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  1. --BY quuisiYT. converted to fe by BlueYoshiXY (aka. quu ;3)
  2. --RULES: DO NOT COPY OR REUPLOAD AND MODIFY!!!!!!
  3. -- This script has been converted to FE by iPxter
  4.  
  5.  
  6. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  7. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  8. do
  9. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  10. script.Parent = Player.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent and t.Function then
  36. t.Function(...)
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=Player then return end
  44. if io.isMouse then
  45. m.Target = io.Target
  46. m.Hit = io.Hit
  47. else
  48. local b = io.UserInputState == Enum.UserInputState.Begin
  49. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  50. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  51. end
  52. for _,t in pairs(CAS.Actions) do
  53. for _,k in pairs(t.Keys) do
  54. if k==io.KeyCode then
  55. t.Function(t.Name,io.UserInputState,io)
  56. end
  57. end
  58. end
  59. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  60. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  61. end
  62. end)
  63. Event.Parent = NLS([==[
  64. local Player = game:GetService("Players").LocalPlayer
  65. local Event = script:WaitForChild("UserInput_Event")
  66.  
  67. local UIS = game:GetService("UserInputService")
  68. local input = function(io,a)
  69. if a then return end
  70. --Since InputObject is a client-side instance, we create and pass table instead
  71. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  72. end
  73. UIS.InputBegan:Connect(input)
  74. UIS.InputEnded:Connect(input)
  75.  
  76. local Mouse = Player:GetMouse()
  77. local h,t
  78. --Give the server mouse data 30 times every second, but only if the values changed
  79. --If player is not moving their mouse, client won't fire events
  80. while wait(1/30) do
  81. if h~=Mouse.Hit or t~=Mouse.Target then
  82. h,t=Mouse.Hit,Mouse.Target
  83. Event:FireServer({isMouse=true,Target=t,Hit=h})
  84. end
  85. end]==],Player.Character)
  86. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  87. end
  88.  
  89. wait(2)
  90.  
  91. local hl1id = "rbxassetid://687964979"
  92. local hl2id = "rbxassetid://658979528"
  93. local ger1 = "rbxassetid://1353780582"
  94. local jl2 = "rbxassetid://1087356234"
  95. local plr = owner
  96. repeat wait(.4) until plr.Character
  97. local char = plr.Character
  98. local uis = game:GetService("UserInputService")
  99. local runsrv = game:GetService("RunService")
  100. char.Animate:Destroy()
  101. local armright = char.Torso["Right Shoulder"]
  102. local armleft = char.Torso["Left Shoulder"]
  103. local legright = char.Torso["Right Hip"]
  104. local legleft = char.Torso["Left Hip"]
  105. local legrightold = legright.C0
  106. local legleftold = legleft.C0
  107. local armrightold = armright.C0
  108. local armleftold = armleft.C0
  109. local neckold = char.Torso.Neck.C0
  110. local roothipold = char.HumanoidRootPart["RootJoint"].C0
  111. local cantrigger = false
  112. local humanoid = char.Humanoid
  113. humanoid.Name = "Humen"
  114. local Runningy = false
  115. local FinishedRunning = false
  116. local cansay = false
  117. local tokeel = nil
  118. local mode = 0
  119. local marcel = nil
  120. local hing = nil
  121. local scrin = nil
  122. if workspace:FindFirstChild("marcel") then else
  123. local marcel2 = Instance.new("Sound",workspace)
  124. marcel2.SoundId = "rbxassetid://1447435947"
  125. marcel2.Looped =true
  126. marcel = marcel2
  127. marcel.Volume = 10
  128. end
  129. marcel.Name = "marcel"
  130. marcel:Play()
  131. local backup = char.Humen:Clone()
  132. local backup2 = marcel:Clone()
  133. runsrv.RenderStepped:Connect(function()
  134. if marcel then
  135. backup2.TimePosition = marcel.TimePosition
  136. end
  137. if workspace:FindFirstChild("marcel") then else
  138. backup2.Parent = workspace
  139. marcel = backup2
  140. marcel:Play()
  141. backup2 = workspace.marcel:Clone()
  142.  
  143. end
  144.  
  145.  
  146. if char:FindFirstChild("Humen") then else
  147. backup.Parent = char
  148. humanoid = backup
  149. backup = char.Humen:Clone()
  150.  
