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Apr 7th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  5. script.Parent = Player.Character
  6.  
  7. --RemoteEvent for communicating
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10.  
  11. --Fake event to make stuff like Mouse.KeyDown work
  12. local function fakeEvent()
  13. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14. t.connect = t.Connect
  15. return t
  16. end
  17.  
  18. --Creating fake input objects with fake variables
  19. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23. end}
  24. --Merged 2 functions into one by checking amount of arguments
  25. CAS.UnbindAction = CAS.BindAction
  26.  
  27. --This function will trigger the events that have been :Connect()'ed
  28. local function te(self,ev,...)
  29. local t = m[ev]
  30. if t and t._fakeEvent and t.Function then
  31. t.Function(...)
  32. end
  33. end
  34. m.TrigEvent = te
  35. UIS.TrigEvent = te
  36.  
  37. Event.OnServerEvent:Connect(function(plr,io)
  38. if plr~=Player then return end
  39. if io.isMouse then
  40. m.Target = io.Target
  41. m.Hit = io.Hit
  42. else
  43. local b = io.UserInputState == Enum.UserInputState.Begin
  44. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46. end
  47. for _,t in pairs(CAS.Actions) do
  48. for _,k in pairs(t.Keys) do
  49. if k==io.KeyCode then
  50. t.Function(t.Name,io.UserInputState,io)
  51. end
  52. end
  53. end
  54. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56. end
  57. end)
  58. Event.Parent = NLS([==[
  59. local Player = game:GetService("Players").LocalPlayer
  60. local Event = script:WaitForChild("UserInput_Event")
  61.  
  62. local UIS = game:GetService("UserInputService")
  63. local input = function(io,a)
  64. if a then return end
  65. --Since InputObject is a client-side instance, we create and pass table instead
  66. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67. end
  68. UIS.InputBegan:Connect(input)
  69. UIS.InputEnded:Connect(input)
  70.  
  71. local h,t
  72. --Give the server mouse data 30 times every second, but only if the values changed
  73. --If player is not moving their mouse, client won't fire events
  74. while wait(1/30) do
  75. if h~=Mouse.Hit or t~=Mouse.Target then
  76. h,t=Mouse.Hit,Mouse.Target
  77. Event:FireServer({isMouse=true,Target=t,Hit=h})
  78. end
  79. end]==],Player.Character)
  80. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  81. end
  82. Player=owner
  83. Character=Player.Character
  84. PlayerGui=Player.PlayerGui
  85. Backpack=Player.Backpack
  86. Torso=Character.Torso
  87. Head=Character.Head
  88. Humanoid=Character.Humanoid
  89. m=Instance.new('Model',Character)
  90. LeftArm=Character["Left Arm"]
  91. LeftLeg=Character["Left Leg"]
  92. RightArm=Character["Right Arm"]
  93. RightLeg=Character["Right Leg"]
  94. LS=Torso["Left Shoulder"]
  95. LH=Torso["Left Hip"]
  96. RS=Torso["Right Shoulder"]
  97. RH=Torso["Right Hip"]
  98. Face = Head.face
  99. Neck=Torso.Neck
  100. it=Instance.new
  101. attacktype=1
  102. vt=Vector3.new
  103. cf=CFrame.new
  104. euler=CFrame.fromEulerAnglesXYZ
  105. angles=CFrame.Angles
  106. cloaked=false
  107. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  108. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  109. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  110. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  111. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  112. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  113. RootPart=Character.HumanoidRootPart
  114. RootJoint=RootPart.RootJoint
  115. RootCF=euler(-1.57,0,3.14)
  116. attack = false
  117. attackdebounce = false
  118. deb=false
  119. equipped=true
  120. hand=false
  121. MMouse=nil
  122. combo=0
  123. mana=0
  124. trispeed=.2
  125. attackmode='none'
  126. local idle=0
  127. local Anim="Idle"
  128. local Effects={}
  129. local gun=false
  130. local shoot=false
  131. player=nil
  132. mana=0
  133.  
  134. --save shoulders
  135. RSH, LSH=nil, nil
  136. --welds
  137. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  138. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  139. LH=Torso["Left Hip"]
  140. RH=Torso["Right Hip"]
  141. TorsoColor=Torso.BrickColor
  142. function NoOutline(Part)
  143. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  144. end
  145. player=Player
  146. ch=Character
  147. RSH=ch.Torso["Right Shoulder"]
  148. LSH=ch.Torso["Left Shoulder"]
  149. --
  150. RSH.Parent=nil
  151. LSH.Parent=nil
  152. --
  153. RW.Name="Right Shoulder"
  154. RW.Part0=ch.Torso
  155. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  156. RW.C1=cf(0, 0.5, 0)
  157. RW.Part1=ch["Right Arm"]
  158. RW.Parent=ch.Torso
  159. --
  160. LW.Name="Left Shoulder"
  161. LW.Part0=ch.Torso
  162. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  163. LW.C1=cf(0, 0.5, 0)
  164. LW.Part1=ch["Left Arm"]
  165. LW.Parent=ch.Torso
  166.  
  167. Player=owner
  168. Character=Player.Character
  169. m=Instance.new('Model',Character)
  170.  
  171.  
  172. local function weldBetween(a, b)
  173. local weldd = Instance.new("ManualWeld")
  174. weldd.Part0 = a
  175. weldd.Part1 = b
  176. weldd.C0 = CFrame.new()
  177. weldd.C1 = b.CFrame:inverse() * a.CFrame
  178. weldd.Parent = a
  179. return weldd
  180. end
  181.  
  182. it=Instance.new
  183.  
  184. function nooutline(part)
  185. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  186. end
  187.  
  188. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  189. local fp=it("Part")
  190. fp.formFactor=formfactor
  191. fp.Parent=parent
  192. fp.Reflectance=reflectance
  193. fp.Transparency=transparency
  194. fp.CanCollide=false
  195. fp.Locked=true
  196. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  197. fp.Name=name
  198. fp.Size=size
  199. fp.Position=Character.Torso.Position
  200. nooutline(fp)
  201. fp.Material=material
  202. fp:BreakJoints()
  203. return fp
  204. end
  205.  
  206. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  207. local mesh=it(Mesh)
  208. mesh.Parent=part
  209. if Mesh=="SpecialMesh" then
  210. mesh.MeshType=meshtype
  211. mesh.MeshId=meshid
  212. end
  213. mesh.Offset=offset
  214. mesh.Scale=scale
  215. return mesh
  216. end
  217.  
  218. function weld(parent,part0,part1,c0,c1)
  219. local weld=it("Weld")
  220. weld.Parent=parent
  221. weld.Part0=part0
  222. weld.Part1=part1
  223. weld.C0=c0
  224. weld.C1=c1
  225. return weld
  226. end
  227.  
  228.  
  229. Player=owner
  230. Character=Player.Character
  231. m=Instance.new('Model',Character)
  232.  
  233.  
  234. local function weldBetween(a, b)
  235. local weldd = Instance.new("ManualWeld")
  236. weldd.Part0 = a
  237. weldd.Part1 = b
  238. weldd.C0 = CFrame.new()
  239. weldd.C1 = b.CFrame:inverse() * a.CFrame
  240. weldd.Parent = a
  241. return weldd
  242. end
  243.  
  244. it=Instance.new
  245.  
  246. function nooutline(part)
  247. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  248. end
  249.  
  250. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  251. local fp=it("Part")
  252. fp.formFactor=formfactor
  253. fp.Parent=parent
  254. fp.Reflectance=reflectance
  255. fp.Transparency=transparency
  256. fp.CanCollide=false
  257. fp.Locked=true
  258. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  259. fp.Name=name
  260. fp.Size=size
  261. fp.Position=Character.Torso.Position
  262. nooutline(fp)
  263. fp.Material=material
  264. fp:BreakJoints()
  265. return fp
  266. end
  267.  
  268. function swait(num)
  269. if num==0 or num==nil then
  270. game:service'RunService'.Heartbeat:wait(0)
  271. else
  272. for i=0,num do
  273. game:service'RunService'.Heartbeat:wait(0)
  274. end
  275. end
  276. end
  277.  
  278. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  279. local mesh=it(Mesh)
  280. mesh.Parent=part
  281. if Mesh=="SpecialMesh" then
  282. mesh.MeshType=meshtype
  283. mesh.MeshId=meshid
  284. end
  285. mesh.Offset=offset
  286. mesh.Scale=scale
  287. return mesh
  288. end
  289.  
  290. function weld(parent,part0,part1,c0,c1)
  291. local weld=it("Weld")
  292. weld.Parent=parent
  293. weld.Part0=part0
  294. weld.Part1=part1
  295. weld.C0=c0
  296. weld.C1=c1
  297. return weld
  298. end
  299.  
  300.  
  301. local function CFrameFromTopBack(at, top, back)
  302. local right = top:Cross(back)
  303. return CFrame.new(at.x, at.y, at.z,
  304. right.x, top.x, back.x,
  305. right.y, top.y, back.y,
  306. right.z, top.z, back.z)
  307. end
  308.  
  309. function Triangle(a, b, c)
  310. local edg1 = (c-a):Dot((b-a).unit)
  311. local edg2 = (a-b):Dot((c-b).unit)
  312. local edg3 = (b-c):Dot((a-c).unit)
  313. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  314. a, b, c = a, b, c
  315. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  316. a, b, c = b, c, a
  317. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  318. a, b, c = c, a, b
  319. else
  320. assert(false, "unreachable")
  321. end
  322.  
  323. local len1 = (c-a):Dot((b-a).unit)
  324. local len2 = (b-a).magnitude - len1
  325. local width = (a + (b-a).unit*len1 - c).magnitude
  326.  
  327. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  328.  
  329. local list = {}
  330.  
  331. local Color = BrickColor.new("Dark grey")
  332.  
