Advertisement
ajcooper2003

Untitled

Oct 8th, 2016
108
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 185.09 KB | None | 0 0
  1. me = game.Players:findFirstChild("ajcooper1")
  2. if me == nil then
  3. me = game.Players.Player
  4. end
  5. p = Instance.new("Camera")
  6. p.Parent = game.Workspace
  7. bin = Instance.new("HopperBin")
  8. bin.Parent = me.Backpack
  9. bin.Name = "[ Eyeball ]"
  10. wait(0.5)
  11. a = me.PlayerGui:findFirstChild("Admin")
  12. if a ~= nil then a:Remove() end
  13. a = me.Character:findFirstChild("Eyeball")
  14. if a ~= nil then a:Remove() end
  15. script.Parent = bin
  16. mode = "None"
  17. Clicking = false
  18. BaleFireValue = 15
  19. banned = {""}
  20. admin = {""}
  21. p = Instance.new("Camera")
  22. p.Parent = game.Workspace
  23. Sound = "None"
  24. Stare = false
  25.  
  26.  
  27.  
  28.  
  29.  
  30.  
  31.  
  32. bleh = me.PlayerGui:findFirstChild("Admin")
  33. if bleh ~= nil then
  34. bleh:Remove()
  35. end
  36. bodycolor = me.Character:findFirstChild("Body Colors")
  37. maingui = Instance.new("ScreenGui")
  38. maingui.Parent = me.PlayerGui
  39. maingui.Name = "Admin"
  40.  
  41.  
  42. charactergui = Instance.new("ImageButton")
  43. charactergui.Parent = maingui
  44. charactergui.Name = "Character"
  45. charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
  46. charactergui.Position = UDim2.new(0.01, 0, 0.4, 0)
  47. charactergui.BackgroundTransparency = 0.5
  48. torso = Instance.new("ImageButton")
  49. torso.Parent = charactergui
  50. torso.Name = "Torso"
  51. torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
  52. torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
  53. torso.BackgroundTransparency = 0.5
  54. torso.BackgroundColor = BrickColor.new(23)
  55. leftarm = Instance.new("ImageButton")
  56. leftarm.Parent = charactergui
  57. leftarm.Name = "LeftArm"
  58. leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  59. leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
  60. leftarm.BackgroundTransparency = 0.5
  61. leftarm.BackgroundColor = BrickColor.new(24)
  62. rightarm = Instance.new("ImageButton")
  63. rightarm.Parent = charactergui
  64. rightarm.Name = "RightArm"
  65. rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  66. rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
  67. rightarm.BackgroundTransparency = 0.5
  68. rightarm.BackgroundColor = BrickColor.new(24)
  69. head = Instance.new("ImageButton")
  70. head.Parent = charactergui
  71. head.Name = "Head"
  72. head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
  73. head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
  74. head.BackgroundTransparency = 0.5
  75. head.BackgroundColor = BrickColor.new(24)
  76. leftleg = Instance.new("ImageButton")
  77. leftleg.Parent = charactergui
  78. leftleg.Name = "LeftLeg"
  79. leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  80. leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
  81. leftleg.BackgroundTransparency = 0.5
  82. leftleg.BackgroundColor = BrickColor.new(21)
  83. rightleg = Instance.new("ImageButton")
  84. rightleg.Parent = charactergui
  85. rightleg.Name = "RightLeg"
  86. rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  87. rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
  88. rightleg.BackgroundTransparency = 0.5
  89. rightleg.BackgroundColor = BrickColor.new(21)
  90.  
  91. characterbutton = Instance.new("TextButton")
  92. characterbutton.Parent = maingui
  93. characterbutton.Name = "CharacterButton"
  94. characterbutton.BackgroundTransparency = 0.5
  95. characterbutton.BackgroundColor = BrickColor.new(21)
  96. characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0)
  97. characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
  98. characterbutton.Text = "[ Hide Character GUI ]"
  99.  
  100. characterhealth = Instance.new("TextButton")
  101. characterhealth.Parent = charactergui
  102. characterhealth.Name = "CharacterButton"
  103. characterhealth.BackgroundTransparency = 0.5
  104. characterhealth.Position = UDim2.new(0, 0, 1, 0)
  105. characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
  106. characterhealth.Text = "[ Health : 100 | 100 ]"
  107.  
  108. characterhealth2 = Instance.new("TextButton")
  109. characterhealth2.Parent = charactergui
  110. characterhealth2.Name = "CharacterButton"
  111. characterhealth2.BackgroundTransparency = 0.5
  112. characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
  113. characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
  114. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  115.  
  116. characterhealth3 = Instance.new("TextButton")
  117. characterhealth3.Parent = charactergui
  118. characterhealth3.Name = "CharacterButton"
  119. characterhealth3.BackgroundTransparency = 0.5
  120. characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
  121. characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
  122. characterhealth3.Text = "[ WalkSpeed : 16 ]"
  123.  
  124. characterhealth4 = Instance.new("TextButton")
  125. characterhealth4.Parent = charactergui
  126. characterhealth4.Name = "CharacterButton"
  127. characterhealth4.BackgroundTransparency = 0.5
  128. characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
  129. characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
  130. characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
  131.  
  132. opened = true
  133. function click()
  134. if opened == true then
  135. charactergui.Visible = false
  136. characterbutton.Text = "[ Show Character GUI ]"
  137. opened = false
  138. else
  139. charactergui.Visible = true
  140. characterbutton.Text = "[ Hide Character GUI ]"
  141. opened = true
  142. end
  143. end
  144. characterbutton.MouseButton1Click:connect(click)
  145.  
  146. map = Instance.new("ImageButton")
  147. map.Parent = charactergui
  148. map.Name = "Map"
  149. map.Size = UDim2.new(1, 0, 0.7, 0)
  150. map.Position = UDim2.new(1, 0, 0, 0)
  151. map.BackgroundTransparency = 0.5
  152. me2 = Instance.new("ImageButton")
  153. me2.Parent = map
  154. me2.Name = "Player"
  155. me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
  156. me2.Position = UDim2.new(0, 0, 0, 0)
  157. me2.BackgroundTransparency = 0.1
  158. me2.BackgroundColor = BrickColor.new (26)
  159.  
  160. characterhealth5 = Instance.new("TextButton")
  161. characterhealth5.Parent = charactergui
  162. characterhealth5.Name = "CharacterButton"
  163. characterhealth5.BackgroundTransparency = 0.5
  164. characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
  165. characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
  166. characterhealth5.Text = "[ QuickScripts : 0 ]"
  167. characterhealth5.BackgroundColor = BrickColor.new(23)
  168.  
  169.  
  170. characterhealth6 = Instance.new("TextButton")
  171. characterhealth6.Parent = charactergui
  172. characterhealth6.Name = "CharacterButton"
  173. characterhealth6.BackgroundTransparency = 0.5
  174. characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
  175. characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
  176. characterhealth6.Text = "[ Clean QuickScripts ]"
  177. characterhealth6.BackgroundColor = BrickColor.new(1)
  178.  
  179. function click()
  180. stuff = game.Workspace:GetChildren()
  181. for i = 1 , #stuff do
  182. if stuff[i].Name == "QuickScript" then
  183. stuff[i]:Remove()
  184. end
  185. end
  186. end
  187. characterhealth6.MouseButton1Click:connect(click)
  188.  
  189.  
  190. characterhealth7 = Instance.new("TextButton")
  191. characterhealth7.Parent = charactergui
  192. characterhealth7.Name = "CharacterButton"
  193. characterhealth7.BackgroundTransparency = 0.5
  194. characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
  195. characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
  196. characterhealth7.Text = "[ Clean Workspace ]"
  197. characterhealth7.BackgroundColor = BrickColor.new(1)
  198.  
  199. function click()
  200. stuff = game.Workspace:GetChildren()
  201. for i = 1 , #stuff do
  202. if stuff[i].className ~= "Script" then
  203. if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
  204. stuff[i]:Remove()
  205. end
  206. end
  207. end
  208. p = Instance.new("Part")
  209. p.Parent = game.Workspace
  210. p.Name = "Base"
  211. p.Anchored = true
  212. p.BottomSurface = "Smooth"
  213. p.BrickColor = BrickColor.new (28)
  214. p.Size = Vector3.new(512, 1, 512)
  215. p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
  216.  
  217. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  218. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  219. game.Lighting.Ambient = Color3.new(2, 2, 2)
  220. game.Lighting.Brightness = 1
  221. game.Lighting.TimeOfDay = "12:00:00"
  222. end
  223. characterhealth7.MouseButton1Click:connect(click)
  224.  
  225.  
  226. characterhealth17 = Instance.new("TextButton")
  227. characterhealth17.Parent = charactergui
  228. characterhealth17.Name = "CharacterButton"
  229. characterhealth17.BackgroundTransparency = 0.5
  230. characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
  231. characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
  232. characterhealth17.Text = "[ Remove All Scripts ]"
  233. characterhealth17.BackgroundColor = BrickColor.new(23)
  234.  
  235. function ccclick()
  236. stuff = workspace:GetChildren()
  237. for i = 1 , #stuff do
  238. if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
  239. stuff[i]:Remove()
  240. end
  241. end
  242. end
  243. characterhealth17.MouseButton1Click:connect(ccclick)
  244.  
  245.  
  246. characterhealth9 = Instance.new("TextButton")
  247. characterhealth9.Parent = charactergui
  248. characterhealth9.Name = "CharacterButton"
  249. characterhealth9.BackgroundTransparency = 0.5
  250. characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
  251. characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
  252. characterhealth9.Text = "[ Debug Messages ]"
  253. characterhealth9.BackgroundColor = BrickColor.new(1)
  254.  
  255. function click()
  256. stuff = game.Workspace:GetChildren()
  257. for i = 1 , #stuff do
  258. if stuff[i].className == "Message" or stuff[i].className == "Hint" then
  259. stuff[i]:Remove()
  260. end
  261. hax = stuff[i]:GetChildren()
  262. for i = 1 , #hax do
  263. if hax[i].className == "Message" or hax[i].className == "Message" then
  264. hax[i]:Remove()
  265. end
  266. end
  267. end
  268. stuff = game.Players:GetChildren()
  269. for i = 1 , #stuff do
  270. l = stuff[i]:GetChildren()
  271. for i = 1 , #l do
  272. if l[i].className == "Message" or l[i].className == "Hint" then
  273. l[i]:Remove()
  274. end
  275. end
  276. end
  277. end
  278. characterhealth9.MouseButton1Click:connect(click)
  279.  
  280.  
  281.  
  282.  
  283. characterhealth91 = Instance.new("TextButton")
  284. characterhealth91.Parent = charactergui
  285. characterhealth91.Name = "CharacterButton"
  286. characterhealth91.BackgroundTransparency = 0.5
  287. characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
  288. characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
  289. characterhealth91.Text = "[ Reset ]"
  290. characterhealth91.BackgroundColor = BrickColor.new(1)
  291.  
  292. function click()
  293. me.Character:BreakJoints()
  294. end
  295. characterhealth91.MouseButton1Click:connect(click)
  296.  
  297.  
  298. characterhealth92 = Instance.new("TextButton")
  299. characterhealth92.Parent = charactergui
  300. characterhealth92.Name = "CharacterButton"
  301. characterhealth92.BackgroundTransparency = 0.5
  302. characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
  303. characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
  304. characterhealth92.Text = "[ Unstuck ]"
  305. characterhealth92.BackgroundColor = BrickColor.new(1)
  306.  
  307. function click()
  308. Torso = me.Character:findFirstChild("Torso")
  309. if Torso ~= nil then
  310. stuff = Torso:findFirstChild("BodyGyro")
  311. if stuff ~= nil then
  312. stuff:Remove()
  313. end
  314. stuff = Torso:findFirstChild("BodyPosition")
  315. if stuff ~= nil then
  316. stuff:Remove()
  317. end
  318. stuff = Torso:findFirstChild("BodyVelocity")
  319. if stuff ~= nil then
  320. stuff:Remove()
  321. end
  322. stuff = Torso:findFirstChild("BodyThrust")
  323. if stuff ~= nil then
  324. stuff:Remove()
  325. end
  326. me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
  327. end
  328. end
  329. characterhealth92.MouseButton1Click:connect(click)
  330.  
  331.  
  332.  
  333. characterhealth93 = Instance.new("TextButton")
  334. characterhealth93.Parent = charactergui
  335. characterhealth93.Name = "CharacterButton"
  336. characterhealth93.BackgroundTransparency = 0.5
  337. characterhealth93.Position = UDim2.new(1, 0, 1, 0)
  338. characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
  339. characterhealth93.Text = "[ Teleport To Base ]"
  340. characterhealth93.BackgroundColor = BrickColor.new(1)
  341.  
  342.  
  343. function click()
  344. Torso = game.Workspace:findFirstChild("Base")
  345. if Torso ~= nil then
  346. me.Character:MoveTo(Torso.Position)
  347. end
  348. end
  349. characterhealth93.MouseButton1Click:connect(click)
  350.  
  351. characterhealth94 = Instance.new("TextButton")
  352. characterhealth94.Parent = charactergui
  353. characterhealth94.Name = "CharacterButton"
  354. characterhealth94.BackgroundTransparency = 0.5
  355. characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
  356. characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
  357. characterhealth94.Text = "[ ForceField ]"
  358. characterhealth94.BackgroundColor = BrickColor.new(1)
  359.  
  360. function click()
  361. ff = me.Character:findFirstChild("ForceField")
  362. if ff ~= nil then
  363. ff:Remove()
  364. end
  365. ff = me.Character:findFirstChild("ForceFielD")
  366. if ff ~= nil then
  367. ff:Remove()
  368. end
  369. p = Instance.new("ForceField")
  370. p.Name = "ForceFielD"
  371. p.Parent = me.Character
  372. end
  373. characterhealth94.MouseButton1Click:connect(click)
  374.  
  375. characterhealth95 = Instance.new("TextButton")
  376. characterhealth95.Parent = charactergui
  377. characterhealth95.Name = "CharacterButton"
  378. characterhealth95.BackgroundTransparency = 0.5
  379. characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
  380. characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
  381. characterhealth95.Text = "[ Un-ForceField ]"
  382. characterhealth95.BackgroundColor = BrickColor.new(1)
  383.  
  384. function click()
  385. ff = me.Character:findFirstChild("ForceField")
  386. if ff ~= nil then
  387. ff:Remove()
  388. end
  389. ff = me.Character:findFirstChild("ForceFielD")
  390. if ff ~= nil then
  391. ff:Remove()
  392. end
  393. end
  394. characterhealth95.MouseButton1Click:connect(click)
  395.  
  396.  
  397.  
  398.  
  399.  
  400.  
  401.  
  402.  
  403.  
  404. commands = Instance.new("ImageButton")
  405. commands.Parent = maingui
  406. commands.Name = "Character"
  407. commands.Size = UDim2.new(0.01, 0, 0.48, 0)
  408. commands.Position = UDim2.new(0.3, 0, 0.4, 0)
  409. commands.BackgroundTransparency = 1
  410.  
  411.  
  412. characterbutton2 = Instance.new("TextButton")
  413. characterbutton2.Parent = maingui
  414. characterbutton2.Name = "CharacterButton"
  415. characterbutton2.BackgroundTransparency = 0.5
  416. characterbutton2.BackgroundColor = BrickColor.new(21)
  417. characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0)
  418. characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
  419. characterbutton2.Text = "[ Hide Commands ]"
  420.  
  421. opened2 = true
  422. function clicck()
  423. if opened2 == true then
  424. commands.Visible = false
  425. characterbutton2.Text = "[ Show Commands ]"
  426. opened2 = false
  427. else
  428. commands.Visible = true
  429. characterbutton2.Text = "[ Hide Commands ]"
  430. opened2 = true
  431. end
  432. end
  433. characterbutton2.MouseButton1Click:connect(clicck)
  434.  
  435.  
  436.  
  437.  
  438.  
  439.  
  440.  
  441.  
  442. characterhealth96 = Instance.new("TextButton")
  443. characterhealth96.Parent = commands
  444. characterhealth96.Name = "CharacterButton"
  445. characterhealth96.BackgroundTransparency = 0.5
  446. characterhealth96.Position = UDim2.new(1, 0, 0, 0)
  447. characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
  448. characterhealth96.Text = "[ Lighting Commands ]"
  449. characterhealth96.BackgroundColor = BrickColor.new(1)
  450.  
  451. lighting = Instance.new("TextButton")
  452. lighting.Parent = commands
  453. lighting.Name = "CharacterButton"
  454. lighting.BackgroundTransparency = 0.5
  455. lighting.Position = UDim2.new(11, 0, 0, 0)
  456. lighting.Size = UDim2.new(10, 0, 0.1, 0)
  457. lighting.BackgroundTransparency = 1
  458. lighting.BackgroundColor = BrickColor.new(1)
  459. lighting.Visible = false
  460. lighting.Text = ""
  461.  
  462. opened3 = true
  463. function clickk()
  464. if opened3 == true then
  465. lighting.Visible = false
  466. opened3 = false
  467. else
  468. lighting.Visible = true
  469. opened3 = true
  470. end
  471. end
  472. characterhealth96.MouseButton1Click:connect(clickk)
  473.  
  474. characterhealth97 = Instance.new("TextButton")
  475. characterhealth97.Parent = lighting
  476. characterhealth97.Name = "CharacterButton"
  477. characterhealth97.BackgroundTransparency = 0.5
  478. characterhealth97.Position = UDim2.new(0, 0, 0, 0)
  479. characterhealth97.Size = UDim2.new(1, 0, 1, 0)
  480. characterhealth97.Text = "[ Normal Lighting ]"
  481. characterhealth97.BackgroundColor = BrickColor.new(1)
  482.  
  483. function clicky()
  484. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  485. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  486. game.Lighting.Ambient = Color3.new(2, 2, 2)
  487. game.Lighting.TimeOfDay = "12:00:00"
  488. game.Lighting.Brightness = 1
  489. end
  490. characterhealth97.MouseButton1Click:connect(clicky)
  491.  
  492.  
  493. characterhealth98 = Instance.new("TextButton")
  494. characterhealth98.Parent = lighting
  495. characterhealth98.Name = "CharacterButton"
  496. characterhealth98.BackgroundTransparency = 0.5
  497. characterhealth98.Position = UDim2.new(0, 0, 1, 0)
  498. characterhealth98.Size = UDim2.new(1, 0, 1, 0)
  499. characterhealth98.Text = "[ Day ]"
  500. characterhealth98.BackgroundColor = BrickColor.new(1)
  501.  
  502. function clickyy()
  503. game.Lighting.TimeOfDay = "12:00:00"
  504. end
  505. characterhealth98.MouseButton1Click:connect(clickyy)
  506.  
  507.  
  508.  
  509. characterhealth99 = Instance.new("TextButton")
  510. characterhealth99.Parent = lighting
  511. characterhealth99.Name = "CharacterButton"
  512. characterhealth99.BackgroundTransparency = 0.5
  513. characterhealth99.Position = UDim2.new(0, 0, 2, 0)
  514. characterhealth99.Size = UDim2.new(1, 0, 1, 0)
  515. characterhealth99.Text = "[ Dawn ]"
  516. characterhealth99.BackgroundColor = BrickColor.new(1)
  517.  
  518. function clickyyy()
  519. game.Lighting.TimeOfDay = "18:00:00"
  520. end
  521. characterhealth99.MouseButton1Click:connect(clickyyy)
  522.  
  523.  
  524. characterhealth991 = Instance.new("TextButton")
  525. characterhealth991.Parent = lighting
  526. characterhealth991.Name = "CharacterButton"
  527. characterhealth991.BackgroundTransparency = 0.5
  528. characterhealth991.Position = UDim2.new(0, 0, 3, 0)
  529. characterhealth991.Size = UDim2.new(1, 0, 1, 0)
  530. characterhealth991.Text = "[ Night ]"
  531. characterhealth991.BackgroundColor = BrickColor.new(1)
  532.  
  533. function clickyyyy()
  534. game.Lighting.TimeOfDay = "00:00:00"
  535. end
  536. characterhealth991.MouseButton1Click:connect(clickyyyy)
  537.  
  538.  
  539.  
  540. characterhealth992 = Instance.new("TextButton")
  541. characterhealth992.Parent = lighting
  542. characterhealth992.Name = "CharacterButton"
  543. characterhealth992.BackgroundTransparency = 0.5
  544. characterhealth992.Position = UDim2.new(0, 0, 4, 0)
  545. characterhealth992.Size = UDim2.new(1, 0, 1, 0)
  546. characterhealth992.Text = "[ Brightness - 1 ]"
  547. characterhealth992.BackgroundColor = BrickColor.new(1)
  548.  
  549. function clickyyyyy()
  550. game.Lighting.Brightness = game.Lighting.Brightness - 1
  551. end
  552. characterhealth992.MouseButton1Click:connect(clickyyyyy)
  553.  
  554.  
  555. characterhealth993 = Instance.new("TextButton")
  556. characterhealth993.Parent = lighting
  557. characterhealth993.Name = "CharacterButton"
  558. characterhealth993.BackgroundTransparency = 0.5
  559. characterhealth993.Position = UDim2.new(0, 0, 5, 0)
  560. characterhealth993.Size = UDim2.new(1, 0, 1, 0)
  561. characterhealth993.Text = "[ Brightness + 1 ]"
  562. characterhealth993.BackgroundColor = BrickColor.new(1)
  563.  
  564. function clickyyyyyy()
  565. game.Lighting.Brightness = game.Lighting.Brightness + 1
  566. end
  567. characterhealth993.MouseButton1Click:connect(clickyyyyyy)
  568.  
  569.  
  570.  
  571. characterhealth994 = Instance.new("TextButton")
  572. characterhealth994.Parent = lighting
  573. characterhealth994.Name = "CharacterButton"
  574. characterhealth994.BackgroundTransparency = 0.5
  575. characterhealth994.Position = UDim2.new(0, 0, 6, 0)
  576. characterhealth994.Size = UDim2.new(1, 0, 1, 0)
  577. characterhealth994.Text = "[ Disco ]"
  578. characterhealth994.BackgroundColor = BrickColor.new(1)
  579.  
  580. disco = false
  581. function clickyyyyyyy()
  582. if disco == false then
  583. disco = true
  584. for i = 1 , 20 do
  585. game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
  586. wait(0.1)
  587. end
  588. disco = false
  589. end
  590. end
  591. characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
  592.  
  593.  
  594.  
  595.  
  596.  
  597.  
  598.  
  599.  
  600.  
  601.  
  602.  
  603.  
  604.  
  605. characterhealth995 = Instance.new("TextButton")
  606. characterhealth995.Parent = commands
  607. characterhealth995.Name = "CharacterButton"
  608. characterhealth995.BackgroundTransparency = 0.5
  609. characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
  610. characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
  611. characterhealth995.Text = "[ Self Commands ]"
  612. characterhealth995.BackgroundColor = BrickColor.new(1)
  613.  
  614. self = Instance.new("TextButton")
  615. self.Parent = commands
  616. self.Name = "CharacterButton"
  617. self.BackgroundTransparency = 0.5
  618. self.Position = UDim2.new(11, 0, 0, 0)
  619. self.Size = UDim2.new(10, 0, 0.1, 0)
  620. self.BackgroundTransparency = 1
  621. self.BackgroundColor = BrickColor.new(1)
  622. self.Visible = false
  623. self.Text = ""
  624.  
  625. opened3 = true
  626. function clickk()
  627. if opened3 == true then
  628. self.Visible = false
  629. opened3 = false
  630. else
  631. self.Visible = true
  632. opened3 = true
  633. end
  634. end
  635. characterhealth995.MouseButton1Click:connect(clickk)
  636.  
  637.  
  638. characterhealth996 = Instance.new("TextButton")
  639. characterhealth996.Parent = self
  640. characterhealth996.Name = "CharacterButton"
  641. characterhealth996.BackgroundTransparency = 0.5
  642. characterhealth996.Position = UDim2.new(0, 0, 1, 0)
  643. characterhealth996.Size = UDim2.new(1, 0, 1, 0)
  644. characterhealth996.Text = "[ Heal ]"
  645. characterhealth996.BackgroundColor = BrickColor.new(1)
  646.  
  647. function clickyyyyyyyy()
  648. me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
  649. end
  650. characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
  651.  
  652.  
  653.  
  654. characterhealth997 = Instance.new("TextButton")
  655. characterhealth997.Parent = self
  656. characterhealth997.Name = "CharacterButton"
  657. characterhealth997.BackgroundTransparency = 0.5
  658. characterhealth997.Position = UDim2.new(0, 0, 2, 0)
  659. characterhealth997.Size = UDim2.new(1, 0, 1, 0)
  660. characterhealth997.Text = "[ God Health ]"
  661. characterhealth997.BackgroundColor = BrickColor.new(1)
  662.  
  663. function clickyyyyyyyyy()
  664. me.Character.Humanoid.MaxHealth = math.huge
  665. end
  666. characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
  667.  
  668.  
  669.  
  670. characterhealth998 = Instance.new("TextButton")
  671. characterhealth998.Parent = self
  672. characterhealth998.Name = "CharacterButton"
  673. characterhealth998.BackgroundTransparency = 0.5
  674. characterhealth998.Position = UDim2.new(0, 0, 3, 0)
  675. characterhealth998.Size = UDim2.new(1, 0, 1, 0)
  676. characterhealth998.Text = "[ Mortal Health ]"
  677. characterhealth998.BackgroundColor = BrickColor.new(1)
  678.  
  679. function clickyyyyyyyyyy()
  680. me.Character.Humanoid.MaxHealth = 100
  681. me.Character.Humanoid.Health = 100
  682. end
  683. characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
  684.  
  685.  
  686.  
  687.  
  688. characterhealth999 = Instance.new("TextButton")
  689. characterhealth999.Parent = self
  690. characterhealth999.Name = "CharacterButton"
  691. characterhealth999.BackgroundTransparency = 0.5
  692. characterhealth999.Position = UDim2.new(0, 0, 4, 0)
  693. characterhealth999.Size = UDim2.new(1, 0, 1, 0)
  694. characterhealth999.Text = "[ Normal Speed ]"
  695. characterhealth999.BackgroundColor = BrickColor.new(1)
  696.  
  697. function clickyyyyyyyyyyy()
  698. me.Character.Humanoid.WalkSpeed = 16
  699. end
  700. characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
  701.  
  702.  
  703. characterhealth9991 = Instance.new("TextButton")
  704. characterhealth9991.Parent = self
  705. characterhealth9991.Name = "CharacterButton"
  706. characterhealth9991.BackgroundTransparency = 0.5
  707. characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
  708. characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
  709. characterhealth9991.Text = "[ Speed + 10 ]"
  710. characterhealth9991.BackgroundColor = BrickColor.new(1)
  711.  
  712. function clickyyyyyyyyyyyy()
  713. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
  714. end
  715. characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
  716.  
  717.  
  718. characterhealth9992 = Instance.new("TextButton")
  719. characterhealth9992.Parent = self
  720. characterhealth9992.Name = "CharacterButton"
  721. characterhealth9992.BackgroundTransparency = 0.5
  722. characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
  723. characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
  724. characterhealth9992.Text = "[ Speed - 10 ]"
  725. characterhealth9992.BackgroundColor = BrickColor.new(1)
  726.  
  727. function clickyyyyyyyyyyyyy()
  728. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
  729. end
  730. characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
  731.  
  732.  
  733.  
  734.  
  735. characterhealth99922 = Instance.new("TextButton")
  736. characterhealth99922.Parent = self
  737. characterhealth99922.Name = "CharacterButton"
  738. characterhealth99922.BackgroundTransparency = 0.5
  739. characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
  740. characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
  741. characterhealth99922.Text = "[ Invisible ]"
  742. characterhealth99922.BackgroundColor = BrickColor.new(1)
  743.  
  744. function clickyyyyyyyyyyyyyy()
  745.  
  746. stuff = me.Character:GetChildren()
  747. for i = 1 , #stuff do
  748. if stuff[i].className == "Part" then
  749. stuff[i].Transparency = 1
  750. end
  751. if stuff[i].className == "Hat" then
  752. d = stuff[i]:findFirstChild("Handle")
  753. if d ~= nil then
  754. d.Transparency = 1
  755. end
  756. end
  757. end
  758. end
  759. characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
  760.  
  761.  
