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Hermes No CA v11

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Feb 29th, 2020
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  1. .ULCFG > Hermes No CA v11
  2. {
  3. "Theme": {
  4. "ESPLayout": {
  5. "Players": {
  6. "Square": "true",
  7. "Fade": 0,
  8. "Size": 130,
  9. "Y-Length": 100,
  10. "X-Length": 100,
  11. "Power": 1
  12. },
  13. "Item Weapon": {
  14. "Square": "true",
  15. "Fade": 0,
  16. "Size": 130,
  17. "Y-Length": 35,
  18. "X-Length": 25,
  19. "Power": 1
  20. },
  21. "Item Grenade": {
  22. "Square": "true",
  23. "Fade": 0,
  24. "Size": 130,
  25. "Y-Length": 30,
  26. "X-Length": 20,
  27. "Power": 1
  28. },
  29. "Item Gear": {
  30. "Square": "true",
  31. "Fade": 0,
  32. "Size": 130,
  33. "Y-Length": 10,
  34. "X-Length": 10,
  35. "Power": 1
  36. },
  37. "Item Consumable": {
  38. "Square": "true",
  39. "Fade": 0,
  40. "Size": 130,
  41. "Y-Length": 30,
  42. "X-Length": 20,
  43. "Power": 1
  44. },
  45. "Item Attachment": {
  46. "Square": "true",
  47. "Fade": 0,
  48. "Size": 130,
  49. "Y-Length": 30,
  50. "X-Length": 20,
  51. "Power": 1
  52. },
  53. "Item Ammo": {
  54. "Square": "true",
  55. "Fade": 0,
  56. "Size": 130,
  57. "Y-Length": 40,
  58. "X-Length": 40,
  59. "Power": 1
  60. }
  61. },
  62. "Healthbar": {
  63. "Box Distance": 2,
  64. "Horizontal": "false",
  65. "Reverse Side": "false",
  66. "Reverse Rounding": "false",
  67. "Rounding": 35,
  68. "Reverse Ticks": "false",
  69. "Tick Size": 65,
  70. "Tick Rate": 25,
  71. "Reverse Values": "false",
  72. "Max Size": 8,
  73. "Min Size": 3,
  74. "Size": 5
  75. },
  76. "Radar": {
  77. "Step Range": 47,
  78. "World Range": 400,
  79. "Position Y": 16,
  80. "Position X": 91,
  81. "Screen Size": 32
  82. },
  83. "Fonts": {
  84. "Item Consumable Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  85. "Item Consumable Name": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  86. "Item Grenade Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  87. "Item Grenade Name": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  88. "Item Gear Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  89. "Item Gear Name": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  90. "Item Ammo Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  91. "Item Ammo Name": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  92. "Item Attachment Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  93. "Item Attachment Name": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  94. "Item Weapon Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  95. "Item Weapon Name": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  96. "Player Distance": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" },
  97. "Damage Text": { "Font": "Verdana", "MinSize": 9, "MaxSize": 14, "WorldSize": 25, "Style": "Border", "Bold": "true" }
  98. },
  99. "Colors": {
  100. "Item Consumable Radar": "FFFFFFFF",
  101. "Item Consumable Name": "FF00E5FF",
  102. "Item Consumable Distance": "FFFFFFFF",
  103. "Item Consumable Box": "FFFFFFFF",
  104. "Item Grenade Radar": "FFFFFFFF",
  105. "Item Grenade Name": "FFFFFFFF",
  106. "Item Grenade Distance": "FFFFFFFF",
  107. "Item Grenade Box": "FFFFFFFF",
  108. "Item Gear Radar": "FFFFFFFF",
