Advertisement
Grenka16067_Dev

Lost Hope Script (edited)

Mar 22nd, 2018
3,587
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. --This script edited by me (Grenka16067) Have fun!
  2. wait(1 / 60)
  3. Effects = { }music=false
  4. local Player = game:GetService("Players").localPlayer
  5. local Character = Player.Character
  6. local Humanoid = Character:FindFirstChildOfClass("Humanoid")
  7. local Mouse = Player:GetMouse()
  8. local LeftArm = Character["Left Arm"]
  9. local RightArm = Character["Right Arm"]
  10. local LeftLeg = Character["Left Leg"]
  11. local RightLeg = Character["Right Leg"]
  12. local Head = Character.Head
  13. local Torso = Character.Torso
  14. local Camera = workspace.CurrentCamera
  15. local RootPart = Character.HumanoidRootPart
  16. local RootJoint = RootPart.RootJoint
  17. local attack = false
  18. local Anim = 'Idle'
  19. local attacktype = 1
  20. local delays = false
  21. local play = true
  22. local targetted = nil
  23. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  24. local velocity = RootPart.Velocity.y
  25. local sine = 0
  26. local change = 1
  27. local doe = 0
  28. local Create = LoadLibrary("RbxUtility").Create
  29. Humanoid.WalkSpeed = 35
  30. local m = Create("Model"){
  31.     Parent = Character,
  32.     Name = "WeaponModel",
  33. }
  34. local function FindHumanoid(Part)local humanoid=nil if Part.Parent then if Part.Parent~=Player.Character and Part.Parent:FindFirstChildOfClass("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChildOfClass("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChildOfClass("Humanoid")and Part.Parent.Parent~=Player.Character then humanoid=Part.Parent.Parent:FindFirstChildOfClass("Humanoid")end end end end if humanoid==Humanoid then humanoid=nil end return humanoid end
  35. Humanoid.Animator.Parent = nil
  36. Character.Animate.Parent = nil
  37. if Character:FindFirstChild("Health")then Character.Health.Parent = nil end
  38. function CreateBeam(Parent,isReversed)local p=Instance.new("Beam",Parent)local a0=Instance.new("Attachment",Parent)local a1=Instance.new("Attachment",Parent)if isReversed then p.Attachment0=a1 p.Attachment1=a0 else p.Attachment0=a0 p.Attachment1=a1 end return a0,a1,p end
  39. function CTE(Part)Part.Size=Vector3.new()Part.Transparency=1 Part.CanCollide=false Part.Anchored=true local j=Instance.new("BodyVelocity",Part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
  40. function RingE(pos,siz,tim,dsiz,seg,wid,z,col,w)local IDK=.7
  41.     local p=Instance.new("Part",workspace)if col==nil then col=ColorSequence.new(Color3.new())end if z==nil then z=0 end
  42.     CTE(p)p.CFrame=pos
  43.     local a0,a1,b=CreateBeam(p)a0.Position=Vector3.new(0,0,-dsiz)a1.Position=-a0.Position b.Texture="rbxassetid://1251856844"b.Color=col
  44.     local b2=Instance.new("Beam",b.Parent)b2.Attachment0=a1 b2.Attachment1=a0 b2.Texture="rbxassetid://1251856844"b2.Color=col
  45.     b.CurveSize0=math.abs(a0.Position.Z)*2 *IDK b.CurveSize1=math.abs(a0.Position.Z)*2 *IDK b2.CurveSize0=-math.abs(a0.Position.Z)*2 *IDK b2.CurveSize1=math.abs(a0.Position.Z)*2 *IDK
  46.     b.Segments=seg b2.Segments=seg b.ZOffset=z b2.ZOffset=z b.Width0=wid b.Width1=wid b2.Width0=wid b2.Width1=wid spawn(function()
  47.     for i=1,tim do if p.Parent then
  48.         a0.Position=a0.Position-Vector3.new(0,0,siz)a1.Position=a1.Position+Vector3.new(0,0,siz)b.CurveSize0=(a1.Position.Z*2)*IDK b.CurveSize1=-(a1.Position.Z*2)*IDK
  49.         b2.CurveSize0=-(a1.Position.Z*2)*IDK b2.CurveSize1=(a1.Position.Z*2)*IDK
  50.         if w~=nil then b.Width0=b.Width0+w b.Width1=b.Width0 b2.Width0=b.Width0 b2.Width1=b.Width0 end b.Transparency=NumberSequence.new(i/tim)b2.Transparency=NumberSequence.new(i/tim)swait()
  51.         end end p:Destroy()
  52.     end)
  53. end
  54. --[[function HyperSpread(Part)
  55.    
  56.     for i=1,math.random(1,20)+19 do
  57.         rayCast()
  58.     end
  59. end
  60. ]]
  61. local newMotor = function(part0, part1, c0, c1)
  62.     local w = Create('Motor'){
  63.         Parent = part0,
  64.         Part0 = part0,
  65.         Part1 = part1,
  66.         C0 = c0,
  67.         C1 = c1,
  68.     }
  69.     return w
  70. end
  71.  
  72. function clerp(a, b, t)
  73.     return a:lerp(b, t)
  74. end
  75. local Words="English"
  76. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  77. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  78.  
  79. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  80. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  81. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  82. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  83. RootJoint.C1 = CFrame.new(0, 0, 0)
  84. RootJoint.C0 = CFrame.new(0, 0, 0)
  85. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  86. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  87.  
  88. local rarmc1 = RW.C1
  89. local larmc1 = LW.C1
  90. local rlegc1 = RH.C1
  91. local llegc1 = LH.C1
  92.  
  93. local resetc1 = false
  94.  
  95. function PlayAnimationFromTable(table, speed, bool)
  96.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  97.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  98.     RW.C0 = clerp(RW.C0, table[3], speed)
  99.     LW.C0 = clerp(LW.C0, table[4], speed)
  100.     RH.C0 = clerp(RH.C0, table[5], speed)
  101.     LH.C0 = clerp(LH.C0, table[6], speed)
  102.     if bool == true then
  103.         if resetc1 == false then
  104.             resetc1 = true
  105.             RootJoint.C1 = RootJoint.C1
  106.             Torso.Neck.C1 = Torso.Neck.C1
  107.             RW.C1 = rarmc1
  108.             LW.C1 = larmc1
  109.             RH.C1 = rlegc1
  110.             LH.C1 = llegc1
  111.         end
  112.     end
  113. end
  114.  
  115. ArtificialHB = Create("BindableEvent", script){
  116.     Parent = script,
  117.     Name = "Heartbeat",
  118. }
  119.  
  120. script:WaitForChild("Heartbeat")
  121.  
  122. frame = 1 / 30
  123. tf = 0
  124. allowframeloss = false
  125. tossremainder = false
  126. lastframe = tick()
  127. script.Heartbeat:Fire()
  128.  
  129. game:GetService("RunService").Heartbeat:connect(function(s, p)
  130.     tf = tf + s
  131.     if tf >= frame then
  132.         if allowframeloss then
  133.             script.Heartbeat:Fire()
  134.             lastframe = tick()
  135.         else
  136.             for i = 1, math.floor(tf / frame) do
  137.                 script.Heartbeat:Fire()
  138.             end
  139.             lastframe = tick()
  140.         end
  141.         if tossremainder then
  142.             tf = 0
  143.         else
  144.             tf = tf - frame * math.floor(tf / frame)
  145.         end
  146.     end
  147. end)
  148.  
  149. function swait(num)
  150.     if num == 0 or num == nil then
  151.         ArtificialHB.Event:wait()
  152.     else
  153.         for i = 0, num do
  154.             ArtificialHB.Event:wait()
  155.         end
  156.     end return true
  157. end
  158.  
  159. function RemoveOutlines(part)
  160.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  161. end
  162.    
  163. CFuncs = { 
  164.     ["Part"] = {
  165.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  166.             local Part = Create("Part"){
  167.                 Parent = Parent,
  168.                 Reflectance = Reflectance,
  169.                 Transparency = Transparency,
  170.                 CanCollide = false,
  171.                 Locked = true,
  172.                 BrickColor = BrickColor.new(tostring(BColor)),
  173.                 Name = Name,
  174.                 Size = Size,
  175.                 Material = Material,
  176.             }
  177.             RemoveOutlines(Part)
  178.             return Part
  179.         end;
  180.     };
  181.    
  182.     ["Mesh"] = {
  183.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  184.             local Msh = Create(Mesh){
  185.                 Parent = Part,
  186.                 Offset = OffSet,
  187.                 Scale = Scale,
  188.             }
  189.             if Mesh == "SpecialMesh" then
  190.                 Msh.MeshType = MeshType
  191.                 Msh.MeshId = MeshId
  192.             end
  193.             return Msh
  194.         end;
  195.     };
  196.    
  197.     ["Mesh"] = {
  198.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  199.             local Msh = Create(Mesh){
  200.                 Parent = Part,
  201.                 Offset = OffSet,
  202.                 Scale = Scale,
  203.             }
  204.             if Mesh == "SpecialMesh" then
  205.                 Msh.MeshType = MeshType
  206.                 Msh.MeshId = MeshId
  207.             end
  208.             return Msh
  209.         end;
  210.     };
  211.    
  212.     ["Weld"] = {
  213.         Create = function(Parent, Part0, Part1, C0, C1)
  214.             local Weld = Create("Weld"){
  215.                 Parent = Parent,
  216.                 Part0 = Part0,
  217.                 Part1 = Part1,
  218.                 C0 = C0,
  219.                 C1 = C1,
  220.             }
  221.             return Weld
  222.         end;
  223.     };
  224.  
