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- Sorted Changelog:
- -----------------
- All major bugfixes and gameplay changes are listed below sorted by
- area or theme, excluding typos and minor dialogue and text issues.
- General:
- +Opened Ocean House, junkyard, basement and beachhouse after quest.
- +Reopened coffee shop, library, crackhouse, garage and fishmarket.
- +Opened museum and Giovanni Mansion after quests for Pisha's items.
- +Updated some entries in some computers to reflect NPC fatalities.
- Made all enemies drop weapon except for balance or impossible cases.
- All illogical spawning and respawning is removed on several levels.
- Fixed refresh-rate, coronas, floats and > 2 GB memory bugs in dlls.
- Added about hundred missing facial expressions to about thirty NPCs.
- Swapped Colt Anacondas with Ithacas for cop crews arriving by car.
- Cops use GLOCKs, SWAT cops use AUGs and dead enemies drop more ammo.
- Fixed hunters spawning on main hubs and a few NPCs not staying dead.
- Removed illogical player@directory prompts from computer terminals.
- Fixed several name issues and explained others using loading tips.
- Corrected subtitle languages, speakers and added some missing ones.
- Moved Giovanni loading tips up and improved several map load names.
- Swapped prostitutes to seperate alike ones and fixed following bug.
- Restored newscaster lines, missing Malkavian answers and his desk.
- Corrected enemies not being able to hurt each other on some levels.
- Made long lines at the end of dialogues stay inside the dialogues.
- Removed Humanity loss for killing any kind of hunters on main hubs.
- Unified burning barrel and fire explosion damage on several levels.
- Restored uncensored intro beheading scene and swapped club dancers.
- Changed several speaker names because player can't know them ever.
- Added radioshow and Malkavian whispers transcripts to Extras folder.
- Doubled explosion damage of shellboxes and fixed Leopold Society's.
- Included official patch 1.2 files and gas valves to all fireplaces.
- Swapped wrong manhole covers for Griffith Park and Giovanni mansion.
- Fixed edicts errors generated by multiple usage of Auspex on maps.
- Added frenzy for NPC models and restored special situations on hubs.
- Swapped several pedestrian models on a few levels to reduce cloning.
- Translated Japanese and Russian dialogue parts for Yukie and Boris.
- Improved cameras of Nines' intro, roof exit and epilogue cutscenes.
- Added mods.cfg file and some Python scripts to make modding easier.
- Corrected bad clockhands in intro, bailbonds and observatory levels.
- Hexedited floating garbage in parking garage and downtown hub maps.
- Fixed cabbie's seating on some maps and people not giving jewelery.
- Corrected some minor level issues and console errors on game start.
- Added some missing doors and and several female bums to hub levels.
- Made King's Way door consistent and fixed a Society of Leopold lock.
- Added or removed doorknobs to make it obvious which doors are real.
- Fixed map holes in museum, warrens, Skyeline Apartments and SM hub.
- Closed holes at observatory, Society, Hallowbrook Hotel and LA hub.
- Fixed Jack not replying in tutorial and added a few toilett doors.
- Stopped several dialogue NPCs staying tranced after being fed upon.
- Used autoexec.cfg to fix dsp sound talk and frame rate door issues.
- Made game and NPCs recognize death of Knox, Mercurio and Heather.
- Moved linux loader into main folder and added warning popup to it.
- Closed big map hole in Venture Tower and some more in observatory.
- Made the patch copy all bin files into main folder to fix crashes.
- Prevented player from using idle animation during a few cutscenes.
- Made NPCs recognize the death of Misti, Venus, Mercurio and Knox.
- Removed corpses of blood dolls and other NPCs on revisiting maps.
- Interface:
- +Made pause, camera-moves, auto-move and walk/run toggles definable.
- +Restored vendor and context icons and disciplines and thrown slot.
- +Added answers for not reading tomes and improved note readability.
- +Restored six character creation questions and several menu effects.
- +Made skip intro button always work and removed all special letters.
- +Restored discipline or weapon selection toggle and Flynn as vendor.
- +Added seven missing infobar sounds and created seven infobar icons.
- +Mentioned Clan Lasombra and the Nagaraja in the world loading tips.
- +Improved title menu and character sheet clan symbols and fixed lag.
- +Added console key and all hotkeys to the controls options submenu.
- Adjusted fonts issues regarding Dementation and Tremere Domination.
- Added missing newspaper icons and increased the Obfuscate frame rate.
- Corrected the corrupted Intimidation font "W" at higher resolutions.
- Standardized key names in options, loading tips and tutorial popups.
- Made all important sounds unique and fixed mixed up nosave messages.
- Renamed Auto-Level button and removed Ventrue clan popup test button.
- Added original Japanese and Russian words to translated subtitles.
- Unified formatting of newspaper articles and improved GUI issues.
- Graphics:
- +Restored Nosferatu eyeballs, female Gangrel idle and six hand skins.
- +Made Malkavians see shaking cables and improved notes readability.
- +Added elevator button lights and arrows and improved traffic lights.
- +Improved rain and inspection effects and restored many particles.
- +Added missing steam to clinic, Ocean House, Vesuvius and Hollywood.
- +Included desectable eye replacer mod and added blood to beheading.
- Fixed frozen hunter and Gangrel warform models on character sheet.
- Corrected and added landmark names and icons of bus and sewer maps.
- Swapped location labels of the missing sewer map with worldmap ones.
- Added missing fangs to some vampires and fixed beast form model bug.
- Darkened Beckett's glasses and fixed other glasses and eyes issues.
- Restored invisible tabletops and many absent light and lift cables.
- Added many missing inspection nodes and fixed many misplaced props.
- Fixed bad fire particle files and badly placed or flickering decals.
- Repaired clipping, holes, necks and Presence hair of various models.
- Adjusted health bar frame and weapon/discpline highlight graphics.
- Increased distance in which detail models and decals will fade away.
- Hid invisible Ocean House and Grout's mansion blocks by furniture.
- Corrected many inside/outside door handles and background screen.
- Fixed three mirrored keycard backsides and centered the area icons.
- Added native widescreen support and centered tutorial popups for it.
- Corrected some areaportals in Leopold Society and Giovanni Mansion.
- Disabled low poly model LOD and fixed pause messages in engine.dll.
- Corrected mirrored crate textures and reset clothing using console.
- Fixed hair of female Tremere and removed tongue of Sheriff warform.
- Made male Gangrel not crouch to fit transformation to warform fix.
- Added way to use all animations for all models, even NPCs to PCs.
- Sounds:
- +Added subtitles for Malkavian whispers and Deb of Night radio show.
- +Restored unused OST music and fixed music at pier and Asylum door.
- +Added random thunder sounds to pier and beachhouse to fit flashing.
- +Removed radio 5 duplicates and repaired missing vcds and subtitles.
- Added and fixed sounds for weapons, stats, events, ambience and more.
- Provided twenty places for Malkavian voice whispers during dialogue.