  109. "Item Gear Name": "FFFFFFFF",
  110. "Item Gear Distance": "FFFFFFFF",
  111. "Item Gear Box": "FFFFFFFF",
  112. "Item Ammo Radar": "FFFFFFFF",
  113. "Item Ammo Name": "FF686868",
  114. "Item Ammo Distance": "FFFFFFFF",
  115. "Item Ammo Box": "FF424242",
  116. "Item Attachment Radar": "FFFFFFFF",
  117. "Item Attachment Name": "FFFFFFFF",
  118. "Item Attachment Distance": "FFFFFFFF",
  119. "Item Attachment Box": "FFFFFFFF",
  120. "Item Weapon Radar": "FFFFFFFF",
  121. "Item Weapon Name": "FF00D200",
  122. "Item Weapon Distance": "FFFFFFFF",
  123. "Item Weapon Box": "FFFFE107",
  124. "Triggerbot Hitboxes": "FFFF0000",
  125. "Aimbot FOV 5": "FFAAFFFF",
  126. "Aimbot FOV 4": "05AAFFFF",
  127. "Aimbot FOV 3": "05AAFFFF",
  128. "Aimbot FOV 2": "05AAFFFF",
  129. "Aimbot FOV 1": "05AAFFFF",
  130. "Radar Dist Lines": "FF00A2E8",
  131. "Radar Background": "32141414",
  132. "Healthbar Shield": "FF00D0FF",
  133. "Healthbar Tick": "64000000",
  134. "Healthbar Background": "FF3A3A3A",
  135. "Healthbar Health": "FFFF0000",
  136. "Healthbar Damage": "FFDCDCDC",
  137. "Healthbar Healing": "FF00A2E8",
  138. "Damage Text Heal Color": "FF00A2E8",
  139. "Damage Text Color": "FFFF0000",
  140. "Player ESP Outer Border": "F0000000",
  141. "Player ESP Inner Border": "00000000",
  142. "Player ESP Fill": "14000000",
  143. "Player Distance Text Enemy Invisible": "FFFF9600",
  144. "Player Distance Text Enemy Down": "FFFFFFFF",
  145. "Player Distance Text Enemy": "FFFF0004",
  146. "Player Distance Text Team Invisible": "FFE900FF",
  147. "Player Distance Text Team Down": "FFFFFFFF",
  148. "Player Distance Text Team": "FFFFFFFF",
  149. "Player Lines Enemy Invisible": "0FFF6400",
  150. "Player Lines Enemy Down": "FF646464",
  151. "Player Lines Enemy": "FFFF0004",
  152. "Player Lines Team Invisible": "FFFFFFFF",
  153. "Player Lines Team Down": "FFFFFFFF",
  154. "Player Lines Team": "FFFFFFFF",
  155. "Player Radar Enemy Invisible": "FFFF0000",
  156. "Player Radar Enemy Down": "FFFFFFFF",
  157. "Player Radar Enemy": "FF00FF00",
  158. "Player Radar Team Invisible": "FFFFFFFF",
  159. "Player Radar Team Down": "FFFFFFFF",
  160. "Player Radar Team": "FFFFFFFF",
  161. "Player ESP Enemy Invisible": "C8FF9600",
  162. "Player ESP Enemy Down": "FF646464",
  163. "Player ESP Enemy": "FFFF0004",
  164. "Player ESP Team Invisible": "FFAE00FF",
  165. "Player ESP Team Down": "FFFFFFFF",
  166. "Player ESP Team": "FFFFFFFF"
  167. }
  168. },
  169. "Items": {
  170. "Consumable": {
  171. "Min Quality": 2,
  172. "Use Quality Colors": "true",
  173. "Max Distance": 500,
  174. "Display Limit": 3,
  175. "Radar": "false",
  176. "Distance": "false",
  177. "Name": "true",
  178. "ESP": "false"
  179. },
  180. "Grenade": {
  181. "Min Quality": 1,
  182. "Use Quality Colors": "false",
  183. "Max Distance": 500,
  184. "Display Limit": 2,
  185. "Radar": "false",
  186. "Distance": "false",
  187. "Name": "false",
  188. "ESP": "false"
  189. },
  190. "Gear": {
  191. "Min Quality": 2,
  192. "Use Quality Colors": "true",
  193. "Max Distance": 500,
  194. "Display Limit": 3,
  195. "Radar": "false",
  196. "Distance": "false",
  197. "Name": "true",
  198. "ESP": "false"
  199. },
  200. "Ammo": {
  201. "Max Distance": 500,
  202. "Display Limit": 3,
  203. "Radar": "false",
  204. "Distance": "false",
