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Jun 14th, 2023
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: NVIDIA GeForce RTX 4090 (ID=0x2684)
  11. Vendor: NVIDIA
  12. VRAM: 24156 MB
  13. Driver: 31.0.15.3168
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 5.207 seconds
  16. <RI> Initializing input.
  17. <RI> Input initialized.
  18. <RI> Initialized touch support.
  19. UnloadTime: 0.724600 ms
  20. 2023-06-14T07:31:10 0.014 INF Version: Alpha 21 (b313) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
  21. 2023-06-14T07:31:10 0.015 INF System information:
  22. 2023-06-14T07:31:10 0.015 INF OS: Windows 11 (10.0.22621) 64bit
  23. 2023-06-14T07:31:10 0.015 INF CPU: 13th Gen Intel(R) Core(TM) i9-13900KS (cores: 32)
  24. 2023-06-14T07:31:10 0.015 INF RAM: 65305 MB
  25. 2023-06-14T07:31:10 0.015 INF GPU: NVIDIA GeForce RTX 4090 (24156 MB)
  26. 2023-06-14T07:31:10 0.018 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  27. 2023-06-14T07:31:10 0.035 INF Last played version: Alpha 21
  28. 2023-06-14T07:31:10 0.036 INF Local UTC offset: -4 hours
  29. 2023-06-14T07:31:10 0.045 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -noeac -logfile C:\Users\kaide\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-06-14__07-31-03.txt
  30. 2023-06-14T07:31:10 0.051 INF [Platform] Init
  31. 2023-06-14T07:31:10 0.098 INF [Platform] Using native platform: Steam
  32. 2023-06-14T07:31:10 0.099 INF [Platform] Using cross platform: EOS
  33. 2023-06-14T07:31:10 0.099 INF [Platform] Using server platform: Steam
  34. 2023-06-14T07:31:10 0.099 INF [Platform] Using server platform: XBL
  35. 2023-06-14T07:31:10 0.103 INF Starting PlayerInputManager...
  36. 2023-06-14T07:31:10 0.216 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  37. 2023-06-14T07:31:10 0.223 INF [Platform] Initializing Steam
  38. 2023-06-14T07:31:10 0.331 INF [Steamworks.NET] SteamAPI_Init() ok
  39. 2023-06-14T07:31:10 0.332 INF [Steamworks.NET] Registering auth callbacks
  40. 2023-06-14T07:31:10 0.333 INF Not running in Big Picture Mode, no on-screen keyboard available
  41. 2023-06-14T07:31:10 0.333 INF [Platform] Initializing EOS
  42. 2023-06-14T07:31:10 0.536 INF [EOS] Initialize: Success
  43. 2023-06-14T07:31:10 0.545 INF [EOS-ACC] Not started with EAC, anticheat disabled
  44. 2023-06-14T07:31:10 0.547 INF [Platform] Initializing XBL
  45. 2023-06-14T07:31:10 0.653 INF Localization language from platform: english
  46. 2023-06-14T07:31:10 0.654 INF Texture quality is set to 0
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48. UnloadTime: 1.758900 ms
  49. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001A55B417A60.dll
  50. 2023-06-14T07:31:15 5.265 INF Awake IsFocused: True
  51. 2023-06-14T07:31:15 5.265 INF Awake
  52. 2023-06-14T07:31:15 5.371 INF Occlusion: Awake
  53. 2023-06-14T07:31:15 5.375 WRN Device name for flag StandaloneWindows is unknown
  54. 2023-06-14T07:31:15 5.375 INF ApplyAllOptions streaming budget 21740.4 MB
  55. 2023-06-14T07:31:15 5.376 INF ApplyAllOptions current screen 2560 x 1440, 240hz, window 2560 x 1440, mode FullScreenWindow
  56. 2023-06-14T07:31:15 5.376 INF Texture quality is set to 0
  57. 2023-06-14T07:31:15 5.377 INF ApplyTextureFilter 3, AF Enable
  58. 2023-06-14T07:31:15 5.377 INF ApplyTerrainOptions 4
  59. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6563.
  60. Total: 7.156500 ms (FindLiveObjects: 0.150900 ms CreateObjectMapping: 0.073900 ms MarkObjects: 6.913300 ms DeleteObjects: 0.018100 ms)
  61.  
