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- on join:
- if {antikb.%UUID of player%} is not set:
- add "{Attributes:[{Name:""generic.knockbackResistance"",Base:1d}]}" to nbt of player
- if {antikb.%UUID of player%} is 1:
- add "{Attributes:[{Name:""generic.knockbackResistance"",Base:0d}]}" to nbt of player
- command /antiknockback [<player>] [<boolean>]:
- aliases: /antikb
- permission: antikb.admin
- permission message: &4このコマンドを実行する権限がありません!
- trigger:
- if arg-1 is not set:
- send "&cUsage: /antiknockback <player> <true|false>"
- else if arg-2 is not set:
- send "&cUsage: /antiknockback <player> <true|false>"
- else if arg-2 is false:
- send "7%arg-1%のAntiKnockBackを無効にしました"
- delete {antikb.%UUID of arg-1%}
- add "{Attributes:[{Name:""generic.knockbackResistance"",Base:1d}]}" to nbt of arg-1
- else if arg-2 is true:
- send "&7%arg-1%のAntiKnockBackを無効にしました"
- set {antikb.%UUID of arg-1%} to 1
- add "{Attributes:[{Name:""generic.knockbackResistance"",Base:0d}]}" to nbt of arg-1
- on damage:
- damage was caused by fall
- cancel event
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