  205. "Name": "true",
  206. "ESP": "false"
  207. },
  208. "Attachment": {
  209. "Min Quality": 2,
  210. "Use Quality Colors": "true",
  211. "Max Distance": 500,
  212. "Display Limit": 3,
  213. "Radar": "false",
  214. "Distance": "false",
  215. "Name": "true",
  216. "ESP": "false"
  217. },
  218. "Weapon": {
  219. "Max Distance": 500,
  220. "Display Limit": 6,
  221. "Radar": "false",
  222. "Distance": "false",
  223. "Name": "true",
  224. "ESP": "false"
  225. }
  226. },
  227. "PlayerVisuals": {
  228. "Filters": {
  229. "Max Text Distance": 500,
  230. "Max Distance": 500,
  231. "Hide Invisible Healthbar": "false",
  232. "Hide Invisible Text": "false",
  233. "Show Team On Radar": "true",
  234. "Hide Team": "true"
  235. },
  236. "Lines": {
  237. "Position": 0,
  238. "Line Power": 3,
  239. "Distance Scale": "false",
  240. "Closest Only": "false"
  241. },
  242. "Damage Text": {
  243. "Display Time": 1000,
  244. "Floating Distance": 440
  245. },
  246. "Features": {
  247. "Distance": "true",
  248. "Radar": "true",
  249. "Lines": "true",
  250. "Damage Text": "true",
  251. "Healthbar": "true",
  252. "Box ESP": "true"
  253. }
  254. },
  255. "RCS": {
  256. "All Pistol": {
  257. "Y-Compensation": 35,
  258. "X-Compensation": 35
  259. },
  260. "All": {
  261. "Y-Compensation": 45,
  262. "X-Compensation": 45
  263. }
  264. },
  265. "Triggerbot": {
  266. "All": {
  267. "Max Distance": 1000,
  268. "Hitbox Scale": 100,
  269. "Reaction Time": 0,
  270. "Target Bones": "Head",
  271. "Draw Hitboxes": "false",
  272. "Hotkey": "Undefined",
  273. "Enabled": "false"
  274. }
  275. },
  276. "Aimbot 4": {
  277. "Prowler": {
  278. "Autoshoot": "true"
  279. },
  280. "Alternator": {
  281. "Autoshoot": "true"
  282. },
  283. "All Pistol": {
  284. "Autoshoot": "true"
  285. },
  286. "All Shotgun": {
  287. "Autoshoot": "true"
  288. },
  289. "All Sniper": {
  290. "Autoshoot": "true"
  291. },
  292. "All LMG": {
  293. "Autoshoot": "true"
  294. },
  295. "All": {
  296. "Target Team": "Enemies",
  297. "Target Priority": "Lowest FOV",
  298. "Scale Smoothing Angles": "true",
  299. "Smooth Type": "Constant Speed",
  300. "Lock Time": 200,
  301. "Unlock Condition": "Aimkey Release",
  302. "Trace Condition": "Visible",
  303. "Ignore Knocked Targets": "true",
  304. "Flick Reset": 0,
  305. "Hitbox Size": 25,
  306. "Max Aim Time": 3000,
  307. "Enforce Timeout": 0,
  308. "Block Game Action": "true",
  309. "Lock Mouse": "false",
  310. "Flick": "false",
  311. "Min Distance": 0,
  312. "Max Distance": 1000,
  313. "FOV": 10,
  314. "Smooth-Y": 10000,
  315. "Smooth-X": 10000,
  316. "Bone Preference": "Head",
  317. "Keep Firing": "true",
  318. "Autoshoot": "false",
  319. "AimKey": "Undefined"
  320. }
  321. },
  322. "Aimbot 3": {
  323. "L-STAR": {
  324. "Autoshoot": "true"
  325. },
  326. "Prowler": {
  327. "Autoshoot": "true"
  328. },
  329. "Alternator": {
  330. "Autoshoot": "true"
  331. },
  332. "All Shotgun": {
  333. "Autoshoot": "true"
  334. },
  335. "All Sniper": {
  336. "Autoshoot": "true"
  337. },
  338. "All": {
  339. "Target Team": "Enemies",
  340. "Target Priority": "Lowest Health",
  341. "Scale Smoothing Angles": "true",
  342. "Smooth Type": "Constant Speed",
  343. "Lock Time": 100,
  344. "Unlock Condition": "Aimkey Release",
  345. "Trace Condition": "Strict",
  346. "Ignore Knocked Targets": "true",
  347. "Flick Reset": 0,
  348. "Hitbox Size": 25,
  349. "Max Aim Time": 3000,
  350. "Enforce Timeout": 0,
  351. "Block Game Action": "false",
  352. "Lock Mouse": "false",
  353. "Flick": "false",
  354. "Min Distance": 60,
  355. "Max Distance": 230,
  356. "FOV": 6,
  357. "Smooth-Y": 9475,
  358. "Smooth-X": 9350,
  359. "Bone Preference": "Neck",
  360. "Keep Firing": "true",
  361. "Autoshoot": "false",
  362. "AimKey": "Mouse Right"
  363. }
  364. },
  365. "Aimbot 2": {
  366. "All": {
  367. "Target Team": "Enemies",
  368. "Target Priority": "Lowest Health",
  369. "Scale Smoothing Angles": "true",
  370. "Smooth Type": "Constant Speed",
  371. "Lock Time": 100,
  372. "Unlock Condition": "Aimkey Release",
  373. "Trace Condition": "Visible",
  374. "Ignore Knocked Targets": "true",
  375. "Flick Reset": 0,
  376. "Hitbox Size": 25,
  377. "Max Aim Time": 3000,
  378. "Enforce Timeout": 0,
  379. "Block Game Action": "false",
  380. "Lock Mouse": "false",
  381. "Flick": "false",
  382. "Min Distance": 0,
  383. "Max Distance": 60,
  384. "FOV": 12,
  385. "Smooth-Y": 9000,
  386. "Smooth-X": 8800,
  387. "Bone Preference": "Neck",
  388. "Keep Firing": "true",
  389. "Autoshoot": "false",
  390. "AimKey": "Mouse Right"
  391. }
  392. },
  393. "Aimbot 1": {
  394. "R-99": {
  395. "Autoshoot": "true"
  396. },
  397. "All": {
  398. "Target Team": "Enemies",
  399. "Target Priority": "Lowest Health",
  400. "Scale Smoothing Angles": "true",
  401. "Smooth Type": "Constant Speed",
  402. "Lock Time": 100,
  403. "Unlock Condition": "Aimkey Release",
  404. "Trace Condition": "Visible",
  405. "Ignore Knocked Targets": "true",
  406. "Flick Reset": 0,
  407. "Hitbox Size": 25,
  408. "Max Aim Time": 3000,
  409. "Enforce Timeout": 0,
  410. "Block Game Action": "false",
  411. "Lock Mouse": "false",
  412. "Flick": "false",
  413. "Min Distance": 0,
  414. "Max Distance": 60,
  415. "FOV": 12,
  416. "Smooth-Y": 9000,
  417. "Smooth-X": 8800,
  418. "Bone Preference": "Neck",
  419. "Keep Firing": "true",
  420. "Autoshoot": "false",
  421. "AimKey": "Mouse Left"
  422. }
  423. },
  424. "Aimbot 0": {
  425. "All SMG": {
  426. "Target Priority": "Lowest FOV",
  427. "Lock Time": 2449,
  428. "Max Distance": 1000,
  429. "Smooth-Y": 9250,
  430. "Bone Preference": "Head"
  431. },
  432. "R-99": {
  433. "Autoshoot": "true"
  434. },
  435. "All": {
  436. "Target Team": "Enemies",
  437. "Target Priority": "Lowest Health",
  438. "Scale Smoothing Angles": "true",
  439. "Smooth Type": "Constant Speed",
  440. "Lock Time": 100,
  441. "Unlock Condition": "Aimkey Release",
  442. "Trace Condition": "Strict",
  443. "Ignore Knocked Targets": "true",
  444. "Flick Reset": 0,
  445. "Hitbox Size": 25,
  446. "Max Aim Time": 3000,
  447. "Enforce Timeout": 0,
  448. "Block Game Action": "false",
  449. "Lock Mouse": "false",
  450. "Flick": "false",
  451. "Min Distance": 60,
  452. "Max Distance": 230,
  453. "FOV": 2,
  454. "Smooth-Y": 9150,
  455. "Smooth-X": 9050,
  456. "Bone Preference": "Neck",
  457. "Keep Firing": "true",
  458. "Autoshoot": "false",
  459. "AimKey": "Mouse Left"
  460. }
  461. },
  462. "Draw Watermark": "true"
  463. }
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