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- if (IsBreakingLBY)
- {
- Globals::resolvemode = 2;
- pEnt->GetEyeAngles()->y = oldLBY;
- switch (Globals::Shots % 3)
- {
- case 1: pEnt->GetEyeAngles()->y = 180; break;
- case 2: pEnt->GetEyeAngles()->y = pEnt->GetLowerBodyYaw() + rand() % 180;
- case 3: pEnt->GetEyeAngles()->y = pEnt->GetLowerBodyYaw() + pEnt->GetEyeAngles()->y + rand() % 35;
- }
- }
- else if (!IsBreakingLBY && !isFakeHeading)
- {
- Globals::resolvemode = 3;
- pEnt->GetEyeAngles()->y = pEnt->GetLowerBodyYaw();
- switch (Globals::Shots % 4)
- {
- case 1: pEnt->GetEyeAngles()->y = 45 + rand() % 180;
- case 2: pEnt->GetEyeAngles()->y = oldLBY + rand() % 100;
- case 3: pEnt->GetEyeAngles()->y = 180 + rand() % 90;
- case 4: pEnt->GetEyeAngles()->y = oldLBY + pEnt->GetEyeAngles()->y + rand() % 45;
- }
- }
- else if (isFakeHeading)
- {
- Globals::resolvemode = 2;
- pEnt->GetEyeAngles()->y = pEnt->GetLowerBodyYaw() - pEnt->GetEyeAngles()->y;
- switch (Globals::Shots % 2)
- {
- case 1: pEnt->GetEyeAngles()->y = pEnt->GetLowerBodyYaw() + rand() % 90; break;
- case 2: pEnt->GetEyeAngles()->y = pEnt->GetEyeAngles()->y + rand() % 360; break;
- }
- }
- else if (Globals::Shots >= g_Options.Ragebot.bruteAfterX && g_Options.Ragebot.bruteAfterX != 0)
- {
- Globals::resolvemode = 2;
- pEnt->GetEyeAngles()->y = 180;
- switch (Globals::Shots % 4)
- {
- case 1: pEnt->GetEyeAngles()->y = pEnt->GetLowerBodyYaw(); break;
- case 2: pEnt->GetEyeAngles()->y = pEnt->GetLowerBodyYaw() + rand() % 90; break;
- case 3: pEnt->GetEyeAngles()->y = pEnt->GetLowerBodyYaw() + rand() % 180; break;
- case 4: pEnt->GetEyeAngles()->y = oldLBY + rand() % 45; break;
- }
- }
- else
- {
- Globals::resolvemode = 1;
- pEnt->GetEyeAngles()->y = pEnt->GetLowerBodyYaw() + rand() % 180;
- switch (Globals::Shots % 10)
- {
- case 1: pEnt->GetEyeAngles()->y = 180; break;
- case 2: pEnt->GetEyeAngles()->y = pEnt->GetLowerBodyYaw() + rand() % 165;
- case 3: pEnt->GetEyeAngles()->y = pEnt->GetLowerBodyYaw() + pEnt->GetEyeAngles()->y + rand() % 35;
- case 4: pEnt->GetEyeAngles()->y = 45 + rand() % 180;
- case 5: pEnt->GetEyeAngles()->y = oldLBY + rand() % 100;
- case 6: pEnt->GetEyeAngles()->y = 180 + rand() % 90;
- case 7: pEnt->GetEyeAngles()->y = oldLBY + pEnt->GetEyeAngles()->y + rand() % 45;
- case 8: pEnt->GetEyeAngles()->y = pEnt->GetLowerBodyYaw(); break;
- case 9: pEnt->GetEyeAngles()->y = pEnt->GetLowerBodyYaw() + rand() % 90; break;
- case 10: pEnt->GetEyeAngles()->y = pEnt->GetLowerBodyYaw() + rand() % 180; break;
- case 11: pEnt->GetEyeAngles()->y = oldLBY + rand() % 45; break;
- case 12: pEnt->GetEyeAngles()->y = pEnt->GetLowerBodyYaw() + rand() % 90; break;
- case 13: pEnt->GetEyeAngles()->y = pEnt->GetEyeAngles()->y + rand() % 360; break;
- }
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