  762. characterhealth999222 = Instance.new("TextButton")
  763. characterhealth999222.Parent = self
  764. characterhealth999222.Name = "CharacterButton"
  765. characterhealth999222.BackgroundTransparency = 0.5
  766. characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
  767. characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
  768. characterhealth999222.Text = "[ Visible ]"
  769. characterhealth999222.BackgroundColor = BrickColor.new(1)
  770.  
  771. function clickyyyyyyyyyyyyyyy()
  772.  
  773. stuff = me.Character:GetChildren()
  774. for i = 1 , #stuff do
  775. if stuff[i].className == "Part" then
  776. stuff[i].Transparency = 0
  777. end
  778. if stuff[i].className == "Hat" then
  779. d = stuff[i]:findFirstChild("Handle")
  780. if d ~= nil then
  781. d.Transparency = 0
  782. end
  783. end
  784. end
  785. end
  786. characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
  787.  
  788.  
  789.  
  790. chchharacteerhealthh96 = Instance.new("TextButton")
  791. chchharacteerhealthh96.Parent = commands
  792. chchharacteerhealthh96.Name = "CharacterButton"
  793. chchharacteerhealthh96.BackgroundTransparency = 0.5
  794. chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
  795. chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  796. chchharacteerhealthh96.Text = "[ Stare Mode ]"
  797. chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  798.  
  799. function ccccccliiickk()
  800. if Stare == false then
  801. Stare = true
  802. else
  803. Stare = false
  804. end
  805. end
  806. chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
  807.  
  808.  
  809.  
  810. chcharacteerhealthh96 = Instance.new("TextButton")
  811. chcharacteerhealthh96.Parent = commands
  812. chcharacteerhealthh96.Name = "CharacterButton"
  813. chcharacteerhealthh96.BackgroundTransparency = 0.5
  814. chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
  815. chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  816. chcharacteerhealthh96.Text = "[ Swords ]"
  817. chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  818.  
  819. function ccccliiickk()
  820.  
  821. p = me.Character:findFirstChild("Swords")
  822. if p ~= nil then
  823. p:Remove()
  824. end
  825. p = me.Character:findFirstChild("Right Arm")
  826. if p ~= nil then
  827. p = Instance.new("Model")
  828. p.Parent = me.Character
  829. p.Name = "Swords"
  830. d = Instance.new("Part")
  831. d.Anchored = false
  832. d.CanCollide = false
  833. d.Parent = p
  834. d.Size = Vector3.new(1, 1, 1)
  835. d.Locked = true
  836. d.TopSurface = "Smooth"
  837. d.BottomSurface = "Smooth"
  838. d.CFrame = me.Character.Torso.CFrame
  839. d.BrickColor = BrickColor.new(26)
  840. b = Instance.new("Weld")
  841. b.Parent = me.Character:findFirstChild("Right Arm")
  842. b.Part0 = me.Character:findFirstChild("Right Arm")
  843. b.Part1 = d
  844. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  845. f = Instance.new("SpecialMesh")
  846. f.Parent = d
  847. f.MeshType = "Brick"
  848. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  849. dd = Instance.new("Part")
  850. dd.Anchored = false
  851. dd.Parent = p
  852. dd.CanCollide = false
  853. dd.Size = Vector3.new(1, 1, 1)
  854. dd.Locked = true
  855. dd.TopSurface = "Smooth"
  856. dd.BottomSurface = "Smooth"
  857. dd.CFrame = me.Character.Torso.CFrame
  858. dd.BrickColor = BrickColor.new(26)
  859. b = Instance.new("Weld")
  860. b.Parent = d
  861. b.Part0 = d
  862. b.Part1 = dd
  863. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  864. f = Instance.new("CylinderMesh")
  865. f.Parent = dd
  866. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  867. dd = Instance.new("Part")
  868. dd.Anchored = false
  869. dd.Parent = p
  870. dd.CanCollide = false
  871. dd.Size = Vector3.new(1, 4, 1)
  872. dd.Locked = true
  873. dd.TopSurface = "Smooth"
  874. dd.BottomSurface = "Smooth"
  875. dd.CFrame = me.Character.Torso.CFrame
  876. dd.BrickColor = BrickColor.new(1)
  877. b = Instance.new("Weld")
  878. b.Parent = d
  879. b.Part0 = d
  880. b.Part1 = dd
  881. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  882. f = Instance.new("SpecialMesh")
  883. f.MeshType = "Brick"
  884. f.Parent = dd
  885. f.Scale = Vector3.new(0.25, 1, 0.35)
  886. dd = Instance.new("Part")
  887. dd.Anchored = false
  888. dd.Parent = p
  889. dd.Size = Vector3.new(1, 1, 1)
  890. dd.Locked = true
  891. dd.TopSurface = "Smooth"
  892. dd.BottomSurface = "Smooth"
  893. dd.CanCollide = false
  894. dd.CFrame = me.Character.Torso.CFrame
  895. dd.BrickColor = BrickColor.new(1)
  896. b = Instance.new("Weld")
  897. b.Parent = d
  898. b.Part0 = d
  899. b.Part1 = dd
  900. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  901. f = Instance.new("SpecialMesh")
  902. f.MeshType = "Wedge"
  903. f.Parent = dd
  904. f.Scale = Vector3.new(0.25, 1, 0.35)
  905. end
  906.  
  907. things = p:GetChildren()
  908. for i = 1 , #things do
  909. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  910. function bleh(hit)
  911. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  912. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  913. hit:BreakJoints()
  914. end
  915. end
  916. end
  917. things[i].Touched:connect(bleh)
  918. end
  919. end
  920.  
  921. p = me.Character:findFirstChild("Left Arm")
  922. if p ~= nil then
  923. p = Instance.new("Model")
  924. p.Parent = me.Character
  925. p.Name = "Swords"
  926. d = Instance.new("Part")
  927. d.Anchored = false
  928. d.CanCollide = false
  929. d.Parent = p
  930. d.Size = Vector3.new(1, 1, 1)
  931. d.Locked = true
  932. d.TopSurface = "Smooth"
  933. d.BottomSurface = "Smooth"
  934. d.CFrame = me.Character.Torso.CFrame
  935. d.BrickColor = BrickColor.new(26)
  936. b = Instance.new("Weld")
  937. b.Parent = me.Character:findFirstChild("Left Arm")
  938. b.Part0 = me.Character:findFirstChild("Left Arm")
  939. b.Part1 = d
  940. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  941. f = Instance.new("SpecialMesh")
  942. f.Parent = d
  943. f.MeshType = "Brick"
  944. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  945. dd = Instance.new("Part")
  946. dd.Anchored = false
  947. dd.Parent = p
  948. dd.CanCollide = false
  949. dd.Size = Vector3.new(1, 1, 1)
  950. dd.Locked = true
  951. dd.TopSurface = "Smooth"
  952. dd.BottomSurface = "Smooth"
  953. dd.CFrame = me.Character.Torso.CFrame
  954. dd.BrickColor = BrickColor.new(26)
  955. b = Instance.new("Weld")
  956. b.Parent = d
  957. b.Part0 = d
  958. b.Part1 = dd
  959. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  960. f = Instance.new("CylinderMesh")
  961. f.Parent = dd
  962. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  963. dd = Instance.new("Part")
  964. dd.Anchored = false
  965. dd.Parent = p
  966. dd.CanCollide = false
  967. dd.Size = Vector3.new(1, 4, 1)
  968. dd.Locked = true
  969. dd.TopSurface = "Smooth"
  970. dd.BottomSurface = "Smooth"
  971. dd.CFrame = me.Character.Torso.CFrame
  972. dd.BrickColor = BrickColor.new(1)
  973. b = Instance.new("Weld")
  974. b.Parent = d
  975. b.Part0 = d
  976. b.Part1 = dd
  977. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  978. f = Instance.new("SpecialMesh")
  979. f.MeshType = "Brick"
  980. f.Parent = dd
  981. f.Scale = Vector3.new(0.25, 1, 0.35)
  982. dd = Instance.new("Part")
  983. dd.Anchored = false
  984. dd.Parent = p
  985. dd.Size = Vector3.new(1, 1, 1)
  986. dd.Locked = true
  987. dd.TopSurface = "Smooth"
  988. dd.BottomSurface = "Smooth"
  989. dd.CanCollide = false
  990. dd.CFrame = me.Character.Torso.CFrame
  991. dd.BrickColor = BrickColor.new(1)
  992. b = Instance.new("Weld")
  993. b.Parent = d
  994. b.Part0 = d
  995. b.Part1 = dd
  996. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  997. f = Instance.new("SpecialMesh")
  998. f.MeshType = "Wedge"
  999. f.Parent = dd
  1000. f.Scale = Vector3.new(0.25, 1, 0.35)
  1001. end
  1002.  
  1003. things = p:GetChildren()
  1004. for i = 1 , #things do
  1005. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1006. function bleh(hit)
  1007. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1008. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1009. hit:BreakJoints()
  1010. end
  1011. end
  1012. end
  1013. things[i].Touched:connect(bleh)
  1014. end
  1015. end
  1016.  
  1017. p = me.Character:findFirstChild("Head")
  1018. if p ~= nil then
  1019. p = Instance.new("Model")
  1020. p.Parent = me.Character
  1021. p.Name = "Swords"
  1022. d = Instance.new("Part")
  1023. d.Anchored = false
  1024. d.CanCollide = false
  1025. d.Parent = p
  1026. d.Size = Vector3.new(1, 1, 1)
  1027. d.Locked = true
  1028. d.TopSurface = "Smooth"
  1029. d.BottomSurface = "Smooth"
  1030. d.CFrame = me.Character.Torso.CFrame
  1031. d.BrickColor = BrickColor.new(26)
  1032. b = Instance.new("Weld")
  1033. b.Parent = me.Character:findFirstChild("Head")
  1034. b.Part0 = me.Character:findFirstChild("Head")
  1035. b.Part1 = d
  1036. b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
  1037. f = Instance.new("SpecialMesh")
  1038. f.Parent = d
  1039. f.MeshType = "Brick"
  1040. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  1041. dd = Instance.new("Part")
  1042. dd.Anchored = false
  1043. dd.Parent = p
  1044. dd.CanCollide = false
  1045. dd.Size = Vector3.new(1, 1, 1)
  1046. dd.Locked = true
  1047. dd.TopSurface = "Smooth"
  1048. dd.BottomSurface = "Smooth"
  1049. dd.CFrame = me.Character.Torso.CFrame
  1050. dd.BrickColor = BrickColor.new(26)
  1051. b = Instance.new("Weld")
  1052. b.Parent = d
  1053. b.Part0 = d
  1054. b.Part1 = dd
  1055. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1056. f = Instance.new("CylinderMesh")
  1057. f.Parent = dd
  1058. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1059. dd = Instance.new("Part")
  1060. dd.Anchored = false
  1061. dd.Parent = p
  1062. dd.CanCollide = false
  1063. dd.Size = Vector3.new(1, 4, 1)
  1064. dd.Locked = true
  1065. dd.TopSurface = "Smooth"
  1066. dd.BottomSurface = "Smooth"
  1067. dd.CFrame = me.Character.Torso.CFrame
  1068. dd.BrickColor = BrickColor.new(1)
  1069. b = Instance.new("Weld")
  1070. b.Parent = d
  1071. b.Part0 = d
  1072. b.Part1 = dd
  1073. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1074. f = Instance.new("SpecialMesh")
  1075. f.MeshType = "Brick"
  1076. f.Parent = dd
  1077. f.Scale = Vector3.new(0.25, 1, 0.35)
  1078. dd = Instance.new("Part")
  1079. dd.Anchored = false
  1080. dd.Parent = p
  1081. dd.Size = Vector3.new(1, 1, 1)
  1082. dd.Locked = true
  1083. dd.TopSurface = "Smooth"
  1084. dd.BottomSurface = "Smooth"
  1085. dd.CanCollide = false
  1086. dd.CFrame = me.Character.Torso.CFrame
  1087. dd.BrickColor = BrickColor.new(1)
  1088. b = Instance.new("Weld")
  1089. b.Parent = d
  1090. b.Part0 = d
  1091. b.Part1 = dd
  1092. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1093. f = Instance.new("SpecialMesh")
  1094. f.MeshType = "Wedge"
  1095. f.Parent = dd
  1096. f.Scale = Vector3.new(0.25, 1, 0.35)
  1097. end
  1098.  
  1099. things = p:GetChildren()
  1100. for i = 1 , #things do
  1101. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1102. function bleh(hit)
  1103. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1104. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1105. hit:BreakJoints()
  1106. end
  1107. end
  1108. end
  1109. things[i].Touched:connect(bleh)
  1110. end
  1111. end
  1112.  
  1113. wait(0.5)
  1114. me.Character:MoveTo(me.Character.Torso.Position)
  1115. end
  1116. chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
  1117.  
  1118.  
  1119.  
  1120.  
  1121.  
  1122.  
  1123.  
  1124.  
  1125.  
  1126.  
  1127. characteerhealthh96 = Instance.new("TextButton")
  1128. characteerhealthh96.Parent = commands
  1129. characteerhealthh96.Name = "CharacterButton"
  1130. characteerhealthh96.BackgroundTransparency = 0.5
  1131. characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
  1132. characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1133. characteerhealthh96.Text = "[ Sounds ]"
  1134. characteerhealthh96.BackgroundColor = BrickColor.new(1)
  1135.  
  1136. ligghtingg = Instance.new("TextButton")
  1137. ligghtingg.Parent = commands
  1138. ligghtingg.Name = "CharacterButton"
  1139. ligghtingg.Position = UDim2.new(11, 0, 0, 0)
  1140. ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
  1141. ligghtingg.BackgroundTransparency = 1
  1142. ligghtingg.BackgroundColor = BrickColor.new(1)
  1143. ligghtingg.Visible = false
  1144. ligghtingg.Text = ""
  1145.  
  1146. openedddd3 = true
  1147. function ccliiickk()
  1148. if openedddd3 == true then
  1149. ligghtingg.Visible = false
  1150. openedddd3 = false
  1151. else
  1152. ligghtingg.Visible = true
  1153. openedddd3 = true
  1154. end
  1155. end
  1156. characteerhealthh96.MouseButton1Click:connect(ccliiickk)
  1157.  
  1158.  
  1159.  
  1160.  
  1161.  
  1162.  
  1163.  
  1164.  
  1165.  
  1166.  
  1167.  
  1168.  
  1169. characterhhealthh97 = Instance.new("TextButton")
  1170. characterhhealthh97.Parent = ligghtingg
  1171. characterhhealthh97.Name = "CharacterButton"
  1172. characterhhealthh97.BackgroundTransparency = 0.5
  1173. characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
  1174. characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1175. characterhhealthh97.Text = "[ None ]"
  1176. characterhhealthh97.BackgroundColor = BrickColor.new(1)
  1177.  
  1178. function hlickyy()
  1179. Sound = "None"
  1180.  
  1181. stuff = game.Workspace:GetChildren()
  1182. for i = 1 , #stuff do
  1183. if stuff[i].className == "Sound" then
  1184. stuff[i]:stop()
  1185. stuff[i]:Remove()
  1186. end
  1187. end
  1188.  
  1189. d = ligghtingg:GetChildren()
  1190. for i = 1 , #d do
  1191. if d[i].Name == "CharacterButton" then
  1192. if d[i].Text == "[ "..Sound.." ]" then
  1193. d[i].BackgroundColor = BrickColor.new(24)
  1194. end
  1195. end
  1196. end
  1197. s = ligghtingg:GetChildren()
  1198. for i = 1 , #s do
  1199. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1200. s[i].BackgroundColor = BrickColor.new(1)
  1201. end
  1202. end
  1203.  
  1204.  
  1205.  
  1206.  
  1207. end
  1208. characterhhealthh97.MouseButton1Click:connect(hlickyy)
  1209.  
  1210.  
  1211.  
  1212.  
  1213.  
  1214.  
  1215. characterhhhealthh97 = Instance.new("TextButton")
  1216. characterhhhealthh97.Parent = ligghtingg
  1217. characterhhhealthh97.Name = "CharacterButton"
  1218. characterhhhealthh97.BackgroundTransparency = 0.5
  1219. characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
  1220. characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1221. characterhhhealthh97.Text = "[ Rickroll ]"
  1222. characterhhhealthh97.BackgroundColor = BrickColor.new(1)
  1223.  
  1224. function hhlickyy()
  1225. Sound = "Rickroll"
  1226.  
  1227. stuff = game.Workspace:GetChildren()
  1228. for i = 1 , #stuff do
  1229. if stuff[i].className == "Sound" then
  1230. stuff[i]:stop()
  1231. stuff[i]:Remove()
  1232. end
  1233. end
  1234.  
  1235. p = Instance.new("Sound")
  1236. p.Parent = game.Workspace
  1237. p.Name = "BGMusic"
  1238. p.Pitch = 1
  1239. p.Looped = true
  1240. p.SoundId = "http://www.roblox.com/asset?id=2027611"
  1241. p.Volume = 1
  1242. p:play()
  1243.  
  1244. d = ligghtingg:GetChildren()
  1245. for i = 1 , #d do
  1246. if d[i].Name == "CharacterButton" then
  1247. if d[i].Text == "[ "..Sound.." ]" then
  1248. d[i].BackgroundColor = BrickColor.new(24)
  1249. end
  1250. end
  1251. end
  1252. s = ligghtingg:GetChildren()
  1253. for i = 1 , #s do
  1254. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1255. s[i].BackgroundColor = BrickColor.new(1)
  1256. end
  1257. end
  1258.  
  1259.  
  1260.  
  1261.  
  1262. end
  1263. characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
  1264.  
  1265.  
  1266.  
  1267.  
  1268.  
  1269.  
  1270.  
  1271. characterhhhhealthh97 = Instance.new("TextButton")
  1272. characterhhhhealthh97.Parent = ligghtingg
  1273. characterhhhhealthh97.Name = "CharacterButton"
  1274. characterhhhhealthh97.BackgroundTransparency = 0.5
  1275. characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
  1276. characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1277. characterhhhhealthh97.Text = "[ One Winged Angel ]"
  1278. characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1279.  
  1280. function hhhlickyy()
  1281. Sound = "One Winged Angel"
  1282.  
  1283. stuff = game.Workspace:GetChildren()
  1284. for i = 1 , #stuff do
  1285. if stuff[i].className == "Sound" then
  1286. stuff[i]:stop()
  1287. stuff[i]:Remove()
  1288. end
  1289. end
  1290.  
  1291. p = Instance.new("Sound")
  1292. p.Parent = game.Workspace
  1293. p.Name = "BGMusic"
  1294. p.Pitch = 1
  1295. p.Looped = true
  1296. p.SoundId = "http://www.roblox.com/asset?id=1372260"
  1297. p.Volume = 1
  1298. p:play()
  1299.  
  1300. d = ligghtingg:GetChildren()
  1301. for i = 1 , #d do
  1302. if d[i].Name == "CharacterButton" then
  1303. if d[i].Text == "[ "..Sound.." ]" then
  1304. d[i].BackgroundColor = BrickColor.new(24)
  1305. end
  1306. end
  1307. end
  1308. s = ligghtingg:GetChildren()
  1309. for i = 1 , #s do
  1310. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1311. s[i].BackgroundColor = BrickColor.new(1)
  1312. end
  1313. end
  1314.  
  1315.  
  1316.  
  1317.  
  1318. end
  1319. characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
  1320.  
  1321.  
  1322.  
  1323.  
  1324.  
  1325.  
  1326.  
  1327.  
  1328.  
  1329.  
  1330. characterhhhhhealthh97 = Instance.new("TextButton")
  1331. characterhhhhhealthh97.Parent = ligghtingg
  1332. characterhhhhhealthh97.Name = "CharacterButton"
  1333. characterhhhhhealthh97.BackgroundTransparency = 0.5
  1334. characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
  1335. characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1336. characterhhhhhealthh97.Text = "[ Pokemon ]"
  1337. characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1338.  
  1339. function hhhhlickyy()
  1340. Sound = "Pokemon"
  1341.  
  1342. stuff = game.Workspace:GetChildren()
  1343. for i = 1 , #stuff do
  1344. if stuff[i].className == "Sound" then
  1345. stuff[i]:stop()
  1346. stuff[i]:Remove()
  1347. end
  1348. end
  1349.  
  1350. p = Instance.new("Sound")
  1351. p.Parent = game.Workspace
  1352. p.Name = "BGMusic"
  1353. p.Pitch = 1
  1354. p.Looped = true
  1355. p.SoundId = "http://www.roblox.com/asset?id=1372261"
  1356. p.Volume = 1
  1357. p:play()
  1358.  
  1359. d = ligghtingg:GetChildren()
  1360. for i = 1 , #d do
  1361. if d[i].Name == "CharacterButton" then
  1362. if d[i].Text == "[ "..Sound.." ]" then
  1363. d[i].BackgroundColor = BrickColor.new(24)
  1364. end
  1365. end
  1366. end
  1367. s = ligghtingg:GetChildren()
  1368. for i = 1 , #s do
  1369. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1370. s[i].BackgroundColor = BrickColor.new(1)
  1371. end
  1372. end
  1373.  
  1374.  
  1375.  
  1376.  
  1377. end
  1378. characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
  1379.  
  1380.  
  1381.  
  1382.  
  1383.  
  1384.  
  1385.  
  1386.  
  1387.  
  1388. characterhhhhhhealthh97 = Instance.new("TextButton")
  1389. characterhhhhhhealthh97.Parent = ligghtingg
  1390. characterhhhhhhealthh97.Name = "CharacterButton"
  1391. characterhhhhhhealthh97.BackgroundTransparency = 0.5
  1392. characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
  1393. characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1394. characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
  1395. characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1396.  
  1397. function hhhhhlickyy()
  1398. Sound = "Fire Emblem"
  1399.  
  1400. stuff = game.Workspace:GetChildren()
  1401. for i = 1 , #stuff do
  1402. if stuff[i].className == "Sound" then
  1403. stuff[i]:stop()
  1404. stuff[i]:Remove()
  1405. end
  1406. end
  1407.  
  1408. p = Instance.new("Sound")
  1409. p.Parent = game.Workspace
  1410. p.Name = "BGMusic"
  1411. p.Pitch = 1
  1412. p.Looped = true
  1413. p.SoundId = "http://www.roblox.com/asset?id=1372259"
  1414. p.Volume = 1
  1415. p:play()
  1416.  
  1417. d = ligghtingg:GetChildren()
  1418. for i = 1 , #d do
  1419. if d[i].Name == "CharacterButton" then
  1420. if d[i].Text == "[ "..Sound.." ]" then
  1421. d[i].BackgroundColor = BrickColor.new(24)
  1422. end
  1423. end
  1424. end
  1425. s = ligghtingg:GetChildren()
  1426. for i = 1 , #s do
  1427. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1428. s[i].BackgroundColor = BrickColor.new(1)
  1429. end
  1430. end
  1431.  
  1432.  
  1433.  
  1434.  
  1435. end
  1436. characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
  1437.  
  1438.  
  1439.  
  1440.  
  1441.  
  1442.  
  1443.  
  1444.  
  1445. characterhhhhhhhealthh97 = Instance.new("TextButton")
  1446. characterhhhhhhhealthh97.Parent = ligghtingg
  1447. characterhhhhhhhealthh97.Name = "CharacterButton"
  1448. characterhhhhhhhealthh97.BackgroundTransparency = 0.5
  1449. characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
  1450. characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1451. characterhhhhhhhealthh97.Text = "[ Starfox ]"
  1452. characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1453.  
  1454. function hhhhhhlickyy()
  1455. Sound = "Starfox"
  1456.  
  1457. stuff = game.Workspace:GetChildren()
  1458. for i = 1 , #stuff do
  1459. if stuff[i].className == "Sound" then
  1460. stuff[i]:stop()
  1461. stuff[i]:Remove()
  1462. end
  1463. end
  1464.  
  1465. p = Instance.new("Sound")
  1466. p.Parent = game.Workspace
  1467. p.Name = "BGMusic"
  1468. p.Pitch = 1
  1469. p.Looped = true
  1470. p.SoundId = "http://www.roblox.com/asset?id=1372262"
  1471. p.Volume = 1
  1472. p:play()
  1473.  
  1474. d = ligghtingg:GetChildren()
  1475. for i = 1 , #d do
  1476. if d[i].Name == "CharacterButton" then
  1477. if d[i].Text == "[ "..Sound.." ]" then
  1478. d[i].BackgroundColor = BrickColor.new(24)
  1479. end
  1480. end
  1481. end
  1482. s = ligghtingg:GetChildren()
  1483. for i = 1 , #s do
  1484. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1485. s[i].BackgroundColor = BrickColor.new(1)
  1486. end
  1487. end
  1488.  
  1489.  
  1490.  
  1491.  
  1492. end
  1493. characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
  1494.  
  1495.  
  1496.  
  1497.  
  1498.  
  1499.  
  1500.  
  1501. characterhhhhhhhhealthh97 = Instance.new("TextButton")
  1502. characterhhhhhhhhealthh97.Parent = ligghtingg
  1503. characterhhhhhhhhealthh97.Name = "CharacterButton"
  1504. characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1505. characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
  1506. characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1507. characterhhhhhhhhealthh97.Text = "[ Halo ]"
  1508. characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1509.  
  1510. function hhhhhhhlickyy()
  1511. Sound = "Halo"
  1512.  
  1513. stuff = game.Workspace:GetChildren()
  1514. for i = 1 , #stuff do
  1515. if stuff[i].className == "Sound" then
  1516. stuff[i]:stop()
  1517. stuff[i]:Remove()
  1518. end
  1519. end
  1520.  
  1521. p = Instance.new("Sound")
  1522. p.Parent = game.Workspace
  1523. p.Name = "BGMusic"
  1524. p.Pitch = 1
  1525. p.Looped = true
  1526. p.SoundId = "http://www.roblox.com/asset?id=1034065"
  1527. p.Volume = 1
  1528. p:play()
  1529.  
  1530. d = ligghtingg:GetChildren()
  1531. for i = 1 , #d do
  1532. if d[i].Name == "CharacterButton" then
  1533. if d[i].Text == "[ "..Sound.." ]" then
  1534. d[i].BackgroundColor = BrickColor.new(24)
  1535. end
  1536. end
  1537. end
  1538. s = ligghtingg:GetChildren()
  1539. for i = 1 , #s do
  1540. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1541. s[i].BackgroundColor = BrickColor.new(1)
  1542. end
  1543. end
  1544.  
  1545.  
  1546.  
  1547.  
  1548. end
  1549. characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
  1550.  
  1551.  
  1552.  
  1553.  
  1554.  
  1555.  
  1556.  
  1557. characterhhhhhhhhhealthh97 = Instance.new("TextButton")
  1558. characterhhhhhhhhhealthh97.Parent = ligghtingg
  1559. characterhhhhhhhhhealthh97.Name = "CharacterButton"
  1560. characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1561. characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
  1562. characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1563. characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
  1564. characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1565.  
  1566. function hhhhhhhhlickyy()
  1567. Sound = "Caramelldansen"
  1568.  
  1569. stuff = game.Workspace:GetChildren()
  1570. for i = 1 , #stuff do
  1571. if stuff[i].className == "Sound" then
  1572. stuff[i]:stop()
  1573. stuff[i]:Remove()
  1574. end
  1575. end
  1576.  
  1577. p = Instance.new("Sound")
  1578. p.Parent = game.Workspace
  1579. p.Name = "BGMusic"
  1580. p.Pitch = 1
  1581. p.Looped = true
  1582. p.SoundId = "http://www.roblox.com/asset?id=2303479"
  1583. p.Volume = 1
  1584. p:play()
  1585.  
  1586. d = ligghtingg:GetChildren()
  1587. for i = 1 , #d do
  1588. if d[i].Name == "CharacterButton" then
  1589. if d[i].Text == "[ "..Sound.." ]" then
  1590. d[i].BackgroundColor = BrickColor.new(24)
  1591. end
  1592. end
  1593. end
  1594. s = ligghtingg:GetChildren()
  1595. for i = 1 , #s do
  1596. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1597. s[i].BackgroundColor = BrickColor.new(1)
  1598. end
  1599. end
  1600.  
  1601.  
  1602.  
  1603.  
  1604. end
  1605. characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
  1606.  
  1607.  
  1608.  
  1609.  