  333. if len1 > 0.01 then
  334. local w1 = Instance.new('WedgePart', m)
  335. game:GetService("Debris"):AddItem(w1,5)
  336. w1.Material = "SmoothPlastic"
  337. w1.FormFactor = 'Custom'
  338. w1.BrickColor = BrickColor.new(Color)
  339. w1.Transparency = 0
  340. w1.Reflectance = 0
  341. w1.Material = "SmoothPlastic"
  342. w1.CanCollide = false
  343. NoOutline(w1)
  344. local sz = Vector3.new(0.2, width, len1)
  345. w1.Size = sz
  346. local sp = Instance.new("SpecialMesh",w1)
  347. sp.MeshType = "Wedge"
  348. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  349. w1:BreakJoints()
  350. w1.Anchored = true
  351. w1.Parent = workspace
  352. w1.Transparency = 0.7
  353. table.insert(Effects,{w1,"Disappear",.01})
  354. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  355. table.insert(list,w1)
  356. end
  357.  
  358. if len2 > 0.01 then
  359. local w2 = Instance.new('WedgePart', m)
  360. game:GetService("Debris"):AddItem(w2,5)
  361. w2.Material = "SmoothPlastic"
  362. w2.FormFactor = 'Custom'
  363. w2.BrickColor = BrickColor.new(Color)
  364. w2.Transparency = 0
  365. w2.Reflectance = 0
  366. w2.Material = "SmoothPlastic"
  367. w2.CanCollide = false
  368. NoOutline(w2)
  369. local sz = Vector3.new(0.2, width, len2)
  370. w2.Size = sz
  371. local sp = Instance.new("SpecialMesh",w2)
  372. sp.MeshType = "Wedge"
  373. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  374. w2:BreakJoints()
  375. w2.Anchored = true
  376. w2.Parent = workspace
  377. w2.Transparency = 0.7
  378. table.insert(Effects,{w2,"Disappear",.01})
  379. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  380. table.insert(list,w2)
  381. end
  382. return unpack(list)
  383. end
  384.  
  385.  
  386. so = function(id,par,vol,pit)
  387. coroutine.resume(coroutine.create(function()
  388. local sou = Instance.new("Sound",par or workspace)
  389. sou.Volume=vol
  390. sou.Pitch=pit or 1
  391. sou.SoundId=id
  392. swait()
  393. sou:play()
  394. game:GetService("Debris"):AddItem(sou,6)
  395. end))
  396. end
  397.  
  398. function clerp(a,b,t)
  399. local qa = {QuaternionFromCFrame(a)}
  400. local qb = {QuaternionFromCFrame(b)}
  401. local ax, ay, az = a.x, a.y, a.z
  402. local bx, by, bz = b.x, b.y, b.z
  403. local _t = 1-t
  404. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  405. end
  406.  
  407. function QuaternionFromCFrame(cf)
  408. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  409. local trace = m00 + m11 + m22
  410. if trace > 0 then
  411. local s = math.sqrt(1 + trace)
  412. local recip = 0.5/s
  413. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  414. else
  415. local i = 0
  416. if m11 > m00 then
  417. i = 1
  418. end
  419. if m22 > (i == 0 and m00 or m11) then
  420. i = 2
  421. end
  422. if i == 0 then
  423. local s = math.sqrt(m00-m11-m22+1)
  424. local recip = 0.5/s
  425. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  426. elseif i == 1 then
  427. local s = math.sqrt(m11-m22-m00+1)
  428. local recip = 0.5/s
  429. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  430. elseif i == 2 then
  431. local s = math.sqrt(m22-m00-m11+1)
  432. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  433. end
  434. end
  435. end
  436.  
  437. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  438. local xs, ys, zs = x + x, y + y, z + z
  439. local wx, wy, wz = w*xs, w*ys, w*zs
  440. local xx = x*xs
  441. local xy = x*ys
  442. local xz = x*zs
  443. local yy = y*ys
  444. local yz = y*zs
  445. local zz = z*zs
  446. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  447. end
  448.  
  449. function QuaternionSlerp(a, b, t)
  450. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  451. local startInterp, finishInterp;
  452. if cosTheta >= 0.0001 then
  453. if (1 - cosTheta) > 0.0001 then
  454. local theta = math.acos(cosTheta)
  455. local invSinTheta = 1/math.sin(theta)
  456. startInterp = math.sin((1-t)*theta)*invSinTheta
  457. finishInterp = math.sin(t*theta)*invSinTheta
  458. else
  459. startInterp = 1-t
  460. finishInterp = t
  461. end
  462. else
  463. if (1+cosTheta) > 0.0001 then
  464. local theta = math.acos(-cosTheta)
  465. local invSinTheta = 1/math.sin(theta)
  466. startInterp = math.sin((t-1)*theta)*invSinTheta
  467. finishInterp = math.sin(t*theta)*invSinTheta
  468. else
  469. startInterp = t-1
  470. finishInterp = t
  471. end
  472. end
  473. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  474. end
  475.  
  476. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  477. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  478. end
  479.  
  480. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  481. if hit.Parent==nil then
  482. return
  483. end
  484. h=hit.Parent:FindFirstChild("Humanoid")
  485. for _,v in pairs(hit.Parent:children()) do
  486. if v:IsA("Humanoid") then
  487. h=v
  488. end
  489. end
  490. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  491. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  492. end
  493. if hit.Parent.className=="Hat" then
  494. hit=hit.Parent.Parent:findFirstChild("Head")
  495. end
  496. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  497. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  498. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  499. return
  500. end]]
  501. -- hs(hit,1.2)
  502. c=Instance.new("ObjectValue")
  503. c.Name="creator"
  504. c.Value=game:owner
  505. c.Parent=h
  506. game:GetService("Debris"):AddItem(c,.5)
  507. Damage=math.random(minim,maxim)
  508. -- h:TakeDamage(Damage)
  509. blocked=false
  510. block=hit.Parent:findFirstChild("Block")
  511. if block~=nil then
  512. print(block.className)
  513. if block.className=="NumberValue" then
  514. if block.Value>0 then
  515. blocked=true
  516. if decreaseblock==nil then
  517. block.Value=block.Value-1
  518. end
  519. end
  520. end
  521. if block.className=="IntValue" then
  522. if block.Value>0 then
  523. blocked=true
  524. if decreaseblock~=nil then
  525. block.Value=block.Value-1
  526. end
  527. end
  528. end
  529. end
  530. if blocked==false then
  531. -- h:TakeDamage(Damage)
  532. h.Health=h.Health-Damage
  533. showDamage(hit.Parent,Damage,.5,BrickColor.new("Dark stone grey"))
  534. else
  535. h.Health=h.Health-(Damage/2)
  536. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  537. end
  538. if Type=="Knockdown" then
  539. hum=hit.Parent.Humanoid
  540. hum.PlatformStand=true
  541. coroutine.resume(coroutine.create(function(HHumanoid)
  542. swait(1)
  543. HHumanoid.PlatformStand=false
  544. end),hum)
  545. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  546. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  547. local bodvol=Instance.new("BodyVelocity")
  548. bodvol.velocity=angle*knockback
  549. bodvol.P=5000
  550. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  551. bodvol.Parent=hit
  552. rl=Instance.new("BodyAngularVelocity")
  553. rl.P=3000
  554. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  555. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  556. rl.Parent=hit
  557. game:GetService("Debris"):AddItem(bodvol,.5)
  558. game:GetService("Debris"):AddItem(rl,.5)
  559. elseif Type=="Normal" then
  560. vp=Instance.new("BodyVelocity")
  561. vp.P=500
  562. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  563. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  564. if KnockbackType==1 then
  565. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  566. elseif KnockbackType==2 then
  567. vp.velocity=Property.CFrame.lookVector*knockback
  568. end
  569. if knockback>0 then
  570. vp.Parent=hit.Parent.Torso
  571. end
  572. game:GetService("Debris"):AddItem(vp,.5)
  573. elseif Type=="Up" then
  574. local bodyVelocity=Instance.new("BodyVelocity")
  575. bodyVelocity.velocity=vt(0,60,0)
  576. bodyVelocity.P=5000
  577. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  578. bodyVelocity.Parent=hit
  579. game:GetService("Debris"):AddItem(bodyVelocity,1)
  580. rl=Instance.new("BodyAngularVelocity")
  581. rl.P=3000
  582. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  583. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  584. rl.Parent=hit
  585. game:GetService("Debris"):AddItem(rl,.5)
  586. elseif Type=="Snare" then
  587. bp=Instance.new("BodyPosition")
  588. bp.P=2000
  589. bp.D=100
  590. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  591. bp.position=hit.Parent.Torso.Position
  592. bp.Parent=hit.Parent.Torso
  593. game:GetService("Debris"):AddItem(bp,1)
  594. elseif Type=="Target" then
  595. if Targetting==false then
  596. ZTarget=hit.Parent.Torso
  597. coroutine.resume(coroutine.create(function(Part)
  598. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  599. swait(5)
  600. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  601. end),ZTarget)
  602. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  603. targetgui=Instance.new("BillboardGui")
  604. targetgui.Parent=ZTarget
  605. targetgui.Size=UDim2.new(10,100,10,100)
  606. targ=Instance.new("ImageLabel")
  607. targ.Parent=targetgui
  608. targ.BackgroundTransparency=1
  609. targ.Image="rbxassetid://4834067"
  610. targ.Size=UDim2.new(1,0,1,0)
  611. cam.CameraType="Scriptable"
  612. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  613. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  614. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  615. Targetting=true
  616. RocketTarget=ZTarget
  617. for i=1,Property do
  618. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  619. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  620. swait()
  621. end
  622. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  623. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  624. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  625. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  626. end
  627. Targetting=false
  628. RocketTarget=nil
  629. targetgui.Parent=nil
  630. cam.CameraType="Custom"
  631. end
  632. end
  633. debounce=Instance.new("BoolValue")
  634. debounce.Name="DebounceHit"
  635. debounce.Parent=hit.Parent
  636. debounce.Value=true
  637. game:GetService("Debris"):AddItem(debounce,Delay)
  638. c=Instance.new("ObjectValue")
  639. c.Name="creator"
  640. c.Value=Player
  641. c.Parent=h
  642. game:GetService("Debris"):AddItem(c,.5)
  643. CRIT=false
  644. hitDeb=true
  645. AttackPos=6
  646. end
  647. end
  648.  