  62. 2023-06-14T07:31:15 5.727 INF [MODS] Start loading from: 'C:\Users\kaide\AppData\Roaming/7DaysToDie/Mods'
  63. 2023-06-14T07:31:15 5.730 INF [MODS] Initializing mod code
  64. 2023-06-14T07:31:15 5.730 INF [MODS] Loading done
  65. 2023-06-14T07:31:15 5.738 INF Loading permissions file at 'C:\Users\kaide\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  66. 2023-06-14T07:31:15 5.751 INF Loading permissions file done.
  67. 2023-06-14T07:31:15 5.782 INF GameSense server not found (no props file), disabling
  68. 2023-06-14T07:31:15 5.782 INF [PartyQuests] Initialized
  69. 2023-06-14T07:31:15 5.783 INF Awake done in 517 ms
  70. 2023-06-14T07:31:16 5.882 INF [XUi] Instantiating XUi from default prefab.
  71. 2023-06-14T07:31:16 5.886 INF [XUi] XUi instantiation completed in 3 ms
  72. 2023-06-14T07:31:16 5.940 INF [XUi] Loading XUi asynchronously
  73. 2023-06-14T07:31:16 5.949 INF Updated culture for display texts
  74. 2023-06-14T07:31:16 6.238 INF [XUi] Parsing all window groups completed in 275 ms total.
  75. Joystick connected ("Controller (XBOX 360 For Windows)").
  76. 2023-06-14T07:31:16 6.488 INF Reloading serveradmin.xml
  77. 2023-06-14T07:31:16 6.488 INF Loading permissions file at 'C:\Users\kaide\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  78. 2023-06-14T07:31:16 6.488 INF Loading permissions file done.
  79. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  80. 2023-06-14T07:31:17 6.906 INF Change in attached Unity joysticks detected; refreshing device list.
  81. 2023-06-14T07:31:17 6.907 INF Device 1 matching profile Xbox360WindowsUnityProfile (Xbox 360 Controller) is hidden and will not be attached.
  82. 2023-06-14T07:31:17 6.908 INF [XUi] Initialized all window groups completed in 301 ms total.
  83. 2023-06-14T07:31:17 7.089 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  84. 2023-06-14T07:31:20 10.038 INF LoadTextureArraysForQuality took 2.948
  85. 2023-06-14T07:31:20 10.052 INF Loaded (local): rwgmixer in 0.01
  86. 2023-06-14T07:31:20 10.078 INF Loaded (local): archetypes in 0.03
  87. 2023-06-14T07:31:20 10.083 INF Loaded (local): loadingscreen in 0.00
  88. 2023-06-14T07:31:20 10.083 INF WorldStaticData.Init() needed 3.000s
  89. 2023-06-14T07:31:20 10.085 INF [Steamworks.NET] Login ok.
  90. 2023-06-14T07:31:20 10.085 INF [EOS] Login
  91. 2023-06-14T07:31:20 10.271 INF AchievementManager: Received stats and achievements from Steam
  92. 2023-06-14T07:31:21 11.485 INF [EOS] Login succeeded, PUID: 000264f072474d81871bb7b4ff337c38
  93. 2023-06-14T07:31:21 11.486 INF [EOS] Getting native user for 000264f072474d81871bb7b4ff337c38
  94. 2023-06-14T07:31:21 11.487 INF [EOS] CopyIdToken result: Success
  95. 2023-06-14T07:31:22 12.386 INF [EOS] TransferProgress: News.xml, 3424 / 3424
  96. 2023-06-14T07:31:22 12.587 INF [EOS] Read (News.xml) completed: Success, received 3366 bytes
