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Apr 6th, 2021
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  1. local particles_table =
  2. {
  3. [1] = {particle = particles_object("anomaly2\\teleport_out_00"), sound = sound_object("anomaly\\teleport_incoming")},
  4. [2] = {particle = particles_object("anomaly2\\teleport_out_00"), sound = sound_object("anomaly\\teleport_incoming")},
  5. [3] = {particle = particles_object("anomaly2\\teleport_out_00"), sound = sound_object("anomaly\\teleport_incoming")},
  6. [4] = {particle = particles_object("anomaly2\\teleport_out_00"), sound = sound_object("anomaly\\teleport_incoming")},
  7. [5] = {particle = particles_object("anomaly2\\teleport_out_00"), sound = sound_object("anomaly\\teleport_incoming")}
  8. }
  9. local patrol_path = patrol(p[1])
  10. local used_points = {}
  11. for i = 1, patrol_path:count() do
  12. used_points[i] = i - 1
  13. end
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