  225.     ["Sound"] = {
  226.         Create = function(id, par, vol, pit)
  227.             coroutine.resume(coroutine.create(function()
  228.                 local S = Create("Sound"){
  229.                     Volume = vol,
  230.                     Pitch = pit or 1,
  231.                     SoundId = id,
  232.                     Parent = par or workspace,
  233.                 }
  234.                 wait()
  235.                 S:play()
  236.                 game:GetService("Debris"):AddItem(S, 6)
  237.             end))
  238.         end;
  239.     };
  240.    
  241.     ["ParticleEmitter"] = {
  242.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  243.             local fp = Create("ParticleEmitter"){
  244.                 Parent = Parent,
  245.                 Color = ColorSequence.new(Color1, Color2),
  246.                 LightEmission = LightEmission,
  247.                 Size = Size,
  248.                 Texture = Texture,
  249.                 Transparency = Transparency,
  250.                 ZOffset = ZOffset,
  251.                 Acceleration = Accel,
  252.                 Drag = Drag,
  253.                 LockedToPart = LockedToPart,
  254.                 VelocityInheritance = VelocityInheritance,
  255.                 EmissionDirection = EmissionDirection,
  256.                 Enabled = Enabled,
  257.                 Lifetime = LifeTime,
  258.                 Rate = Rate,
  259.                 Rotation = Rotation,
  260.                 RotSpeed = RotSpeed,
  261.                 Speed = Speed,
  262.                 VelocitySpread = VelocitySpread,
  263.             }
  264.             return fp
  265.         end;
  266.     };
  267.  
  268.     CreateTemplate = {
  269.    
  270.     };
  271. }
  272.  
  273.  
  274.  
  275. New = function(Object, Parent, Name, Data)
  276.     local Object = Instance.new(Object)
  277.     for Index, Value in pairs(Data or {}) do
  278.         Object[Index] = Value
  279.     end
  280.     Object.Parent = Parent
  281.     Object.Name = Name
  282.     return Object
  283. end
  284.  
  285. local function ToMesh(Part)
  286.     local Mesh=Instance.new("SpecialMesh",Part)
  287.     if Part.Shape==Enum.PartType.Block then Mesh.MeshType="Brick"elseif Part.Shape==Enum.PartType.Ball then Mesh.MeshType="Sphere"elseif Part.Shape==Enum.PartType.Cylinder then Mesh.MeshType="Cylinder"end
  288.     Mesh.Scale=Part.Size*20 Part.Size=Vector3.new()
  289.     return Mesh
  290. end
  291. local function GHK(char)
  292. local Players=game:service("Players")
  293. local soidk=Players:FindFirstChild(tostring(char))
  294. if soidk~=nil then if soidk.Character and soidk~=Player and tostring(soidk)~="CKBackup"then-- print("hit : "..tostring(soidk))
  295.     soidk.Character.Parent=workspace soidk.Character:BreakJoints()--soidk.Character:Destroy()
  296.     if soidk.Character:FindFirstChild("HumanoidRootPart")then
  297.     local p=Instance.new("Part")p.Size=Vector3.new(8,8,8)p.Material="Neon"p.Color=Color3.new(1)local m=ToMesh(p)p.Anchored=true p.CanCollide=false p.CFrame=soidk.Character.HumanoidRootPart.CFrame p.Parent=workspace m.MeshType="Sphere"
  298.     p.CFrame=p.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),0)spawn(function()for i=0,1,.05 do if p.Parent then m.Scale=m.Scale+Vector3.new(25,25,25)p.Transparency=i swait()end end p:Destroy()end)
  299.     for i=1,3 do local p=Instance.new("Part")p.Size=Vector3.new(8,8,8)p.Material="Neon"p.Color=Color3.new(1)local m=ToMesh(p)p.Anchored=true p.CanCollide=false p.CFrame=soidk.Character.HumanoidRootPart.CFrame p.Parent=workspace m.MeshType="Sphere"
  300.     p.CFrame=p.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),0)spawn(function()for i=0,1,.01 do if p.Parent then m.Scale=m.Scale+Vector3.new(25,-1,-1)p.Transparency=i swait()end end p:Destroy()end) 
  301.     end
  302.     end spawn(function()swait(20)soidk.Character:Destroy()end)
  303. end
  304. end return soidk end
  305. --ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  306. --Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  307. --Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  308.  
  309. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  310. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  311. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  312. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  313. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  314. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  315. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  316. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  317. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  318. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  319. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  320. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  321. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  322. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  323. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  324. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  325. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  326. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  327. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  328. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  329. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  330. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  331. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  332. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  333. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  334. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  335. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  336. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  337. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  338. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  339. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  340. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  341. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  342. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  343. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  344. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  345. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  346. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  347. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  348. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  349. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  350. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  351. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  352. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  353. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  354. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  355. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  356. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  357. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  358. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  359. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  360. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  361. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  362. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  363. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  364. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  365. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  366. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  367. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  368. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  369. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  370. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  371. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  372.  
  373. for _,v in pairs(m:children()) do
  374. if v:IsA("Part") then
  375. v.CanCollide = false
  376. end
  377. end
  378.  
  379. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  380. for _,v in pairs(Character:children()) do
  381. if v:IsA("Accessory") then
  382. v:Remove()
  383. end
  384. end
  385. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  386. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  387. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  388. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  389. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  390. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  391. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  392. end
  393.  
  394. function rayCast(Position, Direction, Range, Ignore)
  395.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  396. end
  397.  
  398. --[[FindNearestTorso = function(pos)
  399.     local list = (game.Workspace:children())
  400.     local torso = nil
  401.     local dist = 1000
  402.     local temp, human, temp2 = nil, nil, nil
  403.     for x = 1, #list do
  404.         temp2 = list[x]
  405.         if temp2.className == "Model" and temp2.Name ~= Character.Name then
  406.             temp = temp2:findFirstChild("Torso")
  407.             human = temp2:FindFirstChildOfClass("Humanoid")
  408.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  409.                 local dohit = true
  410.                 if dohit == true then
  411.                     torso = temp
  412.                     dist = (temp.Position - pos).magnitude
  413.                 end
  414.             end
  415.         end
  416.     end
  417.     return torso, dist
  418. end]]
  419. function FindNearestTorso(Position, Distance, SinglePlayer)
  420.     if SinglePlayer then
  421.         return (SinglePlayer.HumanoidRootPart.CFrame.p - Position).magnitude < Distance
  422.     end
  423.     local List = {}
  424.     for i, v in pairs(workspace:GetChildren()) do
  425.         if v:IsA("Model") then
  426.             if v:findFirstChild("HumanoidRootPart") then
  427.                 if v ~= Character then
  428.                     if (v.HumanoidRootPart.Position - Position).magnitude <= Distance then
  429.                         table.insert(List, v)
  430.                     end
  431.                 end
  432.             end
  433.         end
  434.     end
  435.     return List
  436. end
  437.  
