Guest User

Untitled

a guest
Sep 2nd, 2017
39
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.92 KB | None | 0 0
  1. #Whether or not MySQL database is enabled.
  2. #If you are using this across different servers and want actives to stay active, please use this1
  3. MySQL:
  4. Enabled: false #By default it uses flat file, enable this to use a database
  5. Hostname: 'db4free.net' #The host name or IP
  6. Port: '3306' #The port for MySQL database. Default is 3306
  7. Database: 'waterpolotest' #The database name
  8. Username: 'water' #The user for your database
  9. Password: 'waterpolo' #The password for your database
  10. IntervalDelay: 1 #The delay in TICKS for sending a particle effect, lowest is 1. 20 Ticks = 1 second.
  11. PlaySounds: true #Whether sounds should be played upon the effect becoming active.
  12. ParticleOpenInventory: false #If true, /particle will automatically open up the inventory, if false, displays help messageas.
  13.  
  14. DefaultLocation: TRAIL #The values are FEET,HEAD,TRAIL,AURA. Caps SenSitIve
  15. Offsets: #The offset to be applied to each location using ADDITION. Use negative numbers if want to subtract. Decimals allowed!
  16. Aura:
  17. X: 0.0
  18. Y: 0.0
  19. Z: 0.0
  20. Feet:
  21. X: 0.0
  22. Y: 0.0
  23. Z: 0.0
  24. Head:
  25. X: 0.0
  26. Y: 0.0
  27. Z: 0.0
  28. Trail:
  29. X: 0.0
  30. Y: 0.0
  31. Z: 0.0
  32.  
  33. Item: #RightClick Item to open the particle inventory!
  34. Enabled: false #Change to true for it to open particle inventory on-click!
  35. Material: 399 #Nether Star
  36. Info: #Whether you want it to be a specific item, compares item names
  37. Enabled: false #Change to true for it to work!
  38. Name: '&aThiS&4Is&3Th&9eName' #If this is enabled, this value needs to be EXACTLY the same as displayname of the item!
  39. View:
  40. InventoryEnabled: true
  41. InventoryName: '&4Particles' #Supports color codes!
  42.  
  43. Messages: #Use the %effect% to use the name specified below JUST for enabled/disabled! Color codes supported
  44. Enabled: '&aYou have enabled the &b%effect%&a particle effect!' #What is said when you enable a particle
  45. Disabled: '&bYou have disabled the &a%effect%&b particle effect!' #What is said when you disable a particle
  46. FeetEnabled: '&6Particles will now form at your feet!' #Feet enabled message
  47. HeadEnabled: '&6Particles will now form above your head!' #Halo enabled message
  48. TrailEnabled: '&6Particles will now form behind you!' #Normal trail enabled message
  49. AuraEnabled: '&6Particles will now form in you!' #Normal aura enabled message
  50. AllParticlesDisabled: '&8All active particles have been disabled!' #When you execute /p off or /p end
  51. LoginMessage: '&aYour effects from your last login have been loaded!' #When you join the server, message you recieve, set to '' to disable!
  52. ToManyParticles: '&1You can not activate %effect%! You currently have to many particles active!' #If they are about to execute to many particle, the deny message. Correlates to "Particle.amount.x"
  53. IncorrectCommand: '&8Error: Invalid argument or you do not have permission!' #When a player executes an invalid argument "/p asdasda" or they don't have permission
  54. NoActiveEffectLogin: '&eYou have no active particle effects.'
  55. Active: ' &4(Active)' #If particle is active, will modify the item name to this message, set to '' to disable
  56. NoPermission: '&4You do not have access to this ability!' #If they try to use an effect.
  57. NoPermLore: #This is the default IF none is specified for the effect below.
  58. - '&cYou do not have this effect!'
  59. - ''
  60. - ''
  61. - ''
  62. HeadLocation: '&bHalo'
  63. TrailLocation: '&aTrail'
  64. FeetLocation: '&eFeet'
  65. AuraLocation: '&fAura'
  66.  
  67. ############################################################################################################
  68. # Please read this comment for important details! #
  69. # 1) You can have as many sub commands as you'd like, by default it will result to these #
  70. # 2) Item ID's are can be found on many MC wiki websites, will update to names when 1.9 update hits. #
  71. # a) Items with the same item ID will NOT work, have to be unique, everything else may be similar #
  72. # 3) Display name DOES support color chars #
  73. # 4) If you want to add multiple line in lores, please use - and go to the next line #
  74. # a) If you want the lore specified in NoPermission for one, please remove the entry completely #
  75. # b) Lore does support color codes, if you go to a new line, please RE-INPUT the color code. #
  76. ############################################################################################################
  77.  
  78. Data:
  79. BARRIER:
  80. Command:
  81. - 'barrier'
  82. ItemID: '166'
  83. DisplayName: '&aBarrier'
  84. Lore:
  85. - '&4You do not have this effect!'