  97. 2023-06-14T07:31:23 12.977 INF Preparing quit
  98. 2023-06-14T07:31:23 12.979 INF Persistent GamePrefs saved
  99. 2023-06-14T07:31:23 12.979 INF Cleanup
  100. 2023-06-14T07:31:23 13.422 INF AchievementManager.Cleanup
  101. 2023-06-14T07:31:23 13.471 INF Terminating threads
  102. 2023-06-14T07:31:23 13.471 INF OnApplicationQuit
  103. 2023-06-14T07:31:23 13.472 INF Terminating threads
  104. 2023-06-14T07:31:23 13.472 INF OnApplicationQuit
  105. Setting up 16 worker threads for Enlighten.
  106. Memory Statistics:
  107. [ALLOC_TEMP_TLS] TLS Allocator
  108. StackAllocators :
  109. [ALLOC_TEMP_MAIN]
  110. Peak usage frame count: [2.0 KB-4.0 KB]: 24964 frames, [4.0 KB-8.0 KB]: 2 frames, [8.0 KB-16.0 KB]: 1881 frames, [16.0 KB-32.0 KB]: 2 frames, [32.0 KB-64.0 KB]: 2 frames, [64.0 KB-128.0 KB]: 1 frames, [128.0 KB-256.0 KB]: 6 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
  111. Initial Block Size 4.0 MB
  112. Current Block Size 7.3 MB
  113. Peak Allocated Bytes 6.9 MB
  114. Overflow Count 3
  115. [ALLOC_TEMP_Job.Worker 18]
  116. Initial Block Size 256.0 KB
  117. Current Block Size 256.0 KB
  118. Peak Allocated Bytes 192 B
  119. Overflow Count 0
  120. [ALLOC_TEMP_Loading.PreloadManager]
  121. Initial Block Size 256.0 KB
  122. Current Block Size 0.5 MB
  123. Peak Allocated Bytes 511.6 KB
  124. Overflow Count 15858
  125. [ALLOC_TEMP_Background Job.Worker 8]
  126. Initial Block Size 32.0 KB
  127. Current Block Size 32.0 KB
  128. Peak Allocated Bytes 54 B
  129. Overflow Count 0
  130. [ALLOC_TEMP_Background Job.Worker 10]
  131. Initial Block Size 32.0 KB
  132. Current Block Size 32.0 KB
  133. Peak Allocated Bytes 54 B
  134. Overflow Count 0
  135. [ALLOC_TEMP_Job.Worker 16]
  136. Initial Block Size 256.0 KB
  137. Current Block Size 256.0 KB
  138. Peak Allocated Bytes 192 B
  139. Overflow Count 0
  140. [ALLOC_TEMP_Background Job.Worker 6]
  141. Initial Block Size 32.0 KB
  142. Current Block Size 32.0 KB
  143. Peak Allocated Bytes 54 B
  144. Overflow Count 0
  145. [ALLOC_TEMP_Job.Worker 4]
  146. Initial Block Size 256.0 KB
  147. Current Block Size 256.0 KB
  148. Peak Allocated Bytes 17.3 KB
  149. Overflow Count 0
  150. [ALLOC_TEMP_Job.Worker 27]
  151. Initial Block Size 256.0 KB
  152. Current Block Size 256.0 KB
  153. Peak Allocated Bytes 176 B
  154. Overflow Count 0
  155. [ALLOC_TEMP_Job.Worker 17]
  156. Initial Block Size 256.0 KB
  157. Current Block Size 256.0 KB
  158. Peak Allocated Bytes 176 B
  159. Overflow Count 0
  160. [ALLOC_TEMP_Job.Worker 14]
  161. Initial Block Size 256.0 KB
  162. Current Block Size 256.0 KB
  163. Peak Allocated Bytes 176 B
  164. Overflow Count 0
  165. [ALLOC_TEMP_Job.Worker 3]
  166. Initial Block Size 256.0 KB
  167. Current Block Size 256.0 KB
  168. Peak Allocated Bytes 160 B
  169. Overflow Count 0
  170. [ALLOC_TEMP_Background Job.Worker 12]
  171. Initial Block Size 32.0 KB
  172. Current Block Size 32.0 KB
  173. Peak Allocated Bytes 54 B
  174. Overflow Count 0
  175. [ALLOC_TEMP_Background Job.Worker 1]
  176. Initial Block Size 32.0 KB
  177. Current Block Size 36.0 KB
  178. Peak Allocated Bytes 32.0 KB
  179. Overflow Count 0