  649. showDamage=function(Char,Dealt,du,Color)
  650. m=Instance.new("Model")
  651. m.Name=tostring(Dealt)
  652. h=Instance.new("Humanoid")
  653. h.Health=0
  654. h.MaxHealth=0
  655. h.Parent=m
  656. c=Instance.new("Part")
  657. c.Transparency=0
  658. c.BrickColor=Color
  659. c.Name="Head"
  660. c.TopSurface=0
  661. c.BottomSurface=0
  662. c.formFactor="Plate"
  663. c.Size=Vector3.new(1,.4,1)
  664. ms=Instance.new("CylinderMesh")
  665. ms.Scale=Vector3.new(.8,.8,.8)
  666. if CRIT==true then
  667. ms.Scale=Vector3.new(1,1.25,1)
  668. end
  669. ms.Parent=c
  670. c.Reflectance=0
  671. Instance.new("BodyGyro").Parent=c
  672. c.Parent=m
  673. if Char:findFirstChild("Head")~=nil then
  674. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  675. elseif Char.Parent:findFirstChild("Head")~=nil then
  676. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  677. end
  678. f=Instance.new("BodyPosition")
  679. f.P=2000
  680. f.D=100
  681. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  682. f.position=c.Position+Vector3.new(0,3,0)
  683. f.Parent=c
  684. game:GetService("Debris"):AddItem(m,.5+du)
  685. c.CanCollide=false
  686. m.Parent=workspace
  687. c.CanCollide=false
  688. end
  689.  
  690. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Handle",Vector3.new(0.232000008, 0.812000036, 0.34799999))
  691. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0146102905, -0.318485737, 0.839184284, 1.00000632, -4.93172472e-008, -0.000935511896, -0.000935515272, -6.51810888e-006, -1.00000536, 4.32263612e-008, 0.999999762, -6.51843266e-006))
  692. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Dark stone grey","Hitbox",Vector3.new(5.11999989, 1.03200006, 0.800000012))
  693. Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.26914215, -2.28439808, -0.0138931274, 5.5279628e-008, 0.000357966754, -0.999999583, -0.000903482374, 1.00000536, 0.000357964687, 1.00000632, 0.000903477019, 3.78699411e-007))
  694. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.200000003, 0.232000008))
  695. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0174179077, -4.69187212, -0.754995346, -1.0000025, 0.000546428899, -0.00286973943, -0.00286977179, -2.13581079e-005, 0.999995589, 0.000546361669, 1.00000572, 2.29263151e-005))
  696. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  697. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.579999983, 0.927999973))
  698. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00373840332, -2.08894491, 2.90544128, 1.00000536, 0.00170327828, -1.6089453e-007, -0.00170328422, 1.00000441, 1.36183207e-005, 1.84098781e-007, -1.36177896e-005, 0.999999642))
  699. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  700. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
  701. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79949474, -0.180219173, -0.227863312, -0.00172967673, 1.00001013, 2.24112646e-005, 6.46309104e-007, 2.24120486e-005, -0.999999523, -1.00001204, -0.00172966474, -6.85080067e-007))
  702. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  703. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34799999, 0.200000003, 0.696000099))
  704. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.74123478, -0.409946442, 4.40184164, -0.00107316044, 1.00000525, 1.4551938e-005, 1.0000062, 0.00107315509, 7.93131278e-007, 7.77512412e-007, 1.45525482e-005, -0.999999642))
  705. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  706. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.579999983, 0.927999914))
  707. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000267028809, -0.582561016, -1.50176382, 1.00001347, -3.86033207e-007, -3.92623845e-009, 3.77418473e-007, 1.00001156, 2.45045476e-006, 3.94029254e-009, -2.44983767e-006, 0.999999285))
  708. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  709. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00412750244, 1.45268583, -1.05011797, 1.00001216, 0.00172310648, 2.03311345e-007, 0.00172311824, -1.00001025, 6.49886579e-006, 2.14497248e-007, -6.49923504e-006, -0.999999285))
  710. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  711. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(3.13199997, 0.231999978, 0.69599998))
  712. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.80415058, -0.524322987, -0.00103759766, 9.72363068e-007, 2.15515029e-005, -0.999999285, -0.00172366935, 1.00001025, 2.15501732e-005, 1.00001216, 0.00172365736, 1.0095107e-006))
  713. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.231999993, 0.232000008))
  714. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00213241577, 0.754931927, -3.58990145, -1.00000894, 0.00341619202, 7.19290369e-007, -0.00341618108, -1.00000799, -2.25470994e-005, 6.42287603e-007, -2.25490967e-005, 0.999999642))
  715. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  716. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
  717. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79969883, -0.180217266, 0.23601532, -0.00172980642, 1.00001013, 2.24137202e-005, 6.46412275e-007, 2.24145024e-005, -0.999999285, -1.00001204, -0.00172979443, -6.85189946e-007))
  718. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  719. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  720. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00409317017, 1.45303392, 2.21011066, -1.00001216, -0.00168438489, -1.55491065e-007, 0.00168439688, -1.00001025, 6.03345643e-006, -1.6564087e-007, 6.03390299e-006, 0.999999285))
  721. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  722. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.928000152, 0.34799999))
  723. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164337158, 0.00995254517, 0.378734589, 1.00000417, -0.000275396451, 0.000659934303, -0.000271914061, 0.707111299, 0.70709461, -0.000661380531, -0.707101762, 0.707109511))
  724. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.463999957, 0.452400029))
  725. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0109825134, -0.0555400848, 0.707753658, 1.00001204, 0.00170851196, -1.88033137e-005, -0.0017085236, 1.00001013, 1.71195006e-005, 1.88328195e-005, -1.70869171e-005, 0.999999285))
  726. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.812000036, 0.200000003, 0.200000003))
  727. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.96466255, -0.414768219, 0.721370459, -0.00134572294, 0.500003576, 0.866025984, 1.00001371, 0.000263436057, 0.00140178087, 0.000472741085, 0.866039276, -0.499996334))
  728. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  729. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Pastel Blue","Part",Vector3.new(2.31999993, 0.34799999, 0.200000003))
  730. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.2697916, -1.39367867, 0.285621643, 9.60484385e-007, 2.34255967e-005, -0.999999404, -0.00169333746, 1.00001848, 2.34244617e-005, 1.00002027, 0.00169331662, 1.00015268e-006))
  731. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  732. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999904, 0.231999978, 0.69599998))
  733. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.02214336, -0.756259918, -0.00161361694, 9.72405815e-007, 2.15511936e-005, -0.999999046, -0.00172374037, 1.00001574, 2.15500022e-005, 1.00001884, 0.00172372279, 1.00955594e-006))
  734. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.812000036, 0.34799999))
  735. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164260864, 0.299938202, -0.537542105, 1.00001764, -0.000275420141, 0.000659916259, -0.000271896773, 0.707119524, 0.707094133, -0.000661385478, -0.707109988, 0.707109034))
  736. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.579999983, 0.695999742, 0.463999987))
  737. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39053106, -0.458235741, -0.011390686, -0.000440491422, 1.00001991, 1.48311792e-005, -5.82179155e-007, -1.48307363e-005, 0.999999404, 1.00002158, 0.000440472504, 5.88722855e-007))
  738. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  739. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  740. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0137062073, 0.00253915787, -1.46745825, -1.00000048, 0.00355784409, 1.83245029e-005, 0.00355784269, 0.999999583, 2.01142084e-005, -1.82529657e-005, 2.0179079e-005, -0.999999642))
  741. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  742. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  743. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0136070251, 0.113649845, 0.986213684, -1.00001204, -0.00167019933, -1.89533148e-005, 0.0016702119, -1.00001013, -2.11289407e-005, -1.89182501e-005, -2.11601837e-005, 0.999999285))
  744. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  745. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.812000036, 0.200000003, 0.200000003))
  746. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.96466923, 0.397167206, 0.721361637, -0.0013458092, 0.50001061, 0.86602205, 1.00001383, 0.00026367465, 0.00140174653, 0.000472528627, 0.866035402, -0.500003278))
  747. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  748. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.928000033))
  749. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56735134, -0.408821106, 3.24180651, -0.000670250331, 1.00001955, 1.51960503e-005, 1.00002134, 0.000670230889, 6.58439376e-007, 6.48245248e-007, 1.51957993e-005, -0.999999404))
  750. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  751. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Pastel Blue","Part",Vector3.new(2.31999993, 0.34799999, 0.200000003))
  752. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26982021, -1.39350224, -0.295120239, 1.08945255e-006, 2.34336403e-005, -0.999999404, -0.00210836693, 1.00001788, 2.34318177e-005, 1.00001955, 0.00210834551, 1.13885642e-006))
  753. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  754. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999904, 0.231999978, 0.69599998))
  755. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.02117348, 1.4526372, 0.0043182373, -8.55062524e-007, -7.5024268e-006, -0.999999642, 0.00172491686, -1.00000417, 7.50057416e-006, -1.00000513, -0.00172491092, 8.67988547e-007))
  756. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  757. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.170059204, -2.2058959, 4.45978069, -1.00001419, -0.00135475828, -4.16571709e-007, -0.00135477353, 1.00001323, 4.34294707e-005, 3.57724417e-007, 4.34299582e-005, -0.999999642))
  758. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  759. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.200000003, 0.34800005))
  760. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00218582153, -0.812090874, 2.42410946, 1.0000062, -0.000122337253, -0.000491121027, -0.000139618875, 0.866030037, -0.499999434, 0.000486493052, 0.500002682, 0.866024911))
  761. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  762. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.200000003))
  763. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00135040283, 0.462905884, 3.42825031, -1.00001216, -0.00170107209, -3.2242329e-007, 0.00170108408, -1.00001025, -4.80908056e-007, -3.21594428e-007, -4.80819381e-007, 0.999999285))
  764. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  765. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 1.27600002, 0.69599998))
  766. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00625753403, -1.16150713, -0.00413131714, 9.68375389e-007, 2.27232595e-005, -0.999999404, -0.00171916001, 1.00001824, 2.27220989e-005, 1.00002003, 0.00171913893, 1.0074408e-006))
  767. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  768. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.174598694, -2.20604086, 4.45978403, -1.0000217, 3.07324808e-006, 3.6950091e-008, 3.05491267e-006, 1.00001991, 4.44986144e-005, -3.68387809e-008, 4.44985162e-005, -0.999999404))