  151. end
  152. for i,v in pairs(char.Humen:GetPlayingAnimationTracks()) do
  153. v:Stop()
  154. end
  155. char.Humen.MaxHealth = 1e35345354345
  156. char.Humen.Health = 1e35345354345
  157. if char:FindFirstChild("yes") then else
  158. local force = Instance.new("ForceField",char)
  159. force.Visible = false
  160. force.Name = "yes"
  161. end
  162. end)
  163.  
  164. char.Torso.Anchored = true
  165.  
  166. runsrv.RenderStepped:Connect(function()
  167. if workspace:FindFirstChild("Table"..plr.Name) then else
  168. local table = Instance.new("Model")
  169. local part = Instance.new("Part")
  170. local part_2 = Instance.new("Part")
  171. local part_3 = Instance.new("Part")
  172. local main = Instance.new("Part")
  173. local part_4 = Instance.new("Part")
  174. local part_5 = Instance.new("Part")
  175. local laptop = Instance.new("Model")
  176. local keyboard = Instance.new("Part")
  177. local decal = Instance.new("Decal")
  178. local hinge = Instance.new("Part")
  179. local decal_2 = Instance.new("Decal")
  180. local part_6 = Instance.new("Part")
  181. local decal_3 = Instance.new("Decal")
  182. local decal_4 = Instance.new("Decal")
  183. local screen = Instance.new("Part")
  184. local decal_5 = Instance.new("Decal")
  185. local floor = Instance.new("Part")
  186. local mesh = Instance.new("BlockMesh")
  187.  
  188. table.PrimaryPart = floor
  189. table.Name = "Table"..plr.Name
  190. table.Parent = workspace
  191. part.Anchored = true
  192. part.Size = Vector3.new(5.819, 0.692, 3.055)
  193. part.Orientation = Vector3.new(0, -34.32, 0)
  194. part.Material = Enum.Material.SmoothPlastic
  195. part.BottomSurface = Enum.SurfaceType.Smooth
  196. part.BrickColor = BrickColor.new("Br. yellowish orange")
  197. part.TopSurface = Enum.SurfaceType.Smooth
  198. part.Color = Color3.new(0.886275, 0.603922, 0.247059)
  199. part.Parent = table
  200. part.CFrame = CFrame.new(-4.982, 2.694, 16.191) * CFrame.Angles(0, -0.599, 0)
  201. part_2.Anchored = true
  202. part_2.Size = Vector3.new(5.551, 0.692, 3.278)
  203. part_2.Orientation = Vector3.new(0, 34.32, 0)
  204. part_2.Material = Enum.Material.SmoothPlastic
  205. part_2.BottomSurface = Enum.SurfaceType.Smooth
  206. part_2.BrickColor = BrickColor.new("Br. yellowish orange")
  207. part_2.TopSurface = Enum.SurfaceType.Smooth
  208. part_2.Color = Color3.new(0.886275, 0.603922, 0.247059)
  209. part_2.Parent = table
  210. part_2.CFrame = CFrame.new(8.587, 2.694, 16.174) * CFrame.Angles(0, 0.599, 0)
  211. part_3.Anchored = true
  212. part_3.Size = Vector3.new(5.322, 2.387, 2.57)
  213. part_3.BottomSurface = Enum.SurfaceType.Smooth
  214. part_3.Material = Enum.Material.SmoothPlastic
  215. part_3.TopSurface = Enum.SurfaceType.Smooth
  216. part_3.Orientation = Vector3.new(0, 34.32, 0)
  217. part_3.Parent = table
  218. part_3.CFrame = CFrame.new(8.512, 1.195, 16.046) * CFrame.Angles(0, 0.599, 0)
  219. main.Anchored = true
  220. main.Size = Vector3.new(10.357, 2.387, 2.57)
  221. main.BottomSurface = Enum.SurfaceType.Smooth
  222. main.Material = Enum.Material.SmoothPlastic
  223. main.TopSurface = Enum.SurfaceType.Smooth
  224. main.Name = "main"
  225. main.Parent = table
  226. main.CFrame = CFrame.new(1.86, 1.195, 17.322)
  227. part_4.Anchored = true
  228. part_4.Size = Vector3.new(5.322, 2.387, 2.57)
  229. part_4.BottomSurface = Enum.SurfaceType.Smooth
  230. part_4.Material = Enum.Material.SmoothPlastic
  231. part_4.TopSurface = Enum.SurfaceType.Smooth
  232. part_4.Orientation = Vector3.new(0, -34.32, 0)
  233. part_4.Parent = table
  234. part_4.CFrame = CFrame.new(-4.792, 1.195, 16.046) * CFrame.Angles(0, -0.599, 0)
  235. part_5.Anchored = true
  236. part_5.Size = Vector3.new(10.658, 0.692, 3.055)
