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- #=========================================#
- # Admin GUI by: #
- # HazzelDoesStuff #
- #=========================================#
- command /menu:
- executable by: players
- Permission: cmd.menu
- trigger:
- wait 2 ticks
- open chest with 6 row named "&lAdmin Menu v1.7" to player
- wait 3 ticks
- format slot 0 of player with sunflower named "&a&lRestart Server" with lore "&f&lHas a global warning" to close then run [execute console command "/frestart"]
- format slot 3 of player with green wool named "&a&lCreative" to close then run [execute player command "/gamemode creative"]
- format slot 4 of player with blue wool named "&b&lSurvival" to close then run [execute player command "/gamemode survival"]
- format slot 5 of player with red wool named "&c&lSpectator" to close then run [execute player command "/gamemode spectator"]
- format slot 8 of player with bedrock named "&e&lGod Mode" to close then run [execute player command "/god"]
- format slot 11 of player with blaze rod named "&e&lClear Chat" with lore "&f&lClear Global Chat" to close then run [execute player command "/clearchat"]
- format slot 15 of player with redstone block named "&d&lMute Chat" with lore "&f&lMute Global Chat/UnMute Global Chat" to close then run [execute player command "/mutechat"]
- format slot 18 of player with Invisibility Potion named "&c&lVanish" to close then run [execute player command "/vanish"]
- format slot 19 of player with Health Potion named "&a&lUnVanish" to close then run [execute player command "/unvanish"]
- format slot 21 of player with golden apple named "&a&lHeal Yourself" to run [execute player command "/heal"]
- format slot 23 of player with steak named "&a&lFeed Yourself" to run [execute player command "/feed"]
- format slot 25 of player with green glass named "&a&lEnable Flight" to close then run [execute player command "/fly"]
- format slot 26 of player with red glass named "&c&lDisable Flight" to close then run [execute player command "/fly"]
- format slot 29 of player with yellow wool named "&6&lSun" to close then run [execute player command "/sun"]
- format slot 31 of player with paper named "&6&lDisguise Name" to close then run [execute player command "/d"]
- format slot 33 of player with blue wool named "&b&lRain" to close then run [execute player command "/rain"]
- format slot 38 of player with light blue wool named "&b&lTime Day" to close then run [execute player command "/day"]
- format slot 40 of player with bone named "&c&lUnDisguise Name" to close then run [execute player command "/ud"]
- format slot 42 of player with black wool named "&c&lTime Night" to close then run [execute player command "/night"]
- format slot 45 of player with red wool named "&c&lClose Menu" to close
- format slot 48 of player with water bucket named "&2&lClear Lag" to close then run [execute player command "/lc"]
- format slot 49 of player with speed potion named "&d&lSpeed Menu" to close then run [execute player command "/smenu"]
- format slot 50 of player with ender pearl named "&6&lQuick Teleport" to close then run [execute player command "/tpsearch"]
- format slot 53 of player with ghast tear named "&3&lMod Menu" to close then run [execute player command "/banmenu"]
- command /clearchat:
- permission: cmd.menu
- executable by: players
- trigger:
- loop 300 times:
- broadcast " "
- broadcast "&6-----------------------------------------"
- broadcast "&bChat has been cleared by %player%"
- broadcast "&6-----------------------------------------"
- Command /fly:
- Executable by: players
- Permission: cmd.menu
- Trigger:
- If {fly.%player%} is not set:
- set player's flight mode to true
- Set {fly.%player%} to true
- Stop
- set player's flight mode to false
- Delete {fly.%player%}
- Stop
- command /vanish:
- permission: cmd.menu
- executable by: player
- trigger:
- player has permission "vanish.invis"
- hide the player from all players
- send "&cYou are now invisible" to the player
- command /unvanish:
- permission: cmd.menu
- executable by: player
- trigger:
- player has permission "vanish.vis"
- reveal the player from all players
- send "&aYou are now visible" to the player
