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  1. StepMania 4 alpha 4 crash report (build 165, 20090415)
  2. --------------------------------------
  3.  
  4. Crash reason: Access Violation
  5.  
  6. Thread: Main thread
  7. RageTextureManager.cpp:126 RageTextureManager::LoadTexture(/Themes/default/Graphics/_blank.png).
  8. RageTextureManager.cpp:126 RageTextureManager::LoadTexture(/Themes/Cerulean Skies 2/BGAnimations/_shared background original/sky.jpg).
  9. RageTextureManager.cpp:126 RageTextureManager::LoadTexture(/Themes/Cerulean Skies 2/BGAnimations/_shared background original/bsky.jpg).
  10. RageTextureManager.cpp:126 RageTextureManager::LoadTexture(/Themes/Cerulean Skies 2/BGAnimations/_shared background original/movie.mpg).
  11. MovieTexture_Generic.cpp:188
  12. Thread: Decode thread
  13. RageSoundDriver_Generic_Software.cpp:197
  14. RageSoundDriver_Generic_Software.cpp:197
  15. RageSoundDriver_Generic_Software.cpp:197
  16. RageSoundDriver_Generic_Software.cpp:197
  17. RageSoundDriver_Generic_Software.cpp:197
  18. Thread: Mixer thread
  19. Thread: Music thread
  20. Thread: Worker thread (MemoryCardWorker)
  21. Thread: Worker thread (/@mc1int/)
  22. Thread: Worker thread (/@mc2int/)
  23. Thread: DirectInput thread
  24. InputHandler_DirectInput.cpp:631
  25. InputHandler_DirectInput.cpp:607
  26. InputHandler_DirectInput.cpp:626
  27. InputHandler_DirectInput.cpp:631
  28. InputHandler_DirectInput.cpp:607
  29. Thread: Streaming sound buffering
  30.  
  31. 006496b4: unsigned int RageDisplay_OGL::CreateRenderTarget(struct RenderTargetParam const &,int &,int &) [00400000+249667+4d]
  32. 006955bb: void RageTextureRenderTarget::Create(void) [00400000+29559d+1e]
  33. 0069578f: RageTextureRenderTarget::RageTextureRenderTarget(struct RageTextureID,struct RenderTargetParam const &) [00400000+29573e+51]
  34. 00778125: void MovieTexture_Generic::CreateTexture(void) [00400000+377e41+2e4]
  35. 007a926a: void * operator new(unsigned int) [00400000+3a924c+1e]
  36. 0066c8a8: void RageLog::Trace(char const *,...) [00400000+26c86a+3e]
  37. 0043e018: StdString::CStdStr<char>::~CStdStr<char>(void) [00400000+3e000+18]
  38. 0077736c: class StdString::CStdStr<char> MovieDecoder_FFMpeg::Open(class StdString::CStdStr<char>) [00400000+3771ad+1bf]
  39. 7c3a55ea: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+556f+7b]
  40. 7c3a55f5: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+556f+86]
  41. 0077843d: class StdString::CStdStr<char> MovieTexture_Generic::Init(void) [00400000+3783d2+6b]
  42. 00776d2d: class RageMovieTexture * RageMovieTextureDriver_FFMpeg::Create(struct RageTextureID,class StdString::CStdStr<char> &) [00400000+376cce+5f]
  43. 004760db: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+76080+5b]
  44. 00773a75: class RageMovieTexture * RageMovieTexture::Create(struct RageTextureID) [00400000+37391d+158]
  45. 0043f3a1: StdString::CStdStr<char>::CStdStr<char>(void) [00400000+3f38d+14]
  46. 7c3a6730: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > [7c3a0000+6710+20]
  47. 0043f3d4: StdString::CStdStr<char>::CStdStr<char>(class StdString::CStdStr<char> const &) [00400000+3f3bd+17]
  48. 004760db: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+76080+5b]
  49. 00693a32: class RageTexture * RageTextureManager::LoadTextureInternal(struct RageTextureID) [00400000+2938c4+16e]
  50. 7c3a493d: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::compare [7c3a0000+48f3+4a]
  51. 7c3b2c26: MSVCP71!??$?8DU?$char_traits@D@std@@V?$allocator@D@1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z [7c3a0000+12c19+d]
  52. 0043f3d4: StdString::CStdStr<char>::CStdStr<char>(class StdString::CStdStr<char> const &) [00400000+3f3bd+17]