  1610. characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
  1611. characterhhhhhhhhhhealthh97.Parent = ligghtingg
  1612. characterhhhhhhhhhhealthh97.Name = "CharacterButton"
  1613. characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1614. characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
  1615. characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1616. characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
  1617. characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1618.  
  1619. function hhhhhhhhhlickyy()
  1620. Sound = "Japanese Music"
  1621.  
  1622. stuff = game.Workspace:GetChildren()
  1623. for i = 1 , #stuff do
  1624. if stuff[i].className == "Sound" then
  1625. stuff[i]:stop()
  1626. stuff[i]:Remove()
  1627. end
  1628. end
  1629.  
  1630. p = Instance.new("Sound")
  1631. p.Parent = game.Workspace
  1632. p.Name = "BGMusic"
  1633. p.Pitch = 1
  1634. p.Looped = true
  1635. p.SoundId = "http://www.roblox.com/asset?id=5985787"
  1636. p.Volume = 1
  1637. p:play()
  1638.  
  1639. d = ligghtingg:GetChildren()
  1640. for i = 1 , #d do
  1641. if d[i].Name == "CharacterButton" then
  1642. if d[i].Text == "[ "..Sound.." ]" then
  1643. d[i].BackgroundColor = BrickColor.new(24)
  1644. end
  1645. end
  1646. end
  1647. s = ligghtingg:GetChildren()
  1648. for i = 1 , #s do
  1649. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1650. s[i].BackgroundColor = BrickColor.new(1)
  1651. end
  1652. end
  1653.  
  1654.  
  1655.  
  1656.  
  1657. end
  1658. characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
  1659.  
  1660.  
  1661.  
  1662.  
  1663.  
  1664.  
  1665.  
  1666. chaaracterhealthh97 = Instance.new("TextLabel")
  1667. chaaracterhealthh97.Parent = lightingg
  1668. chaaracterhealthh97.Name = "CharacterButton"
  1669. chaaracterhealthh97.BackgroundTransparency = 0.5
  1670. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1671. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1672. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1673. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1674.  
  1675.  
  1676.  
  1677.  
  1678.  
  1679.  
  1680.  
  1681.  
  1682.  
  1683.  
  1684. characterhealthh96 = Instance.new("TextButton")
  1685. characterhealthh96.Parent = commands
  1686. characterhealthh96.Name = "CharacterButton"
  1687. characterhealthh96.BackgroundTransparency = 0.5
  1688. characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
  1689. characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1690. characterhealthh96.Text = "[ Eyeball Modes ]"
  1691. characterhealthh96.BackgroundColor = BrickColor.new(1)
  1692.  
  1693. lightingg = Instance.new("TextButton")
  1694. lightingg.Parent = commands
  1695. lightingg.Name = "CharacterButton"
  1696. lightingg.Position = UDim2.new(11, 0, 0, 0)
  1697. lightingg.Size = UDim2.new(10, 0, 0.1, 0)
  1698. lightingg.BackgroundTransparency = 1
  1699. lightingg.BackgroundColor = BrickColor.new(1)
  1700. lightingg.Visible = false
  1701. lightingg.Text = ""
  1702.  
  1703. openeddd3 = true
  1704. function cclickk()
  1705. if openeddd3 == true then
  1706. lightingg.Visible = false
  1707. openeddd3 = false
  1708. else
  1709. lightingg.Visible = true
  1710. openeddd3 = true
  1711. end
  1712. end
  1713. characterhealthh96.MouseButton1Click:connect(cclickk)
  1714.  
  1715.  
  1716.  
  1717.  
  1718.  
  1719.  
  1720. chaaracterhealthh97 = Instance.new("TextLabel")
  1721. chaaracterhealthh97.Parent = lightingg
  1722. chaaracterhealthh97.Name = "CharacterButton"
  1723. chaaracterhealthh97.BackgroundTransparency = 0.5
  1724. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1725. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1726. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1727. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1728.  
  1729.  
  1730.  
  1731.  
  1732.  
  1733.  
  1734.  
  1735.  
  1736.  
  1737.  
  1738.  
  1739.  
  1740. characterhealthh97 = Instance.new("TextButton")
  1741. characterhealthh97.Parent = lightingg
  1742. characterhealthh97.Name = "CharacterButton"
  1743. characterhealthh97.BackgroundTransparency = 0.5
  1744. characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
  1745. characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1746. characterhealthh97.Text = "[ None ]"
  1747. characterhealthh97.BackgroundColor = BrickColor.new(1)
  1748.  
  1749. function cclickyy()
  1750. mode = "None"
  1751.  
  1752.  
  1753.  
  1754. d = lightingg:GetChildren()
  1755. for i = 1 , #d do
  1756. if d[i].Name == "CharacterButton" then
  1757. if d[i].Text == "[ "..mode.." ]" then
  1758. d[i].BackgroundColor = BrickColor.new(24)
  1759. end
  1760. end
  1761. end
  1762. s = lightingg:GetChildren()
  1763. for i = 1 , #s do
  1764. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1765. s[i].BackgroundColor = BrickColor.new(1)
  1766. end
  1767. end
  1768.  
  1769.  
  1770.  
  1771.  
  1772. end
  1773. characterhealthh97.MouseButton1Click:connect(cclickyy)
  1774.  
  1775.  
  1776. characterhealthhh97 = Instance.new("TextButton")
  1777. characterhealthhh97.Parent = lightingg
  1778. characterhealthhh97.Name = "CharacterButton"
  1779. characterhealthhh97.BackgroundTransparency = 0.5
  1780. characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
  1781. characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
  1782. characterhealthhh97.Text = "[ Heal ]"
  1783. characterhealthhh97.BackgroundColor = BrickColor.new(1)
  1784.  
  1785. function ccclickyy()
  1786. mode = "Heal"
  1787. d = lightingg:GetChildren()
  1788. for i = 1 , #d do
  1789. if d[i].Name == "CharacterButton" then
  1790. if d[i].Text == "[ "..mode.." ]" then
  1791. d[i].BackgroundColor = BrickColor.new(24)
  1792. end
  1793. end
  1794. end
  1795. s = lightingg:GetChildren()
  1796. for i = 1 , #s do
  1797. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1798. s[i].BackgroundColor = BrickColor.new(1)
  1799. end
  1800. end
  1801. end
  1802. characterhealthhh97.MouseButton1Click:connect(ccclickyy)
  1803.  
  1804. characterhealthhhh97 = Instance.new("TextButton")
  1805. characterhealthhhh97.Parent = lightingg
  1806. characterhealthhhh97.Name = "CharacterButton"
  1807. characterhealthhhh97.BackgroundTransparency = 0.5
  1808. characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
  1809. characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
  1810. characterhealthhhh97.Text = "[ Damage ]"
  1811. characterhealthhhh97.BackgroundColor = BrickColor.new(1)
  1812.  
  1813. function cccclickyy()
  1814. mode = "Damage"
  1815. d = lightingg:GetChildren()
  1816. for i = 1 , #d do
  1817. if d[i].Name == "CharacterButton" then
  1818. if d[i].Text == "[ "..mode.." ]" then
  1819. d[i].BackgroundColor = BrickColor.new(24)
  1820. end
  1821. end
  1822. end
  1823. s = lightingg:GetChildren()
  1824. for i = 1 , #s do
  1825. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1826. s[i].BackgroundColor = BrickColor.new(1)
  1827. end
  1828. end
  1829. end
  1830. characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
  1831.  
  1832. characterhealthhhhh97 = Instance.new("TextButton")
  1833. characterhealthhhhh97.Parent = lightingg
  1834. characterhealthhhhh97.Name = "CharacterButton"
  1835. characterhealthhhhh97.BackgroundTransparency = 0.5
  1836. characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
  1837. characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1838. characterhealthhhhh97.Text = "[ Freeze ]"
  1839. characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
  1840.  
  1841. function ccccclickyy()
  1842. mode = "Freeze"
  1843. d = lightingg:GetChildren()
  1844. for i = 1 , #d do
  1845. if d[i].Name == "CharacterButton" then
  1846. if d[i].Text == "[ "..mode.." ]" then
  1847. d[i].BackgroundColor = BrickColor.new(24)
  1848. end
  1849. end
  1850. end
  1851. s = lightingg:GetChildren()
  1852. for i = 1 , #s do
  1853. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1854. s[i].BackgroundColor = BrickColor.new(1)
  1855. end
  1856. end
  1857. end
  1858. characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
  1859.  
  1860.  
  1861. characterhealthhhhhh97 = Instance.new("TextButton")
  1862. characterhealthhhhhh97.Parent = lightingg
  1863. characterhealthhhhhh97.Name = "CharacterButton"
  1864. characterhealthhhhhh97.BackgroundTransparency = 0.5
  1865. characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
  1866. characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1867. characterhealthhhhhh97.Text = "[ Thaw ]"
  1868. characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
  1869.  
  1870. function cccccclickyy()
  1871. mode = "Thaw"
  1872. d = lightingg:GetChildren()
  1873. for i = 1 , #d do
  1874. if d[i].Name == "CharacterButton" then
  1875. if d[i].Text == "[ "..mode.." ]" then
  1876. d[i].BackgroundColor = BrickColor.new(24)
  1877. end
  1878. end
  1879. end
  1880. s = lightingg:GetChildren()
  1881. for i = 1 , #s do
  1882. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1883. s[i].BackgroundColor = BrickColor.new(1)
  1884. end
  1885. end
  1886. end
  1887. characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
  1888.  
  1889.  
  1890.  
  1891. characterhealthhhhhhh97 = Instance.new("TextButton")
  1892. characterhealthhhhhhh97.Parent = lightingg
  1893. characterhealthhhhhhh97.Name = "CharacterButton"
  1894. characterhealthhhhhhh97.BackgroundTransparency = 0.5
  1895. characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
  1896. characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1897. characterhealthhhhhhh97.Text = "[ Delete ]"
  1898. characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
  1899.  
  1900. function ccccccclickyy()
  1901. mode = "Delete"
  1902. d = lightingg:GetChildren()
  1903. for i = 1 , #d do
  1904. if d[i].Name == "CharacterButton" then
  1905. if d[i].Text == "[ "..mode.." ]" then
  1906. d[i].BackgroundColor = BrickColor.new(24)
  1907. end
  1908. end
  1909. end
  1910. s = lightingg:GetChildren()
  1911. for i = 1 , #s do
  1912. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1913. s[i].BackgroundColor = BrickColor.new(1)
  1914. end
  1915. end
  1916. end
  1917. characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
  1918.  
  1919.  
  1920.  
  1921.  
  1922. characterhealthhhhhhhh97 = Instance.new("TextButton")
  1923. characterhealthhhhhhhh97.Parent = lightingg
  1924. characterhealthhhhhhhh97.Name = "CharacterButton"
  1925. characterhealthhhhhhhh97.BackgroundTransparency = 0.5
  1926. characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
  1927. characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1928. characterhealthhhhhhhh97.Text = "[ Kick ]"
  1929. characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1930.  
  1931. function cccccccclickyy()
  1932. mode = "Kick"
  1933. d = lightingg:GetChildren()
  1934. for i = 1 , #d do
  1935. if d[i].Name == "CharacterButton" then
  1936. if d[i].Text == "[ "..mode.." ]" then
  1937. d[i].BackgroundColor = BrickColor.new(24)
  1938. end
  1939. end
  1940. end
  1941. s = lightingg:GetChildren()
  1942. for i = 1 , #s do
  1943. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1944. s[i].BackgroundColor = BrickColor.new(1)
  1945. end
  1946. end
  1947. end
  1948. characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
  1949.  
  1950.  
  1951.  
  1952.  
  1953. characterhealthhhhhhhhh97 = Instance.new("TextButton")
  1954. characterhealthhhhhhhhh97.Parent = lightingg
  1955. characterhealthhhhhhhhh97.Name = "CharacterButton"
  1956. characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
  1957. characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
  1958. characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1959. characterhealthhhhhhhhh97.Text = "[ Explosion ]"
  1960. characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1961.  
  1962. function ccccccccclickyy()
  1963. mode = "Explosion"
  1964. d = lightingg:GetChildren()
  1965. for i = 1 , #d do
  1966. if d[i].Name == "CharacterButton" then
  1967. if d[i].Text == "[ "..mode.." ]" then
  1968. d[i].BackgroundColor = BrickColor.new(24)
  1969. end
  1970. end
  1971. end
  1972. s = lightingg:GetChildren()
  1973. for i = 1 , #s do
  1974. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1975. s[i].BackgroundColor = BrickColor.new(1)
  1976. end
  1977. end
  1978. end
  1979. characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
  1980.  
  1981.  
  1982.  
  1983. characterhealthhhhhhhhhh97 = Instance.new("TextButton")
  1984. characterhealthhhhhhhhhh97.Parent = lightingg
  1985. characterhealthhhhhhhhhh97.Name = "CharacterButton"
  1986. characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
  1987. characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
  1988. characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1989. characterhealthhhhhhhhhh97.Text = "[ Spy ]"
  1990. characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  1991.  
  1992. function cccccccccclickyy()
  1993. mode = "Spy"
  1994. d = lightingg:GetChildren()
  1995. for i = 1 , #d do
  1996. if d[i].Name == "CharacterButton" then
  1997. if d[i].Text == "[ "..mode.." ]" then
  1998. d[i].BackgroundColor = BrickColor.new(24)
  1999. end
  2000. end
  2001. end
  2002. s = lightingg:GetChildren()
  2003. for i = 1 , #s do
  2004. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2005. s[i].BackgroundColor = BrickColor.new(1)
  2006. end
  2007. end
  2008. end
  2009. characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
  2010.  
  2011.  
  2012. characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
  2013. characterhealthhhhhhhhhhh97.Parent = lightingg
  2014. characterhealthhhhhhhhhhh97.Name = "CharacterButton"
  2015. characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
  2016. characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
  2017. characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2018. characterhealthhhhhhhhhhh97.Text = "[ Break ]"
  2019. characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2020.  
  2021. function ccccccccccclickyy()
  2022. mode = "Break"
  2023. d = lightingg:GetChildren()
  2024. for i = 1 , #d do
  2025. if d[i].Name == "CharacterButton" then
  2026. if d[i].Text == "[ "..mode.." ]" then
  2027. d[i].BackgroundColor = BrickColor.new(24)
  2028. end
  2029. end
  2030. end
  2031. s = lightingg:GetChildren()
  2032. for i = 1 , #s do
  2033. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2034. s[i].BackgroundColor = BrickColor.new(1)
  2035. end
  2036. end
  2037. end
  2038. characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
  2039.  
  2040.  
  2041.  
  2042.  
  2043. characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
  2044. characterhealthhhhhhhhhhhh97.Parent = lightingg
  2045. characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
  2046. characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2047. characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
  2048. characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2049. characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
  2050. characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2051.  
  2052. function cccccccccccclickyy()
  2053. mode = "Fly"
  2054. d = lightingg:GetChildren()
  2055. for i = 1 , #d do
  2056. if d[i].Name == "CharacterButton" then
  2057. if d[i].Text == "[ "..mode.." ]" then
  2058. d[i].BackgroundColor = BrickColor.new(24)
  2059. end
  2060. end
  2061. end
  2062. s = lightingg:GetChildren()
  2063. for i = 1 , #s do
  2064. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2065. s[i].BackgroundColor = BrickColor.new(1)
  2066. end
  2067. end
  2068. end
  2069. characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
  2070.  
  2071.  
  2072. characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
  2073. characterhealthhhhhhhhhhhhh97.Parent = lightingg
  2074. characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
  2075. characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2076. characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
  2077. characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2078. characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
  2079. characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2080.  
  2081. function ccccccccccccclickyy()
  2082. mode = "Trip"
  2083. d = lightingg:GetChildren()
  2084. for i = 1 , #d do
  2085. if d[i].Name == "CharacterButton" then
  2086. if d[i].Text == "[ "..mode.." ]" then
  2087. d[i].BackgroundColor = BrickColor.new(24)
  2088. end
  2089. end
  2090. end
  2091. s = lightingg:GetChildren()
  2092. for i = 1 , #s do
  2093. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2094. s[i].BackgroundColor = BrickColor.new(1)
  2095. end
  2096. end
  2097. end
  2098. characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
  2099.  
  2100.  
  2101.  
  2102.  
  2103.  
  2104. characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2105. characterhealthhhhhhhhhhhhhh97.Parent = lightingg
  2106. characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
  2107. characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2108. characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
  2109. characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2110. characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
  2111. characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2112.  
  2113. function cccccccccccccclickyy()
  2114. mode = "Fling"
  2115. d = lightingg:GetChildren()
  2116. for i = 1 , #d do
  2117. if d[i].Name == "CharacterButton" then
  2118. if d[i].Text == "[ "..mode.." ]" then
  2119. d[i].BackgroundColor = BrickColor.new(24)
  2120. end
  2121. end
  2122. end
  2123. s = lightingg:GetChildren()
  2124. for i = 1 , #s do
  2125. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2126. s[i].BackgroundColor = BrickColor.new(1)
  2127. end
  2128. end
  2129. end
  2130. characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
  2131.  
  2132.  
  2133.  
  2134. characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2135. characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
  2136. characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2137. characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2138. characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
  2139. characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2140. characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
  2141. characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2142.  
  2143. function ccccccccccccccclickyy()
  2144. mode = "ForceField"
  2145. d = lightingg:GetChildren()
  2146. for i = 1 , #d do
  2147. if d[i].Name == "CharacterButton" then
  2148. if d[i].Text == "[ "..mode.." ]" then
  2149. d[i].BackgroundColor = BrickColor.new(24)
  2150. end
  2151. end
  2152. end
  2153. s = lightingg:GetChildren()
  2154. for i = 1 , #s do
  2155. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2156. s[i].BackgroundColor = BrickColor.new(1)
  2157. end
  2158. end
  2159. end
  2160. characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
  2161.  
  2162.  
  2163.  
  2164.  
  2165. characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2166. characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
  2167. characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2168. characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2169. characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
  2170. characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2171. characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
  2172. characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2173.  
  2174. function cccccccccccccccclickyy()
  2175. mode = "UnForceField"
  2176. d = lightingg:GetChildren()
  2177. for i = 1 , #d do
  2178. if d[i].Name == "CharacterButton" then
  2179. if d[i].Text == "[ "..mode.." ]" then
  2180. d[i].BackgroundColor = BrickColor.new(24)
  2181. end
  2182. end
  2183. end
  2184. s = lightingg:GetChildren()
  2185. for i = 1 , #s do
  2186. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2187. s[i].BackgroundColor = BrickColor.new(1)
  2188. end
  2189. end
  2190. end
  2191. characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
  2192.  
  2193.  
  2194.  
  2195.  
  2196. characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2197. characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
  2198. characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2199. characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2200. characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
  2201. characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2202. characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
  2203. characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2204.  
  2205. function ccccccccccccccccclickyy()
  2206. mode = "NilGrav"
  2207. d = lightingg:GetChildren()
  2208. for i = 1 , #d do
  2209. if d[i].Name == "CharacterButton" then
  2210. if d[i].Text == "[ "..mode.." ]" then
  2211. d[i].BackgroundColor = BrickColor.new(24)
  2212. end
  2213. end
  2214. end
  2215. s = lightingg:GetChildren()
  2216. for i = 1 , #s do
  2217. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2218. s[i].BackgroundColor = BrickColor.new(1)
  2219. end
  2220. end
  2221. end
  2222. characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
  2223.  
  2224.  
  2225.  
  2226. characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2227. characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2228. characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2229. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2230. characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
  2231. characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2232. characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
  2233. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2234.  
  2235. function cccccccccccccccccclickyy()
  2236. mode = "UnNilGrav"
  2237. d = lightingg:GetChildren()
  2238. for i = 1 , #d do
  2239. if d[i].Name == "CharacterButton" then
  2240. if d[i].Text == "[ "..mode.." ]" then
  2241. d[i].BackgroundColor = BrickColor.new(24)
  2242. end
  2243. end
  2244. end
  2245. s = lightingg:GetChildren()
  2246. for i = 1 , #s do
  2247. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2248. s[i].BackgroundColor = BrickColor.new(1)
  2249. end
  2250. end
  2251. end
  2252. characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
  2253.  
  2254.  
  2255.  
  2256.  
  2257.  
  2258.  
  2259. characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2260. characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2261. characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2262. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2263. characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
  2264. characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2265. characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
  2266. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2267.  
  2268. function ccccccccccccccccccclickyy()
  2269. mode = "Invisible"
  2270. d = lightingg:GetChildren()
  2271. for i = 1 , #d do
  2272. if d[i].Name == "CharacterButton" then
  2273. if d[i].Text == "[ "..mode.." ]" then
  2274. d[i].BackgroundColor = BrickColor.new(24)
  2275. end
  2276. end
  2277. end
  2278. s = lightingg:GetChildren()
  2279. for i = 1 , #s do
  2280. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2281. s[i].BackgroundColor = BrickColor.new(1)
  2282. end
  2283. end
  2284. end
  2285. characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
  2286.  
  2287.  
  2288.  
  2289.  
  2290.  
  2291. characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2292. characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2293. characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2294. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2295. characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
  2296. characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2297. characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
  2298. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2299.  
  2300. function cccccccccccccccccccclickyy()
  2301. mode = "Visible"
  2302. d = lightingg:GetChildren()
  2303. for i = 1 , #d do
  2304. if d[i].Name == "CharacterButton" then
  2305. if d[i].Text == "[ "..mode.." ]" then
  2306. d[i].BackgroundColor = BrickColor.new(24)
  2307. end
  2308. end
  2309. end
  2310. s = lightingg:GetChildren()
  2311. for i = 1 , #s do
  2312. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2313. s[i].BackgroundColor = BrickColor.new(1)
  2314. end
  2315. end
  2316. end
  2317. characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
  2318.  
  2319.  
  2320. characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2321. characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2322. characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2323. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2324. characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
  2325. characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2326. characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
  2327. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2328.  
  2329. function ccccccccccccccccccccclickyy()
  2330. mode = "Shield"
  2331. d = lightingg:GetChildren()
  2332. for i = 1 , #d do
  2333. if d[i].Name == "CharacterButton" then
  2334. if d[i].Text == "[ "..mode.." ]" then
  2335. d[i].BackgroundColor = BrickColor.new(24)
  2336. end
  2337. end
  2338. end
  2339. s = lightingg:GetChildren()
  2340. for i = 1 , #s do
  2341. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2342. s[i].BackgroundColor = BrickColor.new(1)
  2343. end
  2344. end
  2345. end
  2346. characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
  2347.  
  2348.  
  2349.  
  2350.  
  2351.  
  2352. characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2353. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2354. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2355. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2356. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
  2357. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2358. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
  2359. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2360.  
  2361. function cccccccccccccccccccccclickyy()
  2362. mode = "Absorb"
  2363. d = lightingg:GetChildren()
  2364. for i = 1 , #d do
  2365. if d[i].Name == "CharacterButton" then
  2366. if d[i].Text == "[ "..mode.." ]" then
  2367. d[i].BackgroundColor = BrickColor.new(24)
  2368. end
  2369. end
  2370. end
  2371. s = lightingg:GetChildren()
  2372. for i = 1 , #s do
  2373. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2374. s[i].BackgroundColor = BrickColor.new(1)
  2375. end
  2376. end
  2377. end
  2378. characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
  2379.  
  2380.  
  2381.  
  2382. characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2383. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2384. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2385. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2386. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
  2387. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2388. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
  2389. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2390.  
  2391. function ccccccccccccccccccccccclickyy()
  2392. mode = "BaleFire"
  2393. d = lightingg:GetChildren()
  2394. for i = 1 , #d do
  2395. if d[i].Name == "CharacterButton" then
  2396. if d[i].Text == "[ "..mode.." ]" then
  2397. d[i].BackgroundColor = BrickColor.new(24)
  2398. end
  2399. end
  2400. end
  2401. s = lightingg:GetChildren()
  2402. for i = 1 , #s do
  2403. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2404. s[i].BackgroundColor = BrickColor.new(1)
  2405. end
  2406. end
  2407. end
  2408. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
  2409.  
  2410.  
  2411.  
  2412.  
  2413.  
  2414. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2415. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2416. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2417. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2418. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
  2419. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2420. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
  2421. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2422.  
  2423. function cccccccccccccccccccccccclickyy()
  2424. mode = "Machine Gun"
  2425. d = lightingg:GetChildren()
  2426. for i = 1 , #d do
  2427. if d[i].Name == "CharacterButton" then
  2428. if d[i].Text == "[ "..mode.." ]" then
  2429. d[i].BackgroundColor = BrickColor.new(24)
  2430. end
  2431. end
  2432. end
  2433. s = lightingg:GetChildren()
  2434. for i = 1 , #s do
  2435. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2436. s[i].BackgroundColor = BrickColor.new(1)
  2437. end
  2438. end
  2439. end
  2440. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
  2441.  
  2442.  
  2443.  
  2444.  
  2445. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2446. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2447. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2448. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2449. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
  2450. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2451. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
  2452. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2453.  
  2454. function ccccccccccccccccccccccccclickyy()
  2455. mode = "Capture"
  2456. d = lightingg:GetChildren()
  2457. for i = 1 , #d do
  2458. if d[i].Name == "CharacterButton" then
  2459. if d[i].Text == "[ "..mode.." ]" then
  2460. d[i].BackgroundColor = BrickColor.new(24)
  2461. end
  2462. end
  2463. end
  2464. s = lightingg:GetChildren()
  2465. for i = 1 , #s do
  2466. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2467. s[i].BackgroundColor = BrickColor.new(1)
  2468. end
  2469. end
  2470. end
  2471. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
  2472.  
  2473.  
  2474. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2475. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2476. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2477. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2478. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
  2479. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2480. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
  2481. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2482.  
  2483. function cccccccccccccccccccccccccclickyy()
  2484. mode = "Slaughter"
  2485. d = lightingg:GetChildren()
  2486. for i = 1 , #d do
  2487. if d[i].Name == "CharacterButton" then
  2488. if d[i].Text == "[ "..mode.." ]" then
  2489. d[i].BackgroundColor = BrickColor.new(24)
  2490. end
  2491. end
  2492. end
  2493. s = lightingg:GetChildren()
  2494. for i = 1 , #s do
  2495. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2496. s[i].BackgroundColor = BrickColor.new(1)
  2497. end
  2498. end
  2499. end
  2500. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
  2501.  
  2502.  
  2503.  
  2504. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2505. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2506. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2507. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2508. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
  2509. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2510. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
  2511. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2512.  
  2513. function ccccccccccccccccccccccccccclickyy()
  2514. mode = "Draw"
  2515. d = lightingg:GetChildren()
  2516. for i = 1 , #d do
  2517. if d[i].Name == "CharacterButton" then
  2518. if d[i].Text == "[ "..mode.." ]" then
  2519. d[i].BackgroundColor = BrickColor.new(24)
  2520. end
  2521. end
  2522. end
  2523. s = lightingg:GetChildren()
  2524. for i = 1 , #s do
  2525. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2526. s[i].BackgroundColor = BrickColor.new(1)
  2527. end
  2528. end
  2529. end
  2530. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
  2531.  
  2532.  
  2533. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2534. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2535. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2536. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2537. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
  2538. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2539. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
  2540. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2541.  
  2542. function cccccccccccccccccccccccccccclickyy()
  2543. mode = "Faint"
  2544. d = lightingg:GetChildren()
  2545. for i = 1 , #d do
  2546. if d[i].Name == "CharacterButton" then
  2547. if d[i].Text == "[ "..mode.." ]" then
  2548. d[i].BackgroundColor = BrickColor.new(24)
  2549. end
  2550. end
  2551. end
  2552. s = lightingg:GetChildren()
  2553. for i = 1 , #s do
  2554. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2555. s[i].BackgroundColor = BrickColor.new(1)
  2556. end
  2557. end
  2558. end
  2559. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
  2560.  
  2561.  
  2562. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2563. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2564. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2565. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2566. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
  2567. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2568. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
  2569. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2570.  