  438. local function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  439.   local Part = Create("Part")({
  440.     Parent = Parent,
  441.     Reflectance = Reflectance,
  442.     Transparency = Transparency,
  443.     CanCollide = false,
  444.     Locked = true,
  445.     BrickColor = BrickColor.new(tostring(BColor)),
  446.     Name = Name,
  447.     Size = Size,
  448.     Material = Material
  449.   })
  450.   RemoveOutlines(Part)
  451.   return Part
  452. end
  453. local function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  454.   local Msh = Create(Mesh)({
  455.     Parent = Part,
  456.     Offset = OffSet,
  457.     Scale = Scale
  458.   })
  459.   if Mesh == "SpecialMesh" then
  460.     Msh.MeshType = MeshType
  461.     Msh.MeshId = MeshId
  462.   end
  463.   return Msh
  464. end
  465. local function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  466.   local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  467.   prt.Anchored = true
  468.   prt.CFrame = cframe
  469.   local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  470.   game:GetService("Debris"):AddItem(prt, 10)
  471.   if Type == 1 or Type == nil then
  472.     table.insert(Effects, {
  473.       prt,
  474.       "Block1",
  475.       delay,
  476.       x3,
  477.       y3,
  478.       z3,
  479.       msh
  480.     })
  481.   elseif Type == 2 then
  482.     table.insert(Effects, {
  483.       prt,
  484.       "Block2",
  485.       delay,
  486.       x3,
  487.       y3,
  488.       z3,
  489.       msh
  490.     })
  491.   elseif Type == 3 then
  492.     table.insert(Effects, {
  493.       prt,
  494.       "Block3",
  495.       delay,
  496.       x3,
  497.       y3,
  498.       z3,
  499.       msh
  500.     })
  501.   end
  502. end
  503. local function Lightning(Part0, Part1, Times, Offset, Color, Thickness, Trans, SizeAdd)
  504.   local magz = (Part0 - Part1).magnitude
  505.   local curpos = Part0
  506.   local trz = {
  507.     -Offset,
  508.     Offset
  509.   }
  510.   for i = 1, Times do
  511.     local li = Instance.new("Part", Torso)
  512.     li.Name = "Lightning"
  513.     li.TopSurface = 0
  514.     li.Material = "Neon"
  515.     li.BottomSurface = 0
  516.     li.Anchored = true
  517.     li.Locked = true
  518.     li.Transparency = 0
  519.     li.BrickColor = Color
  520.     li.formFactor = "Custom"
  521.     li.CanCollide = false
  522.     li.Size = Vector3.new(Thickness, Thickness, magz / Times)
  523.     local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  524.     local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet
  525.     if Times == i then
  526.       local magz2 = (curpos - Part1).magnitude
  527.       li.Size = Vector3.new(Thickness, Thickness, magz2)
  528.       li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2)
  529.     else
  530.       li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2)
  531.     end
  532.     curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p
  533.     game.Debris:AddItem(li, 0.01)
  534.     BlockEffect(Color, li.CFrame, li.Size.X * 20, li.Size.Y * 20, li.Size.Z * 20, SizeAdd, SizeAdd, 0, 0.07, 2)
  535.   end
  536. end
  537. spawn(function()wait(1)while swait(5)do Lightning(Partss.CFrame.p,Partss.CFrame*CFrame.new(1,0,0).p,10,7,BrickColor.new("Crimson"),.1,0,-.1)end end)
  538. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  539.     if hit.Parent == nil then
  540.         return
  541.     end
  542.     local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  543.     for _, v in pairs(hit.Parent:children()) do
  544.         if v:IsA("Humanoid") then
  545.             h = v
  546.         end
  547.     end
  548.     if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("HumanoidRootPart") ~= nil then
  549.         if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  550.             if hit.Parent.DebounceHit.Value == true then
  551.                 return
  552.             end
  553.         end
  554.         local c = Create("ObjectValue"){
  555.             Name = "creator",
  556.             Value = game:service("Players").LocalPlayer,
  557.             Parent = h,
  558.         }
  559.         game:GetService("Debris"):AddItem(c, .5)
  560.         if HitSound ~= nil and HitPitch ~= nil then
  561.             CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  562.         end
  563.         local Damage = math.random(minim, maxim)
  564.         local blocked = false
  565.         local block = hit.Parent:findFirstChild("Block")
  566.         if block ~= nil then
  567.             if block.className == "IntValue" then
  568.                 if block.Value > 0 then
  569.                     blocked = true
  570.                     block.Value = block.Value - 1
  571.                     print(block.Value)
  572.                 end
  573.             end
  574.         end
  575.         if blocked == false then
  576.             h.Health = h.Health - Damage
  577.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  578.         else
  579.             h.Health = h.Health - (Damage / 2)
  580.             ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  581.         end
  582.         if Type == "Knockdown" then
  583.             local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  584.             hum.PlatformStand = true
  585.             coroutine.resume(coroutine.create(function(HHumanoid)
  586.                 swait(1)
  587.                 HHumanoid.PlatformStand = false
  588.             end), hum)
  589.             local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  590.             local bodvol = Create("BodyVelocity"){
  591.                 velocity = angle * knockback,
  592.                 P = 5000,
  593.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  594.                 Parent = hit,
  595.             }
  596.             local rl = Create("BodyAngularVelocity"){
  597.                 P = 3000,
  598.                 maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  599.                 angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  600.                 Parent = hit,
  601.             }
  602.             game:GetService("Debris"):AddItem(bodvol, .5)
  603.             game:GetService("Debris"):AddItem(rl, .5)
  604.         elseif Type == "Normal" then
  605.             local vp = Create("BodyVelocity"){
  606.                 P = 500,
  607.                 maxForce = Vector3.new(math.huge, 0, math.huge),
  608.                 velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  609.             }
  610.             if knockback > 0 then
  611.                 vp.Parent = hit.Parent.HumanoidRootPart
  612.             end
  613.             game:GetService("Debris"):AddItem(vp, .5)
  614.         elseif Type == "Up" then
  615.             local bodyVelocity = Create("BodyVelocity"){
  616.                 velocity = Vector3.new(0, 20, 0),
  617.                 P = 5000,
  618.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  619.                 Parent = hit,
  620.             }
  621.             game:GetService("Debris"):AddItem(bodyVelocity, .5)
  622.         elseif Type == "DarkUp" then
  623.             coroutine.resume(coroutine.create(function()
  624.                 for i = 0, 1, 0.1 do
  625.                     swait()
  626.                     Effects.Block.Create(BrickColor.new("Black"), hit.Parent.HumanoidRootPart.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  627.                 end
  628.             end))
  629.             local bodyVelocity = Create("BodyVelocity"){
  630.                 velocity = Vector3.new(0, 20, 0),
  631.                 P = 5000,
  632.                 maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  633.                 Parent = hit,
  634.             }
  635.             game:GetService("Debris"):AddItem(bodyVelocity, 1)
  636.         elseif Type == "Snare" then
  637.             local bp = Create("BodyPosition"){
  638.                 P = 2000,
  639.                 D = 100,
  640.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  641.                 position = hit.Parent.HumanoidRootPart.Position,
  642.                 Parent = hit.Parent.HumanoidRootPart,
  643.             }
  644.             game:GetService("Debris"):AddItem(bp, 1)
  645.         elseif Type == "Freeze" then
  646.             local BodPos = Create("BodyPosition"){
  647.                 P = 50000,
  648.                 D = 1000,
  649.                 maxForce = Vector3.new(math.huge, math.huge, math.huge),
  650.                 position = hit.Parent.HumanoidRootPart.Position,
  651.                 Parent = hit.Parent.HumanoidRootPart,
  652.             }
  653.             local BodGy = Create("BodyGyro") {
  654.                 maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  655.                 P = 20e+003,
  656.                 Parent = hit.Parent.HumanoidRootPart,
  657.                 cframe = hit.Parent.HumanoidRootPart.CFrame,
  658.             }
  659.             hit.Parent.HumanoidRootPart.Anchored = true
  660.             coroutine.resume(coroutine.create(function(Part)
  661.                 swait(1.5)
  662.                 Part.Anchored = false
  663.             end), hit.Parent.HumanoidRootPart)
  664.             game:GetService("Debris"):AddItem(BodPos, 3)
  665.             game:GetService("Debris"):AddItem(BodGy, 3)
  666.         end
  667.         local debounce = Create("BoolValue"){
  668.             Name = "DebounceHit",
  669.             Parent = hit.Parent,
  670.             Value = true,
  671.         }
  672.         game:GetService("Debris"):AddItem(debounce, Delay)
  673.         c = Create("ObjectValue"){
  674.             Name = "creator",
  675.             Value = Player,
  676.             Parent = h,
  677.         }
  678.         game:GetService("Debris"):AddItem(c, .5)
  679.     end
  680. end
  681.  
  682. function ShowDamage(Pos, Text, Time, Color)
  683.     local Rate = (1 / 30)
  684.     local Pos = (Pos or Vector3.new(0, 0, 0))
  685.     local Text = (Text or "")
  686.     local Time = (Time or 2)
  687.     local Color = (Color or Color3.new(1, 0, 1))
  688.     local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  689.     EffectPart.Anchored = true
  690.     local BillboardGui = Create("BillboardGui"){
  691.         Size = UDim2.new(3, 0, 3, 0),
  692.         Adornee = EffectPart,
  693.         Parent = EffectPart,
  694.     }
  695.     local TextLabel = Create("TextLabel"){
  696.         BackgroundTransparency = 1,
  697.         Size = UDim2.new(1, 0, 1, 0),
  698.         Text = Text,
  699.         Font = "SciFi",
  700.         TextColor3 = Color,
  701.         TextScaled = true,
  702.         Parent = BillboardGui,
  703.     }
  704.     game.Debris:AddItem(EffectPart, (Time))
  705.     EffectPart.Parent = game:GetService("Workspace")
  706.     delay(0, function()
  707.         local Frames = (Time / Rate)
  708.         for Frame = 1, Frames do
  709.             wait(Rate)
  710.             local Percent = (Frame / Frames)
  711.             EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  712.             TextLabel.TextTransparency = Percent
  713.         end
  714.         if EffectPart and EffectPart.Parent then
  715.             EffectPart:Destroy()
  716.         end
  717.     end)
  718. end
  719.  
  720. function dmg(dude,bloods,isfal)--(Position, Direction, Range, Ignore)
  721. if dude.Name ~= Character then
  722. dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
  723. if dude:FindFirstChild("Head")then local bgf = Instance.new("BodyGyro",dude.Head)
  724. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)end
  725. local val = Instance.new("BoolValue",dude)
  726. val.Name = "IsHit"local spd=20 local spr=math.random(20,30)if not isfal then GHK(dude)end
  727. if dude:FindFirstChild("Head")then
  728. if bloods~=nil then spr=bloods end
  729. for i = 1, spr do
  730. --[[local blo = Instance.new("Part",workspace) --classic
  731. blo.Size = Vector3.new(.6,.2,.6)
  732. blo.Material = "SmoothPlastic"
  733. blo.BrickColor = BrickColor.new("Crimson")
  734. --blo.Position = dude.Head.Position
  735. blo.CFrame = dude.Head.CFrame
  736. game:GetService("Debris"):AddItem(blo,30)]]
  737. local bs=Instance.new("Part")bs.CFrame=dude.Head.CFrame bs.Size=Vector3.new()bs.CanCollide=false bs.Shape="Ball"bs.BrickColor=BrickColor.new("Crimson")
  738. local m=Instance.new("SpecialMesh",bs)m.MeshType="Sphere"m.Scale=Vector3.new(.5,.5,.5)*20
  739. bs.Velocity=Vector3.new(math.random(-spd,spd),math.random(30,50),math.random(-spd,spd))bs.Parent=workspace
  740. spawn(function()swait(3)local hit=nil bs.Name="Blood"
  741. for i=1,100 do
  742. if hit==nil then
  743. swait()local h,p =workspace:FindPartOnRayWithIgnoreList(Ray.new(bs.CFrame.p,(bs.CFrame.p-bs.CFrame*CFrame.new(0,0,1).p).unit*2),{Character,dude,bs},false,true) --rayCast(bs.CFrame.p,bs.CFrame.lookVector,3,bs)
  744. if h~=nil then hit=p end
  745. end
  746. end
  747. if hit==nil then hit=bs.Position end
  748. bs:Destroy()local bl=Instance.new("Part",workspace)bl.Anchored=true bl.CanCollide=false bl.CFrame=CFrame.new(hit)bl.Color=bs.Color bl.Material="Neon"
  749. bl.Size=Vector3.new(1,.1,1)local sm=Instance.new("SpecialMesh",bl)sm.MeshType="Sphere"swait(250)for i=0,1,.05 do if bl.Parent then bl.Transparency=i swait()end end bl:Destroy()
  750. end)
  751. end
  752. end
  753. local ds = coroutine.wrap(function()
  754. wait(.2)
  755. if dude:FindFirstChild("Torso")then dude.Torso:BreakJoints()end dude:BreakJoints()
  756. end)
  757. ds()
  758. end
  759. end
  760.  
