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Foxfox777

PhysGun beam Example

Jan 25th, 2020
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  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. [1] = {
  6. ["children"] = {
  7. [1] = {
  8. ["children"] = {
  9. },
  10. ["self"] = {
  11. ["Outline"] = 0,
  12. ["UniqueID"] = "38403809",
  13. ["DrawOrder"] = 0,
  14. ["Translucent"] = true,
  15. ["Alpha"] = 1,
  16. ["OutlineColor"] = Vector(255, 255, 255),
  17. ["OwnerName"] = "self",
  18. ["AimPartName"] = "",
  19. ["Color"] = Vector(255, 255, 255),
  20. ["Bone"] = "head",
  21. ["IgnoreZ"] = false,
  22. ["Font"] = "default",
  23. ["BlendMode"] = "",
  24. ["EditorExpand"] = false,
  25. ["Position"] = Vector(0, 0, 0),
  26. ["AimPartUID"] = "",
  27. ["NoTextureFiltering"] = false,
  28. ["Hide"] = true,
  29. ["Name"] = "",
  30. ["ClassName"] = "text",
  31. ["OutlineAlpha"] = 1,
  32. ["Angles"] = Angle(0, 0, 0),
  33. ["Size"] = 1,
  34. ["PositionOffset"] = Vector(0, 0, 0),
  35. ["IsDisturbing"] = false,
  36. ["AngleOffset"] = Angle(0, 0, 0),
  37. ["EyeAngles"] = false,
  38. ["Text"] = "its in generic",
  39. },
  40. },
  41. },
  42. ["self"] = {
  43. ["HidePhysgunBeam"] = true,
  44. ["Skin"] = 0,
  45. ["Invert"] = false,
  46. ["HideBullets"] = false,
  47. ["FallApartOnDeath"] = false,
  48. ["DeathRagdollizeParent"] = false,
  49. ["SprintSpeed"] = 0,
  50. ["BlendMode"] = "",
  51. ["HideEntity"] = false,
  52. ["AimPartUID"] = "",
  53. ["DrawWeapon"] = true,
  54. ["EyeTargetUID"] = "",
  55. ["Name"] = "Hiding the physgun beam",
  56. ["LodOverride"] = -1,
  57. ["AllowOggWhenMuted"] = false,
  58. ["NoTextureFiltering"] = false,
  59. ["DoubleFace"] = false,
  60. ["WalkSpeed"] = 0,
  61. ["Color"] = Vector(255, 255, 255),
  62. ["Fullbright"] = false,
  63. ["EyeAngles"] = false,
  64. ["IgnoreZ"] = false,
  65. ["IsDisturbing"] = false,
  66. ["DrawOrder"] = 0,
  67. ["RunSpeed"] = 0,
  68. ["DrawPlayerOnDeath"] = false,
  69. ["HideRagdollOnDeath"] = false,
  70. ["ClassName"] = "entity",
  71. ["MuteSounds"] = false,
  72. ["DrawShadow"] = true,
  73. ["Alpha"] = 1,
  74. ["Material"] = "",
  75. ["InverseKinematics"] = false,
  76. ["SuppressFrames"] = false,
  77. ["AimPartName"] = "",
  78. ["Bone"] = "head",
  79. ["EyeTargetName"] = "",
  80. ["MuteFootsteps"] = false,
  81. ["CrouchSpeed"] = 0,
  82. ["Weapon"] = false,
  83. ["Position"] = Vector(0, 0, 0),
  84. ["UniqueID"] = "75205593",
  85. ["OwnerName"] = "self",
  86. ["Hide"] = false,
  87. ["Brightness"] = 1,
  88. ["Scale"] = Vector(1, 1, 1),
  89. ["Translucent"] = false,
  90. ["EditorExpand"] = false,
  91. ["Size"] = 1,
  92. ["UseLegacyScale"] = false,
  93. ["Angles"] = Angle(0, 0, 0),
  94. ["AnimationRate"] = 1,
  95. ["Model"] = "",
  96. ["RelativeBones"] = true,
  97. },
  98. },
  99. [2] = {
  100. ["children"] = {
  101. [1] = {
  102. ["children"] = {
  103. [1] = {
  104. ["children"] = {
  105. },
  106. ["self"] = {
  107. ["AffectChildrenOnly"] = false,
  108. ["Invert"] = true,
  109. ["RootOwner"] = true,
  110. ["OwnerName"] = "self",
  111. ["AimPartUID"] = "",