  2571. function ccccccccccccccccccccccccccccclickyy()
  2572. mode = "Random Colors"
  2573. d = lightingg:GetChildren()
  2574. for i = 1 , #d do
  2575. if d[i].Name == "CharacterButton" then
  2576. if d[i].Text == "[ "..mode.." ]" then
  2577. d[i].BackgroundColor = BrickColor.new(24)
  2578. end
  2579. end
  2580. end
  2581. s = lightingg:GetChildren()
  2582. for i = 1 , #s do
  2583. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2584. s[i].BackgroundColor = BrickColor.new(1)
  2585. end
  2586. end
  2587. end
  2588. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
  2589.  
  2590.  
  2591.  
  2592. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2593. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2594. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2595. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2596. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
  2597. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2598. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
  2599. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2600.  
  2601. function cccccccccccccccccccccccccccccclickyy()
  2602. mode = "Drag"
  2603. d = lightingg:GetChildren()
  2604. for i = 1 , #d do
  2605. if d[i].Name == "CharacterButton" then
  2606. if d[i].Text == "[ "..mode.." ]" then
  2607. d[i].BackgroundColor = BrickColor.new(24)
  2608. end
  2609. end
  2610. end
  2611. s = lightingg:GetChildren()
  2612. for i = 1 , #s do
  2613. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2614. s[i].BackgroundColor = BrickColor.new(1)
  2615. end
  2616. end
  2617. end
  2618. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
  2619.  
  2620.  
  2621.  
  2622. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2623. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2624. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2625. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2626. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
  2627. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2628. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
  2629. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2630.  
  2631. function ccccccccccccccccccccccccccccccclickyy()
  2632. mode = "Naked Beam"
  2633. d = lightingg:GetChildren()
  2634. for i = 1 , #d do
  2635. if d[i].Name == "CharacterButton" then
  2636. if d[i].Text == "[ "..mode.." ]" then
  2637. d[i].BackgroundColor = BrickColor.new(24)
  2638. end
  2639. end
  2640. end
  2641. s = lightingg:GetChildren()
  2642. for i = 1 , #s do
  2643. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2644. s[i].BackgroundColor = BrickColor.new(1)
  2645. end
  2646. end
  2647. end
  2648. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
  2649.  
  2650.  
  2651.  
  2652.  
  2653.  
  2654.  
  2655.  
  2656. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2657. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2658. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2659. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2660. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
  2661. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2662. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
  2663. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2664.  
  2665. function cccccccccccccccccccccccccccccccclickyy()
  2666. mode = "Shrink"
  2667. d = lightingg:GetChildren()
  2668. for i = 1 , #d do
  2669. if d[i].Name == "CharacterButton" then
  2670. if d[i].Text == "[ "..mode.." ]" then
  2671. d[i].BackgroundColor = BrickColor.new(24)
  2672. end
  2673. end
  2674. end
  2675. s = lightingg:GetChildren()
  2676. for i = 1 , #s do
  2677. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2678. s[i].BackgroundColor = BrickColor.new(1)
  2679. end
  2680. end
  2681. end
  2682. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
  2683.  
  2684.  
  2685.  
  2686. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2687. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2688. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2689. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2690. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
  2691. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2692. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
  2693. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2694.  
  2695. function ccccccccccccccccccccccccccccccccclickyy()
  2696. mode = "Grow"
  2697. d = lightingg:GetChildren()
  2698. for i = 1 , #d do
  2699. if d[i].Name == "CharacterButton" then
  2700. if d[i].Text == "[ "..mode.." ]" then
  2701. d[i].BackgroundColor = BrickColor.new(24)
  2702. end
  2703. end
  2704. end
  2705. s = lightingg:GetChildren()
  2706. for i = 1 , #s do
  2707. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2708. s[i].BackgroundColor = BrickColor.new(1)
  2709. end
  2710. end
  2711. end
  2712. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
  2713.  
  2714.  
  2715.  
  2716.  
  2717.  
  2718.  
  2719. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2720. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2721. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2722. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2723. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
  2724. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2725. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
  2726. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2727.  
  2728. function cccccccccccccccccccccccccccccccccclickyy()
  2729. mode = "Confuse"
  2730. d = lightingg:GetChildren()
  2731. for i = 1 , #d do
  2732. if d[i].Name == "CharacterButton" then
  2733. if d[i].Text == "[ "..mode.." ]" then
  2734. d[i].BackgroundColor = BrickColor.new(24)
  2735. end
  2736. end
  2737. end
  2738. s = lightingg:GetChildren()
  2739. for i = 1 , #s do
  2740. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2741. s[i].BackgroundColor = BrickColor.new(1)
  2742. end
  2743. end
  2744. end
  2745. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
  2746.  
  2747.  
  2748. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2749. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2750. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2751. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2752. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
  2753. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2754. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
  2755. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2756.  
  2757. function ccccccccccccccccccccccccccccccccccclickyy()
  2758. mode = "Disarm"
  2759. d = lightingg:GetChildren()
  2760. for i = 1 , #d do
  2761. if d[i].Name == "CharacterButton" then
  2762. if d[i].Text == "[ "..mode.." ]" then
  2763. d[i].BackgroundColor = BrickColor.new(24)
  2764. end
  2765. end
  2766. end
  2767. s = lightingg:GetChildren()
  2768. for i = 1 , #s do
  2769. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2770. s[i].BackgroundColor = BrickColor.new(1)
  2771. end
  2772. end
  2773. end
  2774. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
  2775.  
  2776.  
  2777.  
  2778.  
  2779.  
  2780. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2781. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2782. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2783. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2784. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
  2785. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2786. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
  2787. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2788.  
  2789. function cccccccccccccccccccccccccccccccccccclickyy()
  2790. mode = "Spotlight"
  2791. d = lightingg:GetChildren()
  2792. for i = 1 , #d do
  2793. if d[i].Name == "CharacterButton" then
  2794. if d[i].Text == "[ "..mode.." ]" then
  2795. d[i].BackgroundColor = BrickColor.new(24)
  2796. end
  2797. end
  2798. end
  2799. s = lightingg:GetChildren()
  2800. for i = 1 , #s do
  2801. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2802. s[i].BackgroundColor = BrickColor.new(1)
  2803. end
  2804. end
  2805. end
  2806. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
  2807.  
  2808.  
  2809.  
  2810. characterhe97 = Instance.new("TextButton")
  2811. characterhe97.Parent = lightingg
  2812. characterhe97.Name = "CharacterButton"
  2813. characterhe97.BackgroundTransparency = 0.5
  2814. characterhe97.Position = UDim2.new(2, 0, 13, 0)
  2815. characterhe97.Size = UDim2.new(1, 0, 1, 0)
  2816. characterhe97.Text = "[ Ducks ]"
  2817. characterhe97.BackgroundColor = BrickColor.new(1)
  2818.  
  2819. function asdflickyy()
  2820. mode = "Ducks"
  2821. d = lightingg:GetChildren()
  2822. for i = 1 , #d do
  2823. if d[i].Name == "CharacterButton" then
  2824. if d[i].Text == "[ "..mode.." ]" then
  2825. d[i].BackgroundColor = BrickColor.new(24)
  2826. end
  2827. end
  2828. end
  2829. s = lightingg:GetChildren()
  2830. for i = 1 , #s do
  2831. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2832. s[i].BackgroundColor = BrickColor.new(1)
  2833. end
  2834. end
  2835. end
  2836. characterhe97.MouseButton1Click:connect(asdflickyy)
  2837.  
  2838.  
  2839.  
  2840.  
  2841.  
  2842.  
  2843.  
  2844.  
  2845. characterhee97 = Instance.new("TextButton")
  2846. characterhee97.Parent = lightingg
  2847. characterhee97.Name = "CharacterButton"
  2848. characterhee97.BackgroundTransparency = 0.5
  2849. characterhee97.Position = UDim2.new(3, 0, 2, 0)
  2850. characterhee97.Size = UDim2.new(1, 0, 1, 0)
  2851. characterhee97.Text = "[ Duck Swarm ]"
  2852. characterhee97.BackgroundColor = BrickColor.new(1)
  2853.  
  2854. function asdflickyyy()
  2855. mode = "Duck Swarm"
  2856. d = lightingg:GetChildren()
  2857. for i = 1 , #d do
  2858. if d[i].Name == "CharacterButton" then
  2859. if d[i].Text == "[ "..mode.." ]" then
  2860. d[i].BackgroundColor = BrickColor.new(24)
  2861. end
  2862. end
  2863. end
  2864. s = lightingg:GetChildren()
  2865. for i = 1 , #s do
  2866. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2867. s[i].BackgroundColor = BrickColor.new(1)
  2868. end
  2869. end
  2870. end
  2871. characterhee97.MouseButton1Click:connect(asdflickyyy)
  2872.  
  2873.  
  2874.  
  2875.  
  2876.  
  2877. characterheee97 = Instance.new("TextButton")
  2878. characterheee97.Parent = lightingg
  2879. characterheee97.Name = "CharacterButton"
  2880. characterheee97.BackgroundTransparency = 0.5
  2881. characterheee97.Position = UDim2.new(3, 0, 3, 0)
  2882. characterheee97.Size = UDim2.new(1, 0, 1, 0)
  2883. characterheee97.Text = "[ Throwup ]"
  2884. characterheee97.BackgroundColor = BrickColor.new(1)
  2885.  
  2886. function asdflickyyyy()
  2887. mode = "Throwup"
  2888. d = lightingg:GetChildren()
  2889. for i = 1 , #d do
  2890. if d[i].Name == "CharacterButton" then
  2891. if d[i].Text == "[ "..mode.." ]" then
  2892. d[i].BackgroundColor = BrickColor.new(24)
  2893. end
  2894. end
  2895. end
  2896. s = lightingg:GetChildren()
  2897. for i = 1 , #s do
  2898. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2899. s[i].BackgroundColor = BrickColor.new(1)
  2900. end
  2901. end
  2902. end
  2903. characterheee97.MouseButton1Click:connect(asdflickyyyy)
  2904.  
  2905.  
  2906.  
  2907. characterheeee97 = Instance.new("TextButton")
  2908. characterheeee97.Parent = lightingg
  2909. characterheeee97.Name = "CharacterButton"
  2910. characterheeee97.BackgroundTransparency = 0.5
  2911. characterheeee97.Position = UDim2.new(3, 0, 4, 0)
  2912. characterheeee97.Size = UDim2.new(1, 0, 1, 0)
  2913. characterheeee97.Text = "[ Hang ]"
  2914. characterheeee97.BackgroundColor = BrickColor.new(1)
  2915.  
  2916. function asdflickyyyyy()
  2917. mode = "Hang"
  2918. d = lightingg:GetChildren()
  2919. for i = 1 , #d do
  2920. if d[i].Name == "CharacterButton" then
  2921. if d[i].Text == "[ "..mode.." ]" then
  2922. d[i].BackgroundColor = BrickColor.new(24)
  2923. end
  2924. end
  2925. end
  2926. s = lightingg:GetChildren()
  2927. for i = 1 , #s do
  2928. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2929. s[i].BackgroundColor = BrickColor.new(1)
  2930. end
  2931. end
  2932. end
  2933. characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
  2934.  
  2935.  
  2936.  
  2937. characterheeeee97 = Instance.new("TextButton")
  2938. characterheeeee97.Parent = lightingg
  2939. characterheeeee97.Name = "CharacterButton"
  2940. characterheeeee97.BackgroundTransparency = 0.5
  2941. characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
  2942. characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
  2943. characterheeeee97.Text = "[ UnHang ]"
  2944. characterheeeee97.BackgroundColor = BrickColor.new(1)
  2945.  
  2946. function asdflickyyyyyy()
  2947. mode = "UnHang"
  2948. d = lightingg:GetChildren()
  2949. for i = 1 , #d do
  2950. if d[i].Name == "CharacterButton" then
  2951. if d[i].Text == "[ "..mode.." ]" then
  2952. d[i].BackgroundColor = BrickColor.new(24)
  2953. end
  2954. end
  2955. end
  2956. s = lightingg:GetChildren()
  2957. for i = 1 , #s do
  2958. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2959. s[i].BackgroundColor = BrickColor.new(1)
  2960. end
  2961. end
  2962. end
  2963. characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
  2964.  
  2965.  
  2966.  
  2967.  
  2968.  
  2969.  
  2970. characterheeeeee97 = Instance.new("TextButton")
  2971. characterheeeeee97.Parent = lightingg
  2972. characterheeeeee97.Name = "CharacterButton"
  2973. characterheeeeee97.BackgroundTransparency = 0.5
  2974. characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
  2975. characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
  2976. characterheeeeee97.Text = "[ Ban ]"
  2977. characterheeeeee97.BackgroundColor = BrickColor.new(1)
  2978.  
  2979. function asdflickyyyyyyy()
  2980. mode = "Ban"
  2981. d = lightingg:GetChildren()
  2982. for i = 1 , #d do
  2983. if d[i].Name == "CharacterButton" then
  2984. if d[i].Text == "[ "..mode.." ]" then
  2985. d[i].BackgroundColor = BrickColor.new(24)
  2986. end
  2987. end
  2988. end
  2989. s = lightingg:GetChildren()
  2990. for i = 1 , #s do
  2991. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2992. s[i].BackgroundColor = BrickColor.new(1)
  2993. end
  2994. end
  2995. end
  2996. characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
  2997.  
  2998.  
  2999.  
  3000.  
  3001. characterheeeeeee97 = Instance.new("TextButton")
  3002. characterheeeeeee97.Parent = lightingg
  3003. characterheeeeeee97.Name = "CharacterButton"
  3004. characterheeeeeee97.BackgroundTransparency = 0.5
  3005. characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
  3006. characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3007. characterheeeeeee97.Text = "[ Tree Summon ]"
  3008. characterheeeeeee97.BackgroundColor = BrickColor.new(1)
  3009.  
  3010. function asdflickyyyyyyyy()
  3011. mode = "Tree Summon"
  3012. d = lightingg:GetChildren()
  3013. for i = 1 , #d do
  3014. if d[i].Name == "CharacterButton" then
  3015. if d[i].Text == "[ "..mode.." ]" then
  3016. d[i].BackgroundColor = BrickColor.new(24)
  3017. end
  3018. end
  3019. end
  3020. s = lightingg:GetChildren()
  3021. for i = 1 , #s do
  3022. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3023. s[i].BackgroundColor = BrickColor.new(1)
  3024. end
  3025. end
  3026. end
  3027. characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
  3028.  
  3029.  
  3030. characterheeeeeeee97 = Instance.new("TextButton")
  3031. characterheeeeeeee97.Parent = lightingg
  3032. characterheeeeeeee97.Name = "CharacterButton"
  3033. characterheeeeeeee97.BackgroundTransparency = 0.5
  3034. characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
  3035. characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3036. characterheeeeeeee97.Text = "[ Seizure ]"
  3037. characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
  3038.  
  3039. function asdflickyyyyyyyyy()
  3040. mode = "Seizure"
  3041. d = lightingg:GetChildren()
  3042. for i = 1 , #d do
  3043. if d[i].Name == "CharacterButton" then
  3044. if d[i].Text == "[ "..mode.." ]" then
  3045. d[i].BackgroundColor = BrickColor.new(24)
  3046. end
  3047. end
  3048. end
  3049. s = lightingg:GetChildren()
  3050. for i = 1 , #s do
  3051. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3052. s[i].BackgroundColor = BrickColor.new(1)
  3053. end
  3054. end
  3055. end
  3056. characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
  3057.  
  3058.  
  3059.  
  3060. characterheeeeeeeee97 = Instance.new("TextButton")
  3061. characterheeeeeeeee97.Parent = lightingg
  3062. characterheeeeeeeee97.Name = "CharacterButton"
  3063. characterheeeeeeeee97.BackgroundTransparency = 0.5
  3064. characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
  3065. characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3066. characterheeeeeeeee97.Text = "[ Steal Color ]"
  3067. characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3068.  
  3069. function asdflickyyyyyyyyyy()
  3070. mode = "Steal Color"
  3071. d = lightingg:GetChildren()
  3072. for i = 1 , #d do
  3073. if d[i].Name == "CharacterButton" then
  3074. if d[i].Text == "[ "..mode.." ]" then
  3075. d[i].BackgroundColor = BrickColor.new(24)
  3076. end
  3077. end
  3078. end
  3079. s = lightingg:GetChildren()
  3080. for i = 1 , #s do
  3081. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3082. s[i].BackgroundColor = BrickColor.new(1)
  3083. end
  3084. end
  3085. end
  3086. characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
  3087.  
  3088. characterheeeeeeeeee97 = Instance.new("TextButton")
  3089. characterheeeeeeeeee97.Parent = lightingg
  3090. characterheeeeeeeeee97.Name = "CharacterButton"
  3091. characterheeeeeeeeee97.BackgroundTransparency = 0.5
  3092. characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
  3093. characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3094. characterheeeeeeeeee97.Text = "[ Give Color ]"
  3095. characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3096.  
  3097. function asdflickyyyyyyyyyyy()
  3098. mode = "Give Color"
  3099. d = lightingg:GetChildren()
  3100. for i = 1 , #d do
  3101. if d[i].Name == "CharacterButton" then
  3102. if d[i].Text == "[ "..mode.." ]" then
  3103. d[i].BackgroundColor = BrickColor.new(24)
  3104. end
  3105. end
  3106. end
  3107. s = lightingg:GetChildren()
  3108. for i = 1 , #s do
  3109. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3110. s[i].BackgroundColor = BrickColor.new(1)
  3111. end
  3112. end
  3113. end
  3114. characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
  3115.  
  3116.  
  3117.  
  3118. characterheeeeeeeeeee97 = Instance.new("TextButton")
  3119. characterheeeeeeeeeee97.Parent = lightingg
  3120. characterheeeeeeeeeee97.Name = "CharacterButton"
  3121. characterheeeeeeeeeee97.BackgroundTransparency = 0.5
  3122. characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
  3123. characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3124. characterheeeeeeeeeee97.Text = "[ Clone ]"
  3125. characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3126.  
  3127. function asdflickyyyyyyyyyyyy()
  3128. mode = "Clone"
  3129. d = lightingg:GetChildren()
  3130. for i = 1 , #d do
  3131. if d[i].Name == "CharacterButton" then
  3132. if d[i].Text == "[ "..mode.." ]" then
  3133. d[i].BackgroundColor = BrickColor.new(24)
  3134. end
  3135. end
  3136. end
  3137. s = lightingg:GetChildren()
  3138. for i = 1 , #s do
  3139. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3140. s[i].BackgroundColor = BrickColor.new(1)
  3141. end
  3142. end
  3143. end
  3144. characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
  3145.  
  3146. characterheeeeeeeeeeee97 = Instance.new("TextButton")
  3147. characterheeeeeeeeeeee97.Parent = lightingg
  3148. characterheeeeeeeeeeee97.Name = "CharacterButton"
  3149. characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
  3150. characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
  3151. characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3152. characterheeeeeeeeeeee97.Text = "[ Push ]"
  3153. characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3154.  
  3155. function asdflickyyyyyyyyyyyyy()
  3156. mode = "Push"
  3157. d = lightingg:GetChildren()
  3158. for i = 1 , #d do
  3159. if d[i].Name == "CharacterButton" then
  3160. if d[i].Text == "[ "..mode.." ]" then
  3161. d[i].BackgroundColor = BrickColor.new(24)
  3162. end
  3163. end
  3164. end
  3165. s = lightingg:GetChildren()
  3166. for i = 1 , #s do
  3167. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3168. s[i].BackgroundColor = BrickColor.new(1)
  3169. end
  3170. end
  3171. end
  3172. characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
  3173.  
  3174.  
  3175.  
  3176.  
  3177.  
  3178. characterheeeeeeeeeeeee97 = Instance.new("TextButton")
  3179. characterheeeeeeeeeeeee97.Parent = lightingg
  3180. characterheeeeeeeeeeeee97.Name = "CharacterButton"
  3181. characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3182. characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
  3183. characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3184. characterheeeeeeeeeeeee97.Text = "[ Safety ]"
  3185. characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3186.  
  3187. function asdflickyyyyyyyyyyyyyy()
  3188. mode = "Safety"
  3189. d = lightingg:GetChildren()
  3190. for i = 1 , #d do
  3191. if d[i].Name == "CharacterButton" then
  3192. if d[i].Text == "[ "..mode.." ]" then
  3193. d[i].BackgroundColor = BrickColor.new(24)
  3194. end
  3195. end
  3196. end
  3197. s = lightingg:GetChildren()
  3198. for i = 1 , #s do
  3199. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3200. s[i].BackgroundColor = BrickColor.new(1)
  3201. end
  3202. end
  3203. end
  3204. characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
  3205.  
  3206.  
  3207.  
  3208.  
  3209.  
  3210.  
  3211. characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
  3212. characterheeeeeeeeeeeeee97.Parent = lightingg
  3213. characterheeeeeeeeeeeeee97.Name = "CharacterButton"
  3214. characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3215. characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
  3216. characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3217. characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
  3218. characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3219.  
  3220. function asdflickyyyyyyyyyyyyyyy()
  3221. mode = "Lock"
  3222. d = lightingg:GetChildren()
  3223. for i = 1 , #d do
  3224. if d[i].Name == "CharacterButton" then
  3225. if d[i].Text == "[ "..mode.." ]" then
  3226. d[i].BackgroundColor = BrickColor.new(24)
  3227. end
  3228. end
  3229. end
  3230. s = lightingg:GetChildren()
  3231. for i = 1 , #s do
  3232. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3233. s[i].BackgroundColor = BrickColor.new(1)
  3234. end
  3235. end
  3236. end
  3237. characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
  3238.  
  3239. characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3240. characterheeeeeeeeeeeeeee97.Parent = lightingg
  3241. characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
  3242. characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3243. characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
  3244. characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3245. characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
  3246. characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3247.  
  3248. function asdflickyyyyyyyyyyyyyyyy()
  3249. mode = "UnLock"
  3250. d = lightingg:GetChildren()
  3251. for i = 1 , #d do
  3252. if d[i].Name == "CharacterButton" then
  3253. if d[i].Text == "[ "..mode.." ]" then
  3254. d[i].BackgroundColor = BrickColor.new(24)
  3255. end
  3256. end
  3257. end
  3258. s = lightingg:GetChildren()
  3259. for i = 1 , #s do
  3260. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3261. s[i].BackgroundColor = BrickColor.new(1)
  3262. end
  3263. end
  3264. end
  3265. characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
  3266.  
  3267.  
  3268.  
  3269. characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3270. characterheeeeeeeeeeeeeeee97.Parent = lightingg
  3271. characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3272. characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3273. characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
  3274. characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3275. characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
  3276. characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3277.  
  3278. function asdflickyyyyyyyyyyyyyyyyy()
  3279. mode = "Burn"
  3280. d = lightingg:GetChildren()
  3281. for i = 1 , #d do
  3282. if d[i].Name == "CharacterButton" then
  3283. if d[i].Text == "[ "..mode.." ]" then
  3284. d[i].BackgroundColor = BrickColor.new(24)
  3285. end
  3286. end
  3287. end
  3288. s = lightingg:GetChildren()
  3289. for i = 1 , #s do
  3290. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3291. s[i].BackgroundColor = BrickColor.new(1)
  3292. end
  3293. end
  3294. end
  3295. characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
  3296.  
  3297.  
  3298.  
  3299.  
  3300. characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3301. characterheeeeeeeeeeeeeeeee97.Parent = lightingg
  3302. characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3303. characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3304. characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
  3305. characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3306. characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
  3307. characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3308.  
  3309. function asdflickyyyyyyyyyyyyyyyyyy()
  3310. mode = "Hatless"
  3311. d = lightingg:GetChildren()
  3312. for i = 1 , #d do
  3313. if d[i].Name == "CharacterButton" then
  3314. if d[i].Text == "[ "..mode.." ]" then
  3315. d[i].BackgroundColor = BrickColor.new(24)
  3316. end
  3317. end
  3318. end
  3319. s = lightingg:GetChildren()
  3320. for i = 1 , #s do
  3321. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3322. s[i].BackgroundColor = BrickColor.new(1)
  3323. end
  3324. end
  3325. end
  3326. characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
  3327.  
  3328.  
  3329.  
  3330. characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3331. characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
  3332. characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3333. characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3334. characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
  3335. characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3336. characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
  3337. characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3338.  
  3339. function asdflickyyyyyyyyyyyyyyyyyyy()
  3340. mode = "Suitless"
  3341. d = lightingg:GetChildren()
  3342. for i = 1 , #d do
  3343. if d[i].Name == "CharacterButton" then
  3344. if d[i].Text == "[ "..mode.." ]" then
  3345. d[i].BackgroundColor = BrickColor.new(24)
  3346. end
  3347. end
  3348. end
  3349. s = lightingg:GetChildren()
  3350. for i = 1 , #s do
  3351. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3352. s[i].BackgroundColor = BrickColor.new(1)
  3353. end
  3354. end
  3355. end
  3356. characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
  3357.  
  3358. characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3359. characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3360. characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3361. characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3362. characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
  3363. characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3364. characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
  3365. characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3366.  
  3367. function asdflickyyyyyyyyyyyyyyyyyyyy()
  3368. mode = "Sit"
  3369. d = lightingg:GetChildren()
  3370. for i = 1 , #d do
  3371. if d[i].Name == "CharacterButton" then
  3372. if d[i].Text == "[ "..mode.." ]" then
  3373. d[i].BackgroundColor = BrickColor.new(24)
  3374. end
  3375. end
  3376. end
  3377. s = lightingg:GetChildren()
  3378. for i = 1 , #s do
  3379. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3380. s[i].BackgroundColor = BrickColor.new(1)
  3381. end
  3382. end
  3383. end
  3384. characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
  3385.  
  3386. characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3387. characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3388. characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3389. characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3390. characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
  3391. characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3392. characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
  3393. characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3394.  
  3395. function asdflickyyyyyyyyyyyyyyyyyyyyy()
  3396. mode = "Slow Drag"
  3397. d = lightingg:GetChildren()
  3398. for i = 1 , #d do
  3399. if d[i].Name == "CharacterButton" then
  3400. if d[i].Text == "[ "..mode.." ]" then
  3401. d[i].BackgroundColor = BrickColor.new(24)
  3402. end
  3403. end
  3404. end
  3405. s = lightingg:GetChildren()
  3406. for i = 1 , #s do
  3407. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3408. s[i].BackgroundColor = BrickColor.new(1)
  3409. end
  3410. end
  3411. end
  3412. characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
  3413.  
  3414.  
  3415.  
  3416.  
  3417. characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3418. characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3419. characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3420. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3421. characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
  3422. characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3423. characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
  3424. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3425.  
  3426. function asdflickyyyyyyyyyyyyyyyyyyyyyy()
  3427. mode = "Steal Tools"
  3428. d = lightingg:GetChildren()
  3429. for i = 1 , #d do
  3430. if d[i].Name == "CharacterButton" then
  3431. if d[i].Text == "[ "..mode.." ]" then
  3432. d[i].BackgroundColor = BrickColor.new(24)
  3433. end
  3434. end
  3435. end
  3436. s = lightingg:GetChildren()
  3437. for i = 1 , #s do
  3438. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3439. s[i].BackgroundColor = BrickColor.new(1)
  3440. end
  3441. end
  3442. end
  3443. characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
  3444.  
  3445.  
  3446.  
  3447. characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3448. characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3449. characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3450. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3451. characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
  3452. characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3453. characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
  3454. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3455.  
  3456. function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
  3457. mode = "Jail"
  3458. d = lightingg:GetChildren()
  3459. for i = 1 , #d do
  3460. if d[i].Name == "CharacterButton" then
  3461. if d[i].Text == "[ "..mode.." ]" then
  3462. d[i].BackgroundColor = BrickColor.new(24)
  3463. end
  3464. end
  3465. end
  3466. s = lightingg:GetChildren()
  3467. for i = 1 , #s do
  3468. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3469. s[i].BackgroundColor = BrickColor.new(1)
  3470. end
  3471. end
  3472. end
  3473. characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
  3474.  
  3475.  
  3476.  
  3477. characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3478. characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3479. characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3480. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3481. characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
  3482. characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3483. characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
  3484. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3485.  
