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kqdragon

owo

Mar 22nd, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. do
  6. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  7. script.Parent = Player.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent and t.Function then
  33. t.Function(...)
  34. end
  35. end
  36. m.TrigEvent = te
  37. UIS.TrigEvent = te
  38.  
  39. Event.OnServerEvent:Connect(function(plr,io)
  40. if plr~=Player then return end
  41. if io.isMouse then
  42. m.Target = io.Target
  43. m.Hit = io.Hit
  44. else
  45. local b = io.UserInputState == Enum.UserInputState.Begin
  46. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  47. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  48. end
  49. for _,t in pairs(CAS.Actions) do
  50. for _,k in pairs(t.Keys) do
  51. if k==io.KeyCode then
  52. t.Function(t.Name,io.UserInputState,io)
  53. end
  54. end
  55. end
  56. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  57. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  58. end
  59. end)
  60. Event.Parent = NLS([==[
  61. local Player = owner
  62. local Event = script:WaitForChild("UserInput_Event")
  63.  
  64. local UIS = game:GetService("UserInputService")
  65. local input = function(io,a)
  66. if a then return end
  67. --Since InputObject is a client-side instance, we create and pass table instead
  68. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  69. end
  70. UIS.InputBegan:Connect(input)
  71. UIS.InputEnded:Connect(input)
  72.  
  73. local Mouse = Player:GetMouse()
  74. local h,t
  75. --Give the server mouse data 30 times every second, but only if the values changed
  76. --If player is not moving their mouse, client won't fire events
  77. while wait(1/30) do
  78. if h~=Mouse.Hit or t~=Mouse.Target then
  79. h,t=Mouse.Hit,Mouse.Target
  80. Event:FireServer({isMouse=true,Target=t,Hit=h})
  81. end
  82. end]==],Player.Character)
  83. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  84. end
  85. -----------------------------------------------
  86. --DANCE TO THE BEAT, WAVE YOUR HANDS TOGETHER--
  87. ------------------------------------------------
  88. --I wanted to make something like Heavy Dance.--
  89. -- ~Sugarie --
  90. ------------------------------------------------
  91.  
  92. wait(1/60)
  93. Effects = { }
  94. local Player = owner
  95. local chara = Player.Character
  96. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  97. local LeftArm = chara["Left Arm"]
  98. local RightArm = chara["Right Arm"]
  99. local LeftLeg = chara["Left Leg"]
  100. local RightLeg = chara["Right Leg"]
  101. local Head = chara.Head
  102. local Torso = chara.Torso
  103. local Camera = game.Workspace.CurrentCamera
  104. local RootPart = chara.HumanoidRootPart
  105. local RootJoint = RootPart.RootJoint
  106. local attack = false
  107. local Anim = 'Idle'
  108. local attacktype = 1
  109. local delays = false
  110. local play = true
  111. local targetted = nil
  112. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  113. local velocity = RootPart.Velocity.y
  114. local sine = 0
  115. local change = 1
  116. local doe = 0
  117. local Create = LoadLibrary("RbxUtility").Create
  118. Humanoid.WalkSpeed = 2
  119.  
  120. Humanoid.Animator.Parent = nil
  121. chara.Animate.Parent = nil
  122.  
  123. local newMotor = function(part0, part1, c0, c1)
  124. local w = Create('Motor'){
  125. Parent = part0,
  126. Part0 = part0,
  127. Part1 = part1,
  128. C0 = c0,
  129. C1 = c1,
  130. }
  131. return w
  132. end
  133.  
  134. function clerp(a, b, t)
  135. return a:lerp(b, t)
  136. end
  137.  
  138. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  139. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  140.  
  141. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  142. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  143. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  144. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  145. RootJoint.C1 = CFrame.new(0, 0, 0)
  146. RootJoint.C0 = CFrame.new(0, 0, 0)
  147. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  148. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  149.  
  150. local rarmc1 = RW.C1
  151. local larmc1 = LW.C1
  152. local rlegc1 = RH.C1
  153. local llegc1 = LH.C1
  154.  
  155. local resetc1 = false
  156.  
  157. function PlayAnimationFromTable(table, speed, bool)
  158. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  159. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  160. RW.C0 = clerp(RW.C0, table[3], speed)
  161. LW.C0 = clerp(LW.C0, table[4], speed)
  162. RH.C0 = clerp(RH.C0, table[5], speed)
  163. LH.C0 = clerp(LH.C0, table[6], speed)
  164. if bool == true then
  165. if resetc1 == false then
  166. resetc1 = true
  167. RootJoint.C1 = RootJoint.C1
  168. Torso.Neck.C1 = Torso.Neck.C1
  169. RW.C1 = rarmc1
  170. LW.C1 = larmc1
  171. RH.C1 = rlegc1
  172. LH.C1 = llegc1
  173. end
  174. end
  175. end
  176.  