- Added sounds to silent cutscenes and made guards use cop sound files.
- Improved sound effects of morgue doors and Kamikaze Zen vault doors.
- Repaired cut off conversations and added sound schemes to computers.
- Prevented restored NPC conversations from triggering multiple times.
- Repaired many sound files with broken looping and fixed missing ones.
- Corrected Anders/Ingvar and Larry's quest errors using sound files.
- Fixed blood doll sound and line so it doesn't refer to women as men.
- Removed a bad sentence of Mercurio and one of Isaac's two "evening".
- Fixed SM and Hollywood hub club music and improved electronic voices.
- Corrected no floats for females bug, croucher laughs and many floats.
- Removed other clans whispers in tutorial, warrens and Ocean House.
- Fixed sewer sound transitions in SM, Hollywood and Chinatown hubs.
- Removed character sheet music overlaying and unified keypad sounds.
- Lowered idle sound rate and missing sound to Blood Boil explosion.
- Added missing monster sounds reacting to Dementation disciplines.
- Stats:
- +Included and modified the cut histories, so that each clan has ten.
- +Created homosexual history for all clans and adjusted intro scene.
- +Made stealth harder to maximize it out and increased falling damage.
- +Lessened damage for frenzy check and corrected shown armor ratings.
- +Raised minimum Humanity for killing innocents to three like in hubs.
- +Added Combat to feats to avoid confusion and renamed Social Public.
- +Made Nosferatu break Masquerade easier and added patch version info.
- +Swapped trouble making history conditions with similar limitations.
- +Added config, commands and special equipped clans for multiplayer.
- +Implied sleeping near tutorial and warehouse including bloodloss.
- +Restored killing any innocents inside combat areas cost Humanity.
- Fixed crashes on final Masquerade violation gained during dialogues.
- Prevented Humanity from reaching zero and adjusted cash descriptions.
- Correctly stated Brujah unarmed bonus and Nosferatu Seduction zero.
- Shortened Ventrue loading tip and some histories names to fit page.
- Restored many mistyped Intimidate options and feat condition errors.
- Disciplines:
- +Restored casting hand animations for all four targeted disciplines.
- +Added Bloodheal discipline and slowed automatic heal rate by half.
- +Restored Thaumaturgy Blood Theft, bloody eye effect and, vamplight.
- +Added inaccessible Bloodheal and Bloodbuff infos to loading tips.
- +Restored low Tremere dialogue Domination and discipline crosshair.
- +Added Presence in dialogue and improved Presence combat effects.
- +Restored Domination Command and Sleep, Dementation Veil and Voice.
- +Changed Cadaverous Flesh history and occult heal rate accordingly.
- +Lowered Bloodbuff effect to two points and corrected info symbol.
- +Disabled true sight for Vick, Killer, Cathayan and Blood Guardian.
- +Adjusted Blood Shot and Boil damages and added missing Boil sound.
- +Restored Potence effects and made it stack correctly with strength.
- +Changed active discpline durations to fit better to graphic effect.
- +Improved stat messages for Auspex, Fortidude, Potence and Protean.
- +Changed Close to the Beast history because of wolf warform issues.
- +Shortened Bat's Communion to work with Beastmistress history too.
- Made indirect disciplines not traceable and NPCs comfort loud ones.
- Fixed disciplines for non-humans and Protean claw effects and icons.
- Renamed Bloodsuckers' to Bats' Communion and Purge to Blood Purge.
- Fixed Potence, Ravens, Trance, Wipe and Hysteria issues and sounds.
- Removed not working Blood Shot blood return when fighting Tzimisces.
- Harmonized Presence chances and adjusted description of Blood Boil.
- Edited history and occult item descriptions to display percentages.
- Cleared disciplines before many more cutscenes than in the original.
- Items:
- +Changed armor to absorb half aggravated damage and updated the info.
- +Made it possible to give redundant items to LaCroix and other NPCs.
- +Lowered Firearms book condition and swapped some researchable books.
- +Added unused models to three books, a script, a report and a data CD.
- +Set eight occult powerups to unknown unless a Research stat is met.
- +Made Strauss give Fae Charm and Isaac Pearl or money when in basic.
- +Modified Ocean House diary and Lily's photo textures to fit text.
- Modified placeholder names of four upgrade books and lowered a value.
- Removed some keys after use and fixed some item drop and sell flags.
- Fixed graphics of baton, VV photo, business cards and Gary's tapes.
- Made sarcophagus key and clothes not stashable and fixed drop sounds.
- Fixed the same-objects-in-inventory-and-containers-not-visible bug.
- Weapons:
- +Made first person melee fighting possible, the files are in Extras.
- +Lowered criminal level awareness and accuracies of both crossbows.
- +Made Bach and the Asian vampire drop both of their weapons on death.
- +Adjusted NPC reloading of both crossbows and added SWAT rifle ammo.
- +Restored missing flamethrower stats and increased the fuel capacity.
- +Corrected zoom values, magazine sizes, ammo types and gun worths.
- +Made rifles and crossbows use single shots to fit reload animation.
- +Removed the zoom mode of the "Jamie Sue" and balanced with damage.
- +Lowered additional damage on zoom mode and increased rifle accuracy.
- +Lessened the sway of zoomed weapons and used real gun magnification.
- +Adjusted MAC-10, Steyr, SWAT and shotgun kick and knockback stats.
- +Branded .38, Uzi, MAC-10, GLOCK 19, Ithaca and the Remington rifles.
- +Adjusted maximal ammo to reflect 10 or 20 spare clips and 50 shots.
- +Made artificial claws do lethal damage and enabled torch lighting.
- +Changed Sheriff's sword from Brawl to Melee and added Shin Gunto.
- +Made magic projectile of fatguys do aggravated damage like Ming's.
- +Swapped Colt Anaconda and Desert Eagle damage and added .38 kick.
- Fixed melee attacks doing zero damage when breaking Obfuscate 1&2.
- Increased claws range, added an icon and missing particle effects.
- Corrected Ra blade description from fast speed to aggravated damage.
- Added broken female fire axe texture and missing Ra blade texture.
- Reconstructed the missing Desert Eagle ammo and female wield models.
- Fixed GLOCK walk and run animations and several crosshair problems.
- Adjusted GLOCK deploy sound and restored missing Desert Eagle ones.
- Restored Ithaca, Ra blade, katana and bushhook stealth kill sounds.
- Fixed claws usage in gallery, Hallowbrook hotel and Grout's mansion.
- Repaired bad Ming-Xiao, Tzimisce fatguy and Ra blade damage stats.
- Changed severed arm pickup sound and added two missing mode sounds.
- Fixed weapon stats shown using new client.dll and added claws info.
- Vendors:
- +Made Trip sell ring, watch, bat and tire iron but no books anymore.
- +Moved Computers and Firearms books from Trip to clinic and Carson's.
- +Vendors will sell crossbow bolts and Tseng sells a crossbow itself.
- +Mercurio offers a Dragon's Breath, the body armor and a SWAT rifle.