  237. part_5.Material = Enum.Material.SmoothPlastic
  238. part_5.BrickColor = BrickColor.new("Br. yellowish orange")
  239. part_5.BottomSurface = Enum.SurfaceType.Smooth
  240. part_5.TopSurface = Enum.SurfaceType.Smooth
  241. part_5.Color = Color3.new(0.886275, 0.603922, 0.247059)
  242. part_5.Parent = table
  243. part_5.CFrame = CFrame.new(1.889, 2.694, 17.564)
  244. laptop.PrimaryPart = keyboard
  245. laptop.Name = "Laptop"
  246. laptop.Parent = table
  247. keyboard.Anchored = true
  248. keyboard.Size = Vector3.new(3.182, 0.143, 2.522)
  249. keyboard.BottomSurface = Enum.SurfaceType.Smooth
  250. keyboard.Material = Enum.Material.SmoothPlastic
  251. keyboard.Color = Color3.new(0.388235, 0.372549, 0.384314)
  252. keyboard.Name = "keyboard"
  253. keyboard.TopSurface = Enum.SurfaceType.Smooth
  254. keyboard.BrickColor = BrickColor.new("Dark stone grey")
  255. keyboard.Parent = laptop
  256. keyboard.CFrame = CFrame.new(2.524, 3.112, 17.226)
  257. decal.Texture = "http://www.roblox.com/asset/?id=22020376"
  258. decal.Face = Enum.NormalId.Top
  259. decal.Parent = keyboard
  260. hinge.Anchored = true
  261. hinge.Size = Vector3.new(3.182, 0.143, 0.175)
  262. hinge.BottomSurface = Enum.SurfaceType.Smooth
  263. hinge.Material = Enum.Material.SmoothPlastic
  264. hinge.Color = Color3.new(0.388235, 0.372549, 0.384314)
  265. hinge.Name = "Hinge"
  266. hinge.BrickColor = BrickColor.new("Dark stone grey")
  267. hinge.Transparency = 1
  268. hinge.TopSurface = Enum.SurfaceType.Smooth
  269. hinge.Parent = laptop
  270. hinge.CFrame = CFrame.new(2.524, 3.112, 18.535)
  271. decal_2.Texture = "http://www.roblox.com/asset/?id=22020376"
  272. decal_2.Face = Enum.NormalId.Top
  273. decal_2.Parent = hinge
  274. part_6.Anchored = true
  275. part_6.Size = Vector3.new(3.182, 1.925, 0.183)
  276. part_6.Orientation = Vector3.new(12.32, 0, 0)
  277. part_6.Material = Enum.Material.SmoothPlastic
  278. part_6.BottomSurface = Enum.SurfaceType.Smooth
  279. part_6.BrickColor = BrickColor.new("Dark stone grey")
  280. part_6.TopSurface = Enum.SurfaceType.Smooth
  281. part_6.Color = Color3.new(0.384314, 0.368627, 0.384314)
  282. part_6.Parent = laptop
  283. part_6.CFrame = CFrame.new(2.524, 4.003, 18.706) * CFrame.Angles(0.215, 0, 0)
  284. decal_3.Texture = "http://www.roblox.com/asset/?id=1010118400"
  285. decal_3.Parent = part_6
  286. decal_4.Texture = "http://www.roblox.com/asset/?id=936197282"
  287. decal_4.Face = Enum.NormalId.Back
  288. decal_4.Parent = part_6
  289. screen.Anchored = true
  290. screen.Size = Vector3.new(23.205, 11.679, 2.57)
  291. screen.BottomSurface = Enum.SurfaceType.Smooth
  292. screen.Material = Enum.Material.SmoothPlastic
  293. screen.TopSurface = Enum.SurfaceType.Smooth
  294. screen.Name = "Screen"
  295. screen.Parent = table
  296. screen.CFrame = CFrame.new(1.53, 5.841, 4.935)
  297. decal_5.Texture = "rbxassetid://1447523984"
  298. decal_5.Face = Enum.NormalId.Back
  299. decal_5.Parent = screen
  300. floor.Anchored = true
  301. floor.Size = Vector3.new(23.205, 0.067, 16.89)
  302. floor.BottomSurface = Enum.SurfaceType.Smooth
  303. floor.Material = Enum.Material.SmoothPlastic
  304. floor.TopSurface = Enum.SurfaceType.Smooth
  305. floor.Name = "floor"
  306. floor.Parent = table
  307. floor.CFrame = CFrame.new(1.53, 0.021, 12.095)
  308. mesh.Scale = Vector3.new(1, 0.591, 1)
  309. mesh.Parent = floor
  310. hing = hinge
  311. scrin = part_6
  312. workspace.CurrentCamera.CameraSubject = part_6
  313. table:SetPrimaryPartCFrame(char.Torso.CFrame * CFrame.new(0,-2.97,2))
  314. table:SetPrimaryPartCFrame(floor.CFrame * CFrame.Angles(0,3.6,0))
  315. end
  316. end)
  317. local root = char.HumanoidRootPart
  318. local oldroot = nil
  319.  
