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  1. Process Started
  2. Godot Engine v3.4.4.stable.mono..3089e490a - https://godotengine.org
  3. OpenGL ES 3.0 Renderer: GeForce GTX 1060 3GB/PCIe/SSE2
  4. OpenGL ES Batching: ON
  5. Mono: Log file is: 'C:/Users/Gia/AppData/Roaming/Thrive/mono/mono_logs/2022-07-26_22.18.26_6772.log'
  6. This is Thrive version: 0.5.9.0
  7. Startup C# locale is: en-US Godot locale is: en_US
  8. user:// directory is: C:/Users/Gia/AppData/Roaming/Thrive
  9. Game logs are written to: C:/Users/Gia/AppData/Roaming/Thrive\logs latest log is 'log.txt'
  10. Doing delayed apply for some settings
  11. Set audio output device to: Default
  12. Set C# locale to: en Godot locale is: en
  13. No SteamClient class found, not initializing Steam
  14. Loaded registry for Compound with 12 items
  15. Loaded registry for Enzyme with 4 items
  16. Loaded registry for MembraneType with 6 items
  17. Loaded registry for Background with 11 items
  18. Loaded registry for Biome with 11 items
  19. Loaded registry for BioProcess with 15 items
  20. Loaded registry for OrganelleDefinition with 25 items
  21. Loaded registry for MusicCategory with 7 items
  22. Loaded registry for HelpTexts with 6 items
  23. Loaded registry for NamedInputGroup with 8 items
  24. Loaded registry for Gallery with 3 items
  25. Loaded registry for DifficultyPreset with 4 items
  26. SimulationParameters loading ended
  27. SimulationParameters are good
  28. Jukebox now playing from: Menu
  29. Loading mod Nodes into the scene tree
  30. Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
  31. TaskExecutor started with parallel job count: 2
  32. Starting load of save: abc.thrivesave
  33. Starting microbe editor with: 35 organelles in the microbe
  34. Jukebox now playing from: MicrobeEditor
  35. load finished, success: True message: Load finished elapsed: 00:00:07.4862167
  36. Jukebox: starting track: res://assets/sounds/microbe-editor-theme-4.ogg position: 0
  37. MicrobeEditor: applying changes to edited Species
  38. MicrobeEditorReportComponent: applying changes of component
  39. MicrobeEditorPatchMap: applying changes of component
  40. MicrobeEditorPatchMap: applying player move to patch: Zairutic Coastal
  41. CellEditorComponent: applying changes of component
  42. Edited species name is now Primum thrivium
  43. MicrobeEditor: updated organelles for species: Primum thrivium
  44. Player Microbe spawned
  45. World generation settings: [LAWK: False, Difficulty preset: Custom, Life origin: Vent, Seed: 59047299, MP multiplier: 1, AI mutation multiplier: 2.5, Compound density: 1, Player death population penalty: 1, Glucose decay: 0.8, Osmoregulation multiplier: 1, Free glucose cloud: True, Map type: Procedural, Include Multicellular: True, Easter eggs: True]
  46. Jukebox now playing from: MicrobeStage
  47. Previous patch (Zairutic Tidepool) different to current patch (Zairutic Coastal) despawning all entities.
  48. Applying patch (Zairutic Coastal) settings
  49. Number of clouds in this patch = 9
  50. Registering new spawner: Name: ammonia density: 0.6
  51. Registering new spawner: Name: glucose density: 0.0057646
  52. Registering new spawner: Name: phosphates density: 0.6
  53. hydrogensulfide spawn density is 0. It won't spawn
  54. oxygen spawn density is 0. It won't spawn
  55. carbondioxide spawn density is 0. It won't spawn
  56. nitrogen spawn density is 0. It won't spawn
  57. sunlight spawn density is 0. It won't spawn
  58. temperature spawn density is 0. It won't spawn
  59. Number of chunks in this patch = 4
  60. Registering new spawner: Name: FLOATING_HAZARD density: 1
  61. Registering new spawner: Name: SMALL_IRON_CHUNK density: 0.8
  62. Registering new spawner: Name: BIG_IRON_CHUNK density: 0.5
  63. Registering new spawner: Name: GOOGLY_EYE_CELL density: 0.001
  64. Number of species in this patch = 14
  65. Registering new spawner: Name: 286 density: 0.03270329
  66. Registering new spawner: Name: 246 density: 0.03135494
  67. Registering new spawner: Name: 5 density: 0.03048325
  68. Registering new spawner: Name: 213 density: 0.02802147
  69. Registering new spawner: Name: 258 density: 0.02782539