  761. function mdmg(Part, Magnitude,Spread)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  762.     --local buddy
  763.     for _, c in pairs(workspace:children()) do
  764.         local hum = c:FindFirstChildOfClass("Humanoid")
  765.         if hum ~= nil then
  766.             local head = c:findFirstChild("HumanoidRootPart")
  767.             if head ~= nil then
  768.                 local targ = head.Position - Part.Position
  769.                 local mag = targ.magnitude
  770.                 if mag <= Magnitude and c.Name ~= Player.Name then
  771.                 if c.Name ~= Character then
  772.                 if c.Name ~= "tomonaoboys" then
  773.             local asd = Instance.new("ParticleEmitter",c.HumanoidRootPart)
  774.             asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  775.             asd.LightEmission = .1
  776.             asd.Size = NumberSequence.new(0.2)
  777.             asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  778.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  779.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  780.             asd.Transparency = bbb
  781.             asd.Size = aaa
  782.             asd.ZOffset = .9
  783.             asd.Acceleration = Vector3.new(0, -5, 0)
  784.             asd.LockedToPart = false
  785.             asd.EmissionDirection = "Back"
  786.             asd.Lifetime = NumberRange.new(1, 2)
  787.             asd.Rate = 1000
  788.             asd.Rotation = NumberRange.new(-100, 100)
  789.             asd.RotSpeed = NumberRange.new(-100, 100)
  790.             asd.Speed = NumberRange.new(6)
  791.             asd.VelocitySpread = 10000
  792.             asd.Enabled=true
  793.                     --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  794.                     if Spread==nil then Spread=1 end
  795.                     dmg(c,Spread)
  796.                     CFuncs["Sound"].Create("rbxassetid://429400881", c.HumanoidRootPart, 1.2, .8)
  797.                     coroutine.wrap(function()
  798.                     wait(.2)
  799.                     asd.Enabled = false
  800.                     wait(2)
  801.                     asd:Remove()
  802.                     end)()
  803.                        else
  804.         CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", c.HumanoidRootPart, 1.5, math.random(1,1.3))       
  805.         Effects.Sphere.Create(BrickColor.new("Bright red"), c.HumanoidRootPart.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  806.  
  807.                     end
  808.                 end
  809.             end
  810.             end
  811.         end
  812.         if c:FindFirstChild("Torso")then
  813.             if (Part.Position-c.Torso.Position).magnitude<=Magnitude then
  814.             GHK(c)
  815.             end
  816.         end
  817.     end
  818. end
  819. EffectModel = Create("Model"){
  820.     Parent = Character,
  821.     Name = "Effects",
  822. }
  823.  
  824. Effects = {
  825.     Block = {
  826.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type,material)
  827.             local mat="SmoothPlastic"if material~=nil then mat=material end
  828.             local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  829.             prt.Anchored = true
  830.             prt.CFrame = cframe
  831.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  832.             game:GetService("Debris"):AddItem(prt, 10)
  833.             if Type == 1 or Type == nil then
  834.                 table.insert(Effects, {
  835.                     prt,
  836.                     "Block1",
  837.                     delay,
  838.                     x3,
  839.                     y3,
  840.                     z3,
  841.                     msh
  842.                 })
  843.             elseif Type == 2 then
  844.                 table.insert(Effects, {
  845.                     prt,
  846.                     "Block2",
  847.                     delay,
  848.                     x3,
  849.                     y3,
  850.                     z3,
  851.                     msh
  852.                 })
  853.             end
  854.         end;
  855.     };
  856.  
  857.         Cylinder = {
  858.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay,material)
  859.             local mat="SmoothPlastic"if material~=nil then mat=material end
  860.             local prt = CFuncs.Part.Create(EffectModel, mat, 0, 0, brickcolor, "Effect", Vector3.new())
  861.             prt.Anchored = true
  862.             prt.CFrame = cframe
  863.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  864.             game:GetService("Debris"):AddItem(prt, 10)
  865.             table.insert(Effects, {
  866.                 prt,
  867.                 "Cylinder",
  868.                 delay,
  869.                 x3,
  870.                 y3,
  871.                 z3,
  872.                 msh
  873.             })
  874.         end;
  875.     };
  876.     Head = {
  877.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  878.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  879.             prt.Anchored = true
  880.             prt.CFrame = cframe
  881.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  882.             game:GetService("Debris"):AddItem(prt, 10)
  883.             table.insert(Effects, {
  884.                 prt,
  885.                 "Cylinder",
  886.                 delay,
  887.                 x3,
  888.                 y3,
  889.                 z3,
  890.                 msh
  891.             })
  892.         end;
  893.     };
  894.    
  895.     Sphere = {
  896.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  897.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  898.             prt.Anchored = true
  899.             prt.CFrame = cframe
  900.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  901.             game:GetService("Debris"):AddItem(prt, 10)
  902.             table.insert(Effects, {
  903.                 prt,
  904.                 "Cylinder",
  905.                 delay,
  906.                 x3,
  907.                 y3,
  908.                 z3,
  909.                 msh
  910.             })
  911.         end;
  912.     };
  913.    
  914.     Elect = {
  915.         Create = function(cff, x, y, z)
  916.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  917.             prt.Anchored = true
  918.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  919.             prt.CFrame = CFrame.new(prt.Position)
  920.             game:GetService("Debris"):AddItem(prt, 2)
  921.             local xval = math.random() / 2
  922.             local yval = math.random() / 2
  923.             local zval = math.random() / 2
  924.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  925.             table.insert(Effects, {
  926.                 prt,
  927.                 "Elec",
  928.                 0.1,
  929.                 x,
  930.                 y,
  931.                 z,
  932.                 xval,
  933.                 yval,
  934.                 zval
  935.             })
  936.         end;
  937.  
  938.     };
  939.    
  940.     Ring = {
  941.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  942.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  943.             prt.Anchored = true
  944.             prt.CFrame = cframe
  945.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  946.             game:GetService("Debris"):AddItem(prt, 10)
  947.             table.insert(Effects, {
  948.                 prt,
  949.                 "Cylinder",
  950.                 delay,
  951.                 x3,
  952.                 y3,
  953.                 z3,
  954.                 msh
  955.             })
  956.         end;
  957.     };
  958.  
  959.  
  960.     Wave = {
  961.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  962.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  963.             prt.Anchored = true
  964.             prt.CFrame = cframe
  965.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  966.             game:GetService("Debris"):AddItem(prt, 10)
  967.             table.insert(Effects, {
  968.                 prt,
  969.                 "Cylinder",
  970.                 delay,
  971.                 x3,
  972.                 y3,
  973.                 z3,
  974.                 msh
  975.             })
  976.         end;
  977.     };
  978.  
  979.     Break = {
  980.         Create = function(brickcolor, cframe, x1, y1, z1)
  981.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  982.             prt.Anchored = true
  983.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  984.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  985.             local num = math.random(10, 50) / 1000
  986.             game:GetService("Debris"):AddItem(prt, 10)
  987.             table.insert(Effects, {
  988.                 prt,
  989.                 "Shatter",
  990.                 num,
  991.                 prt.CFrame,
  992.                 math.random() - math.random(),
  993.                 0,
  994.                 math.random(50, 100) / 100
  995.             })
  996.         end;
  997.     };
  998.    
  999.     Fire = {
  1000.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1001.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1002.             prt.Anchored = true
  1003.             prt.CFrame = cframe
  1004.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1005.             game:GetService("Debris"):AddItem(prt, 10)
  1006.             table.insert(Effects, {
  1007.                 prt,
  1008.                 "Fire",
  1009.                 delay,
  1010.                 1,
  1011.                 1,
  1012.                 1,
  1013.                 msh
  1014.             })
  1015.         end;
  1016.     };
  1017.    
  1018.     FireWave = {
  1019.         Create = function(brickcolor, cframe, x1, y1, z1)
  1020.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1021.             prt.Anchored = true
  1022.             prt.CFrame = cframe
  1023.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1024.             local d = Create("Decal"){
  1025.                 Parent = prt,
  1026.                 Texture = "rbxassetid://26356434",
  1027.                 Face = "Top",
  1028.             }
  1029.             local d = Create("Decal"){
  1030.                 Parent = prt,
  1031.                 Texture = "rbxassetid://26356434",
  1032.                 Face = "Bottom",
  1033.             }
  1034.             game:GetService("Debris"):AddItem(prt, 10)
  1035.             table.insert(Effects, {
  1036.                 prt,
  1037.                 "FireWave",
  1038.                 1,
  1039.                 30,
  1040.                 math.random(400, 600) / 100,
  1041.                 msh
  1042.             })
  1043.         end;
  1044.     };
  1045.    