- command /banmenu:
- permission: cmd.menu
- executable by: players
- trigger:
- wait 2 ticks
- open chest with 5 row named "&lMod Menu" to player
- wait 3 ticks
- format slot 0 of player with ice named "&b&lFreeze Tool" with lore "&f&lRight click the player" to close then run [execute player command "/ftool"]
- format slot 1 of player with carrot on a stick named "&c&lBan Tool" with lore "&f&lRight click the player" to close then run [execute player command "/btool"]
- format slot 2 of player with gray glass named " " to close
- format slot 3 of player with gray glass named " " to close
- format slot 4 of player with gray glass named " " to close
- format slot 5 of player with gray glass named " " to close
- format slot 6 of player with gray glass named " " to close
- format slot 7 of player with gray glass named " " to close
- format slot 8 of player with gray glass named " " to close
- format slot 9 of player with gray glass named " " to close
- format slot 10 of player with gray glass named " " to close
- format slot 11 of player with gray glass named " " to close
- format slot 12 of player with gray glass named " " to close
- format slot 13 of player with gray glass named " " to close
- format slot 14 of player with gray glass named " " to close
- format slot 15 of player with gray glass named " " to close
- format slot 16 of player with gray glass named " " to close
- format slot 17 of player with gray glass named " " to close
- format slot 18 of player with gray glass named " " to close
- format slot 19 of player with gray glass named " " to close
- format slot 20 of player with gray glass named " " to close
- format slot 21 of player with white wool named "&c&lComing Soon!" to close then run [send "&f&lComing Soon!" to player]
- format slot 22 of player with white wool named "&f&lMore will be added soon!" to close then run [send "&f&lComing Soon!" to player]
- format slot 23 of player with white wool named "&c&lComing Soon!" to close then run [send "&f&lComing Soon!" to player]
- format slot 24 of player with gray glass named " " to close
- format slot 25 of player with gray glass named " " to close
- format slot 26 of player with gray glass named " " to close
- format slot 27 of player with gray glass named " " to close
- format slot 28 of player with gray glass named " " to close
- format slot 29 of player with gray glass named " " to close
- format slot 30 of player with gray glass named " " to close
- format slot 31 of player with gray glass named " " to close
- format slot 32 of player with gray glass named " " to close
- format slot 33 of player with gray glass named " " to close
- format slot 34 of player with gray glass named " " to close
- format slot 35 of player with gray glass named " " to close
- format slot 36 of player with gray glass named " " to close
- format slot 37 of player with gray glass named " " to close
- format slot 38 of player with gray glass named " " to close
- format slot 39 of player with gray glass named " " to close
- format slot 40 of player with red wool named "&c&lGo Back" to close then run [execute player command "/menu"]
- format slot 41 of player with gray glass named " " to close
- format slot 42 of player with gray glass named " " to close
- format slot 43 of player with gray glass named " " to close
- format slot 44 of player with gray glass named " " to close
- command /mutechat:
- permission: cmd.main
- trigger:
- if {mutechat} is false:
- set {mutechat} to true
- broadcast "&6-----------------------------------------"
- broadcast "&bChat has been muted by %player%"
- broadcast "&6-----------------------------------------"
- else:
- set {mutechat} to false
- broadcast "&6-----------------------------------------"
- broadcast "&bChat has been unmuted by %player%"
- broadcast "&6-----------------------------------------"
- on chat:
- if {mutechat} is true:
- cancel event
- message "&c&lChat is muted"
- command /feed:
- permission: cmd.menu
- trigger:
- wait 1 tick
- set hunger of player to 10
- message "&aFeed!"
- command /heal:
- permission: cmd.menu
- trigger:
- wait 1 tick
- set health of player to 10
- message "&aHealed!"
