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- Process Started
- Godot Engine v3.4.4.stable.mono..3089e490a - https://godotengine.org
- OpenGL ES 3.0 Renderer: GeForce GTX 1060 3GB/PCIe/SSE2
- OpenGL ES Batching: ON
- Mono: Log file is: 'C:/Users/Gia/AppData/Roaming/Thrive/mono/mono_logs/2022-07-26_22.18.26_6772.log'
- This is Thrive version: 0.5.9.0
- Startup C# locale is: en-US Godot locale is: en_US
- user:// directory is: C:/Users/Gia/AppData/Roaming/Thrive
- Game logs are written to: C:/Users/Gia/AppData/Roaming/Thrive\logs latest log is 'log.txt'
- Doing delayed apply for some settings
- Set audio output device to: Default
- Set C# locale to: en Godot locale is: en
- No SteamClient class found, not initializing Steam
- Loaded registry for Compound with 12 items
- Loaded registry for Enzyme with 4 items
- Loaded registry for MembraneType with 6 items
- Loaded registry for Background with 11 items
- Loaded registry for Biome with 11 items
- Loaded registry for BioProcess with 15 items
- Loaded registry for OrganelleDefinition with 25 items
- Loaded registry for MusicCategory with 7 items
- Loaded registry for HelpTexts with 6 items
- Loaded registry for NamedInputGroup with 8 items
- Loaded registry for Gallery with 3 items
- Loaded registry for DifficultyPreset with 4 items
- SimulationParameters loading ended
- SimulationParameters are good
- Jukebox now playing from: Menu
- Loading mod Nodes into the scene tree
- Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
- TaskExecutor started with parallel job count: 2
- Starting load of save: abc.thrivesave
- Starting microbe editor with: 35 organelles in the microbe
- Jukebox now playing from: MicrobeEditor
- load finished, success: True message: Load finished elapsed: 00:00:07.4862167
- Jukebox: starting track: res://assets/sounds/microbe-editor-theme-4.ogg position: 0
- MicrobeEditor: applying changes to edited Species
- MicrobeEditorReportComponent: applying changes of component
- MicrobeEditorPatchMap: applying changes of component
- MicrobeEditorPatchMap: applying player move to patch: Zairutic Coastal
- CellEditorComponent: applying changes of component
- Edited species name is now Primum thrivium
- MicrobeEditor: updated organelles for species: Primum thrivium
- Player Microbe spawned
- World generation settings: [LAWK: False, Difficulty preset: Custom, Life origin: Vent, Seed: 59047299, MP multiplier: 1, AI mutation multiplier: 2.5, Compound density: 1, Player death population penalty: 1, Glucose decay: 0.8, Osmoregulation multiplier: 1, Free glucose cloud: True, Map type: Procedural, Include Multicellular: True, Easter eggs: True]
- Jukebox now playing from: MicrobeStage
- Previous patch (Zairutic Tidepool) different to current patch (Zairutic Coastal) despawning all entities.
- Applying patch (Zairutic Coastal) settings
- Number of clouds in this patch = 9
- Registering new spawner: Name: ammonia density: 0.6
- Registering new spawner: Name: glucose density: 0.0057646
- Registering new spawner: Name: phosphates density: 0.6
- hydrogensulfide spawn density is 0. It won't spawn
- oxygen spawn density is 0. It won't spawn
- carbondioxide spawn density is 0. It won't spawn
- nitrogen spawn density is 0. It won't spawn
- sunlight spawn density is 0. It won't spawn
- temperature spawn density is 0. It won't spawn
- Number of chunks in this patch = 4
- Registering new spawner: Name: FLOATING_HAZARD density: 1
- Registering new spawner: Name: SMALL_IRON_CHUNK density: 0.8
- Registering new spawner: Name: BIG_IRON_CHUNK density: 0.5
- Registering new spawner: Name: GOOGLY_EYE_CELL density: 0.001
- Number of species in this patch = 14
- Registering new spawner: Name: 286 density: 0.03270329
- Registering new spawner: Name: 246 density: 0.03135494
- Registering new spawner: Name: 5 density: 0.03048325
- Registering new spawner: Name: 213 density: 0.02802147
- Registering new spawner: Name: 258 density: 0.02782539
- Registering new spawner: Name: 36 density: 0.02520917
- Registering new spawner: Name: 179 density: 0.02440606
