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- Initialize engine version: 2017.4.2f2 (52d9cb89b362)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.0]
- Renderer: NVIDIA GeForce GTX 780M (ID=0x119f)
- Vendor: NVIDIA
- VRAM: 4027 MB
- Driver: 22.21.13.8165
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.328 seconds
- Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
- Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 2.145949 ms
- Commandline options: C:\Program Files (x86)\Steam\steamapps\common\WW1GameSeries\WW1 Game Series.exe
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Skipped loading UILibrary.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=545
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 658 -> priority: 1
- Thread -> id: 2488 -> priority: 1
- Thread -> id: 698 -> priority: 1
- Thread -> id: 24e0 -> priority: 1
- Loading start bundles for Western
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading start bundles took 19.7 s.
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
- UnloadTime: 3.290769 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-0000000012ABA510.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-0000000012ACD120.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-0000000025E80040.dll
- Searching for compatible XInput library...
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/xinput1_4.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/.\xinput1_4.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/xinput1_4.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/xinput1_4
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/.\xinput1_4
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/xinput1_4
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/libxinput1_4.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/.\libxinput1_4.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/libxinput1_4.dll
- Found Xinput1_3.dll.
- Unloading 298 unused Assets to reduce memory usage. Loaded Objects now: 7940.
- Total: 16.084356 ms (FindLiveObjects: 0.279255 ms CreateObjectMapping: 0.203561 ms MarkObjects: 14.966050 ms DeleteObjects: 0.635060 ms)
- Architecture Test: Unity64bits=True and System64bits=False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 19.73352 Steamworks setup done front:Western GetMySteamID=76561198107779497
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 19)
- UnloadTime: 1.519869 ms
- FmodManager: FMOD = False FMOD_WIP = False
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ###########################################
- Network Version: 290 Build=10653 CommandLineFront=Western Platform=Steam Branch=public
- Realtime: 32.024 NetworkTime: 0 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1757 unused Assets to reduce memory usage. Loaded Objects now: 29616.
- Total: 44.618469 ms (FindLiveObjects: 1.675533 ms CreateObjectMapping: 1.779025 ms MarkObjects: 34.325781 ms DeleteObjects: 6.837701 ms)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 34.018 NetworkTime: 750485.419 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 249 unused Assets to reduce memory usage. Loaded Objects now: 25122.
- Total: 50.779627 ms (FindLiveObjects: 1.380027 ms CreateObjectMapping: 1.400554 ms MarkObjects: 47.375531 ms DeleteObjects: 0.622658 ms)
- Joining squad: NlGERlANS on role 0
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Steam OnLobbyCreated: serverregion us
- Realtime: 202.679 NetworkTime: 1961563.545 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading _8Artois_BAKED Frontlines
- Realtime: 202.711 NetworkTime: 1961563.576 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 202.815 NetworkTime: 1961563.685 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 19)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25618.
- Total: 79.602404 ms (FindLiveObjects: 1.976599 ms CreateObjectMapping: 1.644743 ms MarkObjects: 75.916914 ms DeleteObjects: 0.062864 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 21)
- UnloadTime: 24.962377 ms
- Unloading 4790 unused Assets to reduce memory usage. Loaded Objects now: 9100.
- Total: 66.538114 ms (FindLiveObjects: 1.402693 ms CreateObjectMapping: 1.811526 ms MarkObjects: 41.723704 ms DeleteObjects: 21.598479 ms)
- LevelLoaderEmpty start (now calling UnloadUnusedAssets)
- Realtime: 203.12 NetworkTime: 1961563.981 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9100.
- Total: 45.052107 ms (FindLiveObjects: 0.746677 ms CreateObjectMapping: 0.685095 ms MarkObjects: 43.582272 ms DeleteObjects: 0.038060 ms)
- {1961565.276} LevelLoaderEmpty load level..
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- The referenced script on this Behaviour (Game Object 'waterfoam') is missing!
- (Filename: Line: 1758)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 23)
- UnloadTime: 1.040045 ms
- Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 27421.
- Total: 67.102185 ms (FindLiveObjects: 1.195710 ms CreateObjectMapping: 2.732685 ms MarkObjects: 62.995031 ms DeleteObjects: 0.177902 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 206.58 NetworkTime: 1961567.445 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
- Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 27415.
- Total: 93.028059 ms (FindLiveObjects: 2.535538 ms CreateObjectMapping: 7.489867 ms MarkObjects: 82.911563 ms DeleteObjects: 0.090661 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 1.515165 ms
- loadAndApplyPreset begin. weatherIndex=0 LoadedLevelName:_8Artois level:Level
- Realtime: 209.06 NetworkTime: 1961569.566 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Ask MC to connect us (ServerCheckConnectedPlayer)
- Realtime: 209.235 NetworkTime: 1961569.566 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 13840 unused Assets to reduce memory usage. Loaded Objects now: 304741.
