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- --Script Head Hitbox expander v6 by Mawin_CK
- --this script improve Headshot, Aimbot, slient aim, more Which Make Alot easier to Headshot enemy or hot enemy head
- --This script can Also Resizing AI, npc ,bot, dummy head even though They are not Player
- --this script is Universal can be Used in Many Map work in many Map but sometime this script dont work On some Map that Has Good Hitbox Check or some hitbox client reason
- --Mobile supported This script i made it smooth and not Laggy too much for Mobile Which i already set the Delay of resizing Head to reduce lag
- --Little Issue Sometime of game You Play Turn yourself to Model or Something Like Part For example Character you choosing Which Not recognized as LocalPlayer on this script Which idk how to fix it anyway just wait for v7 of this script I'll make it alot better and developing it better
- --Total my rating out of all 7/10
- --Enjoy the Script
- local player = game.Players.LocalPlayer
- local character = player.Character or player.CharacterAdded:Wait()
- local head = character:FindFirstChild("Head")
- local function resizeHead(part)
- if part then
- part.Size = Vector3.new(5, 5, 5)
- part.Transparency = 0.5
- end
- end
- local function stopResizing(part)
- if part then
- return part.Size == Vector3.new(5, 5, 5)
- end
- return false
- end
- local function shouldResizeLocalPlayer()
- return head and not stopResizing(head)
- end
- while true do
- -- Resize the player's head if it's not already resized
- if shouldResizeLocalPlayer() then
- resizeHead(head)
- end
- -- Resize heads of other players
- for _, v in ipairs(game.Players:GetPlayers()) do
- if v ~= player and v.Character then
- local otherHead = v.Character:FindFirstChild("Head")
- if not stopResizing(otherHead) then
- resizeHead(otherHead)
- end
- end
- end
- -- Resize heads of all parts and models in the workspace
- for _, h in ipairs(game.Workspace:GetDescendants()) do
- if h:IsA("Model") or h:IsA("Part") then
- local headU = h:FindFirstChild("Head")
- if not stopResizing(headU) then
- resizeHead(headU)
- end
- end
- end
- wait(5) -- a small delay to prevent excessive loop iteration dont put too less or else is lag unless you have good device of wifi
- end
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