Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --[[ wow you logged a free script fuck you
- ]]
- if game.CoreGui:FindFirstChild("ContentSpy") then
- game.CoreGui.ContentSpy:Destroy()
- end
- wait(1)
- local Suspen = 0
- local Carname = "SCHWIFTY"
- local wrk = game:GetService("Workspace")
- local OMEGAGNOME = Instance.new("ScreenGui")
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- _G.Chams = false
- _G.ESPvalue = false
- _G.CrateChams = false
- _G.CrateESP = false
- _G.Fullbright = false
- _G.Tracers = false
- _G.InfNitro = false
- _G.InfNitroServer = false
- _G.Hovercar = false
- _G.Intromusic = false
- _G.Allemotes = false
- _G.Firstperson = false
- _G.Icons = false
- _G.RGBcrosshair = false
- _G.Gamepasses = false
- _G.Lootallboxes = false
- _G.Pickpocket = false
- _G.Insta = false
- _G.Infammo = false
- _G.GunSkin = false
- _G.Grenade = false
- _G.Increased = false
- _G.Removeblur = false
- _G.Draggable = false
- _G.Infjump = false
- _G.Walkspeed = false
- _G.Opengarage = false
- _G.Openshop = false
- _G.Noclip = false
- _G.Carplate = false
- _G.Suspension = false
- _G.Hero = false
- _G.Keycards = false
- local rgbframe = Instance.new("Frame")
- spawn(function()
- while wait(0.04) do
- rgbframe.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
- counter = counter + 0.01
- end
- end)
- --Funtions
- spawn(function()--keycards etc
- while wait(1) do
- if _G.Keycards then
- for i,v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "CopDropKeycard" or v.Name == "CopDropBaton" or v.Name == "CopDropPistol" then
- for i,o in pairs(v:GetDescendants()) do
- if o.Name == "Event" then
- o:FireServer()
- end
- end
- end
- end
- end
- end
- end)
- spawn(function() --heros
- while wait(1) do
- if _G.Hero then
- for i,v in pairs(workspace.ObjectSelection:GetChildren()) do
- if v.Name == "HeroDropBlaze" or v.Name == "HeroDropPhantom" or v.Name == "HeroDropHotrod" or v.Name == "HeroDropInferno" or v.Name == "HeroDropProton" or v.Name == "HeroDropVanta" or v.Name == "HeroDropVoltron" or v.Name == "HeroDropFrostbite" then
- for i,o in pairs(v:GetDescendants()) do
- if o.Name == "Event" then
- o:FireServer()
- end
- end
- end
- end
- end
- end
- end)
- function autopyramid ()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-1047.69,17.73,-488.33)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(10)
- game:GetService'VirtualUser':SetKeyDown("w")
- wait (.1)
- game:GetService'VirtualUser':SetKeyUp("w")
- wait (.1)
- game:GetService'VirtualUser':SetKeyDown("s")
- wait (.1)
- game:GetService'VirtualUser':SetKeyUp("s")
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1015,13273,630)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function\ocal G=game:GetService("Players")
- wait(20)
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1230.88,13244.095,383.5)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- game:GetService'VirtualUser':SetKeyDown("w")
- wait (.1)
- game:GetService'VirtualUser':SetKeyUp("w")
- wait (.1)
- game:GetService'VirtualUser':SetKeyDown("s")
- wait (.1)
- game:GetService'VirtualUser':SetKeyUp("s")
- wait(3)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(2042.6, 26, 351.3)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end
- function ROBbank ()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(735,0.7,489)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(1.5)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(755,0.7,479)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(30)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(2115,25,422)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end
- function OPbank ()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(634,25,529)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/1100,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(10)
- if game.Workspace.ObjectSelection.HackComputer:FindFirstChild("HackComputer") then
- game.Workspace.ObjectSelection.HackComputer.HackComputer.HackComputer.Event:FireServer()
- wait(0.1)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(735,0.7,489)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(1)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(755,0.7,479)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(30)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(2115,25,422)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- else
- spawn(ROBbank)
- end
- end
- function robcasino ()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1654.4, 26.3, 525.3)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(40)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(2115,25,422)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end
- function opcasino ()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1740,25,578)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(6)
- for i,v in pairs(game.Workspace.ObjectSelection:GetChildren()) do
- if v.Name == "HackComputer" then
- if v:FindFirstChild("HackComputer") then
- v.HackComputer.HackComputer.Event:FireServer()
- else
- warn("line 5293")
- end
- end
- end
- wait(0.5)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = game.Workspace.ObjectSelection.Lever1.Lever.CFrame
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(1)
- game.Workspace.ObjectSelection.Lever1.Lever.Lever.Event:FireServer()
- wait(0.5)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = game.Workspace.ObjectSelection.Lever2.Lever.CFrame
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(1)
- game.Workspace.ObjectSelection.Lever2.Lever.Lever.Event:FireServer()
- wait(0.5)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = game.Workspace.ObjectSelection.Lever3.Lever.CFrame
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(1)
- game.Workspace.ObjectSelection.Lever3.Lever.Lever.Event:FireServer()