- command /d:
- permission: cmd.menu
- trigger:
- send "&8&l» &aYou are now disguised" to the player
- set {nick} to a random integer between 1 and 5
- if {nick} is 1:
- set player's chat name to "AStopEvil"
- set player's tablist name to "AStopEvil"
- set player's display name to "AStopEvil"
- if {nick} is 2:
- set player's chat name to "Beyonce12"
- set player's tablist name to "Beyonce12"
- set player's display name to "Beyonce12"
- if {nick} is 3:
- set player's chat name to "Jennsteew"
- set player's tablist name to "Jennsteew"
- set player's display name to "Jennsteew"
- if {nick} is 4:
- set player's chat name to "Comets199"
- set player's tablist name to "Comets199"
- set player's display name to "Comets199"
- if {nick} is 5:
- set player's chat name to "WorldBudds14"
- set player's tablist name to "WorldBudds14"
- set player's display name to "WorldBudds14"
- command /ud:
- permission: cmd.menu
- trigger:
- set player's chat name to "%player%"
- set player's tablist name to "%player%"
- set player's display name to "%player%"
- send "&8&l» &cYou have been undisguised" to player
- command /frestart:
- executable by: console
- trigger:
- broadcast "&eThe server will be restarting in 10 seconds"
- wait 5 seconds
- broadcast "&eThe server will be restarting in 5 seconds"
- wait 1 second
- broadcast "&eThe server will be restarting in 4 seconds"
- wait 1 second
- broadcast "&eThe server will be restarting in 3 seconds"
- wait 1 second
- broadcast "&eThe server will be restarting in 2 seconds"
- wait 1 second
- broadcast "&eThe server will be restarting in 1 second"
- wait 1 second
- wait 1 tick
- kick all players due to "&6&lServer Restarting"
- wait 1 tick
- restart server
- command /God:
- permission: cmd.menu
- trigger:
- if {god.enabled.%player%} = 0:
- message "&aGod Mode Enabled"
- set {god.enabled.%player%} to 1
- stop
- else:
- message "&cGod Mode Disabled"
- set {god.enabled.%player%} to 0
- stop
- on damage:
- if {god.enabled.%victim%} is 1:
- cancel event
- stop
- command /night:
- permission: cmd.menu
- trigger:
- execute command "time set night"
- message "&5Time set to night"
- stop
- command /day:
- permission: cmd.menu
- trigger:
- execute command "time set day"
- message "&5Time set to day"
- stop
- on right click on a player:
- name of player's held item contains "&c&lBan Tool"
- make player execute command "/ban %clicked player%"
- on right click on a player:
- name of player's held item contains "&b&lFreeze Tool"
- make player execute command "/freeze %clicked player%"
- on place:
- name of player's held item contains "&b&lFreeze Tool"
- cancel event
- # OPTIONS
- options:
- FrozenMessage: &bYou have been Frozen! &4&lDO NOT &cLog Out!
- PlayerFrozenMessage: &b%argument% has been Frozen!
- UnfrozenMessage: &bYou have been Unfrozen! &cYou &4&lMAY &cLog Out!
- PlayerUnfrozenMessage: &b%argument% has been Unfrozen!
- BanMessage: &cLogging out while Frozen
- CommandPerm: cmd.freeze
- ChatFrozenMessage: &cYou can't chat while Frozen!
- CommandFrozenMessage: &cYou can't use commands while Frozen!
- ExemptChatPerm: exempt.chat
- ExemptCommandPerm: exempt.command
- ExemptFreezePerm: exempt.freeze
- #
- command /freeze [<player>]:
- description: Freeze player's if they might be using hacks!
- permission: {@CommandPerm}
- permission message: &cYou do not have permission to do this!
- trigger:
- if argument has permission "{@ExemptFreezePerm}":
- if arg-1 is set:
- send "&cYou cannot Freeze this player!" to the player
- else:
- if arg-1 is set:
- if {hcfreeze.%argument%.frozen} isn't set:
- set {hcfreeze.%argument%.frozen} to true
- set {hcfreeze.%argument%.invincibility.frozen} to true
- send "{@FrozenMessage}" to the argument
- send "{@PlayerFrozenMessage}" to the player
- else:
- if {hcfreeze.%argument%.frozen} is set:
- delete {hcfreeze.%argument%.frozen}
- send "{@UnfrozenMessage}" to the argument
- send "{@PlayerUnfrozenMessage}" to the player
- wait 5 seconds
- delete {hcfreeze.%argument%.invincibility.frozen}
- if arg-1 isn't set:
- message "Correct usage: /freeze [<player>]"
- # EVENTS
- on any movement:
- if {hcfreeze.%player%.frozen} is true:
- cancel event
- on damage:
- if {hcfreeze.%victim%.invincibility.frozen} is true:
- cancel event
- if {hcfreeze.%attacker%.invincibility.frozen} is true:
- cancel event
- on quit:
- if {hcfreeze.%player%.frozen} is true:
- ban the player because "{@BanMessage}"
- delete {hcfreeze.%player%.frozen}
- on chat:
- if player has permission "{@ExemptChatPerm}":
- if {hcfreeze.%player%.frozen} is true:
- uncancel event
- else:
- if {hcfreeze.%player%.frozen} is true:
- cancel event
- send "{@ChatFrozenMessage}" to the player
- on command:
- if player has permission "{@ExemptCommandPerm}":
- if {hcfreeze.%player%.frozen} is true:
- uncancel event
- else:
- if {hcfreeze.%player%.frozen} is true:
- cancel event
- send "{@CommandFrozenMessage}" to the player
- command /sun:
- permission: cmd.menu
- trigger:
- set weather to clear
- message "&6&lCausing clear weather"
- stop
- command /rain:
- permission: cmd.menu
- trigger:
- set weather to rainy
- message "&5&lCausing rainy weather"
- stop
- command /lc:
- permission: cmd.menu
- trigger:
- set {_msg1} to "§cClearing lag..."
