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Oct 19th, 2017
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  1. V0.71.1:
  2. - Updated to JRE 1.6 and CB 933
  3. - Cleared all compile errors and type warnings
  4. - Added file tidy up for name changes of nation and towns. Should no longer leave old files behind when names are changed.
  5. - Fixed wild permissions bug. Walking into the wild, breaking a block and returning to town allowed you to then break blocks in town (fix from SwearWord).
  6. - Towny now moves deleted data files for Towns, Nations and worlds to a deleted folder.
  7. - Moved config.properties into config.yml
  8. - seperated all language strings to to their own YAML file. Specify which language file to use in config.yml.
  9. - Added auto creation of YAML files, if they don't exist.
  10. - Reworked all Towny commands to properly implement the bukkit command process.
  11. - Added a console 'townyadmin reload' command.
  12. - Re-enabled '/town set name xxxx'. Now that the saving/loading code has been reworked it should not be a problem any more.
  13. v0.71.2:
  14. - Fixed '/res set perm friend on/off'
  15. - Depreciated the rect subset of town claim and changed '/town claim' to support new methods of radius.
  16. Also supported through townyadmin and unclaim.
  17. Eg. '/town claim', '/town claim 5' or '/town claim auto'
  18. - Added a 'not for sale' confirmation message when performing '/plot notforsale'. Also added a permitted abreviation of 'nfs' for 'notforsale'.
  19. - Town mayors now get asked if they want to accept a nation invite.
  20. - Fixed error on setting a nation assistant.
  21. - Removed double message spam on removing a nation assist.
  22. - Added leaving messages for towns leaving nations.
  23. - Nation [enemy/ally] add/remove now work.
  24. - The command '/townyworld set wildperms' accepts a list of permissions to set 'build destroy switch itemuse', or leave blank to set to world defaults.
  25. - Changed the towny tree command to a console only command. Also removed it for townyadmin (shouldn;t be there).
  26. - fixed '/resident friend clearlist' to no longer give a null exception error.
  27. v0.71.3:
  28. - Fixed a bug in questioner which caused players with capital letters in their names to be unable to accept/deny questions.
  29. - Added explosion protection for towns. Use is '/town set explosion [on/off]'. On = explosions will damage, off = no damage.
  30. - added a golbal message when a nation is deleted due to no towns being members.
  31. - Fixed nation join/leave messages being sent correctly.
  32. - NPC mayors now work. '/townyadmin set mayor npc', will set the mayor to an NPC. When you set it back to a player all resident files are tidied up.
  33. - Resident permissions now show up correctly as 'rao' instead of 'fao'.
  34. - Fixed placing water/lava/lighter use targeting through another player (cheat).
  35. - Fixed the map to update correctly with Bukkit 949+
  36. - Resized the map to fit the key back on the right.
  37. - Fixed '/towny prices command'. I guess I broke it in the last dev version.
  38. - Fixed '/towny war' and it's sub sets to give the proper responses.
  39. - Added a confirmation message when setting a player mode '/res set mode map'.
  40. - /resident set mode reset' now has a new alias of '/resident set mode clear'. (old commands are still accepted)
  41. - '/resident friends clearlist' now has a new alias of '/resident friends clear'. (old commands are still accepted)
  42. - Added messages for costs when using ./town spawn'.
  43. - The 'New Day' message no longer mentions taxes if you are not set to take taxes.
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