- wait(0.5)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = game.Workspace.ObjectSelection.Lever4.Lever.CFrame
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(1)
- game.Workspace.ObjectSelection.Lever4.Lever.Lever.Event:FireServer()
- wait(0.5)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1654.4, 26.3, 525.3)
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(30)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(2115,25,422)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end
- function club ()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1369.3,44.2,-150.64)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(10)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1347,143,-100)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(3)
- for i,v in pairs(game.Workspace.ObjectSelection:GetDescendants())do
- if v.Name =="HackKeyPad" then
- if v:FindFirstChild("HackKeyPad") then
- v.HackKeyPad.HackKeyPad.Event:FireServer()
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1329.7, 145.5, -129.3)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(25)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(2115,25,422)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- else
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1329.7, 145.5, -129.3)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(25)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(2115,25,422)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end
- end
- end
- end
- spawn(function()--Openshop
- while wait(1) do
- if _G.Openshop then
- game.Players.LocalPlayer.PlayerGui.WeaponShopGUI.Enabled = true
- end
- end
- end)
- spawn(function()--opengarage
- while wait(2) do
- if _G.Opengarage then
- local gardoor = game.workspace.Ignore.WorldObjects.Garage.Trigger
- local hmloc = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Position
- gardoor.CFrame = CFrame.new(hmloc)
- end
- end
- end)
- spawn(function() -- Walkspeed
- while wait(0.1) do
- if _G.Walkspeed then
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=59
- end
- end
- end)
- function UnDraggable (obj)
- obj.Active = false
- obj.Draggable = false
- end
- function Draggable (obj)
- obj.Active = true
- obj.Draggable = true
- end
- function getray ()
- local humpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-1047.69,17.73,-488.33)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(10)
- game:GetService'VirtualUser':SetKeyDown("w")
- wait (.1)
- game:GetService'VirtualUser':SetKeyUp("w")
- wait (.1)
- game:GetService'VirtualUser':SetKeyDown("s")
- wait (.1)
- game:GetService'VirtualUser':SetKeyUp("s")
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1015,13273,630)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(3)
- wait(1)
- keypress(67)
- wait(0.1)
- keyrelease(67)
- keypress(67)
- wait(0.1)
- keyrelease(67)
- keypress(67)
- wait(0.1)
- keyrelease(67)
- keypress(67)
- wait(0.1)
- keyrelease(67)
- keypress(67)
- wait(0.1)
- keyrelease(67)
- keypress(67)
- wait(0.1)
- keyrelease(67)
- keypress(67)
- wait(0.1)
- keyrelease(67)
- keypress(67)
- wait(0.1)
- keyrelease(67)
- keypress(67)
- wait(0.1)
- keyrelease(67)
- keypress(67)
- wait(0.1)
- keyrelease(67)
- keypress(67)
- wait(0.1)
- keyrelease(67)
- keypress(67)
- wait(0.1)
- keyrelease(67)
- keypress(67)
- wait(0.1)
- keyrelease(67)
- keypress(67)
- wait(0.1)
- keyrelease(67)
- game.workspace.ObjectSelection.ArkOfTheCluck.ArkOfTheCluck.ArkOfTheCluck.Event:FireServer()
- wait(0.5)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1230.88,13244.095,383.5)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(4)
- game:GetService'VirtualUser':SetKeyDown("w")
- wait (.1)
- game:GetService'VirtualUser':SetKeyUp("w")
- wait (.1)
- game:GetService'VirtualUser':SetKeyDown("s")
- wait (.1)
- game:GetService'VirtualUser':SetKeyUp("s")
- wait(2)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1335.99,25.5,599.27)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(4)
- game.workspace.ObjectSelection.DeathRay.DeathRay.DeathRay.Event:FireServer()
- wait(0.1)
- game.workspace.ObjectSelection.DeathRay.DeathRay.DeathRay.Event:FireServer()
- wait(0.1)
- game.workspace.ObjectSelection.DeathRay.DeathRay.DeathRay.Event:FireServer()
- wait(1.7)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = humpos
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end
- function IncreasedBullets ()
- for i,v in pairs (game.Players.LocalPlayer.Backpack:GetChildren()) do
- if _G.Increased then
- if v.ClassName == "Tool" then
- for i,o in pairs (v:GetDescendants()) do
- if o.Name == "PistolScript" or o.Name == "RifleScript" or o.Name == "ShotgunScript" then
- for i = 1,10 do
- local clone = o:Clone()
- clone.Parent = o.Parent
- end
- end
- end
- end
- end
- end
- end
- function InfAmmo()
- if _G.Infammo then
- if game.Players.LocalPlayer.Backpack:FindFirstChild("MP5") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.MP5.RifleScript)
- debug.setupvalue(env.Reload, "Ammo", math.huge)
- debug.setupvalue(env.Reload, "Clip", math.huge)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Pistol") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.Pistol.PistolScript)
- debug.setupvalue(env.Reload, "Ammo", math.huge)
- debug.setupvalue(env.Reload, "Clip", math.huge)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Deagle") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.Deagle.PistolScript)
- debug.setupvalue(env.Reload, "Ammo", math.huge)
- debug.setupvalue(env.Reload, "Clip", math.huge)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("SPAS") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.SPAS.ShotgunScript)
- debug.setupvalue(env.Reload, "Ammo", math.huge)
- debug.setupvalue(env.Reload, "Clip", math.huge)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Shotgun") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.Shotgun.ShotgunScript)