- +Made vendors sell SWAT rifle bullets and lowered price of fire axe.
- +Tseng will offer Shin Guntos and the SPAS directly but no powerups.
- +Made Tseng not offer blood and hide his special inventory better.
- +Prevented exploit of selling books and removed Trip button sound.
- Tutorial:
- +Added unused quest logs, Sabbat goon muzzle flashes and a fade out.
- +Made keeping Jack's .38 gun possible and repaired missing hands bug.
- +Restored tutorial dialogue guard and removed Ventrue's rat feeding.
- Fixed some popups issues, restored one and mentioned camera commands.
- Removed second tutorial enemies for not mass affecting disciplines.
- Added Jack gesture, armor info, sounds and fixed stealth kill icon.
- Removed .38 ammo exploit and added check and options for high stats.
- Made Jack acknowledge a special stealth kill and fixed blood reset.
- Haven:
- +Made it possible to specify which clothes Heather should wear next.
- +Swapped two of Gary's emails and fixed them sometimes not appearing.
- +Placed Obfuscate and Galdjum powerups at sewer and downtown havens.
- +Made Malkavians loose Humanity when sending McFly to threaten cops.
- +Added option to keep Heather alive and added a humane farewell line.
- +Made Larry send spam email and improved two friend emails timings.
- +Created four new Gary poster quests for several unused item models.
- +Made SM haven stay always active and added door to haven bathroom.
- Corrected Mercurio sending wrong timed emails and fixed email order.
- Repaired VV and Jeanette sending you their emails at the wrong time.
- Fixed Heather not appearing at haven and allowed some more feeding.
- Stopped CD quest email from arriving after the quest was finished.
- Corrected a bug that kept the Santa Monica haven active for Tremere.
- Gaining the Tremere haven is now independent from the quests order.
- Prevented Tremere from being able to loose their haven for treason.
- Corrected Heather not giving silver ring when you already got one.
- Stopped Gary's posters from appearing in your unused old haven too.
- Removed buggy SM haven board and Mercurio's note after you met him.
- Turned Chantry haven into Masquerade area to fix Tremere detriment.
- Improved TV and radio state consistencies in SM and downtown havens.
- Santa Monica:
- +Added male seduction to blueblood and removed him after alley trip.
- +Made CD quest available to all clans and fixed beachhouse cash bug.
- +Added Humanity points for giving money to haven bum and Mercurio.
- +Reconstructed Bertram's PC and incooperated text of unused emails.
- +Added dialogue to diner trap and restored Obfuscator and guard dog.
- +Restored jenny_cries sequence and fixed a SM schrecknet door lock.
- +Activated spooky cover sound and Asian vampire laptop screensaver.
- +Made only Chunk use porch in rain and drop key when incapacitated.
- +Restored Trip's drug quest and added Humanity loss to SM blueblood.
- +Made player sending Gimble to Vandal loose humanity then regain it.
- +Cleaned Mercurio's apartment and fixed some wrong bum animations.
- +Made player phone Gimble in Carson quest and Carson remove McGee.
- +Restored Arthur's computer and his starting monologue on the phone.
- +Updated the Krimeputer log entries on Brian's and Muddy's deaths.
- +Locked a haven door and moved Malcolm's bribe to Mercurio's house.
- Made morphine quest acknowledge and removed some first quest info.
- Fixed morphine quest updates after angering Mercurio and warehouse.
- Made you remember former knowledge of Rolf Toten and Virgil Crumb.
- Fixed Lily's sire's license plate in quest log and her diary dates.
- Made diner cook move more and stopped Doris from falling into floor.
- Added Lily's purse to her stuff and uncovered it if Doris is dead.
- Showed Gimble's hand, fixed cutscene and unlocked door in his lair.
- Restored Bertram welcome lines and fixed Trip's pawnshop door crash.
- Added line so you can give the CD to Bertram if you already have it.
- Made Carson pack his laptop and corrected skybox reflection on hub.
- Added check for having the astrolite and cops to pier conversation.
- Made it possible to trigger serial killer quest from all newspapers.
- Added cop cars to beachhouse level and corrected floating Mercurio.
- Adjusted Cathayan report dates and prevented him getting invincible.
- Made getting secret informations from Knox and Johansen consistent.
- Restored rain to beachhouse and removed buggy Ocean House version.
- Added bloss loss on ghouling Heather and having fun with Jeanette.
- Opened beachhouse door on combat and restored Al's and glass sounds.
- Corrected XP and restored log for unravelling Knox and Bertram plan.
- Blocked a way from the SM hub into the junkyard before it's opened.
- Delayed Mercurio cutscene to make player move where he can see it.
- Fixed a line of Kilpatrick to prevent restarting the Carson quest.
- Darkened more ground floor lamps at beachhouse after power is off.
- The Asylum:
- +Added one more Jeanette encounter with enough Seduction and blood.
- +Granted Humanity for persuading Therese and Jeanette to make peace.
- +Added Domination to Danielle and prevented dead Chunk from dancing.
- +Made it easier to save Jeanette and made Tourette give you her gun.
- Fixed Jeanette taking knife, PC, music and some elevator problems.
- Persuading Jeanette and Therese to conciliate is like intended now.
- Corrected Ocean House quests not closing if you refused the gallery.
- Made Ocean House quest failure update when reconciling the sisters.
- Removed Chunk after you met him downtown and restored female raver.
- Corrected wrong Jeanette quest update and made Cal getting re-hired.
- Fixed misleading emails and lines for whoever did get the pendant.
- Medical Clinic:
- +Restored bisexual Phil, fixed him dropping note and made him stay.
- +Created Vandal quest for Nosferatu and added XP for alternatives.
- +Added quest and XP for saving Heather and removed the combat zone.
- +Made Vandal quest available later too and stealth work for guard.
- +Added Humanity loss for not freeing Lily and fixed cutscene eyes.
- Fixed getting Vandal's freebie and made him more talkative overall.
- Repaired not getting XP for replacing Lily and hacking the passcode.
- Stopped dead Malcolm mailing you and monitor react to dead victim.
- Made clinic guard remember the dialogue and lowered his vision stat.
- Put Heather's name in the morgue file in case you left her to die.
- Fixed morgue computer mentioning Crumb and locked morgue freezers.
- Made Vandal acknowledge quest payment and corrected two wrong auras.
- Swapped Lily cutscene Phil with scrubs model Bill if Phil is dead.
- Prevented asking Malcolm about Heather when you already saved her.
- Modified barber chair with Lily to animate bonds and fixed lighting.
- Made Phil only refer to clinic computer if you already accessed it.
- Fixed clinic guard not dropping key if killed by seductive feeding.
- Made it possible to continue E's quest after visiting Vandal often.
- Moved breakroom at the SM clinic so the geometry fits the outside.
- Improved elevator display and climbing back into vent at SM clinic.
- Elizabeth Dane:
- +Added boat model, props, missing door sounds and fixed screenshots.