  112. ["TargetPartUID"] = "",
  113. ["Hide"] = false,
  114. ["Name"] = "",
  115. ["EditorExpand"] = false,
  116. ["Arguments"] = "",
  117. ["Event"] = "using_physgun",
  118. ["ClassName"] = "event",
  119. ["ZeroEyePitch"] = false,
  120. ["IsDisturbing"] = false,
  121. ["Operator"] = "find simple",
  122. ["UniqueID"] = "3242717294",
  123. ["TargetPartName"] = "",
  124. },
  125. },
  126. },
  127. ["self"] = {
  128. ["EndPointName"] = "beam endpoint",
  129. ["Frequency"] = 1,
  130. ["OwnerName"] = "self",
  131. ["AimPartName"] = "",
  132. ["IgnoreZ"] = false,
  133. ["AimPartUID"] = "",
  134. ["Name"] = "",
  135. ["NoTextureFiltering"] = false,
  136. ["PositionOffset"] = Vector(0, 0, 0),
  137. ["IsDisturbing"] = false,
  138. ["EndColor"] = Vector(255, 255, 255),
  139. ["Translucent"] = false,
  140. ["DrawOrder"] = 0,
  141. ["Bend"] = 0,
  142. ["Material"] = "sprites/physgbeamb",
  143. ["UseEndpointOffsets"] = false,
  144. ["UniqueID"] = "3289362553",
  145. ["Bone"] = "head",
  146. ["StartAlpha"] = 1,
  147. ["Resolution"] = 16,
  148. ["BlendMode"] = "",
  149. ["Angles"] = Angle(0, 0, 0),
  150. ["WidthBend"] = 0,
  151. ["EyeAngles"] = false,
  152. ["EndPointUID"] = "1651825059",
  153. ["Hide"] = false,
  154. ["ClassName"] = "beam",
  155. ["WidthBendSize"] = 1,
  156. ["AngleOffset"] = Angle(0, 0, 0),
  157. ["EditorExpand"] = false,
  158. ["TextureStretch"] = 1,
  159. ["Position"] = Vector(0, 0, 0),
  160. ["EndAlpha"] = 1,
  161. ["TextureScroll"] = 0,
  162. ["Width"] = 11.10000038147,
  163. ["StartColor"] = Vector(255, 255, 255),
  164. },
  165. },
  166. },
  167. ["self"] = {
  168. ["Skin"] = 0,
  169. ["Invert"] = false,
  170. ["LightBlend"] = 1,
  171. ["CellShade"] = 0,
  172. ["OwnerName"] = "self",
  173. ["AimPartName"] = "beam endpoint",
  174. ["IgnoreZ"] = false,
  175. ["AimPartUID"] = "1651825059",
  176. ["Passes"] = 1,
  177. ["Name"] = "point 1",
  178. ["NoTextureFiltering"] = false,
  179. ["DoubleFace"] = false,
  180. ["PositionOffset"] = Vector(0, 0, 0),
  181. ["IsDisturbing"] = false,
  182. ["Fullbright"] = false,
  183. ["EyeAngles"] = false,
  184. ["DrawOrder"] = 0,
  185. ["TintColor"] = Vector(0, 0, 0),
  186. ["UniqueID"] = "673318812",
  187. ["Translucent"] = false,
  188. ["LodOverride"] = -1,
  189. ["BlurSpacing"] = 0,
  190. ["Alpha"] = 1,
  191. ["Material"] = "",
  192. ["UseWeaponColor"] = false,
  193. ["UsePlayerColor"] = false,
  194. ["UseLegacyScale"] = false,
  195. ["Bone"] = "none",
  196. ["Color"] = Vector(255, 255, 255),
  197. ["Brightness"] = 1,
  198. ["BoneMerge"] = false,
  199. ["BlurLength"] = 0,
  200. ["Position"] = Vector(-12.429443359375, 35.458740234375, 52),
  201. ["AngleOffset"] = Angle(0, 0, 0),
  202. ["AlternativeScaling"] = false,
  203. ["Hide"] = false,
  204. ["OwnerEntity"] = false,
  205. ["Scale"] = Vector(1, 1, 1),
  206. ["ClassName"] = "model",
  207. ["EditorExpand"] = false,
  208. ["Size"] = 1,
  209. ["ModelFallback"] = "",
  210. ["Angles"] = Angle(0, 0, 0),
  211. ["TextureFilter"] = 3,
  212. ["Model"] = "models/pac/default.mdl",
  213. ["BlendMode"] = "",
  214. },
  215. },