- debug.setupvalue(env.Reload, "Ammo", math.huge)
- debug.setupvalue(env.Reload, "Clip", math.huge)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Tazer") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.Tazer.TazerScript)
- debug.setupvalue(env.Reload, "Ammo", math.huge)
- debug.setupvalue(env.Reload, "Clip", math.huge)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Sniper") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.Sniper.RifleScript)
- debug.setupvalue(env.Reload, "Ammo", math.huge)
- debug.setupvalue(env.Reload, "Clip", math.huge)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("AK47") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.AK47.RifleScript)
- debug.setupvalue(env.Reload, "Ammo", math.huge)
- debug.setupvalue(env.Reload, "Clip", math.huge)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("TEC9") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.AK47.RifleScript)
- debug.setupvalue(env.Reload, "Ammo", math.huge)
- debug.setupvalue(env.Reload, "Clip", math.huge)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Death Ray") then
- local env = getsenv(game.Players.LocalPlayer.Backpack:FindFirstChild("Death Ray"))
- debug.setupvalue(env.Reload, "Ammo", math.huge)
- debug.setupvalue(env.Reload, "Clip", math.huge)
- end
- end
- end
- function actionrgb ()
- local gui = game.Players.LocalPlayer.PlayerGui.MainGUI.HelpHUD.ActionHUD
- local sprint = gui.LeftShift.LeftShift
- local crouch = gui.C.C
- local punch = gui.F.F
- local phone = gui.M.M
- while wait (0.04) do
- if _G.Icons then
- sprint.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- crouch.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- phone.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- punch.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- function carrgb ()
- local gui = game.Players.LocalPlayer.PlayerGui.MainGUI.HelpHUD.CarHUD
- local drift = gui.LeftShift.LeftShift
- local siren = gui.F.F
- local music = gui.T.T
- local phone = gui.M.M
- local spike = gui.Q.Q
- local boost = gui.LeftControl.LeftControl
- local horn = gui.H.H
- while wait (0.04) do
- if _G.Icons then
- drift.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- siren.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- phone.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- spike.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- boost.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- horn.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- music.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- function planergb ()
- local gui = game.Players.LocalPlayer.PlayerGui.MainGUI.HelpHUD.PlaneHUD
- local siren = gui.H.H
- local music = gui.L.L
- local phone = gui.P.P
- local spike = gui.E.E
- local boost = gui.T.T
- local horn = gui.M.M
- local pln = gui.F.F
- while wait (0.04) do
- if _G.Icons then
- siren.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- phone.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- spike.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- boost.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- horn.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- music.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- pln.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- function boatrgb ()
- local gui = game.Players.LocalPlayer.PlayerGui.MainGUI.HelpHUD.BoatHUD
- local siren = gui.H.H
- local music = gui.L.L
- local boost = gui.T.T
- local horn = gui.M.M
- local pln = gui.F.F
- while wait (0.04) do
- if _G.Icons then
- siren.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- boost.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- horn.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- music.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- pln.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- function helirgb ()
- local gui = game.Players.LocalPlayer.PlayerGui.MainGUI.HelpHUD.HeliHUD
- local siren = gui.H.H
- local music = gui.E.E
- local boost = gui.L.L
- local horn = gui.P.P
- local ases = gui.Q.Q
- local pln = gui.F.F
- local yeet = gui.C.C
- local plen = gui.T.T
- local pln = gui.M.M
- while wait (0.04) do
- if _G.Icons then
- yeet.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- plen.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- ases.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- siren.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- boost.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- horn.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- music.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- pln.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- function tankrgb ()
- local gui = game.Players.LocalPlayer.PlayerGui.MainGUI.HelpHUD.TankHUD
- local siren = gui.H.H
- local music = gui.V.V
- local boost = gui.T.T
- local horn = gui.P.P
- local pln = gui.Q.Q
- local eee = gui.M.M
- local tenk = gui.G.G
- local teenk = gui.F.F
- while wait (0.04) do
- if _G.Icons then
- eee.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- tenk.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- teenk.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- siren.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- boost.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- horn.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- music.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- pln.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- function rgbpistol ()
- local pistol = game.Players.LocalPlayer.Backpack:FindFirstChild("Pistol")
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- if pistol then
- pistol.Handle.Mesh.TextureId = ""
- counter = 0
- while wait(0.04)do
- if _G.GunSkin then
