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- part1 = Instance.new("Part", owner.Character)
- part1.CFrame = CFrame.new(0,1,0)
- function thinghere(part)
- if part.Name ~= "Base" then
- local velocity = Instance.new("BodyVelocity", part)
- velocity.Velocity = Vector3.new(50,50,0)
- velocity.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
- wait(1)
- velocity:Destroy()
- end
- end
- part1.Touched:Connect(thinghere)
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