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  1. #ifndef __INC_METIN2_COMMON_DEFINES_H__
  2. #define __INC_METIN2_COMMON_DEFINES_H__
  3.  
  4. #define ENABLE_PLAYER_PER_ACCOUNT5
  5. #define ENABLE_PORT_SECURITY
  6.  
  7. enum eCommonDefines {
  8. MAP_ALLOW_LIMIT = 32, // 32 default
  9. };
  10.  
  11. //#define ENABLE_WOLFMAN_CHARACTER
  12. // #ifdef ENABLE_WOLFMAN_CHARACTER
  13. // #define USE_MOB_BLEEDING_AS_POISON
  14. // #define USE_MOB_CLAW_AS_DAGGER
  15. // #define USE_ITEM_BLEEDING_AS_POISON
  16. // #define USE_ITEM_CLAW_AS_DAGGER
  17. // #define USE_WOLFMAN_STONES
  18. // #define USE_WOLFMAN_BOOKS
  19. // #endif
  20.  
  21. // #define ENABLE_MOUNT_COSTUME_SYSTEM
  22.  
  23. // #define ENABLE_MAGIC_REDUCTION_SYSTEM
  24. // #ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
  25. // #define USE_MAGIC_REDUCTION_STONES
  26. // #endif
  27.  
  28. ///////////////////////////////////////////////////////////////////
  29. #define __SASH_SYSTEM__
  30. /* OFFLINE SHOPS */
  31. #define OFFLINE_SHOP // Offline shops system
  32. #define GIFT_SYSTEM // gift system enable
  33. #define FULL_YANG // Enable support for yang type long long
  34. #define SHOP_TIME_REFRESH 1*60 // time for cycle checking older shops
  35. #define SHOP_BLOCK_GAME99 //Blocking create shops on channel 99
  36. #define SHOP_DISTANCE // Show shops in pos distance like WoM2
  37. #define SHOP_AUTO_CLOSE //Enable auto closing shop after sell last item
  38. //#define SHOP_ONLY_ALLOWED_INDEX //Enable limiting for other map index which is not defined in player.shop_limit
  39. //#define SHOP_HIDE_NAME // Enable hidding shop npc names like "Player's shop"
  40. #define SHOP_GM_PRIVILEGES GM_IMPLEMENTOR //Minimum GM privileges to using Shop GM Panel
  41. #define __SEND_TARGET_INFO__
  42. #define ENABLE_IMMUNE_FIX
  43. #define ENABLE_YANG_LIMIT
  44. #define ENABLE_DEFAULT_PRIV
  45. #define ENABLE_MAINTENANCE_SYSTEM
  46. #define ENABLE_CUBE_RENEWAL
  47. #define ENABLE_FEATURES_REFINE_SYSTEM
  48. #define NEW_PET_SYSTEM
  49. #define ENABLE_SORT_INVEN
  50. #define COSTUME_WEAPON // Enable costume weapon
  51. #define ENABLE_MOUNT_COSTUME_SYSTEM
  52.  
  53. #endif
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