- pistol.Handle.Color = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- end
- function rgbtazer ()
- local tazer = game.Players.LocalPlayer.Backpack:FindFirstChild("Tazer")
- if tazer then
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- tazer.Handle.Mesh.TextureId = ""
- counter = 0
- while wait(0.04)do
- if _G.GunSkin then
- tazer.Handle.Color = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- end
- function rgbshotty ()
- local shotty = game.Players.LocalPlayer.Backpack:FindFirstChild("Shotgun")
- if shotty then
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- shotty.Handle.Mesh.TextureId = ""
- counter = 0
- while wait(0.04)do
- if _G.GunSkin then
- shotty.Handle.Color = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- end
- function rgbsniper ()
- local sniper = game.Players.LocalPlayer.Backpack:FindFirstChild("Sniper")
- if sniper then
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- sniper.Handle.Mesh.TextureId = ""
- counter = 0
- while wait(0.04)do
- if _G.GunSkin then
- sniper.Handle.Color = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- end
- function rgbmp ()
- local mp5 = game.Players.LocalPlayer.Backpack:FindFirstChild("MP5")
- if mp5 then
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- mp5.Handle.Mesh.TextureId = ""
- counter = 0
- while wait(0.04)do
- if _G.GunSkin then
- mp5.Handle.Color = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- end
- function rgbAK ()
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- local ak = game.Players.LocalPlayer.Backpack:FindFirstChild("AK47")
- if ak then
- ak.Handle.Mesh.TextureId = ""
- counter = 0
- while wait(0.04)do
- if _G.GunSkin then
- ak.Handle.Color = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- end
- function rgbknife ()
- local knife = game.Players.LocalPlayer.Backpack:FindFirstChild("Knife")
- if knife then
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- knife.Handle.Mesh.TextureId = ""
- counter = 0
- while wait(0.04)do
- if _G.GunSkin then
- knife.Handle.Color = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- end
- function rgbbaton()
- local baton = game.Players.LocalPlayer.Backpack:FindFirstChild("Baton")
- if baton then
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- baton.Handle.Mesh.TextureId = ""
- counter = 0
- while wait(0.04)do
- if _G.GunSkin then
- baton.Handle.Color = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- end
- function rgbdeagle ()
- local deagle = game.Players.LocalPlayer.Backpack:FindFirstChild("Deagle")
- if deagle then
- counter = 0
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- deagle.Handle.Mesh.TextureId = ""
- while wait(0.04)do
- if _G.GunSkin then
- deagle.Handle.Color = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- end
- function rgbnade ()
- local nade = game.Players.LocalPlayer.Backpack:FindFirstChild("Grenade")
- if nade then
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- nade.Handle.Mesh.TextureId = ""
- while wait(0.04)do
- if _G.GunSkin then
- nade.Handle.Color = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- end
- function rgbtec ()
- local tec = game.Players.LocalPlayer.Backpack:FindFirstChild("TEC9")
- if tec then
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- tec.Handle.Mesh.TextureId = ""
- while wait(0.04)do
- if _G.GunSkin then
- tec.Handle.Color = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- end
- function rgbspas ()
- local spas = game.Players.LocalPlayer.Backpack:FindFirstChild("SPAS")
- if spas then
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- spas.Handle.Mesh.TextureId = ""
- while wait(0.04)do
- if _G.GunSkin then
- spas.Handle.Color = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- end
- function rgbcuffs ()
- local cuff = game.Players.LocalPlayer.Backpack:FindFirstChild("Handcuffs")
- if cuff then
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- cuff.Handle.Mesh.TextureId = ""
- while wait(0.04)do
- if _G.GunSkin then
- cuff.Handle.Color = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end
- end
- -- END WEAPONS
- function CreateESP()
- if _G.ESPvalue ==true then
- local players = game:GetService("Players")
- for i,v in pairs(players:GetChildren()) do
- if v.Name == players.LocalPlayer.Name then
- else
- for i,o in pairs(v.Character:GetChildren()) do
- if o.Name == "Head" then
- if o:FindFirstChild("BillboardGui") then
- else
- local BillBoardGui = Instance.new("BillboardGui",v.Character.Head)
- local Text = Instance.new("TextLabel",BillBoardGui)
- local TextHealth = Instance.new("TextLabel",BillBoardGui)
- BillBoardGui.AlwaysOnTop = true
- BillBoardGui.Size = UDim2.new(0, 200,0, 50)
- BillBoardGui.StudsOffset = Vector3.new(0,3,0)
- BillBoardGui.Enabled = true
- Text.Size = UDim2.new(0, 200,0, 50)
- Text.BackgroundTransparency = 1
- Text.TextColor3 = Color3.new(255,0,0)
- Text.Text = v.Name
- TextHealth.Size = UDim2.new(0, 200,0, 50)
- TextHealth.BackgroundTransparency = 1
- TextHealth.TextColor3 = Color3.new(255,0,0)
- TextHealth.Position = UDim2.new(0, 0,0, -10)
- TextHealth.Text = "Health: "..v.Character.Humanoid.Health
- v.Character.Humanoid.Changed:connect(function()
- TextHealth.Text = "Health: "..v.Character.Humanoid.Health
- end)
- end
- end
- end
- end
- end
- end
- game.Players.ChildAdded:connect(CreateESP)
- end
- function DeleteESP()
- local players = game:GetService("Players")
- for i,v in pairs(players:GetChildren()) do
- if v.Name == players.LocalPlayer.Name then
- else
- for i,o in pairs(v.Character:GetChildren()) do
- if o.Name == "Head" then
- for i,h in pairs (o:GetDescendants()) do
- if h.Name == "BillboardGui" then
- h:Destroy()
- end
- end
- end
- end
- end
- end
- end
- function CreateChams()
- if _G.Chams == true then
- local players = game:GetService("Players")
- for i,v in pairs(players:GetChildren()) do