  180. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 31
  181. Initial Block Size 64.0 KB
  182. Current Block Size 64.0 KB
  183. Peak Allocated Bytes 0 B
  184. Overflow Count 0
  185. [ALLOC_TEMP_Background Job.Worker 5]
  186. Initial Block Size 32.0 KB
  187. Current Block Size 36.0 KB
  188. Peak Allocated Bytes 32.0 KB
  189. Overflow Count 1
  190. [ALLOC_TEMP_Background Job.Worker 13]
  191. Initial Block Size 32.0 KB
  192. Current Block Size 32.0 KB
  193. Peak Allocated Bytes 54 B
  194. Overflow Count 0
  195. [ALLOC_TEMP_Background Job.Worker 11]
  196. Initial Block Size 32.0 KB
  197. Current Block Size 32.0 KB
  198. Peak Allocated Bytes 54 B
  199. Overflow Count 0
  200. [ALLOC_TEMP_Job.Worker 2]
  201. Initial Block Size 256.0 KB
  202. Current Block Size 256.0 KB
  203. Peak Allocated Bytes 176 B
  204. Overflow Count 0
  205. [ALLOC_TEMP_Background Job.Worker 3]
  206. Initial Block Size 32.0 KB
  207. Current Block Size 52.0 KB
  208. Peak Allocated Bytes 50.7 KB
  209. Overflow Count 0
  210. [ALLOC_TEMP_Background Job.Worker 0]
  211. Initial Block Size 32.0 KB
  212. Current Block Size 32.0 KB
  213. Peak Allocated Bytes 452 B
  214. Overflow Count 0
  215. [ALLOC_TEMP_Job.Worker 20]
  216. Initial Block Size 256.0 KB
  217. Current Block Size 256.0 KB
  218. Peak Allocated Bytes 176 B
  219. Overflow Count 0
  220. [ALLOC_TEMP_Job.Worker 11]
  221. Initial Block Size 256.0 KB
  222. Current Block Size 256.0 KB
  223. Peak Allocated Bytes 176 B
  224. Overflow Count 0
  225. [ALLOC_TEMP_Background Job.Worker 4]
  226. Initial Block Size 32.0 KB
  227. Current Block Size 36.0 KB
  228. Peak Allocated Bytes 32.0 KB
  229. Overflow Count 0
  230. [ALLOC_TEMP_BatchDeleteObjects]
  231. Initial Block Size 64.0 KB
  232. Current Block Size 64.0 KB
  233. Peak Allocated Bytes 54 B
  234. Overflow Count 0
  235. [ALLOC_TEMP_Job.Worker 30]
  236. Initial Block Size 256.0 KB
  237. Current Block Size 256.0 KB
  238. Peak Allocated Bytes 192 B
  239. Overflow Count 0
  240. [ALLOC_TEMP_Job.Worker 6]
  241. Initial Block Size 256.0 KB
  242. Current Block Size 256.0 KB
  243. Peak Allocated Bytes 192 B
  244. Overflow Count 0
  245. [ALLOC_TEMP_Job.Worker 0]
  246. Initial Block Size 256.0 KB
  247. Current Block Size 256.0 KB
  248. Peak Allocated Bytes 176 B
  249. Overflow Count 0
  250. [ALLOC_TEMP_Job.Worker 21]
  251. Initial Block Size 256.0 KB
  252. Current Block Size 256.0 KB
  253. Peak Allocated Bytes 192 B
  254. Overflow Count 0
  255. [ALLOC_TEMP_Job.Worker 26]
  256. Initial Block Size 256.0 KB
  257. Current Block Size 256.0 KB
  258. Peak Allocated Bytes 192 B
  259. Overflow Count 0
  260. [ALLOC_TEMP_Job.Worker 5]
  261. Initial Block Size 256.0 KB
  262. Current Block Size 256.0 KB
  263. Peak Allocated Bytes 0.8 KB
  264. Overflow Count 0
  265. [ALLOC_TEMP_Background Job.Worker 9]
  266. Initial Block Size 32.0 KB
  267. Current Block Size 32.0 KB
  268. Peak Allocated Bytes 54 B
  269. Overflow Count 0
  270. [ALLOC_TEMP_Job.Worker 25]
  271. Initial Block Size 256.0 KB
  272. Current Block Size 256.0 KB
  273. Peak Allocated Bytes 176 B
  274. Overflow Count 0
  275. [ALLOC_TEMP_Background Job.Worker 14]
