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- <?xml version="1.0" ?><root>
- <report><version>2</version><sessionid>2c0b0fce716ccca85a0b6f48</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-11-14 19:46:52</createtime><buildsignature>Local.Unknown.Unknown.1.36.102.1020-1.200.000.311.Release</buildsignature><categoryid>asm.py:985</categoryid><desyncid>2c0b0fce716ccca85a0b6f48</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: Pets_AgeUp (HANDLE :: 47683)>: Attempt to traverse between two states (preamble -> exit) where no valid path exists! Actors {'x': (<weakref at 0x00007FF589F8E628; to 'object_Cat' at 0x00007FF5B8C32510>, None, <AnimationParticipant.ACTOR = 101>)}) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 754, in do_begin File "T:\InGame\Gameplay\Scripts\Server\animation\animation_utils.py", line 489, in get_auto_exit File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 985, in request RuntimeError: ASM :: Pets_AgeUp (HANDLE :: 47683)>: Attempt to traverse between two states (preamble -> exit) where no valid path exists! Actors {'x': (<weakref at 0x00007FF589F8E628; to 'object_Cat' at 0x00007FF5B8C32510>, None, <AnimationParticipant.ACTOR = 101>)} </desyncdata></report>
- </root>
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