- if v.Name == players.LocalPlayer.Name then
- print("me")
- else
- for i,o in pairs(v.Character:GetChildren()) do
- if o.ClassName == "Part" or o.ClassName == "MeshPart" then
- if o:FindFirstChild("BoxHandleAdornment") then
- else
- local chams = Instance.new("BoxHandleAdornment")
- chams.Parent = o
- chams.Size = o.Size
- chams.Color3 = Color3.new(255,0,0)
- chams.Visible = true
- chams.Adornee = o
- chams.AlwaysOnTop = true
- chams.Transparency = 0.1
- chams.ZIndex = 2
- end
- end
- end
- end
- end
- end
- game.Players.ChildAdded:connect(CreateChams)
- end
- function DeleteChams()
- local players = game:GetService("Players")
- for i,v in pairs(players:GetChildren()) do
- for i,o in pairs(v.Character:GetDescendants()) do
- if o.Name =="BoxHandleAdornment" then
- o:Destroy()
- end
- end
- end
- end
- function DeleteDropChams()
- for i,v in pairs (wrk.ObjectSelection:GetChildren()) do
- if v.Name == "CrateDrop" then
- for i, o in pairs (v:GetDescendants()) do
- if o.Name == "BoxHandleAdornment" then
- o:Destroy()
- end
- end
- end
- end
- end
- function CreateDropChams ()
- if _G.CrateChams then
- for i,v in pairs (wrk.ObjectSelection:GetChildren()) do
- if v.Name == "CrateDrop" or "CashCrateDrop" then
- for i, o in pairs (v:GetDescendants()) do
- if o.Name == "CrateDrop" then
- if o:FindFirstChild("BoxHandleAdornment") then
- else
- local chams = Instance.new("BoxHandleAdornment")
- chams.Parent = o
- chams.Size = o.Size
- chams.Color3 = Color3.new(255,0,255)
- chams.Visible = true
- chams.Adornee = o
- chams.AlwaysOnTop = true
- chams.Transparency = 0.1
- chams.ZIndex = 2
- end
- end
- end
- end
- end
- end
- wrk.ChildAdded:connect(CreateDropChams)
- end
- function CreateDropESP ()
- if _G.CrateESP then
- for i,v in pairs (wrk.ObjectSelection:GetChildren()) do
- if v.Name == "CrateDrop" then
- for i, o in pairs (v:GetDescendants()) do
- if o.ClassName == "Part" then
- if o:FindFirstChild("BillboardGui") then
- else
- local BillBoardGui = Instance.new("BillboardGui",o)
- local Text = Instance.new("TextLabel",BillBoardGui)
- BillBoardGui.AlwaysOnTop = true
- BillBoardGui.Size = UDim2.new(0, 200,0, 50)
- BillBoardGui.StudsOffset = Vector3.new(0,3,0)
- BillBoardGui.Enabled = true
- Text.Size = UDim2.new(0, 200,0, 50)
- Text.BackgroundTransparency = 1
- Text.TextColor3 = Color3.new(0,255,0)
- Text.Text = "Drop"
- end
- end
- end
- end
- end
- end
- wrk.ChildAdded:connect(CreateDropESP)
- end
- function DeleteDropESP()
- for i,v in pairs (wrk.ObjectSelection:GetChildren()) do
- if v.Name == "CrateDrop" then
- for i, o in pairs (v:GetDescendants()) do
- if o.Name == "BillboardGui" then
- o:Destroy()
- end
- end
- end
- end
- end
- local folder = Instance.new("Folder")
- folder.Name = "TracerStuff"
- folder.Parent = game.workspace.CurrentCamera
- local folderplace = game.workspace.CurrentCamera.TracerStuff
- function CreateTracers()
- local function Tracers (Player)
- if _G.Tracers == true then
- local char = wrk:FindFirstChild(Player.Name)
- if char then
- local head = char:FindFirstChild("Head")
- if head then
- if not folderplace:FindFirstChild(Player.Name) then
- local TracerPart = Instance.new("Part")
- TracerPart.Name = Player.Name
- TracerPart.Parent = folderplace
- if not TracerPart:FindFirstChild("Beam") then
- local beam = Instance.new("Beam")
- beam.Name = Player.Name.." 's Tracer Beam"
- beam.Parent = TracerPart
- beam.Attachment0 = head:FindFirstChild("otherAttachment")
- beam.Attachment1 = game.Players.LocalPlayer.Character.Head:FindFirstChild("lpAttachment")
- beam.Color = ColorSequence.new(Color3.new(1,0,0),Color3.new(1,0,0))
- end
- end
- end
- if Player.Name ~= game.Players.LocalPlayer.Name then
- if not Player.Character.Head:FindFirstChild("otherAttachment") then
- local attach = Instance.new("Attachment")
- attach.Name = "otherAttachment"
- attach.Parent = head
- end
- else
- if not game.Players.LocalPlayer.Character.Head:FindFirstChild("lpAttachment") then
- local lpattach = Instance.new("Attachment")
- lpattach.Parent = head
- lpattach.Name = "lpAttachment"
- end
- end
- end
- end
- game.Players.ChildAdded:Connect(CreateTracers)
- end
- for i,v in pairs (game.Players:GetChildren()) do
- Tracers(v)
- end
- end
- function DeleteTracers ()
- local tracer = wrk.CurrentCamera:FindFirstChild("TracerStuff")
- if tracer then
- for i,v in pairs(tracer:GetChildren()) do
- v:Destroy()
- end
- end
- end
- --End Function
- -- Gui Creation
- local TopFrameVehicle = Instance.new("Frame")
- local TopFrameMisc = Instance.new("Frame")
- local TopFrameVisual = Instance.new("Frame")
- local TopFrameWeapons = Instance.new("Frame")
- local TopFrameTeleports = Instance.new("Frame")
- local TopFrameItems = Instance.new("Frame")
- local TopFrameSettings = Instance.new("Frame")
- local TopFrameFunctions = Instance.new("Frame")
- local TopFrameAutorob = Instance.new("Frame")
- local TopFrameDestruction = Instance.new("Frame")
- local TopFrameTeams = Instance.new("Frame")
- local auroralabel = Instance.new("TextLabel")
- local version = Instance.new("TextLabel")
- local madby = Instance.new("TextLabel")
- local togglelabel = Instance.new("TextLabel")
- game.Players.LocalPlayer.PlayerGui.Chat.Enabled = false
- game.CoreGui.RobloxGui.Enabled = false
- local blr = Instance.new("BlurEffect",wrk.CurrentCamera)
- blr.Size = 20
- blr.Enabled = true
- OMEGAGNOME.Name = "OMEGAGNOME"
- OMEGAGNOME.Parent = game.CoreGui
- local screengui
- spawn(function() --Name
- while wait(0.6) do
- local HttpService = game:GetService("HttpService")
- local result = HttpService:GenerateGUID(true)
- for i,v in pairs(game.CoreGui:GetDescendants()) do
- if v.Name == "TopFrameAutorob" then
- screengui = v.Parent
- screengui.Name = result
- for i,o in pairs(screengui:GetDescendants()) do
- if o.ClassName == "TextButton" or o.ClassName == "TextLabel" then
- o.Name = result