- Lowered difficulty of Dane computer and made cop acknowledge quest.
- Restored several rookie cops and repaired Dane crane switch icons.
- Stopped Dane cop from looping and fixed illogical camera detection.
- Gallery Noir:
- +Restored XP for entering peacefully and improved Chunk's sequence.
- +Activated light switch and added cash box item and botch message.
- +Added sound to blood guardian summoning and removed a blood trail.
- +Stealing charity money will not cost Humanity if you know about it.
- Fixed Gallery bar inspection and made charity money stay available.
- Prevented talking with Chunk when someone else attacked the Gallery.
- Made police always investigate crime and locked gallery front then.
- Corrected wrong painting positions after slashing then re-entering.
- Serial Killer:
- +Lowered Humanity points gainable during the serial killer dialogue.
- +Restored two dog models to and fixed sounds and actions at junkyard.
- +Removed Blood Purge on killer and Humanity if you kill him anyway.
- Removed Masquerade violation and failure for convincing the killer.
- Made serial killer react to violence and Bertram react to attacks.
- Corrected freezes on meeting the killer and Gimble while Obfuscated.
- Ocean House:
- +Restored missing Ocean House newspaper and made photos look sepia.
- +Hid Ocean House killer's axe and increased chance of noticing him.
- +Restored Ocean House sprinkler sequence, some cans and some sounds.
- +Swapped low Dodge book with Defense powerup and restored moon sky.
- +Restored Hellcat and valve sequences and fixed some lantern sparks.
- +Made Edward's theme play only after the Ocean House has been left.
- Hid clipping boxes and added a missing door, trailer and bar lamps.
- Added and corrected inspections of containers and steam pipe damage.
- Restored ghost whispers, scenes, laughter and vent breaking sounds.
- Fixed railings, areaportals, shadows, vanishing junk and map holes.
- Swapped door handle that could be used too soon and fixed one icon.
- Fixed double ghost, elevator buttons, bad sprite and scary sounds.
- Disabled bad icons and buttons for not active Ocean House elevator.
- Fixed outside map holes, a texture and lowered ghost music volume.
- Pier:
- +Made letting Julius go free for money end up with Humanity balanced.
- +Awarded XP point for letting Julius free and fixed his wrong aura.
- +Added Humanity for comforting Copper and improved selling options.
- +Sending Copper after the president triggers a Masquerade violation.
- +Added a Humanity loss for sending Copper to kill the head vampire.
- +Added seperate quest and an XP for exploiting the thin-blood Copper.
- +Restored chewing gum for Copper into arcade and animated screens.
- +Made killing pier cops loose Humanity and gave one the baton only.
- +Added Humanity point and lines for giving Lily's items back to her.
- Lowered money available from Julius and the surf computer difficulty.
- Prevented Copper from suddenly having money and added bus to pier.
- Removed cop cars from the Santa Monica pier after the police left.
- Prevented doing E's quest for dead E and fixed rain through bridge.
- Showed thin bloods on beach when looking down from the beachhouse.
- Made sure beachhouse thugs are dead if Mercurio appears at beach.
- Warehouse:
- +Changed warehouse bonus XP to stealth and prevented re-entering it.
- +Restored part of forklift crash and Troika raver with conversation.
- +Added breakable tomb stone, gas tank, board and phones to warehouse.
- +Restored Beckett leaving and removed the warehouse bum as a witness.
- Corrected blocked door and locked double door and made boxes solid.
- Fixed thug with too good eyesight and removed Beckett stealth alert.
- Added inspection to gascan that triggers an event and fixed icons.
- Corrected looping conversation, walk-into ventduct and buggy pallet.
- Added missing card player, animated generator and restored lockpick.
- Corrected overlapping music and near-distance portals at warehouse.
- Downtown:
- +Moved frenzy powerup from basement into hollow book in Grout's room.
- +Removed Larry's quest buy condition and fixed the briefcase scene.
- +Added sewer haven TV sound and lessened crackhouse victims exploding.
- +Moved Fat Larry to demo-trailer place and gave him more hit points.
- +Swapped Damsel and Skelter and moved Jack down to fit the dialogues.
- +Added Last Round pinball player and bartender and moved female bum.
- +Provided newspaper downtown and restored Skyeline and junkyard ones.
- +Added Gary to intro cutscene and synced the courtroom sword sound.
- +Restored Malkavian "sewer-cabbie" rat and interesting place types.
- +Swapped Igor's .38 with GLOCK 19 and fixed Beckett's "wait" cutscene.
- +Recreated library level with quest and missing Hallowbrook atrium.
- +Added Heather to sewers for Nosferatu that miss her on the streets.
- +Moved finding out about the Gargoyle XP to avoid preferring sides.
- Removed theatre intro extras and a computer being hackable too soon.
- Hid an invisible block at the theatre and fixed sick bum respawning.
- Prevented triggering building scene before getting the Muddy quest.
- Moved bum in the LA abandoned building and fixed getting stuck there.
- Removed an all clans moving sewer map and a plaguebearer sewers lock.
- Fixed parking garage gang war problem and Ming as Nines size issue.
- Made Regent's quest fail if you betray him and added Blood Hunt line.
- Moved dumpster to map hole and fixed floating rails and hub windows.
- Fixed condition for telling Damsel that you killed a werewolf too.
- Corrected downtown NPC stats connected to Nosferatu and fixed moon.
- Made Igor attack the player if his friends are killed or attacked.
- Fixed LaCroix particles and hid floating Masquerade cutscene NPCs.
- Restored plaguebearer quest log, Regent line and cool Nines gesture.
- Fixed suitcase exchange at the parking garage and added one poster.
- Made abandoned warehouse bum and crackhouse girl leave after a time.
- Fixed two theatre door signs and discipline removal in crackhouse.
- Restored Gangrels to Masquerade cutscene and added theatre email.
- Confession:
- +Restored laptop, turnstile, gestures, three cage dancers and a DJ.
- +Added line to get rid of the turnstile and fixed cross camera bug.
- Venus will now give you correct story state dependent cut payments.
- Restored missing Venus reaction to persuading Boris to give up dept.
- Added short-time club replacement for Venus in case you killed her.
- Fixed dead Patty appearing in alley and staying around in Confession.
- Restored correct Masquerade redemption for ways to get rid of Patty.
- Added log for sending Patty to alley and fixed teleporting dancers.
- Empire Arms:
- +Improved card printer usage so you need to check the computer first.
- +Put library card in room and unlocked Boris' doors for Venus quest.
- +Exchanged Brawl and Finance book locations and added Johansen suite.
- +Restored two security guards and fixed Russian discipline reaction.
- +Made Empire clerk bisexual and restored unused Ming skin for singer.
- +Swapped Boris' .38 with a GLOCK and added dance spot to the lobby.
- Fixed Igor not appearing and improved Russians position and reaction.
- Prevented Boris' door from closing and made Dima go outside and wait.
- Forced talking to Boris and fixed Obfuscate and Dementation problems.
