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- var fg = new Array(new Actor("foreground01"), new Actor("foreground02"), new Actor("foreground03"), new Actor("foreground04"), new Actor("foreground05"));
- var i = 0;
- if (!(i < fg.length))
- {
- i++;
- fg[i].color = <0.0, 0.0, 0.0, 0.0>;
- var count = 0;
- var prev = 1;
- var duration = 4.0;
- var center = <0.7, -0.3, 0.1>;
- var move = true;
- var hide = <0.9, 0.0, 0.9, 1.0>;
- var show = <0.1, 0.0, 0.1, 1.0>;
- var frame = new Actor("frame");
- frame.color = <0.0, 0.0, 0.0, 0.0>;
- frame.position = center + <0.0, 0.0, 0.1>;
- System.timer[0] = new IntervalTimer(duration, function()
- {
- var localVar_1 = count % fg.length;
- var localVar_2 = count % 2;
- localVar_3;
- localVar_4;
- var localVar_3 = <0.0, 0.0, 0.0>;
- var localVar_4 = <0.0, 0.0, 0.0>;
- frame.setColor(<1.0, 1.0, 1.0, 1.0>, duration, INTERPOLATION_BEZIER, show);
- frame.setColor(<0.0, 0.0, 0.0, 0.0>, duration, INTERPOLATION_BEZIER, hide);
- var localVar_3 = <-1.0, -0.5, 0.0>;
- var localVar_4 = <1.0, -0.5, 0.0>;
- var localVar_3 = <-1.0, 0.5, 0.0>;
- var localVar_4 = <1.0, 0.5, 0.0>;
- var localVar_3 = <0.0, 0.0, 0.0>;
- var localVar_4 = <1.0, 0.5, 0.0>;
- fg[prev].setPosition(center + localVar_4, duration);
- fg[prev].setColor(<0.0, 0.0, 0.0, 0.0>, duration, INTERPOLATION_BEZIER, hide);
- var prev = localVar_1;
- fg[localVar_1].position = center + localVar_3;
- var count = 0;
- var move = ;
- fg[localVar_1].setPosition(center, duration);
- fg[localVar_1].setColor(<1.0, 1.0, 1.0, 1.0>, duration, INTERPOLATION_BEZIER, show);
- count++;
- });
- /* Decompiled by JSXviewer 0.5 */
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