batjorge

Ifs - Gen-samples/batjorge.com

Jan 22nd, 2026
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  1. # Mandelbulber settings file
  2. # version 2.34
  3. # only modified parameters
  4. [main_parameters]
  5. ambient_occlusion_enabled true;
  6. ambient_occlusion_mode 1;
  7. background_3_colors_enable false;
  8. background_color_1 a100 c000 d400;
  9. background_color_2 7300 7300 7400;
  10. background_color_3 5700 5e00 6600;
  11. basic_fog_visibility 80,9920654296875;
  12. brightness 0,9;
  13. camera -72,6838890605662 -25,7436962943942 4,83217350139035;
  14. camera_distance_to_target 78,9871306175297;
  15. camera_rotation -69,5554637196089 0,714499906671115 4,66240045896507;
  16. camera_top 0,0167467942309067 -0,0805057974082565 0,996613446360548;
  17. contrast 1,4;
  18. DE_factor 0,75;
  19. detail_level 2;
  20. DOF_enabled true;
  21. DOF_focus 63,0380706787109;
  22. DOF_MC_global_illumination true;
  23. DOF_monte_carlo true;
  24. DOF_radius 12;
  25. file_lightmap /usr/share/mandelbulber2/textures/lightmap2.jpg;
  26. fill_light_color 1900 1900 1900;
  27. formula_1 228;
  28. fov 26,0127212593228;
  29. fractal_position 0 0 4,67892251830397;
  30. gamma 0,8;
  31. glow_color_1 8200 8300 8500;
  32. glow_color_2 9c00 a100 a800;
  33. glow_enabled false;
  34. hdr true;
  35. image_proportion 1;
  36. image_width 600;
  37. keyframe_last_to_render 0;
  38. light1_color ec00 ec00 ec00;
  39. light1_intensity 0,7;
  40. light1_is_defined true;
  41. light1_rotation -91,4 42,73 0;
  42. mat1_coloring_speed 0,57;
  43. mat1_file_color_texture /usr/share/mandelbulber2/textures/transparency_texture.jpg;
  44. mat1_is_defined true;
  45. mat1_shading 0,8;
  46. mat1_surface_color_gradient 0 e87932 2622 cdb2f1 4572 6aa4f7 6735 936f48;
  47. mat1_texture_center 0,4 0,4 0;
  48. mat1_texture_fractalize_cube_size 8;
  49. mat1_texture_fractalize_start_iteration 19;
  50. mat2_coloring_palette_offset 0,32;
  51. mat2_is_defined true;
  52. mat2_perlin_noise_color_enable true;
  53. mat2_perlin_noise_displacement_enable true;
  54. mat2_perlin_noise_enable true;
  55. mat2_perlin_noise_iterations 12;
  56. mat2_perlin_noise_period 3 3 0,25;
  57. mat2_perlin_noise_rotation 0 0 103,7816;
  58. mat2_shading 0,5;
  59. mat2_specular 1;
  60. mat2_specular_color eb00 eb00 eb00;
  61. mat2_specular_metallic 1,2;
  62. mat2_specular_metallic_roughness 0,4;
  63. mat2_specular_metallic_width 0,5;
  64. mat2_specular_plastic_enable false;
  65. mat2_specular_width 0,01;
  66. mat2_surface_color_gradient 0 6e7579 2307 101a20 4089 bdc9cb 6978 bad1ec;
  67. mat2_texture_rotation 0 0 45;
  68. MC_GI_use_reflectance true;
  69. MC_soft_shadows_enable true;
  70. nebula_iterations_colors 0 000000 100 0000ff 999 ff0000 5000 ffff00 9999 ffffff;
  71. primitive_plane_1_empty true;
  72. primitive_plane_1_enabled true;
  73. primitive_plane_1_material_id 2;
  74. primitive_plane_1_position 0 0 -2,00365194446058;
  75. primitive_plane_1_smooth_de_combine_distance 1,25;
  76. primitive_plane_1_smooth_de_combine_enable true;
  77. raytraced_reflections true;
  78. saturation 1,1;
  79. target 1,32214748064492 1,84440232627248 5,81714718022088;
  80. view_distance_max 133,152987144563;
  81. volumetric_fog_colour_1_distance 5;
  82. volumetric_fog_colour_2_distance 10;
  83. volumetric_fog_distance_factor 10;
  84. [fractal_1]
  85. transf_offset_000 -0,59 1,14 4,6;
  86. transf_offset_111 3,44 0,1 1,3;
  87. transf_rotation -8 35 60;
  88. transf_rotation2 19 -29 -1;
  89. transf_scale_2 1,12;
  90.  
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