  769. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  770. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999993, 0.34800005))
  771. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.7220459e-005, -0.171551704, 2.84820986, 1.00001347, 1.32246059e-005, -1.8708166e-005, -1.32331043e-005, 1.00001156, 9.19823833e-007, 1.87084588e-005, -9.18944352e-007, 0.999999285))
  772. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.812000155, 0.200000003, 0.231999993))
  773. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90776682, -1.85868549, -0.00782012939, 1.8466252e-006, 2.3490722e-005, -0.999999404, -0.00454348512, 1.0000093, 2.34826093e-005, 1.00001109, 0.00454345904, 1.95331836e-006))
  774. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  775. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.232000038, 0.463999987))
  776. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.69186592, -0.987005711, -0.00565719604, 1.16656577e-006, 2.24069317e-005, -0.999999642, -0.0023512831, 1.00000334, 2.24043106e-005, 1.00000429, 0.00235127681, 1.21924631e-006))
  777. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 1))
  778. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.463999987, 0.34799999))
  779. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.008228302, -2.14741659, -0.0642538071, -1.00000715, 0.00357599347, 3.75979994e-007, 0.00357599184, 1.00000525, 2.70939381e-007, -3.75028975e-007, 2.71639692e-007, -0.999999285))
  780. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  781. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.200000003))
  782. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000347137451, -1.8586607, -0.167779922, 1.00002146, -7.44219869e-006, -3.64530095e-008, 7.4239797e-006, 1.00001967, 2.38242046e-006, 3.6459241e-008, -2.38146504e-006, 0.999999404))
  783. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  784. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  785. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0133476257, 0.114125729, -1.46745729, 1.00000048, -0.00355736027, 1.89384191e-005, -0.00355735887, -0.999999583, 2.02438559e-006, 1.8931225e-005, -2.09207792e-006, -0.999999642))
  786. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  787. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.74000013, 0.232000083, 0.69599998))
  788. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.64782763, -2.03162193, -0.00580215454, 1.18259686e-006, 2.35495809e-005, -0.999999404, -0.00240779901, 1.00001693, 2.35471889e-005, 1.00001872, 0.00240777642, 1.23929362e-006))
  789. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.232000008, 0.463999987))
  790. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26977873, -1.68380308, -0.00464248657, 1.04666037e-006, 2.36031628e-005, -0.999999285, -0.00197039847, 1.00000978, 2.36014093e-005, 1.00001168, 0.00197038613, 1.09316613e-006))
  791. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.579999983, 1.15999985))
  792. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000141143799, -0.00238656998, -1.38578653, 1.00001347, -2.6228372e-007, -3.18987103e-009, 2.53668986e-007, 1.00001156, 2.2798049e-006, 3.2041374e-009, -2.27918736e-006, 0.999999285))
  793. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34800005, 0.200000003, 0.200000003))
  794. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12457228, 0.377754211, -2.04072428, -0.00161815656, 2.28647568e-005, 0.999998331, 1.00000501, -0.000935775577, 0.00161816564, 0.000935807999, 1.00000536, -2.13500443e-005))
  795. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  796. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.69599998, 0.34800005))
  797. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00218963623, -1.21802139, 2.42397022, 1.00000656, -0.000122337195, -0.000491121318, -0.000139618875, 0.866030455, -0.499999672, 0.000486493111, 0.500002742, 0.866025031))
  798. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.59740001))
  799. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.012588501, -0.230174541, 1.22678614, 1.00001204, 0.00170156895, -1.85436711e-005, -0.00170158059, 1.00001013, 1.60903783e-005, 1.85713052e-005, -1.60583568e-005, 0.999999285))
  800. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  801. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000187, 0.200000003, 0.200000003))
  802. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.28582335, -2.20614576, 0.16740036, 1.29392276e-006, 2.35486077e-005, -0.999999285, -0.00276590372, 1.00000787, 2.35452953e-005, 1.00000978, 0.00276589021, 1.3590477e-006))
  803. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  804. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(0.579999983, 0.927999735, 0.463999987))
  805. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39041233, -1.27023077, -0.011089325, -0.000441556913, 1.00001168, 1.47172686e-005, -5.82458881e-007, -1.47170649e-005, 0.999999285, 1.00001359, 0.0004415476, 5.88964099e-007))
  806. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  807. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.928000033))
  808. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56732988, 0.403812408, 3.24179888, -0.000671263493, 1.00000596, 1.39352715e-005, 1.00000691, 0.000671258371, 6.59181296e-007, 6.49824415e-007, 1.39354743e-005, -0.999999642))
  809. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  810. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.27600002, 0.69599998))
  811. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.180254936, -1.16150093, -0.0041885376, 9.68362087e-007, 2.2722732e-005, -0.999999285, -0.00171916536, 1.00001013, 2.27213986e-005, 1.00001204, 0.00171915337, 1.00742602e-006))
  812. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 1))
  813. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999993, 0.916400015))
  814. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0164260864, 0.589895248, 0.094648838, 1.00001764, -0.000275413156, 0.000659923593, -0.000271906902, 0.707119524, 0.707094133, -0.000661385711, -0.707109988, 0.707109034))
  815. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.200000003))
  816. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00074005127, -0.113721371, 2.02377272, 1.00001466, -2.03231466e-005, 3.07392952e-007, -2.03155214e-005, -1.00001335, -1.85632734e-006, 3.07421914e-007, 1.85568797e-006, -0.999999404))
  817. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  818. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.200000003))
  819. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000648498535, 0.523108482, 3.42824936, -1.00001204, -0.00170232763, -3.22026239e-007, 0.00170233962, -1.00001013, -4.4727858e-007, -3.21253964e-007, -4.47188995e-007, 0.999999285))
  820. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  821. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.231999993))
  822. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00292205811, -2.03163147, 4.63377762, -1.00001311, -0.000978587777, -2.91069369e-007, -0.000978597905, 1.00001121, 4.45006881e-005, 2.4750986e-007, 4.45008554e-005, -0.999999285))
  823. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  824. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.62399995, 0.927999794, 0.928000033))
  825. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1038084, 0.702246666, -0.00408935547, -0.00171928364, 1.00001013, 1.46179427e-005, -5.92813478e-007, -1.46185203e-005, 0.999999285, 1.00001204, 0.00171927165, 6.17952878e-007))
  826. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  827. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.463999987))
  828. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.180233479, -1.85741377, -0.00400161743, 9.68401537e-007, 2.21498412e-005, -0.999999285, -0.00171989296, 1.00001013, 2.2148517e-005, 1.00001204, 0.00171988097, 1.00649675e-006))
  829. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.580000103, 1))
  830. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.34799999, 0.200000003))
  831. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00061416626, 0.113962173, -0.515907764, 1.00000679, 8.48609488e-007, -1.58665658e-009, -8.52916855e-007, 1.00000584, 8.92841399e-007, 1.59491531e-009, -8.9252535e-007, 0.999999642))
  832. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  833. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.200000003))
  834. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000152587891, 0.350605965, -0.979739666, -1.00001347, 3.24973371e-007, -3.23643548e-007, -3.16358637e-007, -1.00001156, -4.67361169e-005, -3.23648152e-007, -4.67360405e-005, 0.999999285))
  835. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  836. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.231999978))
  837. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0134773254, -2.03588963, 0.0627288818, 1.0000118, 0.00168008753, -0.000919409504, -0.000919448154, 1.43879734e-005, -0.999998927, -0.00168008532, 1.00001025, 1.59331266e-005))
  838. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  839. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.34799999, 0.34799999))
  840. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00144577026, 0.465278625, 2.25577259, 1.00000525, -0.00357661862, 2.83521615e-007, -0.00357662095, -1.00000381, -2.32054535e-005, 3.66508516e-007, 2.32040093e-005, -0.999999404))
  841. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  842. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.231999993, 0.69599998))
  843. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.4577775, -0.755722523, -0.00420379639, 9.68686891e-007, 2.31499107e-005, -0.999999285, -0.00171863148, 1.00001037, 2.31485628e-005, 1.00001228, 0.00171861949, 1.00847365e-006))
  844. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.927999914, 0.231999978, 0.69599998))
  845. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.63014698, -0.756272316, -0.00161361694, 9.72395696e-007, 2.15512227e-005, -0.999999285, -0.00172371534, 1.00001013, 2.15498931e-005, 1.00001204, 0.00172370335, 1.00954367e-006))
  846. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  847. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000984191895, -0.756361485, 0.354147911, 1.00001216, 0.00168376672, -1.40138248e-008, -0.00168377871, 1.00001025, 2.1083024e-005, 4.95281753e-008, -2.10825874e-005, 0.999999285))
  848. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  849. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.231999844))
  850. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.19616699e-005, -0.350408554, -0.921793938, 1.00001347, 8.28295015e-008, -2.89782998e-009, -9.14442353e-008, 1.00001156, 2.05126844e-006, 2.91285485e-009, -2.05064771e-006, 0.999999285))
  851. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  852. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.463999987))
  853. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00622749329, -1.85754061, -0.00392532349, 9.6856877e-007, 2.22277413e-005, -0.999999285, -0.00171961775, 1.00001037, 2.2226408e-005, 1.00001228, 0.00171960576, 1.00679244e-006))
  854. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.580000103, 1))
  855. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(3.13199997, 0.231999978, 0.69599998))
  856. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.804111, 1.68473339, 0.00412750244, -8.36535833e-007, -6.4935798e-006, -0.999999285, 0.00172392465, -1.00001013, 6.49140156e-006, -1.00001204, -0.00172391266, 8.47700733e-007))
  857. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  858. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00101089478, -0.756358147, 3.25414419, 1.00001884, 0.00168378535, -1.40127501e-008, -0.00168380293, 1.00001574, 2.10829876e-005, 4.953597e-008, -2.1082411e-005, 0.999999046))
