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Jan 12th, 2018
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  1.  
  2. Stats:
  3.  
  4. Essence: 4
  5.  
  6. Constitution:2
  7.  
  8. Dexterity: 4
  9.  
  10. Intelligence: 6
  11.  
  12. Resistance: 2
  13.  
  14. Strength: 2
  15.  
  16. Synergy: 1
  17.  
  18. Perks:
  19. The Rapier: This character has a star ship known as The Rapier, it allows him to scan the galaxy for interesting objects and places, and go to those places (With GM approval) or deploy drones to those places to scout and bring in resources.
  20.  
  21. Matter Manipulator: The user has a device which can manipulate matter using blueprints or Int Checks. They gain blueprints randomly as they craft or gain new materials, but advanced crafts require specialized structures to create. They may also attempt to Craft blueprints themselves. The device is also capable of storing a finite amount of material for building, and placing it back
  22.  
  23. Actions:
  24. -Actives
  25.  
  26. Raining fire: The Rapier fires several beams of destructive light down onto the battle field, Hitting up to four enemies for (2d6+Int) /number of targets, damage.
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  28.  
  29.  
  30. -Passives
  31. Scanner vision: The user may detect and analyze different sorts of energy readings visually, thanks to a cybernetic eye. When an Energy attack or effect is used, this character makes an INT check to understand it. The better they do the more information they get
  32. (merit level 2) :The user has immunity to blindness and accuracy lowering effects that do not deal damage
  33.  
  34. -Trumps
  35. Deploy-Drill swarm: The Rapier deploys 6 Mining drones to the field, there HP is 10, and each one may attack once per turn for one Res ignoring damage. Once per battle
  36.  
  37. Smite: The rapier fires its heavy particle cannon, a weapon easily capable of ruining ships within its own size class, Dealing 10d6 damage to a single target (and the ground around it). This deals double damage to structures and large vessels. Once per plot.
  38. Equipment:
  39.  
  40. Literal crystal rapier: An actual rapier with a blade of blue and green crystal. Its very pretty, but Organic bodies seem to react poorly to it when cut. Mysterious toxins which cannot penetrate the skin seeping into the wounds made. Deals Int damage, and inflicts poison which deals 1d6 res ignoring damage over time for 3 turns.
  41.  
  42. Slip counter(Trick): the user enters a ready stance, the Next attack melee attack that would hit them is dodged, and the offending attacker is hit by a counter attack. Only useable with melee weapons. 4 turn cooldown.
  43.  
  44. Book of blueprints: Contains blueprints.
  45.  
  46. -Blueprint: Stone brick (Exactly what it sounds like)
  47. -Blueprint: Primitive door (A door made of wood and plant fiber/vines)
  48. -Blueprint: Basic worktable (A wooden table with a few simple tools, drawers, and a stand for propping up paper and blueprints)
  49. Reserve:
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