  1046.     Lightning = {
  1047.         Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1048.             local magz = (p0 - p1).magnitude
  1049.             local curpos = p0
  1050.             local trz = {
  1051.                 -ofs,
  1052.                 ofs
  1053.             }
  1054.             for i = 1, tym do
  1055.                 local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1056.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1057.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1058.                 li.Material = "Neon"
  1059.                 if tym == i then
  1060.                     local magz2 = (curpos - p1).magnitude
  1061.                     li.Size = Vector3.new(th, th, magz2)
  1062.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1063.                     table.insert(Effects, {
  1064.                         li,
  1065.                         "Disappear",
  1066.                         last
  1067.                     })
  1068.                 else
  1069.                     do
  1070.                         do
  1071.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1072.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1073.                             game.Debris:AddItem(li, 10)
  1074.                             table.insert(Effects, {
  1075.                                 li,
  1076.                                 "Disappear",
  1077.                                 last
  1078.                             })
  1079.                         end
  1080.                     end
  1081.                 end
  1082.             end
  1083.         end
  1084.     };
  1085.  
  1086.     EffectTemplate = {
  1087.  
  1088.     };
  1089. }
  1090.  
  1091. function chatfunc(text)
  1092. local chat = coroutine.wrap(function()
  1093. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1094. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1095. end
  1096. local naeeym2 = Instance.new("BillboardGui",Character)
  1097. naeeym2.Size = UDim2.new(0,100,0,40)
  1098. naeeym2.StudsOffset = Vector3.new(0,3.5,0)
  1099. naeeym2.Adornee = RootPart
  1100. naeeym2.Name = "TalkingBillBoard"
  1101. local tecks2 = Instance.new("TextLabel",naeeym2)
  1102. tecks2.BackgroundTransparency = 1
  1103. tecks2.BorderSizePixel = 0
  1104. tecks2.Text = ""
  1105. tecks2.Font = "Fantasy"
  1106. tecks2.TextSize = 30
  1107. tecks2.TextStrokeTransparency = 0
  1108. tecks2.TextColor3 = Color3.new(.6,0,0)
  1109. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1110. tecks2.Size = UDim2.new(1,0,0.5,0)
  1111. local tecks3 = Instance.new("TextLabel",naeeym2)
  1112. tecks3.BackgroundTransparency = 1
  1113. tecks3.BorderSizePixel = 0
  1114. tecks3.Text = ""
  1115. tecks3.Font = "Fantasy"
  1116. tecks3.TextSize = 30
  1117. tecks3.TextStrokeTransparency = 0
  1118. tecks3.TextColor3 = Color3.new(.6,0,0)
  1119. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1120. tecks3.Size = UDim2.new(1,0,0.5,0)
  1121. for i = 1,string.len(text),1 do
  1122. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, .6, .8)
  1123. tecks2.Text = string.sub(text,1,i)
  1124. tecks3.Text = string.sub(text,1,i)
  1125. wait(0.01)
  1126. end
  1127. wait(2)
  1128. for i = 1, 50 do
  1129. swait()
  1130. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1131. tecks2.Rotation = tecks2.Rotation - .8
  1132. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1133. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1134. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1135. tecks3.Rotation = tecks2.Rotation + .8
  1136. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1137. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1138. end
  1139. naeeym2:Destroy()
  1140. end)
  1141. chat()
  1142. end
  1143. function onChatted(msg)
  1144. chatfunc(msg)
  1145. end
  1146. Player.Chatted:connect(function(msg)
  1147.     if msg=="Words:jp"then Words="Japanese"end
  1148.     if msg=="Words:en"then Words="English"end
  1149. end)
  1150.  
  1151. abss = Instance.new("BillboardGui",Character)
  1152. abss.Size = UDim2.new(10,0,10,0)
  1153. abss.Enabled = false
  1154. imgl = Instance.new("ImageLabel",abss)
  1155. imgl.Position = UDim2.new(0,0,0,0)
  1156. imgl.Size = UDim2.new(1,0,1,0)
  1157. imgl.Image = "rbxassetid://711463989"
  1158. imgl.BackgroundTransparency = 1
  1159. imgl.ImageColor3 = Color3.new(.9,0,0)
  1160. img2 = Instance.new("ImageLabel",abss)
  1161. img2.Position = UDim2.new(0,0,0,0)
  1162. img2.Size = UDim2.new(1,0,1,0)
  1163. img2.Image = "rbxassetid://711463989"
  1164. img2.BackgroundTransparency = 1
  1165. img2.ImageColor3 = Color3.new(.9,0,0)
  1166.  
  1167.  
  1168. function attackone(target)
  1169.     attack = true
  1170.     Humanoid.WalkSpeed = 0
  1171.     if target then
  1172.     if targetted.Name ~= "CKbackup" then
  1173.             local partasdeff = Instance.new("ParticleEmitter",targetted.HumanoidRootPart)
  1174.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1175.             partasdeff.LightEmission = .1
  1176.             partasdeff.Size = NumberSequence.new(0.2)
  1177.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1178.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1179.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1180.             partasdeff.Transparency = bbb
  1181.             partasdeff.Size = aaa
  1182.             partasdeff.ZOffset = .9
  1183.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1184.             partasdeff.LockedToPart = false
  1185.             partasdeff.EmissionDirection = "Back"
  1186.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1187.             partasdeff.Rate = 1000
  1188.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1189.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1190.             partasdeff.Speed = NumberRange.new(6)
  1191.             partasdeff.VelocitySpread = 10000
  1192.             partasdeff.Enabled=false
  1193.     for i = 0, 3, 0.4 do
  1194.         swait()
  1195.         PlayAnimationFromTable({
  1196.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1197.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1198.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1199.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1200.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1201.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1202.         }, .1, false)
  1203.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1204.     end
  1205.     Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1206.     Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1207.     CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1208.     if targetted:FindFirstChild("Head")then Lightning(Partss.CFrame.p,targetted.Head.CFrame.p,10,.3,BrickColor.new("Crimson"),.1,0,-.1)Lightning(Partss.CFrame.p,targetted.Head.CFrame.p,10,.3,BrickColor.new("Really black"),.1,0,-.1)end
  1209.     dmg(targetted)
  1210.     partasdeff.Enabled=true
  1211.     for i = 0, 6, 1 do
  1212.         swait()
  1213.         PlayAnimationFromTable({
  1214.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1215.          CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1216.          CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1217.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1218.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1220.         }, .3, false)
  1221.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1222.     end
  1223.     partasdeff.Enabled=false
  1224.     for i = 1, 3, 1 do
  1225.         swait()
  1226.         PlayAnimationFromTable({
  1227.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1228.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1229.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1230.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1231.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1232.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1233.         }, .3, false)
  1234.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1235.     end
  1236.     coroutine.wrap(function()
  1237.     wait(2)
  1238.     partasdeff:Remove()
  1239.     end)()
  1240.     else
  1241.     sel = math.random(1,3)
  1242.     if Words=="English"then
  1243.     if sel == 1 then   
  1244.     chatfunc("I Cannot Kill Sugarie.")
  1245.     elseif sel == 2 then   
  1246.     chatfunc("Sugarie is good.")
  1247.     elseif sel == 3 then
  1248.     chatfunc("I Cannot kill him...")
  1249.     end
  1250.     else
  1251.     if sel == 1 then   
  1252.     chatfunc("...")
  1253.     elseif sel == 2 then   
  1254.     chatfunc("???···")
  1255.     elseif sel == 3 then
  1256.     chatfunc("??????????···")
  1257.     end
  1258.     end
  1259.     for i = 0, 5, 0.1 do
  1260.         swait()
  1261.         PlayAnimationFromTable({
  1262.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1263.          CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1264.          CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1265.          CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1266.          CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267.          CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268.         }, .3, false)
  1269.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1270.     end
  1271.     end
  1272.     else
  1273.     for i = 0, 3, 0.3 do
  1274.         swait()
  1275.         PlayAnimationFromTable({
  1276.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1277.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1278.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1279.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1280.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1281.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1282.         }, .2, false)
  1283.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1284.     end
  1285.     Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1286.     Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1287.     CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1288.     local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1289.     Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Crimson"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Really black"),.5,0,-.5)
  1290.     mdmg(TP, 5 ,10)
  1291.     for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(1,1,0)),-.05)end
  1292.     Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1293.     Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1294.     for i = 0, 1, 0.3333 do
  1295.         swait()
  1296.         PlayAnimationFromTable({
  1297.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1298.          CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1299.          CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1300.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1301.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1302.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1303.         }, .5, false)
  1304.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1305.     end
  1306.     for i = 0, 2, 0.3 do
  1307.         swait()
  1308.         PlayAnimationFromTable({
  1309.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1310.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1311.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315.         }, .3, false)
  1316.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1317.     end
  1318.     end
  1319.     Humanoid.WalkSpeed = 35
  1320.     attack = false
  1321. end
  1322.  