  859. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  860. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  861. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00154876709, -0.345762253, -0.747890472, -1.00000513, 0.00184790534, -9.90573952e-008, -0.00184790278, -1.00000417, -3.50944756e-005, -1.63901603e-007, -3.50941227e-005, 0.999999642))
  862. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  863. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.231999993))
  864. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00116729736, 0.582655907, 0.921771049, 1.0000118, -0.0018872465, 3.00768534e-007, -0.00188724138, -1.00000989, -2.33032779e-006, 3.05155339e-007, 2.32914181e-006, -0.999999285))
  865. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  866. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.34799999, 0.69599998))
  867. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.26979065, -1.04566193, -0.00424575806, 9.68193035e-007, 2.35501375e-005, -0.999999285, -0.00171805895, 1.00001037, 2.35487987e-005, 1.00001228, 0.00171804742, 1.00865361e-006))
  868. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000187, 0.200000003, 0.200000003))
  869. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.28582954, -2.20552588, -0.181804657, 1.45761271e-006, 2.37911408e-005, -0.999999285, -0.00329261925, 1.00000644, 2.37865734e-005, 1.00000834, 0.00329260482, 1.53593442e-006))
  870. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  871. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 0.928000033))
  872. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56748581, 0.403205872, 3.24181366, -0.000669696892, 1.00001156, 1.54301233e-005, 1.00001347, 0.000669687288, 6.58446311e-007, 6.48107061e-007, 1.54301015e-005, -0.999999285))
  873. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  874. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.232000008, 0.34799999))
  875. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00191497803, -2.03143692, -2.60386896, 1.00001359, 0.000368760899, 2.53006078e-007, -0.000368769979, 1.00001168, 2.77856907e-006, -2.51969908e-007, -2.77804475e-006, 0.999999285))
  876. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  877. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.231999993, 0.231999993))
  878. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79963732, -0.0062046051, -0.227901459, -0.00172873132, 1.00001025, 2.30093628e-005, 6.45988621e-007, 2.30101468e-005, -0.999999285, -1.00001216, -0.00172871957, -6.85771909e-007))
  879. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  880. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  881. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000247955322, -1.85837555, 0.515717983, -1.00001347, 0.00037799112, 1.62256811e-007, 0.000377983262, 1.00001156, 4.46234044e-005, -1.45407441e-007, 4.4623368e-005, -0.999999285))
  882. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  883. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599992, 0.231999993, 0.200000003))
  884. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00257110596, -1.6831336, 3.42826033, 1.00001204, 0.00170258048, -1.60158933e-007, -0.00170259248, 1.00001013, 1.46196398e-005, 1.8506725e-007, -1.46188831e-005, 0.999999285))
  885. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  886. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.200000003))
  887. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000370025635, -1.8587203, -1.44380522, 1.00001359, -8.11205246e-006, -3.67194701e-008, 8.10361234e-006, 1.00001168, 2.74641434e-006, 3.67127662e-008, -2.74579975e-006, 0.999999285))
  888. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  889. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.231999993, 0.200000003))
  890. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.27035666, -1.68360662, 0.293216705, -6.99449004e-007, 0.000311892974, 0.999999285, -0.00104407989, 1.00001121, -0.000311888987, -1.00001323, -0.00104407, -3.73821621e-007))
  891. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  892. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.928000152, 0.464000016, 0.463999987))
  893. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.16985369, -0.871246338, -0.0051651001, 1.16509625e-006, 2.38373486e-005, -0.999998808, -0.00235050265, 1.00001895, 2.38351458e-005, 1.00002158, 0.00235049031, 1.22111521e-006))
  894. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.200000003, 1.04399979))
  895. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000732421875, 0.345625401, -1.32782841, 1.00001347, 1.57987233e-006, -3.28700223e-009, -1.58848707e-006, 1.00001156, 1.30031594e-006, 3.30395888e-009, -1.29968794e-006, 0.999999285))
  896. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  897. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000172, 0.200000003, 0.231999993))
  898. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.341750622, -1.85878611, -0.00778961182, 1.84655323e-006, 2.3751556e-005, -0.999999285, -0.00454270514, 1.00000131, 2.3743276e-005, 1.00000322, 0.00454268791, 1.9544193e-006))
  899. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  900. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.200000003, 1.2759999))
  901. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.28881836e-005, -0.466629028, -0.399776936, 1.00001347, -3.22703272e-007, -3.16622373e-009, 3.14088538e-007, 1.00001156, 2.64065238e-006, 3.18028226e-009, -2.6400412e-006, 0.999999285))
  902. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  903. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  904. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0040397644, 1.45275879, 0.354114056, -1.00001884, -0.00168373343, -1.7531282e-007, 0.00168375147, -1.00001597, 6.02276077e-006, -1.85434587e-007, 6.02347882e-006, 0.999999166))
  905. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  906. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.231999993, 0.231999993))
  907. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79963207, -0.00620794296, 0.236164093, -0.00172861468, 1.00001025, 2.30448168e-005, 6.46028013e-007, 2.30456026e-005, -0.999999285, -1.00001216, -0.00172860292, -6.85869907e-007))
  908. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  909. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.62399995, 1.27599967, 0.928000033))
  910. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10384512, 2.7322464, -0.00403213501, -0.00171939307, 1.00001013, 1.46226739e-005, -5.92917615e-007, -1.46232505e-005, 0.999999285, 1.00001204, 0.00171938131, 6.18066792e-007))
  911. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  912. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  913. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000701904297, -0.345462322, 1.90779448, 1.00001347, -2.00413051e-005, 3.0602007e-007, -2.00327486e-005, -1.00001156, -2.15015098e-006, 3.06052669e-007, 2.14952706e-006, -0.999999285))
  914. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  915. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.04400015, 0.811999977, 0.69599998))
  916. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.2278223, -1.50939083, -0.00476455688, 1.06762559e-006, 2.37910026e-005, -0.999999285, -0.00203778502, 1.00000966, 2.37891327e-005, 1.00001156, 0.00203777291, 1.11610427e-006))
  917. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.463999987, 0.200000003, 0.928000033))
  918. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.56723642, -0.411323547, 3.2417984, -0.000671109243, 1.0000056, 1.40209831e-005, 1.00000656, 0.000671104353, 6.59014859e-007, 6.49602271e-007, 1.40211887e-005, -0.999999642))
  919. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  920. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  921. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00456619263, 1.45251989, 3.25319099, -1.00000548, -0.00168398093, -1.74997453e-007, 0.0016839871, -1.00000453, 7.01806357e-006, -1.86809473e-007, 7.01812223e-006, 0.999999642))
  922. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  923. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  924. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0012512207, 0.756712437, 0.921786785, 1.00001192, -0.00188787864, 2.99965563e-007, -0.00188787398, -1.00001001, -2.71932527e-006, 3.05087923e-007, 2.71814042e-006, -0.999999285))
  925. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  926. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  927. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00101852417, -0.756660938, -1.05014706, -1.00001204, -0.00172244979, 6.12758271e-008, -0.00172246178, 1.00001013, 2.15474902e-005, -9.84062183e-008, 2.15469754e-005, -0.999999285))
  928. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  929. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.580000103, 2.204))
  930. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00379943848, -2.08976412, 1.34025192, 1.00001204, 0.00171907921, 2.17523793e-005, -0.00171909155, 1.00001013, 1.06986054e-005, -2.17342458e-005, -1.07354717e-005, 0.999999285))
  931. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.27600014, 1.04400003, 0.69599998))
  932. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.06781864, -1.39336252, -0.00276947021, 6.42567954e-007, 2.37156328e-005, -0.999999285, -0.000670476642, 1.00001156, 2.37155527e-005, 1.00001347, 0.000670467038, 6.58474448e-007))
  933. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.696000159, 0.200000003, 0.232000008))
  934. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.457955837, -0.580825329, -0.0055770874, 1.16664842e-006, 2.21116316e-005, -0.999999642, -0.00235209521, 1.00000632, 2.21090704e-005, 1.00000727, 0.0023520845, 1.21865253e-006))
  935. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  936. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  937. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00102996826, -0.756342888, -2.7901454, -1.00001884, -0.00172247365, 6.13245135e-008, -0.001722491, 1.00001574, 2.15474611e-005, -9.84643691e-008, 2.15468062e-005, -0.999999046))
  938. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  939. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.927999973, 0.200000003))
  940. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.35656452, -0.0282249451, -2.04077148, -0.00161817856, 2.2865348e-005, 0.999997616, 1.00001848, -0.000935790653, 0.00161816448, 0.000935816381, 1.00001693, -2.13497078e-005))
  941. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 1, 0.579999983))
  942. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34799999, 0.200000003, 0.696000099))
  943. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.7414937, 0.402587891, 4.40184164, -0.00107212085, 1.00001121, 1.57967261e-005, 1.00001311, 0.00107211061, 7.93275149e-007, 7.76334844e-007, 1.57971135e-005, -0.999999285))
  944. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  945. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  946. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0135307312, 0.00276422501, 0.986213207, 1.00001204, 0.00167110038, -1.825656e-005, -0.00167111226, 1.00001013, -1.0784629e-006, 1.82550084e-005, 1.10962583e-006, 0.999999285))
  947. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  948. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.231999964, 0.200000003))
  949. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0116043091, -0.169836521, 2.03595734, 1.00001204, 0.00170413801, -1.86736106e-005, -0.00170414965, 1.00001013, 1.63084733e-005, 1.87016558e-005, -1.62761844e-005, 0.999999285))
  950. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  951. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.927999914, 0.231999978, 0.69599998))