  276. Initial Block Size 32.0 KB
  277. Current Block Size 32.0 KB
  278. Peak Allocated Bytes 54 B
  279. Overflow Count 0
  280. [ALLOC_TEMP_Job.Worker 29]
  281. Initial Block Size 256.0 KB
  282. Current Block Size 256.0 KB
  283. Peak Allocated Bytes 11.3 KB
  284. Overflow Count 0
  285. [ALLOC_TEMP_Job.Worker 13]
  286. Initial Block Size 256.0 KB
  287. Current Block Size 256.0 KB
  288. Peak Allocated Bytes 176 B
  289. Overflow Count 0
  290. [ALLOC_TEMP_EnlightenWorker] x 16
  291. Initial Block Size 64.0 KB
  292. Current Block Size 64.0 KB
  293. Peak Allocated Bytes 54 B
  294. Overflow Count 0
  295. [ALLOC_TEMP_Background Job.Worker 15]
  296. Initial Block Size 32.0 KB
  297. Current Block Size 32.0 KB
  298. Peak Allocated Bytes 54 B
  299. Overflow Count 0
  300. [ALLOC_TEMP_Background Job.Worker 2]
  301. Initial Block Size 32.0 KB
  302. Current Block Size 36.0 KB
  303. Peak Allocated Bytes 32.0 KB
  304. Overflow Count 0
  305. [ALLOC_TEMP_Job.Worker 28]
  306. Initial Block Size 256.0 KB
  307. Current Block Size 256.0 KB
  308. Peak Allocated Bytes 151.3 KB
  309. Overflow Count 0
  310. [ALLOC_TEMP_Job.Worker 22]
  311. Initial Block Size 256.0 KB
  312. Current Block Size 256.0 KB
  313. Peak Allocated Bytes 192 B
  314. Overflow Count 0
  315. [ALLOC_TEMP_UnityGfxDeviceWorker]
  316. Initial Block Size 256.0 KB
  317. Current Block Size 256.0 KB
  318. Peak Allocated Bytes 66.4 KB
  319. Overflow Count 6
  320. [ALLOC_TEMP_Background Job.Worker 7]
  321. Initial Block Size 32.0 KB
  322. Current Block Size 32.0 KB
  323. Peak Allocated Bytes 54 B
  324. Overflow Count 0
  325. [ALLOC_TEMP_Job.Worker 9]
  326. Initial Block Size 256.0 KB
  327. Current Block Size 256.0 KB
  328. Peak Allocated Bytes 192 B
  329. Overflow Count 0
  330. [ALLOC_TEMP_Job.Worker 8]
  331. Initial Block Size 256.0 KB
  332. Current Block Size 256.0 KB
  333. Peak Allocated Bytes 176 B
  334. Overflow Count 0
  335. [ALLOC_TEMP_Job.Worker 7]
  336. Initial Block Size 256.0 KB
  337. Current Block Size 256.0 KB
  338. Peak Allocated Bytes 176 B
  339. Overflow Count 0
  340. [ALLOC_TEMP_Job.Worker 23]
  341. Initial Block Size 256.0 KB
  342. Current Block Size 256.0 KB
  343. Peak Allocated Bytes 49.8 KB
  344. Overflow Count 0
  345. [ALLOC_TEMP_Job.Worker 1]
  346. Initial Block Size 256.0 KB
  347. Current Block Size 256.0 KB
  348. Peak Allocated Bytes 176 B
  349. Overflow Count 0
  350. [ALLOC_TEMP_Job.Worker 10]
  351. Initial Block Size 256.0 KB
  352. Current Block Size 256.0 KB
  353. Peak Allocated Bytes 192 B
  354. Overflow Count 0
  355. [ALLOC_TEMP_Job.Worker 15]
  356. Initial Block Size 256.0 KB
  357. Current Block Size 256.0 KB
  358. Peak Allocated Bytes 192 B
  359. Overflow Count 0
  360. [ALLOC_TEMP_Job.Worker 24]
  361. Initial Block Size 256.0 KB
  362. Current Block Size 256.0 KB
  363. Peak Allocated Bytes 176 B
  364. Overflow Count 0
  365. [ALLOC_TEMP_Job.Worker 19]
  366. Initial Block Size 256.0 KB
  367. Current Block Size 256.0 KB
  368. Peak Allocated Bytes 192 B
  369. Overflow Count 0
  370. [ALLOC_TEMP_Job.Worker 12]
  371. Initial Block Size 256.0 KB
  372. Current Block Size 256.0 KB