- Fixed Jezebel's lock and trunk, and the Empire TV sound on/off bug.
- Moved Empire hotel computer into backroom and restored mafia patrol.
- Repaired bad elevator button at Empire hotel and Dima not attacking.
- Stopped Empire hotel TV from being turned off because of lighting.
- Added floor number to suite names in computer and numbers to floors.
- Improved Empire Hotel mafia TV room sound switch and music radius.
- Gave Jezebel a Glock so she can hurt you when you jump on the bed.
- Malkavian Mansion:
- +Restored leaf, smoke, maze room and bed trigger to Grout's mansion.
- +Added taxi to maps and fixed jars transparency at Grout's mansion.
- Fixed possible crash on leaving, Obfuscate freeze and candle skins.
- Disabled Grout's trigger after use to improve Comp Mod compability.
- Corrected Grout's wife tube and hid secret door icons in basement.
- Rebuild la_malkavian_4.bsp map in Hammer to fix exit room problems.
- Hospital:
- +Added option to sell severed arms to Pisha and fixed line condition.
- Fixed level re-enter sounds, card quest update and scripts breaking.
- Milligan and Pisha react to Domination, Intimidation and Dementation.
- Turned hospital into Elysium area during your encounter with Pisha.
- Made all clans lose a Humanity point for sending Milligan to Pisha.
- Added Pisha line about quest item and checked state for another one.
- Made Pisha leave eventually and her quests fail when attacking her.
- Corrected first Pisha victim being visible before sequence starts.
- Disabled bad downtown hospital sounds and illogical debris vanish.
- Museum:
- +Made Beckett train up to Scholarship 4 and added museum entrance.
- Restored Ash song into museum and added missing second T-Rex sound.
- Added doorcode quest log at museum and improved breaking the windows.
- Prevented museum guard from dropping multiple storage room keycards.
- Fixed museum laser beams errors and an invisible air vent blockade.
- Corrected Beckett's bonus dialogue and fixed stuck museum guard AI.
- Skyeline Apartments:
- +Restored security guard with scenes and fixed elevator and monitor.
- +Provided a Humanity point for not telling Hannah that Paul is dead.
- +Rewarded one Humanity for Dominating Milligan and added toileteries.
- +Restored a Milligan line and created necessary license item for it.
- Fixed infamous Skyeline bug and Milligan stuck bug by recompilation.
- Corrected Milligan not leaving his apartment or not opening the door.
- Adjusted Hannah's dates, forced her lines and made her actually die.
- Modified XP and log for plague quest state and made CDC stay longer.
- Added missing XP for plague quest and fixed Hannah quest state bug.
- Lessened vents fade outs, loud humming sound and fixed a wrong decal.
- Made Hannah's apartment vent doors unlock on entering the password.
- Venture Tower:
- +Added a new discipline, Celerity/Fortidude/Animalism, from Beckett.
- Made Prince react to Persuasion for money when sending you to Ming.
- Corrected wrong subtitles for Chunk's brother and Chunks fighting.
- Fixed Venture Tower debris clipping issues and security camera cycle.
- Made Venture debris stay longer and be visible through the windows.
- Added missing light effects to cop cars and restored guard bodies.
- Swapped Malkavian fireplace with restored and added Gary to council.
- Fixed possible mute Chunk, if this happens press the camera button.
- Corrected doors, handles, cameras, walk-through columns and an icon.
- Hollywood:
- +Added male seduce feed for Tommy and fixed re-persuading or killing.
- +Fixed quest log updates on Ash and Romero dying during their quest.
- +Restored VV's pool girl, actors to Ground Zero and cat to Kings Way.
- +Unlocked Red Spot's storage door and locked it's back door instead.
- +Added Masquerade violation and Humanity loss on public sweeper kill.
- +Restored private dance of Misti and fixed special Vesuvius sequence.
- +Added Malkavian whisper to Ash sewers and restored Gargoyle gesture.
- Fixed food critic quest reward and forced player into DMP dialogue.
- Added DMP combat zone switch, fixed headrunner sequence and drop bug.
- Prevented hunters during the courier dialogue cutscene and forced it.
- Removed Misti freebie for Nosferatu, her clones and made her refill.
- Fixed wrong observatory manhole sound and locked outer Tawni door.
- Made sweeper defend himself and added a sweeper reference to Isaac.
- Fixed Humanity loss when killing thugs and Chinese Theatre trigger.
- Restored new female bartender and two unused hustlers to Hollywood.
- Removed bad warrens hatch reflection and forced Tzimisce subtitels.
- Made celebrity database update and stopped VV from sending poster.
- Stopped dead Tommy writing review and fixed slanting streetlights.
- Restored three King's Way headrunners and fixed Red Spot door bug.
- Corrected netcafe sound schemes switch and fixed many streetlights.
- Switched badly fixed missing Tommy line with better fitting float.
- Asp Hole:
- +Made you loose a Humanity point for making Ash exchange his clothes.
- +Added and fixed breakable air compressor and board into Ash sewers.
- Fixed wrong aura of Ash and removed hunter from club when he is gone.
- Restored unused girl and hustler skins for the Asp Hole bartenders.
- Armed Ash sewers hunters with Shin Guntos and improved end fade out.
- Fixed map hole with opened tunnel divider and angles on re-entering.
- Gave GLOCKs to hunters in Ash sewers and removed two unused switches.
- Cemetery:
- +Restored Romero returning after his quests and made gates stronger.
- +Made Romero train up to Firearms 4 and give you ammo with his rifle.
- +Added Domination to prostitute and made her leave you when attacked.
- +Made Romero pimpin and zombie quest available both after each other.
- +Prevented feeding twice from Romero and getting him a rival in love.
- +Created option to have some fun with Romero after the zombie quest.
- After providing Romero with a sexy night he will give you his rifle.
- Fixed ammo trunk respawning and Romero entry and exit script issues.
- Added fade and sound for pleasing Romero and sound to pimpin quest.
- Fixed Romero locking up for females flirting after the zombie quest.
- Removed fight after zombie quest failing to prevent getting stuck.
- Fixed cemetery quest scripts breaking if you flee into the warrens.
- Corrected lip-sync of prostitutes in cemetery and a dialogue issue.
- Prevented Romero cemetery cutscene freezing if Presence is active.
- Abrams Jewelry:
- +Added XP and a Masquerade redemption for dealing with the Gargoyle.
- Made Isaac give the reward for defeating the Tzimisce to all clans.
- Stopped instant teleport to King's Way mansion after watching film.
- Made Isaac recognize the Tzimisce defeat even if you pissed him off.
- Fixed some Isaac bugs regarding Toreador and his King's Way reward.
- Reconstructed lip-sync for Dan's restored line and fixed another one.
- Isaac-Tzimisce dialogue line will disappear after quest is complete.
- Used money as alternative for Isaac's gift issue in the basic patch.
- Added Gargoyle quest states and fixed connected quest start issue.
- Made video victim's model unique and corrected ghoul sound group.
- Luckee Star:
- +Fixed Hatter being unapproachable when you threatened him too early.
- +Added laptop and note with easter eggs hint and fixed card name bug.
- Deleted icons of unopenable doors at Luckee Star and repaired music.
- Fixed quest state reset on drop and re-pick up of the Salvage card.
- Added missing sound to Luckee Star cutscene and fixed the fireplace.
- Fixed easter egg at Luckee Star hotel and made it easier to access.
- Made Hatter drop screenplay on death and changed a wrong key model.
- Displaced two buggy Luckee Star doors that were closed occasionally.
- Restored Muddy fighting killer animation and so fixed the cutscene.
- Fixed Nosferatu causing Masquerade violations exiting Luckee Star.
- Sin Bin:
- Fixed opening or breaking the ATM machine and handle and area change.
- Reformatted Sin Bin inventory pages and fixed Ginger Swan knowledge.
- Modified discipline options for Kerri and fixed Sin Bin state reload.
- Fixed bug after escorting Ash before reporting Chastity back to VV.
- Added magazine quest state on killing Flynn and aborted getting it.
- Made Sin Bin ATM machine not vanish and Romero sit after boinking.
- Hollywood Apts.:
- Moved a Tawni quest camera into kitchen and showed stealth ratings.
- Made quest log and laptop show failure and fixed being noticed early.
- Prevented continuing the Tawni quest after you have been detected.
- Updated netcafe entries for Tawni and Ash dependent of quest states.
- Changed camera spot icons at Tawni's place and removed notice timer.
- Warrens:
- +Added unused rat crowd model and removed bad warrens re-entry sound.
- +Restored three female body parts and two blockades and fixed stairs.
- +Placed GLOCK near killed sewerworker and extended spiderchick scene.
- +Restored two unseen newspaper cuts and made web cameras stackable.
- +Improved corpse variety in warrens lair and made ladder accessible.
- +Added possibility to keep the Nosferatu alive for a humanity gain.
- Repaired warrens electrical terminal computer and pump 118a display.
- Made sure the quick Nosferatu dies and adjusted some warrens dates.
- Replaced fighting Mitnick clone with male or female Nosferatu model.
- Highlighted keycard of locked sewer cover and fixed water reflection.
- Allowed sewer-warrens detour and made Imalia and Mitnick turn better.
- Corrected a wrong sign in warrens and removed icon of Mitnick's PC.
- Restored missing Bertram CD quest state update and fixed a cutscene.
- Added missing lamps to several levels and blocked pipe with barrel.
- Nosferatu Lair:
- +Granted occult Perception powerup as reward during Mitnick's quest.
- +Made you lose Humanity for taking money as reward of Imalia's quest.
- +Awarded an XP for getting Imalia's magazine to compensate for money.
- +Imalia's magazine quest is now also available after her Tawni quest.
- +Added new quest logs and an XP for Gary's posters and changed order.
- +Restored unused models to the Nosferatu warrens to fix a map hole.
- +Added Masquerade redemption for sending the Nosferatu photo to Gary.
- +Made Gary give different bloodpacks as the protection talked about.
- Repaired bug that could make Imalia angry before getting her quest.
- Prevented Imalia's newspaper from appearing when you fail her quest.
- Repaired Imalia still being angry after you sold her the magazine.
- Removed an annoying side table in Gary's lair and hid two map holes.
- Swapped Gary's quest order and his CD for a box with vacuum tubes.
- Prevented continuing Mitnick's quest after failing a previous hub.
- Fixed schrecknet commands being available after hubs were activated.
- Chinatown:
- +Made killing Lu lower Humanity and added Intimidation to Ji and Lu.
- +Added XP and humanity for keeping Zhao alive and added Tong mugger.
- +Placed a dead dog into Fu Syndicate and filled Kamikaze Zen shelf.
- Made Tseng talk only of known people and restored Ming/Fu connection.
- Corrected Hitman quest rewards and added peace-talk lines for both.
- Fixed Hitman quest bug that showed failure when making them friends.
- Repaired quest updates when talking to the Mandarin and streetlights.
- Corrected contradiction of Wong Ho newscaster and newspaper report.
- Fixed bug when talking to Zhao from outside and LOD on the main hub.
- Added newpaper for stealth Glaze and changed Fu newspaper condition.
- Recompiled Zhao's Warehouse to fix huge doors vanish at a distance.
- Fixed bad Lotus Blossom map location and replaced buggy phone sound.
- Fu Syndicate:
- +Added squashed Odious Chalice, GLOCK, katana and some more scenery.
- +Restored alarm off switch and removed lobby keypad and push barrier.
- Resolved issues with Obfuscated players and guards still seeing them.
- Improved Barabus' hack position and made PCs accessable afterwards.
- Released the trapped elevator guard and fixed wrong aura of Barabus.
- Added emergency doorcode and fixed laser beams error after loading.
- Made Barabus leave with you and not be breaking out all on his own.
- Improved cross guy timeout, test timing, door speed and ignitions.
- Made CDC guy at Fu Syndicate unbiteable like the others downtown.
- Glaze:
- +Restored XP for stealth killing Johnny and made guards fight back.
- Removed reference to Ricky at Glaze and made monitor turn off sooner.
- Added several missing lines to Johnny's cutscene and unstuck Ricky.
- Kamikaze Zen:
- Turned power on and timer off on re-visiting the Kamikaze Zen map.
- Replaced money in Kamikaze Zen safe by name plate to fix XP problem.
- Made Glaze monitor turn off earlier and fixed Zhao death reference.
- Moved Kamikaze Zen vent exit into a back alley to make more sense.
- Added one XP for stealing from Kamikaze Zen safe and adjusted logs.
- Recompiled Kamikaze Zen map to fix vent without exit and lighting.
- Lotus Blossom:
- +Restored many China shop props to Lotus Blossom and Lu Fang skin.
- +Added two patrons into Lotus Blossom and lowered perceptions there.
- Removed Lotus patron after your talisman success but not the locker.
- Repaired several Lotus Blossom icons and fixed reaction of tub guy.
- Red Dragon:
- +Granted Humanity for saving Wong Ho and adjusted warning conditions.
- +Restored Kiki, male blood doll and unused throwing star into desk.
- +Made Red Dragon male blood doll not get stuck in chairs on attack.
- Wong Ho and Kiki won't be in the Red Dragon anymore after they left.
- Corrected subtitles to keep a surprise and restored Wong Ho sitting.
- Prevented dead Zygaena from appearing and fixed bad elevator lights.
- Corrected hostess not getting elevator and phoning without a phone.
- Lowered award for killing a demon in his human form to two XPs only.
- White Cloud:
- +Made Lockpicking and Strength occult items be rewards from Mr. Ox.
- The White Cloud doors in Chinatown are unlocked from the beginning.
- Corrected bug that made it possible to get Ox's harvest quest twice.
- Mr. Ox will react correctly when you already have acquired the eyes.
