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- new g_Object[21];
- g_Object[0] = CreateDynamicObject(19377, -1954.4228, 891.5909, 16.1443, 0.0000, 90.0000, 0.0000); //wall025
- SetDynamicObjectMaterial(g_Object[0], 0, 14577, "casinovault01", "vaultFloor", 0xFFFFFFFF);
- g_Object[1] = CreateDynamicObject(19377, -1954.4228, 901.2002, 16.1443, 0.0000, 90.0000, 0.0000); //wall025
- SetDynamicObjectMaterial(g_Object[1], 0, 14577, "casinovault01", "vaultFloor", 0xFFFFFFFF);
- g_Object[2] = CreateDynamicObject(19377, -1964.9122, 901.2002, 16.1443, 0.0000, 90.0000, 0.0000); //wall025
- SetDynamicObjectMaterial(g_Object[2], 0, 14577, "casinovault01", "vaultFloor", 0xFFFFFFFF);
- g_Object[3] = CreateDynamicObject(19377, -1964.9122, 891.5900, 16.1443, 0.0000, 90.0000, 0.0000); //wall025
- SetDynamicObjectMaterial(g_Object[3], 0, 14577, "casinovault01", "vaultFloor", 0xFFFFFFFF);
- g_Object[4] = CreateDynamicObject(19449, -1952.5863, 891.5943, 17.9725, 0.0000, 0.0000, 0.0000); //wall089
- SetDynamicObjectMaterial(g_Object[4], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
- g_Object[5] = CreateDynamicObject(19449, -1952.5863, 901.2143, 17.9725, 0.0000, 0.0000, 0.0000); //wall089
- SetDynamicObjectMaterial(g_Object[5], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
- g_Object[6] = CreateDynamicObject(19449, -1963.0369, 901.2143, 17.9725, 0.0000, 0.0000, 0.0000); //wall089
- SetDynamicObjectMaterial(g_Object[6], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
- g_Object[7] = CreateDynamicObject(19449, -1963.0377, 891.5944, 17.9725, 0.0000, 0.0000, 0.0000); //wall089
- SetDynamicObjectMaterial(g_Object[7], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
- g_Object[8] = CreateDynamicObject(19449, -1957.0257, 887.5648, 17.9725, 0.0000, 0.0000, 90.0000); //wall089
- SetDynamicObjectMaterial(g_Object[8], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
- g_Object[9] = CreateDynamicObject(19449, -1957.0257, 900.7744, 17.9725, 0.0000, 0.0000, 90.0000); //wall089
- SetDynamicObjectMaterial(g_Object[9], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
- g_Object[10] = CreateDynamicObject(19449, -1966.5955, 900.7746, 17.9725, 0.0000, 0.0000, 90.0000); //wall089
- SetDynamicObjectMaterial(g_Object[10], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
- g_Object[11] = CreateDynamicObject(9099, -1958.1711, 900.8027, 17.4616, 0.0000, 0.0000, 90.0000); //vgsEsvehse1
- SetDynamicObjectMaterial(g_Object[11], 0, 9515, "bigboxtemp1", "ws_garagedoor3_white", 0xFFFFFFFF);
- g_Object[12] = CreateDynamicObject(19449, -1966.6254, 887.5648, 17.9725, 0.0000, 0.0000, 90.0000); //wall089
- SetDynamicObjectMaterial(g_Object[12], 0, 16093, "a51_ext", "ws_whitewall2_top", 0xFFFFFFFF);
- g_Object[13] = CreateDynamicObject(19898, -1960.7122, 897.1084, 16.2404, 0.0000, 0.0000, 0.0000); //OilFloorStain1
- g_Object[14] = CreateDynamicObject(19898, -1954.4024, 892.0684, 16.2404, 0.0000, 0.0000, 145.3000); //OilFloorStain1
- g_Object[15] = CreateDynamicObject(19377, -1963.8227, 892.0310, 19.6343, 0.0000, 90.0000, 0.0000); //wall025
- SetDynamicObjectMaterial(g_Object[15], 0, 2423, "cj_ff_counters", "shop_floor1", 0xFFFFFFFF);
- g_Object[16] = CreateDynamicObject(19377, -1953.3527, 892.0310, 19.6343, 0.0000, 90.0000, 0.0000); //wall025
- SetDynamicObjectMaterial(g_Object[16], 0, 2423, "cj_ff_counters", "shop_floor1", 0xFFFFFFFF);
- g_Object[17] = CreateDynamicObject(19377, -1963.8227, 901.6506, 19.6343, 0.0000, 90.0000, 0.0000); //wall025
- SetDynamicObjectMaterial(g_Object[17], 0, 2423, "cj_ff_counters", "shop_floor1", 0xFFFFFFFF);
- g_Object[18] = CreateDynamicObject(19377, -1953.3428, 901.6506, 19.6343, 0.0000, 90.0000, 0.0000); //wall025
- SetDynamicObjectMaterial(g_Object[18], 0, 2423, "cj_ff_counters", "shop_floor1", 0xFFFFFFFF);
- g_Object[19] = CreateDynamicObject(1893, -1958.2415, 897.7177, 19.6130, 0.0000, 0.0000, 0.0000); //shoplight1
- g_Object[20] = CreateDynamicObject(1893, -1958.2415, 889.6273, 19.6130, 0.0000, 0.0000, 0.0000); //shoplight1
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