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YJ_Anon

BTAS Perks

Mar 15th, 2017
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  1. Gimmick - Vigilantes dressed as bats, criminals dressed up like clowns… well, might as well join the fun, right? You’re able to pull off pretty much any gimmick or theme that you choose to have, in such a way that it gives the effect that you want. If you’re a crook and dress like a clown, people will be terrified because they know it’s you; a hero dressed in scary black armor might have people cheer them on for the same reason. (100 CP, free Drop In)
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  3. Madman- When you’re surrounded by crazies, it might be a good idea to fit in, right? You have a deep understanding of psychology, but more importantly you’re capable of giving off the impression that you’re as mad as a hatter, and can fool even the best psychologists while doing so- appearing, for all intents and purposes, like you’re insane. Of course, you can do the reverse as well, but what’s the fun in that? Your maniacal laughter is truly something to behold, and could give even the Joker a run for his money. (100 CP, free Drop In)
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  5. Secret Identity- Oddly enough, it seems that people have trouble putting two and two together when it comes to your “civilian” and your “costumed” identities. Even if you’re the only person who fits the physical profile in the entire city, you can conceal your identity by playing dumb, wearing glasses, or even just slouching a little. This won’t help if they have irrefutable proof of your double-life, but otherwise they’ll just think it’s a funny coincidence. (100 CP, free Bat-family/Vigilante)
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  7. The Flying Jumper- Well, you might as well be flying; you’re extremely acrobatic, and can somehow swing from building to building with a grappling hook without breaking your arm or tearing it out of its socket. You’re also more than capable of using your dexterity in a fight, almost dancing between the blows of your less skilled opponents. Maybe you learned this by watching Batman’s sidekick? (100 CP, free Bat-Family/Vigilante)
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  9. Researcher- Part of being a skilled scientist is doing your homework, so to speak; luckily you're much more efficient at it than most. Finding the right information is never hard (though more obscure knowledge might require more digging), and you're an expert at clear and precise note taking. You learn new things much faster than the average person. (100 CP, free Scientist)
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  11. Specialist- You have considerable experience in one scientific field, such as cryogenics or botany, and could be considered an expert in that field. Your knowledge may even allow you to become a decent hero or villain, if you had the time and resource. Or, you know, just a regular scientist. More esoteric fields of study, such as time manipulation, cannot be chosen. (100 CP, free Scientist)
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  13. Street Fighter- Living in Gotham, you've got to be tough; luckily that fits you to a T. Now, you're not going to be doing anything crazy like the Bat, but you're tougher than most average Joes, and can take and give a good beating. You're good at fighting dirty. (100 CP, free Criminal)
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  15. Henchman- Not that working for criminals is the most illustrious of positions, but you're pretty good at it; you can easily worm your way into the good graces of crime lords and other villains. You're good at getting into the heads of your superiors, too; you won't accidentally misunderstand their orders, and you'll definitely know when you've done or are about to do something that will piss them off. (100 CP, free Criminal)
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  17. Servant- You’re well-versed in all the duties required of a good butler; you’re extremely skilled at doing housework, cooking, and the repair or upkeep of a home. You can make a fantastic cup of tea, and your dry witticisms and snark ensure that anyone who hires you gets their penny’s worth. (100 CP)
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  19. Friend of the Police- Vigilantism, even in a city of super criminals, is still technically illegal; luckily, the police and other law enforcement seem to look the other way when it comes to you, so long as you're not committing serious crimes while crime fighting. In addition, if you capture a wanted criminal or find evidence of a crime, the police will be able to use your work without laws getting in the way. (200 CP, discount Bat-Family/Vigilante)
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  21. Disappearing Act- You’re extremely good at staying unheard and unseen when you want to be, almost seeming to merge into the shadows and letting you get the drop on almost anyone. Your knowledge of stealth also allows you to pull off an unusual trick of Batman’s; with almost preternatural skill, you’re capable of finding a hiding spot or rushing silently out of sight in the span of a few seconds; enough time that a person could be looking at you, turn away, and look back and not find a single trace of where you went. (200 CP, discount Bat-Family/Vigilante)
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  23. Martial Discipline- You’ve received training in many martial arts, from the ancient disciplines of Asia to more modern styles of combat. Training with so many masters and the refinement of your technique has elevated you to a level most martial artists never reach. You’ve mastered practically every martial art known to man, including armed and unarmed styles, and are also fairly skilled at using firearms- even though you may loathe using them. (400 CP, discount Bat-family/Vigilante)
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  25. “Peak Human”- You’ve trained your body to the peak of human potential, and maybe a little bit beyond that; you’re capable of leaping nearly 10 feet vertically, can open an elevator door with your bare hands, keep up with a run-away-bus, and can replicate and maybe even outmatch any Olympic feat an athlete has done. You also have incredible control over your body’s functions and are as flexible as humanly possible. Needless to say, you have really good genes. (400 CP, discount Bat-family/Vigilante)
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  27. Brilliant Engineer- Theories are one thing, but actually applying your knowledge is another; luckily, you can be good at both. You’re a very good engineer, and with enough time and resources you are capable of creating battle suits that greatly enhance the strength of the wearer, invisibility suits (driving the wearer crazy is optional), vehicles on par with the Batmobile and even lifelike automatons. Your creations could be a powerful tool for both good… and evil. (400 CP, discount Scientist)