- end
- end
- end
- end
- end
- end)
- TopFrameVisual.Name = "TopFrameVisual"
- TopFrameVisual.Parent = OMEGAGNOME
- TopFrameVisual.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- TopFrameVisual.BackgroundTransparency = 0.10000000149012
- TopFrameVisual.BorderColor3 = Color3.new(0, 0.333333, 0)
- TopFrameVisual.BorderSizePixel = 2
- TopFrameVisual.Position = UDim2.new(0.0213541668, 0, 0.0356265344, 0)
- TopFrameVisual.Size = UDim2.new(0, 221, 0, 46)
- TopFrameVehicle.Name = "TopFrameVehicle"
- TopFrameVehicle.Parent = OMEGAGNOME
- TopFrameVehicle.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- TopFrameVehicle.BackgroundTransparency = 0.10000000149012
- TopFrameVehicle.BorderColor3 = Color3.new(0, 0.333333, 0)
- TopFrameVehicle.BorderSizePixel = 2
- TopFrameVehicle.Position = UDim2.new(0.145833343, 0, 0.0356265381, 0)
- TopFrameVehicle.Size = UDim2.new(0, 221, 0, 46)
- TopFrameDestruction.Name = "TopFrameDestruction"
- TopFrameDestruction.Parent = OMEGAGNOME
- TopFrameDestruction.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- TopFrameDestruction.BackgroundTransparency = 0.10000000149012
- TopFrameDestruction.BorderColor3 = Color3.new(0, 0.333333, 0)
- TopFrameDestruction.BorderSizePixel = 2
- TopFrameDestruction.Position = UDim2.new(0.396874964, 0, 0.431666136, 0)
- TopFrameDestruction.Size = UDim2.new(0, 221, 0, 46)
- TopFrameAutorob.Name = "TopFrameAutorob"
- TopFrameAutorob.Parent = OMEGAGNOME
- TopFrameAutorob.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- TopFrameAutorob.BackgroundTransparency = 0.10000000149012
- TopFrameAutorob.BorderColor3 = Color3.new(0, 0.333333, 0)
- TopFrameAutorob.BorderSizePixel = 2
- TopFrameAutorob.Position = UDim2.new(0.271874964, 0, 0.42946592, 0)
- TopFrameAutorob.Size = UDim2.new(0, 221, 0, 46)
- TopFrameFunctions.Name = "TopFrameFunctions"
- TopFrameFunctions.Parent = OMEGAGNOME
- TopFrameFunctions.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- TopFrameFunctions.BackgroundTransparency = 0.10000000149012
- TopFrameFunctions.BorderColor3 = Color3.new(0, 0.333333, 0)
- TopFrameFunctions.BorderSizePixel = 2
- TopFrameFunctions.Position = UDim2.new(0.145833313, 0, 0.42946589, 0)
- TopFrameFunctions.Size = UDim2.new(0, 221, 0, 46)
- TopFrameSettings.Name = "TopFrameSettings"
- TopFrameSettings.Parent = OMEGAGNOME
- TopFrameSettings.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- TopFrameSettings.BackgroundTransparency = 0.10000000149012
- TopFrameSettings.BorderColor3 = Color3.new(0, 0.333333, 0)
- TopFrameSettings.BorderSizePixel = 2
- TopFrameSettings.Position = UDim2.new(0.786979139, 0, 0.0356265344, 0)
- TopFrameSettings.Size = UDim2.new(0, 221, 0, 46)
- TopFrameItems.Name = "TopFrameItems"
- TopFrameItems.Parent = OMEGAGNOME
- TopFrameItems.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- TopFrameItems.BackgroundTransparency = 0.10000000149012
- TopFrameItems.BorderColor3 = Color3.new(0, 0.333333, 0)
- TopFrameItems.BorderSizePixel = 2
- TopFrameItems.Position = UDim2.new(0.651562452, 0, 0.0356265344, 0)
- TopFrameItems.Size = UDim2.new(0, 221, 0, 46)
- TopFrameMisc.Name = "TopFrameMisc"
- TopFrameMisc.Parent = OMEGAGNOME
- TopFrameMisc.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- TopFrameMisc.BackgroundTransparency = 0.10000000149012
- TopFrameMisc.BorderColor3 = Color3.new(0, 0.333333, 0)
- TopFrameMisc.BorderSizePixel = 2
- TopFrameMisc.Position = UDim2.new(0.271874994, 0, 0.0356265344, 0)
- TopFrameMisc.Size = UDim2.new(0, 221, 0, 46)
- TopFrameTeleports.Name = "TopFrameTeleports"
- TopFrameTeleports.Parent = OMEGAGNOME
- TopFrameTeleports.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- TopFrameTeleports.BackgroundTransparency = 0.10000000149012
- TopFrameTeleports.BorderColor3 = Color3.new(0, 0.333333, 0)
- TopFrameTeleports.BorderSizePixel = 2
- TopFrameTeleports.Position = UDim2.new(0.525000036, 0, 0.0356265344, 0)
- TopFrameTeleports.Size = UDim2.new(0, 221, 0, 46)
- TopFrameWeapons.Name = "TopFrameWeapons"
- TopFrameWeapons.Parent = OMEGAGNOME
- TopFrameWeapons.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- TopFrameWeapons.BackgroundTransparency = 0.10000000149012
- TopFrameWeapons.BorderColor3 = Color3.new(0, 0.333333, 0)
- TopFrameWeapons.BorderSizePixel = 2
- TopFrameWeapons.Position = UDim2.new(0.396874994, 0, 0.0356265344, 0)
- TopFrameWeapons.Size = UDim2.new(0, 221, 0, 46)
- TopFrameTeams.Name = "TopFrameTeams"
- TopFrameTeams.Parent = OMEGAGNOME
- TopFrameTeams.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- TopFrameTeams.BackgroundTransparency = 0.10000000149012
- TopFrameTeams.BorderColor3 = Color3.new(0, 0.333333, 0)
- TopFrameTeams.BorderSizePixel = 2
- TopFrameTeams.Position = UDim2.new(0.0213541389, 0, 0.42946592, 0)
- TopFrameTeams.Size = UDim2.new(0, 221, 0, 46)
- auroralabel.Name = "auroralabel"
- auroralabel.Parent = OMEGAGNOME
- auroralabel.BackgroundColor3 = Color3.new(1, 1, 1)
- auroralabel.BackgroundTransparency = 1
- auroralabel.Position = UDim2.new(-0.0614583343, 0, 0.689754188, 0)
- auroralabel.Size = UDim2.new(0, 557, 0, 198)
- auroralabel.Font = Enum.Font.SourceSansBold
- auroralabel.Text = "Aurora"
- auroralabel.TextColor3 = Color3.new(0, 0.333333, 0)
- auroralabel.TextSize = 100
- auroralabel.TextStrokeColor3 = Color3.new(0, 0.666667, 0)
- auroralabel.TextStrokeTransparency = 0
- version.Name = "version"
- version.Parent = auroralabel
- version.BackgroundColor3 = Color3.new(1, 1, 1)
- version.BackgroundTransparency = 1
- version.BorderColor3 = Color3.new(0, 0.666667, 0)
- version.Position = UDim2.new(0.547576308, 0, 0.484848529, 0)
- version.Size = UDim2.new(0, 200, 0, 50)
- version.Font = Enum.Font.SourceSansBold
- version.Text = "V3"
- version.TextColor3 = Color3.new(0, 0.666667, 0)
- version.TextSize = 14
- version.TextStrokeColor3 = Color3.new(0, 0.666667, 0)
- madby.Name = "madby"
- madby.Parent = auroralabel
- madby.BackgroundColor3 = Color3.new(1, 1, 1)
- madby.BackgroundTransparency = 1
- madby.BorderColor3 = Color3.new(0, 0.666667, 0)
- madby.Position = UDim2.new(0.199281871, 0, 0.560606122, 0)
- madby.Size = UDim2.new(0, 200, 0, 50)
- madby.Font = Enum.Font.SourceSansBold
- madby.Text = "Made by Marcel#4383"
- madby.TextColor3 = Color3.new(0, 0.666667, 0)
- madby.TextSize = 14
- madby.TextStrokeColor3 = Color3.new(0, 0.666667, 0)
- --Start GUI Creation
- function TeamsUI()
- local topteams = Instance.new("Frame")
- local backframeteams = Instance.new("Frame")
- local parentframeteams = Instance.new("Frame")
- local joinpolice = Instance.new("TextButton")
- local joinprisoner = Instance.new("TextButton")
- local joinhero = Instance.new("TextButton")
- local teamslabel = Instance.new("TextLabel")
- local Frame_15 = Instance.new("Frame")
- local Frame_16 = Instance.new("Frame")
- topteams.Name = "topteams"
- topteams.Parent = TopFrameTeams
- topteams.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- topteams.BackgroundTransparency = 0.20000000298023
- topteams.BorderSizePixel = 0
- topteams.Position = UDim2.new(0.0226244349, 0, 0.130434781, 0)
- topteams.Size = UDim2.new(0, 210, 0, 34)
- backframeteams.Name = "backframeteams"
- backframeteams.Parent = TopFrameTeams
- backframeteams.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- backframeteams.BackgroundTransparency = 0.10000000149012
- backframeteams.BorderColor3 = Color3.new(0, 0.333333, 0)
- backframeteams.BorderSizePixel = 2
- backframeteams.Position = UDim2.new(0, 0, 1.15217388, 0)
- backframeteams.Size = UDim2.new(0, 221, 0, 132)
- parentframeteams.Name = "parentframeteams"
- parentframeteams.Parent = backframeteams
- parentframeteams.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- parentframeteams.BackgroundTransparency = 0.20000000298023
- parentframeteams.BorderSizePixel = 0
- parentframeteams.Position = UDim2.new(0.0361990966, 0, 0.0300751887, 0)
- parentframeteams.Size = UDim2.new(0, 205, 0, 123)
- joinpolice.Name = "joinpolice"
- joinpolice.Parent = parentframeteams
- joinpolice.BackgroundColor3 = Color3.new(1, 1, 1)
- joinpolice.BackgroundTransparency = 1
- joinpolice.Position = UDim2.new(0.00975609757, 0, -0.00268077105, 0)
- joinpolice.Size = UDim2.new(0, 161, 0, 20)
- joinpolice.Font = Enum.Font.SourceSans
- joinpolice.Text = "Join Police"
- joinpolice.TextColor3 = Color3.new(1, 1, 1)
- joinpolice.TextSize = 14
- joinpolice.TextXAlignment = Enum.TextXAlignment.Left
- joinprisoner.Name = "joinprisoner"
- joinprisoner.Parent = parentframeteams
- joinprisoner.BackgroundColor3 = Color3.new(1, 1, 1)
- joinprisoner.BackgroundTransparency = 1
- joinprisoner.Position = UDim2.new(0.00975609757, 0, 0.159920841, 0)
- joinprisoner.Size = UDim2.new(0, 161, 0, 20)
- joinprisoner.Font = Enum.Font.SourceSans
- joinprisoner.Text = "Join Prisoner"
- joinprisoner.TextColor3 = Color3.new(1, 1, 1)
- joinprisoner.TextSize = 14
- joinprisoner.TextXAlignment = Enum.TextXAlignment.Left
- joinhero.Name = "joinhero"
- joinhero.Parent = parentframeteams
- joinhero.BackgroundColor3 = Color3.new(1, 1, 1)
- joinhero.BackgroundTransparency = 1
- joinhero.Position = UDim2.new(0.00975609757, 0, 0.322522461, 0)
- joinhero.Size = UDim2.new(0, 161, 0, 20)
- joinhero.Font = Enum.Font.SourceSans
- joinhero.Text = "Join Heroes"
- joinhero.TextColor3 = Color3.new(1, 1, 1)
- joinhero.TextSize = 14
- joinhero.TextXAlignment = Enum.TextXAlignment.Left
- teamslabel.Name = "teamslabel"
- teamslabel.Parent = TopFrameTeams
- teamslabel.BackgroundColor3 = Color3.new(1, 1, 1)
- teamslabel.BackgroundTransparency = 1
- teamslabel.Position = UDim2.new(0.0452488698, 0, -0.0434782617, 0)
- teamslabel.Size = UDim2.new(0, 200, 0, 50)
- teamslabel.Font = Enum.Font.SourceSansBold
- teamslabel.Text = "Teams"
- teamslabel.TextColor3 = Color3.new(1, 1, 1)
- teamslabel.TextSize = 17
- Frame_15.Parent = TopFrameTeams
- Frame_15.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Frame_15.BackgroundTransparency = 0.20000000298023
- Frame_15.BorderColor3 = Color3.new(0, 0.333333, 0)
- Frame_15.BorderSizePixel = 2
- Frame_15.Position = UDim2.new(-0.00452488707, 0, 4.19565248, 0)
- Frame_15.Size = UDim2.new(0, 221, 0, 23)
- Frame_16.Parent = Frame_15
- Frame_16.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Frame_16.BackgroundTransparency = 0.20000000298023
- Frame_16.BorderSizePixel = 0
- Frame_16.Position = UDim2.new(0.0226244349, 0, 0.130434752, 0)
- Frame_16.Size = UDim2.new(0, 210, 0, 16)
- togglelabel.Name = "togglelabel"
- togglelabel.Parent = TopFrameSettings
- togglelabel.BackgroundColor3 = Color3.new(1, 1, 1)
- togglelabel.BackgroundTransparency = 1
- togglelabel.Position = UDim2.new(0.022624433, 0, 5.04347801, 0)
- togglelabel.Size = UDim2.new(0, 200, 0, 20)
- togglelabel.Font = Enum.Font.SourceSans
- togglelabel.Text = "Right Shift To Toggle GUI"
- togglelabel.TextColor3 = Color3.new(1, 1, 1)
- togglelabel.TextSize = 14
- togglelabel.TextXAlignment = Enum.TextXAlignment.Left
- joinhero.MouseButton1Click:connect(function()
- game.ReplicatedStorage.RemoteFunction:InvokeServer("SetTeam","Heroes")
- end)
- joinpolice.MouseButton1Click:connect(function()
- game.ReplicatedStorage.RemoteFunction:InvokeServer("SetTeam","Police")
- end)
- joinprisoner.MouseButton1Click:connect(function()
- game.ReplicatedStorage.RemoteFunction:InvokeServer("SetTeam","Prisoners")
- end)
- end
- function DestructionUI()
- local topdestruction = Instance.new("Frame")
- local destructionlabel = Instance.new("TextLabel")
- local backframedestruction = Instance.new("Frame")
- local parentframedestruction = Instance.new("Frame")
- local destlasers = Instance.new("TextButton")
- local destbuildings = Instance.new("TextButton")