  216. [3] = {
  217. ["children"] = {
  218. [1] = {
  219. ["children"] = {
  220. },
  221. ["self"] = {
  222. ["AffectChildrenOnly"] = false,
  223. ["Invert"] = true,
  224. ["RootOwner"] = true,
  225. ["OwnerName"] = "self",
  226. ["AimPartUID"] = "",
  227. ["TargetPartUID"] = "",
  228. ["Hide"] = false,
  229. ["Name"] = "",
  230. ["EditorExpand"] = false,
  231. ["Arguments"] = "",
  232. ["Event"] = "using_physgun",
  233. ["ClassName"] = "event",
  234. ["ZeroEyePitch"] = false,
  235. ["IsDisturbing"] = false,
  236. ["Operator"] = "find simple",
  237. ["UniqueID"] = "3610080994",
  238. ["TargetPartName"] = "",
  239. },
  240. },
  241. },
  242. ["self"] = {
  243. ["Skin"] = 0,
  244. ["Invert"] = false,
  245. ["LightBlend"] = 1,
  246. ["CellShade"] = 0,
  247. ["OwnerName"] = "self",
  248. ["AimPartName"] = "",
  249. ["IgnoreZ"] = false,
  250. ["AimPartUID"] = "",
  251. ["Passes"] = 1,
  252. ["Name"] = "beam endpoint",
  253. ["NoTextureFiltering"] = false,
  254. ["DoubleFace"] = false,
  255. ["PositionOffset"] = Vector(0, 0, 0),
  256. ["IsDisturbing"] = false,
  257. ["Fullbright"] = false,
  258. ["EyeAngles"] = false,
  259. ["DrawOrder"] = 0,
  260. ["TintColor"] = Vector(0, 0, 0),
  261. ["UniqueID"] = "1651825059",
  262. ["Translucent"] = false,
  263. ["LodOverride"] = -1,
  264. ["BlurSpacing"] = 0,
  265. ["Alpha"] = 0,
  266. ["Material"] = "",
  267. ["UseWeaponColor"] = false,
  268. ["UsePlayerColor"] = false,
  269. ["UseLegacyScale"] = false,
  270. ["Bone"] = "physgun_beam_endpos",
  271. ["Color"] = Vector(255, 255, 255),
  272. ["Brightness"] = 1,
  273. ["BoneMerge"] = false,
  274. ["BlurLength"] = 0,
  275. ["Position"] = Vector(0, 0, 0),
  276. ["AngleOffset"] = Angle(0, 0, 0),
  277. ["AlternativeScaling"] = false,
  278. ["Hide"] = false,
  279. ["OwnerEntity"] = false,
  280. ["Scale"] = Vector(1, 1, 1),
  281. ["ClassName"] = "model",
  282. ["EditorExpand"] = false,
  283. ["Size"] = 1,
  284. ["ModelFallback"] = "",
  285. ["Angles"] = Angle(0, 0, 0),
  286. ["TextureFilter"] = 3,
  287. ["Model"] = "models/pac/default.mdl",
  288. ["BlendMode"] = "",
  289. },
  290. },
  291. },
  292. ["self"] = {
  293. ["AffectChildrenOnly"] = false,
  294. ["Invert"] = true,
  295. ["RootOwner"] = true,
  296. ["OwnerName"] = "self",
  297. ["AimPartUID"] = "",
  298. ["TargetPartUID"] = "",
  299. ["Hide"] = false,
  300. ["Name"] = "",
  301. ["EditorExpand"] = true,
  302. ["Arguments"] = "weapon_physgun@@1",
  303. ["Event"] = "weapon_class",
  304. ["ClassName"] = "event",
  305. ["ZeroEyePitch"] = false,
  306. ["IsDisturbing"] = false,
  307. ["Operator"] = "find simple",
  308. ["UniqueID"] = "2067574116",
  309. ["TargetPartName"] = "",
  310. },
  311. },
  312. },
  313. ["self"] = {
  314. ["DrawOrder"] = 0,
  315. ["UniqueID"] = "4044466505",
  316. ["AimPartUID"] = "",
  317. ["Hide"] = false,
  318. ["Duplicate"] = false,
  319. ["ClassName"] = "group",
  320. ["OwnerName"] = "self",
  321. ["IsDisturbing"] = false,
  322. ["Name"] = "my outfit",
  323. ["EditorExpand"] = true,
  324. },
  325. },
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