  70. Registering new spawner: Name: 36 density: 0.02520917
  71. Registering new spawner: Name: 179 density: 0.02440606
  72. Registering new spawner: Name: 153 density: 0.02306577
  73. Registering new spawner: Name: 30 density: 0.02282382
  74. Registering new spawner: Name: 134 density: 0.02033398
  75. Registering new spawner: Name: 176 density: 0.01648659
  76. Ignoring save property at: MicrobeEditor.ReturnToStage.Camera.ObjectToFollow.engulfedObjects[0].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.Camera.ObjectToFollow.engulfedObjects[1].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.Camera.ObjectToFollow.engulfedObjects[2].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.Camera.ObjectToFollow.engulfedObjects[3].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.Camera.ObjectToFollow.engulfedObjects[4].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.Camera.ObjectToFollow.engulfedObjects[5].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[6].engulfedObjects[0].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[11].engulfedObjects[0].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[11].engulfedObjects[1].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[11].engulfedObjects[2].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[11].engulfedObjects[3].Object.NodeGroups Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object at NodeHelpers.DestroyDetachAndQueueFree (IEntity entity) [0x00000] in <5208d8567ee64dd29346dd4ccb964802>:0 at Microbe.ClearEngulfedObjects () [0x00049] in <5208d8567ee64dd29346dd4ccb964802>:0 at MicrobeStage.UpdatePatchSettings (System.Boolean promptPatchNameChange) [0x00040] in <5208d8567ee64dd29346dd4ccb964802>:0 at MicrobeStage.SetupStage () [0x00098] in <5208d8567ee64dd29346dd4ccb964802>:0 at MicrobeStage._Ready () [0x00065] in <5208d8567ee64dd29346dd4ccb964802>:0 at (wrapper managed-to-native) Godot.NativeCalls.godot_icall_2_441(intptr,intptr,intptr,bool) at Godot.Node.AddChild (Godot.Node node, System.Boolean legibleUniqueName) [0x00011] in <255400c4320c44b8897009d693c12504>:0 at SceneManager.SwitchToScene (Godot.Node newSceneRoot, System.Boolean keepOldRoot) [0x00027] in <5208d8567ee64dd29346dd4ccb964802>:0 at EditorBase`2[TAction,TStage].OnEditorExitTransitionFinished () [0x00092] in <5208d8567ee64dd29346dd4ccb964802>:0 at TransitionManager+Sequence.StartNext () [0x00094] in <5208d8567ee64dd29346dd4ccb964802>:0 at TransitionManager+Sequence.Process () [0x00087] in <5208d8567ee64dd29346dd4ccb964802>:0 at TransitionManager._Process (System.Single delta) [0x00019] in <5208d8567ee64dd29346dd4ccb964802>:0 Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object at NodeHelpers.DestroyDetachAndQueueFree (IEntity entity) [0x00000] in <5208d8567ee64dd29346dd4ccb964802>:0 at Microbe.ClearEngulfedObjects () [0x00049] in <5208d8567ee64dd29346dd4ccb964802>:0 at MicrobeStage.UpdatePatchSettings (System.Boolean promptPatchNameChange) [0x00040] in <5208d8567ee64dd29346dd4ccb964802>:0 at MicrobeStage.SetupStage () [0x00098] in <5208d8567ee64dd29346dd4ccb964802>:0 at MicrobeStage._Ready () [0x00065] in <5208d8567ee64dd29346dd4ccb964802>:0 at (wrapper managed-to-native) Godot.NativeCalls.godot_icall_2_441(intptr,intptr,intptr,bool) at Godot.Node.AddChild (Godot.Node node, System.Boolean legibleUniqueName) [0x00011] in <255400c4320c44b8897009d693c12504>:0 at SceneManager.SwitchToScene (Godot.Node newSceneRoot, System.Boolean keepOldRoot) [0x00027] in <5208d8567ee64dd29346dd4ccb964802>:0 at EditorBase`2[TAction,TStage].OnEditorExitTransitionFinished () [0x00092] in <5208d8567ee64dd29346dd4ccb964802>:0 at TransitionManager+Sequence.StartNext () [0x00094] in <5208d8567ee64dd29346dd4ccb964802>:0 at TransitionManager+Sequence.Process () [0x00087] in <5208d8567ee64dd29346dd4ccb964802>:0 at TransitionManager._Process (System.Single delta) [0x00019] in <5208d8567ee64dd29346dd4ccb964802>:0
  77. Registering new spawner: Name: 267 density: 0.01640937
  78. Registering new spawner: Name: 57 density: 0.01560248
  79. Primum thrivium population <= 0. Skipping Cell Spawn in patch.
  80. child process exited with code 1
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