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                - gui = false
 - me = "IHackShootingGames"
 - bigcolor = "Really black"
 - smallcolor = "Really black"
 - XSize = 10
 - YSize = 5
 - ZSize = 2
 - Distance = 15
 - if script.Parent.className ~= "HopperBin" then
 - tool = Instance.new("HopperBin")
 - tool.Parent = game.Players[me].Backpack
 - tool.Name = "Wall Maker"
 - script.Parent = tool
 - end
 - local tool = script.Parent
 - tool.Selected:connect(function(mouse)
 - if gui == false then
 - gui = true
 - screen = Instance.new("ScreenGui")
 - screen.Parent = game.Players[me].PlayerGui
 - b1 = Instance.new("TextButton")
 - b1.Parent = screen
 - b1.Size = UDim2.new(0.02, 0, 0.05, 0)
 - b1.Position = UDim2.new(0.1, 0, 0.3, 0)
 - b1.Text = ">"
 - b1.MouseButton1Down:connect(function()
 - XSize = XSize + 1
 - msg = Instance.new("Message")
 - msg.Parent = tool.Parent.Parent
 - msg.Text = "X increased to "..XSize
 - msg.Name = "Text"
 - wait (2)
 - tool.Parent.Parent.Text:Remove()
 - end)
 - b2 = Instance.new("TextButton")
 - b2.Parent = screen
 - b2.Size = UDim2.new(0.02, 0, 0.05, 0)
 - b2.Position = UDim2.new(0, 0, 0.3, 0)
 - b2.Text = "<"
 - b2.MouseButton1Down:connect(function()
 - XSize = XSize - 1
 - msg = Instance.new("Message")
 - msg.Parent = tool.Parent.Parent
 - msg.Text = "X decreased to "..XSize
 - msg.Name = "Text"
 - wait (2)
 - tool.Parent.Parent.Text:Remove()
 - end)
 - b3 = Instance.new("TextLabel")
 - b3.Parent = screen
 - b3.Size = UDim2.new(0.08, 0, 0.05, 0)
 - b3.Position = UDim2.new(0.02, 0, 0.3, 0)
 - b3.Text = "Size-X"
 - b4 = Instance.new("TextButton")
 - b4.Parent = screen
 - b4.Size = UDim2.new(0.02, 0, 0.05, 0)
 - b4.Position = UDim2.new(0.1, 0, 0.35, 0)
 - b4.Text = ">"
 - b4.MouseButton1Down:connect(function()
 - YSize = YSize + 1
 - msg = Instance.new("Message")
 - msg.Parent = tool.Parent.Parent
 - msg.Text = "Y increased to "..YSize
 - msg.Name = "Text"
 - wait (2)
 - tool.Parent.Parent.Text:Remove()
 - end)
 - b5 = Instance.new("TextButton")
 - b5.Parent = screen
 - b5.Size = UDim2.new(0.02, 0, 0.05, 0)
 - b5.Position = UDim2.new(0, 0, 0.35, 0)
 - b5.Text = "<"
 - b5.MouseButton1Down:connect(function()
 - YSize = YSize - 1
 - msg = Instance.new("Message")
 - msg.Parent = tool.Parent.Parent
 - msg.Text = "Y decreased to "..YSize
 - msg.Name = "Text"
 - wait (2)
 - tool.Parent.Parent.Text:Remove()
 - end)
 - b6 = Instance.new("TextLabel")
 - b6.Parent = screen
 - b6.Size = UDim2.new(0.08, 0, 0.05, 0)
 - b6.Position = UDim2.new(0.02, 0, 0.35, 0)
 - b6.Text = "Size-Y"
 - b7 = Instance.new("TextButton")
 - b7.Parent = screen
 - b7.Size = UDim2.new(0.02, 0, 0.05, 0)
 - b7.Position = UDim2.new(0.1, 0, 0.4, 0)
 - b7.Text = ">"
 - b7.MouseButton1Down:connect(function()
 - ZSize = ZSize + 1
 - msg = Instance.new("Message")
 - msg.Parent = tool.Parent.Parent
 - msg.Text = "Z increased to "..ZSize
 - msg.Name = "Text"
 - wait (2)
 - tool.Parent.Parent.Text:Remove()
 - end)
 - b8 = Instance.new("TextButton")
 - b8.Parent = screen
 - b8.Size = UDim2.new(0.02, 0, 0.05, 0)
 - b8.Position = UDim2.new(0, 0, 0.4, 0)
 - b8.Text = "<"
 - b8.MouseButton1Down:connect(function()
 - ZSize = ZSize - 1
 - msg = Instance.new("Message")
 - msg.Parent = tool.Parent.Parent
 - msg.Text = "Z decreased to "..ZSize
 - msg.Name = "Text"
 - wait (2)
 - tool.Parent.Parent.Text:Remove()
 - end)
 - b9 = Instance.new("TextLabel")
 - b9.Parent = screen
 - b9.Size = UDim2.new(0.08, 0, 0.05, 0)
 - b9.Position = UDim2.new(0.02, 0, 0.4, 0)
 - b9.Text = "Size-Z"
 - b10 = Instance.new("TextButton")
 - b10.Parent = screen
 - b10.Size = UDim2.new(0.02, 0, 0.05, 0)
 - b10.Position = UDim2.new(0.1, 0, 0.45, 0)
 - b10.Text = ">"
 - b10.MouseButton1Down:connect(function()
 - Distance = Distance + 1
 - msg = Instance.new("Message")
 - msg.Parent = tool.Parent.Parent
 - msg.Text = "Distance increased to "..Distance
 - msg.Name = "Text"
 - wait (2)
 - tool.Parent.Parent.Text:Remove()
 - end)
 - b11 = Instance.new("TextButton")
 - b11.Parent = screen
 - b11.Size = UDim2.new(0.02, 0, 0.05, 0)
 - b11.Position = UDim2.new(0, 0, 0.45, 0)
 - b11.Text = "<"
 - b11.MouseButton1Down:connect(function()
 - Distance = Distance - 1
 - msg = Instance.new("Message")
 - msg.Parent = tool.Parent.Parent
 - msg.Text = "Distance decreased to "..Distance
 - msg.Name = "Text"
 - wait (2)
 - tool.Parent.Parent.Text:Remove()
 - end)
 - b12 = Instance.new("TextLabel")
 - b12.Parent = screen
 - b12.Size = UDim2.new(0.08, 0, 0.05, 0)
 - b12.Position = UDim2.new(0.02, 0, 0.45, 0)
 - b12.Text = "Distance"
 - end
 - mouse.Button1Down:connect(function()
 - click = true
 - while click == true do
 - wall = Instance.new("Part")
 - wall.Parent = workspace
 - wall.Size = Vector3.new(XSize, YSize, ZSize)
 - wall.Locked = true
 - wall.CFrame = CFrame.new(tool.Parent.Parent.Character.Torso.Position, mouse.Hit.p)
 - wall.CFrame = CFrame.new(wall.Position + (wall.CFrame.lookVector * Distance), mouse.Hit.p)
 - wall.BrickColor = BrickColor.new(bigcolor)
 - wall.Anchored = true
 - wait (0.1)
 - end
 - end)
 - mouse.Button1Up:connect(function()
 - click = false
 - end)
 - end)
 
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