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  1. Initialize engine version: 2017.4.2f2 (52d9cb89b362)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 780M (ID=0x119f)
  6. Vendor: NVIDIA
  7. VRAM: 4027 MB
  8. Driver: 22.21.13.8165
  9. Begin MonoManager ReloadAssembly
  10. - Completed reload, in 1.328 seconds
  11. Shader 'Nature/Terrain/Diffuse': dependency 'Details0' shader 'Hidden/TerrainEngine/Details/Vertexlit' not found
  12. Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
  13. Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 2.145949 ms
  21. Commandline options: C:\Program Files (x86)\Steam\steamapps\common\WW1GameSeries\WW1 Game Series.exe
  22.  
  23. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  24.  
  25. Skipped loading UILibrary.
  26.  
  27. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  28.  
  29. Steamworks initialized and ready to use. IsCloudEnabledForAccount=True IsCloudEnabledForApp=True fileC=545
  30.  
  31. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  32.  
  33. Setting up 4 worker threads for Enlighten.
  34. Thread -> id: 658 -> priority: 1
  35. Thread -> id: 2488 -> priority: 1
  36. Thread -> id: 698 -> priority: 1
  37. Thread -> id: 24e0 -> priority: 1
  38. Loading start bundles for Western
  39.  
  40. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  41.  
  42. Loading start bundles took 19.7 s.
  43.  
  44. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  45.  
  46. Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
  47. UnloadTime: 3.290769 ms
  48. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-0000000012ABA510.dll
  49. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-0000000012ACD120.dll
  50. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/data-0000000025E80040.dll
  51. Searching for compatible XInput library...
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/xinput1_4.dll
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/.\xinput1_4.dll
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/xinput1_4.dll
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/xinput1_4
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/.\xinput1_4
  57. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/xinput1_4
  58. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/libxinput1_4.dll
  59. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/.\libxinput1_4.dll
  60. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/WW1GameSeries/WW1 Game Series_Data/Mono/libxinput1_4.dll
  61. Found Xinput1_3.dll.
  62.  
  63. Unloading 298 unused Assets to reduce memory usage. Loaded Objects now: 7940.
  64. Total: 16.084356 ms (FindLiveObjects: 0.279255 ms CreateObjectMapping: 0.203561 ms MarkObjects: 14.966050 ms DeleteObjects: 0.635060 ms)
  65.  
  66. Architecture Test: Unity64bits=True and System64bits=False
  67.  
  68. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  69.  
  70. 19.73352 Steamworks setup done front:Western GetMySteamID=76561198107779497
  71.  
  72. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  73.  
  74. Unloading 3 Unused Serialized files (Serialized files now loaded: 19)
  75. UnloadTime: 1.519869 ms
  76. FmodManager: FMOD = False FMOD_WIP = False
  77.  
  78. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  79.  
  80. ###########################################
  81.  
  82.  
  83. Network Version: 290 Build=10653 CommandLineFront=Western Platform=Steam Branch=public
  84. Realtime: 32.024 NetworkTime: 0 Category:
  85.  
  86. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  87.  
  88.  
  89. Unloading 1757 unused Assets to reduce memory usage. Loaded Objects now: 29616.
  90. Total: 44.618469 ms (FindLiveObjects: 1.675533 ms CreateObjectMapping: 1.779025 ms MarkObjects: 34.325781 ms DeleteObjects: 6.837701 ms)
  91.  
  92. ClusteringDone (now calling UnloadUnusedAssets)
  93. Realtime: 34.018 NetworkTime: 750485.419 Category:
  94.  
  95. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  96.  
  97. Unloading 2 Unused Serialized files (Serialized files now loaded: 19)
  98.  
  99. Unloading 249 unused Assets to reduce memory usage. Loaded Objects now: 25122.
  100. Total: 50.779627 ms (FindLiveObjects: 1.380027 ms CreateObjectMapping: 1.400554 ms MarkObjects: 47.375531 ms DeleteObjects: 0.622658 ms)
  101.  
  102. Joining squad: NlGERlANS on role 0
  103.  
  104. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  105.  
  106. Steam OnLobbyCreated: serverregion us
  107. Realtime: 202.679 NetworkTime: 1961563.545 Category:
  108.  
  109. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  110.  
  111. Loading _8Artois_BAKED Frontlines
  112. Realtime: 202.711 NetworkTime: 1961563.576 Category:
  113.  
  114. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  115.  
  116. doLoadNextScene (now calling UnloadUnusedAssets)
  117. Realtime: 202.815 NetworkTime: 1961563.685 Category:
  118.  
  119. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  120.  
  121. Unloading 1 Unused Serialized files (Serialized files now loaded: 19)
  122.  
  123. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 25618.
  124. Total: 79.602404 ms (FindLiveObjects: 1.976599 ms CreateObjectMapping: 1.644743 ms MarkObjects: 75.916914 ms DeleteObjects: 0.062864 ms)
  125.  
  126. Unloading 1 Unused Serialized files (Serialized files now loaded: 21)
  127. UnloadTime: 24.962377 ms
  128.  