  53. 004760db: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+76080+5b]
  54. 00693a9c: class RageTexture * RageTextureManager::LoadTexture(struct RageTextureID) [00400000+293a6e+2e]
  55. 004760db: RageTextureID::RageTextureID(struct RageTextureID const &) [00400000+76080+5b]
  56. 006eafbe: void Sprite::LoadFromTexture(struct RageTextureID) [00400000+2eaf6a+54]
  57. 7c3a5665: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c3a0000+55fe+67]
  58. 006eb11a: void Sprite::LoadFromNode(class XNode const *) [00400000+2eb037+e3]
  59. 7c3a6da3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::operator= [7c3a0000+6d96+d]
  60. 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130]
  61. 006bc80c: luaH_next() [00400000+2bc55b+2b1]
  62. 006bcbc3: luaH_getn() [00400000+2bcb31+92]
  63. 7c3416db: MSVCR71!_crtLCMapStringA [7c340000+13ae+32d]
  64. 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130]
  65. 7c34218a: MSVCR71!free [7c340000+2151+39]
  66. 7c34218f: MSVCR71!free [7c340000+2151+3e]
  67. 7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a]
  68. 7c34218f: MSVCR71!free [7c340000+2151+3e]
  69. 007186bf: void std::_Tree<class std::_Tmap_traits<struct lua_State *,bool,struct std::less<struct lua_State *>,class std::allocator<struct std::pair<struct lua_State * const,bool> >,0> >::_Erase(struct std::_Tree_nod<class std::_Tmap_traits<struct lua_State *,bool,struct std::less<struct lua_State *>,class std::allocator<struct std::pair<struct lua_State * const,bool> >,0> >::_Node *) [00400000+31869c+23]
  70. 7c90da2a: ntdll!ZwReleaseMutant [7c900000+da1e+c]
  71. 7c8024c7: kernel32!ReleaseMutex [7c800000+24b7+10]
  72. 0077ef7d: void MutexImpl_Win32::Unlock(void) [00400000+37ef67+16]
  73. 0071a074: unsigned int std::_Tree<class std::_Tmap_traits<struct lua_State *,bool,struct std::less<struct lua_State *>,class std::allocator<struct std::pair<struct lua_State * const,bool> >,0> >::erase(struct lua_State * const &) [00400000+31a039+3b]
  74. 0077ef71: void MutexImpl_Win32::Unlock(void) [00400000+37ef67+a]
  75. 007144ae: void LuaManager::Release(struct lua_State * &) [00400000+31441b+93]
  76. 006c0886: void Actor::SetParent(class Actor *) [00400000+2c0819+6d]
  77. 006eb041: void Sprite::LoadFromNode(class XNode const *) [00400000+2eb037+a]
  78. 006d3e2a: class Actor * ActorUtil::LoadFromNode(class XNode const *,class Actor *) [00400000+2d3c88+1a2]
  79. 0077ef7d: void MutexImpl_Win32::Unlock(void) [00400000+37ef67+16]
  80. 0071a074: unsigned int std::_Tree<class std::_Tmap_traits<struct lua_State *,bool,struct std::less<struct lua_State *>,class std::allocator<struct std::pair<struct lua_State * const,bool> >,0> >::erase(struct lua_State * const &) [00400000+31a039+3b]
  81. 007144ae: void LuaManager::Release(struct lua_State * &) [00400000+31441b+93]
  82. 006ca036: void ActorFrame::LoadChildrenFromNode(class XNode const *) [00400000+2c9f97+9f]
  83. 00593fe9: float ScreenDimensions::GetScreenHeight(void) [00400000+193f5d+8c]
  84. 006ca08e: void ActorFrame::LoadFromNode(class XNode const *) [00400000+2ca066+28]
  85. 006ca070: void ActorFrame::LoadFromNode(class XNode const *) [00400000+2ca066+a]
  86. 006d3e2a: class Actor * ActorUtil::LoadFromNode(class XNode const *,class Actor *) [00400000+2d3c88+1a2]
  87. 7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45]
  88. 006d387a: enum FileType ActorUtil::GetFileType(class StdString::CStdStr<char> const &) [00400000+2d36fd+17d]
  89. 0043f3d4: StdString::CStdStr<char>::CStdStr<char>(class StdString::CStdStr<char> const &) [00400000+3f3bd+17]
  90. 006d4a9b: class Actor * ActorUtil::MakeActor(class StdString::CStdStr<char> const &,class Actor *) [00400000+2d482f+26c]
