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- StepMania 4 alpha 4 crash report (build 165, 20090415)
- --------------------------------------
- Crash reason: Access Violation
- Thread: Main thread
- RageTextureManager.cpp:126 RageTextureManager::LoadTexture(/Themes/default/Graphics/_blank.png).
- RageTextureManager.cpp:126 RageTextureManager::LoadTexture(/Themes/Cerulean Skies 2/BGAnimations/_shared background original/sky.jpg).
- RageTextureManager.cpp:126 RageTextureManager::LoadTexture(/Themes/Cerulean Skies 2/BGAnimations/_shared background original/bsky.jpg).
- RageTextureManager.cpp:126 RageTextureManager::LoadTexture(/Themes/Cerulean Skies 2/BGAnimations/_shared background original/movie.mpg).
- MovieTexture_Generic.cpp:188
- Thread: Decode thread
- RageSoundDriver_Generic_Software.cpp:197
- RageSoundDriver_Generic_Software.cpp:197
- RageSoundDriver_Generic_Software.cpp:197
- RageSoundDriver_Generic_Software.cpp:197
- RageSoundDriver_Generic_Software.cpp:197
- Thread: Mixer thread
- Thread: Music thread
- Thread: Worker thread (MemoryCardWorker)
- Thread: Worker thread (/@mc1int/)
- Thread: Worker thread (/@mc2int/)
- Thread: DirectInput thread
- InputHandler_DirectInput.cpp:631
- InputHandler_DirectInput.cpp:607
- InputHandler_DirectInput.cpp:626
- InputHandler_DirectInput.cpp:631
- InputHandler_DirectInput.cpp:607
- Thread: Streaming sound buffering
- 006496b4: unsigned int RageDisplay_OGL::CreateRenderTarget(struct RenderTargetParam const &,int &,int &) [00400000+249667+4d]
- 006955bb: void RageTextureRenderTarget::Create(void) [00400000+29559d+1e]
- 0069578f: RageTextureRenderTarget::RageTextureRenderTarget(struct RageTextureID,struct RenderTargetParam const &) [00400000+29573e+51]
- 00778125: void MovieTexture_Generic::CreateTexture(void) [00400000+377e41+2e4]
- 007a926a: void * operator new(unsigned int) [00400000+3a924c+1e]
- 0066c8a8: void RageLog::Trace(char const *,...) [00400000+26c86a+3e]
- 0043e018: StdString::CStdStr<char>::~CStdStr<char>(void) [00400000+3e000+18]
- 0077736c: class StdString::CStdStr<char> MovieDecoder_FFMpeg::Open(class StdString::CStdStr<char>) [00400000+3771ad+1bf]
- 7c3a55ea: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+556f+7b]
- 7c3a55f5: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+556f+86]
- 0077843d: class StdString::CStdStr<char> MovieTexture_Generic::Init(void) [00400000+3783d2+6b]
- 00776d2d: class RageMovieTexture * RageMovieTextureDriver_FFMpeg::Create(struct RageTextureID,class StdString::CStdStr<char> &) [00400000+376cce+5f]
- 004760db: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+76080+5b]
- 00773a75: class RageMovieTexture * RageMovieTexture::Create(struct RageTextureID) [00400000+37391d+158]
- 0043f3a1: StdString::CStdStr<char>::CStdStr<char>(void) [00400000+3f38d+14]
- 7c3a6730: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > [7c3a0000+6710+20]
- 0043f3d4: StdString::CStdStr<char>::CStdStr<char>(class StdString::CStdStr<char> const &) [00400000+3f3bd+17]
- 004760db: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+76080+5b]
- 00693a32: class RageTexture * RageTextureManager::LoadTextureInternal(struct RageTextureID) [00400000+2938c4+16e]
- 7c3a493d: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::compare [7c3a0000+48f3+4a]
- 7c3b2c26: MSVCP71!??$?8DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z [7c3a0000+12c19+d]
- 0043f3d4: StdString::CStdStr<char>::CStdStr<char>(class StdString::CStdStr<char> const &) [00400000+3f3bd+17]
- 004760db: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+76080+5b]
- 00693a9c: class RageTexture * RageTextureManager::LoadTexture(struct RageTextureID) [00400000+293a6e+2e]
- 004760db: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+76080+5b]
- 006eafbe: void Sprite::LoadFromTexture(struct RageTextureID) [00400000+2eaf6a+54]
- 7c3a5665: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+55fe+67]
- 006eb11a: void Sprite::LoadFromNode(class XNode const *) [00400000+2eb037+e3]
- 7c3a6da3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator= [7c3a0000+6d96+d]
- 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130]
- 006bc80c: luaH_next() [00400000+2bc55b+2b1]
- 006bcbc3: luaH_getn() [00400000+2bcb31+92]
- 7c3416db: MSVCR71!_crtLCMapStringA [7c340000+13ae+32d]
- 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130]
- 7c34218a: MSVCR71!free [7c340000+2151+39]
- 7c34218f: MSVCR71!free [7c340000+2151+3e]
- 7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a]
- 7c34218f: MSVCR71!free [7c340000+2151+3e]
- 007186bf: void std::_Tree<class std::_Tmap_traits<struct lua_State *,bool,struct std::less<struct lua_State *>,class std::allocator<struct std::pair<struct lua_State * const,bool> >,0> >::_Erase(struct std::_Tree_nod<class std::_Tmap_traits<struct lua_State *,bool,struct std::less<struct lua_State *>,class std::allocator<struct std::pair<struct lua_State * const,bool> >,0> >::_Node *) [00400000+31869c+23]
- 7c90da2a: ntdll!ZwReleaseMutant [7c900000+da1e+c]
- 7c8024c7: kernel32!ReleaseMutex [7c800000+24b7+10]
- 0077ef7d: void MutexImpl_Win32::Unlock(void) [00400000+37ef67+16]
- 0071a074: unsigned int std::_Tree<class std::_Tmap_traits<struct lua_State *,bool,struct std::less<struct lua_State *>,class std::allocator<struct std::pair<struct lua_State * const,bool> >,0> >::erase(struct lua_State * const &) [00400000+31a039+3b]
- 0077ef71: void MutexImpl_Win32::Unlock(void) [00400000+37ef67+a]
- 007144ae: void LuaManager::Release(struct lua_State * &) [00400000+31441b+93]
- 006c0886: void Actor::SetParent(class Actor *) [00400000+2c0819+6d]
- 006eb041: void Sprite::LoadFromNode(class XNode const *) [00400000+2eb037+a]
- 006d3e2a: class Actor * ActorUtil::LoadFromNode(class XNode const *,class Actor *) [00400000+2d3c88+1a2]
- 0077ef7d: void MutexImpl_Win32::Unlock(void) [00400000+37ef67+16]
- 0071a074: unsigned int std::_Tree<class std::_Tmap_traits<struct lua_State *,bool,struct std::less<struct lua_State *>,class std::allocator<struct std::pair<struct lua_State * const,bool> >,0> >::erase(struct lua_State * const &) [00400000+31a039+3b]
- 007144ae: void LuaManager::Release(struct lua_State * &) [00400000+31441b+93]
- 006ca036: void ActorFrame::LoadChildrenFromNode(class XNode const *) [00400000+2c9f97+9f]
- 00593fe9: float ScreenDimensions::GetScreenHeight(void) [00400000+193f5d+8c]
- 006ca08e: void ActorFrame::LoadFromNode(class XNode const *) [00400000+2ca066+28]
- 006ca070: void ActorFrame::LoadFromNode(class XNode const *) [00400000+2ca066+a]
- 006d3e2a: class Actor * ActorUtil::LoadFromNode(class XNode const *,class Actor *) [00400000+2d3c88+1a2]
- 7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45]
- 006d387a: enum FileType ActorUtil::GetFileType(class StdString::CStdStr<char> const &) [00400000+2d36fd+17d]
- 0043f3d4: StdString::CStdStr<char>::CStdStr<char>(class StdString::CStdStr<char> const &) [00400000+3f3bd+17]
- 006d4a9b: class Actor * ActorUtil::MakeActor(class StdString::CStdStr<char> const &,class Actor *) [00400000+2d482f+26c]
- 7c34218f: MSVCR71!free [7c340000+2151+3e]
- 7c3a1ccf: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+31]
- 7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45]
- 7c9100b8: ntdll!RtlFreeHeap [7c900000+ff2d+18b]
- 7c910041: ntdll!RtlFreeHeap [7c900000+ff2d+114]
- 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130]
- 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130]
- 7c34218a: MSVCR71!free [7c340000+2151+39]
- 7c9100b8: ntdll!RtlFreeHeap [7c900000+ff2d+18b]
- 7c910041: ntdll!RtlFreeHeap [7c900000+ff2d+114]
- 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130]
- 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130]
- 7c34218a: MSVCR71!free [7c340000+2151+39]
- 7c34218f: MSVCR71!free [7c340000+2151+3e]
- 7c90da2a: ntdll!ZwReleaseMutant [7c900000+da1e+c]
- 7c8024c7: kernel32!ReleaseMutex [7c800000+24b7+10]
- 7c34218f: MSVCR71!free [7c340000+2151+3e]
- 004422e2: void std::vector<class StdString::CStdStr<char>,class std::allocator<class StdString::CStdStr<char> > >::_Tidy(void) [00400000+422c6+1c]
- 0077ef71: void MutexImpl_Win32::Unlock(void) [00400000+37ef67+a]
- 0066c83d: void RageLog::Write(int,class StdString::CStdStr<char> const &) [00400000+26c5b6+287]
- 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130]
- 7c34218a: MSVCR71!free [7c340000+2151+39]
- 7c34218f: MSVCR71!free [7c340000+2151+3e]
- 7c34218f: MSVCR71!free [7c340000+2151+3e]
- 7c3a1ccf: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+31]
- 7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45]
- 7c3a1e96: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > [7c3a0000+1e8d+9]
- 0043e018: StdString::CStdStr<char>::~CStdStr<char>(void) [00400000+3e000+18]
- 0066c8a8: void RageLog::Trace(char const *,...) [00400000+26c86a+3e]
- 006d4839: class Actor * ActorUtil::MakeActor(class StdString::CStdStr<char> const &,class Actor *) [00400000+2d482f+a]
- 00737f09: void ScreenManager::PrepareScreen(class StdString::CStdStr<char> const &) [00400000+337e05+104]
- 005ce81d: class std::vector<class Actor *,class std::allocator<class Actor *> >::iterator std::vector<class Actor *,class std::allocator<class Actor *> >::insert(class std::vector<class Actor *,class std::allocator<class Actor *> >::iterator,class Actor * const &) [00400000+1ce7f1+2c]
- 004b8ca1: void std::_Tree<class std::_Tset_traits<class StdString::CStdStr<char>,struct std::less<class StdString::CStdStr<char> >,class std::allocator<class StdString::CStdStr<char> >,0> >::clear(void) [00400000+b8c90+11]
- 007381db: void ScreenManager::LoadDelayedScreen(void) [00400000+338138+a3]
- 00704ea6: bool InputFilter::IsBeingPressed(struct DeviceInput const &,class std::vector<struct DeviceInput,class std::allocator<struct DeviceInput> > const *)const [00400000+304e48+5e]
- 0069b877: void fapproach(float &,float,float) [00400000+29b86d+a]
- 00756e65: class UnlockEntry & UnlockEntry::operator=(class UnlockEntry const &) [00400000+356df0+75]
- 00449f10: void ScreenDebugOverlay::Update(float) [00400000+49dc4+14c]
- 00738142: void ScreenManager::LoadDelayedScreen(void) [00400000+338138+a]
- Static log:
- StepMania 4 alpha 4
- Compiled 20090415 (build 165)
- Log starting 2009-11-15 22:41:56
- Loading window: win32
- Windows 5.1 (WinXP) build 2600 [Service Pack 3]
- Memory: 1022mb total, 2462mb swap (1876mb swap avail)
- Video driver: RADEON X300 Series [ATI Technologies Inc.]
- 6.14.10.6444, 5-25-2004 [pci\ven_1002&dev_5b60&subsys_04021002]
- Drive: "LG CD-ROM CRD-8482B" Driver: atapi DMA: NO
- Drive: "WDC WD740GD-00FLC0" Driver: atapi DMA: yes
- Drive: "MagicISOVirtual DVD-ROM 1.0A" Driver: mcdbus DMA: N/A
- Drive: "MagicISOVirtual DVD-ROM 1.0A" Driver: mcdbus DMA: N/A
- Sound device 0: SoundMAX Digital Audio, 5.10, MID 1, PID 100
- DirectSound Driver: Primary Sound Driver
- DirectSound Driver: SoundMAX Digital Audio smwdm.sys 5.12.01.4060 [612352b, 04-09-2004]
- DirectSound sample rates: 100..48000 (continuous)
- Software mixing at 44100 hz
- Sound driver: DirectSound-sw
- Lights driver: SystemMessage
- Lights driver: Export
- Video renderers: 'opengl,d3d'
- Mode: ICD 32 (888) 8 alpha 24 depth 8 stencil
- No GL_SHADING_LANGUAGE_VERSION; assuming 1.0
- Paletted textures disabled: GL_EXT_paletted_texture missing.
- OGL Vendor: ATI Technologies Inc.
- OGL Renderer: RADEON X300 x86/SSE2
- OGL Version: 1.5.4334 WinXP Release
- OGL Max texture size: 2048
- OGL Texture units: 8
- GLU Version: 1.2.2.0 Microsoft Corporation
- OGL Extensions:
- GL_ARB: depth_texture, fragment_program, fragment_program_shadow, fragment_shader, multisample, multitexture,
- occlusion_query, point_parameters, point_sprite, shader_objects, shading_language_100, shadow, shadow_ambient,
- texture_border_clamp, texture_compression, texture_cube_map, texture_env_add, texture_env_combine,
- texture_env_crossbar, texture_env_dot3, texture_mirrored_repeat, transpose_matrix, vertex_blend,
- vertex_buffer_object, vertex_program, vertex_shader, window_pos
- GL_ATIX: texture_env_combine3, texture_env_route, vertex_shader_output_point_size
- GL_ATI: draw_buffers, element_array, envmap_bumpmap, fragment_shader, map_object_buffer, separate_stencil,
- texture_env_combine3, texture_float, texture_mirror_once, vertex_array_object, vertex_attrib_array_object,
- vertex_streams
- GL_EXT: abgr, bgra, blend_color, blend_func_separate, blend_minmax, blend_subtract, clip_volume_hint,
- compiled_vertex_array, draw_range_elements, fog_coord, multi_draw_arrays, packed_pixels, point_parameters,
- rescale_normal, secondary_color, separate_specular_color, shadow_funcs, stencil_wrap, texgen_reflection,
- texture3D, texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add,
- texture_env_combine, texture_env_dot3, texture_filter_anisotropic, texture_lod_bias, texture_mirror_clamp,
- texture_object, texture_rectangle, vertex_array, vertex_shader
- GL_HP_occlusion_test
- GL_NV: blend_square, occlusion_query, point_sprite, texgen_reflection
- GL_S3_s3tc
- GL_SGIS: generate_mipmap, multitexture, texture_border_clamp, texture_edge_clamp, texture_lod
- GL_SGI_color_matrix
- GL_SUN_multi_draw_arrays
- GL_WIN_swap_hint
- WGL_EXT: extensions_string, swap_control
- OpenGL Windowed 1151x864 32 color 32 texture 75Hz Vsync SmoothLines
- Found 1 DirectInput devices:
- 0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
- Mixing underruns: 1
- Players joined: none
- Lost focus to: StepMania.exe, chrome.exe
- Language: en
- Current renderer: OpenGL
- Theme: Cerulean Skies 2
- Partial log:
- 00:19.157: Movie /Themes/Cerulean Skies 2/BGAnimations/_shared background original/movie.mpg has handler 'MPEG', type 'MPEG'
- 00:19.157: Initializing driver: Theora
- 00:19.157: MovieTexture_Generic::MovieTexture_Generic(/Themes/Cerulean Skies 2/BGAnimations/_shared background original/movie.mpg)
- 00:19.159: Couldn't load driver Theora: error reading C:/Program Files/StepMania 4/Themes/Cerulean Skies 2/BGAnimations/_shared background original/movie.mpg: not an Ogg file
- 00:19.159: Initializing driver: FFMpeg
- 00:19.159: MovieTexture_Generic::MovieTexture_Generic(/Themes/Cerulean Skies 2/BGAnimations/_shared background original/movie.mpg)
- 00:19.162: Opening codec mpeg1video
- 00:19.162: Bitrate: 1500000
- 00:19.162: Codec pixel format: yuv420p
- 00:19.162: Texture pixel format: 1 0 (32bpp, 000000ff 0000ff00 00ff0000 ff000000)
- -- End of report
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