- Total: 188.196936 ms (FindLiveObjects: 16.272095 ms CreateObjectMapping: 6.857373 ms MarkObjects: 64.643624 ms DeleteObjects: 100.423416 ms)
- Received AddSquad 1961570.218 sectionType=Tommies squadName=NlGERlANS squadID=4508150 squadNetworkIDIndex=0 0= 1=76561198297693398 2= 3= sender ='jhmelott25' (master)
- Realtime: 209.625 NetworkTime: 1961570.483 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Received AddSquad 1961570.218 sectionType=Doughboys squadName=canadiens squadID=1755650745 squadNetworkIDIndex=1 0= 1=76561198200536051 2=76561198110033138 3= sender ='jhmelott25' (master)
- Realtime: 209.63 NetworkTime: 1961570.483 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Received AddSquad 1961570.218 sectionType=Stosstruppen squadName=Landwehr-Infanterie-Regiment Nr. 42 squadID=9007107 squadNetworkIDIndex=2 0= 1=76561198354622420 2= 3=76561198055414978 sender ='jhmelott25' (master)
- Realtime: 209.633 NetworkTime: 1961570.483 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Received AddSquad 1961570.218 sectionType=Canadians squadName=Prisoner But thole Abusers squadID=1755552732 squadNetworkIDIndex=3 0= 1=76561198159930731 2=76561198125376960 3=76561198059017116 sender ='jhmelott25' (master)
- Realtime: 209.635 NetworkTime: 1961570.483 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Received AddSquad 1961570.218 sectionType=Pioniers squadName=Badisches Pionier-Bataillon Nr. 14 squadID=4922859 squadNetworkIDIndex=4 0= 1= 2=76561198213181011 3=76561198198185977 sender ='jhmelott25' (master)
- Realtime: 209.637 NetworkTime: 1961570.483 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Init player match with: Level:_8Artois Gametype:Frontlines serverGameStatus: RoundPlaying matchWinner None team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 1515 roundLimit 1 realtimeSinceStartup=209.6786
- Realtime: 209.679 NetworkTime: 1961570.483 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- GameStatus now from MatchStart to RoundPlaying CurrentMC: 'jhmelott25' (master)
- Realtime: 209.688 NetworkTime: 1961570.483 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- {1961570.483} AddRound with: GamePlayManager.SP.gameStatus=RoundPlaying roundWinner: None team1RoundScore 0 team2RoundScore 0 running True roundStartTime 1961342 timeRoundEnded 1962857 roundTimeLimit 1515 synchedRound True statusRoundPlaying Joined CurrentMC:'jhmelott25' (master)
- Realtime: 209.698 NetworkTime: 1961570.483 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Client received GameSetupReady signal
- Realtime: 209.725 NetworkTime: 1961570.483 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- loadAndApplyPreset end. weatherIndex=0 LoadedLevelName:_8Artois level:Level
- Realtime: 209.969 NetworkTime: 1961570.826 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 216.394 NetworkTime: 1961577.222 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 1535 unused Assets to reduce memory usage. Loaded Objects now: 159693.
- Total: 75.697957 ms (FindLiveObjects: 10.509506 ms CreateObjectMapping: 4.498026 ms MarkObjects: 52.502203 ms DeleteObjects: 8.188220 ms)
- Client now reached 'isEverythingReadyLoading' in GameSetupReady
- Realtime: 216.607 NetworkTime: 1961577.456 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Loading _1MainMenu_BAKED
- Realtime: 225.677 NetworkTime: 1961586.535 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- doLoadNextScene (now calling UnloadUnusedAssets)
- Realtime: 225.746 NetworkTime: 1961586.613 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 155649.
- Total: 66.010822 ms (FindLiveObjects: 10.254627 ms CreateObjectMapping: 3.899743 ms MarkObjects: 51.661442 ms DeleteObjects: 0.194580 ms)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 1249.718712 ms
- Releasing render texture that is set as Camera.targetTexture!
- (Filename: Line: 3926)
- Unloading 6374 unused Assets to reduce memory usage. Loaded Objects now: 24429.
- Total: 114.764242 ms (FindLiveObjects: 3.829608 ms CreateObjectMapping: 2.747225 ms MarkObjects: 35.942727 ms DeleteObjects: 72.243825 ms)
- unloadEverything (now calling UnloadUnusedAssets)
- Realtime: 228.116 NetworkTime: 2069811.893 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 2452 unused Assets to reduce memory usage. Loaded Objects now: 21857.
- Total: 77.944404 ms (FindLiveObjects: 8.322075 ms CreateObjectMapping: 3.785560 ms MarkObjects: 49.304234 ms DeleteObjects: 16.531678 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
- UnloadTime: 3.762467 ms
- ###########################################
- Network Version: 290 Build=10653 CommandLineFront=Western Platform=Steam Branch=public
- Realtime: 229.727 NetworkTime: 2069813.484 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1723 unused Assets to reduce memory usage. Loaded Objects now: 33754.
- Total: 89.405861 ms (FindLiveObjects: 4.074652 ms CreateObjectMapping: 14.264704 ms MarkObjects: 39.093654 ms DeleteObjects: 31.972421 ms)
- ClusteringDone (now calling UnloadUnusedAssets)
- Realtime: 231.201 NetworkTime: 2069814.966 Category:
- (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
- Unloading 249 unused Assets to reduce memory usage. Loaded Objects now: 29178.
- Total: 47.599192 ms (FindLiveObjects: 3.984418 ms CreateObjectMapping: 2.160061 ms MarkObjects: 40.831625 ms DeleteObjects: 0.622658 ms)
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