- Registering new spawner: Name: 153 density: 0.02306577
- Registering new spawner: Name: 30 density: 0.02282382
- Registering new spawner: Name: 134 density: 0.02033398
- Registering new spawner: Name: 176 density: 0.01648659
- Ignoring save property at: MicrobeEditor.ReturnToStage.Camera.ObjectToFollow.engulfedObjects[0].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.Camera.ObjectToFollow.engulfedObjects[1].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.Camera.ObjectToFollow.engulfedObjects[2].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.Camera.ObjectToFollow.engulfedObjects[3].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.Camera.ObjectToFollow.engulfedObjects[4].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.Camera.ObjectToFollow.engulfedObjects[5].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[6].engulfedObjects[0].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[11].engulfedObjects[0].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[11].engulfedObjects[1].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[11].engulfedObjects[2].Object.NodeGroups Ignoring save property at: MicrobeEditor.ReturnToStage.DynamicEntities[11].engulfedObjects[3].Object.NodeGroups Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object at NodeHelpers.DestroyDetachAndQueueFree (IEntity entity) [0x00000] in <5208d8567ee64dd29346dd4ccb964802>:0 at Microbe.ClearEngulfedObjects () [0x00049] in <5208d8567ee64dd29346dd4ccb964802>:0 at MicrobeStage.UpdatePatchSettings (System.Boolean promptPatchNameChange) [0x00040] in <5208d8567ee64dd29346dd4ccb964802>:0 at MicrobeStage.SetupStage () [0x00098] in <5208d8567ee64dd29346dd4ccb964802>:0 at MicrobeStage._Ready () [0x00065] in <5208d8567ee64dd29346dd4ccb964802>:0 at (wrapper managed-to-native) Godot.NativeCalls.godot_icall_2_441(intptr,intptr,intptr,bool) at Godot.Node.AddChild (Godot.Node node, System.Boolean legibleUniqueName) [0x00011] in <255400c4320c44b8897009d693c12504>:0 at SceneManager.SwitchToScene (Godot.Node newSceneRoot, System.Boolean keepOldRoot) [0x00027] in <5208d8567ee64dd29346dd4ccb964802>:0 at EditorBase`2[TAction,TStage].OnEditorExitTransitionFinished () [0x00092] in <5208d8567ee64dd29346dd4ccb964802>:0 at TransitionManager+Sequence.StartNext () [0x00094] in <5208d8567ee64dd29346dd4ccb964802>:0 at TransitionManager+Sequence.Process () [0x00087] in <5208d8567ee64dd29346dd4ccb964802>:0 at TransitionManager._Process (System.Single delta) [0x00019] in <5208d8567ee64dd29346dd4ccb964802>:0 Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object at NodeHelpers.DestroyDetachAndQueueFree (IEntity entity) [0x00000] in <5208d8567ee64dd29346dd4ccb964802>:0 at Microbe.ClearEngulfedObjects () [0x00049] in <5208d8567ee64dd29346dd4ccb964802>:0 at MicrobeStage.UpdatePatchSettings (System.Boolean promptPatchNameChange) [0x00040] in <5208d8567ee64dd29346dd4ccb964802>:0 at MicrobeStage.SetupStage () [0x00098] in <5208d8567ee64dd29346dd4ccb964802>:0 at MicrobeStage._Ready () [0x00065] in <5208d8567ee64dd29346dd4ccb964802>:0 at (wrapper managed-to-native) Godot.NativeCalls.godot_icall_2_441(intptr,intptr,intptr,bool) at Godot.Node.AddChild (Godot.Node node, System.Boolean legibleUniqueName) [0x00011] in <255400c4320c44b8897009d693c12504>:0 at SceneManager.SwitchToScene (Godot.Node newSceneRoot, System.Boolean keepOldRoot) [0x00027] in <5208d8567ee64dd29346dd4ccb964802>:0 at EditorBase`2[TAction,TStage].OnEditorExitTransitionFinished () [0x00092] in <5208d8567ee64dd29346dd4ccb964802>:0 at TransitionManager+Sequence.StartNext () [0x00094] in <5208d8567ee64dd29346dd4ccb964802>:0 at TransitionManager+Sequence.Process () [0x00087] in <5208d8567ee64dd29346dd4ccb964802>:0 at TransitionManager._Process (System.Single delta) [0x00019] in <5208d8567ee64dd29346dd4ccb964802>:0
- Registering new spawner: Name: 267 density: 0.01640937
- Registering new spawner: Name: 57 density: 0.01560248
- Primum thrivium population <= 0. Skipping Cell Spawn in patch.
- child process exited with code 1
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