  952. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.62992048, 1.45317078, 0.00423812866, -8.35475475e-007, -7.49478841e-006, -0.999999642, 0.00172465458, -1.00001037, 7.49267065e-006, -1.00001204, -0.00172464119, 8.48372508e-007))
  953. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  954. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0048866272, 1.45256662, -2.78931189, 1.00000513, 0.00172351021, 2.02878823e-007, 0.00172351615, -1.00000417, 7.49809578e-006, 2.15795779e-007, -7.49809897e-006, -0.999999642))
  955. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  956. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  957. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175273895, -2.2061739, -4.11187935, 1.00001371, 0.00036665576, 8.8621448e-008, -0.000366665074, 1.0000118, 2.83818667e-006, -8.7566761e-008, -2.8376005e-006, 0.999999285))
  958. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  959. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000008, 0.579999983, 0.200000003))
  960. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000499725342, -0.350563049, -2.02378225, 1.00001347, -5.64614311e-007, -3.58900643e-009, 5.56057785e-007, 1.00001156, 2.58954788e-006, 3.60246588e-009, -2.58893624e-006, 0.999999285))
  961. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  962. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.463999957, 0.452400029))
  963. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0107460022, -0.0555205345, 1.75172997, 1.00001204, 0.00170685095, -1.87402256e-005, -0.00170686259, 1.00001013, 1.71129595e-005, 1.87696915e-005, -1.7080516e-005, 0.999999285))
  964. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.200000003, 0.200000003))
  965. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000179290771, -0.11830616, -0.515934467, 1.00000679, 1.18016033e-006, -1.49793378e-009, -1.18446769e-006, 1.00000584, 4.800022e-007, 1.50599488e-009, -4.79683422e-007, 0.999999642))
  966. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  967. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.579999983, 0.695999742, 0.463999987))
  968. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.39072371, -2.08222008, -0.0108184814, -0.000440219301, 1.00001168, 1.49555108e-005, -5.82121402e-007, -1.49553034e-005, 0.999999285, 1.00001359, 0.000440209988, 5.88711941e-007))
  969. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  970. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.232000038, 0.200000003, 3.59599972))
  971. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000350952148, -0.34586668, 1.57220888, 1.00001347, -8.66054324e-006, -1.0555099e-009, 8.65192851e-006, 1.00001156, 6.67146651e-007, 1.06459686e-009, -6.66510914e-007, 0.999999285))
  972. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  973. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.69599998, 0.232000008, 0.231999993))
  974. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000980377197, -0.756362438, 2.21014261, 1.00001216, 0.00168377184, -1.39758196e-008, -0.00168378383, 1.00001025, 2.10831458e-005, 4.94904349e-008, -2.10827075e-005, 0.999999285))
  975. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  976. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.231999993, 0.200000003, 0.200000003))
  977. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000228881836, -1.85836792, 2.37173796, -1.00001347, 0.000378501718, 1.62424982e-007, 0.000378494151, 1.00001156, 4.46612976e-005, -1.45538479e-007, 4.46612685e-005, -0.999999285))
  978. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  979. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Cyan","Part",Vector3.new(1.62399995, 0.927999794, 0.928000033))
  980. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1039381, 1.63024521, -0.0039024353, -0.00172031764, 1.00001013, 1.46122475e-005, -5.72987631e-007, -1.46127904e-005, 0.999999285, 1.00001204, 0.00172030565, 5.98132715e-007))
  981. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  982. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.9000001, 0.232000038, 0.232000008))
  983. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.2558732, -0.755105019, -0.005027771, 1.16550927e-006, 2.32517414e-005, -0.999999046, -0.00235130615, 1.00001335, 2.32494094e-005, 1.00001562, 0.00235129381, 1.22017377e-006))
  984. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.812000036, 0.34799999))
  985. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000499725342, -0.000572681427, -0.399878502, 1.00001347, -3.89991328e-009, -1.60411329e-009, -4.71482053e-009, 1.00001156, 9.86925897e-007, 1.61898139e-009, -9.86294253e-007, 0.999999285))
  986. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.463999987, 0.69599998, 0.231999993))
  987. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000854492188, -0.060251236, -0.689863205, 1.00000679, 9.31904651e-008, -2.52386245e-009, -9.7497832e-008, 1.00000584, 1.58413877e-006, 2.53151944e-009, -1.58382682e-006, 0.999999642))
  988. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.69599998, 0.34799999, 0.34799996))
  989. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000202178955, -0.698717594, -0.863790989, 1.00001359, -9.37085133e-007, -4.30265912e-009, 9.28586815e-007, 1.00001168, 2.73720707e-006, 4.31539515e-009, -2.73659361e-006, 0.999999285))
  990. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  991. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.232000008, 0.200000003, 0.59740001))
  992. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0118713379, 0.117973328, 1.22682953, 1.00001204, 0.00170348049, -1.86220968e-005, -0.00170349213, 1.00001013, 1.60979762e-005, 1.86497764e-005, -1.60657855e-005, 0.999999285))
  993. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  994. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  995. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.170646667, -2.20620346, -4.11187887, 1.00001299, 0.00135321938, 4.18644504e-007, -0.00135323033, 1.00001109, 2.83407667e-006, -4.147997e-007, -2.83402255e-006, 0.999999285))
  996. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.579999983, 0.579999983, 0.579999983))
  997. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.34800005, 0.200000003, 0.200000003))
  998. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.12456751, -0.434249878, -2.04071569, -0.00161815656, 2.28647568e-005, 0.999998331, 1.00000501, -0.000935775577, 0.00161816564, 0.000935807999, 1.00000536, -2.13500443e-005))
  999. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 0.579999983))
  1000. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.31999993, 0.231999993, 0.200000003))
  1001. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.27036333, -1.68534136, 0.286766052, 4.37200288e-006, -0.00031248352, -0.999999225, -0.00104415184, 1.00001121, -0.000312483375, 1.00001323, 0.00104414311, 4.04568164e-006))
  1002. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.579999983))
  1003. Barrel=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Barrel",Vector3.new(0.695999742, 0.200000003, 0.928000033))
  1004. Barrelweld=weld(m,handle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09376717, 3.31707621, -0.00493240356, -0.00171980122, 1.00000441, 1.36221133e-005, -5.93967741e-007, -1.36229164e-005, 0.999999642, 1.00000536, 0.00171979528, 6.1739911e-007))
  1005. mesh("CylinderMesh",Barrel,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.579999983, 1))
  1006.  
  1007. LASER_WIDTH = 5
  1008. LASER_MAGIC_CIRCLE_DISTANCE = 6.25
  1009. laser_data = {}
  1010.  
  1011. player=owner
  1012. char=player.Character
  1013. active=false
  1014.  
  1015. math = {
  1016. abs = math.abs,
  1017. acos = math.acos,
  1018. asin = math.asin,
  1019. atan = math.atan,
  1020. atan2 = math.atan2,
  1021. ceil = math.ceil,
  1022. cos = math.cos,
  1023. cosh = math.cosh,
  1024. deg = math.deg,
  1025. exp = math.exp,
  1026. floor = math.floor,
  1027. fmod = math.fmod,
  1028. frexp = math.frexp,
  1029. huge = math.huge,
  1030. ldexp = math.ldexp,
  1031. log = math.log,
  1032. log10 = math.log10,
  1033. max = math.max,
  1034. min = math.min,
  1035. modf = math.modf,
  1036. phi = 1.618033988749895,
  1037. pi = math.pi,
  1038. pow = math.pow,
  1039. rad = math.rad,
  1040. random = math.random,
  1041. randomseed = math.randomseed,
  1042. sin = math.sin,
  1043. sinh = math.sinh,
  1044. sqrt = math.sqrt,
  1045. tan = math.tan,
  1046. tanh = math.tanh,
  1047. tau = 2 * math.pi
  1048. }
  1049. magicCircleData = {}
  1050. MAGIC_CIRCLE_DEFAULT_OFFSET = 6.25
  1051. function AnimateMagicCircle(data)
  1052. local frame, direction, magic_circle_model, magic_circle_part, magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, duration,
  1053.  
  1054. stay, magic_circle_adornee_func, magic_circle_offset = unpack(data)
  1055. frame = frame + 1
  1056. data[1] = frame
  1057. local transparency = (frame / duration) ^ stay
  1058. local opacity = 1 - transparency
  1059. if frame == duration then
  1060. pcall(game.Destroy, magic_circle_model)
  1061. magicCircleData[data] = nil
  1062. else
  1063. if magic_circle_model.Parent ~= workspace then
  1064. magic_circle_model.Parent=workspace
  1065. end
  1066. local magic_circle_adornee = magic_circle_adornee_func()
  1067. magic_circle_position = magic_circle_adornee.Position + direction * magic_circle_offset
  1068. local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) * CFrame.Angles(0, 0, math.tau * frame /
  1069.  
  1070. 25)
  1071. magic_circle_part.CFrame = magic_circle_cframe
  1072. magic_circle_light.Brightness = opacity
  1073. magic_circle_decal_back.Transparency = transparency
  1074. magic_circle_decal_front.Transparency = transparency
  1075. end
  1076. end
  1077. function CreateMagicCircle(target, magic_circle_scale, magic_circle_image, light_color, duration, stay, magic_circle_adornee_func,
  1078.  
  1079. magic_circle_offset)
  1080. local magic_circle_adornee = magic_circle_adornee_func()
  1081. if magic_circle_adornee then
  1082. local origin = magic_circle_adornee.Position
  1083. local direction = (target - origin).unit
  1084. local magic_circle_position = origin + direction * magic_circle_offset
  1085. local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction)
  1086. local magic_circle_model = Instance.new("Model")
  1087. local magic_circle_part = Instance.new("Part", magic_circle_model)
  1088. local magic_circle_mesh = Instance.new("BlockMesh", magic_circle_part)
  1089. local magic_circle_light = Instance.new("PointLight", magic_circle_part)
  1090. local magic_circle_decal_back = Instance.new("Decal", magic_circle_part)
  1091. local magic_circle_decal_front = Instance.new("Decal", magic_circle_part)
  1092. magic_circle_model.Archivable = false
  1093. magic_circle_part.Anchored = true
  1094. magic_circle_part.BottomSurface = "Smooth"
  1095. magic_circle_part.CanCollide = false
  1096. magic_circle_part.CFrame = magic_circle_cframe
  1097. magic_circle_part.FormFactor = "Custom"
  1098. magic_circle_part.Locked = true
  1099. magic_circle_part.Size = Vector3.new(0.2, 0.2, 0.2)
  1100. magic_circle_part.TopSurface = "Smooth"
  1101. magic_circle_part.Transparency = 1
  1102. magic_circle_mesh.Scale = Vector3.new(60, 60, 0) * magic_circle_scale
  1103. magic_circle_light.Color = light_color
  1104. magic_circle_light.Range = 16 * magic_circle_scale
  1105. magic_circle_light.Shadows = true
  1106. magic_circle_decal_back.Face = "Back"
  1107. magic_circle_decal_back.Texture = magic_circle_image
  1108. magic_circle_decal_front.Face = "Front"
  1109. magic_circle_decal_front.Texture = magic_circle_image
  1110. magic_circle_model.Parent = workspace
  1111. local data = {0, direction, magic_circle_model, magic_circle_part, magic_circle_light, magic_circle_decal_back, magic_circle_decal_front,
  1112.  
