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- Dodge 8
- Advantages:
- Enhanced Move (Ground/-10% Magic) 18p
- Leech 41 (FP Only -25%/Accelerated Healing +25%/Cannot miss+range10+140%/-10% Magic Based/Reflexive) = 103p
- Signiture Gear 3p (Create Mana Gem 0/X X = Mana spent during creation).
- Magery 0 5p
- Magery 3 30p
- Magery +7 Max Mana Only (-80%) 14p
- Disadvantages:
- Debt - Energy 50 energy power stone - Monthy -20p
- Hideous - 16p
- Low Self Image - 10p
- Disturbing Voice -10p (Raspy as all fuck)
- Guilt Complex -5p (Accidentally University energy stores.)
- Skinny -5p
- Curious -5p
- Skills:
- Spells: 55
- Healing: 36
- Detect Poison 1
- Lend Energy 1
- Lend Vitality 1
- Share Energy 1
- Recover Energy 1
- Relieve Sickness 1
- Remove Contagion 1
- Stop Spasm 1
- Awaken 1
- Share Vitality 1
- Resist Disease 1
- Resist Poison 1
- Stop Bleeding 1
- Minor Healing 1
- Major Healing (VH) 2
- Great Healing (VH) 2
- Cure Disease 1
- Neutralize Poison 1
- Instant Neutralize Poison (VH) 2
- Relieve Addiction 1
- Relieve Madness 1
- Restore Sight 1
- Restore Hearing 1
- Restore memory 1
- Restore Speech 1
- Stop Paralysis 1
- Relieve paralysis 1
- Restoration (VH) 2
- Regeneration (VH) 2
- Suspended Animation 1
- Healing Slumber 1
- Communication and Empathy: 6
- Sense Life 1
- Sense Foes 1
- Sense Emotion 1
- Thruthsayer 1
- Lend Language 1
- Borrow Language 1
- Mind Control: 3
- Foolishness 1
- Daze 1
- Sleep 1
- Necromancy: 6
- Death Vision 1
- Final Rest 1
- Sense Spirit 1
- Summon Spirit 1
- Animation (VH) 2
- Protection and Warning: 3
- Sense Danger 1
- Magelock 1
- Block 1
- Metamagics: 1
- Ward 1
- Gear:
- Amulet of Create Mana Gem 0/X X = Mana spent during conjuration.)
- Large Hooded Robe - Grey
- Running shoes
- 5'2" Walking Stick/Stave - Stylised to have an empty slot at the top for an energy gem.
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