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- package me.TechManDylan.bukkit.DeadMansChest;
- import java.util.List;
- import org.bukkit.Bukkit;
- import org.bukkit.ChatColor;
- import org.bukkit.event.EventHandler;
- import org.bukkit.event.EventPriority;
- import org.bukkit.event.Listener;
- import org.bukkit.event.entity.PlayerDeathEvent;
- import org.bukkit.inventory.ItemStack;
- public class DeadMansChestListener implements Listener {
- @EventHandler(priority = EventPriority.NORMAL)
- public void BrodcastCordsOnDeath(PlayerDeathEvent event){
- String PlayerName = event.getEntity().getName();
- List<ItemStack> PlayerInv = event.getDrops();
- float deathx = event.getEntity().getLocation().getBlockX();
- float deathy = event.getEntity().getLocation().getBlockY();
- float deathz = event.getEntity().getLocation().getBlockZ();
- int x = (int)Math.floor(deathx);
- int y = (int)Math.floor(deathy);
- int z = (int)Math.floor(deathz);
- Bukkit.getServer().broadcastMessage(ChatColor.BLUE + PlayerName + ChatColor.WHITE + " has died at " + "X: " + x + " Y: " + y + " Z: " + z + " go claim their loot.");
- }
- }
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