  3486. function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
  3487. mode = "UnJail"
  3488. d = lightingg:GetChildren()
  3489. for i = 1 , #d do
  3490. if d[i].Name == "CharacterButton" then
  3491. if d[i].Text == "[ "..mode.." ]" then
  3492. d[i].BackgroundColor = BrickColor.new(24)
  3493. end
  3494. end
  3495. end
  3496. s = lightingg:GetChildren()
  3497. for i = 1 , #s do
  3498. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3499. s[i].BackgroundColor = BrickColor.new(1)
  3500. end
  3501. end
  3502. end
  3503. characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
  3504.  
  3505.  
  3506.  
  3507. characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3508. characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3509. characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3510. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3511. characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
  3512. characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3513. characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
  3514. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3515.  
  3516. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
  3517. mode = "Dynamites"
  3518. d = lightingg:GetChildren()
  3519. for i = 1 , #d do
  3520. if d[i].Name == "CharacterButton" then
  3521. if d[i].Text == "[ "..mode.." ]" then
  3522. d[i].BackgroundColor = BrickColor.new(24)
  3523. end
  3524. end
  3525. end
  3526. s = lightingg:GetChildren()
  3527. for i = 1 , #s do
  3528. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3529. s[i].BackgroundColor = BrickColor.new(1)
  3530. end
  3531. end
  3532. end
  3533. characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
  3534.  
  3535.  
  3536.  
  3537. characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3538. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3539. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3540. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3541. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
  3542. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3543. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
  3544. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3545.  
  3546. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
  3547. mode = "Detonate Dynamites"
  3548. d = lightingg:GetChildren()
  3549. for i = 1 , #d do
  3550. if d[i].Name == "CharacterButton" then
  3551. if d[i].Text == "[ "..mode.." ]" then
  3552. d[i].BackgroundColor = BrickColor.new(24)
  3553. end
  3554. end
  3555. end
  3556. s = lightingg:GetChildren()
  3557. for i = 1 , #s do
  3558. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3559. s[i].BackgroundColor = BrickColor.new(1)
  3560. end
  3561. end
  3562. end
  3563. characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
  3564.  
  3565.  
  3566.  
  3567.  
  3568.  
  3569.  
  3570.  
  3571.  
  3572.  
  3573.  
  3574.  
  3575.  
  3576. a = me.Character:findFirstChild("Eyeball")
  3577. if a ~= nil then a:Remove() end
  3578.  
  3579.  
  3580.  
  3581. ball = Instance.new("Model")
  3582. ball.Name = "Eyeball"
  3583. ball.Parent = me.Character
  3584. asdf = Instance.new("Humanoid")
  3585. asdf.Parent = ball
  3586. asdf.MaxHealth = 0
  3587. asdf.Health = 0
  3588. eyeball = Instance.new("Part")
  3589. eyeball.Parent = ball
  3590. eyeball.Locked = true
  3591. eyeball.TopSurface = "Smooth"
  3592. eyeball.BottomSurface = "Smooth"
  3593. eyeball.Size = Vector3.new(2, 2, 2)
  3594. eyeball.BrickColor = BrickColor.new(1)
  3595. eyeball.Shape = "Ball"
  3596. eyeball.Transparency = 1
  3597. eyeball.Name = "Head"
  3598. eyeball.CanCollide = false
  3599. eyeball.formFactor = "Symmetric"
  3600. eyeball.CFrame = me.Character.Head.CFrame
  3601.  
  3602.  
  3603.  
  3604.  
  3605. eyeballh = Instance.new("Part")
  3606. eyeballh.Parent = ball
  3607. eyeballh.Locked = true
  3608. eyeballh.TopSurface = "Smooth"
  3609. eyeballh.BottomSurface = "Smooth"
  3610. eyeballh.Transparency = 1
  3611. eyeballh.Size = Vector3.new(2, 1, 2)
  3612. eyeballh.CanCollide = false
  3613. eyeballh.formFactor = "Symmetric"
  3614. eyeballh.CFrame = me.Character.Head.CFrame
  3615. mesh = Instance.new("SpecialMesh")
  3616. mesh.Parent = eyeballh
  3617. mesh.MeshType = "FileMesh"
  3618. mesh.Scale = Vector3.new(1, 1, 1)
  3619. mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
  3620. mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
  3621. weld = Instance.new("Weld")
  3622. weld.Parent = eyeball
  3623. weld.Part0 = eyeball
  3624. weld.Part1 = eyeballh
  3625. weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
  3626.  
  3627.  
  3628.  
  3629. shotsound = Instance.new("Sound")
  3630. shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
  3631. shotsound.Pitch = 0.7
  3632. shotsound.Parent = eyeball
  3633.  
  3634. bodyposition = Instance.new("BodyPosition")
  3635. bodyposition.Parent = eyeball
  3636. bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3637. bodygyro = Instance.new("BodyGyro")
  3638. bodygyro.Parent = eyeball
  3639. bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  3640. bodygyro.D = 100
  3641. eyeball22 = Instance.new("Part")
  3642. eyeball22.Parent = ball
  3643. eyeball22.Locked = true
  3644. eyeball22.BrickColor = me.Character.Torso.BrickColor
  3645. eyeball22.TopSurface = "Smooth"
  3646. eyeball22.Reflectance = 0.05
  3647. eyeball22.BottomSurface = "Smooth"
  3648. eyeball22.Transparency = 1
  3649. eyeball22.Size = Vector3.new(1, 1, 1)
  3650. eyeball22.Shape = "Ball"
  3651. eyeball22.CanCollide = false
  3652. eyeball22.formFactor = "Symmetric"
  3653. eyeball22.CFrame = me.Character.Head.CFrame
  3654. mesh = Instance.new("SpecialMesh")
  3655. mesh.Parent = eyeball22
  3656. mesh.MeshType = "Sphere"
  3657. mesh.Scale = Vector3.new(1, 1, 0.5)
  3658. weld = Instance.new("Weld")
  3659. weld.Parent = eyeball
  3660. weld.Part0 = eyeball
  3661. weld.Part1 = eyeball22
  3662. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
  3663. eyeball2 = Instance.new("Part")
  3664. eyeball2.Parent = ball
  3665. eyeball2.Locked = true
  3666. eyeball2.TopSurface = "Smooth"
  3667. eyeball2.BrickColor = BrickColor.new(26)
  3668. eyeball2.BottomSurface = "Smooth"
  3669. eyeball2.Size = Vector3.new(1, 1, 1)
  3670. eyeball2.Shape = "Ball"
  3671. eyeball2.CanCollide = false
  3672. eyeball2.formFactor = "Symmetric"
  3673. eyeball2.CFrame = me.Character.Head.CFrame
  3674. eyeball2.Transparency = 1
  3675. mesh = Instance.new("SpecialMesh")
  3676. mesh.Parent = eyeball2
  3677. mesh.MeshType = "Sphere"
  3678. mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  3679. weld = Instance.new("Weld")
  3680. weld.Parent = eyeball
  3681. weld.Part0 = eyeball
  3682. weld.Part1 = eyeball2
  3683. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
  3684.  
  3685. eyeball3 = Instance.new("Part")
  3686. eyeball3.Parent = ball
  3687. eyeball3.Locked = true
  3688. eyeball3.TopSurface = "Smooth"
  3689. eyeball3.BrickColor = BrickColor.new(26)
  3690. eyeball3.BottomSurface = "Smooth"
  3691. eyeball3.Transparency = 1
  3692. eyeball3.Size = Vector3.new(1, 1, 1)
  3693. eyeball3.Shape = "Ball"
  3694. eyeball3.Name = "ASDLFKJ"
  3695. eyeball3.CanCollide = false
  3696. eyeball3.formFactor = "Symmetric"
  3697. eyeball3.CFrame = me.Character.Head.CFrame
  3698. weld = Instance.new("Weld")
  3699. weld.Parent = eyeball
  3700. weld.Part0 = eyeball
  3701. weld.Part1 = eyeball3
  3702. weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
  3703.  
  3704.  
  3705.  
  3706.  
  3707.  
  3708.  
  3709. things = ball:GetChildren()
  3710. for i = 1 , #things do
  3711. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  3712. function bleh(hit)
  3713. if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  3714. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  3715. if mode == "Absorb" or mode == "Drag" then
  3716. hit:Remove()
  3717. end
  3718. end
  3719. end
  3720. end
  3721. things[i].Touched:connect(bleh)
  3722. end
  3723. end
  3724.  
  3725.  
  3726.  
  3727.  
  3728.  
  3729.  
  3730.  
  3731.  
  3732.  
  3733.  
  3734.  
  3735.  
  3736. maximumdistance = 10000
  3737.  
  3738. function onButton1Down(mouse)
  3739. if Staring == true then return end
  3740. Clicking = true
  3741. while Clicking == true do
  3742. wait()
  3743. h = game.Workspace:findFirstChild("Lazor")
  3744. if h ~= nil then h:Remove() end
  3745. if mode == "None" then return end
  3746.  
  3747.  
  3748.  
  3749.  
  3750.  
  3751.  
  3752.  
  3753.  
  3754.  
  3755.  
  3756.  
  3757.  
  3758.  
  3759. eyeball2.BrickColor = BrickColor.new(21)
  3760.  
  3761.  
  3762.  
  3763. if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
  3764. local a = Instance.new("Part")
  3765. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3766. p = Instance.new("Part")
  3767. p.Parent = ball
  3768. p.Name = "Lazor"
  3769. p.Transparency = 1
  3770. p.CanCollide = false
  3771. p.Anchored = true
  3772. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
  3773. local Place1 = p.Position
  3774. p:Remove()
  3775. a.formFactor = "Symmetric"
  3776. a.Size = Vector3.new(1,1,1)
  3777. a.Name = "Lazor"
  3778. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3779. a.Parent = game.Workspace
  3780. a.BrickColor = BrickColor.new(21)
  3781. a.Transparency = 0.2
  3782. a.Anchored = true
  3783. a.CanCollide = false
  3784. a.Locked = true
  3785. a.BottomSurface = "Smooth"
  3786. a.TopSurface = "Smooth"
  3787. d = Instance.new("SpecialMesh")
  3788. d.Parent = a
  3789. d.MeshType = "Brick"
  3790. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3791. end
  3792.  
  3793.  
  3794.  
  3795.  
  3796.  
  3797. if mode == "Heal" then
  3798. if mouse.Target ~= nil then
  3799. local a = Instance.new("Part")
  3800. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3801. local Place1 = mouse.Hit.p
  3802. a.formFactor = "Symmetric"
  3803. a.Size = Vector3.new(1,1,1)
  3804. a.Name = "Lazor"
  3805. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3806. a.Parent = game.Workspace
  3807. a.BrickColor = BrickColor.new(21)
  3808. a.Transparency = 0.2
  3809. a.Anchored = true
  3810. a.CanCollide = false
  3811. a.Locked = true
  3812. a.BottomSurface = "Smooth"
  3813. a.TopSurface = "Smooth"
  3814. d = Instance.new("SpecialMesh")
  3815. d.Parent = a
  3816. d.MeshType = "Brick"
  3817. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3818.  
  3819. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3820. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3821. humanoid.MaxHealth = 100
  3822. humanoid.Health = humanoid.Health + 1
  3823. a.BrickColor = BrickColor.new(1)
  3824. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3825. a.Transparency = 0.3
  3826.  
  3827. end
  3828.  
  3829. end
  3830. end
  3831.  
  3832.  
  3833.  
  3834. if mode == "Damage" then
  3835. if mouse.Target ~= nil then
  3836. local a = Instance.new("Part")
  3837. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3838. local Place1 = mouse.Hit.p
  3839. a.formFactor = "Symmetric"
  3840. a.Size = Vector3.new(1,1,1)
  3841. a.Name = "Lazor"
  3842. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3843. a.Parent = game.Workspace
  3844. a.BrickColor = BrickColor.new(21)
  3845. a.Transparency = 0.2
  3846. a.Anchored = true
  3847. a.CanCollide = false
  3848. a.Locked = true
  3849. a.BottomSurface = "Smooth"
  3850. a.TopSurface = "Smooth"
  3851. d = Instance.new("SpecialMesh")
  3852. d.Parent = a
  3853. d.MeshType = "Brick"
  3854. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3855.  
  3856.  
  3857.  
  3858. checkadmin = 0
  3859. for i = 1 , #admin do
  3860. if mouse.Target.Parent.Name == admin[i] then
  3861. checkadmin = 1
  3862. end
  3863. end
  3864. if checkadmin == 0 then
  3865.  
  3866.  
  3867. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  3868. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3869. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3870. humanoid.MaxHealth = 100
  3871. humanoid.Health = humanoid.Health - 1
  3872. a.BrickColor = BrickColor.new(21)
  3873. d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
  3874. a.Transparency = 0.1
  3875.  
  3876. end
  3877. end
  3878.  
  3879.  
  3880.  
  3881. end
  3882.  
  3883.  
  3884.  
  3885.  
  3886. end
  3887. end
  3888.  
  3889.  
  3890. if mode == "Freeze" then
  3891. if mouse.Target ~= nil then
  3892. local a = Instance.new("Part")
  3893. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3894. local Place1 = mouse.Hit.p
  3895. a.formFactor = "Symmetric"
  3896. a.Size = Vector3.new(1,1,1)
  3897. a.Name = "Lazor"
  3898. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3899. a.Parent = game.Workspace
  3900. a.BrickColor = BrickColor.new(23)
  3901. a.Transparency = 0.2
  3902. a.Anchored = true
  3903. a.CanCollide = false
  3904. a.Locked = true
  3905. a.BottomSurface = "Smooth"
  3906. a.TopSurface = "Smooth"
  3907. d = Instance.new("SpecialMesh")
  3908. d.Parent = a
  3909. d.MeshType = "Brick"
  3910. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3911.  
  3912.  
  3913.  
  3914. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3915.  
  3916. a.BrickColor = BrickColor.new(23)
  3917. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3918. a.Transparency = 0.2
  3919. a.Reflectance = 0.2
  3920.  
  3921. mouse.Target.Anchored = true
  3922. mouse.Target.Friction = 0
  3923. mouse.Target.Transparency = 0.5
  3924. mouse.Target.Reflectance = 0.5
  3925.  
  3926. end
  3927.  
  3928.  
  3929.  
  3930. end
  3931. end
  3932.  
  3933.  
  3934.  
  3935. if mode == "Thaw" then
  3936. if mouse.Target ~= nil then
  3937. local a = Instance.new("Part")
  3938. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3939. local Place1 = mouse.Hit.p
  3940. a.formFactor = "Symmetric"
  3941. a.Size = Vector3.new(1,1,1)
  3942. a.Name = "Lazor"
  3943. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3944. a.Parent = game.Workspace
  3945. a.BrickColor = BrickColor.new(24)
  3946. a.Transparency = 0.2
  3947. a.Anchored = true
  3948. a.CanCollide = false
  3949. a.Locked = true
  3950. a.BottomSurface = "Smooth"
  3951. a.TopSurface = "Smooth"
  3952. d = Instance.new("SpecialMesh")
  3953. d.Parent = a
  3954. d.MeshType = "Brick"
  3955. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3956.  
  3957.  
  3958.  
  3959. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3960.  
  3961. a.BrickColor = BrickColor.new(24)
  3962. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3963. a.Transparency = 0.4
  3964.  
  3965. mouse.Target.Anchored = false
  3966. mouse.Target.Friction = 0.3
  3967. mouse.Target.Transparency = 0
  3968. mouse.Target.Reflectance = 0
  3969.  
  3970. end
  3971.  
  3972.  
  3973.  
  3974. end
  3975. end
  3976.  
  3977.  
  3978.  
  3979.  
  3980.  
  3981. if mode == "Delete" then
  3982. if mouse.Target ~= nil then
  3983. local a = Instance.new("Part")
  3984. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3985. local Place1 = mouse.Hit.p
  3986. a.formFactor = "Symmetric"
  3987. a.Size = Vector3.new(1,1,1)
  3988. a.Name = "Lazor"
  3989. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3990. a.Parent = game.Workspace
  3991. a.BrickColor = BrickColor.new(26)
  3992. a.Transparency = 0.2
  3993. a.Anchored = true
  3994. a.CanCollide = false
  3995. a.Locked = true
  3996. a.BottomSurface = "Smooth"
  3997. a.TopSurface = "Smooth"
  3998. d = Instance.new("SpecialMesh")
  3999. d.Parent = a
  4000. d.MeshType = "Brick"
  4001. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4002.  
  4003.  
  4004.  
  4005.  
  4006. checkadmin = 0
  4007. for i = 1 , #admin do
  4008. if mouse.Target.Parent.Name == admin[i] then
  4009. checkadmin = 1
  4010. end
  4011. end
  4012. if checkadmin == 0 then
  4013.  
  4014.  
  4015.  
  4016.  
  4017. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4018.  
  4019. a.BrickColor = BrickColor.new("Really black")
  4020. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4021. a.Transparency = 0.4
  4022.  
  4023. mouse.Target:Remove()
  4024.  
  4025. end
  4026. end
  4027.  
  4028.  
  4029.  
  4030. end
  4031. end
  4032.  
  4033.  
  4034.  
  4035.  
  4036.  
  4037. if mode == "Lock" then
  4038. if mouse.Target ~= nil then
  4039. local a = Instance.new("Part")
  4040. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4041. local Place1 = mouse.Hit.p
  4042. a.formFactor = "Symmetric"
  4043. a.Size = Vector3.new(1,1,1)
  4044. a.Name = "Lazor"
  4045. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4046. a.Parent = game.Workspace
  4047. a.BrickColor = BrickColor.new(26)
  4048. a.Transparency = 0.2
  4049. a.Anchored = true
  4050. a.CanCollide = false
  4051. a.Locked = true
  4052. a.BottomSurface = "Smooth"
  4053. a.TopSurface = "Smooth"
  4054. d = Instance.new("SpecialMesh")
  4055. d.Parent = a
  4056. d.MeshType = "Brick"
  4057. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4058.  
  4059.  
  4060. if mouse.Target.Parent.Name ~= ball.Name then
  4061.  
  4062. a.BrickColor = BrickColor.new("Really black")
  4063. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4064. a.Transparency = 0.4
  4065.  
  4066. mouse.Target.Locked = true
  4067.  
  4068. end
  4069.  
  4070.  
  4071.  
  4072. end
  4073. end
  4074.  
  4075.  
  4076.  
  4077.  
  4078. if mode == "UnLock" then
  4079. if mouse.Target ~= nil then
  4080. local a = Instance.new("Part")
  4081. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4082. local Place1 = mouse.Hit.p
  4083. a.formFactor = "Symmetric"
  4084. a.Size = Vector3.new(1,1,1)
  4085. a.Name = "Lazor"
  4086. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4087. a.Parent = game.Workspace
  4088. a.BrickColor = BrickColor.new(26)
  4089. a.Transparency = 0.2
  4090. a.Anchored = true
  4091. a.CanCollide = false
  4092. a.Locked = true
  4093. a.BottomSurface = "Smooth"
  4094. a.TopSurface = "Smooth"
  4095. d = Instance.new("SpecialMesh")
  4096. d.Parent = a
  4097. d.MeshType = "Brick"
  4098. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4099.  
  4100.  
  4101. if mouse.Target.Parent.Name ~= ball.Name then
  4102.  
  4103. a.BrickColor = BrickColor.new("Really black")
  4104. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4105. a.Transparency = 0.4
  4106.  
  4107. mouse.Target.Locked = false
  4108.  
  4109. end
  4110.  
  4111.  
  4112.  
  4113. end
  4114. end
  4115.  
  4116.  
  4117.  
  4118.  
  4119.  
  4120. if mode == "Burn" then
  4121. if mouse.Target ~= nil then
  4122. local a = Instance.new("Part")
  4123. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4124. local Place1 = mouse.Hit.p
  4125. a.formFactor = "Symmetric"
  4126. a.Size = Vector3.new(1,1,1)
  4127. a.Name = "Lazor"
  4128. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4129. a.Parent = game.Workspace
  4130. a.BrickColor = BrickColor.new(26)
  4131. a.Transparency = 0.2
  4132. a.Anchored = true
  4133. a.CanCollide = false
  4134. a.Locked = true
  4135. a.BottomSurface = "Smooth"
  4136. a.TopSurface = "Smooth"
  4137. d = Instance.new("SpecialMesh")
  4138. d.Parent = a
  4139. d.MeshType = "Brick"
  4140. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4141.  
  4142.  
  4143.  
  4144. checkadmin = 0
  4145. for i = 1 , #admin do
  4146. if mouse.Target.Parent.Name == admin[i] then
  4147. checkadmin = 1
  4148. end
  4149. end
  4150. if checkadmin == 0 then
  4151.  
  4152. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
  4153.  
  4154. a.BrickColor = BrickColor.new("Really black")
  4155. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4156. a.Transparency = 0.4
  4157.  
  4158. mouse.Target.Material = "Slate"
  4159. mouse.Target.BrickColor = BrickColor.new(26)
  4160. mouse.Target.TopSurface = "Smooth"
  4161. mouse.Target.BottomSurface = "Smooth"
  4162. mouse.Target.Anchored = true
  4163.  
  4164. end
  4165. end
  4166.  
  4167.  
  4168. end
  4169. end
  4170.  
  4171.  
  4172.  
  4173.  
  4174.  
  4175.  
  4176.  
  4177. if mode == "Hatless" then
  4178. if mouse.Target ~= nil then
  4179. local a = Instance.new("Part")
  4180. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4181. local Place1 = mouse.Hit.p
  4182. a.formFactor = "Symmetric"
  4183. a.Size = Vector3.new(1,1,1)
  4184. a.Name = "Lazor"
  4185. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4186. a.Parent = game.Workspace
  4187. a.BrickColor = BrickColor.new(26)
  4188. a.Transparency = 0.2
  4189. a.Anchored = true
  4190. a.CanCollide = false
  4191. a.Locked = true
  4192. a.BottomSurface = "Smooth"
  4193. a.TopSurface = "Smooth"
  4194. d = Instance.new("SpecialMesh")
  4195. d.Parent = a
  4196. d.MeshType = "Brick"
  4197. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4198.  
  4199.  
  4200. stuff = mouse.Target.Parent:GetChildren()
  4201. for i = 1 , #stuff do
  4202. if stuff[i].className == "Hat" then
  4203. stuff[i]:Remove()
  4204. end
  4205. end
  4206.  
  4207.  
  4208.  
  4209. end
  4210. end
  4211.  
  4212.  
  4213.  
  4214.  
  4215.  
  4216.  
  4217. if mode == "Suitless" then
  4218. if mouse.Target ~= nil then
  4219. local a = Instance.new("Part")
  4220. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4221. local Place1 = mouse.Hit.p
  4222. a.formFactor = "Symmetric"
  4223. a.Size = Vector3.new(1,1,1)
  4224. a.Name = "Lazor"
  4225. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4226. a.Parent = game.Workspace
  4227. a.BrickColor = BrickColor.new(26)
  4228. a.Transparency = 0.2
  4229. a.Anchored = true
  4230. a.CanCollide = false
  4231. a.Locked = true
  4232. a.BottomSurface = "Smooth"
  4233. a.TopSurface = "Smooth"
  4234. d = Instance.new("SpecialMesh")
  4235. d.Parent = a
  4236. d.MeshType = "Brick"
  4237. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4238.  
  4239.  
  4240. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4241. p = mouse.Target.Parent
  4242. stuff = p:GetChildren()
  4243. for i = 1 , #stuff do
  4244. if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
  4245. if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
  4246. stuff[i]:Remove()
  4247. end
  4248. end
  4249. end
  4250. end
  4251.  
  4252.  
  4253.  
  4254. end
  4255. end
  4256.  
  4257.  
  4258.  
  4259. if mode == "Sit" then
  4260. if mouse.Target ~= nil then
  4261. local a = Instance.new("Part")
  4262. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4263. local Place1 = mouse.Hit.p
  4264. a.formFactor = "Symmetric"
  4265. a.Size = Vector3.new(1,1,1)
  4266. a.Name = "Lazor"
  4267. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4268. a.Parent = game.Workspace
  4269. a.BrickColor = BrickColor.new(26)
  4270. a.Transparency = 0.2
  4271. a.Anchored = true
  4272. a.CanCollide = false
  4273. a.Locked = true
  4274. a.BottomSurface = "Smooth"
  4275. a.TopSurface = "Smooth"
  4276. d = Instance.new("SpecialMesh")
  4277. d.Parent = a
  4278. d.MeshType = "Brick"
  4279. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4280.  
  4281.  
  4282. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4283. if humanoid ~= nil then
  4284. humanoid.Sit = true
  4285. end
  4286.  
  4287.  
  4288.  
  4289. end
  4290. end
  4291.  
  4292.  
  4293.  
  4294.  
  4295.  
  4296.  
  4297.  
  4298.  
  4299.  
  4300. if mode == "Slow Drag" then
  4301. if mouse.Target ~= nil then
  4302. local a = Instance.new("Part")
  4303. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4304. local Place1 = mouse.Hit.p
  4305. a.formFactor = "Symmetric"
  4306. a.Size = Vector3.new(1,1,1)
  4307. a.Name = "Lazor"
  4308. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4309. a.Parent = game.Workspace
  4310. a.BrickColor = BrickColor.new(math.random(1, 200))
  4311. a.Transparency = 0.2
  4312. a.Anchored = true
  4313. a.CanCollide = false
  4314. a.Locked = true
  4315. a.BottomSurface = "Smooth"
  4316. a.TopSurface = "Smooth"
  4317. d = Instance.new("SpecialMesh")
  4318. d.Parent = a
  4319. d.MeshType = "Brick"
  4320. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4321.  
  4322.  
  4323. checkadmin = 0
  4324. for i = 1 , #admin do
  4325. if mouse.Target.Parent.Name == admin[i] then
  4326. checkadmin = 1
  4327. end
  4328. end
  4329. if checkadmin == 0 then
  4330.  
  4331. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4332.  
  4333. a.BrickColor = BrickColor.new(math.random(1, 200))
  4334. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4335. a.Transparency = 0.1
  4336.  
  4337.  
  4338. if mouse.Target.Anchored == false then
  4339. asdf = mouse.Target
  4340. p = asdf:findFirstChild("ASDFASDF")
  4341. if p ~= nil then
  4342. p:Remove()
  4343. end
  4344. p = Instance.new("BodyVelocity")
  4345. p.Parent = asdf
  4346. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4347. p.velocity = eyeball.CFrame.lookVector * -120
  4348. p.Name = "ASDFASDF"
  4349. wait()
  4350. p = asdf:findFirstChild("ASDFASDF")
  4351. if p ~= nil then
  4352. p:Remove()
  4353. end
  4354.  
  4355. end
  4356.  
  4357.  
  4358. end
  4359. end
  4360.  
  4361.  
  4362.  
  4363.  
  4364. end
  4365. end
  4366.  
  4367.  
  4368.  
  4369.  
  4370.  
  4371. if mode == "Kick" then
  4372. if mouse.Target ~= nil then
  4373. local a = Instance.new("Part")
  4374. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4375. local Place1 = mouse.Hit.p
  4376. a.formFactor = "Symmetric"
  4377. a.Size = Vector3.new(1,1,1)
  4378. a.Name = "Lazor"
  4379. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4380. a.Parent = game.Workspace
  4381. a.BrickColor = BrickColor.new("Dark stone grey")
  4382. a.Transparency = 0.2
  4383. a.Anchored = true
  4384. a.CanCollide = false
  4385. a.Locked = true
  4386. a.BottomSurface = "Smooth"
  4387. a.TopSurface = "Smooth"
  4388. d = Instance.new("SpecialMesh")
  4389. d.Parent = a
  4390. d.MeshType = "Brick"
  4391. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4392.  
  4393. checkadmin = 0
  4394. for i = 1 , #admin do
  4395. if mouse.Target.Parent.Name == admin[i] then
  4396. checkadmin = 1
  4397. end
  4398. end
  4399. if checkadmin == 0 then
  4400.  
  4401. if mouse.Target.Parent.Name ~= me.Character.Name then
  4402.  
  4403. a.BrickColor = BrickColor.new("Really black")
  4404. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4405. a.Transparency = 0.4
  4406.  
  4407.  
  4408. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4409. loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
  4410. end
  4411.  
  4412.  
  4413. end
  4414.  
  4415. end
  4416.  
  4417. end
  4418. end
  4419.  
  4420.  