  320. for i = 1,15 do
  321. root.CFrame = root.CFrame * CFrame.new(-.1,.03,-.06)
  322. root.CFrame = root.CFrame * CFrame.Angles(0,.047,0)
  323. runsrv.RenderStepped:wait()
  324. end
  325.  
  326. oldroot = root.CFrame
  327.  
  328. wait(2.6) -- - b
  329.  
  330.  
  331. for i = 1,470 do
  332. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  333. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-.4)
  334. runsrv.RenderStepped:wait()
  335. end
  336.  
  337.  
  338. for i = 1,10 do
  339. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  340. runsrv.RenderStepped:Wait()
  341. end
  342.  
  343.  
  344. wait(3)
  345.  
  346.  
  347. for i = 1,10 do
  348. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  349. runsrv.RenderStepped:Wait()
  350. end
  351.  
  352. wait(.5)
  353.  
  354.  
  355. for i = 1,30 do
  356. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  357. runsrv.RenderStepped:Wait()
  358. end --a
  359. function laptopkapputt()
  360. armright.C0 = armrightold
  361. armleft.C0 = armleftold
  362. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  363. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  364. armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  365. root.CFrame = oldroot
  366. local hingepos = hing.Position
  367.  
  368. for i = 1,13 do
  369. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i),0,0) * CFrame.new(0,.01,-.09)
  370.  
  371. runsrv.RenderStepped:wait()
  372. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  373. end
  374. for i = 1,13 do
  375. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(i),0,0) * CFrame.new(0,-.01,.09)
  376.  
  377. runsrv.RenderStepped:wait()
  378. armleft.C0 = armleft.C0 * CFrame.new(0,-.1,0)
  379. end
  380. end
  381.  
  382.  
  383. function laptopkapputt2()
  384. armright.C0 = armrightold
  385. armleft.C0 = armleftold
  386. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  387. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  388. armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  389. root.CFrame = oldroot
  390. local hingepos = hing.Position
  391.  
  392. for i = 1,4 do
  393. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i * 2 ),0,0) * CFrame.new(0,.01 * 2,-.09 * 2)
  394.  
  395. runsrv.RenderStepped:wait()
  396. armleft.C0 = armleft.C0 * CFrame.new(0,.1 * 2,0)
  397. end
  398. for i = 1,4 do
  399. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(i * 2),0,0) * CFrame.new(0,-.01 * 2,.09 * 2)
  400.  
  401. runsrv.RenderStepped:wait()
  402. armleft.C0 = armleft.C0 * CFrame.new(0,-.1 * 2,0)
  403. end
  404. end
  405. wait(1)
  406. laptopkapputt()
  407. wait(.3)
  408. laptopkapputt2()
  409. wait(.3)
  410. laptopkapputt2()
  411. for i = 1,50 do
  412. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  413. runsrv.RenderStepped:Wait()
  414. end
  415. wait(1)
  416.  
  417. laptopkapputt2()
  418. wait(.3)
  419. laptopkapputt2()
  420. wait(5)
  421. laptopkapputt2()
  422. wait(.2)
  423. laptopkapputt2()
  424. wait(.2)
  425. laptopkapputt2()
  426. wait(.3)
  427. for i = 1,50 do
  428. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  429. runsrv.RenderStepped:Wait()
  430. end
  431. armright.C0 = armrightold
  432. armleft.C0 = armleftold
  433. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  434. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-2)
  435. root.CFrame = oldroot
  436.  
  437. local hingepos = hing.Position
  438.  
  439. for i = 1,13 do
  440. scrin.CFrame = scrin.CFrame * CFrame.Angles(math.rad(-i),0,0) * CFrame.new(0,.01,-.09)
  441.  
  442. runsrv.RenderStepped:wait()
  443. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  444. end
  445.  