  373. Peak Allocated Bytes 14.5 KB
  374. Overflow Count 0
  375. [ALLOC_TEMP_Loading.AsyncRead]
  376. Initial Block Size 64.0 KB
  377. Current Block Size 128.0 KB
  378. Peak Allocated Bytes 128.0 KB
  379. Overflow Count 0
  380. [ALLOC_DEFAULT] Dual Thread Allocator
  381. Peak main deferred allocation count 48537
  382. [ALLOC_BUCKET]
  383. Large Block size 4.0 MB
  384. Used Block count 1
  385. Peak Allocated bytes 4.0 MB
  386. Failed Allocations. Bucket layout:
  387. 16B: 1 Subsections = 1024 buckets. Failed count: 247481
  388. 32B: 15 Subsections = 7680 buckets. Failed count: 205633
  389. 48B: 53 Subsections = 18090 buckets. Failed count: 71099
  390. 64B: 29 Subsections = 7424 buckets. Failed count: 32791
  391. 80B: 152 Subsections = 31129 buckets. Failed count: 57484
  392. 96B: 3 Subsections = 512 buckets. Failed count: 35341
  393. 112B: 2 Subsections = 292 buckets. Failed count: 12325
  394. 128B: 1 Subsections = 128 buckets. Failed count: 15993
  395. [ALLOC_DEFAULT_MAIN]
  396. Peak usage frame count: [16.0 MB-32.0 MB]: 10864 frames, [32.0 MB-64.0 MB]: 15999 frames
  397. Requested Block Size 16.0 MB
  398. Peak Block count 4
  399. Peak Allocated memory 54.9 MB
  400. Peak Large allocation bytes 32.0 MB
  401. [ALLOC_DEFAULT_THREAD]
  402. Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 15389 frames, [64.0 MB-128.0 MB]: 3 frames, [128.0 MB-256.0 MB]: 11470 frames
  403. Requested Block Size 16.0 MB
  404. Peak Block count 16
  405. Peak Allocated memory 226.6 MB
  406. Peak Large allocation bytes 141.7 MB
  407. [ALLOC_TEMP_JOB_1_FRAME]
  408. Initial Block Size 2.0 MB
  409. Used Block Count 1
  410. Overflow Count (too large) 0
  411. Overflow Count (full) 0
  412. [ALLOC_TEMP_JOB_2_FRAMES]
  413. Initial Block Size 2.0 MB
  414. Used Block Count 1
  415. Overflow Count (too large) 0
  416. Overflow Count (full) 0
  417. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  418. Initial Block Size 2.0 MB
  419. Used Block Count 2
  420. Overflow Count (too large) 1
  421. Overflow Count (full) 0
  422. [ALLOC_TEMP_JOB_ASYNC (Background)]
  423. Initial Block Size 1.0 MB
  424. Used Block Count 9
  425. Overflow Count (too large) 6
  426. Overflow Count (full) 0
  427. [ALLOC_GFX] Dual Thread Allocator
  428. Peak main deferred allocation count 3
  429. [ALLOC_BUCKET]
  430. Large Block size 4.0 MB
  431. Used Block count 1
  432. Peak Allocated bytes 4.0 MB
  433. Failed Allocations. Bucket layout:
  434. 16B: 1 Subsections = 1024 buckets. Failed count: 247481
  435. 32B: 15 Subsections = 7680 buckets. Failed count: 205633
  436. 48B: 53 Subsections = 18090 buckets. Failed count: 71099
  437. 64B: 29 Subsections = 7424 buckets. Failed count: 32791
  438. 80B: 152 Subsections = 31129 buckets. Failed count: 57484
  439. 96B: 3 Subsections = 512 buckets. Failed count: 35341
  440. 112B: 2 Subsections = 292 buckets. Failed count: 12325
  441. 128B: 1 Subsections = 128 buckets. Failed count: 15993
  442. [ALLOC_GFX_MAIN]
  443. Peak usage frame count: [64.0 KB-128.0 KB]: 10862 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 15995 frames
  444. Requested Block Size 16.0 MB
  445. Peak Block count 1
