirtGraphic') then
  767.             v.Archivable = false
  768.             v.Graphic = ''
  769.         end
  770.     end
  771.    
  772.     local LZOMBIE_ARM = Instance.new('Part', PLAYER.Character)
  773.     local LWELD = Instance.new('Weld', LZOMBIE_ARM)
  774.     local RZOMBIE_ARM = Instance.new('Part', PLAYER.Character)
  775.     local RWELD = Instance.new('Weld', RZOMBIE_ARM)
  776.    
  777.     LZOMBIE_ARM.Name = 'LA_INFECT'
  778.     LZOMBIE_ARM.BrickColor = BrickColor.new('Medium green')
  779.     LZOMBIE_ARM.Size = Vector3.new(1, 1, 2)
  780.     LZOMBIE_ARM.TopSurface = 'Smooth'
  781.     LZOMBIE_ARM.BottomSurface = 'Smooth'
  782.    
  783.     LWELD.Part0 = PLAYER.Character.Torso
  784.     LWELD.Part1 = LZOMBIE_ARM
  785.     LWELD.C0 = CFrame.new(-1.5, 0.5, -0.5)
  786.    
  787.     RZOMBIE_ARM.Name = 'RA_INFECT'
  788.     RZOMBIE_ARM.BrickColor = BrickColor.new('Medium green')
  789.     RZOMBIE_ARM.Size = Vector3.new(1, 1, 2)
  790.     RZOMBIE_ARM.TopSurface = 'Smooth'
  791.     RZOMBIE_ARM.BottomSurface = 'Smooth'
  792.    
  793.     RWELD.Part0 = PLAYER.Character.Torso
  794.     RWELD.Part1 = RZOMBIE_ARM
  795.     RWELD.C0 = CFrame.new(1.5, 0.5, -0.5)
  796.    
  797.     if PLAYER.Character.Head:FindFirstChild('face') then
  798.         PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  799.     end
  800.    
  801.     for i,v in pairs (PLAYER.Character:GetChildren()) do
  802.         if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  803.             if v.Name == 'Head' then
  804.                 v.BrickColor = BrickColor.new('Medium green')
  805.             elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  806.                 v.BrickColor = BrickColor.new('Brown')
  807.             end
  808.         end
  809.     end
  810. end
  811.  
  812. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  813.     local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  814.     if (zCoco) then
  815.         funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  816.     else
  817.         funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  818.     end
  819.     return funcw
  820. end
  821.  
  822. function BANG(VICTIM)
  823.     spawn(function()
  824.         local P1 = gPlayers.LocalPlayer.Character.Torso
  825.         local V1 = gPlayers[VICTIM].Character.Torso
  826.        
  827.         V1.Parent.Humanoid.PlatformStand = true
  828.        
  829.         P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  830.        
  831.         P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  832.        
  833.         V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  834.        
  835.         V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  836.        
  837.         V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  838.        
  839.         V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  840.        
  841.         local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  842.        
  843.         local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  844.        
  845.         fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  846.        
  847.         local D2 = D:Clone() D2.Parent = P1
  848.        
  849.         fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  850.        
  851.         local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.formFactor = 'Custom' C.Size = Vector3.new(0.4, 1.3, 0.4)
  852.        
  853.         fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  854.        
  855.         local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  856.        
  857.         fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  858.        
  859.         local CM = Instance.new('CylinderMesh', C)
  860.        
  861.         local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  862.        
  863.         local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  864.        
  865.         fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  866.        
  867.         local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  868.        
  869.         local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  870.        
  871.         fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  872.        
  873.         local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  874.        
  875.         local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  876.        
  877.         fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  878.        
  879.         local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  880.        
  881.         local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  882.        
  883.         fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  884.        
  885.         LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  886.         LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  887.         LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  888.        
  889.         if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  890.        
  891.         WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  892.        
  893.         local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  894.     end)
  895.     spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) wait() end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) wait() end end end)
  896. end
  897.  
  898. _G.CLICK_TP = true
  899. local M_CTRL = false
  900.  
  901. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  902. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  903. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end) loadstring(DATA.other.Chest.Antena[''].Source)()
  904.  
  905. gLighting.Outlines = false -- / outlines are gross
  906.  
  907. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick('You\'re on the ban list.') end
  908.  
  909. for i,v in pairs(gPlayers:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then KICK(v) else UPDATE_CHAT(v) end end
  910.  
  911. -- / commands
  912.  
  913. ADD_COMMAND('ff','ff [plr]', {},
  914. function(ARGS, SPEAKER)
  915.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  916.     for i,v in pairs(PLAYERS) do
  917.         Instance.new('ForceField', gPlayers[v].Character)
  918.     end
  919. end)
  920.  
  921. ADD_COMMAND('unff','unff [plr]',{},
  922. function(ARGS, SPEAKER)
  923.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  924.     for i,v in pairs(PLAYERS) do
  925.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  926.             if v:IsA('ForceField') then
  927.                 v:destroy()
  928.             end
  929.         end
  930.     end
  931. end)
  932.  
  933. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  934. function(ARGS, SPEAKER)
  935.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  936.     for i,v in pairs(PLAYERS) do
  937.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  938.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  939.                 local F = Instance.new('Fire', v)
  940.                 if ARGS[2] and ARGS[3] and ARGS[4] then
  941.                     F.Color = Color3.new(ARGS[2]/255, ARGS[3]/255, ARGS[4]/255)
  942.                     F.SecondaryColor = Color3.new(ARGS[2]/255, ARGS[3]/255, ARGS[4]/255)
  943.                 end
  944.             end
  945.         end
  946.     end
  947. end)
  948.  
  949. ADD_COMMAND('unfire','unfire [plr]',{},
  950. function(ARGS, SPEAKER)
  951.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  952.     for i,v in pairs(PLAYERS) do
  953.         local PCHAR = gPlayers[v].Character
  954.         for i,v in pairs(PCHAR:GetChildren()) do
  955.             for i,v in pairs(v:GetChildren()) do
  956.                 if v:IsA('Fire') then
  957.                     v:destroy()
  958.                 end
  959.             end
  960.         end
  961.     end
  962. end)
  963.  
  964. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  965. function(ARGS, SPEAKER)
  966.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  967.     for i,v in pairs(PLAYERS) do
  968.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  969.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  970.                 if ARGS[2] and ARGS[3] and ARGS[4] then
  971.                     Instance.new('Sparkles', v).Color = Color3.new(ARGS[2]/255, ARGS[3]/255, ARGS[4]/255)
  972.                 else
  973.                     Instance.new('Sparkles', v)
  974.                 end
  975.             end
  976.         end
  977.     end
  978. end)
  979.  
  980. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  981. function(ARGS, SPEAKER)
  982.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  983.     for i,v in pairs(PLAYERS) do
  984.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  985.             for i,v in pairs(v:GetChildren()) do
  986.                 if v:IsA('Sparkles') then
  987.                     v:destroy()
  988.                 end
  989.             end
  990.         end
  991.     end
  992. end)
  993.  
  994. ADD_COMMAND('smoke','smoke [plr]',{},
  995. function(ARGS, SPEAKER)
  996.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  997.     for i,v in pairs(PLAYERS) do
  998.         Instance.new('Smoke', gPlayers[v].Character.Torso)
  999.     end
  1000. end)
  1001.  
  1002. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1003. function(ARGS, SPEAKER)
  1004.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1005.     for i,v in pairs(PLAYERS) do
  1006.         for i,v in pairs(gPlayers[v].Character.Torso:GetChildren()) do
  1007.             if v:IsA('Smoke') then
  1008.                 v:destroy()
  1009.             end
  1010.         end
  1011.     end
  1012. end)
  1013.  
  1014. ADD_COMMAND('btools','btools [plr]',{},
  1015. function(ARGS, SPEAKER)
  1016.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1017.     for i,v in pairs(PLAYERS) do
  1018.         Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 2
  1019.         Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 3
  1020.         Instance.new('HopperBin', gPlayers[v].Backpack).BinType = 4
  1021.     end
  1022. end)
  1023.  
  1024. ADD_COMMAND('god','god [plr]',{},
  1025. function(ARGS, SPEAKER)
  1026.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1027.     for i,v in pairs(PLAYERS) do
  1028.         local PCHAR = gPlayers[v].Character
  1029.         if PCHAR:FindFirstChild('Humanoid') then
  1030.             PCHAR.Humanoid.MaxHealth = math.huge wait() PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1031.         end
  1032.     end
  1033. end)
  1034.  
  1035. ADD_COMMAND('sgod','sgod [plr]',{},
  1036. function(ARGS, SPEAKER)
  1037.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1038.     for i,v in pairs(PLAYERS) do
  1039.         local PCHAR = gPlayers[v].Character
  1040.         if PCHAR:FindFirstChild('Humanoid') then
  1041.             PCHAR.Humanoid.MaxHealth = 10000000 wait() PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1042.         end
  1043.     end
  1044. end)
  1045.  
  1046. ADD_COMMAND('ungod','ungod [plr]',{},
  1047. function(ARGS, SPEAKER)
  1048.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1049.     for i,v in pairs(PLAYERS) do
  1050.         local PCHAR = gPlayers[v].Character
  1051.         if PCHAR:FindFirstChild('Humanoid') then
  1052.             PCHAR.Humanoid.MaxHealth = 100
  1053.         end
  1054.     end
  1055. end)
  1056.  