  86. - ''
  87. - ''
  88. Radius: .1
  89. Speed: 5
  90. Count: 13
  91. CLOUD:
  92. Command:
  93. - 'cloud'
  94. ItemID: '351:15'
  95. DisplayName: '&aCloud'
  96. Radius: .1
  97. Speed: 2
  98. Count: 3
  99. CRIT:
  100. Command:
  101. - 'crit'
  102. ItemID: '276'
  103. DisplayName: '&aCrit'
  104. Radius: .1
  105. Speed: 2
  106. Count: 3
  107. CRIT_MAGIC:
  108. Command:
  109. - 'critmagic'
  110. ItemID: '380'
  111. DisplayName: '&aCrit Magic'
  112. Radius: .1
  113. Speed: 5
  114. Count: 10
  115. DAMAGE_INDICATOR:
  116. Command:
  117. - 'damageindicator'
  118. ItemID: '272'
  119. DisplayName: '&aDamage Indicator'
  120. Radius: .1
  121. Speed: 5
  122. Count: 10
  123. DRAGON_BREATH:
  124. Command:
  125. - 'dragonbreath'
  126. ItemID: '122'
  127. DisplayName: '&aDragon Breath'
  128. Radius: .1
  129. Speed: 2
  130. Count: 3
  131. DRIP_LAVA:
  132. Command:
  133. - 'driplava'
  134. ItemID: '327'
  135. DisplayName: '&aDrip Lava'
  136. Radius: .1
  137. Speed: 5
  138. Count: 10
  139. DRIP_WATER:
  140. Command:
  141. - 'dripwater'
  142. ItemID: '326'
  143. DisplayName: '&aDrip Water'
  144. Radius: .1
  145. Speed: 5
  146. Count: 10
  147. ENCHANTMENT_TABLE:
  148. Command:
  149. - 'enchantmenttable'
  150. ItemID: '116'
  151. DisplayName: '&aEnchantment Table'
  152. Radius: .1
  153. Speed: 5
  154. Count: 10
  155. END_ROD:
  156. Command:
  157. - 'endrod'
  158. ItemID: '6:5'
  159. DisplayName: '&aEnd Rod'
  160. Radius: .1
  161. Speed: 5
  162. Count: 10
  163. EXPLOSION_HUGE:
  164. Command:
  165. - 'explosionhuge'
  166. ItemID: '407'
  167. DisplayName: '&aExplosion Huge'
  168. Radius: .1
  169. Speed: 5
  170. Count: 10
  171. EXPLOSION_LARGE:
  172. Command:
  173. - 'explosionlarge'
  174. ItemID: '46'
  175. DisplayName: '&aExplosion Large'
  176. Radius: .1
  177. Speed: 5
  178. Count: 10
  179. EXPLOSION_NORMAL:
  180. Command:
  181. - 'explosionnormal'
  182. ItemID: '289'
  183. DisplayName: '&aExplosion Normal'
  184. Radius: .1
  185. Speed: 5
  186. Count: 10
  187. FIREWORKS_SPARK:
  188. Command:
  189. - 'fireworksspark'
  190. ItemID: '401'
  191. DisplayName: '&aFireworks Spark'
  192. Radius: .1
  193. Speed: 5
  194. Count: 10
  195. FLAME:
  196. Command:
  197. - 'flame'
  198. ItemID: '259'
  199. DisplayName: '&aFlame'
  200. Radius: .1
  201. Speed: 5
  202. Count: 10
  203. FOOTSTEP:
  204. Command:
  205. - 'footstep'
  206. ItemID: '305'
  207. DisplayName: '&aFootstep'
  208. Radius: .1
  209. Speed: 2
  210. Count: 3
  211. HEART:
  212. Command:
  213. - 'heart'
  214. ItemID: '260'
  215. DisplayName: '&aHeart'
  216. Radius: .1
  217. Speed: 5
  218. Count: 1
  219. LAVA:
  220. Command:
  221. - 'lava'
  222. ItemID: '351:1'
  223. DisplayName: '&aLava'
  224. Radius: .1
  225. Speed: 1
  226. Count: 2
  227. MOB_APPEARANCE:
  228. Command:
  229. - 'mobappearance'
  230. ItemID: '410'
  231. DisplayName: '&aMob Appearance'
  232. Radius: .1
  233. Speed: 5
  234. Count: 10
  235. NOTE:
  236. Command:
  237. - 'note'
  238. ItemID: '84'
  239. DisplayName: '&aNote'
  240. Radius: .1
  241. Speed: 5
  242. Count: 10
  243. PORTAL:
  244. Command:
  245. - 'portal'
  246. ItemID: '368'
  247. DisplayName: '&aPortal'
  248. Radius: .1
  249. Speed: 2
  250. Count: 3
  251. REDSTONE:
  252. Command:
  253. - 'redstone'
  254. ItemID: '331'
  255. DisplayName: '&aRedstone'
  256. Radius: .1
  257. Speed: 5
  258. Count: 10
  259. SLIME:
  260. Command:
  261. - 'slime'
  262. ItemID: '341'
  263. DisplayName: '&aSlime'
