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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local Prison = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local Main = Instance.new("Frame")
- local title = Instance.new("TextBox")
- local Credits = Instance.new("TextBox")
- local Fast = Instance.new("TextButton")
- local Guns = Instance.new("TextButton")
- local X = Instance.new("TextButton")
- --Properties:
- Prison.Name = "Prison"
- Prison.Parent = game.CoreGui
- Frame.Parent = Prison
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Position = UDim2.new(0, 0, 0.623233914, 0)
- Frame.Size = UDim2.new(0, 119, 0, 20)
- Frame.Style = Enum.FrameStyle.DropShadow
- Open.Name = "Open"
- Open.Parent = Frame
- Open.BackgroundColor3 = Color3.new(0, 0, 0)
- Open.BackgroundTransparency = 0.89999997615814
- Open.Position = UDim2.new(0.0623847321, 0, -0.827207923, 0)
- Open.Size = UDim2.new(0, 90, 0, 11)
- Open.Font = Enum.Font.SciFi
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(1, 1, 1)
- Open.TextSize = 14
- Open.MouseButton1Down:connect(function()
- Main.Visible = true
- Frame.Visible = false
- end)
- Main.Name = "Main"
- Main.Parent = Prison
- Main.BackgroundColor3 = Color3.new(1, 1, 1)
- Main.Position = UDim2.new(0.168195695, 0, 0.458398759, 0)
- Main.Size = UDim2.new(0, 219, 0, 230)
- Main.Visible = false
- Main.Style = Enum.FrameStyle.DropShadow
- Main.Active = true
- Main.Draggable = true
- title.Name = "title"
- title.Parent = Main
- title.BackgroundColor3 = Color3.new(0, 0, 0)
- title.Position = UDim2.new(-0.0447542407, 0, -0.028541496, 0)
- title.Size = UDim2.new(0, 220, 0, 17)
- title.SizeConstraint = Enum.SizeConstraint.RelativeYY
- title.ClearTextOnFocus = false
- title.Font = Enum.Font.SciFi
- title.Text = "Prison life GUI"
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 14
- Credits.Name = "Credits"
- Credits.Parent = Main
- Credits.BackgroundColor3 = Color3.new(0, 0, 0)
- Credits.Position = UDim2.new(-0.0401880294, 0, 0.962762892, 0)
- Credits.Size = UDim2.new(0, 220, 0, 17)
- Credits.SizeConstraint = Enum.SizeConstraint.RelativeYY
- Credits.ClearTextOnFocus = false
- Credits.Font = Enum.Font.SciFi
- Credits.Text = "Prison life GUI"
- Credits.TextColor3 = Color3.new(1, 1, 1)
- Credits.TextSize = 14
- Fast.Name = "Fast"
- Fast.Parent = Main
- Fast.BackgroundColor3 = Color3.new(0, 0, 0)
- Fast.Position = UDim2.new(0.102930494, 0, 0.248920619, 0)
- Fast.Size = UDim2.new(0, 161, 0, 31)
- Fast.Font = Enum.Font.SciFi
- Fast.Text = "Fast M8"
- Fast.TextColor3 = Color3.new(1, 1, 1)
- Fast.TextSize = 14
- Fast.MouseButton1Down:connect(function()
- local player = game:GetService("Players").LocalPlayer
- local gun = player.Backpack:FindFirstChild("M9")
- local sM = require(gun:FindFirstChild("GunStates"))
- sM["Damage"] = 999
- sM["MaxAmmo"] = 9999991
- sM["StoredAmmo"] = 9999991
- sM["FireRate"] = 0.05
- sM["AmmoPerClip"] = 9999991
- sM["Range"] = 5000
- sM["ReloadTime"] = 0.05
- sM["Bullets"] = 10
- sM["AutoFire"] = true
- end)
- Guns.Name = "Guns"
- Guns.Parent = Main
- Guns.BackgroundColor3 = Color3.new(0, 0, 0)
- Guns.Position = UDim2.new(0.102930494, 0, 0.544572771, 0)
- Guns.Size = UDim2.new(0, 161, 0, 31)
- Guns.Font = Enum.Font.SciFi
- Guns.Text = "All Guns"
- Guns.TextColor3 = Color3.new(1, 1, 1)
- Guns.TextSize = 14
- Guns.MouseButton1Down:connect(function()
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- print(lol)
- end
- end)
- Close.Name = "X"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(0, 0, 0)
- Close.Position = UDim2.new(0.890420139, 0, -0.0191720705, 0)
- Close.Size = UDim2.new(0, 22, 0, 12)
- Close.Font = Enum.Font.SciFi
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextSize = 14
- Close.MouseButton1Down:connect(function()
- Frame.Visible = true
- Main.Visible = false
- end)
- -- Scripts:
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