- Yukie:
- +Restored evasion and corrected Obfuscate bug on entering fishmarket.
- Fixed bad door sound and restored Yukie to Ramen shop from the start.
- Restored shop stats, fixed quest issues and made her use her sword.
- Giovanni Mansion:
- +Restored missing Dodge II manual and a Domination option for Luca.
- +Added quest logs for Giovanni candidates and for the endgame finish.
- +Restored spirits attacking if crypt coffins are hit and blast door.
- +Made Nadia react to zombies damaging player and removed fake door.
- +Changed two icons at Giovanni mansion and made Bruno react to feed.
- +Placed some things in empty Giovanni rooms and fixed player start.
- Removed inconsistent alert states, fixed lever icons and zombie bugs.
- Fixed some doors and a guard line and removed invisible Bruno clones.
- Made Bruno attack on lockpicking and his speech stop when he enters.
- Fixed Nadia lines playing without her and made a snort girl mortal.
- Removed Kuei-jin's burning death and lying patron hooker getting up.
- Repaired Chang story state continuity problem and a Maria dress bug.
- Made crypt backtracking possible and improved door icons and sounds.
- Added inspection nodes to some trapdoors and fixed guard awareness.
- Restored missing sarcophagus load-truck-cutscene sounds and cabbie.
- Stopped wrong invitations being dropped and corrected names on them.
- Swapped unique car, fixed it's texture and improved Nadia sequence.
- Prevented spoiling secrets of all candidates and fixed Victor loop.
- Fixed claw brother being susceptible to one-hit-kill by Possession.
- Moved sarcophagus loading scene to Giovanni mansion back entrance.
- Society of Leopold:
- +Placed the flamethrower near Bach and Ash's cell key in big cave.
- +Created a quest with XP for freeing Ash and added monastery beds.
- +Johansen will only follow you if you told him during the dialogue.
- +Added Humanity gain for saving Johansen and loss for killing him.
- After giving Ash the bloodpack it will be gone from your inventory.
- Restored missing sounds to Bach cutscene and missing XP on escaping.
- Replaced some male hunters with females and swapped several weapons.
- Fixed exit crash with style and grace and cellar ladder top issue.
- Prevented Humanity from reaching zero in the dialogue with Johansen.
- Hallowbrook Hotel:
- +Opened Hallowbrook Hotel shortcut door in atrium to skip interior.
- +Added a Sabbat option to endgame including skipping the whole hotel.
- +Moved Ra blade to lair, flamethrower to atrium and removed GLOCKs.
- +Forced Heather remembrance lines and added slash sounds and blood.
- +Added crashed elevator with metal grating and fixed bad door script.
- +Restored shovelhead and Lasombra models and Firemage cast animation.
- Fixed Hallowbrook name differences and invincible burning Lasombra.
- The Heather cutscene will only happen if she is alive and your ghoul.
- Made Heather's last clothes fit and added animations to her scene.
- Turned Tremere Firemage into a female for males and swapped AUGs in.
- Prevented Heather's comeback when returning from lower Hallowbrook.
- Moved unreachable NPCs, fixed door openings and premature spawning.
- Fixed way to kill downtown Ming and replaced cutscene Asian vampire.
- Blood Hunt:
- +Made werewolf damageable by normal weapons and removed debug switch.
- +Healed player after Griffith Park and repaired Observatory switches.
- +Added observatory inspections and fixed taxi TV icon and triggers.
- +Restored Skelter and grenade to Luckee Star and delayed Nines line.
- +Added helicopter to rooftop, missing doors and fixed cop cars issue.
- Corrected bad bus stops, not solid poles and removed buggy Potence.
- Turned haven into Elysium area and placed females at the Blood Hunt.
- Swapped wrecks on Blood Hunt map and repaired helipad SWAT texture.
- Repaired Trip and Vandal not choosable at endgame in special cases.
- Prevented taxi from driving to dead Mercurio and hid taxi ride hole.
- Removed Jack from haven at taxi ride and improved observatory scene.
- Fixed weird camera after endgame Cabbie discussion and his cut line.
- Temple:
- +Restored Yukie as companion to temple and Ming endgame camera shot.
- Disabled arrow chest spawning and fixed facing Ming while Obfuscated.
- Corrected temple maps start orientation, inspections and a tin can.
- Unlocked a temple door for Yukie and secured three others later on.
- Prevented picking of two temple doors and unbarred big temple gate.
- Fixed quest log update and XP gain on reaching Ming's inner sanctum.
- Added missing temple door sound and restored Chang and buddha skins.
- Removed unusable Ming temple doorknobs and gave guards Shin Guntos.
- Reduced slime particle spawning in temple and fixed clipping columns.
- Endgame:
- +Provided shortcuts to skip most endgame fighting, see walkthrough.
- +Restored Sheriff conjuring Bat's Communion and added his sword too.
- +Made Ventrue enemies use disciplines and SWAT in armor not biteable.
- +Restored wolf-ending easter egg and a added timer to elevator bomb.
- +Added timed explosion and boss flag for LaCroix's Dominated bomber.
- +Restored Justicar and white SWATs, and cleaned up Nines at ending.
- +Added patch contributors to credits and fixed a taxi ride map hole.
- Corrected a clipping Venture Tower lamp and fixed very passive guard.
- Added endgame quest logs and improved subtitles for Dominated guard.
- Swapped Ventrues in Tower with females or Toreadors to avoid clones.
- Fixed sliding chute down and elevator stuck issues in Venture Tower.
- Showed player alive at Anarch ending and put Skelter at Nines' side.
- Made Chunk not attack you if you convinced him during the endgame.
- Repaired bad icons and flickering for upper Venture tower elevator.
- Improved many details in Ming ending and masquerade ending cutscene.
- Restored Content:
- -----------------
- Summary of unused stuff added in the basic (-) and plus (+) versions
- of the patch, including all item location changes of the plus patch.
- Levels:
- + Smoke Shop.
- + Coffee Shop.
- + Chateau Hotel.
- + Public Library.
- + Malkavian Maze.
- + Museum Entrance.
- + Warrens Shortcut.
- + Hallowbrook Atrium.
- Endings:
- + Joining Sabbat ending.
- + Easter egg wolf ending.
- Quests:
- + Library quest from Beckett.
- + Drug getting quest from Trip.
- + Gary poster quest for name plate.
- + Gary poster quest for fleshy ball.
- + Gary poster quest for throwing star.
- + Gary poster quest for squashed chalice.
- Disciplines:
- + Bloodheal discipline.
- + Blood Theft discipline.
- + Voice of Bedlam discipline.
- + Command and Sleep disciplines.
- + Active discipline cast animations.
- + New discipline available from Beckett.
- + Presence low level options in dialogue.
- + Tremere first level Domination in dialogue.
- Weapons:
- + Broadsword in the library.
- + Sheriff sword from Sheriff.
- + Dragon's Breath from Mercurio.
- + Tiger's Claws from Claw Brother.
- + Fragmentation grenade from Nines.