  177. ArtificialHB = Instance.new("BindableEvent", script)
  178. ArtificialHB.Name = "Heartbeat"
  179. script:WaitForChild("Heartbeat")
  180. frame = 0.03333333333333
  181. tf = 0
  182. allowframeloss = false
  183. tossremainder = false
  184. lastframe = tick()
  185. script.Heartbeat:Fire()
  186. game:GetService("RunService").Heartbeat:connect(function(s, p)
  187. tf = tf + s
  188. if tf >= frame then
  189. if allowframeloss then
  190. script.Heartbeat:Fire()
  191. lastframe = tick()
  192. else
  193. for i = 1, math.floor(tf / frame) do
  194. script.Heartbeat:Fire()
  195. end
  196. lastframe = tick()
  197. end
  198. if tossremainder then
  199. tf = 0
  200. else
  201. tf = tf - frame * math.floor(tf / frame)
  202. end
  203. end
  204. end)
  205. function swait(num)
  206. if num == 0 or num == nil then
  207. ArtificialHB.Event:wait()
  208. else
  209. for i = 0, num do
  210. ArtificialHB.Event:wait()
  211. end
  212. end
  213. end
  214.  
  215. function RemoveOutlines(part)
  216. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  217. end
  218.  
  219. sndid = "rbxassetid://176322684"
  220. sndpi = .7
  221. saun = Instance.new("Sound",Head)
  222. saun.Volume = 1
  223. saun.Pitch = sndpi
  224. saun.SoundId = sndid
  225. saun.Name = "a"
  226. saun.Looped = true
  227. saun:Play()
  228.  
  229. dant = 0
  230.  
  231. Mouse.KeyDown:connect(function(key)
  232. key=key:lower()
  233. if key=="e" then
  234. if dant == 0 then
  235. dant = 1
  236. sndid = "rbxassetid://448668887"
  237. sndpi = 1
  238. elseif dant == 1 then
  239. dant = 0
  240. sndid = "rbxassetid://176322684"
  241. sndpi = .7
  242. end
  243. saun.Pitch = sndpi
  244. saun.SoundId = sndid
  245. saun:Play()
  246. end
  247. end)
  248.  
  249. while true do
  250. if Head:FindFirstChild("a")==nil then
  251. saun = Instance.new("Sound",Head)
  252. saun.Volume = 1
  253. saun.Pitch = sndpi
  254. saun.SoundId = sndid
  255. saun.Name = "a"
  256. saun.Looped = true
  257. saun:Play()
  258. end
  259. if dant == 0 then
  260. for i = 0, 1, 0.25 do
  261. swait()
  262. PlayAnimationFromTable({
  263. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  264. CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  265. CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758),
  266. CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728),
  267. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  268. CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  269. }, .5, false)
  270. end
  271. for i = 0, 1, 0.25 do
  272. swait()
  273. PlayAnimationFromTable({
  274. CFrame.new(-0.268402338, -0.187939167, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  275. CFrame.new(-0.409892142, 1.36144388, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1),
  276. CFrame.new(0.535924554, 1.16478181, 3.87430191e-07, -0.431316972, 0.32139343, 0.843013644, 0.185034022, -0.883022308, 0.431316644, 0.883022249, 0.342020333, 0.321393758),
  277. CFrame.new(-1.03069234, 0.594579875, -2.38418579e-07, -0.211470842, 0.321393758, -0.923030972, -0.418988168, -0.883022726, -0.211470872, -0.883022726, 0.342019141, 0.321393728),
  278. CFrame.new(0.951213062, -1.54518354, 0, 0.866025686, -0.499999642, 0, 0.499999642, 0.866025686, 0, 0, 0, 1),
  279. CFrame.new(0.214191973, -1.8503952, 0, 0.766044796, -0.642787218, 0, 0.642787218, 0.766044855, 0, 0, 0, 1),
  280. }, .5, false)
  281. end
  282. for i = 0, 1, 0.25 do
  283. swait()
  284. PlayAnimationFromTable({
  285. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  286. CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  287. CFrame.new(0.833580494, 1.12330246, 6.2584877e-07, -0.342020094, -1.63087847e-07, 0.939692676, 0.321394086, -0.939692557, 0.116977669, 0.883022249, 0.342020333, 0.321393758),
