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Terraria Log

Apr 26th, 2021
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  1. [17:42:04] [1/INFO] [tML]: Starting tModLoader v0.11.8.3 Windows client (4/26/2021)
  2. [17:42:04] [1/INFO] [tML]: Running on NetFramework 4.8
  3. [17:42:04] [1/INFO] [tML]: Executable: B:\Program Files (x86)\Steam\steamapps\common\tModLoader\tModLoader.exe
  4. [17:42:04] [1/INFO] [tML]: Working Directory: B:\Program Files (x86)\Steam\steamapps\common\tModLoader
  5. [17:42:04] [1/INFO] [tML]: Launch Parameters:
  6. [17:42:04] [1/DEBUG] [tML]: Assembly Resolve: -> MonoMod.RuntimeDetour, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null
  7. [17:42:04] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null -> MonoMod.Utils, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null
  8. [17:42:04] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=20.11.16.1, Culture=neutral, PublicKeyToken=null -> Mono.Cecil, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
  9. [17:42:04] [1/DEBUG] [tML]: Assembly Resolve: -> Ionic.Zip.Reduced, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c
  10. [17:42:04] [1/DEBUG] [tML]: Assembly Resolve: -> Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
  11. [17:42:05] [1/DEBUG] [tML]: Assembly Resolve: -> Steamworks.NET, Version=9.1.0.0, Culture=neutral, PublicKeyToken=null
  12. [17:42:05] [1/INFO] [tML]: Checking Steam installation...
  13. [17:42:05] [1/INFO] [tML]: Steam installation OK.
  14. [17:42:05] [1/INFO] [Terraria]: Found Terraria steamapp install at: B:\Program Files (x86)\Steam\steamapps\common\Terraria
  15. [17:42:05] [1/INFO] [Terraria]: Steam Cloud Quota: 150.6 MB available
  16. [17:42:06] [1/DEBUG] [Terraria]: Graphics Device: NVIDIA GeForce GTX 1060 6GB {Width:1920 Height:1080 Format:Color AspectRatio:1.777778}
  17. [17:42:06] [1/DEBUG] [Terraria]: Device Reset, Profile: Reach -> HiDef, Width: 800, Height: 480, Fullscreen: False, Display: \\.\DISPLAY1
  18. [17:42:07] [1/INFO] [Terraria]: Loaded 1000 vanilla assets
  19. [17:42:08] [1/INFO] [Terraria]: Loaded 2000 vanilla assets
  20. [17:42:08] [1/INFO] [Terraria]: Loaded 3000 vanilla assets
  21. [17:42:08] [1/INFO] [Terraria]: Loaded 4000 vanilla assets
  22. [17:42:09] [1/INFO] [Terraria]: Loaded 5000 vanilla assets
  23. [17:42:10] [1/DEBUG] [Terraria]: Device Reset, Profile: HiDef, Width: 800 -> 1920, Height: 480 -> 1017, Fullscreen: False, Display: \\.\DISPLAY1
  24. [17:42:11] [15/DEBUG] [tML]: Assembly Resolve: -> MP3Sharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  25. [17:42:11] [15/DEBUG] [tML]: Assembly Resolve: -> NVorbis, Version=0.8.4.0, Culture=neutral, PublicKeyToken=null
  26. [17:42:11] [17/DEBUG] [tML]: Assembly Resolve: -> Mono.Cecil.Mdb, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
  27. [17:42:11] [17/DEBUG] [tML]: Assembly Resolve: -> Mono.Cecil.Pdb, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
  28. [17:42:12] [7/INFO] [Terraria]: JIT loading finished
  29. [17:42:14] [10/INFO] [tML]: Unloading mods
  30. [17:42:14] [10/INFO] [tML]: Finding Mods...
  31. [17:42:15] [10/INFO] [tML]: Sandboxing: giantsummon
  32. [17:42:15] [10/INFO] [tML]: Instantiating Mods...
  33. [17:42:15] [10/INFO] [tML]: Initializing: ModLoader v0.11.8.3
  34. [17:42:16] [10/INFO] [tML]: Initializing: giantsummon v36.12.1
  35. [17:42:16] [10/INFO] [tML]: Setting up...
  36. [17:42:16] [10/INFO] [tML]: Loading: ModLoader v0.11.8.3
  37. [17:42:16] [10/INFO] [tML]: Loading: giantsummon v36.12.1
  38. [17:42:17] [10/INFO] [tML]: RAM usage: 1.0 GB
  39. [17:42:17] [10/INFO] [tML]: Adding Recipes...
  40. [17:42:30] [17/INFO] [Terraria]: Loading World: test2, IsCloud=False
  41. [17:42:30] [17/INFO] [StatusText]: Resetting game objects
  42. [17:42:31] [17/INFO] [StatusText]: Loading world data
  43. [17:42:31] [17/INFO] [StatusText]: Settling liquids
  44. [17:42:31] [17/INFO] [StatusText]: Loading map data
  45. [17:42:31] [17/INFO] [StatusText]: Drawing map
  46. [17:42:32] [1/INFO] [Terraria]: Entering world with player: ayoooo, IsCloud=False
  47. [17:42:42] [1/WARN] [tML]: Silently Caught Exception:
  48. System.IndexOutOfRangeException: Index was outside the bounds of the array.
  49. at Terraria.Main.GUIChatDrawInner()
  50. at Terraria.Main.GUIChatDraw()
  51. at Terraria.Main.<SetupDrawInterfaceLayers>b__1637_19()
  52. at Terraria.UI.LegacyGameInterfaceLayer.DrawSelf()
  53. at Terraria.UI.GameInterfaceLayer.Draw()
  54. at Terraria.Main.DrawInterface(GameTime gameTime)
  55. at Terraria.Main.DoDraw(GameTime gameTime)
  56. at Terraria.Main.Draw(GameTime gameTime)
  57. at Microsoft.Xna.Framework.Game.DrawFrame()
  58. at Microsoft.Xna.Framework.Game.Tick()
  59. at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  60. at Microsoft.Xna.Framework.GameHost.OnIdle()
  61. at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  62. at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  63. at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  64. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  65. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  66. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  67. at System.Windows.Forms.Application.Run(Form mainForm)
  68. at Microsoft.Xna.Framework.WindowsGameHost.Run()
  69. at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  70. at Terraria.Program.LaunchGame_()
  71. at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
  72. at Terraria.WindowsLaunch.Main(String[] args)
  73.  
  74. [17:42:42] [1/ERROR] [Terraria]: System.IndexOutOfRangeException: Index was outside the bounds of the array.
  75. at Terraria.Main.GUIChatDrawInner()
  76. at Terraria.Main.GUIChatDraw()
  77. at Terraria.Main.<SetupDrawInterfaceLayers>b__1637_19()
  78. at Terraria.UI.LegacyGameInterfaceLayer.DrawSelf()
  79. at Terraria.UI.GameInterfaceLayer.Draw()
  80. at Terraria.Main.DrawInterface(GameTime gameTime)
  81. at Terraria.Main.DoDraw(GameTime gameTime)
  82. at Terraria.Main.Draw(GameTime gameTime)
  83. [17:42:42] [1/FATAL] [Terraria]: Main engine crash
  84. System.IndexOutOfRangeException: Index was outside the bounds of the array.
  85. at Terraria.Main.GUIChatDrawInner()
  86. at Terraria.Main.GUIChatDraw()
  87. at Terraria.Main.<SetupDrawInterfaceLayers>b__1637_19()
  88. at Terraria.UI.LegacyGameInterfaceLayer.DrawSelf()
  89. at Terraria.UI.GameInterfaceLayer.Draw()
  90. at Terraria.Main.DrawInterface(GameTime gameTime)
  91. at Terraria.Main.DoDraw(GameTime gameTime)
  92. at Terraria.Main.Draw(GameTime gameTime)
  93. at Microsoft.Xna.Framework.Game.DrawFrame()
  94. at Microsoft.Xna.Framework.Game.Tick()
  95. at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  96. at Microsoft.Xna.Framework.GameHost.OnIdle()
  97. at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  98. at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  99. at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  100. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  101. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  102. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  103. at System.Windows.Forms.Application.Run(Form mainForm)
  104. at Microsoft.Xna.Framework.WindowsGameHost.Run()
  105. at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  106. at Terraria.Program.LaunchGame_()
  107.  
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