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- #option
- options:
- Title: &6&l[&bKFGL&6&l]
- #SK reload
- on load:
- broadcast "{@Title} &bリロードが完了しました。"
- #TAB
- on join:
- loop all players:
- set tab header to "&6&l-KFGL-" and footer to "&eOnline players &7: &e%amount of all players%&7/&e15" for loop-player
- on quit:
- loop all players:
- wait 0.5 ticks
- set tab header to "&6&l-KFGL-" and footer to "&eOnline players &7: &e%amount of all players%&7/&e15" for loop-player
- #Join&Quitメッセージ表示
- on join:
- set join message to "&7[&a+&7] &7%player%"
- on quit:
- set quit message to "&7[&c-&7] &7%player%"
- on first join:
- set join message to "&7[&a+&7] &7%player% &e-&6New&e-"
- #command log
- on command:
- sender is player
- loop all players:
- loop-player have permission "admin"
- message "&7[&bCommandLog&7] &b%player%&7 /%full command%" to loop-player
- #item name and lore
- command /itemname [<text>]:
- permission: admin
- permission message: {@Title} &6あなたはこのコマンド使う権限を持っていません
- trigger:
- set the name of held item to colored arg
- send "{@Title} &6変更が完了しました"
- command /itemlore [<number>] [<text>]:
- permission: admin
- permission message: {@Title} &6あなたはこのコマンド使う権限を持っていません
- trigger:
- set line arg 1 of lore of held item to colored "%arg 2%"
- send "{@Title} &6変更が完了しました"
- #serverSpawn
- command /setserverspawn:
- permission: admin
- permission message: {@Title} &6あなたはこのコマンド使う権限を持っていません
- trigger:
- set {server.spawn} to location of player
- send "{@Title} &6サーバースポーンを変更しました"
- on join:
- wait 2 ticks
- teleport the player to {server.spawn}
- on command:
- if full command is "pl":
- player do not have permission "admin"
- send "{@Title} &6あなたはこのコマンド使う権限を持っていません"
- cancel event
- if full command is "plugins":
- player do not have permission "admin"
- send "{@Title} &6あなたはこのコマンド使う権限を持っていません"
- cancel event
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