  4421. if mode == "Ban" then
  4422. if mouse.Target ~= nil then
  4423. local a = Instance.new("Part")
  4424. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4425. local Place1 = mouse.Hit.p
  4426. a.formFactor = "Symmetric"
  4427. a.Size = Vector3.new(1,1,1)
  4428. a.Name = "Lazor"
  4429. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4430. a.Parent = game.Workspace
  4431. a.BrickColor = BrickColor.new("Dark stone grey")
  4432. a.Transparency = 0.2
  4433. a.Anchored = true
  4434. a.CanCollide = false
  4435. a.Locked = true
  4436. a.BottomSurface = "Smooth"
  4437. a.TopSurface = "Smooth"
  4438. d = Instance.new("SpecialMesh")
  4439. d.Parent = a
  4440. d.MeshType = "Brick"
  4441. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4442. checkadmin = 0
  4443. for i = 1 , #admin do
  4444. if mouse.Target.Parent.Name == admin[i] then
  4445. checkadmin = 1
  4446. end
  4447. end
  4448. if checkadmin == 0 then
  4449.  
  4450.  
  4451. if mouse.Target.Parent.Name ~= me.Character.Name then
  4452.  
  4453. a.BrickColor = BrickColor.new("Really black")
  4454. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4455. a.Transparency = 0.4
  4456.  
  4457.  
  4458. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4459. lolwut = #banned + 1
  4460. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  4461. banned[lolwut] = a.Name
  4462. end
  4463.  
  4464.  
  4465. end
  4466. end
  4467.  
  4468.  
  4469. end
  4470. end
  4471.  
  4472.  
  4473.  
  4474.  
  4475.  
  4476. if mode == "Explosion" then
  4477. if mouse.Target ~= nil then
  4478. local a = Instance.new("Part")
  4479. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4480. local Place1 = mouse.Hit.p
  4481. a.formFactor = "Symmetric"
  4482. a.Size = Vector3.new(1,1,1)
  4483. a.Name = "Lazor"
  4484. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4485. a.Parent = game.Workspace
  4486. a.BrickColor = BrickColor.new(105)
  4487. a.Transparency = 0.2
  4488. a.Anchored = true
  4489. a.CanCollide = false
  4490. a.Locked = true
  4491. a.BottomSurface = "Smooth"
  4492. a.TopSurface = "Smooth"
  4493. d = Instance.new("SpecialMesh")
  4494. d.Parent = a
  4495. d.MeshType = "Brick"
  4496. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4497.  
  4498.  
  4499.  
  4500. checkadmin = 0
  4501. for i = 1 , #admin do
  4502. if mouse.Target.Parent.Name == admin[i] then
  4503. checkadmin = 1
  4504. end
  4505. end
  4506. if checkadmin == 0 then
  4507.  
  4508.  
  4509.  
  4510. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4511.  
  4512. a.BrickColor = BrickColor.new(24)
  4513. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4514. a.Transparency = 0.4
  4515.  
  4516. if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
  4517. asdf = Instance.new("Explosion")
  4518. asdf.Parent = game.Workspace
  4519. asdf.BlastRadius = 3
  4520. asdf.Position = mouse.Hit.p
  4521. end
  4522.  
  4523. end
  4524.  
  4525.  
  4526. end
  4527. end
  4528. end
  4529.  
  4530.  
  4531.  
  4532.  
  4533. if mode == "Spy" then
  4534.  
  4535. bodyposition.position = eyeball3.Position
  4536.  
  4537. end
  4538.  
  4539.  
  4540.  
  4541.  
  4542.  
  4543.  
  4544.  
  4545.  
  4546.  
  4547. if mode == "Break" then
  4548. if mouse.Target ~= nil then
  4549. local a = Instance.new("Part")
  4550. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4551. local Place1 = mouse.Hit.p
  4552. a.formFactor = "Symmetric"
  4553. a.Size = Vector3.new(1,1,1)
  4554. a.Name = "Lazor"
  4555. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4556. a.Parent = game.Workspace
  4557. a.BrickColor = BrickColor.new(192)
  4558. a.Transparency = 0.2
  4559. a.Anchored = true
  4560. a.CanCollide = false
  4561. a.Locked = true
  4562. a.BottomSurface = "Smooth"
  4563. a.TopSurface = "Smooth"
  4564. d = Instance.new("SpecialMesh")
  4565. d.Parent = a
  4566. d.MeshType = "Brick"
  4567. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4568.  
  4569.  
  4570. checkadmin = 0
  4571. for i = 1 , #admin do
  4572. if mouse.Target.Parent.Name == admin[i] then
  4573. checkadmin = 1
  4574. end
  4575. end
  4576. if checkadmin == 0 then
  4577.  
  4578. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4579.  
  4580. a.BrickColor = BrickColor.new(192)
  4581. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4582. a.Transparency = 0.1
  4583.  
  4584. mouse.Target:BreakJoints()
  4585. mouse.Target.Anchored = false
  4586.  
  4587. end
  4588. end
  4589. end
  4590. end
  4591.  
  4592.  
  4593.  
  4594. if mode == "Fly" then
  4595.  
  4596. as = me.Character.Torso:findFirstChild("BodyGyros")
  4597. if as ~= nil then as:Remove() end
  4598. as = me.Character.Torso:findFirstChild("BodyPositions")
  4599. if as ~= nil then as:Remove() end
  4600.  
  4601. bodyposition.position = eyeball3.Position
  4602.  
  4603. g = Instance.new("BodyPosition")
  4604. g.Parent = me.Character.Torso
  4605. g.Name = "BodyPositions"
  4606. g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4607. g.position = eyeball.Position-Vector3.new(0, 2, 0)
  4608. d = Instance.new("BodyGyro")
  4609. d.Parent = me.Character.Torso
  4610. d.Name = "BodyGyros"
  4611. d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  4612. d.D = 300
  4613. d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  4614.  
  4615.  
  4616.  
  4617.  
  4618. local a = Instance.new("Part")
  4619. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4620. local Place1 = me.Character.Head.Position
  4621. a.formFactor = "Symmetric"
  4622. a.Size = Vector3.new(1,1,1)
  4623. a.Name = "Lazor"
  4624. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4625. a.Parent = game.Workspace
  4626. a.BrickColor = BrickColor.new(192)
  4627. a.Transparency = 0.2
  4628. a.Anchored = true
  4629. a.CanCollide = false
  4630. a.Locked = true
  4631. a.BottomSurface = "Smooth"
  4632. a.TopSurface = "Smooth"
  4633. d = Instance.new("SpecialMesh")
  4634. d.Parent = a
  4635. d.MeshType = "Brick"
  4636. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4637.  
  4638.  
  4639.  
  4640.  
  4641.  
  4642. end
  4643.  
  4644.  
  4645.  
  4646.  
  4647.  
  4648.  
  4649.  
  4650.  
  4651.  
  4652.  
  4653.  
  4654.  
  4655.  
  4656.  
  4657.  
  4658. if mode == "Trip" then
  4659. if mouse.Target ~= nil then
  4660. local a = Instance.new("Part")
  4661. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4662. local Place1 = mouse.Hit.p
  4663. a.formFactor = "Symmetric"
  4664. a.Size = Vector3.new(1,1,1)
  4665. a.Name = "Lazor"
  4666. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4667. a.Parent = game.Workspace
  4668. a.BrickColor = BrickColor.new("Pink")
  4669. a.Transparency = 0.2
  4670. a.Anchored = true
  4671. a.CanCollide = false
  4672. a.Locked = true
  4673. a.BottomSurface = "Smooth"
  4674. a.TopSurface = "Smooth"
  4675. d = Instance.new("SpecialMesh")
  4676. d.Parent = a
  4677. d.MeshType = "Brick"
  4678. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4679.  
  4680.  
  4681. checkadmin = 0
  4682. for i = 1 , #admin do
  4683. if mouse.Target.Parent.Name == admin[i] then
  4684. checkadmin = 1
  4685. end
  4686. end
  4687. if checkadmin == 0 then
  4688.  
  4689. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4690.  
  4691. a.BrickColor = BrickColor.new("Pink")
  4692. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4693. a.Transparency = 0.1
  4694.  
  4695. if mouse.Target.Anchored == false then
  4696. mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4697. thing = mouse.Target.Parent:findFirstChild("Torso")
  4698. if thing ~= nil then
  4699. mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4700. end
  4701. end
  4702. end
  4703.  
  4704. end
  4705.  
  4706. end
  4707. end
  4708.  
  4709.  
  4710.  
  4711.  
  4712.  
  4713.  
  4714.  
  4715.  
  4716.  
  4717.  
  4718.  
  4719.  
  4720. if mode == "Fling" then
  4721. if mouse.Target ~= nil then
  4722. local a = Instance.new("Part")
  4723. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4724. local Place1 = mouse.Hit.p
  4725. a.formFactor = "Symmetric"
  4726. a.Size = Vector3.new(1,1,1)
  4727. a.Name = "Lazor"
  4728. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4729. a.Parent = game.Workspace
  4730. a.BrickColor = BrickColor.new(math.random(1, 200))
  4731. a.Transparency = 0.2
  4732. a.Anchored = true
  4733. a.CanCollide = false
  4734. a.Locked = true
  4735. a.BottomSurface = "Smooth"
  4736. a.TopSurface = "Smooth"
  4737. d = Instance.new("SpecialMesh")
  4738. d.Parent = a
  4739. d.MeshType = "Brick"
  4740. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4741.  
  4742. checkadmin = 0
  4743. for i = 1 , #admin do
  4744. if mouse.Target.Parent.Name == admin[i] then
  4745. checkadmin = 1
  4746. end
  4747. end
  4748. if checkadmin == 0 then
  4749.  
  4750. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4751.  
  4752. a.BrickColor = BrickColor.new(math.random(1, 200))
  4753. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4754. a.Transparency = 0.1
  4755.  
  4756. p = Instance.new("Explosion")
  4757. p.Parent = game.Workspace
  4758. p.BlastPressure = 0
  4759. p.BlastRadius = 5
  4760. p.Position = mouse.Hit.p
  4761.  
  4762. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4763. if humanoid ~= nil then
  4764. humanoid.Sit = true
  4765. torso = humanoid.Parent:findFirstChild("Torso")
  4766. if torso ~= nil then
  4767. torso.Velocity = eyeball.CFrame.lookVector * -2000
  4768. end
  4769. end
  4770. mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
  4771.  
  4772. end
  4773.  
  4774.  
  4775. end
  4776.  
  4777. end
  4778. end
  4779.  
  4780.  
  4781.  
  4782.  
  4783.  
  4784.  
  4785.  
  4786.  
  4787.  
  4788.  
  4789. if mode == "Push" then
  4790. if mouse.Target ~= nil then
  4791. local a = Instance.new("Part")
  4792. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4793. local Place1 = mouse.Hit.p
  4794. a.formFactor = "Symmetric"
  4795. a.Size = Vector3.new(1,1,1)
  4796. a.Name = "Lazor"
  4797. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4798. a.Parent = game.Workspace
  4799. a.BrickColor = BrickColor.new(math.random(1, 200))
  4800. a.Transparency = 0.2
  4801. a.Anchored = true
  4802. a.CanCollide = false
  4803. a.Locked = true
  4804. a.BottomSurface = "Smooth"
  4805. a.TopSurface = "Smooth"
  4806. d = Instance.new("SpecialMesh")
  4807. d.Parent = a
  4808. d.MeshType = "Brick"
  4809. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4810. checkadmin = 0
  4811. for i = 1 , #admin do
  4812. if mouse.Target.Parent.Name == admin[i] then
  4813. checkadmin = 1
  4814. end
  4815. end
  4816. if checkadmin == 0 then
  4817.  
  4818. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4819.  
  4820. a.BrickColor = BrickColor.new(math.random(1, 200))
  4821. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4822. a.Transparency = 0.1
  4823.  
  4824.  
  4825. if mouse.Target.Anchored == false then
  4826. asdf = mouse.Target
  4827. p = asdf:findFirstChild("ASDFASDF")
  4828. if p ~= nil then
  4829. p:Remove()
  4830. end
  4831. p = Instance.new("BodyVelocity")
  4832. p.Parent = asdf
  4833. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4834. p.velocity = eyeball.CFrame.lookVector * 200
  4835. p.Name = "ASDFASDF"
  4836. wait()
  4837. p = asdf:findFirstChild("ASDFASDF")
  4838. if p ~= nil then
  4839. p:Remove()
  4840. end
  4841.  
  4842. end
  4843.  
  4844. end
  4845. end
  4846.  
  4847.  
  4848.  
  4849.  
  4850. end
  4851. end
  4852.  
  4853.  
  4854.  
  4855.  
  4856.  
  4857.  
  4858.  
  4859.  
  4860.  
  4861.  
  4862. if mode == "ForceField" then
  4863. if mouse.Target ~= nil then
  4864. local a = Instance.new("Part")
  4865. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4866. local Place1 = mouse.Hit.p
  4867. a.formFactor = "Symmetric"
  4868. a.Size = Vector3.new(1,1,1)
  4869. a.Name = "Lazor"
  4870. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4871. a.Parent = game.Workspace
  4872. a.BrickColor = BrickColor.new("Brown")
  4873. a.Transparency = 0.2
  4874. a.Anchored = true
  4875. a.CanCollide = false
  4876. a.Locked = true
  4877. a.BottomSurface = "Smooth"
  4878. a.TopSurface = "Smooth"
  4879. d = Instance.new("SpecialMesh")
  4880. d.Parent = a
  4881. d.MeshType = "Brick"
  4882. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4883.  
  4884. ff = mouse.Target:findFirstChild("ForceField")
  4885. if ff == nil then
  4886. if mouse.Target.Parent ~= ball then
  4887. a.BrickColor = BrickColor.new("Brown")
  4888. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4889. a.Transparency = 0.1
  4890. p = Instance.new("ForceField")
  4891. p.Parent = mouse.Target
  4892. end
  4893. end
  4894.  
  4895.  
  4896.  
  4897.  
  4898. end
  4899. end
  4900.  
  4901.  
  4902. if mode == "UnForceField" then
  4903. if mouse.Target ~= nil then
  4904. local a = Instance.new("Part")
  4905. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4906. local Place1 = mouse.Hit.p
  4907. a.formFactor = "Symmetric"
  4908. a.Size = Vector3.new(1,1,1)
  4909. a.Name = "Lazor"
  4910. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4911. a.Parent = game.Workspace
  4912. a.BrickColor = BrickColor.new("Cool yellow")
  4913. a.Transparency = 0.2
  4914. a.Anchored = true
  4915. a.CanCollide = false
  4916. a.Locked = true
  4917. a.BottomSurface = "Smooth"
  4918. a.TopSurface = "Smooth"
  4919. d = Instance.new("SpecialMesh")
  4920. d.Parent = a
  4921. d.MeshType = "Brick"
  4922. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4923.  
  4924. ff = mouse.Target:findFirstChild("ForceField")
  4925. if ff ~= nil then
  4926.  
  4927. a.BrickColor = BrickColor.new("Brown")
  4928. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4929. a.Transparency = 0.1
  4930. ff:Remove()
  4931.  
  4932. p = mouse.Target.Parent:findFirstChild("ForceField")
  4933. if p ~= nil then p:Remove() end
  4934.  
  4935. end
  4936.  
  4937.  
  4938.  
  4939.  
  4940. end
  4941. end
  4942.  
  4943.  
  4944.  
  4945.  
  4946. if mode == "NilGrav" then
  4947. if mouse.Target ~= nil then
  4948. local a = Instance.new("Part")
  4949. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4950. local Place1 = mouse.Hit.p
  4951. a.formFactor = "Symmetric"
  4952. a.Size = Vector3.new(1,1,1)
  4953. a.Name = "Lazor"
  4954. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4955. a.Parent = game.Workspace
  4956. a.BrickColor = BrickColor.new(26)
  4957. a.Transparency = 0.2
  4958. a.Anchored = true
  4959. a.CanCollide = false
  4960. a.Locked = true
  4961. a.BottomSurface = "Smooth"
  4962. a.TopSurface = "Smooth"
  4963. d = Instance.new("SpecialMesh")
  4964. d.Parent = a
  4965. d.MeshType = "Brick"
  4966. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4967.  
  4968. ff = mouse.Target:findFirstChild("BodyPosition")
  4969. if ff == nil then
  4970. if mouse.Target.Parent ~= ball then
  4971. a.BrickColor = BrickColor.new(1)
  4972. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4973. a.Transparency = 0.1
  4974. p = Instance.new("BodyPosition")
  4975. p.Parent = mouse.Target
  4976. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4977. p.position = mouse.Hit.p
  4978. end
  4979. end
  4980.  
  4981.  
  4982.  
  4983.  
  4984. end
  4985. end
  4986.  
  4987.  
  4988. if mode == "UnNilGrav" then
  4989. if mouse.Target ~= nil then
  4990. local a = Instance.new("Part")
  4991. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4992. local Place1 = mouse.Hit.p
  4993. a.formFactor = "Symmetric"
  4994. a.Size = Vector3.new(1,1,1)
  4995. a.Name = "Lazor"
  4996. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4997. a.Parent = game.Workspace
  4998. a.BrickColor = BrickColor.new(26)
  4999. a.Transparency = 0.2
  5000. a.Anchored = true
  5001. a.CanCollide = false
  5002. a.Locked = true
  5003. a.BottomSurface = "Smooth"
  5004. a.TopSurface = "Smooth"
  5005. d = Instance.new("SpecialMesh")
  5006. d.Parent = a
  5007. d.MeshType = "Brick"
  5008. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5009.  
  5010. ff = mouse.Target:findFirstChild("BodyPosition")
  5011. if ff ~= nil then
  5012. if mouse.Target.Parent ~= ball then
  5013. a.BrickColor = BrickColor.new(1)
  5014. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5015. a.Transparency = 0.1
  5016. ff:Remove()
  5017. end
  5018. end
  5019.  
  5020.  
  5021.  
  5022.  
  5023. end
  5024. end
  5025.  
  5026.  
  5027.  
  5028.  
  5029.  
  5030.  
  5031.  
  5032. if mode == "Invisible" then
  5033. if mouse.Target ~= nil then
  5034. local a = Instance.new("Part")
  5035. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5036. local Place1 = mouse.Hit.p
  5037. a.formFactor = "Symmetric"
  5038. a.Size = Vector3.new(1,1,1)
  5039. a.Name = "Lazor"
  5040. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5041. a.Parent = game.Workspace
  5042. a.BrickColor = BrickColor.new(1)
  5043. a.Transparency = 0.5
  5044. a.Anchored = true
  5045. a.CanCollide = false
  5046. a.Locked = true
  5047. a.BottomSurface = "Smooth"
  5048. a.TopSurface = "Smooth"
  5049. d = Instance.new("SpecialMesh")
  5050. d.Parent = a
  5051. d.MeshType = "Brick"
  5052. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5053.  
  5054.  
  5055. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5056.  
  5057. a.BrickColor = BrickColor.new(1)
  5058. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5059. a.Transparency = 0.3
  5060. if mouse.Target.Transparency < 1 then
  5061. mouse.Target.Transparency = mouse.Target.Transparency + 0.1
  5062. end
  5063.  
  5064. end
  5065.  
  5066.  
  5067.  
  5068.  
  5069. end
  5070. end
  5071.  
  5072.  
  5073.  
  5074. if mode == "Visible" then
  5075. if mouse.Target ~= nil then
  5076. local a = Instance.new("Part")
  5077. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5078. local Place1 = mouse.Hit.p
  5079. a.formFactor = "Symmetric"
  5080. a.Size = Vector3.new(1,1,1)
  5081. a.Name = "Lazor"
  5082. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5083. a.Parent = game.Workspace
  5084. a.BrickColor = BrickColor.new(1)
  5085. a.Transparency = 0.5
  5086. a.Anchored = true
  5087. a.CanCollide = false
  5088. a.Locked = true
  5089. a.BottomSurface = "Smooth"
  5090. a.TopSurface = "Smooth"
  5091. d = Instance.new("SpecialMesh")
  5092. d.Parent = a
  5093. d.MeshType = "Brick"
  5094. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5095.  
  5096.  
  5097. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5098.  
  5099. a.BrickColor = BrickColor.new(1)
  5100. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5101. a.Transparency = 0.3
  5102. if mouse.Target.Transparency > 0 then
  5103. mouse.Target.Transparency = mouse.Target.Transparency - 0.1
  5104. end
  5105.  
  5106. end
  5107.  
  5108.  
  5109.  
  5110.  
  5111. end
  5112. end
  5113.  
  5114.  
  5115.  
  5116.  
  5117.  
  5118.  
  5119.  
  5120.  
  5121.  
  5122.  
  5123.  
  5124. if mode == "Shield" then
  5125.  
  5126. a = Instance.new("Part")
  5127. a.formFactor = "Symmetric"
  5128. a.Size = Vector3.new(12,12,2)
  5129. a.Name = "Lazor"
  5130. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
  5131. a.Parent = game.Workspace
  5132. a.BrickColor = BrickColor.new(1)
  5133. a.Transparency = 0.5
  5134. a.Reflectance = 0.1
  5135. a.Anchored = true
  5136. a.Locked = true
  5137. a.BottomSurface = "Smooth"
  5138. a.TopSurface = "Smooth"
  5139.  
  5140. a2 = Instance.new("Part")
  5141. a2.formFactor = "Symmetric"
  5142. a2.Size = Vector3.new(20,12,2)
  5143. a2.Name = "Lazor"
  5144. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
  5145. a2.Parent = a
  5146. a2.BrickColor = BrickColor.new(1)
  5147. a2.Transparency = 0.5
  5148. a2.Reflectance = 0.1
  5149. a2.Anchored = true
  5150. a2.Locked = true
  5151. a2.BottomSurface = "Smooth"
  5152. a2.TopSurface = "Smooth"
  5153.  
  5154. a2 = Instance.new("Part")
  5155. a2.formFactor = "Symmetric"
  5156. a2.Size = Vector3.new(20,12,2)
  5157. a2.Name = "Lazor"
  5158. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
  5159. a2.Parent = a
  5160. a2.BrickColor = BrickColor.new(1)
  5161. a2.Transparency = 0.5
  5162. a2.Reflectance = 0.1
  5163. a2.Anchored = true
  5164. a2.Locked = true
  5165. a2.BottomSurface = "Smooth"
  5166. a2.TopSurface = "Smooth"
  5167.  
  5168.  
  5169. a2 = Instance.new("Part")
  5170. a2.formFactor = "Symmetric"
  5171. a2.Size = Vector3.new(12,20,2)
  5172. a2.Name = "Lazor"
  5173. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
  5174. a2.Parent = a
  5175. a2.BrickColor = BrickColor.new(1)
  5176. a2.Transparency = 0.5
  5177. a2.Reflectance = 0.1
  5178. a2.Anchored = true
  5179. a2.Locked = true
  5180. a2.BottomSurface = "Smooth"
  5181. a2.TopSurface = "Smooth"
  5182.  
  5183. a2 = Instance.new("Part")
  5184. a2.formFactor = "Symmetric"
  5185. a2.Size = Vector3.new(12,20,2)
  5186. a2.Name = "Lazor"
  5187. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
  5188. a2.Parent = a
  5189. a2.BrickColor = BrickColor.new(1)
  5190. a2.Transparency = 0.5
  5191. a2.Reflectance = 0.1
  5192. a2.Anchored = true
  5193. a2.Locked = true
  5194. a2.BottomSurface = "Smooth"
  5195. a2.TopSurface = "Smooth"
  5196.  
  5197.  
  5198. end
  5199.  
  5200.  
  5201.  
  5202.  
  5203.  
  5204.  
  5205. if mode == "Absorb" then
  5206.  
  5207. stuff = game.Workspace:GetChildren()
  5208. for i = 1 , #stuff do
  5209. if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
  5210.  
  5211. checkadmin = 0
  5212. for i = 1 , #admin do
  5213. if stuff[i].Name == admin[i] then
  5214. checkadmin = 1
  5215. end
  5216. end
  5217. if checkadmin == 0 then
  5218.  
  5219. if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
  5220. if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
  5221. d = stuff[i]:findFirstChild("BodyPosition")
  5222. if d == nil then
  5223. stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5224. stuff[i].CanCollide = false
  5225. stuff[i]:BreakJoints()
  5226. stuff[i].Anchored = false
  5227. a = Instance.new("BodyPosition")
  5228. a.Parent = stuff[i]
  5229. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5230. a.position = eyeball.Position
  5231. end
  5232. if d ~= nil then
  5233. d.BodyPosition.position = eyeball.Position
  5234. end
  5235. end
  5236. end
  5237.  
  5238.  
  5239. if stuff[i].className == "Model" then
  5240. asdf = stuff[i]:GetChildren()
  5241. for i = 1 , #asdf do
  5242. if asdf[i] ~= ball then
  5243. if asdf[i].className == "Part" then
  5244.  
  5245.  
  5246. if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
  5247. d = asdf[i]:findFirstChild("BodyPosition")
  5248. if d == nil then
  5249. asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5250. asdf[i].CanCollide = false
  5251. asdf[i]:BreakJoints()
  5252. asdf[i].Anchored = false
  5253. a = Instance.new("BodyPosition")
  5254. a.Parent = asdf[i]
  5255. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5256. a.position = eyeball.Position
  5257. end
  5258. if d ~= nil then
  5259. d.BodyPosition.position = eyeball.Position
  5260. end
  5261. end
  5262.  
  5263.  
  5264. end
  5265. end
  5266. end
  5267. end
  5268. end
  5269.  
  5270.  
  5271. end
  5272. end
  5273.  
  5274. end
  5275.  
  5276.  
  5277.  
  5278.  
  5279.  
  5280.  
  5281.  
  5282.  
  5283.  
  5284. if mode == "BaleFire" then
  5285.  
  5286.  
  5287.  
  5288.  
  5289. for i = 1 , 300/5 do
  5290. BaleFireValue = BaleFireValue + 5
  5291. a = Instance.new("Part")
  5292. a.formFactor = "Symmetric"
  5293. a.CanCollide = false
  5294. a.Size = Vector3.new(1,1,1)
  5295. a.Name = "Lazor"
  5296. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
  5297. a.Parent = game.Workspace
  5298. a.BrickColor = BrickColor.new(1)
  5299. a.Transparency = 1
  5300. a.Anchored = true
  5301. a.Locked = true
  5302. a.BottomSurface = "Smooth"
  5303. a.TopSurface = "Smooth"
  5304. d = Instance.new("Explosion")
  5305. d.Parent = game.Workspace
  5306. d.BlastRadius = 5
  5307. d.Position = a.Position
  5308. end
  5309.  
  5310.  
  5311. end
  5312.  
  5313.  
  5314.  
  5315.  
  5316.  
  5317.  
  5318.  
  5319.  
  5320.  
  5321.  
  5322.  
  5323.  
  5324.  
  5325. if mode == "Machine Gun" then
  5326.  
  5327.  
  5328. if mouse.Target ~= nil then
  5329. local a = Instance.new("Part")
  5330. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5331. local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
  5332. a.formFactor = "Symmetric"
  5333. a.Size = Vector3.new(1,1,1)
  5334. a.Name = "Lazor"
  5335. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5336. a.Parent = game.Workspace
  5337. a.BrickColor = BrickColor.new(24)
  5338. a.Transparency = 0.5
  5339. a.Anchored = true
  5340. a.CanCollide = false
  5341. a.Locked = true
  5342. a.BottomSurface = "Smooth"
  5343. a.TopSurface = "Smooth"
  5344. d = Instance.new("SpecialMesh")
  5345. d.Parent = a
  5346. d.MeshType = "Brick"
  5347. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5348. shotsound:play()
  5349.  
  5350. checkadmin = 0
  5351. for i = 1 , #admin do
  5352. if mouse.Target.Parent.Name == admin[i] then
  5353. checkadmin = 1
  5354. end
  5355. end
  5356. if checkadmin == 0 then
  5357.  
  5358. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5359.  
  5360. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  5361. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  5362. humanoid.MaxHealth = 100
  5363. humanoid.Health = humanoid.Health - 3
  5364. end
  5365. end
  5366.  
  5367. end
  5368. end
  5369.  
  5370. end
  5371.  
  5372.  
  5373.  
  5374.  
  5375.  
  5376.  
  5377.  
  5378.  
  5379.  
  5380. if mode == "Capture" then
  5381. if mouse.Target ~= nil then
  5382. local a = Instance.new("Part")
  5383. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5384. local Place1 = mouse.Hit.p
  5385. a.formFactor = "Symmetric"
  5386. a.Size = Vector3.new(1,1,1)
  5387. a.Name = "Lazor"
  5388. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5389. a.Parent = game.Workspace
  5390. a.Transparency = 0.5
  5391. a.Anchored = true
  5392. a.CanCollide = false
  5393. a.Locked = true
  5394. a.BottomSurface = "Smooth"
  5395. a.TopSurface = "Smooth"
  5396. d = Instance.new("SpecialMesh")
  5397. d.Parent = a
  5398. d.MeshType = "Brick"
  5399. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5400.  
  5401.  
  5402.  
  5403.  
  5404. checkadmin = 0
  5405. for i = 1 , #admin do
  5406. if mouse.Target.Parent.Name == admin[i] then
  5407. checkadmin = 1
  5408. end
  5409. end
  5410. if checkadmin == 0 then
  5411.  
  5412. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5413.  
  5414. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5415. a.Transparency = 0.3
  5416. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5417. if h ~= nil then
  5418. d = h.Parent:findFirstChild("Torso")
  5419. if d ~= nil then
  5420. weld = Instance.new("Weld")
  5421. weld.Parent = eyeball
  5422. weld.Part0 = eyeball
  5423. weld.Part1 = d
  5424. weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
  5425. end
  5426. end
  5427.  
  5428. end
  5429. end
  5430.  
  5431.  
  5432.  
  5433.  
  5434. end
  5435. end
  5436.  
  5437.  
  5438.  
  5439.  
  5440.  
  5441.  
  5442.  
  5443.  
  5444.  
  5445.  
  5446. if mode == "Slaughter" then
  5447. if mouse.Target ~= nil then
  5448. local a = Instance.new("Part")
  5449. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5450. local Place1 = mouse.Hit.p
  5451. a.formFactor = "Symmetric"
  5452. a.Size = Vector3.new(1,1,1)
  5453. a.Name = "Lazor"
  5454. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5455. a.Parent = game.Workspace
  5456. a.BrickColor = BrickColor.new(26)
  5457. a.Transparency = 0.2
  5458. a.Anchored = true
  5459. a.CanCollide = false
  5460. a.Locked = true
  5461. a.BottomSurface = "Smooth"
  5462. a.TopSurface = "Smooth"
  5463. d = Instance.new("SpecialMesh")
  5464. d.Parent = a
  5465. d.MeshType = "Brick"
  5466. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5467.  
  5468. checkadmin = 0
  5469. for i = 1 , #admin do
  5470. if mouse.Target.Parent.Name == admin[i] then
  5471. checkadmin = 1
  5472. end
  5473. end
  5474. if checkadmin == 0 then
  5475.  
  5476. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5477.  
  5478. a.BrickColor = BrickColor.new("Really black")
  5479. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5480. a.Transparency = 0.4
  5481.  
  5482. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5483. if h ~= nil then
  5484. h.MaxHealth = 0
  5485. h.Health = 0
  5486. for i = 1 , math.random(5, 7) do
  5487. p = Instance.new("Part")
  5488. p.Parent = h.Parent
  5489. p.Size = Vector3.new(1, 1, 1)
  5490. p.BrickColor = BrickColor.new(21)
  5491. p.CanCollide = false
  5492. p.Locked = true
  5493. p.TopSurface = "Smooth"
  5494. p.BottomSurface = "Smooth"
  5495. p.CFrame = mouse.Target.CFrame
  5496. d = Instance.new("SpecialMesh")
  5497. d.Parent = p
  5498. d.MeshType = "Brick"
  5499. d.Scale = Vector3.new(0.2, 0.2, 0.2)
  5500. p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
  5501. end
  5502. end
  5503. end
  5504. end
  5505.  
  5506.  
  5507.  
  5508. end
  5509. end
  5510.  
  5511.  
  5512.  
  5513.  
  5514.  
  5515.  
  5516.  
  5517.  
  5518.  
  5519.  
  5520.  
  5521.  
  5522. if mode == "Jail" then
  5523. if mouse.Target ~= nil then
  5524. local a = Instance.new("Part")
  5525. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5526. local Place1 = mouse.Hit.p
  5527. a.formFactor = "Symmetric"
  5528. a.Size = Vector3.new(1,1,1)
  5529. a.Name = "Lazor"
  5530. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5531. a.Parent = game.Workspace
  5532. a.BrickColor = BrickColor.new(26)
  5533. a.Transparency = 0.2
  5534. a.Anchored = true
  5535. a.CanCollide = false
  5536. a.Locked = true
  5537. a.BottomSurface = "Smooth"
  5538. a.TopSurface = "Smooth"
  5539. d = Instance.new("SpecialMesh")
  5540. d.Parent = a
  5541. d.MeshType = "Brick"
  5542. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5543.  
  5544.  
  5545. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5546.  
  5547. a.BrickColor = BrickColor.new("Really black")
  5548. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5549. a.Transparency = 0.4
  5550.  
  5551.  
  5552.  
  5553. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  5554. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  5555. p = a:findFirstChild("Backpack")
  5556. if p ~= nil then
  5557. stuff = p:GetChildren()
  5558. for i = 1 , #stuff do
  5559. stuff[i]:Remove()
  5560. end
  5561. end
  5562. s = a.Character:GetChildren()
  5563. for i = 1 , #s do
  5564. if s[i].className == "Tool" or s[i].className == "HopperBin" then
  5565. s[i]:Remove()
  5566. end
  5567. end
  5568. end
  5569.  
  5570. p = mouse.Target.Parent:findFirstChild("Torso")
  5571. if p ~= nil then
  5572.  
  5573. b = Instance.new("Model")
  5574. b.Parent = me.Character
  5575. b.Name = "Jail"
  5576. c = Instance.new("Part")
  5577. c.Parent = b
  5578. c.TopSurface = "Smooth"
  5579. c.BottomSurface = "Smooth"
  5580. c.Locked = true
  5581. c.BrickColor = BrickColor.new(26)
  5582. c.formFactor = "Symmetric"
  5583. c.Size = Vector3.new(18, 2, 2)
  5584. c.Anchored = true
  5585. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
  5586. c = Instance.new("Part")
  5587. c.Parent = b
  5588. c.TopSurface = "Smooth"
  5589. c.BottomSurface = "Smooth"
  5590. c.Locked = true
  5591. c.BrickColor = BrickColor.new(26)
  5592. c.formFactor = "Symmetric"
  5593. c.Size = Vector3.new(18, 2, 2)
  5594. c.Anchored = true
  5595. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
  5596. c = Instance.new("Part")
  5597. c.Parent = b
  5598. c.TopSurface = "Smooth"
  5599. c.BottomSurface = "Smooth"
  5600. c.Locked = true
  5601. c.BrickColor = BrickColor.new(26)
  5602. c.formFactor = "Symmetric"
  5603. c.Size = Vector3.new(18, 2, 2)
  5604. c.Anchored = true
  5605. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
  5606. c = Instance.new("Part")
  5607. c.Parent = b
  5608. c.TopSurface = "Smooth"
  5609. c.BottomSurface = "Smooth"
  5610. c.Locked = true
  5611. c.BrickColor = BrickColor.new(26)
  5612. c.formFactor = "Symmetric"
  5613. c.Size = Vector3.new(18, 2, 2)
  5614. c.Anchored = true
  5615. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
  5616. c = Instance.new("Part")
  5617. c.Parent = b
  5618. c.TopSurface = "Smooth"
  5619. c.BottomSurface = "Smooth"
  5620. c.Locked = true
  5621. c.BrickColor = BrickColor.new(26)
  5622. c.formFactor = "Symmetric"
  5623. c.Size = Vector3.new(2, 2, 18)
  5624. c.Anchored = true
  5625. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
  5626. c = Instance.new("Part")
  5627. c.Parent = b
  5628. c.TopSurface = "Smooth"
  5629. c.BottomSurface = "Smooth"
  5630. c.Locked = true
  5631. c.BrickColor = BrickColor.new(26)
  5632. c.formFactor = "Symmetric"
  5633. c.Size = Vector3.new(2, 2, 18)
  5634. c.Anchored = true
  5635. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
  5636. c = Instance.new("Part")
  5637. c.Parent = b
  5638. c.TopSurface = "Smooth"
  5639. c.BottomSurface = "Smooth"
  5640. c.Locked = true
  5641. c.BrickColor = BrickColor.new(26)
  5642. c.formFactor = "Symmetric"
  5643. c.Size = Vector3.new(2, 2, 18)
  5644. c.Anchored = true
  5645. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
  5646. c = Instance.new("Part")
  5647. c.Parent = b
  5648. c.TopSurface = "Smooth"
  5649. c.BottomSurface = "Smooth"
  5650. c.Locked = true
  5651. c.BrickColor = BrickColor.new(26)
  5652. c.formFactor = "Symmetric"
  5653. c.Size = Vector3.new(2, 2, 18)
  5654. c.Anchored = true
  5655. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
  5656. c = Instance.new("Part")
  5657. c.Parent = b
  5658. c.TopSurface = "Smooth"
  5659. c.BottomSurface = "Smooth"
  5660. c.Locked = true
  5661. c.BrickColor = BrickColor.new(26)
  5662. c.formFactor = "Symmetric"
  5663. c.Size = Vector3.new(2, 18, 2)
  5664. c.Anchored = true
  5665. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
  5666. c = Instance.new("Part")
  5667. c.Parent = b
  5668. c.TopSurface = "Smooth"
  5669. c.BottomSurface = "Smooth"
  5670. c.Locked = true
  5671. c.BrickColor = BrickColor.new(26)
  5672. c.formFactor = "Symmetric"
  5673. c.Size = Vector3.new(2, 18, 2)
  5674. c.Anchored = true
  5675. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
  5676. c = Instance.new("Part")
  5677. c.Parent = b
  5678. c.TopSurface = "Smooth"
  5679. c.BottomSurface = "Smooth"
  5680. c.Locked = true
  5681. c.BrickColor = BrickColor.new(26)
  5682. c.formFactor = "Symmetric"
  5683. c.Size = Vector3.new(2, 18, 2)
  5684. c.Anchored = true
  5685. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
  5686. c = Instance.new("Part")
  5687. c.Parent = b
  5688. c.TopSurface = "Smooth"
  5689. c.BottomSurface = "Smooth"
  5690. c.Locked = true
  5691. c.BrickColor = BrickColor.new(26)
  5692. c.formFactor = "Symmetric"
  5693. c.Size = Vector3.new(2, 18, 2)
  5694. c.Anchored = true
  5695. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
  5696.  
  5697.  
  5698. c = Instance.new("Part")
  5699. c.Parent = b
  5700. c.TopSurface = "Smooth"
  5701. c.BottomSurface = "Smooth"
  5702. c.Locked = true
  5703. c.BrickColor = BrickColor.new(23)
  5704. c.Transparency = 0.5
  5705. c.Reflectance = 0.1
  5706. c.formFactor = "Symmetric"
  5707. c.Size = Vector3.new(1, 16, 16)
  5708. c.Anchored = true
  5709. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
  5710. c = Instance.new("Part")
  5711. c.Parent = b
  5712. c.TopSurface = "Smooth"
  5713. c.BottomSurface = "Smooth"
  5714. c.Locked = true
  5715. c.BrickColor = BrickColor.new(23)
  5716. c.Transparency = 0.5
  5717. c.Reflectance = 0.1
  5718. c.formFactor = "Symmetric"
  5719. c.Size = Vector3.new(1, 16, 16)
  5720. c.Anchored = true
  5721. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
  5722. c = Instance.new("Part")
  5723. c.Parent = b
  5724. c.TopSurface = "Smooth"
  5725. c.BottomSurface = "Smooth"
  5726. c.Locked = true
  5727. c.BrickColor = BrickColor.new(23)
  5728. c.Transparency = 0.5
  5729. c.Reflectance = 0.1
  5730. c.formFactor = "Symmetric"
  5731. c.Size = Vector3.new(16, 16, 1)
  5732. c.Anchored = true
  5733. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
  5734. c = Instance.new("Part")
  5735. c.Parent = b
  5736. c.TopSurface = "Smooth"
  5737. c.BottomSurface = "Smooth"
  5738. c.Locked = true
  5739. c.BrickColor = BrickColor.new(23)
  5740. c.Transparency = 0.5
  5741. c.Reflectance = 0.1
  5742. c.formFactor = "Symmetric"
  5743. c.Size = Vector3.new(16, 16, 1)
  5744. c.Anchored = true
  5745. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
  5746. c = Instance.new("Part")
  5747. c.Parent = b
  5748. c.TopSurface = "Smooth"
  5749. c.BottomSurface = "Smooth"
  5750. c.Locked = true
  5751. c.BrickColor = BrickColor.new(23)
  5752. c.Transparency = 0.5
  5753. c.Reflectance = 0.1
  5754. c.formFactor = "Symmetric"
  5755. c.Size = Vector3.new(16, 1, 16)
  5756. c.Anchored = true
  5757. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
  5758. c = Instance.new("Part")
  5759. c.Parent = b
  5760. c.TopSurface = "Smooth"
  5761. c.BottomSurface = "Smooth"
  5762. c.Locked = true
  5763. c.BrickColor = BrickColor.new(23)
  5764. c.Transparency = 0.5
  5765. c.Reflectance = 0.1
  5766. c.formFactor = "Symmetric"
  5767. c.Size = Vector3.new(16, 1, 16)
  5768. c.Anchored = true
  5769. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
  5770.  
  5771. end
  5772. end
  5773. end
  5774.  
  5775.  
  5776. end
  5777.  
  5778.  
  5779.  
  5780.  
  5781. if mode == "UnJail" then
  5782. if mouse.Target ~= nil then
  5783. local a = Instance.new("Part")
  5784. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5785. local Place1 = mouse.Hit.p
  5786. a.formFactor = "Symmetric"
  5787. a.Size = Vector3.new(1,1,1)
  5788. a.Name = "Lazor"
  5789. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5790. a.Parent = game.Workspace
  5791. a.BrickColor = BrickColor.new(26)
  5792. a.Transparency = 0.2
  5793. a.Anchored = true
  5794. a.CanCollide = false
  5795. a.Locked = true
  5796. a.BottomSurface = "Smooth"
  5797. a.TopSurface = "Smooth"
  5798. d = Instance.new("SpecialMesh")
  5799. d.Parent = a
  5800. d.MeshType = "Brick"
  5801. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5802.  
  5803.  
  5804.  
  5805. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5806.  
  5807. a.BrickColor = BrickColor.new("Really black")
  5808. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5809. a.Transparency = 0.4
  5810.  
  5811.  
  5812. if mouse.Target.Parent.Name == "Jail" then
  5813. mouse.Target.Parent:Remove()
  5814. end
  5815. end
  5816.  
  5817.  
  5818.  
  5819. end
  5820. end
  5821.  
  5822.  
  5823.  
  5824.  
  5825.  
  5826.  
  5827.  
  5828. if mode == "Faint" then
  5829. if mouse.Target ~= nil then
  5830. local a = Instance.new("Part")
  5831. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5832. local Place1 = mouse.Hit.p
  5833. a.formFactor = "Symmetric"
  5834. a.Size = Vector3.new(1,1,1)
  5835. a.Name = "Lazor"
  5836. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5837. a.Parent = game.Workspace
  5838. a.BrickColor = BrickColor.new(26)
  5839. a.Transparency = 0.2
  5840. a.Anchored = true
  5841. a.CanCollide = false
  5842. a.Locked = true
  5843. a.BottomSurface = "Smooth"
  5844. a.TopSurface = "Smooth"
  5845. d = Instance.new("SpecialMesh")
  5846. d.Parent = a
  5847. d.MeshType = "Brick"
  5848. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5849.  
  5850. checkadmin = 0
  5851. for i = 1 , #admin do
  5852. if mouse.Target.Parent.Name == admin[i] then
  5853. checkadmin = 1
  5854. end
  5855. end
  5856. if checkadmin == 0 then
  5857.  
  5858. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5859.  
  5860. a.BrickColor = BrickColor.new("Really black")
  5861. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5862. a.Transparency = 0.4
  5863.  
  5864.  
  5865.  
  5866. torso = mouse.Target.Parent:findFirstChild("Torso")
  5867. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5868. if h ~= nil then
  5869. h.MaxHealth = 100
  5870. h.Health = 1
  5871. end
  5872. if torso ~= nil then
  5873. asdf = torso:findFirstChild("BodyGyro")
  5874. if asdf == nil then
  5875. torso.CFrame = CFrame.new(torso.Position)
  5876. p = Instance.new("BodyGyro")
  5877. p.Parent = torso
  5878. p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  5879. p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  5880. p.D = 50
  5881. a = Instance.new("BodyVelocity")
  5882. a.Parent = torso
  5883. a.velocity = Vector3.new(0, -10, 0)
  5884. a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
  5885. end
  5886. end
  5887.  
  5888.  
  5889.  
  5890. end
  5891. end
  5892.  
  5893.  
  5894. end
  5895. end
  5896.  
  5897.  
  5898.  
  5899.  
  5900. if mode == "Draw" then
  5901. if mouse.Target ~= nil then
  5902. local a = Instance.new("Part")
  5903. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5904. local Place1 = mouse.Hit.p
  5905. a.formFactor = "Symmetric"
  5906. a.Size = Vector3.new(1,1,1)
  5907. a.Name = "Lazor"
  5908. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5909. a.Parent = game.Workspace
  5910. a.BrickColor = BrickColor.new(26)
  5911. a.Transparency = 0.2
  5912. a.Anchored = true
  5913. a.CanCollide = false
  5914. a.Locked = true
  5915. a.BottomSurface = "Smooth"
  5916. a.TopSurface = "Smooth"
  5917. d = Instance.new("SpecialMesh")
  5918. d.Parent = a
  5919. d.MeshType = "Brick"
  5920. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5921.  
  5922.  
  5923. a.BrickColor = BrickColor.new("Really black")
  5924. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5925. a.Transparency = 0.4
  5926.  
  5927. a = game.Workspace:findFirstChild("Base")
  5928. if a ~= nil then
  5929.  
  5930. p = Instance.new("Part")
  5931. p.Parent = game.Workspace
  5932. p.BrickColor = BrickColor.new(26)
  5933. p.TopSurface = "Smooth"
  5934. p.BottomSurface = "Smooth"
  5935. p.Anchored = true
  5936. p.formFactor = "Plate"
  5937. p.Size = Vector3.new(3, 0.4, 3)
  5938. p.Locked = true
  5939. p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
  5940.  
  5941. end
  5942.  
  5943. end
  5944. end
  5945.  
  5946.  
  5947.  
  5948.  
  5949.  
  5950.  
  5951.  
  5952.  
  5953.  
  5954.  
  5955.  
  5956. if mode == "Random Colors" then
  5957. if mouse.Target ~= nil then
  5958. local a = Instance.new("Part")
  5959. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5960. local Place1 = mouse.Hit.p
  5961. a.formFactor = "Symmetric"
  5962. a.Size = Vector3.new(1,1,1)
  5963. a.Name = "Lazor"
  5964. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5965. a.Parent = game.Workspace
  5966. a.BrickColor = BrickColor.new(math.random(1, 200))
  5967. a.Transparency = 0.5
  5968. a.Anchored = true
  5969. a.CanCollide = false
  5970. a.Locked = true
  5971. a.BottomSurface = "Smooth"
  5972. a.TopSurface = "Smooth"
  5973. d = Instance.new("SpecialMesh")
  5974. d.Parent = a
  5975. d.MeshType = "Brick"
  5976. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5977.  
  5978. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5979.  
  5980. mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
  5981. end
  5982.  
  5983. end
  5984. end
  5985.  
  5986.  
  5987.  
  5988.  
  5989.  
  5990.  
  5991.  
  5992. if mode == "Steal Color" then
  5993. if mouse.Target ~= nil then
  5994.  
  5995. eyeball22.BrickColor = mouse.Target.BrickColor
  5996.  
  5997. local a = Instance.new("Part")
  5998. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5999. local Place1 = mouse.Hit.p
  6000. a.formFactor = "Symmetric"
  6001. a.Size = Vector3.new(1,1,1)
  6002. a.Name = "Lazor"
  6003. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6004. a.Parent = game.Workspace
  6005. a.BrickColor = eyeball22.BrickColor
  6006. a.Transparency = 0.5
  6007. a.Anchored = true
  6008. a.CanCollide = false
  6009. a.Locked = true
  6010. a.BottomSurface = "Smooth"
  6011. a.TopSurface = "Smooth"
  6012. d = Instance.new("SpecialMesh")
  6013. d.Parent = a
  6014. d.MeshType = "Brick"
  6015. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6016.  
  6017.  
  6018.  
  6019. end
  6020. end
  6021.  
  6022.  
  6023.  
  6024. if mode == "Give Color" then
  6025. if mouse.Target ~= nil then
  6026.  
  6027. if mouse.Target.Parent.Name ~= ball.Name then
  6028. mouse.Target.BrickColor = eyeball22.BrickColor
  6029.  
  6030. local a = Instance.new("Part")
  6031. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6032. local Place1 = mouse.Hit.p
  6033. a.formFactor = "Symmetric"
  6034. a.Size = Vector3.new(1,1,1)
  6035. a.Name = "Lazor"
  6036. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6037. a.Parent = game.Workspace
  6038. a.BrickColor = eyeball22.BrickColor
  6039. a.Transparency = 0.5
  6040. a.Anchored = true
  6041. a.CanCollide = false
  6042. a.Locked = true
  6043. a.BottomSurface = "Smooth"
  6044. a.TopSurface = "Smooth"
  6045. d = Instance.new("SpecialMesh")
  6046. d.Parent = a
  6047. d.MeshType = "Brick"
  6048. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6049.  
  6050.  
  6051. end
  6052. end
  6053. end
  6054.  
  6055.  
  6056.  
  6057.  
  6058.  
  6059.  
  6060.  
  6061.  
  6062.  
  6063. if mode == "Drag" then
  6064. if mouse.Target ~= nil then
  6065. local a = Instance.new("Part")
  6066. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6067. local Place1 = mouse.Hit.p
  6068. a.formFactor = "Symmetric"
  6069. a.Size = Vector3.new(1,1,1)
  6070. a.Name = "Lazor"
  6071. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6072. a.Parent = game.Workspace
  6073. a.Transparency = 0.2
  6074. a.Anchored = true
  6075. a.CanCollide = false
  6076. a.Locked = true
  6077. a.BottomSurface = "Smooth"
  6078. a.TopSurface = "Smooth"
  6079. d = Instance.new("SpecialMesh")
  6080. d.Parent = a
  6081. d.MeshType = "Brick"
  6082. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6083.  
  6084. checkadmin = 0
  6085. for i = 1 , #admin do
  6086. if mouse.Target.Parent.Name == admin[i] then
  6087. checkadmin = 1
  6088. end
  6089. end
  6090. if checkadmin == 0 then
  6091.  
  6092. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6093.  
  6094. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6095. a.Transparency = 0.1
  6096.  
  6097.  
  6098.  
  6099.  
  6100.  
  6101.  
  6102. p = mouse.Target:findFirstChild("BodyPosition")
  6103. if p ~= nil then
  6104. p.position = eyeball.Position
  6105. end
  6106. if p == nil then
  6107. mouse.Target:BreakJoints()
  6108. mouse.Target.Anchored = false
  6109. d = Instance.new("BodyPosition")
  6110. d.Parent = mouse.Target
  6111. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6112. d.position = eyeball.Position
  6113. end
  6114.  
  6115.  
  6116.  
  6117.  
  6118.  
  6119.  
  6120. end
  6121. end
  6122. end
  6123. end
  6124.  
  6125.  
  6126.  
  6127.  
  6128.  
  6129.  
  6130.  
  6131.  
  6132.  
  6133. if mode == "Naked Beam" then
  6134. if mouse.Target ~= nil then
  6135. local a = Instance.new("Part")
  6136. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6137. local Place1 = mouse.Hit.p
  6138. a.formFactor = "Symmetric"
  6139. a.Size = Vector3.new(1,1,1)
  6140. a.Name = "Lazor"
  6141. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6142. a.Parent = game.Workspace
  6143. a.BrickColor = BrickColor.new(24)
  6144. a.Transparency = 0.1
  6145. a.Anchored = true
  6146. a.CanCollide = false
  6147. a.Locked = true
  6148. a.BottomSurface = "Smooth"
  6149. a.TopSurface = "Smooth"
  6150. d = Instance.new("SpecialMesh")
  6151. d.Parent = a
  6152. d.MeshType = "Brick"
  6153. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6154.  
  6155. checkadmin = 0
  6156. for i = 1 , #admin do
  6157. if mouse.Target.Parent.Name == admin[i] then
  6158. checkadmin = 1
  6159. end
  6160. end
  6161. if checkadmin == 0 then
  6162.  
  6163. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  6164.  
  6165. d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
  6166.  
  6167.  
  6168. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6169. if p ~= nil then
  6170. stuff = mouse.Target.Parent:GetChildren()
  6171. for i = 1 , #stuff do
  6172. if stuff[i].className == "Part" then
  6173. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6174. end
  6175. end
  6176. end
  6177.  
  6178. p = mouse.Target.Parent:findFirstChild("Pants")
  6179. if p ~= nil then
  6180. p:Remove()
  6181. d = Instance.new("Pants")
  6182. d.Parent = mouse.Target.Parent
  6183. d.PantsTemplate = ""
  6184. d.Name = "BLEH"
  6185. stuff = mouse.Target.Parent:GetChildren()
  6186. for i = 1 , #stuff do
  6187. if stuff[i].className == "Part" then
  6188. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6189. end
  6190. end
  6191. end
  6192. p = mouse.Target.Parent:findFirstChild("Shirt")
  6193. if p ~= nil then
  6194. p:Remove()
  6195. d = Instance.new("Shirt")
  6196. d.Parent = mouse.Target.Parent
  6197. d.ShirtTemplate = ""
  6198. d.Name = "BLEH"
  6199. stuff = mouse.Target.Parent:GetChildren()
  6200. for i = 1 , #stuff do
  6201. if stuff[i].className == "Part" then
  6202. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6203. end
  6204. end
  6205. end
  6206.  
  6207.  
  6208. end
  6209. end
  6210.  
  6211.  
  6212.  
  6213. end
  6214. end
  6215.  
  6216.  
  6217.  
  6218.  
  6219.  
  6220.  
  6221.  
  6222.  
  6223.  
  6224.  
  6225.  
  6226.  
  6227.  
  6228.  
  6229.  
  6230.  
  6231.  
  6232. if mode == "Shrink" then
  6233. if mouse.Target ~= nil then
  6234. local a = Instance.new("Part")
  6235. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6236. local Place1 = mouse.Hit.p
  6237. a.formFactor = "Symmetric"
  6238. a.BrickColor = BrickColor.new(23)
  6239. a.Size = Vector3.new(1,1,1)
  6240. a.Name = "Lazor"
  6241. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6242. a.Parent = game.Workspace
  6243. a.Transparency = 0.2
  6244. a.Anchored = true
  6245. a.CanCollide = false
  6246. a.Locked = true
  6247. a.BottomSurface = "Smooth"
  6248. a.TopSurface = "Smooth"
  6249. d = Instance.new("SpecialMesh")
  6250. d.Parent = a
  6251. d.MeshType = "Brick"
  6252. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6253. checkadmin = 0
  6254. for i = 1 , #admin do
  6255. if mouse.Target.Parent.Name == admin[i] then
  6256. checkadmin = 1
  6257. end
  6258. end
  6259. if checkadmin == 0 then
  6260. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6261. asdf = mouse.Target
  6262. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6263. a.Transparency = 0.1
  6264.  
  6265.  
  6266. p = asdf.CFrame
  6267. asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
  6268. asdf.CFrame = p
  6269.  
  6270.  
  6271.  
  6272. end
  6273. end
  6274.  
  6275. end
  6276. end
  6277.  
  6278.  
  6279.  
  6280.  
  6281. if mode == "Grow" then
  6282. if mouse.Target ~= nil then
  6283. local a = Instance.new("Part")
  6284. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6285. local Place1 = mouse.Hit.p
  6286. a.formFactor = "Symmetric"
  6287. a.BrickColor = BrickColor.new(23)
  6288. a.Size = Vector3.new(1,1,1)
  6289. a.Name = "Lazor"
  6290. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6291. a.Parent = game.Workspace
  6292. a.Transparency = 0.2
  6293. a.Anchored = true
  6294. a.CanCollide = false
  6295. a.Locked = true
  6296. a.BottomSurface = "Smooth"
  6297. a.TopSurface = "Smooth"
  6298. d = Instance.new("SpecialMesh")
  6299. d.Parent = a
  6300. d.MeshType = "Brick"
  6301. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6302. checkadmin = 0
  6303. for i = 1 , #admin do
  6304. if mouse.Target.Parent.Name == admin[i] then
  6305. checkadmin = 1
  6306. end
  6307. end
  6308. if checkadmin == 0 then
  6309. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6310. asdf = mouse.Target
  6311. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6312. a.Transparency = 0.1
  6313.  