  446. Peak Allocated memory 3.7 MB
  447. Peak Large allocation bytes 0 B
  448. [ALLOC_GFX_THREAD]
  449. Peak usage frame count: [2.0 KB-4.0 KB]: 10853 frames, [64.0 KB-128.0 KB]: 15819 frames, [128.0 KB-256.0 KB]: 5 frames, [64.0 MB-128.0 MB]: 129 frames, [128.0 MB-256.0 MB]: 57 frames
  450. Requested Block Size 16.0 MB
  451. Peak Block count 1
  452. Peak Allocated memory 141.8 MB
  453. Peak Large allocation bytes 141.7 MB
  454. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  455. Peak main deferred allocation count 1246
  456. [ALLOC_BUCKET]
  457. Large Block size 4.0 MB
  458. Used Block count 1
  459. Peak Allocated bytes 4.0 MB
  460. Failed Allocations. Bucket layout:
  461. 16B: 1 Subsections = 1024 buckets. Failed count: 247481
  462. 32B: 15 Subsections = 7680 buckets. Failed count: 205633
  463. 48B: 53 Subsections = 18090 buckets. Failed count: 71099
  464. 64B: 29 Subsections = 7424 buckets. Failed count: 32791
  465. 80B: 152 Subsections = 31129 buckets. Failed count: 57484
  466. 96B: 3 Subsections = 512 buckets. Failed count: 35341
  467. 112B: 2 Subsections = 292 buckets. Failed count: 12325
  468. 128B: 1 Subsections = 128 buckets. Failed count: 15993
  469. [ALLOC_CACHEOBJECTS_MAIN]
  470. Peak usage frame count: [32.0 MB-64.0 MB]: 10857 frames, [64.0 MB-128.0 MB]: 15986 frames, [128.0 MB-256.0 MB]: 20 frames
  471. Requested Block Size 4.0 MB
  472. Peak Block count 37
  473. Peak Allocated memory 181.7 MB
  474. Peak Large allocation bytes 43.2 MB
  475. [ALLOC_CACHEOBJECTS_THREAD]
  476. Peak usage frame count: [16.0 MB-32.0 MB]: 10854 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 16008 frames
  477. Requested Block Size 4.0 MB
  478. Peak Block count 20
  479. Peak Allocated memory 94.1 MB
  480. Peak Large allocation bytes 15.7 MB
  481. [ALLOC_TYPETREE] Dual Thread Allocator
  482. Peak main deferred allocation count 0
  483. [ALLOC_BUCKET]
  484. Large Block size 4.0 MB
  485. Used Block count 1
  486. Peak Allocated bytes 4.0 MB
  487. Failed Allocations. Bucket layout:
  488. 16B: 1 Subsections = 1024 buckets. Failed count: 247481
  489. 32B: 15 Subsections = 7680 buckets. Failed count: 205633
  490. 48B: 53 Subsections = 18090 buckets. Failed count: 71099
  491. 64B: 29 Subsections = 7424 buckets. Failed count: 32791
  492. 80B: 152 Subsections = 31129 buckets. Failed count: 57484
  493. 96B: 3 Subsections = 512 buckets. Failed count: 35341
  494. 112B: 2 Subsections = 292 buckets. Failed count: 12325
  495. 128B: 1 Subsections = 128 buckets. Failed count: 15993
  496. [ALLOC_TYPETREE_MAIN]
  497. Peak usage frame count: [0-1.0 KB]: 10853 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 16009 frames
  498. Requested Block Size 2.0 MB
  499. Peak Block count 1
  500. Peak Allocated memory 117.5 KB
  501. Peak Large allocation bytes 0 B
  502. [ALLOC_TYPETREE_THREAD]
  503. Peak usage frame count: [2.0 KB-4.0 KB]: 10853 frames, [256.0 KB-0.5 MB]: 6855 frames, [0.5 MB-1.0 MB]: 9155 frames
  504. Requested Block Size 2.0 MB
  505. Peak Block count 1
  506. Peak Allocated memory 0.6 MB
  507. Peak Large allocation bytes 0 B
  508.  
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