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- local a=loadstring(game:HttpGet('https://pastebin.com/raw/F4647K32',true))()local b=a:CreateWindow('Aimbot')local c=a:CreateWindow('Gun Mods')local d=a:CreateWindow('ESP')b:Toggle('Show Fov',{flag="ShowFov"})b:Slider("FOV Size",{min=math.floor(0),max=15,flag='fov'})d:Toggle('ESP Enabled',{flag="Esptggle"})c:Button("Rapid Fire",function()for e,v in pairs(getgc(true))do if type(v)=='table'and rawget(v,"Debounce")then v.Debounce=0.05 end end end)c:Button("No Recoil",function()for e,v in pairs(getgc(true))do if type(v)=='table'and rawget(v,"Debounce")then v.Recoil=0 end end end)c:Button("Insta-Reload",function()for e,v in pairs(getgc(true))do if type(v)=='table'and rawget(v,"Debounce")then v.ReloadT=0 end end end)c:Button("inf Ammo",function()for e,v in pairs(getgc(true))do if type(v)=='table'and rawget(v,"Debounce")then v.Ammo=100000000 end end end)local f='mouse'local self={Smoothness=.5,ShowFov=true,Fov=5,TeamCheck=true}local g=game:GetService('Players')local h=game:GetService("UserInputService")local i=g.LocalPlayer;local j=i:GetMouse()local k=false;local l=workspace.CurrentCamera;local m=Drawing.new("Circle")m.Position=Vector2.new(l.ViewportSize.X/2,l.ViewportSize.Y/2)m.Radius=100;m.Color=Color3.new(1,1,1)m.Thickness=2.5;m.Filled=false;m.Transparency=1;m.NumSides=15;m.Visible=self.ShowFov;function UpdatefovSize(n)m.Radius=n*23;self.Fov=n end;UpdatefovSize(self.Fov)function GetNearest()for o,p in next,g:GetPlayers()do if p.Character:FindFirstChild("Head")~=nil then if self.TeamCheck==true and p.TeamColor~=i.TeamColor then local q=l:WorldToScreenPoint(p.Character["Head"].Position)local r=(Vector2.new(j.X,j.Y)-Vector2.new(q.X,q.Y)).magnitude;if q.Z>0 and r<=l.ViewportSize.X/(90/self.Fov)then return p.Character end elseif self.TeamCheck~=true then local q=l:WorldToScreenPoint(p.Character["Head"].Position)local r=(Vector2.new(j.X,j.Y)-Vector2.new(q.X,q.Y)).magnitude;if q.Z>0 and r<=l.ViewportSize.X/(90/self.Fov)then return p.Character end end end end end;j.Button2Down:Connect(function()k=true end)j.Button2Up:Connect(function()k=false end)h.InputBegan:Connect(function(s)if s.KeyCode==Enum.KeyCode.J then self.TeamCheck=not self.TeamCheck end end)h.InputBegan:Connect(function(s)if s.KeyCode==Enum.KeyCode.F1 then UpdatefovSize(self.Fov+0.5)end end)h.InputBegan:Connect(function(s)if s.KeyCode==Enum.KeyCode.F2 then UpdatefovSize(self.Fov-0.5)end end)while wait()do pcall(function()m.Visible=b.flags.ShowFov;UpdatefovSize(b.flags.fov)target=GetNearest()if target and k==true then local t=l:WorldToScreenPoint(target["Head"].Position)local u=Vector2.new((t.X-j.X)*self.Smoothness,(t.Y-j.Y)*self.Smoothness)mousemoverel(u.X,u.Y)end;for w,x in pairs(game:GetService("Players"):GetChildren())do pcall(function()v=x.Character;if v:FindFirstChild("BillboardGui")==nil and d.flags.Esptggle then local y=Instance.new("BillboardGui")local z=Instance.new("Frame",y)local A=Instance.new("TextLabel",z)y.Parent=v;y.Adornee=v.Head;y.ExtentsOffset=Vector3.new(0,1,0)y.AlwaysOnTop=true;A.Text=v.Name;A.TextScaled=false;A.TextSize=8;A.ZIndex=1;y.Size=UDim2.new(0,5,0,5)y.StudsOffset=Vector3.new(0,3,0)z.BackgroundTransparency=1;A.TextStrokeTransparency=0;z.ZIndex=1;A.Size=UDim2.new(0,5,0,5)A.BackgroundTransparency=1;A.Visible=true;A.TextColor3=Color3.new(0.9,0.9,1)z.Size=UDim2.new(2,0,2,0)elseif not d.flags.Esptggle and v:FindFirstChild("BillboardGui")~=nil then v:FindFirstChild("BillboardGui"):Destroy()end end)end end)end
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