- + Pyro crossbow from several enemies.
- + Shin Gunto swords from several enemies.
- + SWAT sniper rifle from Mercurio or Bach.
- Powerups:
- + Occult Wits powerup in Kamikaze Zen level.
- + Occult Obfuscate powerup in Nosferatu haven.
- + Occult Charisma powerup as reward from Isaac.
- + Occult Security powerup as reward from Mr. Ox.
- Items:
- + Fleshy ball in King's Way.
- + Charity money box in gallery.
- + Name plate in Kamikaze Zen safe.
- + Throwing star on Red Dragon desk.
- + Driver's license in Malkavian Maze.
- + Eight at first unknown occult items.
- + Driver's license from Simon Milligan.
- + Wooden pulltoy in Metalhead Industries.
- + Library card found in the new library level.
- + Chewing gum sellable to Copper found on pier.
- + Vacuum tubes box found in the new library level.
- + Squashed Odious Chalice hidden inside Fu Syndicate.
- + Models for Colt Anaconda and Desert Eagle magazines.
- + Models for Dane report, screenplay, cd and three books.
- Encounters:
- + Kiki at Red Dragon.
- + Guard dog at the beachhouse.
- + Male blood doll at Red Dragon.
- + Security guard in the tutorial.
- + Yukie helping in first temple map.
- + Last dialogue at Hallowbrook hotel.
- + Meeting Skelter during Anarch endgame.
- + Security guards at Empire Arms hotel entrance.
- + Sewer-cabbie rat for Malkavians in downtown hub.
- + Security guard and sequence at Skyeline Apartments.
- Options:
- + Venus' computer at Confession.
- + Laptop and note at Luckee Star.
- + Santa Monica pier end accessable.
- + Sending Gimble or Patty to Vandal.
- + Talking possible to thugs in diner.
- + Timed explosion of Dominated bomber.
- + Dance spots at Glaze and Empire hotel.
- + Warrens and Hallowbrook Hotel shortcuts.
- + Private lap dance from Misti at Vesuvius.
- + Bertram's CD quest available to all clans.
- + Vandal's Lily quest available to Nosferatu.
- + Arthur's and Bertram's computers accessible.
- + Having fun with Jeanette possible one more time.
- + Improved handling of Empire Arms keycard printer.
- + Endgame Ming's Temple and Venture Tower shortcuts.
- + Imalia's magazine quest available after Tawni quest.
- + Romero and Pimpin' quest available after zombie quest.
- + Redundant items can be given to Lily, LaCroix and others.
- Situations:
- + Sheriff using Bat's Communion.
- + Hollywood sweeper fighting back.
- + Two dogs and Lasombra at junkyard.
- + Giovanni spirits in Giovanni crypt.
- + Two actors being killed at Ground Zero.
- + Cat and Sabbat leader sequence at King's Way.
- + Special sequences on all hubs and at Vesuvius.
- + Rat crowd and spiderchick sequences in warrens.
- + Female crying, broken limo and Obfuscator on SM hub.
- + Hellcat, valve and sprinkler sequences at Ocean House.
- + DJ, barkeeper, cage dancers and turnstile at Confession.
- + Boss, forklift accident and Beckett leaving at warehouse.
- Scenery:
- + Twenty-four tattoos inside tattoo shop.
- + Leaves and smoke outside Grout's mansion.
- + Ten props at beachhouse and five on pier.
- + Six props in theatre and four in tutorial.
- + Twelve props in museum and two in hospital.
- + Two props in junkyard and three in Foxy Boxes.
- + Seven props at Fu Syndicate and one in temple.
- + Twenty props at warehouse and three in Asylum.
- + Eight props in warrens and eight in Ash sewers.
- + Nine props on Dane and and seven in Last Round.
- + Nine props in Red Dragon and two in White Cloud.
- + Five props in Luckee Star and three in Vesuvius.
- + Twenty props in King's Way and five in Hollywood.
- + One prop on each hub, in diner, Zhao's and Skyeline.
- + Eight props in Hallowbrook hotel and two in Chantry.
- + Twelve props in Lotus Blossom and two in fishmarket.
- + Twenty-two props at Ocean House and seven in SM clinic.
- + Thirteen props at Empire hotel and three in Venture Tower.
- + Nineteen props at Grout's and nineteen at Giovanni mansion.
- + Twenty-four props in netcafe and eleven at Society of Leopold.
- +- Two props at Gimble's and two at observatory.
- +- Six props at warrens and two at Leopold Society.
- Moved items:
- + Moved Galdjum from Warrens into Skyeline haven.
- + Ra blade moved from Hallowbrook room to basement.
- + Moved flamethrower from Hallowbrook room to atrium.
- + Heart of Eliza moved from Tseng to be Mr. Ox reward.
- + Moved Fae Charm from Tseng to Regent as quest reward.
- + Exchanged Brawl and Finance book places at Empire hotel.
- + Swapped Dodge powerup and book at Ocean House and Grout's.
- + Moved Computer and Firearms books to SM clinic and Carson's.
- Restored characters:
- + Female citizen at pier.
- + Rookie cops on the Dane.
- + Alternative Cal in diner.
- + Receptionist at Vesuvius.
- + Girl in VV's private pool.
- + Clean Nines at solo ending.
- + Female ravers at the Asylum.
- + Alternative Chang at temple.
- + White SWATs in Venture Tower.
- + Justicar at Camarilla ending.
- + Pinball player in Last Round.
- + Lasombra at junkyard and library.
- + Alternative singer at Empire hotel.
- + Bartenders at Last Round and Glaze.
- + Headless corpse and head in warrens.
- + Two scrubs corpses in Grout's mansion.
- + Receptionist and Tongs in Lotus Blossom.
- + Lasombras and shovelheads at Hallowbrook.
- + Girl and hustler bartenders at the Asphole.
- + Strippers in Sin Bin, Vesuvius and Giovanni's.
- Other restorations:
- + Flynn as normal vendor.
- + Nosferatu and Pisha eyes.
- + Discipline inventory slot.
- + Voiced conversation on Dane.
- + Over fifty dialogue gestures.
- + Voiced tutorial guard dialogue.
- + Pause and camera keydefinitions.
- + Auto-moving and walk/run toggles.
- + Sixteen HUD and five vendor icons.
- + Sixteen unknown items descriptions.
- + Active torch and Blood Shield light.
- + Ten context icons and nine newspapers.
- + Six clan hand models and four skyboxes.
- + Discipline and weapon selection toggling.
- + Main menu and many other particle effects.
- + Over sixty decal graphics and terminal texts.
- + Over fifty clan idles and many more animations.
- + Six character questions and three tutorial popups.
- + Histories mode offering ten histories for each clan.
- + Two new songs and twenty-two Rik Schaffer compositions.
- +- Over two hundred dialogue lines.
- +- Twenty Malkavian whispers in dialogue.
- +- Over hundred sounds, floats and conversations.
- +- Multiplayer mode including special MP clans with equipment.
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