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- Log uploaded on Friday, September 06, 2019, 9:29:16 PM
- Loaded mods:
- Core: (no assemblies)
- HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
- JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
- Vanilla Factions Expanded - Core: 0Harmony(1.2.0.1), VFECore(1.1.3.0)
- Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
- Stack XXL[ov:1.0.0]: $HugsLibChecker(0.5.0.0), StackXXL(1.0.0.0)
- EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.13.0)
- EdB Prepare Carefully [Russian]: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
- Giddy-up! Core[ov:1.1.6]: GiddyUpCore(0.0.0.0)
- Giddy-up! Ride and Roll[ov:1.2.0]: DependencyChecker(1.0.0.0), GiddyUpRideAndRoll(0.0.0.0)
- Giddy-up! Battle Mounts[ov:1.0.2]: Battlemounts(0.0.0.0), DependencyChecker(1.0.0.0)
- Giddy-up! Caravan[ov:1.1.0]: DependencyChecker(1.0.0.0), GiddyUpCaravan(0.0.0.0)
- RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
- WorldEdit: 0Harmony(1.2.0.1), WorldEdit(1.0.0.0)
- Character Editor: 0Harmony(1.1.0.0), CharacterEditor(1.0.0.0)
- Animal Cybernetics: (no assemblies)
- Archotech Expanded Prosthetics: (no assemblies)
- Rah's Bionics and Surgery Expansion: RBSE(1.0.0.0), ScarRemoving(1.0.0.0)
- Cyber Fauna 1.0: (no assemblies)
- Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0)
- RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
- [RF] Rational Romance [1.0]: 0Harmony(1.2.0.1), Rainbeau's Rational Romance(1.0.6884.39184)
- Rimefeller: 0Harmony(1.2.0.1), Rimefeller(1.2.7035.28989)
- Simple sidearms[ov:1.3.1]: SimpleSidearms(1.0.0.0)
- Xenohumans - Gen-spliced Xenos on the Rim: (no assemblies)
- Crystalloid (Rewrite): CrystalloidRangeUnlocker(1.0.6911.41817), Crystalloids(1.0.0.0)
- Crystalloid (Rewrite) temporary fix: (no assemblies)
- Orassans Lite: 0Harmony(1.1.1.0), Orassans(1.0.0.0)
- Cactaceae 1.0: (no assemblies)
- Androids: Androids(1.0.0.0)
- Tree People: (no assemblies)
- [RH] Faction: The Ghosts (1.0): 0Harmony(1.2.0.1), CPBackpacks(1.0.0.0), GraphicApparelDetour(1.19.0.0)
- [RH] Faction: Umbra Company (1.0): 0Harmony(1.2.0.1), GraphicApparelDetour(1.19.0.0)
- [RH] Faction: Militaires Sans Frontieres (1.0): 0Harmony(1.2.0.1), AnestheticGunMod_Bullets(0.0.0.0), AnestheticGunMod_HediffGiver(0.0.0.0), CPBackpacks(1.0.0.0), GraphicApparelDetour(1.19.0.0)
- Vanilla Factions Expanded - Medieval: 0Harmony(1.2.0.1), CompOversizedWeapon(1.18.0.0), LoadOnDemand(1.0.7184.15751), VFEMedieval(1.0.2.1)
- Mechanoids Extraordinaire: (no assemblies)
- Variable Population: $HugsLibChecker(0.5.0.0), VariablePopulation(1.1.0.0)
- Animal Gear: 0Harmony(1.2.0.1), AnimalGear(1.0.0.0)
- Animal Armor: Vanilla: (no assemblies)
- Vanilla Animals Expanded — Livestock: AnimalVariations(1.0.6991.8182)
- Vanilla Animals Expanded — Cats and Dogs: 0Harmony(1.2.0.1), AnimalVariations(1.0.6991.8182), ModCheck(1.8.1.0)
- Vanilla Animals Expanded — Arid Shrubland: 0Harmony(1.2.0.1), VAEShrubland(1.0.0.0)
- Vanilla Animals Expanded — Desert: (no assemblies)
- Vanilla Animals Expanded — Extreme Desert: (no assemblies)
- Jurassic Rimworld 1.0: 0Harmony(1.2.0.1), DinosaurSettings(av:0.18.0.0,fv:1.0.0.0), DinoShoo(av:0.18.0.1,fv:1.0.0.0), ExtraButcheringProducts(1.0.0.0), ManhuntingDinos(av:0.18.0.0,fv:1.0.0.0), MomCanWePlayOnTheHoloscope(av:0.18.0.0,fv:1.0.0.0)
- Dinosauria: (no assemblies)
- Project Pangaea: (no assemblies)
- Megafauna: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
- Pack Mules Extended - Dinosauria: (no assemblies)
- Shield Generators by Frontier Developments: 0Harmony(1.2.0.1), FrontierDevelopments-Shields(1.2.1.2231)
- Vanilla Furniture Expanded: AOMoreFurniture(1.0.0.0)
- Vanilla Furniture Expanded - Medical Module: AOMoreMedical(1.0.0.0)
- Vanilla Furniture Expanded - Spacer Module: MFSpacer(1.0.0.0)
- Vanilla Furniture Expanded - Security: 0Harmony(1.2.0.1), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShakeExplosions(1.0.0.0), VFESecurity(1.0.4.0)
- More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
- Snap Out!: 0Harmony(1.2.0.1), 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
- Apex: Rimworld Legends: ARL(1.0.0.0), OPToxic(1.0.0.0)
- Powerful Faction Bases: Powerful Faction Bases(1.0.0.0)
- Mercer's Backpacks + Nano Suit (B19): (no assemblies)
- Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
- [SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
- Tilled Soil: (no assemblies)
- Prison Labor: 0Harmony(1.2.0.1), PrisonLabor(0.8.0.0)
- Quarry 1.0: Quarry(0.19.0.0)
- Melee Weapons Extended: SpacerMelee(1.0.0.0)
- [Ods] Mens Hair : (no assemblies)
- ETRT: Tribal Apparel: (no assemblies)
- [KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
- Charge Rifle MKII: (no assemblies)
- [1.0] Compound Bow: (no assemblies)
- TribalInstruments: TribalInstruments(1.0.0.0)
- Large Outpost: Large(1.0.0.0)
- Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
- Bulk Components James76543 Patch: (no assemblies)
- [KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
- [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
- [Ods] Womens Hair : (no assemblies)
- More Furniture [1.0]: (no assemblies)
- [RF] Tribal Raiders [1.0]: 0Harmony(1.2.0.1), Rainbeau's Tribal Raiders(1.0.6854.32958)
- Nackblad Inc Rimhair: (no assemblies)
- Rimatomics: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), Rimatomics(1.6.7185.27237)
- Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.27)
- Large Prison Camp: Rimworld(av:1.0.0.0,fv:1.1.0.0)
- [CP] Chicken Mitchell - Hairstyles (1.0): (no assemblies)
- [CP] Rimmu-Nation - Weapons (1.0): 0Harmony(1.0.9.1), CPWeaponExt(1.0.0.0), RNPortalTurret(1.0.0.0)
- [CP] Metal Gear Solid - CQC Takedown (1.0): 0Harmony(1.0.9.1), CPAbilityUser(1.18.0.0), CPAbilityUserAI(1.18.0.0), CQCTakedown(0.0.0.0)
- Vanilla Fences: VanillaFences(1.0.0.0)
- [KV] Show Hair With Hats or Hide All Hats - 1.0: 0Harmony(1.2.0.1), ShowHair(1.0.0.0)
- Go Explore!: LetsGoExplore(av:0.1.0.1,fv:1.0.0.0)
- RazzleDazzle!: RazzleDazzle(1.0.7036.34321)
- Recipe icons: 0Harmony(1.2.0.1), RecipeIcons(1.0.379.18)
- Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
- Vanilla Apparel Expanded: (no assemblies)
- Vanilla Weapons Expanded: 0Harmony(1.0.9.1), CompOversizedWeapon(1.18.0.0), ExplosiveTrailsEffect(1.0.7140.31563), NoCamShake(1.0.0.0), SmokingGun(1.0.0.0), Submunition(1.0.0.0), OPToxic(1.0.0.0)
- Vanilla Armour Expanded: 0Harmony(1.0.9.1), Camouflage(1.0.0.0), D9UsefulAI(1.0.0.0)
- Gas Traps And Shells: GasTrap(1.0.0.0)
- Rimsenal - Rimhair: (no assemblies)
- Roppoi hair 1.0: (no assemblies)
- Xeva's Rimhair: (no assemblies)
- Rimsenal: (no assemblies)
- Rimsenal - Feral: (no assemblies)
- Active Harmony patches:
- <EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
- <GotoCastPosition>c__AnonStorey1.<>m__0: TRANS: VFESecurity.Patch_Toils_Combat+manual_GoToCastPosition_initAction.Transpiler
- AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
- AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
- AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
- Alert_Boredom.GetReport: PRE: Androids.HarmonyPatches.CompatPatch_Boredom_GetReport
- Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Alert_ShieldUserHasRangedWeapon.GetReport: PRE: D9UsefulAI.ShieldHarmony+GenericFix.GenericPrefix
- ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
- ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
- ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
- ApparelUtility.HasPartsToWear: post: AnimalGear.AnimalGearHarmony+ApparelUtility_HasPartsToWear_Patch.ApparelUtility_HasPartsToWear_Post
- AreaManager.AddStartingAreas: post: PrisonLabor.Harmony.AddLaborAreaPatch.Postfix
- AreaManager.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveLaborAreaIfDisabled.Prefix
- ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage TRANS: VFECore.Patch_ArmorUtility+ApplyArmor.Transpiler
- ArmorUtility.GetPostArmorDamage: PRE: VFECore.Patch_ArmorUtility+GetPostArmorDamage.Prefix post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
- AttackTargetFinder.BestAttackTarget: TRANS: VFESecurity.Patch_AttackTargetFinder+manual_BestAttackTarget.Transpiler
- AttackTargetFinder.BestShootTargetFromCurrentPosition: TRANS: VFESecurity.Patch_AttackTargetFinder+BestShootTargetFromCurrentPosition.Transpiler
- AttackTargetFinder.GetShootingTargetScore: post: FrontierDevelopments.Shields.Harmony.Harmony_AttackTargetFinder+Patch_GetShootingTargetScore.Postfix
- AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
- BackCompatibility.BackCompatibleDefName: PRE: Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix, Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix, VFEMedieval.Patch_BackCompatibility+BackCompatibleDefName.Prefix
- BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix, Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix
- BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patch_ExposeBillGroup.Postfix
- Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
- BillStack.Delete: post: PrisonLabor.HarmonyPatches.Patch_RemoveBillFromUtility.Postfix
- BillStack.DoListing: PRE: RecipeIcons.PatchBillStackDoListing.Prefix
- Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Bombardment.CreateRandomExplosion: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Bombardment+Patch_CreateRandomExplosion.Transpiler
- Bombardment.StartRandomFire: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Bombardment+Patch_StartRandomFire.Transpiler
- Bombardment.Tick: post: FrontierDevelopments.Shields.Harmony.Harmony_Bombardment+Patch_Tick.Postfix
- Building.PreApplyDamage: post: VFESecurity.Patch_Building+PreApplyDamage.Postfix
- Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
- Building_Bed.get_AssigningCandidates: post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix
- Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
- Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
- Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
- Building_Turret.PreApplyDamage: TRANS: VFESecurity.Patch_Building_Turret+PreApplyDamage.Transpiler
- Building_TurretGun.DrawExtraSelectionOverlays: post: VFESecurity.Patch_Building_TurretGun+DrawExtraSelectionOverlays.Postfix
- Building_TurretGun.OrderAttack: post: VFESecurity.Patch_Building_Turret+OrderAttack.Postfix, VFESecurity.Patch_Building_TurretGun+OrderAttack.Postfix
- Building_TurretGun.TryStartShootSomething: PRE: VFESecurity.Patch_Building_Turret+TryStartShootSomething.Prefix, VFESecurity.Patch_Building_TurretGun+TryStartShootSomething.Prefix
- Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
- Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
- Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
- Caravan.get_NightResting: PRE: Androids.HarmonyPatches.Patch_Caravan_NightResting
- CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix TRANS: GiddyUpRideAndRoll.Harmony.CaravanEnterMapUtility_Enter.Transpiler
- CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
- CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
- CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
- Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
- Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
- CastPositionFinder.CastPositionPreference: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_CastPositionFinder+Patch_CastPositionPreference.Transpiler
- CastPositionFinder.TryFindCastPosition: TRANS: VFESecurity.Patch_CastPositionFinder+TryFindCastPosition.Transpiler
- CharacterCardUtility.DrawCharacterCard: TRANS: [700]RationalRomance_Code.CharacterCardUtility_DrawCharacterCard.Transpiler, PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+EnableRenamingPrisoners.Transpiler
- ChildRelationUtility.ChanceOfBecomingChildOf: PRE: RationalRomance_Code.ChildRelationUtility_ChanceOfBecomingChildOf.Prefix
- Command_SetPlantToGrow.ProcessInput: PRE: RecipeIcons.PatchCommand_SetPlantToGrow.Prefix
- CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
- CompEquippable.GetVerbsCommands: post: VFECore.Patch_CompEquippable+GetVerbsCommands.Postfix
- CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
- CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix
- CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
- CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
- CompUseEffect_FinishRandomResearchProject.CanBeUsedBy: post: VFECore.Patch_CompUseEffect_FinishRandomResearchProject+CanBeUsedBy.Postfix
- CompUseEffect_FinishRandomResearchProject.DoEffect: post: VFECore.Patch_CompUseEffect_FinishRandomResearchProject+DoEffect.Postfix
- CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
- Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- CoverUtility.BaseBlockChance: post: VFESecurity.Patch_CoverUtility+BaseBlockChance_Thing.Postfix
- CoverUtility.CalculateCoverGiverSet: post: VFESecurity.Patch_CoverUtility+CalculateCoverGiverSet.Postfix
- CoverUtility.CalculateOverallBlockChance: post: VFESecurity.Patch_CoverUtility+CalculateOverallBlockChance.Postfix
- DamageWorker.ExplosionAffectCell: PRE: VFESecurity.Patch_DamageWorker+ExplosionAffectCell.Prefix
- DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
- DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: Androids.HarmonyPatches.Patch_DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood
- DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
- DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
- DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix, [0]FrontierDevelopments.Shields.Module.CrashLandingModule.Module+Patch_GenerateImpliedDefs_PostResolve.Postfix
- DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix, Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix
- Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
- Designator_Build.get_Visible: post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
- Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
- DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
- Dialog_AdvancedGameConfig.DoWindowContents: post: CharacterEditor.PRMod.AddMapSizeSlider
- Dialog_BillConfig.DoWindowContents: TRANS: PrisonLabor.HarmonyPatches.Patch_BillCheckbox.Transpiler
- Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
- Dialog_NamePawn.DoWindowContents: PRE: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+StoreOldName.Prefix
- Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
- Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
- DropCellFinder.CanPhysicallyDropInto: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_DropCellFinder+Patch_CanPhysicallyDropInto.Transpiler
- DrugPolicyDatabase.GenerateStartingDrugPolicies: post: VFEMedieval.Patch_DrugPolicyDatabase+GenerateStartingDrugPolicies.Postfix
- EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
- EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
- ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
- Explosion.AffectCell: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Explosion+Patch_AffectCell.Transpiler
- Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
- Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
- Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
- Faction.Notify_MemberExitedMap: PRE: Hospitality.Harmony.Faction_Patch+Notify_MemberExitedMap.Prefix
- Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
- Faction.TryAffectGoodwillWith: post: Rimatomics.HarmonyPatches+Harmony_TryAffectGoodwillWith.Postfix
- Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
- Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
- FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
- FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
- FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix, TribalRaiders_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix TRANS: VFECore.Patch_FactionGenerator+GenerateFactionsIntoWorld.Transpiler
- FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
- FloatMenu..ctor: PRE: RecipeIcons.PatchFloatMenu.Prefix
- FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
- FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, RimQuest.HarmonyPatches.AddHumanlikeOrders, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: VFECore.Patch_FloatMenuMakerMap+AddHumanlikeOrders.Transpiler, PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
- FloatMenuMakerMap.ChoicesAtFor: post: GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
- FloatMenuOption..ctor: post: AnimalGear.AnimalGearHarmony+FloatMenuOption_FloatMenuOption_Patch.FloatMenuOption_Post
- FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
- FoodUtility.WillIngestStackCountOf: PRE: Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf
- ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
- ForbidUtility.InAllowedArea: post: Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
- ForbidUtility.IsForbidden: TRANS: PrisonLabor.HarmonyPatches.Patch_ItemIsForbidden.Transpiler
- ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
- Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
- Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
- Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, SnapOut.Mod.FinalizeInit_Postfixu, SnapOut.Mod.FinalizeInit_Postfixu
- Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix, ShowHair.Patch_Game_InitNewGame.Postfix TRANS: VFECore.Patch_Game+InitNewGame.Transpiler
- GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
- GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
- GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
- GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
- GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
- GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering, Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
- GenConstruct.BlocksConstruction: post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
- GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
- GenConstruct.CanPlaceBlueprintAt: post: SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix
- GenGrid.Impassable: TRANS: VFESecurity.Patch_GenGrid+Impassable.Transpiler
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_Vector3.Prefix
- GenGrid.InBounds: PRE: FrontierDevelopments.Harmony.Harmony_GenGrid+Patch_InBounds_IntVec3.Prefix
- GenGrid.Standable: TRANS: VFESecurity.Patch_GenGrid+Standable.Transpiler
- GenSpawn.SpawningWipes: post: JecsTools.HarmonyPatches.SpawningWipes_PostFix
- GenStep_Settlement.ScatterAt: TRANS: VFECore.Patch_GenStep_Settlement+ScatterAt.Transpiler
- GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
- HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: PrisonLabor.Harmony.ReservedByPrisonerPatch.Transpiler
- HealthAIUtility.FindBestMedicine: PRE: Androids.HarmonyPatches.Patch_HealthAIUtility_FindBestMedicine
- HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HealthUtility.AdjustSeverity: PRE: Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity
- HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
- HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
- HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- HediffSet.CalculatePain: PRE: Androids.HarmonyPatches.CompatPatch_CalculatePain
- HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
- ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
- ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
- ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix
- ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: VFECore.Patch_ITab_Pawn_Gear+TryDrawOverallArmor.Transpiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
- ITab_Pawn_Gear.get_IsVisible: post: AnimalGear.AnimalGearHarmony+ITab_Pawn_Gear_IsVisible_Patch.IsVisible_Post
- ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
- ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patch_AddScrollToPrisonerTab.Transpiler, PrisonLabor.HarmonyPatches.Patch_ExtendVistorRect.Transpiler
- IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
- IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
- IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
- IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
- IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
- IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix post: RimQuest.HarmonyPatches.AddQuestGiver
- IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
- IncidentWorker_WandererJoin.TryExecuteWorker: TRANS: VFECore.Patch_IncidentWorker_WandererJoin+TryExecuteWorker.Transpiler
- InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
- InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick
- InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction
- InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction
- InteractionWorker_Breakup.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_Breakup_RandomSelectionWeight.Prefix
- InteractionWorker_MarriageProposal.AcceptanceChance: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_AcceptanceChance.Prefix
- InteractionWorker_MarriageProposal.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_MarriageProposal_RandomSelectionWeight.Prefix
- InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_BreakLoverAndFianceRelations.Prefix
- InteractionWorker_RomanceAttempt.RandomSelectionWeight: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_RandomSelectionWeight.Prefix
- InteractionWorker_RomanceAttempt.SuccessChance: PRE: RationalRomance_Code.InteractionWorker_RomanceAttempt_SuccessChance.Prefix
- JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
- JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
- JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix, RunAndGun.Harmony.JobDriver_SetupToils.Postfix
- JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
- JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
- JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
- JobDriver_ManTurret.FindAmmoForTurret: PRE: VFESecurity.Patch_JobDriver_ManTurret+FindAmmoForTurret.Prefix
- JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
- JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
- JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
- JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
- JobDriver_Vomit.MakeNewToils: PRE: Androids.HarmonyPatches.CompatPatch_VomitJob
- JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_AIDefendPawn.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPawn+TryFindShootingPosition.Transpiler
- JobGiver_AIDefendPawn.TryGiveJob: PRE: CrystalloidRangeAttack.ARA_FightAI_Patch.Prefix
- JobGiver_AIDefendPoint.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIDefendPoint+TryFindShootingPosition.Transpiler
- JobGiver_AIFightEnemies.TryFindShootingPosition: TRANS: VFESecurity.Patch_JobGiver_AIFightEnemies+TryFindShootingPosition.Transpiler
- JobGiver_ConfigurableHostilityResponse.TryGetAttackNearbyEnemyJob: TRANS: VFESecurity.Patch_JobGiver_ConfigurableHostilityResponse+TryGetAttackNearbyEnemyJob.Transpiler
- JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
- JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
- JobGiver_EatInPartyArea.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob
- JobGiver_GetJoy.TryGiveJob: PRE: Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob
- JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
- JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
- JobGiver_Manhunter.TryGiveJob: PRE: CrystalloidRangeAttack.ARA__ManHunter_Patch.Prefix
- JobGiver_OptimizeApparel.ApparelScoreGain: PRE: AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_ApparelScoreGain_Patch.JobGiver_OptimizeApparel_ApparelScoreGain_Pre post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- JobGiver_OptimizeApparel.TryGiveJob: PRE: AnimalGear.AnimalGearHarmony+JobGiver_OptimizeApparel_TryGiveJob_Patch.TryGiveJob_Pre
- JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
- JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
- JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patch_EscapingPrisoner.Transpiler
- JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
- JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
- JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: PrisonLabor.HarmonyPatches.Patch_LaborForbid.Transpiler
- JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
- LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
- LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
- LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
- LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
- LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
- LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
- LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
- LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
- LordToil_Siege.LordToilTick: TRANS: VFESecurity.Patch_LordToil_Siege+LordToilTick.Transpiler
- LordToil_Siege.SetAsBuilder: TRANS: VFESecurity.Patch_LordToil_Siege+SetAsBuilder.Transpiler
- LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: RationalRomance_Code.LovePartnerRelationUtility_ChangeSpouseRelationsToExSpouse.Prefix
- LovePartnerRelationUtility.LovePartnerRelationGenerationChance: PRE: RationalRomance_Code.LovePartnerRelationUtility_LovePartnerRelationGenerationChance.Prefix
- MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
- MainTabWindow_Research.DrawRightRect: TRANS: VFECore.Patch_MainTabWindow_Research+DrawRightRect.Transpiler, AlienRace.HarmonyPatches.ResearchScreenTranspiler
- MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
- Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
- Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PrisonLabor.HarmonyPatches.Patch_ShowNews.Postfix
- MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
- MapDrawer.DrawMapMesh: post: FrontierDevelopments.Shields.Harmony.Harmony_MapDrawer+Patch_DrawMapMesh.Postfix
- MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
- MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, CPBackpacks.HarmonyBackpacks.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
- MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryPrefix
- MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
- MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
- ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
- ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
- Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get
- Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
- Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix, EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
- Page_ConfigureStartingPawns.DrawPortraitArea: post: CharacterEditor.PRMod.AddCharacterEditorButton
- Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix, EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
- Page_CreateWorldParams.DoWindowContents: PRE: WorldEdit.WorldEditor+Page_CreateWorldParams_DoWindowContents_Patch.Prefix post: WorldEdit.WorldEditor+Page_CreateWorldParams_DoWindowContents_Patch.Postfix
- Page_CreateWorldParams.PostOpen: post: WorldEdit.Page_CreateWorldParams_PostOpen_Patch.Postfix
- Page_PrepareCarefully.ShowStartConfirmation: PRE: WorldEdit.HarmonyHooks.EdbPatch.Prefix
- Page_SelectStartingSite.PostOpen: post: WorldEdit.HarmonyHooks.PostOpen_Patch.Postfix
- PartyUtility.EnoughPotentialGuestsToStartParty: PRE: Androids.HarmonyPatches.Patch_PartyUtility_EnoughPotentialGuestsToStartParty
- PartyUtility.ShouldPawnKeepPartying: PRE: Androids.HarmonyPatches.Patch_PartyUtility_ShouldPawnKeepPartying
- PathFinder.FindPath: TRANS: VFESecurity.Patch_PathFinder+FindPath.Transpiler
- PathGrid.CalculatedCostAt: TRANS: [800]VFESecurity.Patch_PathGrid+CalculatedCostAt.Transpiler
- Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
- Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
- Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
- Pawn.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveHediffIfDisabled.Prefix post: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+SaveOldName.Postfix
- Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, Androids.HarmonyPatches.Patch_Pawn_GetGizmos, GiddyUpRideAndRoll.Harmony.Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
- Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
- Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
- Pawn.Kill: post: Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix
- Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
- Pawn.PreApplyDamage: PRE: VFEMedieval.Patch_Pawn+PreApplyDamage.Prefix
- Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: VFECore.Patch_Pawn+SetFaction.Postfix, AlienRace.HarmonyPatches.SetFactionPostfix
- Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
- Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_RestrainsPatch.Transpiler
- Pawn.TryGetAttackVerb: PRE: CrystalloidRangeAttack.ARA__VerbCheck_Patch.Prefix
- Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
- Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
- PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix, VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+GenerateStartingApparelFor.Postfix, AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
- PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
- PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
- PawnBioAndNameGenerator.GetBackstoryCategoriesFor: post: TribalRaiders_Code.PawnBioAndNameGenerator_GetBackstoryCategoriesFor.Postfix TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
- PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
- PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
- PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.Harmony.DisableAreaRestrictionsForPrisoners.Transpiler
- PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.Harmony.ChangeWorkTabPrisonerLabelColor.Prefix
- PawnComponentsUtility.AddAndRemoveDynamicComponents: post: AnimalGear.AnimalGearHarmony+PawnComponentsUtility_AddAndRemoveDynamicComponents_Patch.AddAndRemoveDynamicComponents_Post
- PawnComponentsUtility.CreateInitialComponents: post: AnimalGear.AnimalGearHarmony+PawnComponentsUtility_CreateInitialComponents_Patch.CreateInitialComponents_Post
- PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike
- PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
- PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
- PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, VFECore.Patch_PawnGenerator+GenerateGearFor.Postfix, AlienRace.HarmonyPatches.GenerateGearForPostfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
- PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
- PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn
- PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
- PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
- PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: RationalRomance_Code.PawnGenerator_GenerateTraits.Postfix TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
- PawnGenerator.TryGenerateNewPawnInternal: PRE: Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal post: Androids.HarmonyPatches.Patch_PawnGenerator_TryGenerateNewPawnInternal_Post
- PawnGraphicSet.MatsBodyBaseAt: TRANS: VFECore.Patch_PawnGraphicSet+MatsBodyBaseAt.Transpiler
- PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: VFECore.Patch_PawnGraphicSet+ResolveAllGraphics.Postfix, AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveAllGraphics_Patch.PawnGraphicSet_ResolveAllGraphics_Done
- PawnGraphicSet.ResolveApparelGraphics: PRE: AnimalGear.AnimalGearHarmony+PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Pre
- PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix, CPAbilityUser.StandaloneAbilityUserMod.GeneratePawns_PostFix
- PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
- PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
- PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
- PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
- PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
- PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
- PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
- PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
- PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
- PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
- PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
- PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
- PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
- PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
- PawnRenderer.DrawEquipment: TRANS: VFECore.Patch_PawnRenderer+DrawEquipment.Transpiler
- PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
- PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, RimQuest.HarmonyPatches.RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
- PawnRenderer.RenderPawnInternal: PRE: ShowHair.Patch_PawnRenderer_RenderPawnInternal.Prefix, AnimalGear.AnimalGearHarmony+PawnRenderer_RenderPawnInternal_Patch.PawnRenderer_RenderPawnInternal_Pre post: Androids.HarmonyPatches.Patch_PawnRenderer_RenderPawnInternal, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Postfix TRANS: VFECore.Patch_PawnRenderer+RenderPawnInternal.Transpiler, AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, ShowHair.Patch_PawnRenderer_RenderPawnInternal.Transpiler
