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- [Ref D5C0C878]
- at StringExtend.ProperlyCapitalized (System.String s)
- at TraitIcons.TraitDegreeData_LabelCap_Getter_Patch.Prefix (System.String& __result, RimWorld.TraitDegreeData __instance, System.String& ___cachedLabelCap)
- at RimWorld.TraitDegreeData.get_LabelCap ()
- - PREFIX Superniquito.TraitIcons: Boolean TraitIcons.TraitDegreeData_LabelCap_Getter_Patch:Prefix(String& __result, TraitDegreeData __instance, String& ___cachedLabelCap)
- at RimWorld.SkillUI.ListGlobalLearningSpeedOffsets (RimWorld.SkillRecord sk, System.Text.StringBuilder sb)
- at RimWorld.SkillUI.GetSkillDescription (RimWorld.SkillRecord sk)
- - TRANSPILER vanillaexpanded.skills: IEnumerable`1 VSE.Passions.PassionPatches:GetSkillDescription_Transpiler(IEnumerable`1 instructions, ILGenerator generator)
- - TRANSPILER cedaro.MadSkillsPlus: IEnumerable`1 RTMadSkills.Patch_LearningSaturationUI:Transpiler(IEnumerable`1 instructions)
- - POSTFIX vanillaexpanded.skills: Void VSE.VSE_SkillUI_GetSkillDescription_Patch:AddPassionDescription(SkillRecord sk, String& __result)
- - POSTFIX com.alphabooks: Void AlphaBooks.AlphaBooks_SkillUI_GetSkillDescription_Patch:ModifySkillDescription(SkillRecord sk, String& __result)
- - POSTFIX com.yourname.ToughnessSkillMod: Void ToughnessSkillMod.Patch_ToughnessSkillTooltip:Postfix(SkillRecord sk, String& __result)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.FastInvoke_GetSkillDescription_indirect(object,object[])
- at RimHUD.Access.Reflection.InvokeStatic[T] (HarmonyLib.FastInvokeHandler self, System.Object[] parameters)
- at RimHUD.Interface.Hud.Models.Values.SkillValue.PrepareBuilder ()
- at RimHUD.Interface.Hud.Models.Values.SkillShootingValue.GetTooltip ()
- at RimHUD.Interface.Hud.Tooltips.TooltipsPlus.Draw (UnityEngine.Rect rect, System.Func`1[TResult] getter, RimHUD.Interface.Hud.Tooltips.TooltipsPlus+TooltipId id)
- at RimHUD.Interface.Hud.Tooltips.TooltipsPlus.DrawCompact (UnityEngine.Rect rect, System.Func`1[TResult] getter)
- at RimHUD.Interface.Hud.Widgets.ValueWidget.Draw (UnityEngine.Rect rect)
- at RimHUD.Interface.Hud.Layers.WidgetLayer.Draw (UnityEngine.Rect rect)
- at RimHUD.Interface.Hud.Layers.RowLayer+<>c__DisplayClass12_0.<Draw>b__1 (RimHUD.Interface.Hud.Layers.WidgetLayer child)
- at System.Linq.Utilities+<>c__DisplayClass1_0`1[TSource].<CombinePredicates>b__0 (TSource x)
- at System.Linq.Enumerable+WhereArrayIterator`1[TSource].MoveNext ()
- at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action)
- at RimHUD.Interface.Hud.Layers.RowLayer.Draw (UnityEngine.Rect rect)
- at RimHUD.Interface.Hud.Layers.PanelLayer.Draw (UnityEngine.Rect rect)
- at RimHUD.Interface.Hud.Layers.HStackLayer.Draw (UnityEngine.Rect rect)
- at RimHUD.Interface.Hud.Layers.VStackLayer.Draw (UnityEngine.Rect rect)
- at RimHUD.Interface.Hud.Layers.LayoutLayer.Draw (UnityEngine.Rect rect)
- ========================================================================================================================================================================
- [[RimHUD v1.16.3 Auto-deactivation report]]