  1113. duration, stay, magic_circle_adornee_func, magic_circle_offset}
  1114. magicCircleData[data] = true
  1115. return data
  1116. end
  1117. end
  1118.  
  1119. --GraphicalEffects.fragmentation = {}
  1120. function AnimateLaserOfDeath(data)
  1121. local frame, directionOrientation, direction, magic_circle_model, laser_part, laser_mesh, magic_circle_part, magic_circle_light,
  1122.  
  1123. magic_circle_decal_back, magic_circle_decal_front, sound, laser_scale, fragmentation_size, duration, laser_lights, laser_effects, stay, light_effects =
  1124.  
  1125. unpack(data)
  1126. local laser_color = laser_part.Color
  1127. frame = frame + 1
  1128. data[1] = frame
  1129. local transparency = (frame / duration) ^ stay
  1130. local opacity = 1 - transparency
  1131. if frame == 2 then
  1132. sound:Play()
  1133. end
  1134. if frame == duration then
  1135. pcall(game.Destroy, magic_circle_model)
  1136. laser_data[data] = nil
  1137. else
  1138. if magic_circle_model.Parent ~= workspace then
  1139. magic_circle_model.Parent=workspace
  1140. end
  1141. local laser_distance = 0
  1142. local origin = Barrel.CFrame
  1143. if not light_effects then
  1144. direction = (origin * directionOrientation - origin.p).unit
  1145. end
  1146. local magic_circle_position = origin.p + direction * LASER_MAGIC_CIRCLE_DISTANCE
  1147. local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction) * CFrame.Angles(0, 0, math.tau * frame /
  1148.  
  1149. 25)
  1150. local loop_scale = (laser_scale - 1) / 10
  1151. for x_offset = -loop_scale, loop_scale, 2 do
  1152. for y_offset = -loop_scale, loop_scale, 2 do
  1153. local origin_position = magic_circle_cframe * Vector3.new(x_offset, y_offset, 0)
  1154. for index = 1, 8 do
  1155. local part, position
  1156. for ray_index = 1, 10 do
  1157. local ray = Ray.new(origin_position + direction * (999 * (ray_index - 1)), direction * 999)
  1158. part, position = workspace:FindPartOnRay(ray, magic_circle_model)
  1159. if part then
  1160. break
  1161. end
  1162. end
  1163. if part then
  1164. laser_distance = (position - origin_position).magnitude
  1165. if frame % 8 == 1 and index == 1 then
  1166. Instance.new("Explosion", workspace).Position = position
  1167. end
  1168. if not part:IsA("Terrain") then
  1169. pcall(part.BreakJoints, part)
  1170. local is_block = part:IsA("Part") and part.Shape == Enum.PartType.Block
  1171. local mass = part:GetMass()
  1172. local size = part.Size
  1173. if (is_block and ((size.X < fragmentation_size and size.Y < fragmentation_size and size.Z <
  1174.  
  1175. fragmentation_size) or (not part.Anchored and mass < 750))) or (not is_block and mass < 250000) then
  1176. local part_transparency = math.max(part.Transparency + 0.007 * fragmentation_size, 0.5)
  1177. if part_transparency >= 0.5 then -- temporarily to minimize debris
  1178. pcall(game.Destroy, part)
  1179. else
  1180. local cframe = part.CFrame
  1181. part.Anchored = false
  1182. part.BrickColor = BrickColor.new("Medium stone grey")
  1183. part.CanCollide = true
  1184. if part:IsA("FormFactorPart") then
  1185. part.FormFactor = "Custom"
  1186. end
  1187. part.Size = size - Vector3.new(0.135, 0.135, 0.135) * fragmentation_size
  1188. part.Transparency = part_transparency
  1189. part.CFrame = cframe + direction * 5
  1190. part.Velocity = part.Velocity + direction * 40
  1191. end
  1192. elseif is_block then
  1193. local parts = {part}
  1194. local model = Instance.new("Model", part.Parent)
  1195. model.Name = "Fragments"
  1196. if size.X >= fragmentation_size then
  1197. size = Vector3.new(0.5, 1, 1) * size
  1198. local archivable = part.Archivable
  1199. local cframe = part.CFrame
  1200. part.FormFactor = "Custom"
  1201. part.Size = size
  1202. part.Archivable = true
  1203. local part_clone = part:Clone()
  1204. part.Archivable = archivable
  1205. part_clone.Archivable = archivable
  1206. part.CFrame = cframe * CFrame.new(-0.5 * size.X, 0, 0)
  1207. part_clone.CFrame = cframe * CFrame.new(0.5 * size.X, 0, 0)
  1208. part_clone.Parent = model
  1209. parts[2] = part_clone
  1210. end
  1211. if size.Y >= fragmentation_size then
  1212. size = Vector3.new(1, 0.5, 1) * size
  1213. for part_index = 1, #parts do
  1214. local part = parts[part_index]
  1215. local archivable = part.Archivable
  1216. local cframe = part.CFrame
  1217. part.FormFactor = "Custom"
  1218. part.Size = size
  1219. part.Archivable = true
  1220. local part_clone = part:Clone()
  1221. part.Archivable = archivable
  1222. part_clone.Archivable = archivable
  1223. part.CFrame = cframe * CFrame.new(0, -0.5 * size.Y, 0)
  1224. part_clone.CFrame = cframe * CFrame.new(0, 0.5 * size.Y, 0)
  1225. part_clone.Parent = model
  1226. table.insert(parts, part_clone)
  1227. end
  1228. end
  1229. if size.Z >= fragmentation_size then
  1230. size = Vector3.new(1, 1, 0.5) * size
  1231. for part_index = 1, #parts do
  1232. local part = parts[part_index]
  1233. local archivable = part.Archivable
  1234. local cframe = part.CFrame
  1235. part.FormFactor = "Custom"
  1236. part.Size = size
  1237. part.Archivable = true
  1238. local part_clone = part:Clone()
  1239. part.Archivable = archivable
  1240. part_clone.Archivable = archivable
  1241. part.CFrame = cframe * CFrame.new(0, 0, -0.5 * size.Z)
  1242. part_clone.CFrame = cframe * CFrame.new(0, 0, 0.5 * size.Z)
  1243. part_clone.Parent = model
  1244. table.insert(parts, part_clone)
  1245. end
  1246. end
  1247. for _, part in ipairs(parts) do
  1248. part:MakeJoints()
  1249. end
  1250. else
  1251. break
  1252. end
  1253. end
  1254. else
  1255. laser_distance = 9990
  1256. break
  1257. end
  1258. end
  1259. end
  1260. end
  1261. local laser_cframe = magic_circle_cframe * CFrame.Angles(-0.5 * math.pi, 0, 0)
  1262. local laser_width = LASER_WIDTH * opacity * laser_scale
  1263. local laser_mesh_offset = Vector3.new(0, 0.5 * laser_distance, 0)
  1264. laser_part.CFrame = laser_cframe
  1265. if laser_effects then
  1266. local laser_effect_data_1, laser_effect_data_2 = laser_effects[1], laser_effects[2]
  1267. local laser_effect_1, laser_effect_mesh_1 = laser_effect_data_1[1], laser_effect_data_1[2]
  1268. local laser_effect_2, laser_effect_mesh_2 = laser_effect_data_2[1], laser_effect_data_2[2]
  1269. laser_effect_1.CFrame = laser_cframe
  1270. laser_effect_2.CFrame = laser_cframe
  1271. laser_effect_mesh_1.Offset = laser_mesh_offset
  1272. laser_effect_mesh_2.Offset = laser_mesh_offset
  1273. local game_time = time()
  1274. local effect_scale_1 = 0.5 + 0.5 * math.sin(16 * math.pi * game_time)
  1275. local effect_scale_2 = 0.5 + 0.5 * math.cos(16 * math.pi * game_time)
  1276. laser_effect_mesh_1.Scale = 5 * Vector3.new(laser_width * effect_scale_1, laser_distance, laser_width * effect_scale_1)
  1277. laser_effect_mesh_2.Scale = 5 * Vector3.new(laser_width * effect_scale_2, laser_distance, laser_width * effect_scale_2)
  1278. laser_width = laser_width * 0.25
  1279. end
  1280. laser_mesh.Offset = laser_mesh_offset
  1281. laser_mesh.Scale = 5 * Vector3.new(laser_width, laser_distance, laser_width)
  1282. magic_circle_part.CFrame = magic_circle_cframe
  1283. magic_circle_light.Brightness = opacity
  1284. magic_circle_decal_back.Transparency = transparency
  1285. magic_circle_decal_front.Transparency = transparency
  1286. if light_effects then
  1287. for index, data in ipairs(laser_lights) do
  1288. local laser_spotlight_part, laser_spotlight = data[1], data[2]
  1289. local laser_spotlight_offset = 30 * (index - 1)
  1290. if laser_spotlight_offset <= laser_distance then
  1291. laser_spotlight_part.CFrame = magic_circle_cframe * CFrame.new(0, 0, -laser_spotlight_offset)
  1292. laser_spotlight.Brightness = opacity
  1293. laser_spotlight.Enabled = true
  1294. else
  1295. laser_spotlight.Enabled = false
  1296. end
  1297. end
  1298. end
  1299. end
  1300. end
  1301. function ShootLaserOfDeath(target, data)
  1302. data = data or {}
  1303. local brickcolor = data.brickcolor or BrickColor.new("Really black")
  1304. local duration = data.duration or 40
  1305. local fragmentation_size = data.fragmentation_size or 3
  1306. local laser_scale = data.laser_scale or 1
  1307. local light_color = data.light_color or Color3.new(1, 0.5, 1)
  1308. local magic_circle_image = data.magic_circle_image or "rbxassetid://122610943"
  1309. local magic_circle_scale = data.magic_circle_scale or 1
  1310. local sound_volume = data.sound_volume or 1 / 3
  1311. local special_effects = data.special_effects
  1312. local stay = data.stay or 4
  1313. local origin = Barrel.CFrame
  1314. local directionOrientation = origin:pointToObjectSpace(target)
  1315. local direction = (target - origin.p).unit
  1316. local magic_circle_position = origin.p + direction * LASER_MAGIC_CIRCLE_DISTANCE
  1317. local magic_circle_cframe = CFrame.new(magic_circle_position, magic_circle_position + direction)
  1318. local magic_circle_model = Instance.new("Model")
  1319. local laser_part = Instance.new("Part", magic_circle_model)
  1320. local laser_mesh = Instance.new("CylinderMesh", laser_part)
  1321. local magic_circle_part = Instance.new("Part", magic_circle_model)
  1322. local magic_circle_mesh = Instance.new("BlockMesh", magic_circle_part)
  1323. local magic_circle_light = Instance.new("PointLight", magic_circle_part)
  1324. local magic_circle_decal_back = Instance.new("Decal", magic_circle_part)
  1325. local magic_circle_decal_front = Instance.new("Decal", magic_circle_part)
  1326. local sound = Instance.new("Sound", magic_circle_part)
  1327. sound.Pitch = 0.9
  1328. sound.SoundId = "rbxassetid://222371404"
  1329. sound.Volume = 1
  1330. magic_circle_model.Archivable = false
  1331. laser_part.Anchored = true
  1332. laser_part.BottomSurface = "Smooth"
  1333. laser_part.BrickColor = brickcolor
  1334. laser_part.CanCollide = false
  1335. laser_part.CFrame = magic_circle_cframe * CFrame.Angles(-0.5 * math.pi, 0, 0)
  1336. laser_part.FormFactor = "Custom"
  1337. laser_part.Locked = true
  1338. laser_part.Size = Vector3.new(0.2, 0.2, 0.2)
  1339. laser_part.TopSurface = "Smooth"
  1340. laser_mesh.Offset = Vector3.new(0, 0, 0)
  1341. laser_mesh.Name = "Mesh"
  1342. laser_mesh.Scale = 5 * laser_scale * Vector3.new(LASER_WIDTH, 0, LASER_WIDTH)
  1343. magic_circle_part.Anchored = true
  1344. magic_circle_part.BottomSurface = "Smooth"
  1345. magic_circle_part.CanCollide = false
  1346. magic_circle_part.CFrame = magic_circle_cframe
  1347. magic_circle_part.FormFactor = "Custom"
  1348. magic_circle_part.Locked = true
  1349. magic_circle_part.Size = Vector3.new(0.2, 0.2, 0.2)
  1350. magic_circle_part.TopSurface = "Smooth"
  1351. magic_circle_part.Transparency = 1
  1352. magic_circle_mesh.Scale = Vector3.new(60, 60, 0) * magic_circle_scale
  1353. magic_circle_light.Color = light_color
  1354. magic_circle_light.Range = 16 * magic_circle_scale
  1355. magic_circle_light.Shadows = true
  1356. magic_circle_decal_back.Face = "Back"
  1357. magic_circle_decal_back.Texture = magic_circle_image
  1358. magic_circle_decal_front.Face = "Front"
  1359. magic_circle_decal_front.Texture = magic_circle_image
  1360. magic_circle_model.Parent = workspace
  1361. local laser_color = brickcolor.Color
  1362. local laser_lights = {}
  1363. local light_effects = laser_color.r + laser_color.g + laser_color.b > 0.25
  1364. if light_effects then
  1365. local laser_spotlight_part_template = Instance.new("Part")
  1366. local laser_spotlight_light_template = Instance.new("SpotLight", laser_spotlight_part_template)
  1367. laser_spotlight_part_template.Anchored = true
  1368. laser_spotlight_part_template.Anchored = true
  1369. laser_spotlight_part_template.BottomSurface = "Smooth"
  1370. laser_spotlight_part_template.CanCollide = false
  1371. laser_spotlight_part_template.FormFactor = "Custom"
  1372. laser_spotlight_part_template.Locked = true
  1373. laser_spotlight_part_template.Size = Vector3.new(0.2, 0.2, 0.2)
  1374. laser_spotlight_part_template.TopSurface = "Smooth"
  1375. laser_spotlight_part_template.Transparency = 1
  1376. laser_spotlight_light_template.Angle = 45
  1377. laser_spotlight_light_template.Color = laser_color
  1378. laser_spotlight_light_template.Enabled = true
  1379. laser_spotlight_light_template.Name = "Light"
  1380. laser_spotlight_light_template.Range = 60
  1381. for index = 1, 40 do
  1382. local laser_spotlight_part = laser_spotlight_part_template:Clone()
  1383. laser_spotlight_part.CFrame = magic_circle_cframe * CFrame.new(0, 0, -30 * (index - 1))
  1384. laser_spotlight_part.Parent = magic_circle_model
  1385. laser_lights[index] = {laser_spotlight_part, laser_spotlight_part.Light}
  1386. end
  1387. end
  1388. local laser_effects
  1389. if special_effects then
  1390. laser_effects = {}
  1391. local laser_effect_1 = laser_part:Clone()
  1392. laser_effect_1.BrickColor = special_effects
  1393. laser_effect_1.Transparency = 0.5
  1394. local laser_effect_2 = laser_effect_1:Clone()
  1395. laser_effects[1], laser_effects[2] = {laser_effect_1, laser_effect_1.Mesh}, {laser_effect_2, laser_effect_2.Mesh}
  1396. laser_effect_1.Parent = magic_circle_model
  1397. laser_effect_2.Parent = magic_circle_model
  1398. end
  1399. laser_data={0, directionOrientation, direction, magic_circle_model, laser_part, laser_mesh, magic_circle_part,
  1400.  
  1401. magic_circle_light, magic_circle_decal_back, magic_circle_decal_front, sound, laser_scale, fragmentation_size, duration, laser_lights, laser_effects, stay,
  1402.  
  1403. light_effects}
  1404. end
  1405.  
  1406. function laser(target)
  1407. ShootLaserOfDeath(target, {brickcolor = BrickColor.new("New Yeller"), duration = 20, fragmentation_size = 10,
  1408.  
  1409. laser_scale = 3, light_color = Color3.new(1, 0.5, 0), magic_circle_image = "rbxassetid://1", magic_circle_scale = 1.5, sound_volume = 1,
  1410.  
  1411. special_effects = BrickColor.new("Deep orange"), stay = 2})
  1412. end
  1413.  
  1414. function LaserAtMouse()
  1415. laser(mouse.Hit.p)
  1416. end
  1417.  
  1418. mouse.Button1Down:connect(function()
  1419. pcall(function()
  1420. shoot()
  1421. end)
  1422. end)
  1423.  
  1424. ready=false
  1425.  
  1426. mouse.KeyDown:connect(function(k)
  1427. k=k:lower()
  1428. if k=='f' then
  1429. if ready==false then
  1430. ready=true
  1431. attack=true
  1432. elseif ready==true then
  1433. ready=false
  1434. attack=false
  1435. end
  1436. elseif k=='q' and attack==false then
  1437. Melee()
  1438. end
  1439. end)
  1440.  
  1441. function Melee()
  1442. attack = true
  1443. con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,50,100,math.random(10,15),"Normal",RootPart,.2,1) end)
  1444. for i=0,3,0.3 do
  1445. swait()
  1446. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(5),math.rad(25),math.rad(-20)),.3)
  1447. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(0)),.3)
  1448.  
  1449. end
  1450. so("http://www.roblox.com/asset/?id=200632136",Hitbox,1,0.8)
  1451. for i=0,3,0.3 do
  1452. swait()
  1453. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1454. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-150),math.rad(0),math.rad(0)),.3)
  1455. end
  1456. attack=false
  1457. con1:disconnect()
  1458. end
  1459.  
  1460. function shoot()
  1461. if attack==true and ready==true then
  1462. ready=false
  1463. attack=true
  1464. LaserAtMouse()
  1465. for i=0,3,0.3 do
  1466. swait()
  1467. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1468. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
  1469. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(120),math.rad(0),math.rad(0)),.3)
  1470. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(180),math.rad(0),math.rad(40)),.3)
  1471. Torso.Velocity=Head.CFrame.lookVector*-100
  1472. end
  1473. attack=false
  1474. end
  1475. end
  1476.  
  1477. local sine = 0
  1478. local change = 1
  1479. local val = 0
  1480.  
  1481. while true do
  1482. swait()
  1483. sine = sine + change
  1484. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1485. local velderp=RootPart.Velocity.y
  1486. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1487. if equipped==true or equipped==false then
  1488. if attack==false then
  1489. idle=idle+1
  1490. else
  1491. idle=0
  1492. end
  1493. if idle>=500 then
  1494. if attack==false then
  1495. --Sheath()
  1496. end
  1497. end
  1498. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1499. Anim="Jump"
  1500. if attack==false then
  1501. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1502. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
  1503. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1504. end
  1505. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1506. Anim="Fall"
  1507. if attack==false then
  1508. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1509. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1510. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1511. end
  1512. elseif torvel<1 and hitfloor~=nil then
  1513. Anim="Idle"
  1514. if attack==false then
  1515. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1516. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1517. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1518. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
  1519. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
  1520. end
  1521. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  1522. Anim="Walk"
  1523. if attack==false then
  1524. change=3
  1525. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1526. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1527. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1528. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
  1529. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
  1530. end
  1531. elseif torvel>=22 and hitfloor~=nil then
  1532. Anim="Run"
  1533. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1534. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1535. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1536. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(0),math.rad(0)),.3)
  1537. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(120),math.rad(0),math.rad(40)),.3)
  1538. if attack==false then
  1539. end
  1540. end
  1541. end
  1542. if ready==true then
  1543. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1544. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1545. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  1546. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(0)),.3)
  1547. LW.C0=clerp(LW.C0,cf(-0,0.5,-.7)*angles(math.rad(160),math.rad(0),math.rad(40)),.3)
  1548. end
  1549. pcall(function()
  1550. AnimateLaserOfDeath(laser_data)
  1551. end)
  1552. end
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