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- #==============================================================================
- # ** Game_Quest2
- #------------------------------------------------------------------------------
- # This class handles all the data for the quests. If you want to add a new
- # set of quests, it is entered here. To add another list, you need to add
- # a different class name, such as Game_Quest2/3/4/5/6/etc...
- #==============================================================================
- class Game_Quest2
- #--------------------------------------------------------------------------
- # * Public Instance Variables
- #--------------------------------------------------------------------------
- attr_accessor :name, :useoutlines, :backpicture,
- :goals, :incompoutline, :incomptext, :compoutline, :comptext,
- :desc, :descoutline, :desctext, :menuoutline, :menutext
- #--------------------------------------------------------------------------
- # * Object Initialization
- #--------------------------------------------------------------------------
- def initialize
- @name, @desc, @goals = [], [], []
- for i in 0...JABERWOCKY::Quest_Max
- @desc[i], @goals[i] = [], []
- end
- #------------------------------------------------------------------------
- # * Editables:
- #------------------------------------------------------------------------
- # Quest Menu Background Picture
- # Stored in the Graphics/Pictures folder.
- @backpicture = "skonczone"
- # Outline On/Off Switch ((set to false if you don't want outlines
- @useoutlines = true
- #-------------------------------------------------------------------------
- # Text Color Settings (outline color and interior/regular text color)
- # - Command Menu settings:
- @menuoutline = Color.new(0, 0, 0, 255)
- @menutext = Color.new(255, 255, 255, 255)
- # - Description settings:
- @descoutline = Color.new (0, 0, 0, 255)
- @desctext = Color.new (255, 255, 255, 255)
- # - Incomplete goal settings:
- @incompoutline = Color.new(0, 0, 0, 255)
- @incomptext = Color.new(255, 0, 0, 255)
- # - Completed goal settings:
- @compoutline = Color.new(0, 0, 0, 255)
- @comptext = Color.new(0, 255, 0, 255)
- #-------------------------------------------------------------------------
- # Empty Quest Data
- # - Text shown in the command and description window when there are
- # no quests to perform.
- # The format for your description text is as follows:
- # @desc[quest#] = ["line 1", "line 2", "line 3", "etc..."]
- @name[0] = "No Quests"
- @desc[0] = ["I have not completed any quests."]
- #-------------------------------------------------------------------------
- # Quest Data
- # - Text shown for each quest: The name, description and goals
- # The format for descriptions are as follows:
- # @desc[quest#] = ["line 1", "line 2", "line 3", "etc..."]
- # Note: If you have too many lines of description you can run out of
- # room for goals to show
- # The format for @goals (if any) are the same as for descriptions.
- # QUEST #1
- @name[1] = "Got some rest!"
- @desc[1] = ["Even with 2 years of training,",
- "I was unable to best Pengzoda...",
- "Why has he shown himself after all this time?",
- "What are these 'things at work' he spoke of?",
- "Why did he spare my life a second time?",
- "...Not that I'm complaining about that one...", " ",
- "These are questions for another time.",
- "Right now I need to make it back to my house",
- "and rest so I can recover from this injury."]
- @goals[1] = ["-Make it back to your house",
- "-Rest so that your wound can recover"]
- @name[2] = "Zbroja!"
- @desc[2] = ["Opis zadania"]
- @goals[2] = ["-Pierwszy goal",
- "-Drugi goal"]
- @name[3] = "Zbroja!"
- @desc[3] = ["Opis zadania"]
- #------------------------------------------------------------------------
- # * End of Editables
- #------------------------------------------------------------------------
- end
- end
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