- PawnUIOverlay.DrawPawnGUIOverlay: PRE: Camouflage.VAE_PawnUIOverlay_Patch.GhillieException post: RimQuest.HarmonyPatches.DrawPawnGUIOverlay
- PawnUtility.HumanFilthChancePerCell: PRE: Androids.HarmonyPatches.Patch_PawnUtility_HumanFilthChancePerCell
- PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
- PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
- PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
- PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
- Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
- Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
- Pawn_ApparelTracker.CanWearWithoutDroppingAnything: post: AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Patch.Pawn_ApparelTracker_CanWearWithoutDroppingAnything_Done TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_ApparelAdded_PostFix
- Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_ApparelRemoved_PostFix
- Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
- Pawn_ApparelTracker.Wear: PRE: AnimalGear.AnimalGearHarmony+Pawn_ApparelTracker_Wear_Patch.Pawn_ApparelTracker_Wear_Pre TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix2
- Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix
- Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
- Pawn_DrawTracker.get_DrawPos: post: GiddyUpCore.Harmony.Pawn_DrawTracker_get_DrawPos.Postfix, AnimalGear.AnimalGearHarmony+Pawn_DrawTracker_GiddyUp_Patch.DrawPos_Done
- Pawn_EquipmentTracker.AddEquipment: PRE: VFECore.Patch_Pawn_EquipmentTracker+AddEquipment.Prefix post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
- Pawn_EquipmentTracker.MakeRoomFor: PRE: VFECore.Patch_Pawn_EquipmentTracker+MakeRoomFor.Prefix post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
- Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_EquipmentAdded_PostFix
- Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix, CPAbilityUser.StandaloneAbilityUserMod.Notify_EquipmentRemoved_PostFix
- Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix post: VFECore.Patch_Pawn_EquipmentTracker+TryDropEquipment.Postfix
- Pawn_GuestTracker.SetGuestStatus: PRE: PrisonLabor.HarmonyPatches.Patch_RenamePrisoners+RestoreOldName.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix post: PrisonLabor.HarmonyPatches.Patch_DefaultInteractionMode.Postfix
- Pawn_HealthTracker.AddHediff: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_AddHediff
- Pawn_HealthTracker.CheckForStateChange: post: VFECore.Patch_Pawn_HealthTracker+CheckForStateChange.Postfix, AlienRace.HarmonyPatches.CheckForStateChangePostfix
- Pawn_HealthTracker.DropBloodFilth: PRE: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_DropBloodFilth
- Pawn_HealthTracker.HealthTick: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_HealthTick
- Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
- Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: Crystalloids.HarmonyPatches.NotifyPlayerOfKilledConstruct_Prefix
- Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
- Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
- Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity
- Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
- Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith
- Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick
- Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance
- Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
- Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
- Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
- Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
- Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix
- Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed TRANS: PrisonLabor.HarmonyPatches.Patch_NeedOnlyByPrisoners.Transpiler
- Pawn_Ownership.UnclaimBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+UnclaimBed.Prefix
- Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
- Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
- Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix
- Pawn_RelationsTracker.SecondaryLovinChanceFactor: PRE: RationalRomance_Code.Pawn_RelationsTracker_SecondaryLovinChanceFactor.Prefix TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
- Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
- Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
- Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
- Pawn_TimetableTracker.get_CurrentAssignment: TRANS: PrisonLabor.HarmonyPatches.Patch_TimetableFix.Transpiler
- Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_JailorTypeSaveCompatibility.Transpiler
- PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
- PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
- Plant.get_GrowthRateFactor_Temperature: PRE: Orassan.Injector.Patch_Plant_GrowthRateFactor_Temperature_get
- PlantUtility.GrowthSeasonNow: PRE: Orassan.Injector.Patch_GrowthSeasonNow
- PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
- PossibleApparelSet.CoatButNoShirt: TRANS: VFECore.Patch_PawnApparelGenerator+PossibleApparelSet+manual_CoatButNoShirt.Transpiler
- PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix, CPWeaponExt.HarmonyRailgun.CanHit_PostFix
- Projectile.Tick: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Projectile+Patch_Tick.Transpiler
- RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
- RaidStrategyWorker_Siege.MakeLordJob: PRE: VFECore.Patch_RaidStrategyWorker_Siege+MakeLordJob.Prefix
- Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
- ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
- RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
- RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow
- ResearchProjectDef.HasTag: post: VFECore.Patch_ResearchProjectDef+HasTag.Postfix
- ResearchProjectDef.get_CanStartNow: post: VFECore.Patch_ResearchProjectDef+get_CanStartNow.Postfix
- ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
- ReservationManager.RespectsReservationsOf: TRANS: PrisonLabor.HarmonyPatches.Patch_RespectReservation.Transpiler
- RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
- RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
- RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown
- ReverseDesignatorDatabase.InitDesignators: post: VFESecurity.Patch_ReverseDesignatorDatabase+InitDesignators.Postfix
- Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
- Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
- SavedGameLoaderNow.LoadGameFromSaveFileNow: post: [0]ShowHair.Patch_SavedGameLoader_LoadGameFromSaveFileNow.Postfix
- ScenPart_CreateIncident.Tick: PRE: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Prefix post: Rimatomics.HarmonyPatches+Harmony_ScenPart_CreateIncident.Postfix
- SectionLayer_SunShadows.Regenerate: TRANS: [800]VFESecurity.Patch_SectionLayer_SunShadows+manual_Regenerate.Transpiler
- SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
- Settlement.get_ExpandingIcon: PRE: WorldEdit.HarmonyHooks.ExpandingIcon_Patch.Prefix
- Settlement.get_Material: PRE: WorldEdit.HarmonyHooks.Material_Patch.Prefix
- SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
- ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch, CPAbilityUser.StandaloneAbilityUserMod.GiveShortHash_PrePatch
- Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
- SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateThoughtPrefix
- SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix, Androids.HarmonyPatches.Patch_SkillRecord_Interval
- SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
- SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
- Skyfaller.SpawnSetup: post: VFESecurity.Patch_Skyfaller+SpawnSetup.Postfix
- Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Harmony.Harmony_Skyfaller+Patch_Tick.Prefix
- SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
- SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
- SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
- SocialProperness.IsSociallyProper: TRANS: PrisonLabor.HarmonyPatches.Patch_SocialPropernessFix.Transpiler
- Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
- StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
- StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
- StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized, VFECore.Patch_StatWorker+GetExplanationUnfinalized.Transpiler
- StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized TRANS: VFECore.Patch_StatWorker+GetValueUnfinalized.Transpiler
- StatWorker.ShouldShowFor: post: VFECore.Patch_StatWorker+ShouldShowFor.Postfix
- StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
- StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
- SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
- SymbolResolver_Settlement.Resolve: PRE: CustomFactionBase.CustomBaseUtility.FactionBasePrefix
- Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid, CPAbilityUser.StandaloneAbilityUserMod.ConfirmStillValid
- Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix, CPAbilityUser.StandaloneAbilityUserMod.ProcessInputEvents_PreFix
- Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, CPAbilityUser.StandaloneAbilityUserMod.TargeterUpdate_PostFix
- TerrainGrid.CanRemoveTopLayerAt: post: VFESecurity.Patch_TerrainGrid+CanRemoveTopLayerAt.Postfix
- TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
- Thing.BlocksPawn: post: VFESecurity.Patch_Thing+BlocksPawn.Postfix
- Thing.ButcherProducts: post: ExtraButcheringProducts.ExtraButcheringProducts.MakeButcherProducts_PostFix
- Thing.DeSpawn: TRANS: VFESecurity.Patch_Thing+DeSpawn.Transpiler
- Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
- Thing.SpawnSetup: TRANS: VFESecurity.Patch_Thing+SpawnSetup.Transpiler
- Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
- Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
- Thing.get_Graphic: post: [0]VFESecurity.Patch_Thing+get_Graphic.Postfix
- ThingDef.SpecialDisplayStats: post: VFECore.Patch_ThingDef+SetFaction.Postfix
- ThingSelectionUtility.SelectableByMapClick: post: Camouflage.VAE_ThingSelectionUtility_Patch.GhillieException
- ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
- ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix
- ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix, CPAbilityUser.StandaloneAbilityUserMod.InitializeComps_PostFix
- ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
- ThinkNode_ConditionalExitTimedOut.Satisfied: post: DinoShoo.HarmonyPatches.DinoShoo_PostFix
- ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied
- ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
- ThoughtWorker_Man.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogonyTranspiler
- ThoughtWorker_NeedFood.CurrentStateInternal: PRE: Androids.HarmonyPatches.Patch_ThoughtWorker_NeedFood_CurrentStateInternal
- ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
- ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
- ThoughtWorker_PsychicDrone.CurrentStateInternal: post: VFESecurity.Patch_ThoughtWorker_PsychicDrone+CurrentStateInternal.Postfix
- ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
- ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
- ThoughtWorker_Woman.CurrentSocialStateInternal: TRANS: AlienRace.HarmonyPatches.MisandryMisogonyTranspiler
- TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
- Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
- Toils_Tend.FinalizeTend: PRE: Androids.HarmonyPatches.Patch_Toils_Tend_FinalizeTend
- Tornado.CellImmuneToDamage: post: VFESecurity.Patch_Tornado+CellImmuneToDamage.Postfix
- TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
- Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
- TraderCaravanUtility.GetTraderCaravanRole: post: VFECore.Patch_TraderCaravanUtility+GetTraderCaravanRole.Postfix, GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
- TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
- TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
- TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
- TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
- TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
- TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
- TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
- TurretTop.DrawTurret: PRE: [0]VFESecurity.Patch_TurretTop+DrawTurret.Prefix
- UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
- Verb.Available: post: VFECore.Patch_Verb+Available.Postfix, VFESecurity.Patch_Verb+Available.Postfix
- Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix, CPWeaponExt.HarmonyRailgun.CanHitCellFromCellIgnoringRange_Prefix
- Verb.CanHitTargetFrom: TRANS: FrontierDevelopments.Shields.Harmony.Harmony_Verb+Patch_CanHitTargetFrom.Transpiler
- Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler
- Verb.TryFindShootLineFromTo: TRANS: VFESecurity.Patch_Verb+TryFindShootLineFromTo.Transpiler
- Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
- Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix, CPAbilityUser.StandaloneAbilityUserMod.get_DirectOwner_Prefix
- Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon, CPAbilityUser.StandaloneAbilityUserMod.get_UIIcon
- VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
- VerbProperties.DrawRadiusRing: TRANS: VFESecurity.Patch_VerbProperties+DrawRadiusRing.Transpiler
- VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
- Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix, CPAbilityUser.StandaloneAbilityUserMod.get_Projectile_Prefix
- Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
- Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
- Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
- Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
- Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
- Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
- Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
- WITab_Caravan_Gear.IsVisibleWeapon: post: VFEMedieval.Patch_WITab_Caravan_Gear+IsVisibleWeapon.Postfix
- WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
- Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
- WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkDisable.Transpiler
- WidgetsWork.TipForPawnWorker: TRANS: PrisonLabor.Harmony.WorkDisablePatch2.Transpiler
- WildAnimalSpawner.<SpawnRandomWildAnimalAt>m__0: TRANS: VAEShrubland.Patch_WildAnimalSpawner+manual_SpawnWildAnimalAt_predicate.Transpiler
- WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patch_BillPrevention.Transpiler
- WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
- WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
- WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
- WorkGiver_HunterHunt.HasShieldAndRangedWeapon: PRE: D9UsefulAI.ShieldHarmony+Hunterfix.HunterPrefix
- WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
- WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
- WorkGiver_Train.JobOnThing: PRE: GiddyUpCore.Harmony.WorkGiver_Train_JobOnThing.Prefix
- World.ExposeComponents: post: WorldEdit.HarmonyHooks.ExposeComponents_Patch.Postfix
- World.HasCaves: PRE: WorldEdit.HarmonyHooks.Harmony_HasCaves.Prefix
- World.NaturalRockTypesIn: PRE: WorldEdit.HarmonyHooks.Harmony_NaturalRockTypesIn.Prefix
- World.WorldUpdate: post: WorldEdit.HarmonyHooks.World_WindowUpdate_Patch.Postfix
- WorldInspectPane.SetInitialSizeAndPosition: post: WorldEdit.HarmonyHooks.WorldInspect_Patch.Postfix
- WorldObjectsHolder.Remove: post: VFESecurity.Patch_WorldObjectsHolder+Remove.Postfix
- WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
- WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
- WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
- Zone_Growing.GetInspectString: PRE: Orassan.Injector.Patch_Zone_Growing_GetInspectString
- Harmony versions present: 1.2.0.2: chjees.androids, rimworld.erdelf.alien_race.main, com.github.rimworld.mod.CrystalloidRangeAttack, AtomicRavioli.RimWorld.Crystalloids; 1.2.0.1: UnlimitedHugs.HugsLib, weilbyte.rimworld.snapout, Harmony_PrisonLabor, Dubwise.Rimatomics, net.funkyshit.worldedit, io.github.ratysz.madskills, frontierdevelopment.shields, net.rainbeau.rimworld.mod.rationalromance, Dubwise.Rimefeller, OskarPotocki.VFEMedieval, com.rimworld.modcheck, Syrchalis.Rimworld.SetUpCamp, com.rimworld.mod.factioncontrol, net.rainbeau.rimworld.mod.tribalraiders, OskarPotocki.VFECore, HugsLib.SimpleSidearms, mehni.rimworld.pickupandhaul.main, HugsLib.GiddyUpRideAndRoll, HugsLib.RunAndGun, HugsLib.Hospitality, HugsLib.GiddyUpCaravan, com.showhair.rimworld.mod, AnimalGear, OskarPotocki.VanillaFurnitureExpanded.Security, com.ogliss.rimworld.mod.VanillaArmorsExpanded, OskarPotocki.VAEShrubland, mehni.RimWorld.forSerpy.bigdinosleave, mehni.rimworld.framework.extrabutchering, mehni.rimworld.MFI.main, com.rimfridge.rimworld.mod, com.github.automatic1111.recipeicons, HugsLib.GiddyUpCore, HugsLib.BattleMounts; 1.1.1.0: rimworld.erdelf.customBaseUtility, chjees.orassan; 1.1.0.0: EdB.PrepareCarefully, rimworld.lanilor.simplymorebridges, rimworld.mod.charactereditor; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.standaloneabilityuser, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.vehicle, rimworld.jecrell.jecstools.main, chjees.shields, rimworld.cpwallshot, rimworld.jecrell.humanlikeorders, rimworld.rimquest, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, rimworld.cpbackpacks, com.dninemfive.advancedshields
- Platform information: (hidden, use publishing options to include)
- Log file contents:
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: [Renderer information redacted]
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Rational Romance [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Simple sidearms from PeteTimesSix "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Rational Romance [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Simple sidearms from PeteTimesSix "1.0.0" - parsed as "1.0"
- [HugsLib] version 6.1.3
- DependencyChecker!
- Edb successfully patched
- Realistic planets not found...skip
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- Tried to use an uninitialized DefOf of type PawnRelationDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type TraitDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type PawnCapacityDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Rimefeller 1.2.397
- [Megafauna] Using outdated ModCheck.dll
- Frontier Developments Shields :: exception while loading Combat Extended support: Could not load type 'CombatExtended.ExplosionCE' from assembly 'CombatExtended, Version=0.18.1.1, Culture=neutral, PublicKeyToken=null'.
- Rimatomics 1.6.919
- Giddy-up! Core has been detected, enjoy using it with Megafauna!
- Vanilla Factions Expanded - Medieval :: LoadingOnDemand VFESecurity
- XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li><li>Facility_ResearchCounter</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps></ThingDef>
- Parsed 2.5 as int.
- [MadSkills]: restored behavior of Great Memory trait.
- Config error in StrongRoots: TraitDef StrongRoots has 0 commonality.
- Config error in Brachiosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Brontosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Diplodocus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Magyarosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Brachiosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Brontosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Diplodocus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Magyarosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- d3d: failed to create 2D texture id=4471 w=125 h=125 mips=8 d3dfmt=21 [invalid call]
- d3d: failed to create 2D texture id=4587 w=125 h=125 mips=8 d3dfmt=21 [invalid call]
- d3d: failed to create 2D texture id=4589 w=125 h=125 mips=8 d3dfmt=21 [invalid call]
- d3d: failed to create 2D texture id=9955 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Could not load UnityEngine.Texture2D at Things/Building/Linked/RockWall in any active mod or in base resources.
- MatFrom with null sourceTex.
- Translation data for language Russian / Русский has 605 errors. Generate translation report for more info.
- Variants found for Things/Pawn/Humanlike/Tails/OTail: 1
- Variants found for Things/Pawn/Humanlike/Tails/OTailG: 1
- Variants found for EarLeft: 1
- Variants found for EarRight: 1
- Alien race successfully completed 130 patches with harmony.
- Androids: Fixing surgery recipes for Droids.
- Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'.
- PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
- Enabled Prison Labor v0.9.11
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- Advanced Shields harmony patch successfully loaded
- [HugsLib] initializing StackXXL, GiddyUpCore, GiddyUpRideAndRoll, BattleMounts, GiddyUpCaravan, CharacterEditor, RunAndGun, SimpleSidearms, VariablePopulation, AnimalGear, MURWallLight, Hospitality
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Facility_VitalsCentre, Facility_IVDrip, Table_IlluminatedEndTable, Table_IlluminatedDresser, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_OperatingTable, Bed_CryptoBed, Bed_AdvBed, Bed_AdvDoubleBed
- [StackXXL] Loaded
- Apparel Stuff Color detours loaded, hopefully correct
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Rational Romance [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Simple sidearms from PeteTimesSix "1.0.0" - parsed as "1.0"
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvumdshimx.dll 9.18.13.2702]
- Renderer: Intel(R) HD Graphics 4000
- Vendor: Intel
- VRAM: 1986 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1578 -> priority: 1
- Thread -> id: 198c -> priority: 1
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Rational Romance [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Simple sidearms from PeteTimesSix "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Rational Romance [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Simple sidearms from PeteTimesSix "1.0.0" - parsed as "1.0"
- [HugsLib] version 6.1.3
- DependencyChecker!