  129. Unloading 4790 unused Assets to reduce memory usage. Loaded Objects now: 9100.
  130. Total: 66.538114 ms (FindLiveObjects: 1.402693 ms CreateObjectMapping: 1.811526 ms MarkObjects: 41.723704 ms DeleteObjects: 21.598479 ms)
  131.  
  132. LevelLoaderEmpty start (now calling UnloadUnusedAssets)
  133. Realtime: 203.12 NetworkTime: 1961563.981 Category:
  134.  
  135. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  136.  
  137. Unloading 0 Unused Serialized files (Serialized files now loaded: 21)
  138.  
  139. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9100.
  140. Total: 45.052107 ms (FindLiveObjects: 0.746677 ms CreateObjectMapping: 0.685095 ms MarkObjects: 43.582272 ms DeleteObjects: 0.038060 ms)
  141.  
  142. {1961565.276} LevelLoaderEmpty load level..
  143.  
  144. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  145.  
  146. The referenced script on this Behaviour (Game Object 'waterfoam') is missing!
  147.  
  148. (Filename: Line: 1758)
  149.  
  150. Unloading 2 Unused Serialized files (Serialized files now loaded: 23)
  151. UnloadTime: 1.040045 ms
  152.  
  153. Unloading 162 unused Assets to reduce memory usage. Loaded Objects now: 27421.
  154. Total: 67.102185 ms (FindLiveObjects: 1.195710 ms CreateObjectMapping: 2.732685 ms MarkObjects: 62.995031 ms DeleteObjects: 0.177902 ms)
  155.  
  156. unloadEverything (now calling UnloadUnusedAssets)
  157. Realtime: 206.58 NetworkTime: 1961567.445 Category:
  158.  
  159. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  160.  
  161. Unloading 0 Unused Serialized files (Serialized files now loaded: 23)
  162.  
  163. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 27415.
  164. Total: 93.028059 ms (FindLiveObjects: 2.535538 ms CreateObjectMapping: 7.489867 ms MarkObjects: 82.911563 ms DeleteObjects: 0.090661 ms)
  165.  
  166. Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
  167. UnloadTime: 1.515165 ms
  168. loadAndApplyPreset begin. weatherIndex=0 LoadedLevelName:_8Artois level:Level
  169. Realtime: 209.06 NetworkTime: 1961569.566 Category:
  170.  
  171. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  172.  
  173. Ask MC to connect us (ServerCheckConnectedPlayer)
  174. Realtime: 209.235 NetworkTime: 1961569.566 Category:
  175.  
  176. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  177.  
  178.  
  179. Unloading 13840 unused Assets to reduce memory usage. Loaded Objects now: 304741.
  180. Total: 188.196936 ms (FindLiveObjects: 16.272095 ms CreateObjectMapping: 6.857373 ms MarkObjects: 64.643624 ms DeleteObjects: 100.423416 ms)
  181.  
  182. Received AddSquad 1961570.218 sectionType=Tommies squadName=NlGERlANS squadID=4508150 squadNetworkIDIndex=0 0= 1=76561198297693398 2= 3= sender ='jhmelott25' (master)
  183. Realtime: 209.625 NetworkTime: 1961570.483 Category:
  184.  
  185. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  186.  
  187. Received AddSquad 1961570.218 sectionType=Doughboys squadName=canadiens squadID=1755650745 squadNetworkIDIndex=1 0= 1=76561198200536051 2=76561198110033138 3= sender ='jhmelott25' (master)
  188. Realtime: 209.63 NetworkTime: 1961570.483 Category:
  189.  
  190. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  191.  
  192. Received AddSquad 1961570.218 sectionType=Stosstruppen squadName=Landwehr-Infanterie-Regiment Nr. 42 squadID=9007107 squadNetworkIDIndex=2 0= 1=76561198354622420 2= 3=76561198055414978 sender ='jhmelott25' (master)
  193. Realtime: 209.633 NetworkTime: 1961570.483 Category:
  194.  
  195. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  196.  
  197. Received AddSquad 1961570.218 sectionType=Canadians squadName=Prisoner But thole Abusers squadID=1755552732 squadNetworkIDIndex=3 0= 1=76561198159930731 2=76561198125376960 3=76561198059017116 sender ='jhmelott25' (master)
  198. Realtime: 209.635 NetworkTime: 1961570.483 Category:
  199.  
  200. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  201.  
  202. Received AddSquad 1961570.218 sectionType=Pioniers squadName=Badisches Pionier-Bataillon Nr. 14 squadID=4922859 squadNetworkIDIndex=4 0= 1= 2=76561198213181011 3=76561198198185977 sender ='jhmelott25' (master)
  203. Realtime: 209.637 NetworkTime: 1961570.483 Category:
  204.  
  205. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  206.  