  1323. function attacktwo()
  1324.     attack = true
  1325.     Humanoid.WalkSpeed = 0
  1326.     for i = 0, 3, 0.8 do
  1327.         swait()
  1328.         PlayAnimationFromTable({
  1329.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1330.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1331.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1332.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1333.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1334.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335.         }, .2, false)
  1336.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1337.     end
  1338.     for i=1, 122 do
  1339.     Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1340.     Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1341.     CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1342.     local TP=Instance.new("Part")TP.CFrame=Mouse.Hit
  1343.     Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Crimson"),.3,0,-.3)Lightning(Partss.CFrame.p,TP.CFrame.p,10,.3,BrickColor.new("Really black"),.5,0,-.5)
  1344.     mdmg(TP, 5 ,10)
  1345.     for i=0,3 do RingE(TP.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(1,1,0)),-.05)end
  1346.     Effects.Block.Create(BrickColor.new("Bright red"), TP.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1347.     Effects.Block.Create(BrickColor.new("Deep orange"), TP.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1348.     for i = 0, 1, 2.4 do
  1349.         swait()
  1350.         PlayAnimationFromTable({
  1351.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1352.          CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1353.          CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1354.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1355.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1356.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1357.         }, .5, false)
  1358.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1359.     end
  1360.     for i = 0, 2, 1.7 do
  1361.         swait()
  1362.         PlayAnimationFromTable({
  1363.          CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1364.          CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365.          CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1366.          CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367.          CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368.          CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369.         }, .5, false)
  1370.         moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1371.     end
  1372.     end
  1373.     Humanoid.WalkSpeed = 35
  1374.     attack = false
  1375. end
  1376.  
  1377. local Grabbed = false
  1378.  
  1379. function hedshoot()
  1380.     attack = true
  1381.     local grab = nil
  1382.     for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1383.         if v:FindFirstChild('HumanoidRootPart')and v:FindFirstChild("Head")then
  1384.             Grabbed = true
  1385.                 --CFuncs["Sound"].Create("rbxassetid://492961938", v.HumanoidRootPart, 1, .8)
  1386.             grab = v
  1387.         end
  1388.     end
  1389.     Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1390. --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 1.5, .5)
  1391.         for i = 0, 1, 0.1 do
  1392.         swait()
  1393.         if Grabbed == true then
  1394.             grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1395.             --GGyro.position = Partss.Position
  1396.             --GGyro.Parent = grab.Head
  1397.             grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1398.         end
  1399.         PlayAnimationFromTable({
  1400.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1401.          CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1402.          CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1403.          CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404.          CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405.          CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406.         }, .3, false)
  1407.         RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1408.        
  1409.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1410.         end
  1411.         if Grabbed == true then
  1412.         Humanoid.WalkSpeed = 0
  1413.         for i = 0, 2, 0.1 do
  1414.         swait()
  1415.         if Grabbed == true then
  1416.             grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1417.             --GGyro.position = Partss.Position
  1418.             --GGyro.Parent = grab.Head
  1419.             grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1420.         end
  1421.         PlayAnimationFromTable({
  1422.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1423.          CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424.          CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1425.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428.         }, .3, false)
  1429.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1430.         end
  1431.         if grab.Name ~= "MikeSchmidt90" then
  1432.             local partasdeff = Instance.new("ParticleEmitter",grab.HumanoidRootPart)
  1433.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1434.             partasdeff.LightEmission = .1
  1435.             partasdeff.Size = NumberSequence.new(0.2)
  1436.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1437.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1438.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1439.             partasdeff.Transparency = bbb
  1440.             partasdeff.Size = aaa
  1441.             partasdeff.ZOffset = .9
  1442.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1443.             partasdeff.LockedToPart = false
  1444.             partasdeff.EmissionDirection = "Back"
  1445.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1446.             partasdeff.Rate = 1000
  1447.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1448.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1449.             partasdeff.Speed = NumberRange.new(10)
  1450.             partasdeff.VelocitySpread = 20
  1451.             partasdeff.Enabled=false
  1452.     sel = math.random(1,4)
  1453.     if Words=="English"then
  1454.     if sel == 1 then   
  1455.     chatfunc("Sorry. C:")
  1456.     elseif sel == 2 then   
  1457.     chatfunc("Feel the power of death.")
  1458.     elseif sel == 3 then
  1459.     chatfunc("Your fault is the voided soul and your heartless.")
  1460.     elseif sel==4 then
  1461.     chatfunc("You can Repair your life with death.")
  1462.     end
  1463.     else
  1464.     if sel == 1 then   
  1465.     chatfunc("????????C:")
  1466.     elseif sel == 2 then   
  1467.     chatfunc("????????????")
  1468.     elseif sel == 3 then
  1469.     chatfunc("?????????????????????")
  1470.     elseif sel==4 then
  1471.     chatfunc("???????????????")
  1472.     end
  1473.     end
  1474.     for i = 0, 2, 0.1 do
  1475.         swait()
  1476.                 if Grabbed == true then
  1477.             grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1478.             --GGyro.position = Partss.Position
  1479.             --GGyro.Parent = grab.Head
  1480.             grab.HumanoidRootPart.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1481.         end
  1482.         PlayAnimationFromTable({
  1483.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485.          CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1489.         }, .1, false)
  1490.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1491.     end
  1492.     Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1493.     Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1494.     CFuncs["Sound"].Create("rbxassetid://429400881", Character, 1, .5)
  1495.     dmg(grab)
  1496.         grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1497.     partasdeff.Enabled=true
  1498.     for i = 0, 1, 0.1 do
  1499.         swait()
  1500.         PlayAnimationFromTable({
  1501.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503.          CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1507.         }, .3, false)
  1508.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1509.     end
  1510.     partasdeff.Enabled=false
  1511.     for i = 0, 2.5, 0.1 do
  1512.         swait()
  1513.         PlayAnimationFromTable({
  1514.          CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1515.          CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1516.          CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1517.          CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1518.          CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1519.          CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520.         }, .2, false)
  1521.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1522.     end
  1523.     coroutine.wrap(function()  
  1524.         wait(2)
  1525.     partasdeff:Remove()
  1526.     end)()
  1527.         else
  1528.     grab:FindFirstChildOfClass("Humanoid").PlatformStand = false
  1529.     for i = 0, 3, 0.1 do
  1530.         swait()
  1531.         PlayAnimationFromTable({
  1532.          CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533.          CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534.          CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1535.          CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1536.          CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1537.          CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1538.         }, .1, false)
  1539.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1540.     end
  1541. sel = math.random(1,3)
  1542. if Words=="English"then
  1543. if sel == 1 then   
  1544. chatfunc(". . . ")
  1545. elseif sel == 2 then   
  1546. chatfunc("What am I doing...?")
  1547. elseif sel == 3 then
  1548. chatfunc("I can't...")
  1549. end
  1550. else
  1551. if sel == 1 then   
  1552. chatfunc(". . . ")
  1553. elseif sel == 2 then   
  1554. chatfunc("????????????···?")
  1555. elseif sel == 3 then
  1556. chatfunc("????...")
  1557. end
  1558. end
  1559.         for i = 0, 5, 0.1 do
  1560.         swait()
  1561.         PlayAnimationFromTable({
  1562.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1563.          CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1564.          CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1565.          CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566.          CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1567.          CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1568.         }, .3, false)
  1569.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1570.     end
  1571.     end
  1572.     end
  1573.     --GGyro.Parent = nil
  1574.     attack = false
  1575.     Grabbed = false
  1576.     Humanoid.WalkSpeed = 35
  1577. end
  1578. function moarblood()
  1579.     attack = true
  1580.     CFuncs["Sound"].Create("rbxassetid://743521656", Character, 1, .8)
  1581.     RootPart.CFrame = targetted.HumanoidRootPart.CFrame * CFrame.new(0,0,4)
  1582. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1583. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1584. wait(.5)
  1585.     for i = 0, 1.2, 0.1 do
  1586.         swait()
  1587.         PlayAnimationFromTable({
  1588.          CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589.          CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590.          CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591.          CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592.          CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1593.          CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1594.         }, .2, false)
  1595.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1596.     end
  1597.     if targetted.Name ~= "CKbackup" then
  1598.     local grab = nil
  1599.     for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1600.         if v:FindFirstChild('Head') then
  1601.             Grabbed = true
  1602.                 --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1603.             grab = v
  1604.         end
  1605.     end
  1606.          Humanoid.WalkSpeed = 0
  1607.         for i = 0, 2, 0.1 do
  1608.         swait()
  1609.         if Grabbed == true then
  1610.             grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1611.             --GGyro.position = Partss.Position
  1612.             --GGyro.Parent = grab.Head
  1613.             grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1614.         end
  1615.         PlayAnimationFromTable({
  1616.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1617.          CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1618.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619.          CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1620.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1621.          CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1622.         }, .25, false)
  1623.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1624.         end
  1625.         if Grabbed == true then
  1626.                 sel = math.random(1,3)
  1627.     if Words=="English"then
  1628.     if sel == 1 then   
  1629.     chatfunc("No heavens here.")
  1630.     elseif sel == 2 then   
  1631.     chatfunc("Get out from this world...")
  1632.     elseif sel == 3 then
  1633.     chatfunc("Now , what did you thought?")
  1634.     end
  1635.     else
  1636.     if sel == 1 then   
  1637.     chatfunc("????????????")
  1638.     elseif sel == 2 then   
  1639.     chatfunc("????????")
  1640.     elseif sel == 3 then
  1641.     chatfunc("???????????")