  288. CFrame.new(-0.833579302, 1.12330115, -1.49011612e-07, -0.342019886, 4.07719511e-08, -0.939692736, -0.321392894, -0.939693034, 0.116977319, -0.883022726, 0.342019141, 0.321393728),
  289. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  290. CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  291. }, .5, false)
  292. end
  293. for i = 0, 1, 0.25 do
  294. swait()
  295. PlayAnimationFromTable({
  296. CFrame.new(0.268400908, -0.187940732, 0, 0.939692855, -0.342019945, 0, 0.342019975, 0.939692795, 0, 0, 0, 1),
  297. CFrame.new(0.409947664, 1.36144304, 0, 0.766039729, 0.642798781, 0, -0.642787337, 0.766043961, 0, 0, 0, 1),
  298. CFrame.new(1.03070939, 0.594575524, -2.2649765e-06, -0.21146287, -0.321413547, 0.923025966, 0.418989599, -0.883016884, -0.21149224, 0.883023918, 0.342015505, 0.321394145),
  299. CFrame.new(-0.535904408, 1.16477537, -3.27825546e-07, -0.431322306, -0.321409196, -0.843005002, -0.185032129, -0.883013964, 0.431334615, -0.883019984, 0.342027217, 0.321392536),
  300. CFrame.new(-0.214235365, -1.8503921, 0, 0.766041398, 0.64279145, 0, -0.64279151, 0.766041279, 0, 0, 0, 1),
  301. CFrame.new(-0.965987146, -1.57677674, 0, 0.866024733, 0.500001609, 0, -0.500001609, 0.866024613, 0, 0, 0, 1),
  302. }, .5, false)
  303. end
  304. elseif dant == 1 then
  305. for i = 0, 1, 0.1 do
  306. swait()
  307. PlayAnimationFromTable({
  308. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  309. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  310. CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0),
  311. CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0),
  312. CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  313. CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  314. }, .2, false)
  315. end
  316. for i = 0, 1, 0.1 do
  317. swait()
  318. PlayAnimationFromTable({
  319. CFrame.new(-0.0436433926, 0, -0.113613628, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  320. CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  321. CFrame.new(1.09998989, 1, -0.599998474, 0, 0, 1, 1, 0, 0, 0, 1, 0),
  322. CFrame.new(-1.10000229, 1, -0.599998474, 0, 0, -1, -1, 0, 0, 0, 1, 0),
  323. CFrame.new(0.499988556, -1.99999797, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  324. CFrame.new(-0.500012398, -1.78038144, -0.819608092, 1, 0, 1.49011612e-08, 0, 0.499999046, -0.866025984, 0, 0.866026044, 0.499999046),
  325. }, .2, false)
  326. end
  327. for i = 0, 1, 0.1 do
  328. swait()
  329. PlayAnimationFromTable({
  330. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  331. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  332. CFrame.new(1.09999847, 1.1920929e-07, -0.600001514, 0, 0, 1, 0.173647985, 0.984807849, 0, -0.984807849, 0.173647985, 0),
  333. CFrame.new(-1.09999847, 1.1920929e-07, -0.600001514, 0, 0, -1, -0.173647985, 0.984807849, 0, 0.984807849, 0.173647985, 0),
  334. CFrame.new(0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  335. CFrame.new(-0.5, -1.99999881, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  336. }, .2, false)
  337. end
  338. for i = 0, 1, 0.1 do
  339. swait()
  340. PlayAnimationFromTable({
  341. CFrame.new(0.261404335, 0, -0.167939946, 0.76604414, 0, 0.642788053, 0, 1, 0, -0.642788053, 0, 0.76604414),
  342. CFrame.new(0, 1.49999285, 0, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
  343. CFrame.new(1.10000622, 0.999999046, -0.599996626, 0, 0, 1.00000012, 1, 0, 0, 0, 1.00000012, 0),
  344. CFrame.new(-1.09999859, 0.999999046, -0.59999758, 0, 0, -1.00000012, -1, 0, 0, 0, 1.00000012, 0),
  345. CFrame.new(0.500000179, -1.78038287, -0.81961149, 1.00000012, -2.98023224e-08, 2.98023224e-08, 0, 0.499999046, -0.866025925, 0, 0.866025984, 0.499999106),
  346. CFrame.new(-0.500003874, -1.99999893, 3.81469772e-06, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
  347. }, .2, false)
  348. end
  349. end
  350. end
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