  1057. ADD_COMMAND('heal','heal [plr]',{},
  1058. function(ARGS, SPEAKER)
  1059.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1060.     for i,v in pairs(PLAYERS) do
  1061.         local PCHAR = gPlayers[v].Character
  1062.         if PCHAR:FindFirstChild('Humanoid') then
  1063.             PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1064.         end
  1065.     end
  1066. end)
  1067.  
  1068. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1069. function(ARGS, SPEAKER)
  1070.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1071.     for i,v in pairs(PLAYERS) do
  1072.         for i,v in pairs(PLAYERS) do
  1073.             local PCHAR = gPlayers[v].Character
  1074.             for i,v in pairs(PCHAR:GetChildren()) do
  1075.                 if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1076.                     v.Anchored = true
  1077.                 end
  1078.             end
  1079.         end
  1080.     end
  1081. end)
  1082.  
  1083. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1084. function(ARGS, SPEAKER)
  1085.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1086.     for i,v in pairs(PLAYERS) do
  1087.         for i,v in pairs(PLAYERS) do
  1088.             local PCHAR = gPlayers[v].Character
  1089.             for i,v in pairs(PCHAR:GetChildren()) do
  1090.                 if v:IsA('Part') then
  1091.                     v.Anchored = false
  1092.                 end
  1093.             end
  1094.         end
  1095.     end
  1096. end)
  1097.  
  1098. ADD_COMMAND('kill','kill [plr]',{},
  1099. function(ARGS, SPEAKER)
  1100.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1101.     for i,v in pairs(PLAYERS) do
  1102.         local PCHAR = gPlayers[v].Character
  1103.         PCHAR:BreakJoints()
  1104.     end
  1105. end)
  1106.  
  1107. ADD_COMMAND('sound','sound [id]',{},
  1108. function(ARGS, SPEAKER)
  1109.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v:Stop() wait() v:destroy() end end
  1110.     if ARGS[1]:lower() ~= 'off' then
  1111.         local S = Instance.new('Sound', gWorkspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 wait() S:Play()
  1112.     end
  1113. end)
  1114.  
  1115. ADD_COMMAND('volume','volume [int]',{},
  1116. function(ARGS, SPEAKER)
  1117.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1118. end)
  1119.  
  1120. ADD_COMMAND('pitch','pitch [int]',{},
  1121. function(ARGS, SPEAKER)
  1122.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1123. end)
  1124.  
  1125. ADD_COMMAND('explode','explode [plr]',{},
  1126. function(ARGS, SPEAKER)
  1127.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1128.     for i,v in pairs(PLAYERS) do
  1129.         local PCHAR = gPlayers[v].Character
  1130.         if PCHAR:FindFirstChild('Torso') then
  1131.             Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position                   
  1132.         end
  1133.     end
  1134. end)
  1135.  
  1136. ADD_COMMAND('invis','invis [plr]',{},
  1137. function(ARGS, SPEAKER)
  1138.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1139.     for i,v in pairs(PLAYERS) do
  1140.         local PCHAR = gPlayers[v].Character
  1141.         for i,v in pairs(PCHAR:GetChildren()) do
  1142.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1143.                 v.Transparency = 1
  1144.             end
  1145.             if v:IsA('Hat') and v:FindFirstChild('Handle') then
  1146.                 v.Handle.Transparency = 1
  1147.             end
  1148.         end
  1149.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1150.     end
  1151. end)
  1152.  
  1153. ADD_COMMAND('vis','vis [plr]',{},
  1154. function(ARGS, SPEAKER)
  1155.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1156.     for i,v in pairs(PLAYERS) do
  1157.         local PCHAR = gPlayers[v].Character
  1158.         for i,v in pairs(PCHAR:GetChildren()) do
  1159.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1160.                 v.Transparency = 0
  1161.             end
  1162.             if v:IsA('Hat') and v:FindFirstChild('Handle') then
  1163.                 v.Handle.Transparency = 0
  1164.             end
  1165.         end
  1166.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1167.     end
  1168. end)
  1169.  
  1170. ADD_COMMAND('goto','goto [plr]',{},
  1171. function(ARGS, SPEAKER)
  1172.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1173.     for i,v in pairs(PLAYERS) do
  1174.         local PCHAR = gPlayers[v].Character
  1175.         if PCHAR then
  1176.             SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame
  1177.         end
  1178.     end
  1179. end)
  1180.  
  1181. ADD_COMMAND('bring','bring [plr]',{},
  1182. function(ARGS, SPEAKER)
  1183.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1184.     for i,v in pairs(PLAYERS) do
  1185.         local PCHAR = gPlayers[v].Character
  1186.         spawn(function()
  1187.             for i = 0, 4 do
  1188.                 if PCHAR then
  1189.                     PCHAR.HumanoidRootPart.CFrame = SPEAKER.Character.HumanoidRootPart.CFrame
  1190.                 end
  1191.             end
  1192.         end)
  1193.     end
  1194. end)
  1195.  
  1196. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1197. function(ARGS, SPEAKER)
  1198.     local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1199.     for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1200.         spawn(function()
  1201.             for i = 0, 4 do
  1202.                 if gPlayers[v].Character and gPlayers[b].Character then
  1203.                     gPlayers[v].Character.HumanoidRootPart.CFrame = gPlayers[b].Character.HumanoidRootPart.CFrame
  1204.                 end
  1205.                 wait()
  1206.             end
  1207.         end)
  1208.     end end
  1209. end)
  1210.  
  1211. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1212. function(ARGS, SPEAKER)
  1213.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1214.     for i,v in pairs(PLAYERS) do
  1215.         gPlayers[v].CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=' .. ARGS[2]
  1216.         gPlayers[v].Character:BreakJoints()
  1217.     end
  1218. end)
  1219.  
  1220. ADD_COMMAND('ws','ws [plr] [int]',{},
  1221. function(ARGS, SPEAKER)
  1222.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1223.     for i,v in pairs(PLAYERS) do
  1224.         local PCHAR = gPlayers[v].Character
  1225.         if PCHAR:FindFirstChild('Humanoid') then
  1226.             PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1227.         end
  1228.     end
  1229. end)
  1230.  
  1231. ADD_COMMAND('time','time [int]',{},
  1232. function(ARGS, SPEAKER)
  1233.     gLighting:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1234. end)
  1235.  
  1236. ADD_COMMAND('kick','kick [plr]',{},
  1237. function(ARGS, SPEAKER)
  1238.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1239.     for i,v in pairs(PLAYERS) do
  1240.         KICK(gPlayers[v])
  1241.     end
  1242. end)
  1243.  
  1244. ADD_COMMAND('ban','ban [plr]',{},
  1245. function(ARGS, SPEAKER)
  1246.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1247.     for i,v in pairs(PLAYERS) do
  1248.         table.insert(BANS, gPlayers[v].userId)
  1249.         KICK(gPlayers[v])
  1250.     end
  1251. end)
  1252.  
  1253. ADD_COMMAND('unban','unban [username]',{},
  1254. function(ARGS, SPEAKER)
  1255.     if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1256.         table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1257.     end
  1258. end)
  1259.  
  1260. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1261. function(ARGS, SPEAKER)
  1262.     local function UNLOCK(INSTANCE)
  1263.         for i,v in pairs(INSTANCE:GetChildren()) do
  1264.             if v:IsA('BasePart') then
  1265.                 v.Locked = false
  1266.             end
  1267.             UNLOCK(v)
  1268.         end
  1269.     end
  1270.     UNLOCK(gWorkspace)
  1271. end)
  1272.  
  1273. ADD_COMMAND('lockws','lock',{'lock'},
  1274. function(ARGS, SPEAKER)
  1275.     local function LOCK(INSTANCE)
  1276.         for i,v in pairs(INSTANCE:GetChildren()) do
  1277.             if v:IsA('BasePart') then
  1278.                 v.Locked = true
  1279.             end
  1280.             LOCK(v)
  1281.         end
  1282.     end
  1283.     LOCK(gWorkspace)
  1284. end)
  1285.  
  1286. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  1287. function(ARGS, SPEAKER)
  1288.    local function UNANCHOR(INSTANCE)
  1289.         for i,v in pairs(INSTANCE:GetChildren()) do
  1290.             if v:IsA('BasePart') then
  1291.                 v.Anchored = false
  1292.             end
  1293.             UNANCHOR(v)
  1294.         end
  1295.     end
  1296.     UNANCHOR(gWorkspace)
  1297. end)
  1298.  
  1299. ADD_COMMAND('hat','hat [plr] [id]',{},
  1300. function(ARGS, SPEAKER)
  1301.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1302.     local H = game:GetObjects('rbxassetid://' .. ARGS[2])[1]
  1303.     if H:IsA('Hat') then
  1304.         for i,v in pairs(PLAYERS) do
  1305.             H:Clone().Parent = gPlayers[v].Character
  1306.         end    
  1307.     end
  1308.     H:destroy()
  1309. end)
  1310.  
  1311. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  1312. function(ARGS, SPEAKER)
  1313.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1314.     for i,v in pairs(PLAYERS) do
  1315.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1316.             if v:IsA('Hat') then
  1317.                 for a,b in pairs(v.Handle:GetChildren()) do
  1318.                     if b:IsA('SpecialMesh') then
  1319.                         b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  1320.                     end
  1321.                 end
  1322.             end
  1323.         end
  1324.     end
  1325. end)
  1326.  
  1327. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  1328. function(ARGS, SPEAKER)
  1329.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1330.     for i,v in pairs(PLAYERS) do
  1331.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1332.             if v:IsA('Hat') then
  1333.                 v.Parent = SPEAKER.Character
  1334.             end
  1335.         end
  1336.     end
  1337. end)
  1338.  