  91. 7c34218f: MSVCR71!free [7c340000+2151+3e]
  92. 7c3a1ccf: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+31]
  93. 7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45]
  94. 7c9100b8: ntdll!RtlFreeHeap [7c900000+ff2d+18b]
  95. 7c910041: ntdll!RtlFreeHeap [7c900000+ff2d+114]
  96. 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130]
  97. 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130]
  98. 7c34218a: MSVCR71!free [7c340000+2151+39]
  99. 7c9100b8: ntdll!RtlFreeHeap [7c900000+ff2d+18b]
  100. 7c910041: ntdll!RtlFreeHeap [7c900000+ff2d+114]
  101. 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130]
  102. 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130]
  103. 7c34218a: MSVCR71!free [7c340000+2151+39]
  104. 7c34218f: MSVCR71!free [7c340000+2151+3e]
  105. 7c90da2a: ntdll!ZwReleaseMutant [7c900000+da1e+c]
  106. 7c8024c7: kernel32!ReleaseMutex [7c800000+24b7+10]
  107. 7c34218f: MSVCR71!free [7c340000+2151+3e]
  108. 004422e2: void std::vector<class StdString::CStdStr<char>,class std::allocator<class StdString::CStdStr<char> > >::_Tidy(void) [00400000+422c6+1c]
  109. 0077ef71: void MutexImpl_Win32::Unlock(void) [00400000+37ef67+a]
  110. 0066c83d: void RageLog::Write(int,class StdString::CStdStr<char> const &) [00400000+26c5b6+287]
  111. 7c91005d: ntdll!RtlFreeHeap [7c900000+ff2d+130]
  112. 7c34218a: MSVCR71!free [7c340000+2151+39]
  113. 7c34218f: MSVCR71!free [7c340000+2151+3e]
  114. 7c34218f: MSVCR71!free [7c340000+2151+3e]
  115. 7c3a1ccf: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+31]
  116. 7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45]
  117. 7c3a1e96: MSVCP71!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > [7c3a0000+1e8d+9]
  118. 0043e018: StdString::CStdStr<char>::~CStdStr<char>(void) [00400000+3e000+18]
  119. 0066c8a8: void RageLog::Trace(char const *,...) [00400000+26c86a+3e]
  120. 006d4839: class Actor * ActorUtil::MakeActor(class StdString::CStdStr<char> const &,class Actor *) [00400000+2d482f+a]
  121. 00737f09: void ScreenManager::PrepareScreen(class StdString::CStdStr<char> const &) [00400000+337e05+104]
  122. 005ce81d: class std::vector<class Actor *,class std::allocator<class Actor *> >::iterator std::vector<class Actor *,class std::allocator<class Actor *> >::insert(class std::vector<class Actor *,class std::allocator<class Actor *> >::iterator,class Actor * const &) [00400000+1ce7f1+2c]
  123. 004b8ca1: void std::_Tree<class std::_Tset_traits<class StdString::CStdStr<char>,struct std::less<class StdString::CStdStr<char> >,class std::allocator<class StdString::CStdStr<char> >,0> >::clear(void) [00400000+b8c90+11]
  124. 007381db: void ScreenManager::LoadDelayedScreen(void) [00400000+338138+a3]
  125. 00704ea6: bool InputFilter::IsBeingPressed(struct DeviceInput const &,class std::vector<struct DeviceInput,class std::allocator<struct DeviceInput> > const *)const [00400000+304e48+5e]
  126. 0069b877: void fapproach(float &,float,float) [00400000+29b86d+a]
  127. 00756e65: class UnlockEntry & UnlockEntry::operator=(class UnlockEntry const &) [00400000+356df0+75]
  128. 00449f10: void ScreenDebugOverlay::Update(float) [00400000+49dc4+14c]
  129. 00738142: void ScreenManager::LoadDelayedScreen(void) [00400000+338138+a]
  130.  
  131. Static log:
  132. StepMania 4 alpha 4
  133. Compiled 20090415 (build 165)
  134. Log starting 2009-11-15 22:41:56
  135. Loading window: win32
  136. Windows 5.1 (WinXP) build 2600 [Service Pack 3]
  137. Memory: 1022mb total, 2462mb swap (1876mb swap avail)
  138. Video driver: RADEON X300 Series [ATI Technologies Inc.]
  139. 6.14.10.6444, 5-25-2004 [pci\ven_1002&dev_5b60&subsys_04021002]