  6314.  
  6315. p = asdf.CFrame
  6316. asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
  6317. asdf.CFrame = p
  6318.  
  6319.  
  6320.  
  6321. end
  6322.  
  6323.  
  6324. end
  6325. end
  6326. end
  6327.  
  6328.  
  6329.  
  6330.  
  6331.  
  6332.  
  6333.  
  6334.  
  6335. if mode == "Confuse" then
  6336. if mouse.Target ~= nil then
  6337. local a = Instance.new("Part")
  6338. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6339. local Place1 = mouse.Hit.p
  6340. a.formFactor = "Symmetric"
  6341. a.BrickColor = BrickColor.new(1)
  6342. a.Size = Vector3.new(1,1,1)
  6343. a.Name = "Lazor"
  6344. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6345. a.Parent = game.Workspace
  6346. a.Transparency = 0.2
  6347. a.Anchored = true
  6348. a.CanCollide = false
  6349. a.Locked = true
  6350. a.BottomSurface = "Smooth"
  6351. a.TopSurface = "Smooth"
  6352. d = Instance.new("SpecialMesh")
  6353. d.Parent = a
  6354. d.MeshType = "Brick"
  6355. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6356. checkadmin = 0
  6357. for i = 1 , #admin do
  6358. if mouse.Target.Parent.Name == admin[i] then
  6359. checkadmin = 1
  6360. end
  6361. end
  6362. if checkadmin == 0 then
  6363. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6364. asdf = mouse.Target
  6365. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6366. a.Transparency = 0.1
  6367.  
  6368.  
  6369. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6370. if p ~= nil then
  6371. p.WalkSpeed = p.WalkSpeed * -1
  6372. end
  6373.  
  6374.  
  6375.  
  6376. end
  6377.  
  6378. end
  6379. end
  6380. end
  6381.  
  6382.  
  6383.  
  6384.  
  6385.  
  6386.  
  6387.  
  6388.  
  6389.  
  6390.  
  6391.  
  6392. if mode == "Disarm" then
  6393. if mouse.Target ~= nil then
  6394. local a = Instance.new("Part")
  6395. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6396. local Place1 = mouse.Hit.p
  6397. a.formFactor = "Symmetric"
  6398. a.BrickColor = BrickColor.new(1)
  6399. a.Size = Vector3.new(1,1,1)
  6400. a.Name = "Lazor"
  6401. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6402. a.Parent = game.Workspace
  6403. a.Transparency = 0.2
  6404. a.Anchored = true
  6405. a.CanCollide = false
  6406. a.Locked = true
  6407. a.BottomSurface = "Smooth"
  6408. a.TopSurface = "Smooth"
  6409. d = Instance.new("SpecialMesh")
  6410. d.Parent = a
  6411. d.MeshType = "Brick"
  6412. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6413. checkadmin = 0
  6414. for i = 1 , #admin do
  6415. if mouse.Target.Parent.Name == admin[i] then
  6416. checkadmin = 1
  6417. end
  6418. end
  6419. if checkadmin == 0 then
  6420. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6421. asdf = mouse.Target
  6422. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6423. a.Transparency = 0.1
  6424.  
  6425.  
  6426.  
  6427.  
  6428. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6429. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6430. p = a:findFirstChild("Backpack")
  6431. if p ~= nil then
  6432. stuff = p:GetChildren()
  6433. for i = 1 , #stuff do
  6434. stuff[i]:Remove()
  6435. end
  6436. end
  6437. s = a.Character:GetChildren()
  6438. for i = 1 , #s do
  6439. if s[i].className == "Tool" then
  6440. s[i]:Remove()
  6441. end
  6442. end
  6443. end
  6444.  
  6445.  
  6446.  
  6447. end
  6448. end
  6449.  
  6450. end
  6451. end
  6452.  
  6453.  
  6454.  
  6455.  
  6456.  
  6457.  
  6458.  
  6459.  
  6460.  
  6461. if mode == "Steal Tools" then
  6462. if mouse.Target ~= nil then
  6463. local a = Instance.new("Part")
  6464. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6465. local Place1 = mouse.Hit.p
  6466. a.formFactor = "Symmetric"
  6467. a.BrickColor = BrickColor.new(1)
  6468. a.Size = Vector3.new(1,1,1)
  6469. a.Name = "Lazor"
  6470. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6471. a.Parent = game.Workspace
  6472. a.Transparency = 0.2
  6473. a.Anchored = true
  6474. a.CanCollide = false
  6475. a.Locked = true
  6476. a.BottomSurface = "Smooth"
  6477. a.TopSurface = "Smooth"
  6478. d = Instance.new("SpecialMesh")
  6479. d.Parent = a
  6480. d.MeshType = "Brick"
  6481. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6482. checkadmin = 0
  6483. for i = 1 , #admin do
  6484. if mouse.Target.Parent.Name == admin[i] then
  6485. checkadmin = 1
  6486. end
  6487. end
  6488. if checkadmin == 0 then
  6489. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6490. asdf = mouse.Target
  6491. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6492. a.Transparency = 0.1
  6493.  
  6494.  
  6495.  
  6496.  
  6497. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6498. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6499. p = a:findFirstChild("Backpack")
  6500. if p ~= nil then
  6501. stuff = p:GetChildren()
  6502. for i = 1 , #stuff do
  6503. stuff[i]:clone().Parent = me.Backpack
  6504. stuff[i]:Remove()
  6505. end
  6506. end
  6507. s = a.Character:GetChildren()
  6508. for i = 1 , #s do
  6509. if s[i].className == "Tool" then
  6510. s[i]:clone().Parent = me.Backpack
  6511. s[i]:Remove()
  6512. end
  6513. end
  6514. end
  6515.  
  6516.  
  6517.  
  6518. end
  6519. end
  6520.  
  6521. end
  6522. end
  6523.  
  6524.  
  6525.  
  6526.  
  6527.  
  6528.  
  6529.  
  6530.  
  6531. if mode == "Clone" then
  6532. if mouse.Target ~= nil then
  6533. local a = Instance.new("Part")
  6534. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6535. local Place1 = mouse.Hit.p
  6536. a.formFactor = "Symmetric"
  6537. a.BrickColor = BrickColor.new(1)
  6538. a.Size = Vector3.new(1,1,1)
  6539. a.Name = "Lazor"
  6540. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6541. a.Parent = game.Workspace
  6542. a.Transparency = 0.2
  6543. a.Anchored = true
  6544. a.CanCollide = false
  6545. a.Locked = true
  6546. a.BottomSurface = "Smooth"
  6547. a.TopSurface = "Smooth"
  6548. d = Instance.new("SpecialMesh")
  6549. d.Parent = a
  6550. d.MeshType = "Brick"
  6551. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6552. checkadmin = 0
  6553. for i = 1 , #admin do
  6554. if mouse.Target.Parent.Name == admin[i] then
  6555. checkadmin = 1
  6556. end
  6557. end
  6558. if checkadmin == 0 then
  6559. if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6560. asdf = mouse.Target
  6561. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6562. a.Transparency = 0.1
  6563.  
  6564.  
  6565.  
  6566.  
  6567.  
  6568. if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
  6569.  
  6570. p = mouse.Target.Parent:clone()
  6571. p.Parent = game.Workspace
  6572. p:MakeJoints()
  6573. p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
  6574.  
  6575. else
  6576.  
  6577.  
  6578.  
  6579.  
  6580. mouse.Target:clone().Parent = game.Workspace
  6581.  
  6582.  
  6583.  
  6584.  
  6585. end
  6586.  
  6587. end
  6588.  
  6589.  
  6590. end
  6591.  
  6592.  
  6593. end
  6594. end
  6595.  
  6596.  
  6597.  
  6598.  
  6599.  
  6600.  
  6601. if mode == "Spotlight" then
  6602. if mouse.Target ~= nil then
  6603.  
  6604.  
  6605.  
  6606. a = Instance.new("Part")
  6607. a.formFactor = "Symmetric"
  6608. a.BrickColor = BrickColor.new(24)
  6609. a.Size = Vector3.new(1,1,1)
  6610. a.Name = "Lazor"
  6611. a.CFrame = CFrame.new(mouse.Hit.p)
  6612. a.Parent = game.Workspace
  6613. a.Transparency = 0.4
  6614. a.Anchored = true
  6615. a.CanCollide = false
  6616. a.Locked = true
  6617. a.BottomSurface = "Smooth"
  6618. a.TopSurface = "Smooth"
  6619. d = Instance.new("CylinderMesh")
  6620. d.Parent = a
  6621. d.Scale = Vector3.new(20, 3000, 20)
  6622.  
  6623.  
  6624.  
  6625. end
  6626. end
  6627.  
  6628.  
  6629.  
  6630.  
  6631. if mode == "Ducks" then
  6632. if mouse.Target ~= nil then
  6633.  
  6634. p = Instance.new("Part")
  6635. p.Parent = game.Workspace
  6636. p.BrickColor = BrickColor.new(24)
  6637. p.TopSurface = "Smooth"
  6638. p.BottomSurface = "Smooth"
  6639. p.formFactor = "Symmetric"
  6640. p.Name = "Duck"
  6641. p.Size = Vector3.new(1, 1, 1)
  6642. p.Locked = true
  6643. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6644. d = Instance.new("SpecialMesh")
  6645. d.Parent = p
  6646. d.MeshType = "FileMesh"
  6647. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6648. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6649. b = Instance.new("BodyPosition")
  6650. b.Parent = p
  6651. b.maxForce = Vector3.new(0, 0, 0)
  6652.  
  6653. end
  6654. end
  6655.  
  6656.  
  6657.  
  6658. if mode == "Dynamites" then
  6659. if mouse.Target ~= nil then
  6660.  
  6661. p = Instance.new("Part")
  6662. p.Parent = game.Workspace
  6663. p.BrickColor = BrickColor.new(21)
  6664. p.TopSurface = "Smooth"
  6665. p.BottomSurface = "Smooth"
  6666. p.formFactor = "Symmetric"
  6667. p.Name = "Dynamite"
  6668. p.Size = Vector3.new(1, 1, 1)
  6669. p.Locked = true
  6670. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6671. d = Instance.new("SpecialMesh")
  6672. d.Parent = p
  6673. d.MeshType = "FileMesh"
  6674. d.MeshId = "http://www.roblox.com/asset/?id=12891705"
  6675. d.TextureId = "http://www.roblox.com/asset/?id=12891577"
  6676. b = Instance.new("BodyPosition")
  6677. b.Parent = p
  6678. b.maxForce = Vector3.new(0, 0, 0)
  6679.  
  6680. end
  6681. end
  6682.  
  6683.  
  6684. if mode == "Detonate Dynamites" then
  6685.  
  6686. p = game.Workspace:findFirstChild("Dynamite")
  6687. if p ~= nil then
  6688. if (p.Position-me.Character.Torso.Position).magnitude > 20 then
  6689. d = Instance.new("Explosion")
  6690. d.Parent = game.Workspace
  6691. d.Position = p.Position
  6692. p:Remove()
  6693. end
  6694. end
  6695.  
  6696. end
  6697.  
  6698.  
  6699.  
  6700.  
  6701. if mode == "Duck Swarm" then
  6702. if mouse.Target ~= nil then
  6703. a = Instance.new("Part")
  6704. a.formFactor = "Symmetric"
  6705. a.BrickColor = BrickColor.new(24)
  6706. a.Size = Vector3.new(1,1,1)
  6707. a.Name = "Lazor"
  6708. a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
  6709. a.Parent = game.Workspace
  6710. a.Anchored = true
  6711. a.CanCollide = false
  6712. a.Locked = true
  6713. a.BottomSurface = "Smooth"
  6714. a.TopSurface = "Smooth"
  6715. d = Instance.new("SpecialMesh")
  6716. d.Parent = a
  6717. d.Scale = Vector3.new(3, 3, 3)
  6718. d.MeshType = "FileMesh"
  6719. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6720. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6721.  
  6722. s = game.Workspace:GetChildren()
  6723. for i = 1 , #s do
  6724. if s[i].Name == "Duck" then
  6725. a = s[i]:findFirstChild("BodyPosition")
  6726. if a ~= nil then
  6727. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6728. a.position = mouse.Hit.p
  6729. end
  6730. end
  6731. end
  6732.  
  6733.  
  6734.  
  6735.  
  6736.  
  6737.  
  6738.  
  6739.  
  6740.  
  6741.  
  6742.  
  6743.  
  6744. end
  6745. end
  6746.  
  6747.  
  6748.  
  6749.  
  6750.  
  6751.  
  6752.  
  6753.  
  6754.  
  6755.  
  6756.  
  6757.  
  6758.  
  6759. if mode == "Throwup" then
  6760.  
  6761. p = Instance.new("Part")
  6762. p.Parent = game.Workspace
  6763. p.CanCollide = false
  6764.  
  6765. colorhax = math.random(1, 3)
  6766. if colorhax == 1 then
  6767. p.BrickColor = BrickColor.new(192)
  6768. end
  6769. if colorhax == 2 then
  6770. p.BrickColor = BrickColor.new(28)
  6771. end
  6772. if colorhax == 3 then
  6773. p.BrickColor = BrickColor.new(105)
  6774. end
  6775. p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  6776. p.Locked = true
  6777. p.TopSurface = "Smooth"
  6778. p.BottomSurface = "Smooth"
  6779. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
  6780. p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  6781. p.Anchored = false
  6782. p:BreakJoints()
  6783.  
  6784. end
  6785.  
  6786.  
  6787.  
  6788.  
  6789.  
  6790.  
  6791.  
  6792.  
  6793.  
  6794.  
  6795.  
  6796.  
  6797.  
  6798.  
  6799.  
  6800. if mode == "Hang" then
  6801. if mouse.Target ~= nil then
  6802. local a = Instance.new("Part")
  6803. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6804. local Place1 = mouse.Hit.p
  6805. a.formFactor = "Symmetric"
  6806. a.BrickColor = BrickColor.new(1)
  6807. a.Size = Vector3.new(1,1,1)
  6808. a.Name = "Lazor"
  6809. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6810. a.Parent = game.Workspace
  6811. a.Transparency = 0.2
  6812. a.Anchored = true
  6813. a.CanCollide = false
  6814. a.Locked = true
  6815. a.BottomSurface = "Smooth"
  6816. a.TopSurface = "Smooth"
  6817. d = Instance.new("SpecialMesh")
  6818. d.Parent = a
  6819. d.MeshType = "Brick"
  6820. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6821. head = mouse.Target.Parent:findFirstChild("Head")
  6822. if head ~= nil then
  6823. p = head:findFirstChild("BodyPosition")
  6824. if p == nil then
  6825. d = Instance.new("BodyPosition")
  6826. d.Parent = head
  6827. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6828. d.position = head.Position+Vector3.new(0, 12, 0)
  6829.  
  6830. a = head.Parent:findFirstChild("Torso")
  6831. if a ~= nil then
  6832. f = a:findFirstChild("Neck")
  6833. if f ~= nil then
  6834. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
  6835. end
  6836. end
  6837.  
  6838. end
  6839. end
  6840.  
  6841.  
  6842.  
  6843. end
  6844. end
  6845.  
  6846.  
  6847.  
  6848.  
  6849.  
  6850.  
  6851.  
  6852. if mode == "UnHang" then
  6853. if mouse.Target ~= nil then
  6854. local a = Instance.new("Part")
  6855. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6856. local Place1 = mouse.Hit.p
  6857. a.formFactor = "Symmetric"
  6858. a.BrickColor = BrickColor.new(1)
  6859. a.Size = Vector3.new(1,1,1)
  6860. a.Name = "Lazor"
  6861. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6862. a.Parent = game.Workspace
  6863. a.Transparency = 0.2
  6864. a.Anchored = true
  6865. a.CanCollide = false
  6866. a.Locked = true
  6867. a.BottomSurface = "Smooth"
  6868. a.TopSurface = "Smooth"
  6869. d = Instance.new("SpecialMesh")
  6870. d.Parent = a
  6871. d.MeshType = "Brick"
  6872. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6873.  
  6874. head = mouse.Target.Parent:findFirstChild("Head")
  6875. if head ~= nil then
  6876. p = head:findFirstChild("BodyPosition")
  6877. if p ~= nil then
  6878. p:Remove()
  6879.  
  6880. a = head.Parent:findFirstChild("Torso")
  6881. if a ~= nil then
  6882. f = a:findFirstChild("Neck")
  6883. if f ~= nil then
  6884. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
  6885. end
  6886. end
  6887.  
  6888. end
  6889. end
  6890.  
  6891.  
  6892. end
  6893. end
  6894.  
  6895.  
  6896.  
  6897.  
  6898.  
  6899.  
  6900.  
  6901.  
  6902.  
  6903.  
  6904. if mode == "Tree Summon" then
  6905. if mouse.Target ~= nil then
  6906. if mouse.Target.Name == "Base" then
  6907. p = mouse.Target
  6908. tree = Instance.new("Model")
  6909. tree.Parent = game.Workspace
  6910. treesize = math.random(2, 6)
  6911. stump = Instance.new("Part")
  6912. stump.Parent = tree
  6913. stump.Anchored = true
  6914. stump.TopSurface = "Smooth"
  6915. stump.BrickColor = BrickColor.new(192)
  6916. stump.BottomSurface = "Smooth"
  6917. stump.Locked = true
  6918. stump.Size = Vector3.new(treesize, treesize * 2, treesize)
  6919. stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
  6920. hax = treesize
  6921. hax2 = treesize*2
  6922. for i = 1 , treesize*2 do
  6923. stump2 = Instance.new("Part")
  6924. stump2.BrickColor = BrickColor.new(28)
  6925. stump2.Parent = tree
  6926. stump2.Anchored = true
  6927. stump2.TopSurface = "Smooth"
  6928. stump2.BottomSurface = "Smooth"
  6929. stump2.Locked = true
  6930. stump2.Size = Vector3.new(hax2, treesize, hax2)
  6931. stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
  6932. hax = hax + treesize-0.5
  6933. hax2 = hax2-(treesize/4)
  6934. end
  6935.  
  6936. end
  6937. end
  6938. end
  6939.  
  6940.  
  6941.  
  6942.  
  6943.  
  6944.  
  6945. if mode == "Seizure" then
  6946.  
  6947.  
  6948. stuff = game:GetChildren()
  6949. for i = 1 , #stuff do
  6950. if stuff[i].className == "Workspace" then
  6951.  
  6952.  
  6953.  
  6954. base = stuff[i]:findFirstChild("Base")
  6955. if base ~= nil then
  6956. base.Transparency = 1
  6957. base.BrickColor = BrickColor.new (math.random(1, 250))
  6958. base.TopSurface = math.random(1, 5)
  6959. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6960. end
  6961. end
  6962. end
  6963. stuff = game:GetChildren()
  6964. for i = 1 , #stuff do
  6965. if stuff[i].className == "Lighting" then
  6966. stuff[i].Brightness = 10
  6967. stuff[i].TimeOfDay = "09:00:00"
  6968. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6969. end
  6970. end
  6971. stuff = game:GetChildren()
  6972. for i = 1 , #stuff do
  6973. if stuff[i].className == "Workspace" then
  6974. base = stuff[i]:findFirstChild("Base")
  6975. if base ~= nil then
  6976. base.Transparency = 0
  6977. base.BrickColor = BrickColor.new (math.random(1, 250))
  6978. base.TopSurface = math.random(1, 5)
  6979. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  6980. end
  6981. end
  6982. end
  6983. stuff = game:GetChildren()
  6984. for i = 1 , #stuff do
  6985. if stuff[i].className == "Lighting" then
  6986. stuff[i].Brightness = 0
  6987. stuff[i].TimeOfDay = "00:00:00"
  6988. stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6989. stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  6990. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  6991. end
  6992. end
  6993.  
  6994.  
  6995. end
  6996.  
  6997.  
  6998.  
  6999.  
  7000.  
  7001.  
  7002.  
  7003. end
  7004. end
  7005.  
  7006. function onButton1Up(mouse)
  7007. BaleFireValue = 15
  7008. Clicking = false
  7009.  
  7010. if mode == "Fly" then
  7011. mode = "None"
  7012.  
  7013.  
  7014.  
  7015. d = lightingg:GetChildren()
  7016. for i = 1 , #d do
  7017. if d[i].Name == "CharacterButton" then
  7018. if d[i].Text == "[ "..mode.." ]" then
  7019. d[i].BackgroundColor = BrickColor.new(24)
  7020. end
  7021. end
  7022. end
  7023. s = lightingg:GetChildren()
  7024. for i = 1 , #s do
  7025. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  7026. s[i].BackgroundColor = BrickColor.new(1)
  7027. end
  7028. end
  7029.  
  7030.  
  7031.  
  7032.  
  7033. end
  7034.  
  7035. wait()
  7036. h = game.Workspace:findFirstChild("Lazor")
  7037. if h ~= nil then
  7038. h:Remove()
  7039. end
  7040. h = me.Character.Torso:findFirstChild("BodyPositions")
  7041. if h ~= nil then
  7042. h:Remove()
  7043. end
  7044. h = me.Character.Torso:findFirstChild("BodyGyros")
  7045. if h ~= nil then
  7046. h:Remove()
  7047. end
  7048. wait()
  7049. h = game.Workspace:findFirstChild("Lazor")
  7050. if h ~= nil then
  7051. h:Remove()
  7052. end
  7053. h = me.Character.Torso:findFirstChild("BodyPositions")
  7054. if h ~= nil then
  7055. h:Remove()
  7056. end
  7057. h = me.Character.Torso:findFirstChild("BodyGyros")
  7058. if h ~= nil then
  7059. h:Remove()
  7060. end
  7061. wait()
  7062. eyeball2.BrickColor = BrickColor.new(26)
  7063. end
  7064.  
  7065. function onMove(mouse)
  7066. if Stare == false then
  7067. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
  7068. if mouse.Target ~= nil then
  7069. chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
  7070. end
  7071. if mouse.Target == nil then
  7072. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  7073. end
  7074. end
  7075. end
  7076.  
  7077.  
  7078.  
  7079.  
  7080. function onDeselected(mouse)
  7081. BaleFireValue = 15
  7082. mode = "None"
  7083. Clicking = false
  7084. eyeball2.BrickColor = BrickColor.new(26)
  7085. h = me.Character.Torso:findFirstChild("BodyPositions")
  7086. if h ~= nil then
  7087. h:Remove()
  7088. end
  7089. h = me.Character.Torso:findFirstChild("BodyGyros")
  7090. if h ~= nil then
  7091. h:Remove()
  7092. end
  7093. wait()
  7094. end
  7095. function onSelected(mouse)
  7096.  
  7097. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  7098. mouse.Move:connect(function() onMove(mouse) end)
  7099. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  7100. h = me.Character.Torso:findFirstChild("BodyPositions")
  7101. if h ~= nil then
  7102. h:Remove()
  7103. end
  7104. h = me.Character.Torso:findFirstChild("BodyGyros")
  7105. if h ~= nil then
  7106. h:Remove()
  7107. end
  7108. wait()
  7109. end
  7110. bin.Selected:connect(onSelected)
  7111. bin.Deselected:connect(onDeselected)
  7112.  
  7113.  
  7114. while true do
  7115.  
  7116. ball.Humanoid.MaxHealth = 0
  7117. ball.Humanoid.Health = 0
  7118.  
  7119.  
  7120. count = 0
  7121. count2 = game.Workspace:GetChildren()
  7122. for i = 1 , #count2 do
  7123. if count2[i].Name == "QuickScript" then
  7124. count = count + 1
  7125. end
  7126. end
  7127. characterhealth5.Text = "[ QuickScripts : "..count.." ]"
  7128.  
  7129. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  7130.  
  7131. humanoid = me.Character:findFirstChild("Humanoid")
  7132. if humanoid ~= nil then
  7133. characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
  7134. characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
  7135. if humanoid.Health <= 0 then
  7136. head.BackgroundTransparency = 0.9
  7137. torso.BackgroundTransparency = 0.9
  7138. leftleg.BackgroundTransparency = 0.9
  7139. rightleg.BackgroundTransparency = 0.9
  7140. leftarm.BackgroundTransparency = 0.9
  7141. rightarm.BackgroundTransparency = 0.9
  7142. end
  7143. end
  7144. Head = me.Character:findFirstChild("Head")
  7145. if Head == nil then
  7146. head.BackgroundTransparency = 0.9
  7147. end
  7148.  
  7149.  
  7150.  
  7151.  
  7152. Torso = me.Character:findFirstChild("Torso")
  7153. if Torso == nil then
  7154. torso.BackgroundTransparency = 0.9
  7155. me2.BackgroundTransparency = 1
  7156. end
  7157. if Torso ~= nil then
  7158. characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
  7159. end
  7160.  
  7161.  
  7162.  
  7163.  
  7164.  
  7165. LeftLeg = me.Character:findFirstChild("Left Leg")
  7166. if LeftLeg == nil then
  7167. leftleg.BackgroundTransparency = 0.9
  7168. end
  7169. RightLeg = me.Character:findFirstChild("Right Leg")
  7170. if RightLeg == nil then
  7171. rightleg.BackgroundTransparency = 0.9
  7172. end
  7173. LeftArm = me.Character:findFirstChild("Left Arm")
  7174. if LeftArm == nil then
  7175. leftarm.BackgroundTransparency = 0.9
  7176. end
  7177. RightArm = me.Character:findFirstChild("Right Arm")
  7178. if RightArm == nil then
  7179. rightarm.BackgroundTransparency = 0.9
  7180. end
  7181.  
  7182.  
  7183. if mode == "Spy" then
  7184. game.Workspace.CurrentCamera.CameraSubject = eyeball
  7185. end
  7186. if mode == "Fly" then
  7187. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7188. game.Workspace.CurrentCamera.CameraType = "Follow"
  7189. end
  7190. if mode ~= "Spy" and mode ~= "Fly" then
  7191. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7192. bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
  7193. game.Workspace.CurrentCamera.CameraType = "Follow"
  7194. end
  7195. p = game:findFirstChild("Players")
  7196. if p ~= nil then
  7197.  
  7198. for i = 1 , #banned do
  7199. d = p:findFirstChild(banned[i])
  7200. if d ~= nil then
  7201. loadstring("d:Remove()")()
  7202. end
  7203. end
  7204.  
  7205. end
  7206.  
  7207.  
  7208.  
  7209.  
  7210.  
  7211. if mode == "Safety" then
  7212.  
  7213. stuff = game.Workspace:GetChildren()
  7214. for i = 1 , #stuff do
  7215.  
  7216. if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
  7217.  
  7218. if stuff[i].className == "Part" then
  7219. if stuff[i].Anchored == false then
  7220. if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7221. p = Instance.new("Explosion")
  7222. p.Parent = game.Workspace
  7223. p.Position = stuff[i].Position
  7224. p.BlastPressure = 1
  7225. stuff[i]:Remove()
  7226. end
  7227. end
  7228. end
  7229.  
  7230. if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
  7231. hax = stuff[i]:GetChildren()
  7232.  
  7233.  
  7234.  
  7235.  
  7236.  
  7237.  
  7238.  
  7239.  
  7240.  
  7241.  
  7242.  
  7243.  
  7244. for i = 1 , #hax do
  7245. if hax[i].className == "Part" and hax[i].Anchored == false then
  7246.  
  7247. if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7248.  
  7249. hax[i]:Remove()
  7250.  
  7251. end
  7252.  
  7253. end
  7254. end
  7255. end
  7256. end
  7257. end
  7258. end
  7259.  
  7260. if Stare == true then
  7261. stuff = workspace:GetChildren()
  7262. for i = 1 , #stuff do
  7263. if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
  7264. torso = stuff[i]:findFirstChild("Torso")
  7265. if torso ~= nil then
  7266. if stuff[i].Name ~= me.Name then
  7267. if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
  7268. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
  7269. end
  7270. end
  7271. end
  7272. end
  7273. end
  7274. end
  7275.  
  7276. wait()
  7277. end
  7278. --lego, BLOCKLAND
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement