Jackeea

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Feb 1st, 2020
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  1. Combat Roll,Reroll a dice|[gray](Reuseable),NORMAL,,GRAY
  2. Shield Bash,Bash with shield[;]|do [shield]<myshield> damage,DOUBLES|DOUBLES,,
  3. Sword,Do [sword]<d6> damage,NORMAL,,
  4. Broadsword,Do [sword]<d6> damage,NORMAL|FREE2,,
  5. Two Handed Sword,Do [sword]<d6> damage,NORMAL|NORMAL,,
  6. Four Handed Sword,Do [sword]<d6> damage,NORMAL|NORMAL|NORMAL|NORMAL,,
  7. Plasma Blaster,Do [sword]<d6> damage,MAX5,,
  8. Short Sword,Do [sword]<d6> damage,MAX4,,
  9. Wooden Shield,Add [shield]<d6> shield,MAX4,,
  10. Small Shield,Add [shield]<d6> shield,MAX3,,
  11. Iron Shield,Add [shield]<d6> shield,NORMAL,,
  12. Tower Shield,Add [shield]<d6> shield|[gray](Reuseable),MAX5,,
  13. Divine Rod,Reduce health to [heart]1,REQUIRE6|REQUIRE6|REQUIRE6|REQUIRE6,,
  14. Snowball,Do [ice]<d6> damage|Freeze [ice]1 dice,ODD,,BRIGHTCYAN
  15. Freeze Spell,Deal [ice]5 damage|Freeze [ice]2 dice,REQUIRE1,,BRIGHTCYAN
  16. Flame Spell,Deal [fire]5 damage|Burn [fire]2 dice,REQUIRE2,,RED
  17. Fireball,Deal [fire]<d6> damage|Burn [fire]1 dice,EVEN,,RED
  18. Backfire,Lose [heart]5 health,REQUIRE1,,PURPLE
  19. Poison Spell,Inflict [poison]4 poison,REQUIRE3,,PURPLE
  20. Toxic Ooze,Do [sword]<d6> damage[;]|on 6[;] add [poison]2 poison,NORMAL,,PURPLE
  21. Poison Slingshot,Add [poison]4 poison,COUNTDOWN,12,PURPLE
  22. Blight,Double [poison] poison,COUNTDOWN,24,PURPLE
  23. Claw,Do [sword]<d6> damage[;]|and add [poison]1 poison,MAX3,,PURPLE
  24. Dagger,Do [sword]<d6> damage|[gray](Reuseable),MAX3,,
  25. Six Shooter,Do [sword]<d6> damage|[gray](Reuseable),REQUIRE6,,
  26. Pierce Spell,Ignore shields,COUNTDOWN,7,
  27. Magic Barrier,Add [shield]5 shield,REQUIRE5,,ORANGE
  28. Hall of Mirrors,[]+1 dice this fight,REQUIRE6,,PURPLE
  29. Magic Shield,Add [shield]3 shield,ODD,,ORANGE
  30. Magic Missile,Do [sword]5 damage,EVEN,,
  31. Burning Light,Deal [fire]<d6> damage|Burn [fire]1 dice,MIN4,,RED
  32. Healing Crystal,Recover [heal]<d6> health,MAX3,,GREEN
  33. Staff,Deal [fire]6 damage|Burn [fire]1 dice,COUNTDOWN,8,RED
  34. Wail,Silence Enemy,REQUIRE5,,PURPLE
  35. Squawk,Silence Enemy,DOUBLES|DOUBLES,,PURPLE
  36. Woof Woof Woof,Repeat next attack,COUNTDOWN,8,RED
  37. Dire Wolf Howl,Curse enemy,DOUBLES|DOUBLES,,PURPLE
  38. Shriek,Curse enemy,REQUIRE2,,PURPLE
  39. Lament,Do [sword]<d6> damage[;]|on 6[;] inflict [ice]1 freeze,NORMAL,,BRIGHTCYAN
  40. Nightmare,Do [sword]999 damage,COUNTDOWN,99,PURPLE
  41. Midnight Charm,Roll 2 sixes,COUNTDOWN,10,
  42. Snake Eye Charm,Roll 2 ones,COUNTDOWN,6,
  43. Chocolate Cookie,Repeat next attack,COUNTDOWN,12,ORANGE
  44. Fury Spell,Repeat next attack,REQUIRE6,,PURPLE
  45. Dexterity Charm,All equipment is|reuseable this turn,COUNTDOWN,24,ORANGE
  46. Wall of Flame,[fire]6 dmg + [fire]1 burn|[gray](once per battle),DOUBLES|DOUBLES,,RED
  47. Infestation,Curse everyone,EVEN,,PURPLE
  48. Detonator,Do [sword]1 damage for|every [poison]1 on enemy,EVEN,,PURPLE
  49. Antidote,Cure [poison]<slotdoubles> poison,DOUBLES|DOUBLES,,PURPLE
  50. Crystal Sword,Do [sword]<triple> damage|[gray](once per battle),MAX5,,
  51. Bump,Dice value +1,NORMAL,,
  52. Nudge,Dice value -1,MIN2,,
  53. Counter Spell,If enemy rolls <d6>[;]|that dice is locked,NORMAL,,PURPLE
  54. Nightstick,[shock]Shocks the enemy|[gray](Reuseable),EVEN,,YELLOW
  55. Rock,Do [sword]<d6> damage|[gray](once per battle),NORMAL,,
  56. Yoink,Borrow equipment,DOUBLES|DOUBLES,,YELLOW
  57. Plasma Cannon,Do [sword]10 damage,COUNTDOWN,20,
  58. Crossbow,Do [sword]9 damage,COUNTDOWN,12,
  59. Target Shield,Add [shield]<d6> to shield|[gray](Reuseable),MAX2,,
  60. Buckler,Add [shield]4 to shield,COUNTDOWN,7,
  61. Boomerang,Do [sword]<double> to enemy[;]|but [sword]<d6> to yourself,NORMAL,,
  62. Wolf Puppy Bite,Do [sword]4 damage,EVEN,,YELLOW
  63. Fire Breath,Do [fire]4 damage|Burn [fire]1 dice,COUNTDOWN,5,
  64. Lockpick,Split a dice in two,NORMAL,,
  65. Nudgeblade,Do [sword]<d6> damage[;] get|new dice (value -1),MIN2,,
  66. Counterfeit,Duplicate a dice,NORMAL,,
  67. Dodge,Dodge next attack,COUNTDOWN,16,
  68. Flight,Dodge next attack,EVEN,,
  69. Pickpocket,Steals [gold]1 gold|[gray](once per battle),EVEN,,
  70. Poison Needle,Inflict [poison]1 poison|[gray](Reuseable),MAX2,,PURPLE
  71. Crowbar,Reduce the countdowns|on all equipment by <d6>,NORMAL,,
  72. Leather Armor,Reduce [reduce]1 damage|from each attack,ODD,,
  73. Iron Armor,Reduce [reduce]2 damage|from each attack,REQUIRE5,,
  74. Hookshot,Next equipment has|+1 use this turn,REQUIRE2,,
  75. Hacksaw,Split a dice in three,MIN3,,
  76. Skeleton Key,Set all dice to <slotdoubles>,DOUBLES|DOUBLES,,
  77. Lantern,Get 2x<d6>s next turn|[gray](once per battle),NORMAL,,
  78. Spiked Shield,Even: [sword]<d6> damage|Odd: [shield]<d6> shield,MAX5,,
  79. Last Stand,Survive the next fatal|blow (Doesn't stack),COUNTDOWN,12,
  80. Wooden Stake,Takes final [heart]5 hp|from vampires,COUNTDOWN,40,
  81. Blood Suck,Drain [heart]<d6> health,MAX4,,
  82. Bandage,Heal [heal]1 health|[gray](Reuseable),ODD,,
  83. First Aid Kit,Heal [heal]8 health,COUNTDOWN,16,
  84. Rosepetal Staff,Mysterious old staff|Inflict [poison]??? poison,NORMAL|NORMAL,,PURPLE
  85. Rosepetal Shield,Mysterious shield|Add [shield]??? shield,NORMAL|NORMAL,,
  86. Second Wind,Take an extra turn|[gray](once per battle),COUNTDOWN,16,
  87. Smog Cloud,Inflict [poison]3 poison|and [blind]3 blind,COUNTDOWN,15,PURPLE
  88. Run away!,Run away!,COUNTDOWN,20,
  89. Fists,Do [sword]3 damage|[gray](Reuseable),NORMAL,,
  90. Knuckle Duster,Do [sword]3 damage|[gray](Reuseable),NORMAL,,
  91. Poison Cloud,Inflict [poison]<d6> poison,MAX3,,PURPLE
  92. Earthquake,Weaken [weaken]3 equipment[;]|do [weaken]6 damage,COUNTDOWN,10,ORANGE
  93. Hammer,Do [shock]<d6> damage[;]|on 6[;] inflict [shock]1 shock,NORMAL,,YELLOW
  94. Shovel,Do [weaken]<d6> damage[;]|on 6[;] inflict [weaken]1 weaken,NORMAL,,ORANGE
  95. Electromagnet,Do [sword]<twicetimesused> damage|Add +2 each use,COUNTDOWN,7,
  96. Spanner,Combine dice,NORMAL|NORMAL,,
  97. Doppeldice,Double dice value,MAX3,,
  98. Flamethrower,[fire]<d6> dmg[;] +[fire]2 burn|[gray](once per battle),NORMAL|NORMAL,,
  99. Pea Shooter,Do [sword]2 damage|[gray](Reuseable),COUNTDOWN,5,
  100. Lightning Rod,Discharge [sword]<charge> damage|Take damage to charge,DOUBLES|DOUBLES,,
  101. Scrap Metal,Gain [shield]1 shield|(Always offered as scrap),NORMAL,,GRAY
  102. Matchstick,Burns [fire]1 dice|[gray](Reuseable),EVEN,,RED
  103. Tazer,Do [shock]<d6> damage|[shock]Shocks the enemy,MAX3,,YELLOW
  104. Sonic Wave,Do [weaken]<d6> damage|[weaken]Weakens enemy,MAX4,,ORANGE
  105. Backstab,Do [sword]<equipmentuse> dmg. Add [sword]1|on each item use.,REQUIRE3,,GRAY
  106. Duplicate,Duplicate a dice,MIN4,,
  107. Infliction,Do [sword]3 damage,NORMAL,,
  108. Magic Dagger,Do [sword]2 damage|[gray](Reuseable),NORMAL,,
  109. Electric Shock,Do [shock]<d6> damage[;]|[]+[shock]1 shock,EVEN,,YELLOW
  110. Ice Shard,Do [ice]<d6> damage[;]|Freeze [ice]1 dice,ODD,,BRIGHTCYAN
  111. Lightning Bolt,Do [shock]<d6> damage[;]|[]+[shock]1 shock,NORMAL|NORMAL,,YELLOW
  112. Inferno,Do [fire]<d6> damage[;]|Burn [fire]1 dice,NORMAL|NORMAL,,RED
  113. Blizzard,Do [ice]<d6> damage[;]|Freeze [ice]1 dice,NORMAL|NORMAL,,BRIGHTCYAN
  114. Shockwave,Do [weaken]<d6> damage[;]|[]+[weaken]1 weaken,NORMAL|NORMAL,,ORANGE
  115. Illuminate,Get 2x<d6>s next turn,NORMAL,,
  116. Magic Reroll,Reroll unused dice,ODD,,PURPLE
  117. Life Drain,Drain [heart]<d6> health,MAX3,,
  118. Mystery Box,Very mysterious,NORMAL,,
  119. Slime Ball,Add [poison]2 poison,EVEN,,PURPLE
  120. Meteor,Do [fire]20 damage[;]|burn all dice,COUNTDOWN,20,RED
  121. Cauldron,Do [sword]1 damage[;]|get a new dice,NORMAL,,PURPLE
  122. Hex,Even: [weaken]1 weaken|Odd: [shock]1 shock,NORMAL,,PURPLE
  123. Magic Spear,Do [sword]10 damage,REQUIRE6,,
  124. Glass Cauldron,Freeze [ice]1 dice[;]|roll a one,NORMAL,,BRIGHTCYAN
  125. Gold Cauldron,Do [sword]1 damage[;]|get an even dice,NORMAL,,YELLOW
  126. Silver Cauldron,Do [sword]1 damage[;]|get an odd dice,NORMAL,,GRAY
  127. Crucible,Roll a burning dice|[gray](Reuseable),NORMAL,,RED
  128. Absolute Zero,Do [ice]25 damage[;]|freeze all dice,COUNTDOWN,24,BRIGHTCYAN
  129. Headbutt,Do [sword]<d6> damage|[gray](Reuseable),EVEN,,PURPLE
  130. Ink Splat,Blind [blind]1 dice,ODD,,PURPLE
  131. Seize,Lock [lock]1 dice,EVEN,,PURPLE
  132. Spatula,Flip a dice upside down,NORMAL,,
  133. Quarterstaff,Do [sword]<d6> damage[;] on 4[;]|return the dice,EVEN,,RED
  134. Bear Maul,Do [sword]<d6> damage,NORMAL|FREE2,,
  135. Hibernate,Recover [heal]<d6> health,MAX4,,GREEN
  136. Bear Roar,Weaken [weaken]3 equipment,COUNTDOWN,10,YELLOW
  137. Bear Charge,Repeat next attack,COUNTDOWN,10,PURPLE
  138. Juggling Ball,Do [sword]<d6> damage[;]|get a new dice,MAX3,,
  139. Ice Age,Freeze all dice,REQUIRE1|REQUIRE1,,BRIGHTCYAN
  140. Camouflage,Blind [blind]2 dice,COUNTDOWN,5,PURPLE
  141. Overwhelm,[sword]<timesused> dmg[;] +[sword]1 each use|[gray](Reuseable),EVEN,,
  142. Spike,Do [sword]3 damage,COUNTDOWN,6,
  143. Sharp Spike,Do [sword]<double> damage,REQUIRE1|REQUIRE1,,
  144. Sneeze,Reduce the countdowns|on all equipment by <slotdoubles>,DOUBLES|DOUBLES,,GREEN
  145. Blender,Split a dice into 1s,MIN2,,GREEN
  146. The Curse,Do [sword]<d6> damage[;]|Inflict curse,REQUIRE1|FREE1,,PURPLE
  147. The Wind,Do [sword]<d6> damage[;]|Lock [lock]2 dice,REQUIRE2|FREE2,,RED
  148. The Shadow,Do [sword]<d6> damage[;]|Blind [blind]3 dice,REQUIRE3|FREE3,,GRAY
  149. The Cold,Do [ice]<d6> damage[;]|Freeze [ice]4 dice,REQUIRE4|FREE4,,BRIGHTCYAN
  150. The Ashes,Do [fire]<d6> damage[;]|Burn [fire]5 dice,REQUIRE5|FREE5,,RED
  151. The Storm,Do [shock]<d6> damage[;]|Shock [shock]6 and silence,REQUIRE6|FREE6,,YELLOW
  152. Mechanical Arm,Do [sword]<dicerolled> damage[;]|add [sword]1 each roll,EVEN,,
  153. Forcefield,Add [shield]<dicerolled> shield[;]|add [shield]1 each roll,ODD,,
  154. Cheat Code,Increase Jackpot|range this turn,ODD,,YELLOW
  155. Fixed Payout,Use an additional|Jackpot ability,EVEN,,YELLOW
  156. Heat Sink,Reduce CPU|counter by <d6>,EVEN,,
  157. Increment,CPU counter + 1|[gray](Reuseable),NORMAL,,
  158. Missile Launcher,Do [fire]<d6> damage[;]|Burn [fire]2 dice,LOCKED5,,
  159. Buster Sword,Do [sword]<d6> damage[;]|immune to errors,NORMAL,,GRAY
  160. Ultima Weapon,Do [sword]<d6> damage[;]|double on jackpot,NORMAL,,YELLOW
  161. Ray Gun,Do [sword]3 damage|[gray](Reuseable),MIN3,,
  162. Benchmark,Do [sword]<dicetotal> damage|[gray](equal to total roll),DOUBLES|DOUBLES,,
  163. Short Circuit,Do [sword]<d6> damage[;]|add random status,LOCKED4,,RED
  164. Bumpblade,Do [sword]1 damage[;] get|new dice (value +1),MAX5,,YELLOW
  165. Lock 1,Unlocks Keyblade[;]|return the dice,REQUIRE1,,GRAY
  166. Lock 2,Unlocks Keyblade[;]|return the dice,REQUIRE2,,GRAY
  167. Lock 3,Unlocks Keyblade[;]|return the dice,REQUIRE3,,GRAY
  168. Lock 4,Unlocks Keyblade[;]|return the dice,REQUIRE4,,GRAY
  169. Lock 5,Unlocks Keyblade[;]|return the dice,REQUIRE5,,GRAY
  170. Lock 6,Unlocks Keyblade[;]|return the dice,REQUIRE6,,GRAY
  171. Keyblade,Do [sword]3 damage[;]|return the dice,NORMAL,,
  172. Spiky Potion,Do [sword]8 damage|[gray](once per battle),COUNTDOWN,8,GRAY
  173. Fire Potion,[fire]8 dmg[;] burn all dice|[gray](once per battle),COUNTDOWN,8,RED
  174. Toxic Potion,Inflict [poison]5 poison|[gray](once per battle),COUNTDOWN,8,PURPLE
  175. Bear Potion,Transform into a bear[;]|recover [heal]12 health,COUNTDOWN,8,GREEN
  176. Cardboard Sword,Do [sword]<cardboardsword> damage|Lose [sword]2 each use,EVEN,,
  177. Glue,Lock [lock]1 dice|[gray](Reuseable),ODD,,PURPLE
  178. Campfire,[fire]<timesused> dmg[;] burn a dice|Add +[fire]1 each use,EVEN,,
  179. Pocket Knife,Do [sword]<d6> damage|[gray](Reuseable),MAX3|FREE1,,
  180. Battle Axe,Do [sword]<double> damage,MAX4,,YELLOW
  181. Rat,Inflict [poison]1 poison[;]|roll a new dice,COUNTDOWN,5,PURPLE
  182. Breadcrumbs,Heal +[heart]1[;] add +[shield]1|[gray](Reuseable),REQUIRE1|REQUIRE1,,ORANGE
  183. Echo Blast,Do [weaken]<d6> damage|[]+[weaken]2 weaken,ODD,,ORANGE
  184. Crystallize,Create a random|crystal weapon,COUNTDOWN,6,GRAY
  185. Earth Crystal,Do [weaken]<d6> dmg|[weaken]Weakens enemy,ODD,,ORANGE
  186. Fire Crystal,Deal [fire]<d6> damage|Burn [fire]1 dice,EVEN,,RED
  187. Air Crystal,Do [shock]<d6> damage[;]|[]+[shock]1 shock,EVEN,,YELLOW
  188. Ice Crystal,Do [ice]<d6> damage[;]|Freeze [ice]1 dice,ODD,,BRIGHTCYAN
  189. Power Crystal,Gain a random blessing,EVEN,,PURPLE
  190. Smokey Crystal,Curse enemy,ODD,,PURPLE
  191. Life Crystal,Recover [heal]<d6> health,MAX4,,GREEN
  192. Hollow Crystal,Do [sword]<d6> dmg,NORMAL,,GRAY
  193. Catastrophe,Inflict [shock] shock[;]|[fire] burn[;] and [ice] freeze,COUNTDOWN,7,
  194. Whip,Do [fire]<d6> damage[;]|on 6[;] inflict [fire]1 burn,NORMAL,,RED
  195. Stumble,Lose [heart]1 health,NORMAL,,PURPLE
  196. Bop,Do [sword]3 damage,MIN3,,
  197. Deflect,Block [shield]2 damage,NORMAL,,ORANGE
  198. Call for Backup Warrior,Warrior Smash|[sword]<var:bopcount> dmg[;] +1 per bop,,,BRIGHTCYAN
  199. Call for Backup Thief,Yoink|Borrow equipment,,,GREEN
  200. Call for Backup Robot,Slot Machine|Get random equipment,,,GRAY
  201. Call for Backup Witch,Magic Trick|Discard current hand,,,PURPLE
  202. Call for Backup Inventor,Inspiration|Copy next card,,,ORANGE
  203. Sweets,Heal [heal]2. If above max hp[;]|convert excess to shield,NORMAL,,GREEN
  204. Liquorice,Add [poison]2 poison,COUNTDOWN,2,PURPLE
  205. Wind up Fist,Do [sword]5 damage,COUNTDOWN,7,YELLOW
  206. Buzzer,Inflict [shock]1 shock,EVEN,,YELLOW
  207. Punchline,Do [sword]5 damage,EVEN,,
  208. Dice Cannon,Do [sword]1 damage|[gray](Reuseable),NORMAL,,
  209. Grand Finale,Do [sword]15 damage,COUNTDOWN,20,
  210. Encore,Take an extra turn|[gray](once per battle),COUNTDOWN,12,
  211. Finders Keepers,After the battle[;] keep|one piece of equipment,COUNTDOWN,12,GRAY
  212. Fuse,Absorbs an error when|playing You Choose[;] You Lose,,,GRAY
  213. Grindstone,Increase all equipment|durability by 1,REQUIRE6,,GRAY
  214. Silver Dagger,Do [sword]<d6> damage[;]|if odd[;] get a new dice,MAX4,,GRAY
  215. Gold Dagger,Do [sword]<d6> damage[;]|if even[;] get a new dice,MAX4,,YELLOW
  216. Ice Shatter,Do [ice]<d6> damage[;]|+[ice]3 if enemy is frozen,NORMAL,,BRIGHTCYAN
  217. Flame Blast,Do [fire]6 damage for|each burning enemy dice,COUNTDOWN,4,RED
  218. High Voltage,Do [shock]<d6> damage[;] return|dice if enemy is shocked,MAX4,,YELLOW
  219. Resonance,Do [weaken]3 damage[;]|+[weaken]2 if enemy is weak,ODD,,ORANGE
  220. Spark,Burns [fire]1 dice,EVEN,,RED
  221. Snowflake,Freeze [ice]1 dice,ODD,,BRIGHTCYAN
  222. Incoming!,Add a Juggling Ball to|your deck for this fight,COUNTDOWN,5,RED
  223. Whisper,Weaken [weaken]1 equipment,ODD,,ORANGE
  224. Spare 1,A spare one,SPARE1,,YELLOW
  225. Spare 2,A spare two,SPARE2,,YELLOW
  226. Spare 3,A spare three,SPARE3,,YELLOW
  227. Spare 4,A spare four,SPARE4,,YELLOW
  228. Spare 5,A spare five,SPARE5,,YELLOW
  229. Spare 6,A spare six,SPARE6,,YELLOW
  230. Boop,Do [sword]2 damage,NORMAL,,RED
  231. Delete,Permanently delete the|first card in your hand,COUNTDOWN,5,GRAY
  232. Venus Fly Trap,Do [sword]<d6> damage[;]|on 6[;] restore [heal]2 health,NORMAL,,GREEN