  140. Drive: "LG CD-ROM CRD-8482B" Driver: atapi DMA: NO
  141. Drive: "WDC WD740GD-00FLC0" Driver: atapi DMA: yes
  142. Drive: "MagicISOVirtual DVD-ROM 1.0A" Driver: mcdbus DMA: N/A
  143. Drive: "MagicISOVirtual DVD-ROM 1.0A" Driver: mcdbus DMA: N/A
  144. Sound device 0: SoundMAX Digital Audio, 5.10, MID 1, PID 100
  145. DirectSound Driver: Primary Sound Driver
  146. DirectSound Driver: SoundMAX Digital Audio smwdm.sys 5.12.01.4060 [612352b, 04-09-2004]
  147. DirectSound sample rates: 100..48000 (continuous)
  148. Software mixing at 44100 hz
  149. Sound driver: DirectSound-sw
  150. Lights driver: SystemMessage
  151. Lights driver: Export
  152. Video renderers: 'opengl,d3d'
  153. Mode: ICD 32 (888) 8 alpha 24 depth 8 stencil
  154. No GL_SHADING_LANGUAGE_VERSION; assuming 1.0
  155. Paletted textures disabled: GL_EXT_paletted_texture missing.
  156. OGL Vendor: ATI Technologies Inc.
  157. OGL Renderer: RADEON X300 x86/SSE2
  158. OGL Version: 1.5.4334 WinXP Release
  159. OGL Max texture size: 2048
  160. OGL Texture units: 8
  161. GLU Version: 1.2.2.0 Microsoft Corporation
  162. OGL Extensions:
  163. GL_ARB: depth_texture, fragment_program, fragment_program_shadow, fragment_shader, multisample, multitexture,
  164. occlusion_query, point_parameters, point_sprite, shader_objects, shading_language_100, shadow, shadow_ambient,
  165. texture_border_clamp, texture_compression, texture_cube_map, texture_env_add, texture_env_combine,
  166. texture_env_crossbar, texture_env_dot3, texture_mirrored_repeat, transpose_matrix, vertex_blend,
  167. vertex_buffer_object, vertex_program, vertex_shader, window_pos
  168. GL_ATIX: texture_env_combine3, texture_env_route, vertex_shader_output_point_size
  169. GL_ATI: draw_buffers, element_array, envmap_bumpmap, fragment_shader, map_object_buffer, separate_stencil,
  170. texture_env_combine3, texture_float, texture_mirror_once, vertex_array_object, vertex_attrib_array_object,
  171. vertex_streams
  172. GL_EXT: abgr, bgra, blend_color, blend_func_separate, blend_minmax, blend_subtract, clip_volume_hint,
  173. compiled_vertex_array, draw_range_elements, fog_coord, multi_draw_arrays, packed_pixels, point_parameters,
  174. rescale_normal, secondary_color, separate_specular_color, shadow_funcs, stencil_wrap, texgen_reflection,
  175. texture3D, texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add,
  176. texture_env_combine, texture_env_dot3, texture_filter_anisotropic, texture_lod_bias, texture_mirror_clamp,
  177. texture_object, texture_rectangle, vertex_array, vertex_shader
  178. GL_HP_occlusion_test
  179. GL_NV: blend_square, occlusion_query, point_sprite, texgen_reflection
  180. GL_S3_s3tc
  181. GL_SGIS: generate_mipmap, multitexture, texture_border_clamp, texture_edge_clamp, texture_lod
  182. GL_SGI_color_matrix
  183. GL_SUN_multi_draw_arrays
  184. GL_WIN_swap_hint
  185. WGL_EXT: extensions_string, swap_control
  186. OpenGL Windowed 1151x864 32 color 32 texture 75Hz Vsync SmoothLines
  187. Found 1 DirectInput devices:
  188. 0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
  189. Mixing underruns: 1
  190. Players joined: none
  191. Lost focus to: StepMania.exe, chrome.exe
  192. Language: en
  193. Current renderer: OpenGL
  194. Theme: Cerulean Skies 2
  195.  
  196. Partial log:
  197. 00:19.157: Movie /Themes/Cerulean Skies 2/BGAnimations/_shared background original/movie.mpg has handler 'MPEG', type 'MPEG'
  198. 00:19.157: Initializing driver: Theora
  199. 00:19.157: MovieTexture_Generic::MovieTexture_Generic(/Themes/Cerulean Skies 2/BGAnimations/_shared background original/movie.mpg)
  200. 00:19.159: Couldn't load driver Theora: error reading C:/Program Files/StepMania 4/Themes/Cerulean Skies 2/BGAnimations/_shared background original/movie.mpg: not an Ogg file
  201. 00:19.159: Initializing driver: FFMpeg
  202. 00:19.159: MovieTexture_Generic::MovieTexture_Generic(/Themes/Cerulean Skies 2/BGAnimations/_shared background original/movie.mpg)
  203. 00:19.162: Opening codec mpeg1video
  204. 00:19.162: Bitrate: 1500000
  205. 00:19.162: Codec pixel format: yuv420p
  206. 00:19.162: Texture pixel format: 1 0 (32bpp, 000000ff 0000ff00 00ff0000 ff000000)
  207.  
  208. -- End of report
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