  446. wait(.5)
  447.  
  448. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  449.  
  450. for i = 1,90 do
  451. root.CFrame = root.CFrame * CFrame.Angles(.8,.7,.4)
  452. runsrv.RenderStepped:Wait()
  453. end
  454.  
  455. armright.C0 = armrightold
  456. armleft.C0 = armleftold
  457. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  458. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-1.5)
  459. --armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  460. root.CFrame = oldroot
  461. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  462. wait(.7)
  463. for x=1,9 do
  464. for i = 1,14 do
  465. armleft.C0 = armleft.C0 * CFrame.new(0,-.1,0)
  466. runsrv.RenderStepped:wait()
  467. end
  468. wait()
  469. for i = 1,14 do
  470. armleft.C0 = armleft.C0 * CFrame.new(0,.1,0)
  471. runsrv.RenderStepped:wait()
  472. end
  473. wait(.1)
  474. end
  475. for i = 1,10 do
  476. for i = 1,4 do
  477. armleft.C0 = armleft.C0 * CFrame.new(0,-.3,0)
  478. runsrv.RenderStepped:wait()
  479. end
  480. wait()
  481. for i = 1,4 do
  482. armleft.C0 = armleft.C0 * CFrame.new(0,.3,0)
  483. runsrv.RenderStepped:wait()
  484. end
  485. wait()
  486. end
  487. wait(.5)
  488. for i = 1,300 do
  489. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  490. runsrv.RenderStepped:Wait()
  491. end
  492. wait(1.4)
  493. for i = 1,70 do
  494. root.CFrame = root.CFrame * CFrame.Angles(3,7,6)
  495. runsrv.RenderStepped:Wait()
  496. end
  497. wait(.2)
  498. laptopkapputt2()
  499. wait()
  500. laptopkapputt2()
  501. wait()
  502. laptopkapputt2()
  503. wait()
  504. laptopkapputt2()
  505. wait()
  506. armright.C0 = armrightold
  507. armleft.C0 = armleftold
  508. armright.C0 = armright.C0 * CFrame.Angles(0,0,.9)
  509. armleft.C0 = armleft.C0 * CFrame.Angles(0,0,-1.5)
  510. --armleft.C0 = armleft.C0 * CFrame.new(0,-3,0)
  511. root.CFrame = oldroot
  512. root.CFrame = root.CFrame * CFrame.new(-4,0,0)
  513. wait(1.7)
  514. for i = 1,500 do
  515. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  516. runsrv.RenderStepped:Wait()
  517. end
  518. local fish = Instance.new("Part")
  519. local mesh = Instance.new("SpecialMesh")
  520.  
  521. fish.Anchored = true
  522. fish.CanCollide = false
  523. fish.Name = "fish"
  524. fish.Transparency = 0
  525. fish.TopSurface = Enum.SurfaceType.Smooth
  526. fish.BottomSurface = Enum.SurfaceType.Smooth
  527. fish.Parent = workspace
  528. fish.CFrame = char.Torso.CFrame * CFrame.new(4,-2,0)
  529. mesh.MeshType = Enum.MeshType.FileMesh
  530. mesh.Scale = Vector3.new(0.03, 0.03, 0.03)
  531. mesh.MeshId = "rbxassetid://711628355"
  532. mesh.TextureId = "rbxassetid://711628404"
  533. mesh.Parent = fish
  534. for i = 1,15 do
  535. fish.CFrame = fish.CFrame * CFrame.new(0,.2,0)
  536. runsrv.RenderStepped:Wait()
  537. end
  538. wait(1)
  539. for i = 1,15 do
  540. fish.CFrame = fish.CFrame * CFrame.new(0,-.3,0)
  541. runsrv.RenderStepped:Wait()
  542. end
  543.  
  544. for i = 1,620 do
  545. root.CFrame = root.CFrame * CFrame.Angles(.9,.8,.5)
  546. runsrv.RenderStepped:Wait()
  547. end
  548. for i = 1,40 do
  549. root.CFrame = root.CFrame * CFrame.new(0,-.5,0)
  550. runsrv.RenderStepped:wait()
  551. end
  552. for i = 1,40 do
  553. root.CFrame = root.CFrame * CFrame.new(0,.5,0)
  554. runsrv.RenderStepped:wait()
  555. end
  556.  
  557. for i = 1,30 do
  558. root.CFrame = root.CFrame * CFrame.Angles(33,22,55)
  559. runsrv.RenderStepped:Wait()
  560. end
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