  264. Radius: .1
  265. Speed: 2
  266. Count: 3
  267. SMOKE_LARGE:
  268. Command:
  269. - 'smokelarge'
  270. ItemID: '30'
  271. DisplayName: '&aSmoke Large'
  272. Radius: .1
  273. Speed: 5
  274. Count: 10
  275. SMOKE_NORMAL:
  276. Command:
  277. - 'smokenormal'
  278. ItemID: '287'
  279. DisplayName: '&aSmoke Normal'
  280. Radius: .1
  281. Speed: 5
  282. Count: 10
  283. SNOWBALL:
  284. Command:
  285. - 'snowball'
  286. ItemID: '332'
  287. DisplayName: '&aSnowball'
  288. Radius: .1
  289. Speed: 5
  290. Count: 10
  291. SNOW_SHOVEL:
  292. Command:
  293. - 'snowshovel'
  294. ItemID: '78'
  295. DisplayName: '&aSnow Shovel'
  296. Radius: .1
  297. Speed: 5
  298. Count: 10
  299. SPELL:
  300. Command:
  301. - 'spell'
  302. ItemID: '101'
  303. DisplayName: '&aSpell'
  304. Radius: .1
  305. Speed: 2
  306. Count: 3
  307. SPELL_INSTANT:
  308. Command:
  309. - 'spellinstant'
  310. ItemID: '106'
  311. DisplayName: '&aSpell Instant'
  312. Radius: .1
  313. Speed: 2
  314. Count: 3
  315. SPELL_MOB:
  316. Command:
  317. - 'spellmob'
  318. ItemID: '397:1'
  319. DisplayName: '&aSpell Mob'
  320. Radius: .1
  321. Speed: 2
  322. Count: 3
  323. SPELL_MOB_AMBIENT:
  324. Command:
  325. - 'spellmobambient'
  326. ItemID: '397:2'
  327. DisplayName: '&aSpell Mob Ambient'
  328. Radius: .1
  329. Speed: 2
  330. Count: 3
  331. SPELL_WITCH:
  332. Command:
  333. - 'spellwitch'
  334. ItemID: '397:3'
  335. DisplayName: '&aSpell Witch'
  336. Radius: .1
  337. Speed: 2
  338. Count: 3
  339. SPIT:
  340. Command:
  341. - 'spit'
  342. ItemID: '41'
  343. DisplayName: '&aSpit'
  344. Radius: .3
  345. Speed: 3
  346. Count: 5
  347. SUSPENDED:
  348. Command:
  349. - 'suspended'
  350. ItemID: '1'
  351. DisplayName: '&aSuspended'
  352. Radius: .1
  353. Speed: 5
  354. Count: 10
  355. SUSPENDED_DEPTH:
  356. Command:
  357. - 'suspendeddepth'
  358. ItemID: '4'
  359. DisplayName: '&aSuspended Depth'
  360. Radius: .1
  361. Speed: 3
  362. Count: 5
  363. SWEEP_ATTACK:
  364. Command:
  365. - 'sweepattack'
  366. ItemID: '349:3'
  367. DisplayName: '&aSweep Attack'
  368. Radius: .1
  369. Speed: 5
  370. Count: 10
  371. TOTEM:
  372. Command:
  373. - 'totem'
  374. ItemID: '20'
  375. DisplayName: '&aTotem'
  376. Radius: .01
  377. Speed: 1
  378. Count: 3
  379. TOWN_AURA:
  380. Command:
  381. - 'townaura'
  382. ItemID: '48'
  383. DisplayName: '&aTown Aura'
  384. Radius: .1
  385. Speed: 2
  386. Count: 3
  387. VILLAGER_ANGRY:
  388. Command:
  389. - 'villagerangry'
  390. ItemID: '35:14'
  391. DisplayName: '&aVillager Angry'
  392. Radius: .1
  393. Speed: 5
  394. Count: 10
  395. VILLAGER_HAPPY:
  396. Command:
  397. - 'villagerhappy'
  398. ItemID: '35:5'
  399. DisplayName: '&aVillager Happy'
  400. Radius: .1
  401. Speed: 2
  402. Count: 4
  403. WATER_BUBBLE:
  404. Command:
  405. - 'waterbubble'
  406. ItemID: '22'
  407. DisplayName: '&aWater Bubble'
  408. Radius: .1
  409. Speed: 5
  410. Count: 10
  411. WATER_DROP:
  412. Command:
  413. - 'waterdrop'
  414. ItemID: '35:11'
  415. DisplayName: '&aWater Drop'
  416. Radius: .1
  417. Speed: 2
  418. Count: 3
  419. WATER_SPLASH:
  420. Command:
  421. - 'watersplash'
  422. ItemID: '349:3'
  423. DisplayName: '&aWater Splash'
  424. Radius: .1
  425. Speed: 5
  426. Count: 10
  427. WATER_WAKE:
  428. Command:
  429. - 'waterwake'
  430. ItemID: '95:11'
  431. DisplayName: '&aWater Wake'
  432. Radius: .1
  433. Speed: 5
  434. Count: 10
Add Comment
Please, Sign In to add comment