- (This error appears to have been triggered by'Trait and Backstory Icons [superniquito.traiticons]')
- Object reference not set to an instance of an object
- Trace:
- [TraitIcons] Object reference not set to an instance of an object
- [Ref D5513D23]
- at StringExtend.ProperlyCapitalized (System.String s)
- at TraitIcons.TraitDegreeData_LabelCap_Getter_Patch.Prefix (System.String& __result, RimWorld.TraitDegreeData __instance, System.String& ___cachedLabelCap)
- at RimWorld.TraitDegreeData.get_LabelCap ()
- - PREFIX Superniquito.TraitIcons: Boolean TraitIcons.TraitDegreeData_LabelCap_Getter_Patch:Prefix(String& __result, TraitDegreeData __instance, String& ___cachedLabelCap)
- at RimWorld.SkillUI.ListGlobalLearningSpeedOffsets (RimWorld.SkillRecord sk, System.Text.StringBuilder sb)
- at RimWorld.SkillUI.GetSkillDescription (RimWorld.SkillRecord sk)
- - TRANSPILER vanillaexpanded.skills: IEnumerable`1 VSE.Passions.PassionPatches:GetSkillDescription_Transpiler(IEnumerable`1 instructions, ILGenerator generator)
- - TRANSPILER cedaro.MadSkillsPlus: IEnumerable`1 RTMadSkills.Patch_LearningSaturationUI:Transpiler(IEnumerable`1 instructions)
- - POSTFIX vanillaexpanded.skills: Void VSE.VSE_SkillUI_GetSkillDescription_Patch:AddPassionDescription(SkillRecord sk, String& __result)
- - POSTFIX com.alphabooks: Void AlphaBooks.AlphaBooks_SkillUI_GetSkillDescription_Patch:ModifySkillDescription(SkillRecord sk, String& __result)
- - POSTFIX com.yourname.ToughnessSkillMod: Void ToughnessSkillMod.Patch_ToughnessSkillTooltip:Postfix(SkillRecord sk, String& __result)
- (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.FastInvoke_GetSkillDescription_indirect(object,object[])
- at RimHUD.Access.Reflection.InvokeStatic[T] (HarmonyLib.FastInvokeHandler self, System.Object[] parameters)
- at RimHUD.Interface.Hud.Models.Values.SkillValue.PrepareBuilder ()
- at RimHUD.Interface.Hud.Models.Values.SkillMeleeValue.GetTooltip ()
- at RimHUD.Interface.Hud.Tooltips.TooltipsPlus.Draw (UnityEngine.Rect rect, System.Func`1[TResult] getter, RimHUD.Interface.Hud.Tooltips.TooltipsPlus+TooltipId id)
- at RimHUD.Interface.Hud.Tooltips.TooltipsPlus.DrawCompact (UnityEngine.Rect rect, System.Func`1[TResult] getter)
- at RimHUD.Interface.Hud.Widgets.ValueWidget.Draw (UnityEngine.Rect rect)
- at RimHUD.Interface.Hud.Layers.WidgetLayer.Draw (UnityEngine.Rect rect)
- at RimHUD.Interface.Hud.Layers.RowLayer+<>c__DisplayClass12_0.<Draw>b__1 (RimHUD.Interface.Hud.Layers.WidgetLayer child)
- at System.Linq.Utilities+<>c__DisplayClass1_0`1[TSource].<CombinePredicates>b__0 (TSource x)
- at System.Linq.Enumerable+WhereArrayIterator`1[TSource].MoveNext ()
- at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action)
- at RimHUD.Interface.Hud.Layers.RowLayer.Draw (UnityEngine.Rect rect)
- at RimHUD.Interface.Hud.Layers.PanelLayer.Draw (UnityEngine.Rect rect)
- at RimHUD.Interface.Hud.Layers.HStackLayer.Draw (UnityEngine.Rect rect)
- at RimHUD.Interface.Hud.Layers.VStackLayer.Draw (UnityEngine.Rect rect)
- at RimHUD.Interface.Hud.Layers.LayoutLayer.Draw (UnityEngine.Rect rect)
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