  233. Teleport Spell,Dodge next attack,REQUIRE5,,YELLOW
  234. Earth Spell,Deal [weaken]5 damage|Weaken [weaken]2 equipment,REQUIRE3,,ORANGE
  235. Thunder Spell,Deal [shock]5 damage|Shock [shock]2 equipment,REQUIRE4,,YELLOW
  236. Ruby Weapon,Do [sword]<double> damage,LOCKED3,,RED
  237. Cactus Spear,Do [sword]<d6> damage[;]|+[sword]1 for each [thorns] thorn,EVEN,,GREEN
  238. Cactus Shield,Add [thorns]1 thorns|[gray](Reuseable),ODD,,GREEN
  239. Wooden Stake?,Do [sword]30 damage|(to vampires),COUNTDOWN,40,
  240. Last Stand?,Survive for three turns...|[gray](once per battle),COUNTDOWN,12,
  241. Shooting Star,Do [sword]<d6> damage[;]|inflict [confuse]Confuse,ODD,,YELLOW
  242. Dark Shadow,Do [sword]<d6> damage[;]|add 2x random status,EVEN,,GRAY
  243. Rusty Sword,Do [sword]<d6> damage[;] double|if your health is critical,MAX5,,
  244. Polar Star,Do [sword]<double> damage[;] can|only use on even turns,MAX5,,PINK
  245. Katana,Do [sword]<d6> damage|[gray](Reuseable),MAX4,,YELLOW
  246. Parrying Dagger,Do [sword]<d6> damage[;] lock|enemy dice that roll <d6>,EVEN,,PURPLE
  247. Nail Bat,Do [sword]<d6> damage|(You lose [heart]2 hp each turn),NORMAL|FREE3,,RED
  248. Battle Cry,Inflict [weaken]5 weaken|[gray](once per battle),REQUIRE5,,ORANGE
  249. Particle Accelerator,On 1: Do [sword]<var_tempparticleacceleratorkludge:particleaccelerator> damage|on 2-6: Double damage,NORMAL,,
  250. Scissors,Do [sword]<d6> damage[;]|split dice in two,REQUIRE6,,GREEN
  251. Gemstone Staff,Do [ice]6 damage|Freeze [ice]1 dice,COUNTDOWN,8,BRIGHTCYAN
  252. Trident,Do [sword]<d6> damage[;]|[ice]Freeze and [shock]Shock,MAX4,,BRIGHTCYAN
  253. Sledgehammer,Do [shock]8 damage|[shock]Shocks the enemy,COUNTDOWN,10,YELLOW
  254. Capacitor,[shock]2 damage + [shock]1 shock|[gray](Reuseable),COUNTDOWN,5,YELLOW
  255. Pickaxe,[weaken]<d6> damage + [weaken]1 weaken|[gray](Reuseable),MAX3,,ORANGE
  256. Fireworks,Do [sword]1 damage for|each status inflicted,EVEN,,RED
  257. Kale Salad,Increase max health by 1|[gray](once per battle),DOUBLES|DOUBLES,,GREEN
  258. Copper Shield,Add [shield]<double> shield|[gray](once per battle),NORMAL,,
  259. Crescent Moon Blade,Even turns: [sword]<d6> dmg|Odd turns: [shield]<d6> shield,NORMAL,,
  260. Kite Shield,Add [shield]8 to shield,COUNTDOWN,14,
  261. Thick Skin,Add [shield]<d6> to shield[;]|return the dice,MAX3,,
  262. Combat Spatula,Flip a dice upside down|[gray](Reuseable),NORMAL,,GRAY
  263. Hookshot?,Keep the next dice you|use[;] and return this dice,REQUIRE2,,
  264. Fishing Net,Do [sword]<d6> damage[;]|lock [lock]1 dice on 3,MAX3,,PURPLE
  265. Ignite,Inflict [fire]1 burn[;]|return both dice,DOUBLES|DOUBLES,,RED
  266. Elastic Heart,Do [sword]<d6> damage[;]|recover [heal]1 health,MAX3,,GREEN
  267. Half Moon Charm,Roll a six,COUNTDOWN,6,
  268. Singularity,Roll a one|[gray](Reuseable),MIN3,,
  269. Lucky Roll,Reroll the dice[;] get a|higher value than before,MAX5,,
  270. Sine Wave,First dice value +1|Second dice value -1,DOUBLES|DOUBLES,,
  271. Candle,Dice value -1[;] Lose [heart]1 hp|[gray](Reuseable),MIN2,,RED
  272. Slingshot,Do [sword]6 damage[;]|reroll the dice,REQUIRE1,,PURPLE
  273. Boxing Gloves,Do [sword]<d6> damage[;]|on 1[;] gain [reduce]1 reduce,MAX5,,ORANGE
  274. Battering Ram,Do 2x[shield]<myshield> damage[;]|but depletes your shield,DOUBLES|DOUBLES,,ORANGE
  275. Flying Skull,Do [sword]<d6> damage[;]|on 6[;] inflict [curse]Curse,NORMAL,,PURPLE
  276. Disco Ball,Get +1 dice next turn|if the enemy rolls a <d6>,NORMAL,,
  277. Disco Ball?,Get an extra <d6> next turn|if the enemy rolls a <d6>,NORMAL,,
  278. Woof Woof Woof?,Repeat next attack[;] but|disable it next turn,COUNTDOWN,8,RED
  279. Shovel?,Weaken if you use 6[;] then|do [weaken]<d6> damage,NORMAL,,ORANGE
  280. Ink Splat?,Inflict [blind]Blind for 1 turn,ODD,,PURPLE
  281. Sonic Wave?,[weaken]Weaken enemy[;] then|do [weaken]<d6> damage,MAX4,,ORANGE
  282. Snowball?,Do [ice]<d6> damage|Inflict [ice]1 freeze,ODD,,BRIGHTCYAN
  283. Freeze Spell?,Deal [ice]5 damage|Inflict [ice]2 freeze,REQUIRE1,,BRIGHTCYAN
  284. Ice Shard?,Do [ice]<d6> damage[;]|Inflict [ice]1 freeze,ODD,,BRIGHTCYAN
  285. Camouflage?,Inflict [blind]Blind for 2 turns,COUNTDOWN,5,PURPLE
  286. Ice Crystal?,Do [ice]<d6> damage[;]|Inflict [ice]1 freeze,ODD,,BRIGHTCYAN
  287. Echo Blast?,Inflict [weaken]2 weaken[;] then|do [weaken]<d6> damage,ODD,,ORANGE
  288. Earthquake?,Inflict [weaken]3 weaken[;] then|do [weaken]6 damage,COUNTDOWN,10,ORANGE
  289. Magic Key,Split a dice in two,EVEN,,
  290. Chocolate Cookie?,Repeat next attack[;] but|disable it next turn,COUNTDOWN,12,ORANGE
  291. Dodge?,50% chance to dodge|the next attack,COUNTDOWN,16,
  292. Flight?,50% chance to dodge|the next attack,EVEN,,
  293. Stack Overflow,Do [sword]9 damage[;]|immune to errors,COUNTDOWN,12,GRAY
  294. Precious Egg@6,Contains a powerful item,REQUIRE6,,YELLOW
  295. Precious Egg@5,Contains a powerful item|Keep going!,REQUIRE5,,YELLOW
  296. Precious Egg@4,Contains a powerful item|Keep going!,REQUIRE4,,YELLOW
  297. Precious Egg@3,Contains a powerful item|Keep going!,REQUIRE3,,YELLOW
  298. Precious Egg@2,Contains a powerful item|Keep going!,REQUIRE2,,YELLOW
