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- package com.ButterAleks.RandomIdeas.util.handlers;
- import com.ButterAleks.RandomIdeas.blocks.container.ContainerRainbowChestBlock;
- import com.ButterAleks.RandomIdeas.blocks.gui.GuiRainbowChestBlock;
- import com.ButterAleks.RandomIdeas.blocks.tileentity.TileEntityRainbowChestBlock;
- import com.ButterAleks.RandomIdeas.util.Reference;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.util.math.BlockPos;
- import net.minecraft.world.World;
- import net.minecraftforge.fml.common.network.IGuiHandler;
- public class GuiHandler implements IGuiHandler
- {
- @Override
- public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
- {
- if(ID == Reference.GUI_RAINBOW_CHEST_BLOCK) return new GuiRainbowChestBlock(player.inventory, (TileEntityRainbowChestBlock)world.getTileEntity(new BlockPos(x,y,z)), player);
- return null;
- }
- @Override
- public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
- {
- if(ID == Reference.GUI_RAINBOW_CHEST_BLOCK) return new GuiRainbowChestBlock(null, null, player);
- return null;
- }
- public static void registerGUIs()
- {
- }
- }
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