- set {_msg2} to "§cCleared! :)"
- send "%{_msg1}%" to all PLAYERS
- loop all dropped items:
- delete loop-value
- wait 1 tick
- loop all entities:
- loop all players:
- loop-entity-1 != loop-player:
- delete loop-entity-1
- wait 1 tick
- send "%{_msg2}%" to all PLAYERS
- command /tpsearch:
- permission: cmd.menu
- trigger:
- set {playersgui.chat::%player%} to 1
- send "&6&lTp>> &f&lPlease type a &a&lplayer's name &f&linto chat, or type &c&lcancel &f<o cancel your Teleport."
- on chat:
- if {playersgui.chat::%player%} is set:
- cancel the event
- set {_search} to "%message%" parsed as offline player
- if {_search} is "%{message.cancel}%":
- clear {playersgui.chat::%player%}
- send "&6&lTp>> &c&lSearch has been canceled"
- else:
- if {_search} is online:
- teleport player to {_search}
- send "&6&lTp>> &a&lTeleported to player"
- else:
- send "&6&lTp>> &c&lThis player is offline"
- clear {playersgui.chat::%player%}
- on quit:
- clear {playersgui.chat::%player%}
- command /btool:
- permission: cmd.menu
- trigger:
- set player's held item to carrot on a stick named "&c&lBan Tool" with lore "&f&lBan a player upon right click"
- command /ftool:
- permission: cmd.menu
- trigger:
- set player's held item to ice named "&b&lFreeze Tool" with lore "&f&lFreeze a player upon right click"
- command /smenu:
- permission: cmd.menu
- executable by: players
- trigger:
- wait 2 ticks
- open chest with 1 row named "&d&lSpeed Menu" to player
- wait 3 ticks
- format slot 0 of player with red wool named "&c&lGo Back" to close then run [execute player command "/menu"]
- format slot 1 of player with gray glass named " " to close
- format slot 2 of player with speed potion named "&b&lSpeed 1" to close then run [execute player command "/s1"]
- format slot 3 of player with 2 speed potion named "&b&lSpeed 2" to close then run [execute player command "/s2"]
- format slot 4 of player with 3 speed potion named "&b&lSpeed 3" to close then run [execute player command "/s3"]
- format slot 5 of player with 4 speed potion named "&b&lSpeed 4" to close then run [execute player command "/s4"]
- format slot 6 of player with 5 speed potion named "&b&lSpeed 5" to close then run [execute player command "/s5"]
- format slot 7 of player with gray glass named " " to close
- format slot 8 of player with milk named "&f&lErase Effects" to close then run [execute player command "/s0"]
- command /s1:
- permission: cmd.menu
- executable by: players
- trigger:
- apply swiftness to player for 100000 seconds
- command /s2:
- permission: cmd.menu
- executable by: players
- trigger:
- apply swiftness 2 to player for 100000 seconds
- command /s3:
- permission: cmd.menu
- executable by: players
- trigger:
- apply swiftness 3 to player for 100000 seconds
- command /s4:
- permission: cmd.menu
- executable by: players
- trigger:
- apply swiftness 4 to player for 100000 seconds
- command /s5:
- permission: cmd.menu
- executable by: players
- trigger:
- apply swiftness 5 to player for 100000 seconds
- command /s0:
- permission: cmd.menu
- executable by: players
- trigger:
- remove speed from player
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