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- local m = Instance.new("Hint")
- m.Parent = workspace
- m.Text = "Everyones their own shouter! - "..game.Players.LocalPlayer.Name
- wait(3)
- m.Text = "Everyones their own shouter!"
- wait()
- m.Text = "Everyones their own shouter"
- wait()
- m.Text = "Everyones their own shoute"
- wait()
- m.Text = "Everyones their own shout"
- wait()
- m.Text = "Everyones their own shou"
- wait()
- m.Text = "Everyones their own sho"
- wait()
- m.Text = "Everyones their own sh"
- wait()
- m.Text = "Everyones their own s"
- wait()
- m.Text = "Everyones their ow"
- wait()
- m.Text = "Everyones their o"
- wait()
- m.Text = "Everyones thei"
- wait()
- m.Text = "Everyones the"
- wait()
- m.Text = "Everyones th"
- wait()
- m.Text = "Everyones t"
- wait()
- m.Text = "Everyone"
- wait()
- m.Text = "Everyon"
- wait()
- m.Text = "Everyo"
- wait()
- m.Text = "Every"
- wait()
- m.Text = "Ever"
- wait()
- m.Text = "Eve"
- wait()
- m.Text = "Ev"
- wait()
- m.Text = "E"
- wait()
- m:Destroy()
- local shoutm = Instance.new("Hint")
- shoutm.Parent = workspace
- shoutm.Text = "Shout here!"
- function onChatted(msg, recipient, speaker)
- source = string.lower(speaker.Name)
- msg = string.lower(msg)
- shoutm.Text = msg
- end
- game.Players.ChildAdded:connect(function(plr)
- plr.Chatted:connect(function(msg, recipient) onChatted(msg, recipient, plr) end)
- end)
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