  1642.     end
  1643.     end --if targetted:FindFirstChild("Head")then
  1644.             if targetted:FindFirstChild("Head")then local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1645.             partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1646.             partasdeff.LightEmission = .1
  1647.             partasdeff.Size = NumberSequence.new(0.2)
  1648.             partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1649.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1650.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1651.             partasdeff.Transparency = bbb
  1652.             partasdeff.Size = aaa
  1653.             partasdeff.ZOffset = .9
  1654.             partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1655.             partasdeff.LockedToPart = false
  1656.             partasdeff.EmissionDirection = "Back"
  1657.             partasdeff.Lifetime = NumberRange.new(1, 2)
  1658.             partasdeff.Rate = 1000
  1659.             partasdeff.Rotation = NumberRange.new(-100, 100)
  1660.             partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1661.             partasdeff.Speed = NumberRange.new(6)
  1662.             partasdeff.VelocitySpread = 10000 partasdeff.Enabled=true
  1663.             partasdeff.Enabled=false spawn(function()swait(10)partasdeff.Enabled=false end)end 
  1664.     for i = 0, 3, 0.1 do
  1665.         swait()
  1666.         if Grabbed == true then
  1667.             grab:FindFirstChildOfClass("Humanoid").PlatformStand = true
  1668.             --GGyro.position = Partss.Position
  1669.             --GGyro.Parent = grab.Head
  1670.             grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1671.         end
  1672.         PlayAnimationFromTable({
  1673.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1674.          CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1675.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676.          CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678.          CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679.         }, .1, false)
  1680.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1681.     end
  1682.     grab.HumanoidRootPart.Transparency = 1
  1683.     dmg(grab)
  1684.     CFuncs["Sound"].Create("rbxassetid://429400881", grab.Head, .8, .8)
  1685.     --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1686.    
  1687.     coroutine.wrap(function()
  1688.     wait(.4)
  1689.     --partasdeff.Enabled=false
  1690.     end)()
  1691.     for i = 0, 3.5, 0.1 do
  1692.         swait()
  1693.         PlayAnimationFromTable({
  1694.          CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695.          CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696.          CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1697.          CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1698.          CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1699.          CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700.         }, .3, false)
  1701.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1702.     end
  1703.     end
  1704.     else
  1705.          Humanoid.WalkSpeed = 0
  1706.     for i = 0, 3, 0.1 do
  1707.         swait()
  1708.         PlayAnimationFromTable({
  1709.          CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1710.          CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1711.          CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1712.          CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1713.          CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1714.          CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1715.         }, .2, false)
  1716.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1717.     end
  1718. sel = math.random(1,3)
  1719. if sel == 1 then   
  1720. chatfunc("Aahhh...")
  1721. elseif sel == 2 then   
  1722. chatfunc("Oh Sugarie, I thought you're enemy...")
  1723. elseif sel == 3 then
  1724. chatfunc("Sigh...")
  1725. end
  1726.     for i = 0, 5, 0.1 do
  1727.         swait()
  1728.         PlayAnimationFromTable({
  1729.          CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1730.          CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1731.          CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1732.          CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1733.          CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1734.          CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1735.         }, .3, false)
  1736.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1737.     end
  1738.     end
  1739.     attack = false
  1740.     Grabbed = false
  1741.     k:Remove()
  1742.          Humanoid.WalkSpeed = 35
  1743. end
  1744.  
  1745. function painlessrain()
  1746. attack = true
  1747. sel = math.random(1,3)
  1748.     if Words=="English"then
  1749.     if sel == 1 then   
  1750.     chatfunc("See you in hell.")
  1751.     elseif sel == 2 then   
  1752.     chatfunc("Let's drop the 'Insanity' from the sky.")
  1753.     elseif sel == 3 then
  1754.     chatfunc("Your Dead.")
  1755.     end
  1756.     else
  1757.     if sel == 1 then   
  1758.     chatfunc("????????????????")
  1759.     elseif sel == 2 then   
  1760.     chatfunc("????????????????????")
  1761.     elseif sel == 3 then
  1762.     chatfunc("??????????")
  1763.     end
  1764.     end
  1765.  
  1766.     Humanoid.WalkSpeed = 0
  1767.    local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1768.  
  1769.     coroutine.wrap(function()
  1770.     for i = 0, 1 do
  1771.     wait(.2)
  1772.     --CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", RootPart, 1, 1.3)
  1773.     end
  1774.     end)()
  1775.     for i = 0, 4, 0.1 do
  1776.         swait()
  1777.         PlayAnimationFromTable({
  1778.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1779.          CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1780.          CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1781.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1782.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1783.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1784.         }, .07, false)
  1785.         moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1786.     end
  1787.     for i = 0, 1.5, 0.1 do
  1788.         swait()
  1789.         PlayAnimationFromTable({
  1790.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1791.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1792.          CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1793.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1794.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1795.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1796.         }, .2, false)
  1797.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1798.     end
  1799.     for i = 0, 0 do
  1800.     Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1801.     Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1802.     for i=0,15 do RingE(Partss.CFrame*CFrame.Angles(math.rad(math.random(360)),math.rad(math.random(360)),math.rad(math.random(360))),.1+math.random(40)/100,30+math.random(70),0,30,3,0,ColorSequence.new(Color3.fromRGB(98, 37, 209)),-.025)end
  1803.     CFuncs["Sound"].Create("rbxassetid://642890855", Character, 1, .5)
  1804.     for i = 0, .5, 0.1 do
  1805.         swait()
  1806.         PlayAnimationFromTable({
  1807.          CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1808.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1809.          CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1810.          CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1811.          CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1812.          CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1813.         }, .3, false)
  1814.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1815.     end
  1816.     for i = 0, .5, 0.1 do
  1817.         swait()
  1818.         PlayAnimationFromTable({
  1819.          CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1820.          CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1821.          CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1822.          CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1823.          CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1824.          CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1825.         }, .3, false)
  1826.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1827.     end
  1828.     end
  1829. attack = false
  1830. Humanoid.WalkSpeed = 35
  1831.         wait(.4)
  1832.     for i = 0, 150 do
  1833.         swait(0.5)
  1834.         mdmg(ref1, 3)
  1835.         CFuncs["Sound"].Create("rbxassetid://200633492", Character, .5, 2)     
  1836.         ref1.Position = Mouse.hit.p+Vector3.new(math.random(-100,100)/100,0,math.random(-100,100)/100)
  1837.         ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1838.         Effects.Cylinder.Create(BrickColor.new("Really black"), ref1.CFrame, 4, 9999, 4, -0.2, 0, -0.2, 0.05,"Neon")
  1839.         Effects.Cylinder.Create(BrickColor.new("Bright violet"), ref1.CFrame, 8, 9999, 8, -0.4, 0, -0.4, 0.1,"Neon")
  1840.     end
  1841.     ref1:Remove()
  1842. end
  1843.  
  1844. function TargetSelect(person)
  1845. local dd=coroutine.wrap(function()
  1846. if targetted ~= person then
  1847. targetted = person
  1848. img2.Size = UDim2.new(1,0,1,0)
  1849. img2.ImageTransparency = 0
  1850. img2.Position = UDim2.new(0,0,0,0)
  1851. for i = 0, 2, 0.1 do
  1852. swait()
  1853. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1854. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1855. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1856. end
  1857. end
  1858. end)
  1859. dd()
  1860. end
  1861.  
  1862. function LockOn()
  1863. local hum=FindHumanoid(Mouse.Target)
  1864. if hum then
  1865.     if hum.Parent:FindFirstChild("Head")and hum.Parent:FindFirstChild("HumanoidRootPart")then
  1866.         TargetSelect(hum.Parent)
  1867.         CFuncs["Sound"].Create("rbxassetid://743521656", Character, 1, .8)
  1868.     end
  1869. end
  1870. end
  1871.  
  1872.  
  1873. function ofmoosic() -- 2 lazi hoh
  1874. delays = true
  1875. while wait() and kkk and kkk.Volume >= 0.02 do
  1876.     kkk.Volume = kkk.Volume - 0.05
  1877. end
  1878. wait(0.1)
  1879. kkk.Pitch = 0
  1880. kkk.PlaybackSpeed = 0
  1881. play = false
  1882. delays = false
  1883. end
  1884. function onmoosic()
  1885. delays = true
  1886. kkk.Pitch = 1
  1887. kkk.PlaybackSpeed = 1
  1888. while wait() and kkk and kkk.Volume <= 1.5 do
  1889.     kkk.Volume = kkk.Volume + 0.05
  1890. end
  1891. wait(0.1)
  1892. play = true
  1893. delays = false
  1894. end
  1895.  
  1896. Mouse.Button1Down:connect(function()
  1897.     if attack == false then
  1898.         attackone(targetted)
  1899.     end
  1900. end)
  1901.  