  207. Init player match with: Level:_8Artois Gametype:Frontlines serverGameStatus: RoundPlaying matchWinner None team1 Entente team2 Central team1wins 0 team2wins 0 currentRoundIndex 0 roundTimeLimit 1515 roundLimit 1 realtimeSinceStartup=209.6786
  208. Realtime: 209.679 NetworkTime: 1961570.483 Category:
  209.  
  210. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  211.  
  212. GameStatus now from MatchStart to RoundPlaying CurrentMC: 'jhmelott25' (master)
  213. Realtime: 209.688 NetworkTime: 1961570.483 Category:
  214.  
  215. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  216.  
  217. {1961570.483} AddRound with: GamePlayManager.SP.gameStatus=RoundPlaying roundWinner: None team1RoundScore 0 team2RoundScore 0 running True roundStartTime 1961342 timeRoundEnded 1962857 roundTimeLimit 1515 synchedRound True statusRoundPlaying Joined CurrentMC:'jhmelott25' (master)
  218. Realtime: 209.698 NetworkTime: 1961570.483 Category:
  219.  
  220. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  221.  
  222. Client received GameSetupReady signal
  223. Realtime: 209.725 NetworkTime: 1961570.483 Category:
  224.  
  225. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  226.  
  227. loadAndApplyPreset end. weatherIndex=0 LoadedLevelName:_8Artois level:Level
  228. Realtime: 209.969 NetworkTime: 1961570.826 Category:
  229.  
  230. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  231.  
  232. ClusteringDone (now calling UnloadUnusedAssets)
  233. Realtime: 216.394 NetworkTime: 1961577.222 Category:
  234.  
  235. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  236.  
  237. Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
  238.  
  239. Unloading 1535 unused Assets to reduce memory usage. Loaded Objects now: 159693.
  240. Total: 75.697957 ms (FindLiveObjects: 10.509506 ms CreateObjectMapping: 4.498026 ms MarkObjects: 52.502203 ms DeleteObjects: 8.188220 ms)
  241.  
  242. Client now reached 'isEverythingReadyLoading' in GameSetupReady
  243. Realtime: 216.607 NetworkTime: 1961577.456 Category:
  244.  
  245. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  246.  
  247. Loading _1MainMenu_BAKED
  248. Realtime: 225.677 NetworkTime: 1961586.535 Category:
  249.  
  250. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  251.  
  252. doLoadNextScene (now calling UnloadUnusedAssets)
  253. Realtime: 225.746 NetworkTime: 1961586.613 Category:
  254.  
  255. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  256.  
  257. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  258.  
  259. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 155649.
  260. Total: 66.010822 ms (FindLiveObjects: 10.254627 ms CreateObjectMapping: 3.899743 ms MarkObjects: 51.661442 ms DeleteObjects: 0.194580 ms)
  261.  
  262. Unloading 1 Unused Serialized files (Serialized files now loaded: 25)
  263. UnloadTime: 1249.718712 ms
  264. Releasing render texture that is set as Camera.targetTexture!
  265.  
  266. (Filename: Line: 3926)
  267.  
  268.  
  269. Unloading 6374 unused Assets to reduce memory usage. Loaded Objects now: 24429.
  270. Total: 114.764242 ms (FindLiveObjects: 3.829608 ms CreateObjectMapping: 2.747225 ms MarkObjects: 35.942727 ms DeleteObjects: 72.243825 ms)
  271.  
  272. unloadEverything (now calling UnloadUnusedAssets)
  273. Realtime: 228.116 NetworkTime: 2069811.893 Category:
  274.  
  275. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  276.  
  277. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  278.  
  279. Unloading 2452 unused Assets to reduce memory usage. Loaded Objects now: 21857.
  280. Total: 77.944404 ms (FindLiveObjects: 8.322075 ms CreateObjectMapping: 3.785560 ms MarkObjects: 49.304234 ms DeleteObjects: 16.531678 ms)
  281.  
  282. Unloading 2 Unused Serialized files (Serialized files now loaded: 25)
  283. UnloadTime: 3.762467 ms
  284. ###########################################
  285.  
  286.  
  287. Network Version: 290 Build=10653 CommandLineFront=Western Platform=Steam Branch=public
  288. Realtime: 229.727 NetworkTime: 2069813.484 Category:
  289.  
  290. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  291.  
  292.  
  293. Unloading 1723 unused Assets to reduce memory usage. Loaded Objects now: 33754.
  294. Total: 89.405861 ms (FindLiveObjects: 4.074652 ms CreateObjectMapping: 14.264704 ms MarkObjects: 39.093654 ms DeleteObjects: 31.972421 ms)
  295.  
  296. ClusteringDone (now calling UnloadUnusedAssets)
  297. Realtime: 231.201 NetworkTime: 2069814.966 Category:
  298.  
  299. (Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  300.  
  301. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  302.  
  303. Unloading 249 unused Assets to reduce memory usage. Loaded Objects now: 29178.
  304. Total: 47.599192 ms (FindLiveObjects: 3.984418 ms CreateObjectMapping: 2.160061 ms MarkObjects: 40.831625 ms DeleteObjects: 0.622658 ms)
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