- Edb successfully patched
- Realistic planets not found...skip
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- Tried to use an uninitialized DefOf of type PawnRelationDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type TraitDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type PawnCapacityDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Rimefeller 1.2.397
- [Megafauna] Using outdated ModCheck.dll
- Frontier Developments Shields :: exception while loading Combat Extended support: Could not load type 'CombatExtended.ExplosionCE' from assembly 'CombatExtended, Version=0.18.1.1, Culture=neutral, PublicKeyToken=null'.
- Rimatomics 1.6.919
- Giddy-up! Core has been detected, enjoy using it with Megafauna!
- Vanilla Factions Expanded - Medieval :: LoadingOnDemand VFESecurity
- XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li><li>Facility_ResearchCounter</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps></ThingDef>
- Parsed 2.5 as int.
- [MadSkills]: restored behavior of Great Memory trait.
- Config error in StrongRoots: TraitDef StrongRoots has 0 commonality.
- Config error in Brachiosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Brontosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Diplodocus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Magyarosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Brachiosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Brontosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Diplodocus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Magyarosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- d3d: failed to create 2D texture id=4471 w=125 h=125 mips=8 d3dfmt=21 [invalid call]
- d3d: failed to create 2D texture id=4587 w=125 h=125 mips=8 d3dfmt=21 [invalid call]
- d3d: failed to create 2D texture id=4589 w=125 h=125 mips=8 d3dfmt=21 [invalid call]
- d3d: failed to create 2D texture id=9955 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Could not load UnityEngine.Texture2D at Things/Building/Linked/RockWall in any active mod or in base resources.
- MatFrom with null sourceTex.
- Translation data for language Russian / Русский has 605 errors. Generate translation report for more info.
- Variants found for Things/Pawn/Humanlike/Tails/OTail: 1
- Variants found for Things/Pawn/Humanlike/Tails/OTailG: 1
- Variants found for EarLeft: 1
- Variants found for EarRight: 1
- Alien race successfully completed 130 patches with harmony.
- Androids: Fixing surgery recipes for Droids.
- Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'.
- PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
- Enabled Prison Labor v0.9.11
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- Advanced Shields harmony patch successfully loaded
- [HugsLib] initializing StackXXL, GiddyUpCore, GiddyUpRideAndRoll, BattleMounts, GiddyUpCaravan, CharacterEditor, RunAndGun, SimpleSidearms, VariablePopulation, AnimalGear, MURWallLight, Hospitality
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Facility_VitalsCentre, Facility_IVDrip, Table_IlluminatedEndTable, Table_IlluminatedDresser, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_OperatingTable, Bed_CryptoBed, Bed_AdvBed, Bed_AdvDoubleBed
- [StackXXL] Loaded
- Apparel Stuff Color detours loaded, hopefully correct
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 24524.
- Total: 873.417236 ms (FindLiveObjects: 2.588300 ms CreateObjectMapping: 3.491856 ms MarkObjects: 867.144043 ms DeleteObjects: 0.182369 ms)
- Prepare Carefully :: Loaded equipment database with 106 material(s)
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animals/Warg/Dessicated_Warg, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animals/Warg/Dessicated_Warg, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaAllosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Compsognathid/Compsognathid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Compsognathid/Compsognathid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaCompsognathus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dilophosaurid/Dilophosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dilophosaurid/Dilophosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaDilophosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dromaeosaurid/Dromaeosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dromaeosaurid/Dromaeosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaVelociraptor
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Herrerasaurid/Herrerasaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Herrerasaurid/Herrerasaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaHerrerasaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Spinosaurid/Spinosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Spinosaurid/Spinosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaSpinosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dromaeosaurid/Dromaeosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dromaeosaurid/Dromaeosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaTroodon
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Tyrannosaurid/Tyrannosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Tyrannosaurid/Tyrannosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaTyrannosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Ceratopsid/Ceratopsid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Ceratopsid/Ceratopsid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaTriceratops
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Hadrosaurid/Hadrosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Hadrosaurid/Hadrosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaParasaurolophus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Ornithomimid/Ornithomimid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Ornithomimid/Ornithomimid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaGallimimus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Pachycephalosaurid/Pachycephalosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Pachycephalosaurid/Pachycephalosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaPachycephalosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Sauropod/Sauropod, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Sauropod/Sauropod, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaBrachiosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Sauropod/Sauropod, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Sauropod/Sauropod, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaMamenchisaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Stegosaurid/Stegosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Stegosaurid/Stegosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaStegosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaAraeoscelis
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaBolosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaCaptorhinus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaLabidosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Edaphosaurus/Edaphosaurus, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Edaphosaurus/Edaphosaurus, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaEdaphosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Gorgonopsid/Gorgonopsid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Gorgonopsid/Gorgonopsid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaGorgonops
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaOphiacodon
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaDimetrodon
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaSecodontosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaVaranops
- Prepare Carefully :: Loaded equipment database with 2321 item(s)
- Could not generate a pawn after 70 tries. Last error: Generated pawn doesn't meet scenario requirements. Ignoring scenario requirements.
- Could not generate a pawn after 70 tries. Last error: Generated pawn doesn't meet scenario requirements. Ignoring scenario requirements.
- Could not generate a pawn after 70 tries. Last error: Generated pawn doesn't meet scenario requirements. Ignoring scenario requirements.
- Prepare Carefully could not find a head type the graphic path: Things/Pawn/Humanlike/Heads/Male/Male_Average_Normal. Head type selection disabled for this pawn
- Could not generate a pawn after 70 tries. Last error: Generated pawn doesn't meet scenario requirements. Ignoring scenario requirements.
- Prepare Carefully could not find a head type the graphic path: Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Normal. Head type selection disabled for this pawn
- Could not generate a pawn after 70 tries. Last error: Generated pawn doesn't meet scenario requirements. Ignoring scenario requirements.
- Prepare Carefully could not find a head type the graphic path: Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Normal. Head type selection disabled for this pawn
- Could not generate a pawn after 70 tries. Last error: Generated pawn doesn't meet scenario requirements. Ignoring scenario requirements.
- Could not generate a pawn after 70 tries. Last error: Generated pawn doesn't meet scenario requirements. Ignoring scenario requirements.
- Cannot find matching layer for apparel. Last layer: VFEC_OuterShell
- Could not generate a pawn after 70 tries. Last error: Generated pawn doesn't meet scenario requirements. Ignoring scenario requirements.
- Could not generate a pawn after 70 tries. Last error: Generated pawn doesn't meet scenario requirements. Ignoring scenario requirements.
- Could not generate a pawn after 70 tries. Last error: Generated pawn doesn't meet scenario requirements. Ignoring scenario requirements.
- Could not generate a pawn after 70 tries. Last error: Generated pawn doesn't meet scenario requirements. Ignoring scenario requirements.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 26608.
- Total: 707.447449 ms (FindLiveObjects: 1.876586 ms CreateObjectMapping: 3.148039 ms MarkObjects: 702.326965 ms DeleteObjects: 0.094342 ms)
- Initializing new game with mods Core, Vanilla Factions Expanded - Core, HugsLib, JecsTools, Humanoid Alien Races 2.0, Stack XXL, EdB Prepare Carefully, EdB Prepare Carefully [Russian], Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Battle Mounts, Giddy-up! Caravan, RimQuest, WorldEdit, Character Editor, Animal Cybernetics, Archotech Expanded Prosthetics, Rah's Bionics and Surgery Expansion, Cyber Fauna 1.0, Mad Skills, RunAndGun, [RF] Rational Romance [1.0], Rimefeller, Simple sidearms, Xenohumans - Gen-spliced Xenos on the Rim, Crystalloid (Rewrite), Crystalloid (Rewrite) temporary fix, Orassans Lite, Cactaceae 1.0, Androids, Tree People, [RH] Faction: The Ghosts (1.0), [RH] Faction: Umbra Company (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), Mechanoids Extraordinaire, Variable Population, Animal Gear, Animal Armor: Vanilla, Vanilla Animals Expanded — Livestock, Vanilla Animals Expanded — Cats and Dogs, Vanilla Animals Expanded — Arid Shrubland, Vanilla Animals Expanded — Desert, Vanilla Animals Expanded — Extreme Desert, Jurassic Rimworld 1.0, Dinosauria, Project Pangaea, Megafauna, Pack Mules Extended - Dinosauria, Shield Generators by Frontier Developments, Vanilla Factions Expanded - Medieval, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, Vanilla Furniture Expanded - Spacer Module, Vanilla Furniture Expanded - Security, More Faction Interaction, Snap Out!, Apex: Rimworld Legends, Powerful Faction Bases, Mercer's Backpacks + Nano Suit (B19), Pick Up And Haul, [SYR] Set Up Camp, Tilled Soil, Prison Labor, Quarry 1.0, Melee Weapons Extended, [Ods] Mens Hair , ETRT: Tribal Apparel, [KV] Trading Spot - 1.0, Charge Rifle MKII, [1.0] Compound Bow, TribalInstruments, Large Outpost, Wall Light, Bulk Components James76543 Patch, [KV] RimFridge - 1.0, [KV] Faction Control - 1.0, [Ods] Womens Hair , More Furniture [1.0], [RF] Tribal Raiders [1.0], Nackblad Inc Rimhair, Rimatomics, Hospitality, Large Prison Camp, [CP] Chicken Mitchell - Hairstyles (1.0), [CP] Rimmu-Nation - Weapons (1.0), [CP] Metal Gear Solid - CQC Takedown (1.0), Vanilla Fences, [KV] Show Hair With Hats or Hide All Hats - 1.0, Go Explore!, RazzleDazzle!, Recipe icons, Simply More Bridges, Vanilla Apparel Expanded, Vanilla Weapons Expanded, Vanilla Armour Expanded, Gas Traps And Shells, Rimsenal - Rimhair, Roppoi hair 1.0, Xeva's Rimhair, Rimsenal, Rimsenal - Feral
- Generating new oil grids
- Cleaned up 0 depricated records from Giddy-up!