  1902. Mouse.KeyDown:connect(function(k)
  1903.     k = k:lower()
  1904.     if attack == false and k == 'q' then
  1905.     LockOn()
  1906.     end
  1907.     if k == 'z' and attack == false then   
  1908.     hedshoot()
  1909.     elseif k == 'x' and attack == false and targetted ~= nil then
  1910.     moarblood()
  1911.     elseif k == 'c' and attack == false then
  1912.     painlessrain()delays = false
  1913.     elseif k == 'v' and attack == false then
  1914.     attacktwo()
  1915.     elseif k == 'm' and play == true and delays == false then
  1916.     ofmoosic()
  1917.     elseif k == 'm' and play == false and delays == false then
  1918.     onmoosic()
  1919.     elseif k=="e"and attack == false then
  1920.     targetted=nil
  1921.     end
  1922. end)
  1923. kkk = Instance.new("Sound",Character)
  1924. kkk.Volume = 5
  1925. kkk.PlaybackSpeed = 1
  1926. kkk.Pitch = 1
  1927. kkk.SoundId = "rbxassetid://153384019"
  1928. kkk:Play()
  1929. kkk.Name = "a"
  1930. kkk.Looped = true
  1931. spawn(function()
  1932. while swait()do
  1933.     if targetted~=nil then if targetted:FindFirstChild("HumanoidRootPart")==nil or targetted.Parent==nil then targetted=nil end end
  1934.     Humanoid.Name=""Humanoid.MaxHealth=1/0 Humanoid.Health=0/0 Humanoid.PlatformStand=false
  1935.     if Character:FindFirstChildOfClass("ForceField")then Character:FindFirstChildOfClass("ForceField").Visible=false else Instance.new("ForceField",Character).Name=""end
  1936. end
  1937. end)
  1938. spawn(function()
  1939. local bb=Instance.new("BillboardGui", Head )bb.AlwaysOnTop=true bb.Size=UDim2.new(1,0,1,0)bb.StudsOffset=Vector3.new(0,4.5,0)
  1940. local t=Instance.new("TextLabel",bb)t.Size=UDim2.new(1,0,1,0)t.Text="Jeff the Killer"t.TextColor3=Color3.new(.255,.0,.0)t.TextStrokeTransparency=.5
  1941. t.BackgroundTransparency=1 t.TextSize=40 t.Font="Garamond"
  1942. while swait()do
  1943.     bb.StudsOffset=Vector3.new(math.random(-50,50)/50,4.5+ math.random(-80,80)/50,math.random(-130,130)/50)
  1944. end
  1945. end)
  1946.  
  1947. coroutine.wrap(function()
  1948. while true do
  1949. swait()
  1950.     for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1951.         if v:IsA("Part") then
  1952.         v.Anchored = false
  1953.         end
  1954.         end
  1955.     for i, v in pairs(Character:GetChildren()) do
  1956.         if v:IsA("Part") then
  1957.         v.Anchored = false
  1958.         elseif v:IsA("Accessory") then
  1959.         v.Handle.Anchored = false
  1960.         end
  1961.         end
  1962. end
  1963. end)()
  1964. coroutine.wrap(function()
  1965. while 1 do
  1966. swait()
  1967. if doe <= 360 then
  1968.     doe = doe + 2
  1969. else
  1970.     doe = 0
  1971. end
  1972. end
  1973. end)()
  1974. while true do
  1975.     swait()
  1976.     for i, v in pairs(Character:GetChildren()) do
  1977.         if v:IsA("Part") then
  1978.             v.Material = "SmoothPlastic"
  1979.         elseif v:IsA("Accessory") then
  1980.             v:WaitForChild("Handle").Material = "SmoothPlastic"
  1981.         end
  1982.     end
  1983. while true do
  1984. swait()
  1985. Character:FindFirstChildOfClass("Humanoid").MaxHealth = math.huge
  1986. Character:FindFirstChildOfClass("Humanoid").Health = math.huge
  1987. imgl.Rotation = imgl.Rotation + 3
  1988. img2.Rotation = img2.Rotation + 3
  1989. if targetted ~= nil then
  1990. abss.Adornee = targetted:FindFirstChild("HumanoidRootPart") or targetted:FindFirstChild("UpperTorso")
  1991. abss.Enabled = true
  1992. elseif targetted == nil then
  1993. abss.Adornee = nil
  1994. abss.Enabled = false
  1995. end
  1996.  
  1997. while true and imgl.Rotation >= 360 do
  1998. imgl.Rotation = 0  
  1999. img2.Rotation = 0
  2000. end
  2001.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2002.     velocity = RootPart.Velocity.y
  2003.     sine = sine + change
  2004.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2005.         if RootPart.Velocity.y > 1 and hit == nil then
  2006.             Anim = "Jump"
  2007.             if attack == false then
  2008.         PlayAnimationFromTable({
  2009.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2010.          CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2011.          CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2012.          CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2013.          CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2014.          CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2015.         }, .3, false)
  2016.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2017.                     end
  2018.         elseif RootPart.Velocity.y < -1 and hit == nil then
  2019.             Anim = "Fall"
  2020.             if attack == false then
  2021.         PlayAnimationFromTable({
  2022.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2023.          CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2024.          CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2025.          CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2026.          CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2027.          CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2028.         }, .3, false)
  2029.         moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2030.                     end
  2031.         elseif Torsovelocity < 1 and hit ~= nil then
  2032.             Anim = "Idle"
  2033.             if attack == false then
  2034.                 change = 1
  2035.         PlayAnimationFromTable({
  2036.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2037.          CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2038.          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2039.          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2040.          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2041.          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2042.         }, .3, false)
  2043.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2044.             end
  2045.         elseif Torsovelocity > 2 and hit ~= nil then
  2046.             Anim = "Walk"
  2047.             if attack == false then
  2048.         PlayAnimationFromTable({       
  2049.          CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2050.          CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2051.          CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2052.          CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2053.          CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2054.          CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2055.         }, .3, false)
  2056.         moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2057.             end
  2058.         end
  2059.     if 0 < #Effects then
  2060.         for e = 1, #Effects do
  2061.             if Effects[e] ~= nil then
  2062.                 local Thing = Effects[e]
  2063.                 if Thing ~= nil then
  2064.                     local Part = Thing[1]
  2065.                     local Mode = Thing[2]
  2066.                     local Delay = Thing[3]
  2067.                     local IncX = Thing[4]
  2068.                     local IncY = Thing[5]
  2069.                     local IncZ = Thing[6]
  2070.                     if Thing[2] == "Shoot" then
  2071.                         local Look = Thing[1]
  2072.                         local move = 30
  2073.                         if Thing[8] == 3 then
  2074.                             move = 10
  2075.                         end
  2076.                         local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2077.                         if Thing[10] ~= nil then
  2078.                             da = pos
  2079.                             cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2080.                             cfa = CFrame.new(Thing[4], pos)
  2081.                             tehCF = cfa:lerp(cf2, 0.2)
  2082.                             Thing[1] = tehCF.lookVector
  2083.                         end
  2084.                         local mag = (Thing[4] - pos).magnitude
  2085.                         Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2086.                         if Thing[8] == 2 then
  2087.                             Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2088.                         end
  2089.                         Thing[4] = Thing[4] + Look * move
  2090.                         Thing[3] = Thing[3] - 1
  2091.                         if 2 < Thing[5] then
  2092.                             Thing[5] = Thing[5] - 0.3
  2093.                             Thing[6] = Thing[6] - 0.3
  2094.                         end
  2095.                         if hit ~= nil then
  2096.                             Thing[3] = 0
  2097.                             if Thing[8] == 1 or Thing[8] == 3 then
  2098.                                 Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2099.                             else
  2100.                                 if Thing[8] == 2 then
  2101.                                     Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2102.                                     if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then
  2103.                                         ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2104.                                         ref.Anchored = true
  2105.                                         ref.CFrame = CFrame.new(pos)
  2106.                                         CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2107.                                         game:GetService("Debris"):AddItem(ref, 0.2)
  2108.                                         Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2109.                                         Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2110.                                         MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2111.                                     end
  2112.                                 end
  2113.                             end
  2114.                             ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2115.                             ref.Anchored = true
  2116.                             ref.CFrame = CFrame.new(pos)
  2117.                             Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2118.                             game:GetService("Debris"):AddItem(ref, 1)
  2119.                         end
  2120.                         if Thing[3] <= 0 then
  2121.                             table.remove(Effects, e)
  2122.                         end
  2123.                     end
  2124.                     do
  2125.                         do
  2126.                             if Thing[2] == "FireWave" then
  2127.                                 if Thing[3] <= Thing[4] then
  2128.                                     Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2129.                                     Thing[3] = Thing[3] + 1
  2130.                                     Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2131.                                 else
  2132.                                     Part.Parent = nil
  2133.                                     table.remove(Effects, e)
  2134.                                 end
  2135.                             end
  2136.                             if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2137.                                 if Thing[1].Transparency <= 1 then
  2138.                                     if Thing[2] == "Block1" then
  2139.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2140.                                         Mesh = Thing[7]
  2141.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2142.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2143.                                     else
  2144.                                         if Thing[2] == "Block2" then
  2145.                                             Thing[1].CFrame = Thing[1].CFrame
  2146.                                             Mesh = Thing[7]
  2147.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2148.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2149.                                         else
  2150.                                             if Thing[2] == "Fire" then
  2151.                                                 Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2152.                                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2153.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2154.                                             else
  2155.                                                 if Thing[2] == "Cylinder" then
  2156.                                                     Mesh = Thing[7]
  2157.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2158.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2159.                                                 else
  2160.                                                     if Thing[2] == "Blood" then
  2161.                                                         Mesh = Thing[7]
  2162.                                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2163.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2164.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2165.                                                     else
  2166.                                                         if Thing[2] == "Elec" then
  2167.                                                             Mesh = Thing[10]
  2168.                                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2169.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2170.                                                         else
  2171.                                                             if Thing[2] == "Disappear" then
  2172.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2173.                                                             else
  2174.                                                                 if Thing[2] == "Shatter" then
  2175.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2176.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2177.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2178.                                                         Thing[6] = Thing[6] + Thing[5]
  2179.                                                                 end
  2180.                                                             end
  2181.                                                         end
  2182.                                                     end
  2183.                                                 end
  2184.                                             end
  2185.                                         end
  2186.                                     end
  2187.                                 else
  2188.                                     Part.Parent = nil
  2189.                                     table.remove(Effects, e)
  2190.                                 end
  2191.                             end
  2192.                         end
  2193.                     end
  2194.                 end
  2195.             end
  2196.         end
  2197.     end
  2198. end
  2199. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement