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- 2017-12-16 07:09:58.444> Log Started
- 2017-12-16 07:09:58.451> Timezone (local - UTC): -3h
- 2017-12-16 07:09:58.451> App Version: 0.6.1.3E13BF
- 2017-12-16 07:09:58.451> Steam build: Always true
- 2017-12-16 07:09:58.451> Is official: True [NO][IS][NAMP]
- 2017-12-16 07:09:58.451> Environment.ProcessorCount: 8
- 2017-12-16 07:09:58.451> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
- 2017-12-16 07:09:58.451> Environment.CommandLine: C:\Juegos\Steam\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
- 2017-12-16 07:09:58.451> Environment.Version: 4.6.2 or later (394806)
- 2017-12-16 07:09:58.451> Environment.CurrentDirectory: C:\Juegos\Steam\steamapps\common\MedievalEngineers\Bin64
- 2017-12-16 07:09:58.451> Default Culture: en-US
- 2017-12-16 07:09:58.451> Default UI Culture: en-US
- 2017-12-16 07:09:58.451> IsAdmin: True
- 2017-12-16 07:09:58.458|Main thread> MyConfig.Load() - START
- 2017-12-16 07:09:58.466|Main thread> Path: C:\Users\Max\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-12-16 07:09:58.466|Main thread> Config file not found! C:\Users\Max\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-12-16 07:09:58.467|Main thread> MyConfig.Load() - END
- 2017-12-16 07:09:58.526|Main thread> Initializing SteamService
- 2017-12-16 07:09:58.527|Main thread> [SAPI] Initializing as client
- 2017-12-16 07:09:58.915|Main thread> AdapterInfo = {
- 2017-12-16 07:09:58.916|Main thread> Name = NVIDIA GeForce GTX 670 + DISPLAY1
- 2017-12-16 07:09:58.916|Main thread> Description = dev id: 4489, mem: 2087387136, shared mem: 8292298752, Luid: 41787, rev: 161, subsys id: 644888642, vendor id: 4318
- 2017-12-16 07:09:58.916|Main thread> Driver version = 23.21.13.8859
- 2017-12-16 07:09:58.916|Main thread> Driver date = 20171205000000.000000-000
- 2017-12-16 07:09:58.916|Main thread> DriverUpdateNecessary = False
- 2017-12-16 07:09:58.916|Main thread> Adapter id = 0
- 2017-12-16 07:09:58.916|Main thread> Supported = True
- 2017-12-16 07:09:58.916|Main thread> RAM = 2087387136
- 2017-12-16 07:09:58.916|Main thread> Priority = 2
- 2017-12-16 07:09:58.916|Main thread> Multithreaded rendering supported = True
- 2017-12-16 07:09:58.916|Main thread> Output is attached = True
- 2017-12-16 07:09:58.916|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2017-12-16 07:09:58.916|Main thread> Display modes = {
- 2017-12-16 07:09:58.916|Main thread> DXGIOutput id = 0
- 2017-12-16 07:09:58.916|Main thread> 640x480@60Hz
- 2017-12-16 07:09:58.916|Main thread> 720x480@60.317Hz
- 2017-12-16 07:09:58.916|Main thread> 720x480@60.317Hz
- 2017-12-16 07:09:58.916|Main thread> 720x576@60.317Hz
- 2017-12-16 07:09:58.916|Main thread> 720x576@60.317Hz
- 2017-12-16 07:09:58.916|Main thread> 800x600@60.317Hz
- 2017-12-16 07:09:58.916|Main thread> 1024x768@60.004Hz
- 2017-12-16 07:09:58.917|Main thread> 1152x864@59.997Hz
- 2017-12-16 07:09:58.917|Main thread> 1280x720@60Hz
- 2017-12-16 07:09:58.917|Main thread> 1280x720@60Hz
- 2017-12-16 07:09:58.917|Main thread> 1280x768@60Hz
- 2017-12-16 07:09:58.917|Main thread> 1280x768@60Hz
- 2017-12-16 07:09:58.917|Main thread> 1280x800@60Hz
- 2017-12-16 07:09:58.917|Main thread> 1280x800@60Hz
- 2017-12-16 07:09:58.917|Main thread> 1280x960@60Hz
- 2017-12-16 07:09:58.917|Main thread> 1280x1024@60.02Hz
- 2017-12-16 07:09:58.917|Main thread> 1360x768@59.954Hz
- 2017-12-16 07:09:58.917|Main thread> 1360x768@59.954Hz
- 2017-12-16 07:09:58.917|Main thread> 1366x768@59.954Hz
- 2017-12-16 07:09:58.917|Main thread> 1366x768@59.954Hz
- 2017-12-16 07:09:58.917|Main thread> 1600x900@59.954Hz
- 2017-12-16 07:09:58.917|Main thread> 1600x900@59.954Hz
- 2017-12-16 07:09:58.917|Main thread> 1600x1024@59.954Hz
- 2017-12-16 07:09:58.917|Main thread> 1600x1024@59.954Hz
- 2017-12-16 07:09:58.917|Main thread> 1680x1050@59.954Hz
- 2017-12-16 07:09:58.917|Main thread> 1920x1080@60Hz
- 2017-12-16 07:09:58.917|Main thread> }
- 2017-12-16 07:09:58.917|Main thread> }
- 2017-12-16 07:09:58.945|Main thread> Steam.IsActive: True
- 2017-12-16 07:09:58.945|Main thread> Steam.IsOnline: True
- 2017-12-16 07:09:58.945|Main thread> Steam.OwnsGame: True
- 2017-12-16 07:09:58.945|Main thread> Steam.UserId: 76561197999064925
- 2017-12-16 07:09:58.945|Main thread> Steam.UserName: Fenix8k
- 2017-12-16 07:09:58.945|Main thread> Steam.Branch:
- 2017-12-16 07:09:58.945|Main thread> Build date: 2017-12-12 02:41
- 2017-12-16 07:09:58.945|Main thread> Build version: 0.1.6555.26455
- 2017-12-16 07:09:58.992|Main thread> MySandboxGame.Constructor() - START
- 2017-12-16 07:09:59.650|Main thread> Game dir: C:\Juegos\Steam\steamapps\common\MedievalEngineers\Bin64
- 2017-12-16 07:09:59.650|Main thread> Content dir: C:\Juegos\Steam\steamapps\common\MedievalEngineers\Content
- 2017-12-16 07:09:59.650|Main thread> Found processor count: 8
- 2017-12-16 07:09:59.650|Main thread> Using processor count: 8
- 2017-12-16 07:10:03.572|Main thread> Info: Type metadata loaded in 3.8215983s.
- 2017-12-16 07:10:03.573|Main thread> Preallocate - START
- 2017-12-16 07:10:03.574|Main thread> MyEntities - START
- 2017-12-16 07:10:03.578|Main thread> MyEntities - END
- 2017-12-16 07:10:03.578|Main thread> MyObjectBuilder_Base - START
- 2017-12-16 07:10:03.578|Main thread> MyObjectBuilder_Base - END
- 2017-12-16 07:10:03.578|Main thread> MyTransparentGeometry - START
- 2017-12-16 07:10:03.610|Main thread> MyTransparentGeometry - END
- 2017-12-16 07:10:03.610|Main thread> MyCubeGridDeformationTables - START
- 2017-12-16 07:10:03.615|Main thread> MyCubeGridDeformationTables - END
- 2017-12-16 07:10:03.615|Main thread> MyMath - START
- 2017-12-16 07:10:03.618|Main thread> MyMath - END
- 2017-12-16 07:10:03.618|Main thread> MySimpleObjectDraw - START
- 2017-12-16 07:10:03.619|Main thread> MySimpleObjectDraw - END
- 2017-12-16 07:10:03.619|Main thread> Preallocate - END
- 2017-12-16 07:10:03.655|Main thread> MySandboxGame.Constructor() - END
- 2017-12-16 07:10:03.833|Main thread> Performing start-up memory test...
- 2017-12-16 07:10:03.835|Main thread> Physical memory is 17,121,468,416 bytes.
- 2017-12-16 07:10:03.835|Main thread> Minimum requirement is 8,000,000,000 bytes.
- 2017-12-16 07:10:03.835|Main thread> System meets minimum memory requirements.
- 2017-12-16 07:10:03.839|Main thread> MyVideoModeManager.LogApplicationInformation - START
- 2017-12-16 07:10:03.841|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6555.26455, Culture=neutral, PublicKeyToken=null
- 2017-12-16 07:10:03.841|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6555.26455, Culture=neutral, PublicKeyToken=null
- 2017-12-16 07:10:03.841|Main thread> Assembly.Location: C:\Juegos\Steam\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
- 2017-12-16 07:10:03.841|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-12-16 07:10:03.841|Main thread> MyVideoModeManager.LogApplicationInformation - END
- 2017-12-16 07:10:03.843|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-12-16 07:10:03.854|Main thread> Win32_ComputerSystem.Manufacturer: System manufacturer
- 2017-12-16 07:10:03.854|Main thread> Win32_ComputerSystem.Model: System Product Name
- 2017-12-16 07:10:03.854|Main thread> Virtualized: False
- 2017-12-16 07:10:03.857|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz
- 2017-12-16 07:10:03.857|Main thread> ComputerInfo.TotalPhysicalMemory: 17,121,468,416 bytes
- 2017-12-16 07:10:03.857|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2017-12-16 07:10:03.857|Main thread> ComputerInfo.AvailablePhysicalMemory: 13,681,147,904 bytes
- 2017-12-16 07:10:03.857|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,103,555,584 bytes
- 2017-12-16 07:10:03.864|Main thread> Drive C: | Capacity: 239,956,127,744 bytes | Free space: 25,220,415,488 bytes
- 2017-12-16 07:10:03.865|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-12-16 07:10:03.866|Main thread> MySandboxGame.Initialize() - START
- 2017-12-16 07:10:04.027|Main thread> Havok: Physics.Init
- 2017-12-16 07:10:04.027|Main thread> Havok: Version: Release(0), 1800, [S]
- 2017-12-16 07:10:04.035|Main thread> HkGameName: MedievalEngineers Release
- 2017-12-16 07:10:04.043|Main thread> MySandboxGame.LoadData() - START
- 2017-12-16 07:10:04.052|Main thread> MyDefinitionManager.PreloadDefinitions() - START
- 2017-12-16 07:10:04.056|Parallel Highest_0> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-12-16 07:10:05.003|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2017-12-16 07:10:07.419|Parallel Highest_0> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-12-16 07:10:07.480|Main thread> Loading scenarios
- 2017-12-16 07:10:07.484|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2017-12-16 07:10:07.484|Main thread> MyDefinitionManager.PreloadDefinitions() - END
- 2017-12-16 07:10:07.490|Main thread> MyAudio.LoadData - START
- 2017-12-16 07:10:07.535|Main thread> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2
- 2017-12-16 07:10:07.570|Main thread> MyAudio.LoadData - END
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudUse'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudColorBlock'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'PlayDropItem'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'None'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'QuestCompleted'
- 2017-12-16 07:10:07.578|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
- 2017-12-16 07:10:07.580|Main thread> MyGuiManager()
- 2017-12-16 07:10:07.639|Main thread> MyScreenManager()
- 2017-12-16 07:10:07.723|Main thread> MyGuiManager.LoadContent() - START
- 2017-12-16 07:10:19.335|Main thread> MyGuiManager.LoadContent() - START
- 2017-12-16 07:10:19.337|Main thread> MyGuiManager.LoadContent() - END
- 2017-12-16 07:10:19.337|Main thread> MyGuiManager.LoadContent() - END
- 2017-12-16 07:10:19.346|Main thread> MyConfig.Save() - START
- 2017-12-16 07:10:19.347|Main thread> Path: C:\Users\Max\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-12-16 07:10:19.347|Main thread> RotationHints: False
- 2017-12-16 07:10:19.347|Main thread> GraphicsRenderer: DirectX 11
- 2017-12-16 07:10:19.347|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-12-16 07:10:19.347|Main thread> Language: 0
- 2017-12-16 07:10:19.347|Main thread> ControlsJoystickName: Disabled
- 2017-12-16 07:10:19.347|Main thread> GameVersion: 0.6.1.4068287
- 2017-12-16 07:10:19.361|Main thread> MyConfig.Save() - END
- 2017-12-16 07:10:19.514|Main thread> MySandboxGame.LoadData() - END
- 2017-12-16 07:10:20.573|Main thread> Analytics helper process start reported
- 2017-12-16 07:10:20.575|Main thread> MySandboxGame.Initialize() - END
- 2017-12-16 07:10:20.578|Main thread> Timer Frequency: 3320390
- 2017-12-16 07:10:20.578|Main thread> Ticks per frame: 55571
- 2017-12-16 07:10:20.621|Parallel Highest_2> Loading available saves - START
- 2017-12-16 07:10:20.623|Parallel Highest_2> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Max\AppData\Roaming\MedievalEngineers\Saves\76561197999064925'
- 2017-12-16 07:10:20.636|Parallel Highest_2> Loading available saves - END
- 2017-12-16 07:10:20.668|Parallel Highest_3> Loading available saves - START
- 2017-12-16 07:10:20.678|Parallel Highest_3> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Max\AppData\Roaming\MedievalEngineers\Saves\76561197999064925'
- 2017-12-16 07:10:20.681|Parallel Highest_3> Loading available saves - END
- 2017-12-16 07:10:20.832|Main thread> MyConfig.Save() - START
- 2017-12-16 07:10:20.833|Main thread> Path: C:\Users\Max\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-12-16 07:10:20.833|Main thread> RotationHints: False
- 2017-12-16 07:10:20.833|Main thread> GraphicsRenderer: DirectX 11
- 2017-12-16 07:10:20.833|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-12-16 07:10:20.833|Main thread> Language: 0
- 2017-12-16 07:10:20.833|Main thread> ControlsJoystickName: Disabled
- 2017-12-16 07:10:20.833|Main thread> GameVersion: 0.6.1.4068287
- 2017-12-16 07:10:20.833|Main thread> FirstTimeRun: False
- 2017-12-16 07:10:20.845|Main thread> MyConfig.Save() - END
- 2017-12-16 07:10:32.669|Main thread> MyConfig.Save() - START
- 2017-12-16 07:10:32.670|Main thread> Path: C:\Users\Max\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-12-16 07:10:32.670|Main thread> RotationHints: False
- 2017-12-16 07:10:32.670|Main thread> GraphicsRenderer: DirectX 11
- 2017-12-16 07:10:32.670|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-12-16 07:10:32.670|Main thread> Language: 0
- 2017-12-16 07:10:32.670|Main thread> ControlsJoystickName: Disabled
- 2017-12-16 07:10:32.670|Main thread> GameVersion: 0.6.1.4068287
- 2017-12-16 07:10:32.670|Main thread> FirstTimeRun: False
- 2017-12-16 07:10:32.682|Main thread> MyConfig.Save() - END
- 2017-12-16 07:10:43.196|Main thread> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-12-16 07:10:43.197|Main thread> Field of view: 1.22173
- 2017-12-16 07:10:43.197|Main thread> Render.GrassDensityFactor: 0.3
- 2017-12-16 07:10:43.197|Main thread> Render.AntialiasingMode: NONE
- 2017-12-16 07:10:43.197|Main thread> Render.ShadowQuality: DISABLED
- 2017-12-16 07:10:43.197|Main thread> Render.AmbientOcclusion: Disabled
- 2017-12-16 07:10:43.197|Main thread> Render.TextureQuality: LOW
- 2017-12-16 07:10:43.197|Main thread> Render.AnisotropicFiltering: NONE
- 2017-12-16 07:10:43.207|Main thread> MyConfig.Save() - START
- 2017-12-16 07:10:43.208|Main thread> Path: C:\Users\Max\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-12-16 07:10:43.208|Main thread> RotationHints: False
- 2017-12-16 07:10:43.208|Main thread> GraphicsRenderer:
- 2017-12-16 07:10:43.208|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-12-16 07:10:43.208|Main thread> Language: 0
- 2017-12-16 07:10:43.208|Main thread> ControlsJoystickName: Disabled
- 2017-12-16 07:10:43.208|Main thread> GameVersion: 0.6.1.4068287
- 2017-12-16 07:10:43.208|Main thread> FirstTimeRun: False
- 2017-12-16 07:10:43.208|Main thread> VideoAdapter: 0
- 2017-12-16 07:10:43.208|Main thread> ScreenWidth: 1920
- 2017-12-16 07:10:43.208|Main thread> ScreenHeight: 1080
- 2017-12-16 07:10:43.208|Main thread> RefreshRate: 60000
- 2017-12-16 07:10:43.208|Main thread> WindowMode: 1
- 2017-12-16 07:10:43.208|Main thread> VerticalSync: False
- 2017-12-16 07:10:43.208|Main thread> FieldOfView: 70
- 2017-12-16 07:10:43.208|Main thread> VegetationViewDistance: 0
- 2017-12-16 07:10:43.208|Main thread> GrassDensity: 0.3
- 2017-12-16 07:10:43.208|Main thread> GrassDistance: 45
- 2017-12-16 07:10:43.208|Main thread> AntialiasingMode: 0
- 2017-12-16 07:10:43.208|Main thread> ShadowMapResolution: 3
- 2017-12-16 07:10:43.208|Main thread> AmbientOcclusion: 0
- 2017-12-16 07:10:43.208|Main thread> TextureQuality: 0
- 2017-12-16 07:10:43.208|Main thread> AnisotropicFiltering: 0
- 2017-12-16 07:10:43.208|Main thread> TerrainLodQuality: 0
- 2017-12-16 07:10:43.208|Main thread> ShadingQuality: 0
- 2017-12-16 07:10:43.208|Main thread> ModelQuality: 0
- 2017-12-16 07:10:43.208|Main thread> LowMemSwitchToLow: 0
- 2017-12-16 07:10:43.222|Main thread> MyConfig.Save() - END
- 2017-12-16 07:10:50.795|Main thread> MyConfig.Save() - START
- 2017-12-16 07:10:50.796|Main thread> Path: C:\Users\Max\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-12-16 07:10:50.796|Main thread> RotationHints: False
- 2017-12-16 07:10:50.796|Main thread> GraphicsRenderer:
- 2017-12-16 07:10:50.796|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-12-16 07:10:50.796|Main thread> Language: 0
- 2017-12-16 07:10:50.796|Main thread> ControlsJoystickName: Disabled
- 2017-12-16 07:10:50.796|Main thread> GameVersion: 0.6.1.4068287
- 2017-12-16 07:10:50.796|Main thread> FirstTimeRun: False
- 2017-12-16 07:10:50.796|Main thread> VideoAdapter: 0
- 2017-12-16 07:10:50.796|Main thread> ScreenWidth: 1920
- 2017-12-16 07:10:50.796|Main thread> ScreenHeight: 1080
- 2017-12-16 07:10:50.796|Main thread> RefreshRate: 60000
- 2017-12-16 07:10:50.796|Main thread> WindowMode: 1
- 2017-12-16 07:10:50.796|Main thread> VerticalSync: False
- 2017-12-16 07:10:50.796|Main thread> FieldOfView: 70
- 2017-12-16 07:10:50.796|Main thread> VegetationViewDistance: 0
- 2017-12-16 07:10:50.796|Main thread> GrassDensity: 0.3
- 2017-12-16 07:10:50.796|Main thread> GrassDistance: 45
- 2017-12-16 07:10:50.796|Main thread> AntialiasingMode: 0
- 2017-12-16 07:10:50.796|Main thread> ShadowMapResolution: 3
- 2017-12-16 07:10:50.796|Main thread> AmbientOcclusion: 0
- 2017-12-16 07:10:50.796|Main thread> TextureQuality: 0
- 2017-12-16 07:10:50.796|Main thread> AnisotropicFiltering: 0
- 2017-12-16 07:10:50.796|Main thread> TerrainLodQuality: 0
- 2017-12-16 07:10:50.796|Main thread> ShadingQuality: 0
- 2017-12-16 07:10:50.796|Main thread> ModelQuality: 0
- 2017-12-16 07:10:50.796|Main thread> LowMemSwitchToLow: 0
- 2017-12-16 07:10:50.796|Main thread> GameVolume: 0.1329752
- 2017-12-16 07:10:50.796|Main thread> MusicVolume: 0.1221246
- 2017-12-16 07:10:50.796|Main thread> VoiceChatVolume: 0.1356879
- 2017-12-16 07:10:50.796|Main thread> HudWarnings: True
- 2017-12-16 07:10:50.796|Main thread> VoiceChat: True
- 2017-12-16 07:10:50.796|Main thread> EnableMuteWhenNotInFocus: True
- 2017-12-16 07:10:50.796|Main thread> EnableDynamicMusic: True
- 2017-12-16 07:10:50.808|Main thread> MyConfig.Save() - END
- 2017-12-16 07:10:56.936|Main thread> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2017-12-16 07:10:56.937|Main thread> Field of view: 1.22173
- 2017-12-16 07:10:56.937|Main thread> Render.GrassDensityFactor: 0.3
- 2017-12-16 07:10:56.937|Main thread> Render.AntialiasingMode: NONE
- 2017-12-16 07:10:56.937|Main thread> Render.ShadowQuality: DISABLED
- 2017-12-16 07:10:56.937|Main thread> Render.AmbientOcclusion: Disabled
- 2017-12-16 07:10:56.937|Main thread> Render.TextureQuality: LOW
- 2017-12-16 07:10:56.937|Main thread> Render.AnisotropicFiltering: NONE
- 2017-12-16 07:10:56.937|Main thread> MyConfig.Save() - START
- 2017-12-16 07:10:56.938|Main thread> Path: C:\Users\Max\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-12-16 07:10:56.938|Main thread> RotationHints: False
- 2017-12-16 07:10:56.938|Main thread> GraphicsRenderer:
- 2017-12-16 07:10:56.938|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-12-16 07:10:56.938|Main thread> Language: 0
- 2017-12-16 07:10:56.938|Main thread> ControlsJoystickName: Disabled
- 2017-12-16 07:10:56.938|Main thread> GameVersion: 0.6.1.4068287
- 2017-12-16 07:10:56.938|Main thread> FirstTimeRun: False
- 2017-12-16 07:10:56.938|Main thread> VideoAdapter: 0
- 2017-12-16 07:10:56.938|Main thread> ScreenWidth: 1920
- 2017-12-16 07:10:56.938|Main thread> ScreenHeight: 1080
- 2017-12-16 07:10:56.938|Main thread> RefreshRate: 60000
- 2017-12-16 07:10:56.938|Main thread> WindowMode: 1
- 2017-12-16 07:10:56.938|Main thread> VerticalSync: False
- 2017-12-16 07:10:56.938|Main thread> FieldOfView: 70
- 2017-12-16 07:10:56.938|Main thread> VegetationViewDistance: 0
- 2017-12-16 07:10:56.938|Main thread> GrassDensity: 0.3
- 2017-12-16 07:10:56.938|Main thread> GrassDistance: 45
- 2017-12-16 07:10:56.938|Main thread> AntialiasingMode: 0
- 2017-12-16 07:10:56.938|Main thread> ShadowMapResolution: 3
- 2017-12-16 07:10:56.938|Main thread> AmbientOcclusion: 0
- 2017-12-16 07:10:56.938|Main thread> TextureQuality: 0
- 2017-12-16 07:10:56.938|Main thread> AnisotropicFiltering: 0
- 2017-12-16 07:10:56.938|Main thread> TerrainLodQuality: 0
- 2017-12-16 07:10:56.938|Main thread> ShadingQuality: 0
- 2017-12-16 07:10:56.938|Main thread> ModelQuality: 0
- 2017-12-16 07:10:56.938|Main thread> LowMemSwitchToLow: 0
- 2017-12-16 07:10:56.938|Main thread> GameVolume: 0.1329752
- 2017-12-16 07:10:56.938|Main thread> MusicVolume: 0.1221246
- 2017-12-16 07:10:56.938|Main thread> VoiceChatVolume: 0.1356879
- 2017-12-16 07:10:56.938|Main thread> HudWarnings: True
- 2017-12-16 07:10:56.938|Main thread> VoiceChat: True
- 2017-12-16 07:10:56.938|Main thread> EnableMuteWhenNotInFocus: True
- 2017-12-16 07:10:56.938|Main thread> EnableDynamicMusic: True
- 2017-12-16 07:10:56.951|Main thread> MyConfig.Save() - END
- 2017-12-16 07:10:59.950|Main thread> MyConfig.Save() - START
- 2017-12-16 07:10:59.951|Main thread> Path: C:\Users\Max\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
- 2017-12-16 07:10:59.951|Main thread> RotationHints: False
- 2017-12-16 07:10:59.951|Main thread> GraphicsRenderer:
- 2017-12-16 07:10:59.951|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-12-16 07:10:59.951|Main thread> Language: 0
- 2017-12-16 07:10:59.951|Main thread> ControlsJoystickName:
- 2017-12-16 07:10:59.951|Main thread> GameVersion: 0.6.1.4068287
- 2017-12-16 07:10:59.951|Main thread> FirstTimeRun: False
- 2017-12-16 07:10:59.951|Main thread> VideoAdapter: 0
- 2017-12-16 07:10:59.951|Main thread> ScreenWidth: 1920
- 2017-12-16 07:10:59.951|Main thread> ScreenHeight: 1080
- 2017-12-16 07:10:59.951|Main thread> RefreshRate: 60000
- 2017-12-16 07:10:59.951|Main thread> WindowMode: 1
- 2017-12-16 07:10:59.951|Main thread> VerticalSync: False
- 2017-12-16 07:10:59.951|Main thread> FieldOfView: 70
- 2017-12-16 07:10:59.951|Main thread> VegetationViewDistance: 0
- 2017-12-16 07:10:59.951|Main thread> GrassDensity: 0.3
- 2017-12-16 07:10:59.951|Main thread> GrassDistance: 45
- 2017-12-16 07:10:59.951|Main thread> AntialiasingMode: 0
- 2017-12-16 07:10:59.951|Main thread> ShadowMapResolution: 3
- 2017-12-16 07:10:59.951|Main thread> AmbientOcclusion: 0
- 2017-12-16 07:10:59.951|Main thread> TextureQuality: 0
- 2017-12-16 07:10:59.951|Main thread> AnisotropicFiltering: 0
- 2017-12-16 07:10:59.951|Main thread> TerrainLodQuality: 0
- 2017-12-16 07:10:59.951|Main thread> ShadingQuality: 0
- 2017-12-16 07:10:59.951|Main thread> ModelQuality: 0
- 2017-12-16 07:10:59.951|Main thread> LowMemSwitchToLow: 0
- 2017-12-16 07:10:59.951|Main thread> GameVolume: 0.1329752
- 2017-12-16 07:10:59.951|Main thread> MusicVolume: 0.1221246
- 2017-12-16 07:10:59.951|Main thread> VoiceChatVolume: 0.1356879
- 2017-12-16 07:10:59.951|Main thread> HudWarnings: True
- 2017-12-16 07:10:59.951|Main thread> VoiceChat: True
- 2017-12-16 07:10:59.951|Main thread> EnableMuteWhenNotInFocus: True
- 2017-12-16 07:10:59.951|Main thread> EnableDynamicMusic: True
- 2017-12-16 07:10:59.951|Main thread> ControlsMouseInvertX: False
- 2017-12-16 07:10:59.951|Main thread> ControlsMouseInvertY: False
- 2017-12-16 07:10:59.951|Main thread> ControlsMouseSensitivity: 1.655
- 2017-12-16 07:10:59.951|Main thread> ControlsJoystickSensitivity: 0.2
- 2017-12-16 07:10:59.963|Main thread> MyConfig.Save() - END
- 2017-12-16 07:10:59.964|Parallel Highest_0> Loading available saves - START
- 2017-12-16 07:10:59.965|Parallel Highest_0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Max\AppData\Roaming\MedievalEngineers\Saves\76561197999064925'
- 2017-12-16 07:10:59.965|Parallel Highest_0> Loading available saves - END
- 2017-12-16 07:11:04.130|Main thread> Requesting dedicated servers
- 2017-12-16 07:11:04.130|Main thread> Requesting worlds, only compatible: True
- 2017-12-16 07:11:04.453|Main thread> Enumerate worlds, result: OK
- 2017-12-16 07:11:26.211|Parallel Lowest_0> MySteamWorkshop.GetSubscribedModsBlocking - START
- 2017-12-16 07:11:26.613|Parallel Lowest_0> MySteamWorkshop.GetSubscribedModsBlocking - END
- 2017-12-16 07:11:31.013|Main thread> MyGuiScreenAdvancedWorldSettingsMedieval.ctor START
- 2017-12-16 07:11:31.037|Main thread> MyGuiScreenAdvancedWorldSettingsMedieval.ctor END
- 2017-12-16 07:11:45.674|Main thread> StartNewSandbox - Start
- 2017-12-16 07:11:45.684|Main thread> StartNewSandbox - End
- 2017-12-16 07:11:45.997|Main thread> Starting world Wild Start 2017-12-16 19:11
- 2017-12-16 07:11:46.091|Main thread> Process information Session Start:
- 2017-12-16 07:11:46.092|Main thread> Managed Memory: 305,403,488 B
- 2017-12-16 07:11:46.094|Main thread> Private Memory: 1,198,329,856 B
- 2017-12-16 07:11:46.094|Main thread> Nr of Threads: 51
- 2017-12-16 07:11:46.094|Main thread> Simulation Speed: 0.01
- 2017-12-16 07:11:46.094|Main thread> Current:
- 2017-12-16 07:11:46.095|Main thread> Paged Memory: 1,198,329,856 B
- 2017-12-16 07:11:46.095|Main thread> Working Set: 791,691,264 B
- 2017-12-16 07:11:46.095|Main thread> Virtual Memory: 2,044,858,368 B
- 2017-12-16 07:11:46.095|Main thread> Peak:
- 2017-12-16 07:11:46.096|Main thread> Paged Memory: 1,518,600,192 B
- 2017-12-16 07:11:46.096|Main thread> Working Set: 840,310,784 B
- 2017-12-16 07:11:46.096|Main thread> Virtual Memory: 2,392,891,392 B
- 2017-12-16 07:11:46.454|Main thread> Finished loading stage Initializing session, elapsed time: 0.3480199 seconds
- 2017-12-16 07:11:46.456|Main thread> MyModManager.LoadData() - START
- 2017-12-16 07:11:46.467|Main thread> MyModManager.LoadData() - END
- 2017-12-16 07:11:46.469|Main thread> MyDefinitionManager.LoadData() - START
- 2017-12-16 07:11:46.477|Main thread> List of used mods (0) - START
- 2017-12-16 07:11:46.478|Main thread> List of used mods - END
- 2017-12-16 07:11:47.543|Main thread> Warning: Cannot find sound cue named
- 2017-12-16 07:11:47.543|Main thread> Warning: Cannot find sound cue named
- 2017-12-16 07:11:47.543|Main thread> Warning: Cannot find sound cue named
- 2017-12-16 07:11:47.543|Main thread> Warning: Cannot find sound cue named
- 2017-12-16 07:11:47.543|Main thread> Warning: Cannot find sound cue named
- 2017-12-16 07:11:47.543|Main thread> Warning: Cannot find sound cue named
- 2017-12-16 07:11:47.544|Main thread> Warning: Cannot find sound cue named
- 2017-12-16 07:11:47.817|Main thread> MyAudio.UnloadData - START
- 2017-12-16 07:11:47.824|Main thread> MyAudio.UnloadData - END
- 2017-12-16 07:11:47.824|Main thread> MyAudio.LoadData - START
- 2017-12-16 07:11:47.842|Main thread> MyAudio.CreateX3DAudio - Device: Speakers (Realtek High Definition Audio) - Channel #: 2
- 2017-12-16 07:11:47.968|Main thread> MyAudio.LoadData - END
- 2017-12-16 07:11:47.968|Main thread> MyDefinitionManager.LoadScenarios() - START
- 2017-12-16 07:11:47.988|Main thread> Loading scenarios
- 2017-12-16 07:11:47.988|Main thread> MyDefinitionManager.LoadScenarios() - END
- 2017-12-16 07:11:47.988|Main thread> MyDefinitionManager.LoadData() - END
- 2017-12-16 07:11:47.989|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2017-12-16 07:11:47.991|Main thread> Finished loading stage Loading definitions, elapsed time: 1.5240872 seconds
- 2017-12-16 07:11:47.992|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
- 2017-12-16 07:11:48.089|Main thread> MyTransparentGeometry.LoadData - START
- 2017-12-16 07:11:48.110|External Debugging Listener> External debugger: listening...
- 2017-12-16 07:11:48.967|Main thread> MyLights.LoadData() - START
- 2017-12-16 07:11:48.972|Main thread> MyLights.LoadData() - END
- 2017-12-16 07:11:49.036|Main thread> Finished loading stage Loading session components, elapsed time: 1.0450598 seconds
- 2017-12-16 07:11:49.036|Main thread> Finished loading stage Loading data, elapsed time: 2.5821477 seconds
- 2017-12-16 07:11:49.038|Main thread> MyWorldGenerator.GenerateWorld - START
- 2017-12-16 07:11:49.326|Main thread> Loading voxel storage from file 'C:\Juegos\Steam\steamapps\common\MedievalEngineers\Content\Scenarios\RandomStart\EarthSecond-1251102759r5000.vx2'
- 2017-12-16 07:11:51.206|Main thread> C:\Juegos\Steam\steamapps\common\MedievalEngineers\Content\Models\Cubes\small\dead_astronaut.mwm does not have destruction data
- 2017-12-16 07:11:51.752|Main thread> Finished loading stage Loading 14 objects, elapsed time: 2.430139 seconds
- 2017-12-16 07:11:51.756|Main thread> MyWorldGenerator.GenerateWorld - END
- 2017-12-16 07:11:51.756|Main thread> Finished loading stage Loading planet, elapsed time: 2.7201555 seconds
- 2017-12-16 07:11:51.972|Main thread> MySession.Static.LogSettings - START
- 2017-12-16 07:11:51.973|Main thread> Name = Wild Start 2017-12-16 19:11
- 2017-12-16 07:11:51.973|Main thread> Description =
- 2017-12-16 07:11:51.973|Main thread> InGameTime = 07/01/1081 07:00:00
- 2017-12-16 07:11:51.973|Main thread> Scenario = Wild Start
- 2017-12-16 07:11:51.973|Main thread> AsteroidAmount = 0
- 2017-12-16 07:11:51.973|Main thread> Password =
- 2017-12-16 07:11:51.973|Main thread> CurrentPath = C:\Users\Max\AppData\Roaming\MedievalEngineers\Saves\76561197999064925\Wild Start 2017-12-16 1911
- 2017-12-16 07:11:51.973|Main thread> WorkshopId =
- 2017-12-16 07:11:51.973|Main thread> CameraController =
- 2017-12-16 07:11:51.973|Main thread> ThumbPath = C:\Users\Max\AppData\Roaming\MedievalEngineers\Saves\76561197999064925\Wild Start 2017-12-16 1911\thumb.jpg
- 2017-12-16 07:11:51.974|Main thread> Settings:
- 2017-12-16 07:11:51.975|Main thread> Auto-Save Time (Minutes) = 5
- 2017-12-16 07:11:51.975|Main thread> Cut, Copy and Paste = True
- 2017-12-16 07:11:51.975|Main thread> Days per season = 4
- 2017-12-16 07:11:51.975|Main thread> Game Mode = Survival
- 2017-12-16 07:11:51.975|Main thread> Inventory size multiplier = 10
- 2017-12-16 07:11:51.975|Main thread> Maximum Backup Saves = 5
- 2017-12-16 07:11:51.975|Main thread> Maximum Floating Objects = 64
- 2017-12-16 07:11:51.975|Main thread> Maximum Fracture Pieces = 50
- 2017-12-16 07:11:51.975|Main thread> Maximum Players = 4
- 2017-12-16 07:11:51.975|Main thread> Maximum Solar Altitude = 0.4101524
- 2017-12-16 07:11:51.975|Main thread> Online Mode = PRIVATE
- 2017-12-16 07:11:51.975|Main thread> Show player names on HUD = True
- 2017-12-16 07:11:51.975|Main thread> Spectator = False
- 2017-12-16 07:11:51.975|Main thread> Structural Integrity = True
- 2017-12-16 07:11:51.975|Main thread> Sun rotation interval = 120
- 2017-12-16 07:11:51.975|Main thread> View distance = 2600
- 2017-12-16 07:11:51.975|Main thread> MySession.Static.LogSettings - END
- 2017-12-16 07:11:51.975|Main thread> Finished loading stage Loading character data, elapsed time: 0.2190126 seconds
- 2017-12-16 07:11:51.983|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
- 2017-12-16 07:11:51.984|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
- 2017-12-16 07:11:51.984|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
- 2017-12-16 07:11:51.984|Main thread> Setting update order on MyParticlesManager to AfterSimulation
- 2017-12-16 07:11:51.984|Main thread> Setting update order on MySimulatedClientsManager to AfterSimulation
- 2017-12-16 07:11:51.984|Main thread> Setting update order on MyDestructionData to AfterSimulation
- 2017-12-16 07:11:51.984|Main thread> Setting update order on MyVoxelOperationsSessionComponent to AfterSimulation
- 2017-12-16 07:11:51.984|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
- 2017-12-16 07:11:51.984|Main thread> Setting update order on MyToolbarComponent to BeforeSimulation
- 2017-12-16 07:11:51.984|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
- 2017-12-16 07:11:51.986|Main thread> Setting update order on MyCubeGrids to NoUpdate
- 2017-12-16 07:11:51.986|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
- 2017-12-16 07:11:51.986|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
- 2017-12-16 07:11:51.986|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
- 2017-12-16 07:11:51.993|Main thread> Setting update order on MyPlanets to NoUpdate
- 2017-12-16 07:11:51.993|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
- 2017-12-16 07:11:51.993|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
- 2017-12-16 07:11:51.993|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
- 2017-12-16 07:11:51.993|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
- 2017-12-16 07:11:51.993|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
- 2017-12-16 07:11:51.993|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
- 2017-12-16 07:11:51.994|Main thread> Setting update order on MyPlanetTrackComponent to AfterSimulation
- 2017-12-16 07:11:51.994|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
- 2017-12-16 07:11:51.995|Main thread> Setting update order on MySoundSystem to Simulation
- 2017-12-16 07:11:51.995|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
- 2017-12-16 07:11:51.995|Main thread> Setting update order on MyDamageSystem to NoUpdate
- 2017-12-16 07:11:51.995|Main thread> Setting update order on MyPlaceAreas to NoUpdate
- 2017-12-16 07:11:51.995|Main thread> Setting update order on MyChatSystem to AfterSimulation
- 2017-12-16 07:11:51.995|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
- 2017-12-16 07:11:51.995|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
- 2017-12-16 07:11:51.995|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
- 2017-12-16 07:11:51.995|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
- 2017-12-16 07:11:51.995|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MySessionComponentPlanetAmbientSounds to AfterSimulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyHudWarnings to AfterSimulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyHud to BeforeSimulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyProjectiles to BeforeSimulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyGamePruningStructure to Simulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyLights to NoUpdate
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyPhysics to Simulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyActionTrackingSystem to BeforeSimulation
- 2017-12-16 07:11:51.996|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
- 2017-12-16 07:11:51.997|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
- 2017-12-16 07:11:51.998|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
- 2017-12-16 07:11:51.998|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
- 2017-12-16 07:11:51.998|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
- 2017-12-16 07:11:51.998|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
- 2017-12-16 07:11:51.998|Main thread> Setting update order on MyFactionManager to NoUpdate
- 2017-12-16 07:11:52.031|Main thread> Setting update order on MyFarmingSystem to NoUpdate
- 2017-12-16 07:11:52.032|Main thread> Setting update order on MyKeychainSystem to NoUpdate
- 2017-12-16 07:11:52.032|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
- 2017-12-16 07:11:52.034|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
- 2017-12-16 07:11:52.034|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
- 2017-12-16 07:11:52.034|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
- 2017-12-16 07:11:52.034|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
- 2017-12-16 07:11:52.034|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
- 2017-12-16 07:11:52.034|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
- 2017-12-16 07:11:52.034|Main thread> Setting update order on MySearchSystem to NoUpdate
- 2017-12-16 07:11:52.034|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
- 2017-12-16 07:11:52.037|Main thread> Setting update order on MyWaypointSystem to NoUpdate
- 2017-12-16 07:11:52.037|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
- 2017-12-16 07:11:52.037|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
- 2017-12-16 07:11:52.037|Main thread> Setting update order on MyMapDataComponent to NoUpdate
- 2017-12-16 07:11:52.038|Main thread> Finished loading stage Starting Components, elapsed time: 0.0540031 seconds
- 2017-12-16 07:11:52.056|Main thread> Warning: ¯\_(ツ)_/¯, We need to implement a way to copy somehow interesting data from old entity to the new one. We need to design it for 0.6
- 2017-12-16 07:11:52.534|Main thread> Saving world - START
- 2017-12-16 07:11:52.535|Main thread> Making world state snapshot.
- 2017-12-16 07:11:52.536|Main thread> Process information Before snapshot.:
- 2017-12-16 07:11:52.536|Main thread> Managed Memory: 1,702,608,120 B
- 2017-12-16 07:11:52.537|Main thread> Private Memory: 2,772,549,632 B
- 2017-12-16 07:11:52.537|Main thread> Nr of Threads: 58
- 2017-12-16 07:11:52.537|Main thread> Simulation Speed: 0.01
- 2017-12-16 07:11:52.537|Main thread> Current:
- 2017-12-16 07:11:52.538|Main thread> Paged Memory: 2,772,549,632 B
- 2017-12-16 07:11:52.538|Main thread> Working Set: 2,330,066,944 B
- 2017-12-16 07:11:52.538|Main thread> Virtual Memory: 3,635,650,560 B
- 2017-12-16 07:11:52.538|Main thread> Peak:
- 2017-12-16 07:11:52.539|Main thread> Paged Memory: 2,790,187,008 B
- 2017-12-16 07:11:52.539|Main thread> Working Set: 2,359,328,768 B
- 2017-12-16 07:11:52.539|Main thread> Virtual Memory: 3,653,410,816 B
- 2017-12-16 07:11:52.610|Main thread> Process information After snapshot.:
- 2017-12-16 07:11:52.611|Main thread> Managed Memory: 1,703,214,864 B
- 2017-12-16 07:11:52.612|Main thread> Private Memory: 2,770,243,584 B
- 2017-12-16 07:11:52.612|Main thread> Nr of Threads: 58
- 2017-12-16 07:11:52.612|Main thread> Simulation Speed: 0.01
- 2017-12-16 07:11:52.612|Main thread> Current:
- 2017-12-16 07:11:52.613|Main thread> Paged Memory: 2,770,243,584 B
- 2017-12-16 07:11:52.613|Main thread> Working Set: 2,339,766,272 B
- 2017-12-16 07:11:52.613|Main thread> Virtual Memory: 3,632,570,368 B
- 2017-12-16 07:11:52.613|Main thread> Peak:
- 2017-12-16 07:11:52.613|Main thread> Paged Memory: 2,790,187,008 B
- 2017-12-16 07:11:52.613|Main thread> Working Set: 2,359,328,768 B
- 2017-12-16 07:11:52.613|Main thread> Virtual Memory: 3,653,410,816 B
- 2017-12-16 07:11:52.614|Main thread> Process information Directory cleanup:
- 2017-12-16 07:11:52.615|Main thread> Managed Memory: 1,703,558,928 B
- 2017-12-16 07:11:52.615|Main thread> Private Memory: 2,770,571,264 B
- 2017-12-16 07:11:52.615|Main thread> Nr of Threads: 58
- 2017-12-16 07:11:52.615|Main thread> Simulation Speed: 0.01
- 2017-12-16 07:11:52.615|Main thread> Current:
- 2017-12-16 07:11:52.616|Main thread> Paged Memory: 2,770,571,264 B
- 2017-12-16 07:11:52.616|Main thread> Working Set: 2,340,110,336 B
- 2017-12-16 07:11:52.616|Main thread> Virtual Memory: 3,632,570,368 B
- 2017-12-16 07:11:52.616|Main thread> Peak:
- 2017-12-16 07:11:52.617|Main thread> Paged Memory: 2,790,187,008 B
- 2017-12-16 07:11:52.617|Main thread> Working Set: 2,359,328,768 B
- 2017-12-16 07:11:52.617|Main thread> Virtual Memory: 3,653,410,816 B
- 2017-12-16 07:11:52.617|Main thread> Saving world - END
- 2017-12-16 07:11:52.621|Main thread> Session snapshot save - START
- 2017-12-16 07:11:52.622|Main thread> Checking file access for files in target dir.
- 2017-12-16 07:11:52.622|Main thread> Cleaning up old save.
- 2017-12-16 07:11:52.623|Main thread> Saving snapshot files to drive.
- 2017-12-16 07:11:52.752|Main thread> Core Data success: True
- 2017-12-16 07:11:52.791|Main thread> Voxel success: True
- 2017-12-16 07:11:52.791|Main thread> SaveLastSessionInfo success: True
- 2017-12-16 07:11:52.791|Main thread> Saving success: True
- 2017-12-16 07:11:52.791|Main thread> Saving succeeded, moving files from .new into save folder.
- 2017-12-16 07:11:52.795|Main thread> Making backup.
- 2017-12-16 07:11:52.801|Main thread> Session snapshot save - END
- 2017-12-16 07:11:52.803|Main thread> Finished loading stage Loading final details, elapsed time: 0.8280473 seconds
- 2017-12-16 07:11:52.803|Main thread> Finished loading stage Finished loading, elapsed time: 6.7063836 seconds
- 2017-12-16 07:11:52.868|Main thread> Process information Periodic Check:
- 2017-12-16 07:11:52.869|Main thread> Managed Memory: 1,753,755,152 B
- 2017-12-16 07:11:52.870|Main thread> Private Memory: 2,813,616,128 B
- 2017-12-16 07:11:52.870|Main thread> Nr of Threads: 58
- 2017-12-16 07:11:52.870|Main thread> Simulation Speed: 0.01
- 2017-12-16 07:11:52.870|Main thread> Current:
- 2017-12-16 07:11:52.870|Main thread> Paged Memory: 2,813,616,128 B
- 2017-12-16 07:11:52.870|Main thread> Working Set: 2,383,867,904 B
- 2017-12-16 07:11:52.870|Main thread> Virtual Memory: 3,635,286,016 B
- 2017-12-16 07:11:52.870|Main thread> Peak:
- 2017-12-16 07:11:52.871|Main thread> Paged Memory: 2,814,005,248 B
- 2017-12-16 07:11:52.871|Main thread> Working Set: 2,384,158,720 B
- 2017-12-16 07:11:52.871|Main thread> Virtual Memory: 3,653,410,816 B
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