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 33870.
- Total: 682.338928 ms (FindLiveObjects: 3.418434 ms CreateObjectMapping: 4.788572 ms MarkObjects: 674.045532 ms DeleteObjects: 0.085658 ms)
- Единство Раркаира are coming after 14.3943 days.
- Блок Ахияра are coming after 32.45335 days.
- ClosestThingReachable had to do a global search, but traversableRegionTypes is not set to passable only. It's not supported, because Reachability is based on passable regions only.
- Quarry:: No valid rock types were found in the map. Building list using vanilla rocks.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/RockWall in any active mod or in base resources.
- MatFrom with null sourceTex.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 7291 unused Assets to reduce memory usage. Loaded Objects now: 27203.
- Total: 570.320068 ms (FindLiveObjects: 4.686729 ms CreateObjectMapping: 5.182126 ms MarkObjects: 527.082031 ms DeleteObjects: 33.368423 ms)
- Failed to find faction base tile for Габе
- Retrying.
- Failed to find faction base tile for Северное Объединение
- Retrying.
- Failed to find faction base tile for Народ Буйвола
- Retrying.
- Failed to find faction base tile for The Ghosts
- Retrying.
- Failed to find faction base tile for Umbra Company
- Retrying.
- Failed to find faction base tile for Militaires Sans Frontières
- Retrying.
- Failed to find faction base tile for The Dynasty of Индос
- Retrying.
- Failed to find faction base tile for Ареэслиор Dynasty
- Retrying.
- Failed to find faction base tile for Эрааромеус Мелер
- Retrying.
- Failed to find faction base tile for Эсор-андэнтатба
- Retrying.
- Failed to find faction base tile for Бебрин
- Retrying.
- Failed to find faction base tile for Гильдия Карро
- Retrying.
- Failed to find faction base tile for Кенгуру-солдафоны
- Retrying.
- Failed to find faction base tile for Юго-западный Клан
- Retrying.
- Failed to find faction base tile for Spirit Corrupters
- Retrying.
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 143 unused Assets to reduce memory usage. Loaded Objects now: 24278.
- Total: 606.569275 ms (FindLiveObjects: 1.680006 ms CreateObjectMapping: 3.334750 ms MarkObjects: 559.930176 ms DeleteObjects: 41.623985 ms)
- Prepare Carefully :: Loaded equipment database with 102 material(s)
- RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight.
- RandomElementByWeight with totalWeight=0 - use TryRandomElementByWeight.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaTroodon
- Prepare Carefully could not find a head type the graphic path: Things/Pawn/Humanlike/Heads/Male/Male_Average_Normal. Head type selection disabled for this pawn
- Prepare Carefully could not find a head type the graphic path: Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Normal. Head type selection disabled for this pawn
- Prepare Carefully could not find a head type the graphic path: Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Normal. Head type selection disabled for this pawn
- Prepare Carefully :: Loaded equipment database with 2321 item(s)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24459.
- Total: 519.058594 ms (FindLiveObjects: 1.700533 ms CreateObjectMapping: 3.385671 ms MarkObjects: 513.903259 ms DeleteObjects: 0.068289 ms)
- Initializing new game with mods Core, Vanilla Factions Expanded - Core, HugsLib, JecsTools, Humanoid Alien Races 2.0, Stack XXL, EdB Prepare Carefully, EdB Prepare Carefully [Russian], Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Battle Mounts, Giddy-up! Caravan, RimQuest, WorldEdit, Character Editor, Animal Cybernetics, Archotech Expanded Prosthetics, Rah's Bionics and Surgery Expansion, Cyber Fauna 1.0, Mad Skills, RunAndGun, [RF] Rational Romance [1.0], Rimefeller, Simple sidearms, Xenohumans - Gen-spliced Xenos on the Rim, Crystalloid (Rewrite), Crystalloid (Rewrite) temporary fix, Orassans Lite, Cactaceae 1.0, Androids, Tree People, [RH] Faction: The Ghosts (1.0), [RH] Faction: Umbra Company (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), Mechanoids Extraordinaire, Variable Population, Animal Gear, Animal Armor: Vanilla, Vanilla Animals Expanded — Livestock, Vanilla Animals Expanded — Cats and Dogs, Vanilla Animals Expanded — Arid Shrubland, Vanilla Animals Expanded — Desert, Vanilla Animals Expanded — Extreme Desert, Jurassic Rimworld 1.0, Dinosauria, Project Pangaea, Megafauna, Pack Mules Extended - Dinosauria, Shield Generators by Frontier Developments, Vanilla Factions Expanded - Medieval, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, Vanilla Furniture Expanded - Spacer Module, Vanilla Furniture Expanded - Security, More Faction Interaction, Snap Out!, Apex: Rimworld Legends, Powerful Faction Bases, Mercer's Backpacks + Nano Suit (B19), Pick Up And Haul, [SYR] Set Up Camp, Tilled Soil, Prison Labor, Quarry 1.0, Melee Weapons Extended, [Ods] Mens Hair , ETRT: Tribal Apparel, [KV] Trading Spot - 1.0, Charge Rifle MKII, [1.0] Compound Bow, TribalInstruments, Large Outpost, Wall Light, Bulk Components James76543 Patch, [KV] RimFridge - 1.0, [KV] Faction Control - 1.0, [Ods] Womens Hair , More Furniture [1.0], [RF] Tribal Raiders [1.0], Nackblad Inc Rimhair, Rimatomics, Hospitality, Large Prison Camp, [CP] Chicken Mitchell - Hairstyles (1.0), [CP] Rimmu-Nation - Weapons (1.0), [CP] Metal Gear Solid - CQC Takedown (1.0), Vanilla Fences, [KV] Show Hair With Hats or Hide All Hats - 1.0, Go Explore!, RazzleDazzle!, Recipe icons, Simply More Bridges, Vanilla Apparel Expanded, Vanilla Weapons Expanded, Vanilla Armour Expanded, Gas Traps And Shells, Rimsenal - Rimhair, Roppoi hair 1.0, Xeva's Rimhair, Rimsenal, Rimsenal - Feral
- Generating new oil grids
- Cleaned up 0 depricated records from Giddy-up!
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 29331.
- Total: 543.242615 ms (FindLiveObjects: 3.024880 ms CreateObjectMapping: 4.077253 ms MarkObjects: 536.067078 ms DeleteObjects: 0.072631 ms)
- Габе are coming after 15.04213 days.
- Северное Объединение are coming after 34.22871 days.
- Народ Буйвола are coming after 50.65997 days.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 4875 unused Assets to reduce memory usage. Loaded Objects now: 24538.
- Total: 498.566895 ms (FindLiveObjects: 2.518431 ms CreateObjectMapping: 3.855410 ms MarkObjects: 475.565491 ms DeleteObjects: 16.625988 ms)
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Rational Romance [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Simple sidearms from PeteTimesSix "1.0.0" - parsed as "1.0"
- Setting up 2 worker threads for Enlighten.
- Thread -> id: f8c -> priority: 1
- Thread -> id: 1b60 -> priority: 1
- Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvumdshimx.dll 9.18.13.2702]
- Renderer: Intel(R) HD Graphics 4000
- Vendor: Intel
- VRAM: 1986 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
- Begin MonoManager ReloadAssembly
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
- Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- RimWorld 1.0.2282 rev726
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Rational Romance [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Simple sidearms from PeteTimesSix "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod [RF] Rational Romance [1.0] from Rainbeau Flambe "1.0.0" - parsed as "1.0"
- <targetVersion> in mod About.xml is deprecated! Use <supportedVersions> tag instead. (example: <supportedVersions><li>1.0</li></supportedVersions>)
- Malformed (correct format is Major.Minor) version string on mod Simple sidearms from PeteTimesSix "1.0.0" - parsed as "1.0"
- [HugsLib] version 6.1.3
- DependencyChecker!
- Edb successfully patched
- Realistic planets not found...skip
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- [MadSkills]: settings initialized, multiplier is 0, tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is not altered.
- Tried to use an uninitialized DefOf of type PawnRelationDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type TraitDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type StatDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Tried to use an uninitialized DefOf of type PawnCapacityDefOf. DefOfs are initialized right after all defs all loaded. Uninitialized DefOfs will return only nulls. (hint: don't use DefOfs as default field values in Defs, try to resolve them in ResolveReferences() instead)
- Rimefeller 1.2.397
- [Megafauna] Using outdated ModCheck.dll
- Frontier Developments Shields :: exception while loading Combat Extended support: Could not load type 'CombatExtended.ExplosionCE' from assembly 'CombatExtended, Version=0.18.1.1, Culture=neutral, PublicKeyToken=null'.
- Rimatomics 1.6.919
- Vanilla Factions Expanded - Medieval :: LoadingOnDemand VFESecurity
- Giddy-up! Core has been detected, enjoy using it with Megafauna!
- XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li><li>Facility_ResearchCounter</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps></ThingDef>
- Parsed 2.5 as int.
- [MadSkills]: restored behavior of Great Memory trait.
- Config error in StrongRoots: TraitDef StrongRoots has 0 commonality.
- Config error in Brachiosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Brontosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Diplodocus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Magyarosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Brachiosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Brontosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Diplodocus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- Config error in Magyarosaurus: has tool with linkedBodyPartsGroup TailAttackTool but body Sauropod has no parts with that group.
- d3d: failed to create 2D texture id=4687 w=125 h=125 mips=8 d3dfmt=21 [invalid call]
- d3d: failed to create 2D texture id=4803 w=125 h=125 mips=8 d3dfmt=21 [invalid call]
- d3d: failed to create 2D texture id=4805 w=125 h=125 mips=8 d3dfmt=21 [invalid call]
- d3d: failed to create 2D texture id=9955 w=4 h=125 mips=8 d3dfmt=21 [invalid call]
- Could not load UnityEngine.Texture2D at Things/Building/Linked/RockWall in any active mod or in base resources.
- MatFrom with null sourceTex.
- Translation data for language Russian / Русский has 605 errors. Generate translation report for more info.
- Variants found for Things/Pawn/Humanlike/Tails/OTail: 1
- Variants found for Things/Pawn/Humanlike/Tails/OTailG: 1
- Variants found for EarLeft: 1
- Variants found for EarRight: 1
- Alien race successfully completed 130 patches with harmony.
- Androids: Fixing surgery recipes for Droids.
- Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'.
- PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
- Enabled Prison Labor v0.9.11
- RimFridge Harmony Patches:
- Prefix:
- CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
- ReachabilityUtility.CanReach
- Postfix:
- GameComponentUtility.StartedNewGame
- GameComponentUtility.LoadedGame
- Show Hair Harmony Patches:
- Transpiler:
- PawnRenderer.RenderPawnInternal
- Postfix:
- PawnRenderer.RenderPawnInternal
- Game.InitNewGame
- SavedGameLoader.LoadGameFromSaveFile
- Advanced Shields harmony patch successfully loaded
- [HugsLib] initializing StackXXL, GiddyUpCore, GiddyUpRideAndRoll, BattleMounts, GiddyUpCaravan, CharacterEditor, RunAndGun, SimpleSidearms, VariablePopulation, AnimalGear, MURWallLight, Hospitality
- Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, Facility_VitalsCentre, Facility_IVDrip, Table_IlluminatedEndTable, Table_IlluminatedDresser, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
- Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, Bed_OperatingTable, Bed_CryptoBed, Bed_AdvBed, Bed_AdvDoubleBed
- [StackXXL] Loaded
- Apparel Stuff Color detours loaded, hopefully correct
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 20794.
- Total: 461.519501 ms (FindLiveObjects: 1.978034 ms CreateObjectMapping: 3.161855 ms MarkObjects: 456.183044 ms DeleteObjects: 0.195000 ms)
- Prepare Carefully :: Loaded equipment database with 102 material(s)
- Prepare Carefully could not find a head type the graphic path: Things/Pawn/Humanlike/Heads/Male/Male_Average_Normal. Head type selection disabled for this pawn
- Prepare Carefully could not find a head type the graphic path: Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Normal. Head type selection disabled for this pawn
- Prepare Carefully could not find a head type the graphic path: Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Normal. Head type selection disabled for this pawn
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animals/Warg/Dessicated_Warg, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Animals/Warg/Dessicated_Warg, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaAllosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Compsognathid/Compsognathid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Compsognathid/Compsognathid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaCompsognathus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dilophosaurid/Dilophosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dilophosaurid/Dilophosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaDilophosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dromaeosaurid/Dromaeosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dromaeosaurid/Dromaeosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaVelociraptor
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Herrerasaurid/Herrerasaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Herrerasaurid/Herrerasaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaHerrerasaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Spinosaurid/Spinosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Spinosaurid/Spinosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaSpinosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dromaeosaurid/Dromaeosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dromaeosaurid/Dromaeosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaTroodon
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Tyrannosaurid/Tyrannosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Tyrannosaurid/Tyrannosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaTyrannosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Ceratopsid/Ceratopsid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Ceratopsid/Ceratopsid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaTriceratops
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Hadrosaurid/Hadrosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Hadrosaurid/Hadrosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaParasaurolophus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Ornithomimid/Ornithomimid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Ornithomimid/Ornithomimid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaGallimimus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Pachycephalosaurid/Pachycephalosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Pachycephalosaurid/Pachycephalosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaPachycephalosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Sauropod/Sauropod, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Sauropod/Sauropod, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaBrachiosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Sauropod/Sauropod, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Sauropod/Sauropod, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaMamenchisaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Stegosaurid/Stegosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Stegosaurid/Stegosaurid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaStegosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaAraeoscelis
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaBolosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaCaptorhinus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Lizard/Lizard, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaLabidosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Edaphosaurus/Edaphosaurus, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Edaphosaurus/Edaphosaurus, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaEdaphosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Gorgonopsid/Gorgonopsid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Gorgonopsid/Gorgonopsid, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaGorgonops
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaOphiacodon
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaDimetrodon
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaSecodontosaurus
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Failed to find any texture while constructing Multi(initPath=Things/Pawn/Skeletons/Dimetrodon/Dimetrodon, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000)). Filenames have changed; if you are converting an old mod, recommend renaming textures from *_back to *_north, *_side to *_east, and *_front to *_south.
- Prepare Carefully failed to generate a pawn/animal for the equipment list: PangaeaVaranops
- Prepare Carefully :: Loaded equipment database with 2321 item(s)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
- NullReferenceException: Object reference not set to an instance of an object
- at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 23321.
- Total: 441.157318 ms (FindLiveObjects: 1.517374 ms CreateObjectMapping: 2.876459 ms MarkObjects: 436.677032 ms DeleteObjects: 0.084868 ms)
- Initializing new game with mods Core, HugsLib, JecsTools, Vanilla Factions Expanded - Core, Humanoid Alien Races 2.0, Stack XXL, EdB Prepare Carefully, EdB Prepare Carefully [Russian], Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Battle Mounts, Giddy-up! Caravan, RimQuest, WorldEdit, Character Editor, Animal Cybernetics, Archotech Expanded Prosthetics, Rah's Bionics and Surgery Expansion, Cyber Fauna 1.0, Mad Skills, RunAndGun, [RF] Rational Romance [1.0], Rimefeller, Simple sidearms, Xenohumans - Gen-spliced Xenos on the Rim, Crystalloid (Rewrite), Crystalloid (Rewrite) temporary fix, Orassans Lite, Cactaceae 1.0, Androids, Tree People, [RH] Faction: The Ghosts (1.0), [RH] Faction: Umbra Company (1.0), [RH] Faction: Militaires Sans Frontieres (1.0), Vanilla Factions Expanded - Medieval, Mechanoids Extraordinaire, Variable Population, Animal Gear, Animal Armor: Vanilla, Vanilla Animals Expanded — Livestock, Vanilla Animals Expanded — Cats and Dogs, Vanilla Animals Expanded — Arid Shrubland, Vanilla Animals Expanded — Desert, Vanilla Animals Expanded — Extreme Desert, Jurassic Rimworld 1.0, Dinosauria, Project Pangaea, Megafauna, Pack Mules Extended - Dinosauria, Shield Generators by Frontier Developments, Vanilla Furniture Expanded, Vanilla Furniture Expanded - Medical Module, Vanilla Furniture Expanded - Spacer Module, Vanilla Furniture Expanded - Security, More Faction Interaction, Snap Out!, Apex: Rimworld Legends, Powerful Faction Bases, Mercer's Backpacks + Nano Suit (B19), Pick Up And Haul, [SYR] Set Up Camp, Tilled Soil, Prison Labor, Quarry 1.0, Melee Weapons Extended, [Ods] Mens Hair , ETRT: Tribal Apparel, [KV] Trading Spot - 1.0, Charge Rifle MKII, [1.0] Compound Bow, TribalInstruments, Large Outpost, Wall Light, Bulk Components James76543 Patch, [KV] RimFridge - 1.0, [KV] Faction Control - 1.0, [Ods] Womens Hair , More Furniture [1.0], [RF] Tribal Raiders [1.0], Nackblad Inc Rimhair, Rimatomics, Hospitality, Large Prison Camp, [CP] Chicken Mitchell - Hairstyles (1.0), [CP] Rimmu-Nation - Weapons (1.0), [CP] Metal Gear Solid - CQC Takedown (1.0), Vanilla Fences, [KV] Show Hair With Hats or Hide All Hats - 1.0, Go Explore!, RazzleDazzle!, Recipe icons, Simply More Bridges, Vanilla Apparel Expanded, Vanilla Weapons Expanded, Vanilla Armour Expanded, Gas Traps And Shells, Rimsenal - Rimhair, Roppoi hair 1.0, Xeva's Rimhair, Rimsenal, Rimsenal - Feral
- [AnimalVariations] Loading XML data from: [Rimworld_dir]\Mods\Vanilla_Animals_Expanded/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml
- Generating new oil grids
- Cleaned up 0 depricated records from Giddy-up!
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 30418.
- Total: 505.748749 ms (FindLiveObjects: 2.281193 ms CreateObjectMapping: 4.404886 ms MarkObjects: 498.942291 ms DeleteObjects: 0.119605 ms)
- Южное Содружество are coming after 10.22753 days.
- Militaires Sans Frontières are coming after 29.89023 days.
- The Ghosts are coming after 53.75281 days.
- Could not load UnityEngine.Texture2D at Things/Building/Linked/RockWall in any active mod or in base resources.
- MatFrom with null sourceTex.
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