  1339. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  1340. function(ARGS, SPEAKER)
  1341.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1342.     for i,v in pairs(PLAYERS) do
  1343.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1344.             if v:IsA('Hat') then
  1345.                 v:destroy()
  1346.             end
  1347.         end
  1348.     end
  1349. end)
  1350.  
  1351. ADD_COMMAND('gear','gear [plr] [int]',{},
  1352. function(ARGS, SPEAKER)
  1353.     spawn(function()
  1354.         local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1355.         local M = gInsertService:LoadAsset(ARGS[2]):GetChildren()[1]
  1356.         for i,v in pairs(PLAYERS) do
  1357.             M:Clone().Parent = gPlayers[v].Backpack
  1358.         end
  1359.         M:destroy()
  1360.     end)
  1361. end)
  1362.  
  1363. ADD_COMMAND('firstp','firstp [plr]',{},
  1364. function(ARGS, SPEAKER)
  1365.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1366.     for i,v in pairs(PLAYERS) do
  1367.         gPlayers[v].CameraMode = 'LockFirstPerson'
  1368.     end
  1369. end)
  1370.  
  1371. ADD_COMMAND('thirdp','thirdp [plr]',{},
  1372. function(ARGS, SPEAKER)
  1373.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1374.     for i,v in pairs(PLAYERS) do
  1375.         gPlayers[v].CameraMode = 'Classic'
  1376.     end
  1377. end)
  1378.  
  1379. ADD_COMMAND('chat','chat [plr] [string]',{},
  1380. function(ARGS, SPEAKER)
  1381.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1382.     for i,v in pairs(PLAYERS) do
  1383.         game.Chat:Chat(gPlayers[v].Character.Head, GLS(false, 1))
  1384.     end
  1385. end)
  1386.  
  1387. ADD_COMMAND('insert','insert [id]',{},
  1388. function(ARGS, SPEAKER)
  1389.     local M = game:GetObjects('http://www.roblox.com/asset/?id=' .. (ARGS[1]))[1]
  1390.     if M:IsA('Model') then
  1391.         M.Parent = gWorkspace M:MakeJoints() M:MoveTo(SPEAKER.Character.Torso.Position)
  1392.     elseif M:IsA('Tool') or M:IsA('HopperBin') then
  1393.         M.Parent = LP.Backpack
  1394.     end
  1395. end)
  1396.  
  1397. ADD_COMMAND('name','name [plr] [string]',{},
  1398. function(ARGS, SPEAKER)
  1399.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1400.     for i,v in pairs(PLAYERS) do
  1401.         gPlayers[v].Character.Name = GLS(false, 1)
  1402.     end
  1403. end)
  1404.  
  1405. ADD_COMMAND('unname','unname [plr]',{},
  1406. function(ARGS, SPEAKER)
  1407.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1408.     for i,v in pairs(PLAYERS) do
  1409.         gPlayers[v].Character.Name = gPlayers[v].Name
  1410.     end
  1411. end)
  1412.  
  1413. ADD_COMMAND('noname','noname [plr]',{},
  1414. function(ARGS, SPEAKER)
  1415.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1416.     for i,v in pairs(PLAYERS) do
  1417.         gPlayers[v].Character.Name = ''
  1418.     end
  1419. end)
  1420.  
  1421. ADD_COMMAND('stun','stun [plr]',{},
  1422. function(ARGS, SPEAKER)
  1423.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1424.     for i,v in pairs(PLAYERS) do
  1425.         local PCHAR = gPlayers[v].Character
  1426.         PCHAR.Humanoid.PlatformStand = true
  1427.     end
  1428. end)
  1429.  
  1430. ADD_COMMAND('unstun','unstun [plr]',{},
  1431. function(ARGS, SPEAKER)
  1432.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1433.     for i,v in pairs(PLAYERS) do
  1434.         local PCHAR = gPlayers[v].Character
  1435.         PCHAR.Humanoid.PlatformStand = false
  1436.     end
  1437. end)
  1438.  
  1439. ADD_COMMAND('guest','guest [plr]',{},
  1440. function(ARGS, SPEAKER)
  1441.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1442.     for i,v in pairs(PLAYERS) do
  1443.         local PCHAR = gPlayers[v].Character
  1444.         gPlayers[v].CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=1'
  1445.         PCHAR:BreakJoints()
  1446.     end
  1447. end)
  1448.  
  1449. ADD_COMMAND('noob','noob [plr]',{},
  1450. function(ARGS, SPEAKER)
  1451.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1452.     for i,v in pairs(PLAYERS) do
  1453.         local PCHAR = gPlayers[v].Character
  1454.         gPlayers[v].CharacterAppearance = 'http://www.roblox.com/Asset/CharacterFetch.ashx?userId=155902847'
  1455.         PCHAR:BreakJoints()
  1456.     end
  1457. end)
  1458.  
  1459. ADD_COMMAND('damage','damage [plr]',{},
  1460. function(ARGS, SPEAKER)
  1461.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1462.     for i,v in pairs(PLAYERS) do
  1463.         local PCHAR = gPlayers[v].Character
  1464.         PCHAR.Humanoid.Health = PCHAR.Humanoid.Health - 25
  1465.     end
  1466. end)
  1467.  
  1468. ADD_COMMAND('view','view [plr]',{},
  1469. function(ARGS, SPEAKER)
  1470.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1471.     for i,v in pairs(PLAYERS) do
  1472.         local PCHAR = gPlayers[v].Character
  1473.         gWorkspace.CurrentCamera.CameraSubject = PCHAR
  1474.     end
  1475. end)
  1476.  
  1477. ADD_COMMAND('unview','unview',{},
  1478. function()
  1479.     gWorkspace.CurrentCamera.CameraSubject = gPlayers.LocalPlayer.Character
  1480. end)
  1481.  
  1482. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  1483. function(ARGS, SPEAKER)
  1484.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1485.     for i,v in pairs(PLAYERS) do
  1486.         local PCHAR = gPlayers[v].Character
  1487.         for i,v in pairs(PCHAR:GetChildren()) do
  1488.             if v:IsA('Part') and v.Name ~= 'Head' and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  1489.                 v:destroy()
  1490.             end
  1491.         end
  1492.     end
  1493. end)
  1494.  
  1495. ADD_COMMAND('box','box [plr]',{},
  1496. function(ARGS, SPEAKER)
  1497.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1498.     for i,v in pairs(PLAYERS) do
  1499.         local PCHAR = gPlayers[v].Character
  1500.         local SB = Instance.new('SelectionBox', PCHAR)
  1501.         SB.Adornee = SB.Parent
  1502.         SB.Color = BrickColor.new('' .. (ARGS[2]))
  1503.     end
  1504. end)
  1505.  
  1506. ADD_COMMAND('unbox','nobox [plr]',{},
  1507. function(ARGS, SPEAKER)
  1508.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1509.     for i,v in pairs(PLAYERS) do
  1510.         local PCHAR = gPlayers[v].Character
  1511.         for i,v in pairs(gPlayers[v].Character:GetChildren()) do
  1512.             if v:IsA('SelectionBox') then
  1513.                 v:destroy()
  1514.             end
  1515.         end
  1516.     end
  1517. end)
  1518.  
  1519. ADD_COMMAND('ghost','ghost [plr]',{},
  1520. function(ARGS, SPEAKER)
  1521.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1522.     for i,v in pairs(PLAYERS) do
  1523.         local PCHAR = gPlayers[v].Character
  1524.         for i,v in pairs(PCHAR:GetChildren()) do
  1525.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1526.                 v.Transparency = 0.5
  1527.             end
  1528.             if v:IsA('Hat') and v:FindFirstChild('Handle') then
  1529.                 v.Transparecy = 0.5
  1530.             end
  1531.             if PCHAR.Head:FindFirstChild('face') then
  1532.                 PCHAR.face.Transparecy = 0.5
  1533.             end
  1534.         end
  1535.     end
  1536. end)
  1537.  
  1538. ADD_COMMAND('sphere','sphere [plr]',{},
  1539. function(ARGS, SPEAKER)
  1540.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1541.     for i,v in pairs(PLAYERS) do
  1542.         local PCHAR=gPlayers[v].Character
  1543.         local SS = Instance.new('SelectionSphere', PCHAR)
  1544.         SS.Adornee = SS.Parent
  1545.     end
  1546. end)
  1547.  
  1548. ADD_COMMAND('loadmap','loadmap [id]',{},
  1549. function(ARGS, SPEAKER)
  1550.     if ARGS[1] then
  1551.         spawn(function()
  1552.             gWorkspace.Terrain:Clear()
  1553.             for i,v in pairs(gWorkspace:GetChildren()) do if not v:IsA('Camera') and not v:IsA('Terrain') then v:destroy() end end
  1554.             wait()
  1555.             local GO = game:GetObjects('http://www.roblox.com/asset/?id=' .. (ARGS[1]))[1]
  1556.             GO.Parent = gWorkspace
  1557.             GO:MakeJoints()
  1558.             wait()
  1559.             for i,v in pairs(gPlayers:GetPlayers()) do
  1560.                 local M = Instance.new('Model', gWorkspace) M.Name = 'respawn_seth'
  1561.                 local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1562.                 Instance.new('Humanoid', M)
  1563.                 v.Character = M
  1564.             end
  1565.         end)
  1566.     end
  1567. end)
  1568.  
  1569. ADD_COMMAND('sky','sky [id]',{},
  1570. function(ARGS, SPEAKER)
  1571.     if ARGS[1] then
  1572.         for i,v in pairs(gLighting:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  1573.         local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  1574.         local SKY = Instance.new('Sky', gLighting)
  1575.         for i,v in pairs(SKIES) do
  1576.             SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  1577.         end
  1578.     end
  1579. end)
  1580.  
  1581. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  1582. function(ARGS, SPEAKER)
  1583.     if ARGS[1] and ARGS[2] and ARGS[3] then
  1584.         gLighting.Ambient = Color3.new(ARGS[1], ARGS[2], ARGS[3])
  1585.     end
  1586. end)
  1587.  
  1588. ADD_COMMAND('jail','jail [plr]',{},
  1589. function(ARGS, SPEAKER)
  1590.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1591.     for i,v in pairs(PLAYERS) do
  1592.         if FIND_IN_TABLE(JAILED, gPlayers[v].Name) then return end
  1593.         table.insert(JAILED, gPlayers[v].Name)
  1594.         local PCHAR = gPlayers[v].Character
  1595.         local JAIL = DATA.other.JAIL:Clone() JAIL.Parent = gWorkspace JAIL:MoveTo(PCHAR.Torso.Position) JAIL.Name = 'JAIL_' .. gPlayers[v].Name
  1596.         repeat wait()
  1597.             PCHAR = gPlayers[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and JAIL:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = JAIL.MAIN.CFrame end
  1598.         until not FIND_IN_TABLE(JAILED, gPlayers[v].Name)
  1599.     end
  1600. end)
  1601.  
  1602. ADD_COMMAND('unjail','unjail [plr]',{},
  1603. function(ARGS, SPEAKER)
  1604.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1605.     for i,v in pairs(PLAYERS) do
  1606.         for a,b in pairs(JAILED) do if b == gPlayers[v].Name then table.remove(JAILED, a) end end
  1607.         if gWorkspace:FindFirstChild('JAIL_' .. gPlayers[v].Name) then gWorkspace['JAIL_' .. gPlayers[v].Name]:destroy() end
  1608.     end
  1609. end)
  1610.  
  1611. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  1612. function(ARGS, SPEAKER)
  1613.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1614.     for i,v in pairs(PLAYERS) do
  1615.         local ID = ARGS[2]
  1616.         if ARGS[2] == 'climb' then ID = '180436334' end
  1617.         if ARGS[2] == 'fall' then ID = '180436148' end
  1618.         if ARGS[2] == 'jump' then ID = '125750702' end
  1619.         if ARGS[2] == 'sit' then ID = '178130996' end
  1620.         for a,b in pairs(gPlayers[v].Character.Animate:GetChildren()) do
  1621.             if b:IsA('StringValue') then
  1622.                 for c,d in pairs(b:GetChildren()) do
  1623.                     if d:IsA('Animation') then
  1624.                         d.AnimationId = 'rbxassetid://' .. ID
  1625.                     end
  1626.                 end
  1627.             end
  1628.         end
  1629.     end
  1630. end)
  1631.  
  1632. ADD_COMMAND('fix','fix [plr]',{},
  1633. function(ARGS, SPEAKER)
  1634.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1635.     for i,v in pairs(PLAYERS) do
  1636.         local PCHAR = gPlayers[v].Character
  1637.         RESET_MODEL(PCHAR)
  1638.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1639.     end
  1640. end)
  1641.  
  1642. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  1643. function(ARGS, SPEAKER)
  1644.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1645.     for i,v in pairs(PLAYERS) do
  1646.         CREEPER(gPlayers[v])
  1647.     end
  1648. end)
  1649.  
  1650. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  1651. function(ARGS, SPEAKER)
  1652.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1653.     for i,v in pairs(PLAYERS) do
  1654.         local PCHAR = gPlayers[v].Character
  1655.         RESET_MODEL(PCHAR)
  1656.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1657.     end
  1658. end)
  1659.  
  1660. ADD_COMMAND('shrek','shrek [plr]',{},
  1661. function(ARGS, SPEAKER)
  1662.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1663.     for i,v in pairs(PLAYERS) do
  1664.         SHREK(gPlayers[v])
  1665.     end
  1666. end)
  1667.  
  1668. ADD_COMMAND('unshrek','unshrek [plr]',{},
  1669. function(ARGS, SPEAKER)
  1670.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1671.     for i,v in pairs(PLAYERS) do
  1672.         local PCHAR = gPlayers[v].Character
  1673.         RESET_MODEL(PCHAR)
  1674.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1675.     end
  1676. end)
  1677.  
  1678. local SPAM = false
  1679.  
  1680. ADD_COMMAND('spam','spam [string]',{},
  1681. function(ARGS, SPEAKER)
  1682.     SPAM = true
  1683.     spawn(function()
  1684.         repeat wait()
  1685.             gPlayers:Chat(GLS(false, 0))
  1686.         until not SPAM
  1687.     end)
  1688. end)
  1689.  
  1690. ADD_COMMAND('nospam','nospam',{},
  1691. function(ARGS, SPEAKER)
  1692.     SPAM = false
  1693. end)
  1694.  
  1695. ADD_COMMAND('nuke','nuke [plr]',{},
  1696. function(ARGS, SPEAKER)
  1697.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1698.     for i,v in pairs(PLAYERS) do
  1699.         local PCHAR = gPlayers[v].Character
  1700.         spawn(function()
  1701.             if gPlayers[v] and PCHAR and PCHAR:FindFirstChild('Torso')  then
  1702.                 local N = Instance.new('Part', gWorkspace)
  1703.                 N.Name = 'nuke_seth'
  1704.                 N.Anchored = true
  1705.                 N.CanCollide = false
  1706.                 N.FormFactor = 'Symmetric'
  1707.                 N.Shape = 'Ball'
  1708.                 N.Size = Vector3.new(1, 1, 1)
  1709.                 N.BrickColor = BrickColor.new('New Yeller')
  1710.                 N.Transparency = 0.5
  1711.                 N.Reflectance = 0.2
  1712.                 N.TopSurface = 0
  1713.                 N.BottomSurface = 0
  1714.                 N.Touched:connect(function (hit)
  1715.                     if hit and hit.Parent then
  1716.                         local boom = Instance.new('Explosion', gWorkspace)
  1717.                         boom.Position = hit.Position
  1718.                         boom.BlastRadius = 11
  1719.                         boom.BlastPressure = math.huge
  1720.                     end
  1721.                 end)
  1722.                 local CF = PCHAR.Torso.CFrame
  1723.                 N.CFrame = CF
  1724.                 for i = 0, 111 do
  1725.                     N.Size = N.Size + Vector3.new(5, 5, 5)
  1726.                     N.CFrame = CF
  1727.                     wait(1 / 44)
  1728.                 end
  1729.                 N:destroy()
  1730.             end
  1731.         end)
  1732.     end
  1733. end)
  1734.  
  1735. ADD_COMMAND('unnuke','nonuke',{},
  1736. function(ARGS, SPEAKER)
  1737.     for i,v in pairs(gWorkspace:GetChildren()) do
  1738.         if v.Name == 'nuke_seth' then
  1739.             v:destroy()
  1740.         end
  1741.     end
  1742. end)
  1743.  
  1744. ADD_COMMAND('infect','infect [plr]',{},
  1745. function(ARGS, SPEAKER)
  1746.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1747.     for i,v in pairs(PLAYERS) do
  1748.         INFECT(gPlayers[v])
  1749.     end
  1750. end)
  1751.  
  1752. ADD_COMMAND('uninfect','uninfect [plr]',{},
  1753. function(ARGS, SPEAKER)
  1754.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1755.     for i,v in pairs(PLAYERS) do
  1756.         local PCHAR = gPlayers[v].Character
  1757.         RESET_MODEL(PCHAR)
  1758.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1759.     end
  1760. end)
  1761.  
  1762. ADD_COMMAND('duck','duck [plr]',{},
  1763. function(ARGS, SPEAKER)
  1764.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1765.     for i,v in pairs(PLAYERS) do
  1766.         DUCK(gPlayers[v])
  1767.     end
  1768. end)
  1769.  
  1770. ADD_COMMAND('unduck','unduck [plr]',{},
  1771. function(ARGS, SPEAKER)
  1772.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1773.     for i,v in pairs(PLAYERS) do
  1774.         local PCHAR = gPlayers[v].Character
  1775.         RESET_MODEL(PCHAR)
  1776.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1777.     end
  1778. end)
  1779.  
  1780. ADD_COMMAND('disable','disable [plr]',{},
  1781. function(ARGS, SPEAKER)
  1782.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1783.     for i,v in pairs(PLAYERS) do
  1784.         local PCHAR = gPlayers[v].Character
  1785.         if PCHAR:FindFirstChild('Humanoid') then
  1786.             PCHAR.Humanoid.Name = 'HUMANOID_' .. gPlayers[v].Name
  1787.             local humanoid = PCHAR['HUMANOID_' .. gPlayers[v].Name]
  1788.             humanoid.Parent = DATA.humanoids
  1789.         end
  1790.     end
  1791. end)
  1792.  
  1793. ADD_COMMAND('enable','enable [plr]',{},
  1794. function(ARGS, SPEAKER)
  1795.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1796.     for i,v in pairs(PLAYERS) do
  1797.         local PCHAR = gPlayers[v].Character
  1798.         if PCHAR:FindFirstChild('Humanoid') then
  1799.             return
  1800.         else
  1801.             if DATA.humanoids:FindFirstChild('HUMANOID_' .. gPlayers[v].Name) then
  1802.                 local humanoid = DATA.humanoids['HUMANOID_' .. gPlayers[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  1803.             end
  1804.         end
  1805.     end
  1806. end)
  1807.  