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  29. Silicon Surgeon- The age of analog is over; it’s time to go digital! You’re capable of constructing rudimentary AI, and with time can construct machines that think and feel like a human does; what’s more, you’re also capable of creating machines and programs that interface with the mind, such as virtual realities. You’re also skilled enough to ensure that these machines won’t harm those who use them… or that they do. (400 CP, discount Scientist)
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  31. Prison Breaker- The revolving doors of Arkham have nothing on you; no prison can hold you for long. At most, they’ll keep you under lock and key for a few months, maybe even a year if they’re lucky. But, inevitably, you’ll find some way to escape, or some random twist of fate will win you your freedom. (400 CP, discount Criminal)
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  33. Eye On The Prize- Isn’t it odd how people keep bringing valuable things like rare plants or cat-themed artifacts to Gotham, when there are criminals who have a history of going after similar things? For some reason, things that pertain to your interests have a habit of just wandering across your path- while actually acquiring them won’t always be easy, you’ll never want for something new or interesting to get your hands on. (400 CP, discount Criminal)
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  35. Joker Immunity- Just like the Joker, you seem to survive pretty much everything and anything that happens to you- it would take deliberate action for your life to be ended, and even then your would-be-killer had better confirm his kill and not just drop you in a vat of chemicals. Maybe you’re just too popular to kill off? (600 CP, discount Drop In)
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  37. Insanity Defense- For some reason, people have a hard time killing you- not that you’re any tougher or anything like that, it’s just that they can’t bring themselves to pull the trigger- even when you’ve threatened or even killed thousands of people. Sure, this won’t work on those who are ruthless or villainous, but the good guys or the courts? It’d take you doing something really awful, like killing millions of people in one go or something of a similar nature before they’d decide that you need to be put down. This won’t stop them from putting you in prison, or breaking nearly every bone in your body while putting you there, but you’ll still be alive. (600 CP, discount Drop In)
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  39. World’s Greatest Mind- You possess a brilliantly powerful, intelligent mind. Your memory is both perfect and photographic, and you have perfect recollection; you could recite, perfectly, a book from memory after reading it once. You’re good at thinking fast on your feet, and with time to prepare and think you could plan your way out of nearly anything. Additionally, you have fantastic aim and precision, capable of making difficult shots and using the exact amount of force necessary against someone to disable them, while not causing permanent damage. (600 CP, discount Bat-family/Vigilante)
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  41. All-Star Training- Good training is the difference between you and everyone else. Not only are you trained in nearly every form of martial arts, you learn and master new skills absurdly quick. Watching someone demonstrate a skill will make you a novice; a few hours of practice will make you adept, and a week will make you a master. You’re also capable of sharing some of your capability to learn with others, training others to a point near your level in only a few months. (600 CP, discount Bat-family/Vigilante)
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  43. Hybridization- You’re a master biologist, but you know much more than that; you’re capable of creating hybrids between two different creatures, and can even create mutagens that allow people to turn into half-human, half-animal hybrids. In the case of transformations, you can choose how animalistic the mutagen makes someone, both in terms of appearance and in how their mind is altered; the more animalistic, the more powerful. You’re also capable of making such transformations permanent, if you wish. (600 CP, discount Scientist)
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  45. Crazed Chemistry- You’ve learned how to make some of the chemicals used by the villains of Gotham; namely Venom, the super-steroid used by Bane, the fear toxin used by Scarecrow, the Joker’s laughing gas, and Renuyu, a “skin revitalizing cream”, which is actually a powerful and extremely addictive drug that allows for temporary shapeshifting by loosening skin cells, allowing the user to shape their features; when Matt Hagen, AKA Clayface, was forcefully overdosed on Renuyu he gained his superhuman abilities- however it came at the cost of his sanity, his body, and eventually his life as his cells break down, melting his body. In addition, your mastery of chemistry allows you to create chemicals and formulas with similar effects. (600 CP, discount Scientist)
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  47. Legitimate Businessman- You are extremely skilled at running businesses, yes, but your greatest talent is at appearing affable even in spite of your… past activities. People tend to take a more sympathetic stance when it comes to your past crimes, so long as you put on a veneer of civility, while at the same time you lose none of your reputation that you might have in the criminal underworld. And getting the best of both worlds is easy as well; you could easily take on both roles without losing out on much on either side, and you know how far to push either appearance before they start to interfere with each other. Finally, you’re excellent at getting rid of the evidence of your crimes, as well as in making it look like any ill-gotten gains (or anything you don’t have an explanation for having) were legitimately obtained. (600 CP, discount Criminal)
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  49. Lord of the Shadows- You’re a cut above the common rabble of the streets; their empires are but pale shadows of your own. You have the skill to run an entire organization in the shadows, unknown to all but the most knowledgeable or skilled of detectives- and even then, they’ll only know if you let them, or if they’re especially persistent in trying to uncover your conspiracy. You’re incredibly charismatic, as well as an amazing manipulator and liar. (600 CP, discount Criminal)
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