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refrop

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Jan 1st, 2019
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  1. local plr = game.Players.LocalPlayer
  2. local chr = plr.Character
  3. local mouse = plr:GetMouse()
  4.  
  5. _G.hotkey = 'x'
  6.  
  7. mouse.KeyDown:connect(function(key)
  8. local player = game.Players.LocalPlayer
  9. player.Character.Head.Mesh:Destroy()
  10. player.Character.Head.face:Destroy()
  11. for remove,hat in pairs(player.Character:GetChildren()) do
  12. if hat:IsA'Accoutrement' then
  13. hat:Destroy()
  14. end
  15. end
  16. weld = Instance.new("Weld", player.Character.Head)
  17. weld.Part1 = player.Character.Torso
  18. weld.Part0 = player.Character.Head
  19. wait()
  20. local weld = Instance.new('Weld')
  21. weld.Parent = game.Players.LocalPlayer.Character.Torso
  22. weld.Part0 = weld.Parent
  23. weld.Part1 = weld.Parent.Parent.HumanoidRootPart
  24. weld.C0 = CFrame.new(0, 300, 0)
  25. weld.Parent.Parent.Head.CanCollide = true
  26. mouse.KeyUp:connect(function(key)
  27. if key == _G.hotkey then
  28. local chr = game.Players.LocalPlayer.Character
  29. chr.Animate.Disabled = false
  30. chr.Torso["Left Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  31. chr.Torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  32. chr.Torso["Neck"].C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  33. end
  34. end)
  35.  
  36. function stopAnimations()
  37. for _,v in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do
  38. v:Stop()
  39. end
  40. end
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