  1808. ADD_COMMAND('size','size [plr] [int]',{},
  1809. function(ARGS, SPEAKER)
  1810.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1811.     for i,v in pairs(PLAYERS) do
  1812.         SCALE(gPlayers[v].Character, ARGS[2])
  1813.     end
  1814. end)
  1815.  
  1816. ADD_COMMAND('clone','clone [plr]',{},
  1817. function(ARGS, SPEAKER)
  1818.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1819.     for i,v in pairs(PLAYERS) do
  1820.         local PCHAR = gPlayers[v].Character PCHAR.Archivable = true
  1821.         local C = PCHAR:Clone() C.Parent = gWorkspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  1822.         PCHAR.Archivable = false
  1823.     end
  1824. end)
  1825.  
  1826. ADD_COMMAND('spin','spin [plr]',{},
  1827. function(ARGS, SPEAKER)
  1828.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1829.     for i,v in pairs(PLAYERS) do
  1830.         local PCHAR = gPlayers[v].Character
  1831.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  1832.             if v.Name == 'SPIN' then
  1833.                 v:destroy()
  1834.             end
  1835.         end
  1836.         local T = PCHAR.Torso
  1837.         local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  1838.         spawn(function()
  1839.             repeat wait(1/44)
  1840.                 BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  1841.             until not BG or BG.Parent ~= T
  1842.         end)
  1843.     end
  1844. end)
  1845.  
  1846. ADD_COMMAND('unspin','unspin [plr]',{},
  1847. function(ARGS, SPEAKER)
  1848.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1849.     for i,v in pairs(PLAYERS) do
  1850.         local PCHAR = gPlayers[v].Character
  1851.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  1852.             if v.Name == 'SPIN' then
  1853.                 v:destroy()
  1854.             end
  1855.         end
  1856.     end
  1857. end)
  1858.  
  1859. ADD_COMMAND('dog','dog [plr]',{},
  1860. function(ARGS, SPEAKER)
  1861.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1862.     for i,v in pairs(PLAYERS) do
  1863.         DOG(gPlayers[v])
  1864.     end
  1865. end)
  1866.  
  1867. ADD_COMMAND('undog','undog [plr]',{},
  1868. function(ARGS, SPEAKER)
  1869.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1870.     for i,v in pairs(PLAYERS) do
  1871.         local PCHAR = gPlayers[v].Character
  1872.         RESET_MODEL(PCHAR)
  1873.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  1874.     end
  1875. end)
  1876.  
  1877. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  1878. function(ARGS, SPEAKER)
  1879.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1880.     for i,v in pairs(PLAYERS) do
  1881.         local PCHAR = gPlayers[v].Character
  1882.         if being_looped:FindFirstChild(gPlayers[v].Name .. '_heal') then
  1883.             being_looped[gPlayers[v].Name .. '_heal']:destroy()
  1884.         else
  1885.             local loopheal = Instance.new('StringValue', being_looped)
  1886.             loopheal.Name = gPlayers[v].Name .. '_heal'
  1887.             game:GetService('RunService').RenderStepped:connect(function()
  1888.                 if being_looped:FindFirstChild(gPlayers[v].Name .. '_heal') then
  1889.                     PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1890.                 end
  1891.             end)
  1892.         end
  1893.     end
  1894. end)
  1895.  
  1896. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  1897. function(ARGS, SPEAKER)
  1898.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1899.     for i,v in pairs(PLAYERS) do
  1900.         local PCHAR = gPlayers[v].Character
  1901.         if being_looped:FindFirstChild(gPlayers[v].Name .. '_heal') then
  1902.             being_looped[gPlayers[v].Name .. '_heal']:destroy()
  1903.         end
  1904.     end
  1905. end)
  1906.  
  1907. ADD_COMMAND('fling','fling [plr]',{},
  1908. function(ARGS, SPEAKER)
  1909.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1910.     for i,v in pairs(PLAYERS) do
  1911.         local PCHAR = gPlayers[v].Character
  1912.         if PCHAR:FindFirstChild('Humanoid') then
  1913.             local X
  1914.             local Z
  1915.             repeat
  1916.                 X = math.random(-9999, 9999)
  1917.             until math.abs(X) >= 5555
  1918.             repeat
  1919.                 Z = math.random(-9999, 9999)
  1920.             until math.abs(Z) >= 5555
  1921.             PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  1922.             local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  1923.         end
  1924.     end
  1925. end)
  1926.  
  1927. ADD_COMMAND('ayylmao','ayylmao [plr]',{},
  1928. function(ARGS, SPEAKER)
  1929.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1930.     for i,v in pairs(PLAYERS) do
  1931.         AYYLMAO(gPlayers[v])
  1932.     end
  1933. end)
  1934.  
  1935. ADD_COMMAND('nograv','nograv [plr]',{},
  1936. function(ARGS, SPEAKER)
  1937.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1938.     for i,v in pairs(PLAYERS) do
  1939.         local PCHAR = gPlayers[v].Character
  1940.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  1941.             if v.Name == 'nograv' then
  1942.                 v:destroy()
  1943.             end
  1944.         end
  1945.         local BF = Instance.new('BodyForce', PCHAR.Torso)
  1946.         BF.Name = 'nograv_seth'
  1947.         BF.Force = Vector3.new(0, 2500, 0)
  1948.     end
  1949. end)
  1950.  
  1951. ADD_COMMAND('grav','grav [plr]',{},
  1952. function(ARGS, SPEAKER)
  1953.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1954.     for i,v in pairs(PLAYERS) do
  1955.         local PCHAR = gPlayers[v].Character
  1956.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  1957.             if v.Name == 'nograv_seth' then
  1958.                 v:destroy()
  1959.             end
  1960.         end
  1961.     end
  1962. end)
  1963.  
  1964. ADD_COMMAND('cape','cape [brick color]',{},
  1965. function(ARGS, SPEAKER)
  1966.     spawn(function()
  1967.         if LP.Character:FindFirstChild('Cape') then
  1968.             LP.Character.Cape:destroy()
  1969.         end
  1970.         if not ARGS[1] then
  1971.             ARGS[1] = 'Deep blue'
  1972.         end
  1973.         CAPE(GLS(false, 1))
  1974.     end)
  1975. end)
  1976.  
  1977. ADD_COMMAND('uncape','uncape',{},
  1978. function(ARGS, SPEAKER)
  1979.     if LP.Character:FindFirstChild('cape_seth') then
  1980.         LP.Character.cape_seth:destroy()
  1981.     end
  1982. end)
  1983.  
  1984. ADD_COMMAND('paper','paper [plr]',{},
  1985. function(ARGS, SPEAKER)
  1986.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1987.     for i,v in pairs(PLAYERS) do
  1988.         local PCHAR = gPlayers[v].Character
  1989.         for i,v in pairs(PCHAR:GetChildren()) do
  1990.             if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1991.                 DATA.other.Paper:Clone().Parent = v
  1992.             end
  1993.         end
  1994.     end
  1995. end)
  1996.  
  1997. ADD_COMMAND('punish','punish [plr]',{},
  1998. function(ARGS, SPEAKER)
  1999.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2000.     for i,v in pairs(PLAYERS) do
  2001.         local PCHAR = gPlayers[v].Character
  2002.         PCHAR.Parent = gLighting
  2003.     end
  2004. end)
  2005.  
  2006. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2007. function(ARGS, SPEAKER)
  2008.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2009.     for i,v in pairs(PLAYERS) do
  2010.         local PCHAR = gLighting['' .. gPlayers[v].Name]
  2011.         PCHAR.Parent = gWorkspace
  2012.     end
  2013. end)
  2014.  
  2015. local DISCO = false
  2016.  
  2017. ADD_COMMAND('disco','disco',{},
  2018. function(ARGS, SPEAKER)
  2019.     DISCO = true
  2020.     spawn(function()
  2021.         repeat wait(0.5) gLighting.Ambient = Color3.new(math.random(), math.random(), math.random()) until not DISCO
  2022.     end)
  2023. end)
  2024.  
  2025. ADD_COMMAND('undisco','undisco',{},
  2026. function(ARGS, SPEAKER)
  2027.     DISCO = false
  2028. end)
  2029.  
  2030. ADD_COMMAND('team','team [plr] [team]',{},
  2031. function(ARGS, SPEAKER)
  2032.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2033.     for i,v in pairs(PLAYERS) do
  2034.         for a,b in pairs(game.Teams:GetChildren()) do
  2035.             if string.lower(b.Name) == GLS(true, 1) then
  2036.                 gPlayers[v].Team = b
  2037.             end
  2038.         end
  2039.     end
  2040. end)
  2041.  
  2042. ADD_COMMAND('jp','jp [plr] [int]',{},
  2043. function(ARGS, SPEAKER)
  2044.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2045.     for i,v in pairs(PLAYERS) do
  2046.         local PCHAR = gPlayers[v].Character
  2047.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2048.     end
  2049. end)
  2050.  
  2051. ADD_COMMAND('vest','vest',{},
  2052. function(ARGS, SPEAKER)
  2053.     EXECUTE(DATA.scripts.vest_seth.Source)
  2054. end)
  2055.  
  2056. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2057. function(ARGS, SPEAKER)
  2058.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2059.     for i,v in pairs(PLAYERS) do
  2060.         local PCHAR = gPlayers[v].Character
  2061.         PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2062.         PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2063.     end
  2064. end)
  2065.  
  2066. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2067. function(ARGS, SPEAKER)
  2068.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2069.     for i,v in pairs(PLAYERS) do
  2070.         local PCHAR = gPlayers[v].Character
  2071.         PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2072.         PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2073.     end
  2074. end)
  2075.  
  2076. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2077. function(ARGS, SPEAKER)
  2078.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2079.     for i,v in pairs(PLAYERS) do
  2080.         local PCHAR = gPlayers[v].Character
  2081.         if ARGS[2] == 1 then
  2082.             PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2083.             PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2084.         else
  2085.             PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2086.         end
  2087.     end
  2088. end)
  2089.  
  2090. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2091. function(ARGS, SPEAKER)
  2092.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2093.     for i,v in pairs(PLAYERS) do
  2094.         local PCHAR = gPlayers[v].Character
  2095.         PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2096.         PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2097.         PCHAR.Head.Transparency = 0
  2098.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2099.     end
  2100. end)
  2101.  
  2102. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2103. function(ARGS, SPEAKER)
  2104.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2105.     for i,v in pairs(PLAYERS) do
  2106.         local PCHAR = gPlayers[v].Character
  2107.         PCHAR.Head.Transparency = 1
  2108.         if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2109.     end
  2110. end)
  2111.  
  2112. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2113. function(ARGS, SPEAKER)
  2114.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2115.     for i,v in pairs(PLAYERS) do
  2116.         for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2117.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2118.                 v.Parent = LP.Backpack
  2119.             end
  2120.         end
  2121.     end
  2122. end)
  2123.  
  2124. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2125. function(ARGS, SPEAKER)
  2126.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2127.     for i,v in pairs(PLAYERS) do
  2128.         for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2129.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2130.                 v:destroy()
  2131.             end
  2132.         end
  2133.     end
  2134. end)
  2135.  
  2136. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2137. function(ARGS, SPEAKER)
  2138.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2139.     for i,v in pairs(PLAYERS) do
  2140.         for i,v in pairs(gPlayers[v].Backpack:GetChildren()) do
  2141.             if v:IsA('Tool') or v:IsA('HopperBin') then
  2142.                 v:Clone().Parent = LP.Backpack
  2143.             end
  2144.         end
  2145.     end
  2146. end)
  2147.  
  2148. ADD_COMMAND('dong','dong [plr]',{},
  2149. function(ARGS, SPEAKER)
  2150.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2151.     for i,v in pairs(PLAYERS) do
  2152.         local PCHAR = gPlayers[v].Character
  2153.         if ARGS[2] == 'black' then
  2154.             CREATE_DONG(gPlayers[v], 'Brown')
  2155.         end
  2156.         if ARGS[2] == 'asian' then
  2157.             CREATE_DONG(gPlayers[v], 'Cool yellow')
  2158.         end
  2159.         if ARGS[2] == 'alien' then
  2160.             CREATE_DONG(gPlayers[v], 'Lime green')
  2161.         end
  2162.         if ARGS[2] == 'frozen' then
  2163.             CREATE_DONG(gPlayers[v], 1019)
  2164.         end
  2165.         if not ARGS[2] then
  2166.             CREATE_DONG(gPlayers[v], 'Pastel brown')
  2167.         end
  2168.     end
  2169. end)
  2170.  
  2171. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2172. function(ARGS, SPEAKER)
  2173.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2174.     for i,v in pairs(PLAYERS) do
  2175.         local PCHAR = gPlayers[v].Character
  2176.         for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2177.             if v:IsA('ParticleEmitter') then
  2178.                 v:destroy()
  2179.             end
  2180.         end
  2181.         wait()
  2182.         Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'http://www.roblox.com/asset/?id=' .. ARGS[2] - 1
  2183.     end
  2184. end)
  2185.  
  2186. ADD_COMMAND('rocket','rocket [plr]',{},
  2187. function(ARGS, SPEAKER)
  2188.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2189.     for i,v in pairs(PLAYERS) do
  2190.         local PCHAR = gPlayers[v].Character
  2191.         spawn(function()
  2192.             local rocket = DATA.other.rocket_seth:Clone()
  2193.             rocket.Parent = gWorkspace
  2194.             local weld = Instance.new('Weld', rocket)
  2195.             weld.Part0 = weld.Parent
  2196.             weld.Part1 = PCHAR.Torso
  2197.             weld.C1 = CFrame.new(0, 0.5, 1)
  2198.             rocket.force.Force = Vector3.new(0, 15000, 0)
  2199.             wait(0.5)
  2200.             PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2201.             wait(5)
  2202.             Instance.new('Explosion', rocket).Position = rocket.Position
  2203.             wait(1)
  2204.             rocket:destroy()
  2205.         end)
  2206.     end
  2207. end)
  2208.  
  2209. ADD_COMMAND('blackify','blackify [plr]',{},
  2210. function(ARGS, SPEAKER)
  2211.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2212.     for i,v in pairs(PLAYERS) do
  2213.         COLOR(gPlayers[v], 'Really black')
  2214.     end
  2215. end)
  2216.  
  2217. ADD_COMMAND('whitify','whitify [plr]',{},
  2218. function(ARGS, SPEAKER)
  2219.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2220.     for i,v in pairs(PLAYERS) do
  2221.         COLOR(gPlayers[v], 'White')
  2222.     end
  2223. end)
  2224.  
  2225. ADD_COMMAND('color','color [plr]',{},
  2226. function(ARGS, SPEAKER)
  2227.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2228.     for i,v in pairs(PLAYERS) do
  2229.         COLOR(gPlayers[v], GLS(false, 1))
  2230.     end
  2231. end)
  2232.  
  2233. ADD_COMMAND('telekinesis','telekinesis',{'tk'},
  2234. function(ARGS, SPEAKER)
  2235.     EXECUTE(DATA.scripts.tele_seth.Source)
  2236. end)
  2237.  
  2238. ADD_COMMAND('sword','sword [plr]',{},
  2239. function(ARGS, SPEAKER)
  2240.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2241.     for i,v in pairs(PLAYERS) do
  2242.         ECOMMAND('gear ' .. gPlayers[v].Name .. ' 125013769')
  2243.     end
  2244. end)
  2245.  
  2246. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2247. function(ARGS, SPEAKER)
  2248.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2249.     for i,v in pairs(PLAYERS) do
  2250.         if gPlayers[v]:FindFirstChild('leaderstats') then
  2251.             for i,v in pairs(gPlayers[v].leaderstats:GetChildren()) do
  2252.                 if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2253.                     if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2254.                 elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2255.                     v.Value = GLS(false, 2)
  2256.                 end
  2257.             end
  2258.         end
  2259.     end
  2260. end)
  2261.  
  2262. ADD_COMMAND('bait','bait',{},
  2263. function(ARGS, SPEAKER)
  2264.     spawn(function()
  2265.         local M = Instance.new('Model', gWorkspace) M.Name = 'Touch For Admin!'
  2266.         local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2267.         local H = Instance.new('Humanoid', M)
  2268.         P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2269.     end)
  2270. end)
  2271.  
  2272. ADD_COMMAND('pm','pm [plr] [string]',{},
  2273. function(ARGS, SPEAKER)
  2274.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2275.     for i,v in pairs(PLAYERS) do
  2276.         if not DATA.messages_hints:FindFirstChild(gPlayers[v].Name .. '_MSG_HINT') then
  2277.             spawn(function()
  2278.                 MESSAGE_HINT('MESSAGE', 'PM System', GLS(false, 1), gPlayers[v])
  2279.             end)
  2280.         end
  2281.     end
  2282. end)
  2283.  
  2284. ADD_COMMAND('message','message [string]',{'m'},
  2285. function(ARGS, SPEAKER)
  2286.     for i,v in pairs(gPlayers:GetPlayers()) do
  2287.         if not DATA.messages_hints:FindFirstChild(v.Name .. '_MSG_HINT') then
  2288.             spawn(function()
  2289.                 MESSAGE_HINT('MESSAGE', 'Global Message System', GLS(false, 0), v)
  2290.             end)
  2291.         end
  2292.     end
  2293. end)
  2294.  
  2295. ADD_COMMAND('hint','hint [string]',{'h'},
  2296. function(ARGS, SPEAKER)
  2297.     for i,v in pairs(gPlayers:GetPlayers()) do
  2298.         if not DATA.messages_hints:FindFirstChild(v.Name .. '_MSG_HINT') then
  2299.             spawn(function()
  2300.                 MESSAGE_HINT('HINT', '', GLS(false, 0), v)
  2301.             end)
  2302.         end
  2303.     end
  2304. end)
  2305.  
  2306. ADD_COMMAND('naked','naked [plr]',{},
  2307. function(ARGS, SPEAKER)
  2308.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2309.     for i,v in pairs(PLAYERS) do
  2310.         local PCHAR = gPlayers[v].Character
  2311.         for i,v in pairs(PCHAR:GetChildren()) do
  2312.             if v:IsA('Hat') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2313.                 v:destroy()
  2314.             end
  2315.             for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2316.                 if v:IsA('Decal') then
  2317.                     v:destroy()
  2318.                 end
  2319.             end
  2320.         end
  2321.     end
  2322. end)
  2323.  
  2324. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2325. function(ARGS, SPEAKER)
  2326.     if ARGS[1] then
  2327.         DECALSPAM(gWorkspace, ARGS[1])
  2328.     end
  2329. end)
  2330.  
  2331. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2332. function(ARGS, SPEAKER)
  2333.     if ARGS[1] then
  2334.         UNDECALSPAM(gWorkspace)
  2335.     end
  2336. end)
  2337.  
  2338. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2339. function(ARGS, SPEAKER)
  2340.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2341.     for i,v in pairs(PLAYERS) do
  2342.         BANG(gPlayers[v].Name)
  2343.     end
  2344. end)
  2345.  
  2346. ADD_COMMAND('lag','lag [plr]',{},
  2347. function(ARGS, SPEAKER)
  2348.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2349.     for i,v in pairs(PLAYERS) do
  2350.         LAG(gPlayers[v])
  2351.     end
  2352. end)
  2353.  
  2354. ADD_COMMAND('respawn','respawn [plr]',{},
  2355. function(ARGS, SPEAKER)
  2356.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2357.     for i,v in pairs(PLAYERS) do
  2358.         local M = Instance.new('Model', gWorkspace) M.Name = 'respawn_seth'
  2359.         local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  2360.         Instance.new('Humanoid', M)
  2361.         gPlayers[v].Character = M
  2362.     end
  2363. end)
  2364.  
  2365. ADD_COMMAND('face','face [plr] [decal]',{},
  2366. function(ARGS, SPEAKER)
  2367.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2368.     for i,v in pairs(PLAYERS) do
  2369.         local PCHAR = gPlayers[v].Character
  2370.         for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  2371.         local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  2372.     end
  2373. end)
  2374.  
  2375. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  2376. function(ARGS, SPEAKER)
  2377.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2378.     for i,v in pairs(PLAYERS) do
  2379.         local PCHAR = gPlayers[v].Character
  2380.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  2381.         local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2382.     end
  2383. end)
  2384.  
  2385. ADD_COMMAND('pants','pants [plr] [decal]',{},
  2386. function(ARGS, SPEAKER)
  2387.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2388.     for i,v in pairs(PLAYERS) do
  2389.         local PCHAR = gPlayers[v].Character
  2390.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  2391.         local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2392.     end
  2393. end)
  2394.  
  2395. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  2396. function(ARGS, SPEAKER)
  2397.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2398.     for i,v in pairs(PLAYERS) do
  2399.         local PCHAR = gPlayers[v].Character
  2400.         RESET_MODEL(PCHAR)
  2401.         UPDATE_MODEL(PCHAR, gPlayers[v].Name)
  2402.         for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Hat') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  2403.         if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  2404.         local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  2405.         local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  2406.         local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  2407.     end
  2408. end)
  2409.  
  2410. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  2411. function(ARGS, SPEAKER)
  2412.     local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  2413.     for i,v in pairs(PLAYERS1) do
  2414.         RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, gPlayers[v].Name)
  2415.     end
  2416. end)
  2417.  
  2418. ADD_COMMAND('baseplate','baseplate',{'bp'},
  2419. function(ARGS, SPEAKER)
  2420.     for i,v in pairs(gWorkspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  2421.     local BP = Instance.new('Part', gWorkspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  2422. end)
  2423.  
  2424. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  2425. function(ARGS, SPEAKER)
  2426.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2427.     for i,v in pairs(PLAYERS) do
  2428.         local PCHAR = gPlayers[v].Character
  2429.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  2430.     end
  2431. end)
  2432.  
  2433. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  2434. function(ARGS, SPEAKER)
  2435.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2436.     for i,v in pairs(PLAYERS) do
  2437.         local PCHAR = gPlayers[v].Character
  2438.         if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  2439.     end
  2440. end)
  2441.  
  2442. ADD_COMMAND('admin','admin [plr]',{},
  2443. function(ARGS, SPEAKER)
  2444.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2445.     for i,v in pairs(PLAYERS) do
  2446.         if not CHECK_ADMIN(gPlayers[v]) then
  2447.             table.insert(ADMINS, gPlayers[v].userId)
  2448.             spawn(function()
  2449.                 game.Chat:Chat(gPlayers[v].Character.Head, printStuff .. 'You\'re now an admin!')
  2450.                 wait(3)
  2451.                 game.Chat:Chat(gPlayers[v].Character.Head, printStuff .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  2452.             end)
  2453.         end
  2454.     end
  2455. end)
  2456.  
  2457. ADD_COMMAND('unadmin','unadmin [plr]',{},
  2458. function(ARGS, SPEAKER)
  2459.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2460.     for i,v in pairs(PLAYERS) do
  2461.         if CHECK_ADMIN(gPlayers[v]) then
  2462.             if FIND_IN_TABLE(ADMINS, gPlayers[v].userId) then
  2463.                 table.remove(ADMINS, GET_IN_TABLE(ADMINS, gPlayers[v].userId))
  2464.                 game.Chat:Chat(gPlayers[v].Character.Head, printStuff .. 'You\'re no longer an admin.')
  2465.             end
  2466.         end
  2467.     end
  2468. end)
  2469.  
  2470. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  2471. function(ARGS, SPEAKER)
  2472.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2473.     for i,v in pairs(PLAYERS) do
  2474.         gPlayers[v].CameraMinZoomDistance = ARGS[2]
  2475.     end
  2476. end)
  2477.  
  2478. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  2479. function(ARGS, SPEAKER)
  2480.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2481.     for i,v in pairs(PLAYERS) do
  2482.         gPlayers[v].CameraMaxZoomDistance = ARGS[2]
  2483.     end
  2484. end)
  2485.  
  2486. ADD_COMMAND('age','age [plr]',{},
  2487. function(ARGS, SPEAKER)
  2488.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2489.     for i,v in pairs(PLAYERS) do
  2490.         NOTIFY(gPlayers[v].Name .. ' | ' .. gPlayers[v].AccountAge, 255, 255, 255)
  2491.     end
  2492. end)
  2493.  
  2494. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  2495. function(ARGS, SPEAKER)
  2496.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2497.     for i,v in pairs(PLAYERS) do
  2498.         local PCHAR = gPlayers[v].Character
  2499.         if PCHAR:FindFirstChild('Torso') then
  2500.             local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  2501.             if ARGS[2] and ARGS[3] and ARGS[4] then
  2502.                 HL.Color = Color3.new(ARGS[2], ARGS[3], ARGS[4])
  2503.             end
  2504.         end
  2505.     end
  2506. end)
  2507.  
  2508. ADD_COMMAND('unhl','unhl [plr]',{},
  2509. function(ARGS, SPEAKER)
  2510.     local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2511.     for i,v in pairs(PLAYERS) do
  2512.         local PCHAR = gPlayers[v].Character
  2513.         if PCHAR:FindFirstChild('Torso') then
  2514.             for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2515.                 if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  2516.                     v:destroy()
  2517.                 end
  2518.             end
  2519.         end
  2520.     end
  2521. end)
  2522.  
  2523. -- / extra
  2524.  
  2525. ADD_COMMAND('gravity','gravity [int]',{},
  2526. function(ARGS, SPEAKER)
  2527.     gWorkspace.Gravity = ARGS[1]
  2528. end)
  2529.  
  2530. ADD_COMMAND('loadpaste','loadpaste [pastebin id]',{},
  2531. function(ARGS, SPEAKER)
  2532.     EXECUTE(game:HttpGet('http://pastebin.com/raw/' .. ARGS[1], true))
  2533. end)
  2534.  
  2535. ADD_COMMAND('printadmins','printadmins',{'padmins'},
  2536. function(ARGS, SPEAKER)
  2537.     for i,v in pairs(ADMINS) do
  2538.         print (v)
  2539.     end
  2540. end)
  2541.  
  2542. ADD_COMMAND('printbans','printbans',{'pbans'},
  2543. function(ARGS, SPEAKER)
  2544.     for i,v in pairs(BANS) do
  2545.         print (gPlayers:GetNameFromUserIdAsync(v))
  2546.     end
  2547. end)
  2548.  
  2549. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  2550. function(ARGS, SPEAKER)
  2551.     FIX_LIGHTING()
  2552. end)
  2553.  
  2554. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  2555. function(ARGS, SPEAKER)
  2556.     gLighting.FogColor = Color3.new(191, 191, 191)
  2557.     gLighting.FogEnd = 100000000
  2558.     gLighting.FogStart = 0
  2559. end)
  2560.  
  2561. ADD_COMMAND('day','day',{},
  2562. function(ARGS, SPEAKER)
  2563.     gLighting.TimeOfDay = 14
  2564. end)
  2565.  
  2566. ADD_COMMAND('night','night',{},
  2567. function(ARGS, SPEAKER)
  2568.     gLighting.TimeOfDay = 24
  2569. end)
  2570.  
  2571. ADD_COMMAND('serverlock','serverlock',{'slock'},
  2572. function(ARGS, SPEAKER)
  2573.     SERVER_LOCKED = true
  2574. end)
  2575.  
  2576. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  2577. function(ARGS, SPEAKER)
  2578.     SERVER_LOCKED = false
  2579. end)
  2580.  
  2581. ADD_COMMAND('fogend','fogend [int]',{},
  2582. function(ARGS, SPEAKER)
  2583.     gLighting.FogEnd = ARGS[1]
  2584. end)
  2585.  
  2586. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  2587. function(ARGS, SPEAKER)
  2588.     if ARGS[1] and ARGS[2] and ARGS[3] then
  2589.         gLighting.FogColor = Color3.new(ARGS[1], ARGS[2], ARGS[3])
  2590.     end
  2591. end)
  2592.  
  2593. ADD_COMMAND('noclip','noclip',{},
  2594. function(ARGS, SPEAKER)
  2595.     NOCLIP = true
  2596.     JESUSFLY = false
  2597.     SWIM = false
  2598. end)
  2599.  
  2600. ADD_COMMAND('clip','clip',{},
  2601. function(ARGS, SPEAKER)
  2602.     NOCLIP = false
  2603. end)
  2604.  
  2605. ADD_COMMAND('jesusfly','jesusfly',{},
  2606. function(ARGS, SPEAKER)
  2607.     NOCLIP = false
  2608.     JESUSFLY = true
  2609.     SWIM = false
  2610. end)
  2611.  
  2612. ADD_COMMAND('nojfly','nojfly',{},
  2613. function(ARGS, SPEAKER)
  2614.     JESUSFLY = false
  2615. end)
  2616.  
  2617. ADD_COMMAND('swim','swim',{},
  2618. function(ARGS, SPEAKER)
  2619.     NOCLIP = false
  2620.     JESUSFLY = false
  2621.     SWIM = true
  2622. end)
  2623.  
  2624. ADD_COMMAND('noswim','noswim',{},
  2625. function(ARGS, SPEAKER)
  2626.     SWIM = false
  2627. end)
  2628.  
  2629. ADD_COMMAND('fly','fly',{},
  2630. function(ARGS, SPEAKER)
  2631.     sFLY()
  2632. end)
  2633.  
  2634. ADD_COMMAND('unfly','unfly',{},
  2635. function(ARGS, SPEAKER)
  2636.     NOFLY()
  2637. end)
  2638.  
  2639. ADD_COMMAND('prefix','prefix [string]',{},
  2640. function(ARGS, SPEAKER)
  2641.     if ARGS[1] then
  2642.         C_PREFIX = ARGS[1]
  2643.         NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  2644.     end
  2645. end)
  2646.  
  2647. ADD_COMMAND('version','version',{},
  2648. function(ARGS, SPEAKER)
  2649.     NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  2650. end)
  2651.  
  2652. ADD_COMMAND('fe','fe',{},
  2653. function(ARGS, SPEAKER)
  2654.     spawn(function()
  2655.         CHECK_FE()
  2656.     end)
  2657. end)
  2658.  
  2659. ADD_COMMAND('changelog','changelog',{},
  2660. function(ARGS, SPEAKER)
  2661.     CHECK_CHANGELOG()
  2662. end)
  2663.  
  2664. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  2665. function(ARGS, SPEAKER)
  2666.     SERVER_INFO()
  2667. end)
  2668.  
  2669. ADD_COMMAND('cmds','cmds',{'commands'},
  2670. function(ARGS, SPEAKER)
  2671.     LIST_COMMANDS()
  2672. end)
  2673.  
  2674. --[[
  2675. for i,v in pairs(COMMANDS) do
  2676.     print (v.D)
  2677. end]]
  2678.  
  2679. -- / noclip
  2680.  
  2681. MOUSE.KeyDown:connect(function(key)
  2682.     if key:byte() == 29 then
  2683.         if not NOCLIP then
  2684.             ECOMMAND('noclip')
  2685.         elseif NOCLIP then
  2686.             ECOMMAND('clip')
  2687.         end
  2688.     elseif key:byte() == 30 then
  2689.         if not JESUSFLY then
  2690.             ECOMMAND('jesusfly')
  2691.         elseif JESUSFLY then
  2692.             ECOMMAND('nojfly')
  2693.         end
  2694.     end
  2695. end)
  2696.  
  2697. -- / after loaded
  2698.  
  2699. function CHECK_FE()
  2700.     if not gWorkspace.FilteringEnabled then
  2701.         NOTIFY('Filtering is disabled', 0, 255, 0)
  2702.     elseif gWorkspace.FilteringEnabled then
  2703.         NOTIFY('Filtering is ENABLED', 255, 0, 0)
  2704.     end
  2705. end
  2706.  
  2707. function UPDATE_CMDS(SEARCH_CMD)
  2708.     local FOUND_CMDS = DATA.found_cmds
  2709.     if gCoreGui:FindFirstChild('cmds_seth') then
  2710.         local cmds_seth = gCoreGui.cmds_seth
  2711.         for i,v in pairs(cmds_seth.MAIN.CMDs:GetChildren()) do
  2712.             v:destroy()
  2713.         end
  2714.         for i,v in pairs(FOUND_CMDS:GetChildren()) do
  2715.             v:destroy()
  2716.         end
  2717.         wait()
  2718.         for i,v in pairs(COMMANDS) do
  2719.             if string.match(v.D, string.lower(SEARCH_CMD)) then
  2720.                 local F = Instance.new('StringValue', FOUND_CMDS) F.Name = '' F.Value = v.D
  2721.             end
  2722.         end
  2723.         wait()
  2724.         local YSize = 25
  2725.         for i,v in pairs(FOUND_CMDS:GetChildren()) do
  2726.             local POS = ((i * YSize) - YSize)
  2727.             local cloneEX = cmds_seth.MAIN.Example:Clone()
  2728.             cloneEX.Parent = cmds_seth.MAIN.CMDs
  2729.             cloneEX.Visible = true
  2730.             cloneEX.Position = UDim2.new(0, 5, 0, POS + 5)
  2731.             cloneEX.Text = ' - ' .. v.Value
  2732.             cmds_seth.MAIN.CMDs.CanvasSize = UDim2.new(0, 0, 0, POS + 30)
  2733.         end
  2734.     end
  2735. end
  2736.  
  2737. function LIST_COMMANDS()
  2738.     if gCoreGui:FindFirstChild('cmds_seth') then gCoreGui.cmds_seth:destroy() end
  2739.     local cloneCMDs = DATA.guis.cmds_seth:Clone()
  2740.     local searchCMDs = cloneCMDs.MAIN.Search
  2741.     cloneCMDs.MAIN.Header.Text = ' ' .. #COMMANDS .. ' commands'
  2742.     cloneCMDs.Parent = gCoreGui
  2743.     cloneCMDs.MAIN.Exit.MouseButton1Down:connect(function()
  2744.         cloneCMDs:destroy()
  2745.     end)
  2746.     cloneCMDs.MAIN.MM.MouseButton1Down:connect(function()
  2747.         if cloneCMDs.MAIN.CMDs.Visible then
  2748.             cloneCMDs.MAIN.CMDs.Visible = false
  2749.         elseif not cloneCMDs.MAIN.CMDs.Visible then
  2750.             cloneCMDs.MAIN.CMDs.Visible = true
  2751.         end
  2752.     end)
  2753.     local function DISPLAY_CMDS()
  2754.         for i,v in pairs(COMMANDS) do
  2755.             local YSize = 25
  2756.             local POS = ((i * YSize) - YSize)
  2757.             local cloneEX = cloneCMDs.MAIN.Example:Clone()
  2758.             cloneEX.Parent = cloneCMDs.MAIN.CMDs
  2759.             cloneEX.Visible = true
  2760.             cloneEX.Position = UDim2.new(0, 5, 0, POS + 5)
  2761.             cloneEX.Text = ' - ' .. v.D
  2762.             cloneCMDs.MAIN.CMDs.CanvasSize = UDim2.new(0, 0, 0, POS + 30)
  2763.         end
  2764.     end
  2765.     DISPLAY_CMDS()
  2766.     searchCMDs.FocusLost:connect(function()
  2767.         if searchCMDs.Text then
  2768.             UPDATE_CMDS(searchCMDs.Text)
  2769.             searchCMDs.Text = ' search commands'
  2770.         end
  2771.     end)
  2772. end
  2773.  
  2774. local CAN_CHECK = true
  2775.  
  2776. function CHECK_CHANGELOG()
  2777.     spawn(function()
  2778.         if CAN_CHECK then
  2779.             CAN_CHECK = false
  2780.             local changelogClone = DATA.guis.changelog_seth:Clone()
  2781.             changelogClone.MAIN.changelog.Text = CHANGELOG
  2782.             changelogClone.Parent = gCoreGui
  2783.             wait()
  2784.             changelogClone.MAIN:TweenPosition(UDim2.new(1, -410, 1, -210), 'InOut', 'Quad', 0.5, false)
  2785.             wait(10)
  2786.             changelogClone.MAIN:TweenPosition(UDim2.new(1, -410, 1, 0), 'InOut', 'Quad', 0.5, false)
  2787.             wait(1)
  2788.             changelogClone:destroy()
  2789.             CAN_CHECK = true
  2790.         end
  2791.     end)
  2792. end
  2793.  
  2794. CHECK_CHANGELOG()
  2795.  
  2796. CMDbar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  2797. CMDbar.Parent['']:TweenPosition(UDim2.new(0, 0, 1, -30), 'InOut', 'Quad', 0.5, true)
  2798.  
  2799. CMDbar.FocusLost:connect(function(enterpressed)
  2800.     if enterpressed and CMDbar.Text ~= '' then
  2801.         pcall(function()
  2802.             ECOMMAND(CMDbar.Text, LP)
  2803.         end)
  2804.     end
  2805.     CMDbar:TweenPosition(UDim2.new(0, -200, 1, -50), 'InOut', 'Quad', 0.5, true)
  2806. end)
  2807.  
  2808. MOUSE.KeyDown:connect(function(Key)
  2809.     if Key:byte() == 59 then
  2810.         CMDbar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  2811.         CMDbar:CaptureFocus()
  2812.     end
  2813. end)
  2814.  
  2815. -- / loader
  2816.  
  2817. wait()
  2818.  
  2819. LOAD_SETH()
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