  299. Precious Egg@1,Contains a powerful item|Keep going!,REQUIRE1,,YELLOW
  300. Very Good Sword,Do [sword]<double> damage,NORMAL,,
  301. Sword Hilt,Do [sword]<d6> damage,REQUIRE1|FREE6,,
  302. Overclock,Do [sword]2 damage[;] CPU -2|[gray](Reuseable),EVEN,,PINK
  303. Memory Leak,Do [sword]<double> damage|(Slots shrink on each roll),NORMAL,,
  304. Liquid Cooling,Freeze all of your|own dice,COUNTDOWN,10,BRIGHTCYAN
  305. Cooling Fan,Reduce CPU by half,COUNTDOWN,10,BRIGHTCYAN
  306. Virus,On each equipment use[;]|increase CPU by 1,EVEN,,GREEN
  307. Concatenate,CPU counter +<d6>,NORMAL,,
  308. Starspear,Do [sword]6 damage[;]|add 2x random status,REQUIRE6,,PINK
  309. Lucky Star,Do [sword]1 damage[;] roll a 5|[gray](Reuseable),COUNTDOWN,6,PINK
  310. Mechanical Leg,Do [sword]2 damage for each|unused dice ([sword]<doubleunassigneddice> total),EVEN,,
  311. Free Spin,Change jackpot abilities|[gray](Reuseable),ODD,,YELLOW
  312. Dragon's Tooth,Do [sword]<quadruple> damage,LOCKED7,,PURPLE
  313. Spatulasword,Do [sword]<d6> damage[;] and|flip the dice upside down,NORMAL,,RED
  314. Ungeradedice,Double dice value[;]|then subtract 1,MAX5,,
  315. Vise Grip,Return two of the|difference between dice,NORMAL|NORMAL,,
  316. Flaming Sword,Do [fire]<d6> damage[;] +[fire]2 burn|([fire]Burn[] yourself each turn),MAX5|MAX5,,RED
  317. Saw Wave,Returns a 6 and a 1,NORMAL|NORMAL,7,
  318. Leather Armor?,Block [reduce]1 of the|next status effect,ODD,,
  319. Iron Armor?,Block [reduce]2 of the|next status effect,REQUIRE5,,
  320. Premium Heart,Do [sword]<d6> damage|10% chance of Fury,NORMAL,,YELLOW
  321. Time Compression,Undo turn[;] take it again,DOUBLES|DOUBLES,,GRAY
  322. Spud Cannon,[sword]2 dmg[;] [sword]4 on jackpot|[gray](Reuseable),COUNTDOWN,4,YELLOW
  323. Missing Score,Do [sword]<d6> damage|25% chance to return dice,NORMAL,,YELLOW
  324. Four Leaf Clover,Double the success odds|of chance based items,NORMAL,,GREEN
  325. Safe Bet,The next roll won't|exceed the CPU target,MIN4,,YELLOW
  326. Hijinx,Reduce all Jinx|countdowns by [jinx]1,EVEN,,PINK
  327. Slapsies,In [jinx]<d6> turns[;]|do [sword]<triple> damage,MAX4,,PINK
  328. Mercy,In [jinx]6 turns[;]|do [fire]20 damage,COUNTDOWN,5,PINK
  329. Concentration,In [jinx]<d6> turns[;]|recover <double> health,MAX4,,PINK
  330. Lojinx,Do [sword]2 for each [jinx]jinx[;]|then return the dice,NORMAL,,PINK
  331. Sour Candy,Heal [heal]2. If above max hp[;]|deal excess as damage,NORMAL,,GREEN
  332. Subdivide,Split a dice evenly,EVEN,,
  333. Lollipop,Dice value -1. On 1[;]|instead return two 1s,NORMAL,,
  334. Forge,Permanently upgrade the|first card in your hand|[gray](once per battle),COUNTDOWN,16,YELLOW
  335. Shadow Dice,Duplicate a dice|Lose [heart]<d6> health,NORMAL,,PURPLE
  336. Blood Let,Lose [heart]2 hp[;] then heal [heart]1,ODD,,RED
  337. Mirror Shard,Do [sword]9 damage[;]|+1 dice this fight,REQUIRE6|REQUIRE6,,PURPLE
  338. Kapow,Do [sword]<var_tempkapowkludge:kapowcount> damage[;] +1 for|each kapow used this turn,NORMAL,,YELLOW
  339. Call for Backup Warrior?,Warrior Charge|Add 3 to Kapow damage,,,BRIGHTCYAN
  340. Call for Backup Thief?,Black Market|Rent a powerful item|Costs [gold]1[;] you have [gold]<gold>,,,GREEN
  341. Call for Backup Robot?,Power Surge|Add +1 to all dice|less than six,,,GRAY
  342. Call for Backup Witch?,Multicard!|Add an extra card to|your hand (this turn),,,PURPLE
  343. Call for Backup Inventor?,Random Access|Copy a random item|from your deck,,,ORANGE
  344. Evil Laugh,Do [sword]<d6> damage[;]|double if enemy is cursed,MAX3,,PURPLE
  345. Manic Laugh,Do [sword]<d6> damage[;]|quadruple if you are cursed,MAX4,,PURPLE
  346. Blammo,Do [sword]3 damage[;] snap 3|at once to gain [fury]Fury,MIN3,,RED
  347. Gumball Machine,Recover [heal]1 health[;]|get a new dice,MAX3,,GREEN
  348. Laugh Track,Curse enemy,EVEN,,
  349. Big Moment,Do [sword]7 damage|[gray](Reuseable),COUNTDOWN,7,
  350. Action!,Keep a <d6> for next turn,NORMAL,,
  351. Ruff Ruff Ruff,Do [sword]5 damage|(maintains [fury]Fury[]),COUNTDOWN,3,RED
  352. Bow Wow Wow,Make unavailable cards|available[;] return dice,EVEN,,PINK
  353. Arf Arf Arf,Gain [fury]Fury at the start|of your next turn,EVEN,,RED
  354. Yip Yip Yip,Reroll a dice|(maintains [fury]Fury[]),MAX4,,RED
  355. Table Slam,Reroll all unused dice[;]|and return this dice,ODD,,PURPLE
  356. Melody,Inflict [weaken]1 weaken,NORMAL,,ORANGE
  357. Chorus,Roll a dice for every|[weaken]1 weaken on enemy,MAX3,,ORANGE
  358. Fortify,Increase [shield] shield|by 50 percent,COUNTDOWN,6,ORANGE
  359. Upkeep,Gain [shield]<myshield> at the start|of your next turn,EVEN,,PINK
  360. Front Line,Lose [heart]3 health[;] gain|[shield]3 shield[;] return the dice,NORMAL,,ORANGE
  361. Telephone,Do [sword]<d6> damage|In two turns[;] do [sword]<d6>,MAX5,,PINK
  362. Bee Sting,Do [shock]4 damage[;]|Inflict [shock]1 shock,COUNTDOWN,5,YELLOW
  363. Princess Guard,Do [sword]<d6> damage|25% chance to add [shield]<d6>,MAX4,,ORANGE
  364. Venus Gospel,Do [weaken]<d6> damage|25% chance +[weaken]2 weaken,MAX5,,ORANGE
  365. Snapdragon,Do [sword]3 damage[;]|on 6[;] gain [mana]2 mana,NORMAL,,RED
  366. Fruit Bowl,Do [sword]1 damage[;] reroll dice|(Cost [mana]1[]: return two dice),NORMAL,,BRIGHTCYAN
  367. Enchanted Shield,Add [shield]<d6> shield|(Cost [mana]2[]: +[shield]<d6> shield),MAX3,,ORANGE
  368. Dice Detonator,Do [sword]<var_tempdicedetonator:throwndicecount> damage|([sword]1 per dice thrown),EVEN,,
  369. Mirror Cauldron,Get a new dice[;] on 6|get +1 dice this fight,MIN4,,PURPLE
  370. Sun Beam,Do [sword]5 damage|(Cost [mana]2[]: double damage),EVEN,,BRIGHTCYAN
  371. Winds of Winter,Do [sword]1 damage for each|[mana]1 mana you have,EVEN,,PURPLE
  372. Spring Equinox,Place two copies of the|next spell you cast,ODD,,YELLOW
  373. Harvest Scythe,Consume spell in slot <d6>|to do [sword]<quadruple> damage,NORMAL,,ORANGE
  374. Doppeltwice,Double dice value|[gray](Reuseable),MAX3,,
  375. Enchanted Bolt,Do [sword]4 damage|(At start of turn: Do [sword]3),EVEN,,
  376. Magnifying Glass,Double dice value|(Cost [mana]1[]: instead[;] triple),MAX3,,BRIGHTCYAN
  377. Stew Pot,Do [sword]1 damage[;] reroll dice|(If [mana]>=6: return 5 or 6),NORMAL,,PURPLE
  378. Flower Pot,Get a new dice[;]|on 4[;] gain [mana]1 mana,MAX4,,YELLOW
  379. Bronze Cauldron,Do [sword]2[;] get an odd dice|[gray](Reuseable),EVEN,,ORANGE
  380. Moon Beam,Do [sword]5 damage|(If [mana]>=7: double damage),EVEN,,PURPLE
  381. Northern Lights,Get 2x<d6>s next turn|(If [mana]>=5: get 3 instead),NORMAL,,PURPLE
  382. Daffodil,Dice value -1|(At start of turn: get [mana]1),MIN4,,YELLOW
  383. Honeysuckle,Recover [heal]1 health[;]|gain [mana]1 mana,MAX3,,GREEN
  384. Sunburn,Do [fire]<d6> damage|(Cost [mana]1[]: burn a dice),MIN4,,RED
  385. Cold Snap,Do [sword]5 damage|(If [mana]>=2: inflict freeze),ODD,,PURPLE
  386. Summer Solstice,Do [sword]<d6> damage|(Cost [mana]4[]: triple damage),EVEN|EVEN,,BRIGHTCYAN
  387. Winter Solstice,Do [sword]<d6> damage|(If [mana]>=12: triple damage),ODD|ODD,,PURPLE
  388. Lunasa,Replace the spell in slot <slotdoubles>|with a random spell,DOUBLES|DOUBLES,,ORANGE
  389. Gladioli,Do [sword]<d6> damage[;]|gain [mana]2 mana on 2 or less,NORMAL,,RED
  390. Moonlight Spear,Do [sword]10 damage|(If [mana]>=8: do double),REQUIRE6,,PURPLE
  391. Magic Thistle,Gain [thorns]1 thorns|(Cost [mana]1[]: +[thorns]1 extra),ODD,,GREEN
  392. Teleport Spell?,50% chance to dodge|the next attack,REQUIRE5,,YELLOW
  393. Blue Ocean,Do [sword]<d6> damage|(Cost [mana]2[]: heal 3),MAX4,,BRIGHTCYAN
  394. Lucky 7,Do [sword]7[;] return a dice,NORMAL|NORMAL,7,PINK
  395. Nunchucks,Do [sword]<d6> damage|[gray](Reuseable),MAX3|MAX3,,RED
  396. Master Key,Split a dice as|evenly as possible,MIN4,,
  397. Cowbell,Inflict [weaken]1 weaken|[gray](Reuseable),MAX2,,ORANGE
  398. Chisel,Dice value -1[;] roll a 1 ,MIN2,,
  399. Signal Jammer,Split a dice unevenly,MIN3,,
  400. Splitula,Flip a dice upside down[;]|duplicate the flipped dice,MIN4,,
  401. Blast Chiller,[ice]4 damage + [ice]1 freeze|[gray](Reuseable),COUNTDOWN,8,BRIGHTCYAN
  402. Befuddle,Duplicate one dice[;]|return the other,NORMAL|NORMAL,,
  403. Paper Lantern,Get 3x<slotdoubles> next turn,DOUBLES|DOUBLES,,
  404. Broken Mirror,Next turn[;] gain +1 dice this|fight[;] and curse yourself,EVEN,,PURPLE
  405. Cloak,Gain [reduce]1 reduce|[gray](Reuseable),COUNTDOWN,4,
  406. Plaster,Heal [heal]1 health|[gray](Reuseable),COUNTDOWN,2,
  407. Gong,Do [sword]4 damage per [weaken]1|Enemy loses all weaken,DOUBLES|DOUBLES,,ORANGE
  408. Dramatic Exit,Do [sword]1. If this is the final|blow[;] gain [heal] 2 max hp,DOUBLES|DOUBLES,,GREEN
  409. Dramatic Entrance,At the start of the first|turn[;] gain [fury]Fury,,,RED
  410. Berlin Key,Set a random dice to <d6>|Return the dice,NORMAL,,PINK
  411. Square Pair,Roll 2 fours,COUNTDOWN,8,
  412. Wrecking Ball,Do [sword]<d6> damage[;]|reduce countdowns by <d6>,MAX4,,
  413. Puppy Paws,Roll 2 fives,NORMAL|NORMAL,5,
  414. Raw Ambition,Curse enemy,COUNTDOWN,12,PURPLE
  415. Determination,Do [sword]4 damage[;]|add random status,COUNTDOWN,10,
  416. Tetraphobia,Do [sword]4 damage,COUNTDOWN,4,PINK
  417. Secret Weapon,Gain a random blessing,COUNTDOWN,10,PURPLE
  418. Rosewood Spear,Do [sword]<d6> damage[;]|gain [thorns]2 thorns,EVEN,,GREEN
  419. Rosewood Spear?,Gain [thorns]2 thorns[;]|do [sword]<d6> damage,EVEN,,GREEN
  420. Harmony,Do [weaken]<d6> damage[;] return|dice if enemy is weakened,MAX4,,ORANGE
  421. Sad Verse,Do [weaken]<d6> damage|[weaken]Weakens enemy,MAX4,,ORANGE
  422. High Note,Do [weaken]12 damage,COUNTDOWN,20,ORANGE
  423. Big Stick,Do [sword]<d6> damage[;]|on 6[;] gain [thorns]1 thorns,NORMAL,,GREEN
  424. Lighter,Do [fire]2 damage[;]|burn [fire]1 dice,COUNTDOWN,5,RED
  425. Molotov Cocktail,Do [fire]<d6> damage[;]|on 4[;] burn [fire]1 dice,NORMAL,,RED
  426. Knitting Needle,Gain [thorns]1 thorns,ODD,,GREEN
  427. Chainsaw,Do [sword]<d6> damage[;] if|enemy hp is full[;] do double,REQUIRE6|REQUIRE6,,
  428. Mosquito Bite,Drain [heart]1 health,NORMAL,,
  429. Hard Hat,Reduce [reduce]1 damage|from each attack,NORMAL,,
  430. Hard Hat?,Block [reduce]1 of the|next status effect,NORMAL,,
  431. Giant Spatula,Flip all your dice|upside down,NORMAL,,
  432. Scorpion,Do [sword]20 damage,COUNTDOWN,32,
  433. Scrap Kettle,Self inflict [fire]1 burn|(Always offered as scrap),,,GRAY
  434. Scrap Spear,Do [sword]6 damage|(Always offered as scrap),REQUIRE6,,GRAY
  435. Scrap Club,Do [sword]<d6> damage|(Always offered as scrap),MAX4,,GRAY
  436. Scrap Book,Duplicate a dice|(Always offered as scrap),ODD,,GRAY
  437. Scrap Bump,Dice value +1|(Always offered as scrap),MAX5,,GRAY
  438. Scrap Nettle,Gain [thorns]1 thorns|(Always offered as scrap),EVEN,,GRAY
  439. Rotten Egg@6,Contains a terrible item|(Always offered as scrap),REQUIRE6,,RED
  440. Rotten Egg@5,Contains a terrible item|(Always offered as scrap),REQUIRE5,,RED
  441. Rotten Egg@4,Contains a terrible item|(Always offered as scrap),REQUIRE4,,RED
  442. Rotten Egg@3,Contains a terrible item|(Always offered as scrap),REQUIRE3,,RED
  443. Rotten Egg@2,Contains a terrible item|(Always offered as scrap),REQUIRE2,,RED
  444. Rotten Egg@1,Contains a terrible item|(Always offered as scrap),REQUIRE1,,RED
  445. Transformer@1,Do [sword]2 damage|Add +2 each battle,EVEN,,PINK
  446. Transformer@2,Do [sword]4 damage|Add +2 each battle,EVEN,,PINK
  447. Transformer@3,Do [sword]6 damage|Add +2 each battle,EVEN,,PINK
  448. Transformer@4,Do [sword]8 damage|Add +2 each battle,EVEN,,PINK
  449. Transformer@5,Do [sword]10 damage|Add +2 each battle,EVEN,,PINK
  450. Transformer@6,Do [sword]12 damage|Add +2 each battle,EVEN,,PINK
  451. Transformer@7,Do [sword]14 damage|Add +2 each battle,EVEN,,PINK
  452. Transformer@8,Do [sword]16 damage|Add +2 each battle,EVEN,,PINK
  453. Transformer@9,Do [sword]18 damage|Add +2 each battle,EVEN,,PINK
  454. Transformer@10,Do [sword]20 damage|At max level,EVEN,,PINK
  455. Encyclopedia,Get a temporary gadget|[gray](once per battle),COUNTDOWN,7,PINK
  456. Double Edge,Do [sword]<d6> damage|to both enemy and you,NORMAL,,PURPLE
  457. Rubber Mallet,Do [sword]<d6> damage[;]|on 1[;] also reroll,NORMAL,,YELLOW
  458. Smush Together,Combine dice[;] value -1,NORMAL|NORMAL,,
  459. Change Machine,Return four 1s,NORMAL|NORMAL,4,
  460. Calculator,Multiply dice together[;]|do that much damage,NORMAL|NORMAL,7,
  461. Hi Vis Jacket,Add [shield]<d6> shield|(Gain [reduce]1 each turn),MAX4,,ORANGE
  462. Plague,At the start of each turn[;]|curse everyone,,,PURPLE
  463. Spannersword,Combine dice[;] do [sword]1,MAX5|MAX5,,RED
  464. Screwdriver,Do [sword]<d6> damage[;]|on 6[;] reactivate gadget,NORMAL,,PURPLE
  465. Last Laugh,Enemy will survive the|next fatal blow,COUNTDOWN,24,PURPLE
  466. Last Laugh?,Enemy will survive for|the next three turns...,COUNTDOWN,24,PURPLE
  467. Justice,Do [sword]<d6> damage[;]|blind all dice,REQUIRE6,,PINK
  468. Divine Sword,Do [sword]<d6> damage[;] if|enemy hp is full[;] do double,NORMAL,,
  469. Cornucopia ,Gain a random blessing,REQUIRE6,,GREEN
  470. Wheel of Fortune,Issue commandments,REQUIRE6|REQUIRE6|REQUIRE6|REQUIRE6,,PINK
  471. Divine Axe,Do [sword]<triple> damage[;] if|enemy has any shield[;] miss,NORMAL,,
  472. Judgement@plants,Do [sword]<triple>[;] plants|take only [sword]1 damage,NORMAL,,PINK
  473. Judgement@hats,Do [sword]<triple>[;] hat wearers|take only [sword]1 damage,NORMAL,,PINK
  474. Judgement@green,Do [sword]<triple>[;] green things|take only [sword]1 damage,NORMAL,,PINK
  475. Judgement@swords,Do [sword]<triple>[;] sword|holders take only [sword]1,NORMAL,,PINK
  476. Judgement@shields,Do [sword]<triple>[;] shield|holders take only [sword]1,NORMAL,,PINK
  477. Judgement@spears,Do [sword]<triple>[;] spear|holders take only [sword]1,NORMAL,,PINK
  478. Judgement@animals,Do [sword]<triple>[;] animals|take only [sword]1 damage,NORMAL,,PINK
  479. Judgement@floating,Do [sword]<triple>[;] things that|can float take only [sword]1,NORMAL,,PINK
  480. Judgement@eyewear,Do [sword]<triple>[;] things with|eyewear take only [sword]1,NORMAL,,PINK
  481. Judgement@bosses,Do [sword]<triple>[;] bosses|take only [sword]1 damage,NORMAL,,PINK
  482. Judgement@level1,Do [sword]<triple>[;] level 1|monsters take only [sword]1,NORMAL,,PINK
  483. Judgement@onfire,Do [sword]<triple>[;] firey things|take only [sword]1 damage,NORMAL,,PINK
  484. Judgement@poison,Do [sword]<triple>[;] poison|things take only [sword]1,NORMAL,,PINK
  485. Judgement@machines,Do [sword]<triple>[;] machines|take only [sword]1 damage,NORMAL,,PINK
  486. Judgement@magic,Do [sword]<triple>[;] magic users|take only [sword]1 damage,NORMAL,,PINK
  487. Judgement@wings,Do [sword]<triple>[;] winged|creatures take only [sword]1,NORMAL,,PINK
  488. Judgement@dicepeople,Do [sword]<triple>[;] dice|people take only [sword]1,NORMAL,,PINK
  489. Judgement@limbs,Do [sword]<triple>[;] creatures|with more than four limbs|take only [sword]1 damage,NORMAL,,PINK
  490. Judgement@lowhp,Do [sword]<triple>[;] if target has|[heart]6 or less[;] take only [sword]1,NORMAL,,PINK
  491. Judgement@fullhp,Do [sword]<triple>[;] if target has|full health[;] take only [sword]1,NORMAL,,PINK
  492. Custard Pie,Blind 2 dice[;] then|return the dice,ODD,,YELLOW
  493. Spare Cycles,Do [sword]<leftovercpu> damage[;]| [sword]1 for each unused CPU point,COUNTDOWN,12,BRIGHTCYAN
  494. Charge!,Bash with shield[;]|do [shield]<myshield> damage,COUNTDOWN,12,ORANGE
  495. Divine Dagger,[sword]<timesused> dmg[;] +[sword]1 each use|[gray](Reuseable),NORMAL,,
  496. Divine Hammer,Do [shock]<double> damage[;]|[shock]Shock all equipment,NORMAL,,YELLOW
  497. Divine Megaphone,Do [weaken]<double> damage[;]|[weaken]Weaken all equipment,NORMAL,,ORANGE
  498. Apocalypse,Do [sword]30 damage[;]|inflict [curse]99 curses,COUNTDOWN,20,PURPLE
  499. Mega Storm,Do [shock]20 damage[;]|[shock]Shock all equipment,COUNTDOWN,20,YELLOW
  500. Switch Fighter,Switch Fighter|[gray](Once per turn)[],,,BLACK
  501. The Warrior,Select,,,BRIGHTCYAN
  502. The Thief,Select,,,GREEN
  503. The Robot,Select,,,GRAY
  504. The Inventor,Select,,,ORANGE
  505. The Witch,Select,,,PURPLE
  506. The Jester,Select,,,RED
  507. Blood Cauldron,Drain [heart]1 health[;]|get a new dice,NORMAL,,RED
  508. Dust Cloud,Do [sword]<d6> damage[;]|on 6[;] blind [blind]2 dice,NORMAL,,PURPLE
  509. Rotten Core,Reduce health by half,COUNTDOWN,16,RED
  510. Worm Bite,Do [sword]1 damage,NORMAL,,ORANGE
  511. Fool's Fire,Inflict [vanish]Vanish,COUNTDOWN,12,PINK
  512. Beetle Headbutt,Do [sword]5 damage[;]|Lock [lock]1 dice,COUNTDOWN,12,PURPLE
  513. Uptick@1,Increase and reset all dice|[gray](Current uptick: 1),REQUIRE1,,GRAY
  514. Uptick@2,Increase and reset all dice|[gray](Current uptick: 2),REQUIRE2,,GRAY
  515. Uptick@3,Increase and reset all dice|[gray](Current uptick: 3),REQUIRE3,,GRAY
  516. Uptick@4,Increase and reset all dice|[gray](Current uptick: 4),REQUIRE4,,GRAY
  517. Uptick@5,Increase and reset all dice|[gray](Current uptick: 5),REQUIRE5,,GRAY
  518. Uptick@6,Reset uptick to 1|[gray](Current uptick: 6),REQUIRE6,,GRAY
  519. Kunai,Do [sword]<double> damage|[gray](Reuseable),REQUIRE1,,
  520. Glare,Lock [lock]1 dice|[gray](Reuseable),REQUIRE1,,YELLOW
  521. Avalanche,Do [sword]3 damage[;]|reroll with lower value,MIN3,,GRAY
  522. Mood Change,Change the weather[;]|recover [heal]3 health,COUNTDOWN,5,GREEN
  523. Hurricane,Do [sword]3[;] lock [lock]1 dice|[gray](once per battle),COUNTDOWN,5,PURPLE
  524. Thunder Storm,Do [shock]3[;] inflict [shock]1 shock|[gray](once per battle),COUNTDOWN,5,YELLOW
  525. Heatwave,Do [fire]3[;] inflict [fire]1 burn|[gray](once per battle),COUNTDOWN,5,RED
  526. Snowstorm,Do [ice]3[;] inflict [ice]1 freeze|[gray](once per battle),COUNTDOWN,5,BRIGHTCYAN
  527. Dark Shadow@versusladyluck,Do [sword]<d6> damage[;]|add 2x random status,EVEN,,GRAY
  528. Pirate Hook,Do [sword]<d6> damage[;]|on 4[;] you can re-use this,MAX5,,YELLOW
  529. Pirate Hook?,Do [sword]<d6> damage[;]|on 4[;] keep the dice,MAX5,,YELLOW
  530. Cannon Fire,Do [fire]2 damage[;]|inflict [fire]1 burn,NORMAL,,RED
  531. Memorise,Replace the spell in slot <slotdoubles>|with the unexpected spell,DOUBLES|DOUBLES,,PINK
  532. Picnic Basket,Keep a <d6> for next turn,NORMAL,,PINK
  533. Marmalade,Get a [dice]6 next turn,REQUIRE1,,ORANGE
  534. Bear Trap,Lock [lock]1 dice,REQUIRE1,,PURPLE
  535. Bearpick,Shred a big dice into|other[;] smaller dice,MIN5,,
  536. Honey,Reroll the dice[;] get a|higher value than before,MAX4,,YELLOW
  537. Bear Swipe,Do [sword]<d6> damage[;]|return the dice,MAX3,,RED
  538. Bear Hug,Do [sword]<double> damage[;]|lose a dice,NORMAL,,YELLOW
  539. Frogsword,Do [sword]<d6> damage,NORMAL|FREE3,,GREEN
  540. Deep Sea Howl,Curse enemy,REQUIRE4,,PURPLE
  541. Wicker Staff,Deal [fire]9 damage|Burn [fire]2 dice,COUNTDOWN,12,RED
  542. Ice Breath,Do [ice]4 damage|Inflict [ice]1 freeze,COUNTDOWN,5,BRIGHTCYAN
  543. Snowblower,[ice]<d6> dmg[;] +[ice]2 freeze|[gray](once per battle),NORMAL|NORMAL,,BRIGHTCYAN
  544. Icecube,Inflict [ice]1 freeze|[gray](Reuseable),EVEN,,BRIGHTCYAN
  545. Ice Potion,[ice]8 dmg[;] freeze all dice|[gray](once per battle),COUNTDOWN,8,BRIGHTCYAN
  546. Air Conditioner,[ice]<timesused> dmg[;] inflict [ice]1 freeze|Add +[ice]1 each use,EVEN,,BRIGHTCYAN
  547. Snow Blast,Do [ice]6 damage for|each [ice]1 freeze on enemy,COUNTDOWN,4,BRIGHTCYAN
  548. Cold Wind,Inflict [ice]1 freeze[;]|return both dice,DOUBLES|DOUBLES,,BRIGHTCYAN
  549. Frozen Sword,Do [ice]<d6> dmg[;] +[ice]2 freeze|([ice]Freeze[] yourself at the|start of each turn),MAX5|MAX5,,BRIGHTCYAN
  550. Uncle,In 6 turns[;]|do [ice]20 damage,COUNTDOWN,5,BRIGHTCYAN
  551. Icicle,Do [ice]2 damage[;]|inflict [ice]1 freeze,COUNTDOWN,5,BRIGHTCYAN
  552. Liquid Nitrogen,Do [ice]<d6> damage[;]|on 4[;] inflict [ice]1 freeze,NORMAL,,BRIGHTCYAN
  553. Hailstone,Do [ice]2 damage[;]|inflict [ice]1 freeze,NORMAL,,BRIGHTCYAN
  554. Wicker Gemstaff,Deal [ice]9 damage|Inflict [ice]2 freeze,COUNTDOWN,12,BRIGHTCYAN
  555. Iced Latte,Self inflict [ice]1 freeze|(Always offered as scrap),,,GRAY
  556. Fire Age,Burn all dice,REQUIRE1|REQUIRE1,,RED
  557. Flame Shatter,Do [fire]<d6> damage[;]|+[fire]3 if enemy is burnt,NORMAL,,RED
  558. Pitchfork,Do [sword]<d6> damage[;]|[fire]Burn and [shock]Shock,MAX4,,RED
  559. Furnace,[fire]4 damage + [fire]1 burn|[gray](Reuseable),COUNTDOWN,8,RED
  560. Fool's Frost,Inflict [vanish]Vanish,COUNTDOWN,12,PINK
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