- local destdestructibls = Instance.new("TextButton")
- local destpyraobsta = Instance.new("TextButton")
- local Frame_21 = Instance.new("Frame")
- local Frame_22 = Instance.new("Frame")
- topdestruction.Name = "topdestruction"
- topdestruction.Parent = TopFrameDestruction
- topdestruction.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- topdestruction.BackgroundTransparency = 0.20000000298023
- topdestruction.BorderSizePixel = 0
- topdestruction.Position = UDim2.new(0.0226244349, 0, 0.130434781, 0)
- topdestruction.Size = UDim2.new(0, 210, 0, 34)
- destructionlabel.Name = "destructionlabel"
- destructionlabel.Parent = topdestruction
- destructionlabel.BackgroundColor3 = Color3.new(1, 1, 1)
- destructionlabel.BackgroundTransparency = 1
- destructionlabel.Position = UDim2.new(0.0214393456, 0, -0.249360621, 0)
- destructionlabel.Size = UDim2.new(0, 200, 0, 50)
- destructionlabel.Font = Enum.Font.SourceSansBold
- destructionlabel.Text = "Destruction Cheats"
- destructionlabel.TextColor3 = Color3.new(1, 1, 1)
- destructionlabel.TextSize = 17
- backframedestruction.Name = "backframedestruction"
- backframedestruction.Parent = TopFrameDestruction
- backframedestruction.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- backframedestruction.BackgroundTransparency = 0.10000000149012
- backframedestruction.BorderColor3 = Color3.new(0, 0.333333, 0)
- backframedestruction.BorderSizePixel = 2
- backframedestruction.Position = UDim2.new(0, 0, 1.15217388, 0)
- backframedestruction.Size = UDim2.new(0, 221, 0, 132)
- parentframedestruction.Name = "parentframedestruction"
- parentframedestruction.Parent = backframedestruction
- parentframedestruction.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- parentframedestruction.BackgroundTransparency = 0.20000000298023
- parentframedestruction.BorderSizePixel = 0
- parentframedestruction.Position = UDim2.new(0.0361990966, 0, 0.0300751887, 0)
- parentframedestruction.Size = UDim2.new(0, 205, 0, 123)
- destlasers.Name = "destlasers"
- destlasers.Parent = parentframedestruction
- destlasers.BackgroundColor3 = Color3.new(1, 1, 1)
- destlasers.BackgroundTransparency = 1
- destlasers.Position = UDim2.new(0.00975609757, 0, -0.00268077105, 0)
- destlasers.Size = UDim2.new(0, 161, 0, 20)
- destlasers.Font = Enum.Font.SourceSans
- destlasers.Text = "Destroy All Lasers"
- destlasers.TextColor3 = Color3.new(1, 1, 1)
- destlasers.TextSize = 14
- destlasers.TextXAlignment = Enum.TextXAlignment.Left
- destbuildings.Name = "destbuildings"
- destbuildings.Parent = parentframedestruction
- destbuildings.BackgroundColor3 = Color3.new(1, 1, 1)
- destbuildings.BackgroundTransparency = 1
- destbuildings.Position = UDim2.new(0.00975609757, 0, 0.159920841, 0)
- destbuildings.Size = UDim2.new(0, 161, 0, 20)
- destbuildings.Font = Enum.Font.SourceSans
- destbuildings.Text = "Destroy All Buildings"
- destbuildings.TextColor3 = Color3.new(1, 1, 1)
- destbuildings.TextSize = 14
- destbuildings.TextXAlignment = Enum.TextXAlignment.Left
- destdestructibls.Name = "destdestructibls"
- destdestructibls.Parent = parentframedestruction
- destdestructibls.BackgroundColor3 = Color3.new(1, 1, 1)
- destdestructibls.BackgroundTransparency = 1
- destdestructibls.Position = UDim2.new(0.00975609757, 0, 0.322522461, 0)
- destdestructibls.Size = UDim2.new(0, 161, 0, 20)
- destdestructibls.Font = Enum.Font.SourceSans
- destdestructibls.Text = "Destroy All Destructibles"
- destdestructibls.TextColor3 = Color3.new(1, 1, 1)
- destdestructibls.TextSize = 14
- destdestructibls.TextXAlignment = Enum.TextXAlignment.Left
- destpyraobsta.Name = "destpyraobsta"
- destpyraobsta.Parent = parentframedestruction
- destpyraobsta.BackgroundColor3 = Color3.new(1, 1, 1)
- destpyraobsta.BackgroundTransparency = 1
- destpyraobsta.Position = UDim2.new(0.00975609757, 0, 0.468863904, 0)
- destpyraobsta.Size = UDim2.new(0, 161, 0, 20)
- destpyraobsta.Font = Enum.Font.SourceSans
- destpyraobsta.Text = "Destroy All Pyramid Obstacles"
- destpyraobsta.TextColor3 = Color3.new(1, 1, 1)
- destpyraobsta.TextSize = 14
- destpyraobsta.TextXAlignment = Enum.TextXAlignment.Left
- Frame_21.Parent = TopFrameDestruction
- Frame_21.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Frame_21.BackgroundTransparency = 0.20000000298023
- Frame_21.BorderColor3 = Color3.new(0, 0.333333, 0)
- Frame_21.BorderSizePixel = 2
- Frame_21.Position = UDim2.new(-0.00452488707, 0, 4.19565248, 0)
- Frame_21.Size = UDim2.new(0, 221, 0, 23)
- Frame_22.Parent = Frame_21
- Frame_22.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Frame_22.BackgroundTransparency = 0.20000000298023
- Frame_22.BorderSizePixel = 0
- Frame_22.Position = UDim2.new(0.0226244349, 0, 0.130434752, 0)
- Frame_22.Size = UDim2.new(0, 210, 0, 16)
- destlasers.MouseButton1Click:connect(function()
- for i,v in pairs (wrk:GetDescendants()) do
- if v.Name == "Laser" or v.Name == "Lasers" or v.Name == "SpinLaser" or v.Name == "LaserCut" or v.Name == "SlideLaser" or v.Name == "SpinLaser2" or v.Name == "SpinLaser3" or v.Name == "SpinLaser4" or v.Name == "SpinLaser5" or v.Name == "DeathLights" then
- v:Destroy()
- end
- end
- end)
- destpyraobsta.MouseButton1Click:connect(function()
- for i,v in pairs (game.workspace.Pyramid:GetDescendants()) do
- if v.Name == "SpikeTrap" or v.Name == "SpikeSwing" or v.Name == "BallDropper" or v.Name == "SpikeSwing" then
- v:Destroy()
- end
- end
- end)
- destbuildings.MouseButton1Click:connect(function()
- wrk.City:Destroy()
- end)
- destdestructibls.MouseButton1Click:connect(function()
- wrk.Destructibles:Destroy()
- end)
- end
- function VisualUI ()
- local topvisual = Instance.new("Frame")
- local backframevisuals = Instance.new("Frame")
- local parentframevisuals = Instance.new("Frame")
- local Chams = Instance.new("TextButton")
- local STATchams = Instance.new("TextLabel")
- local ESP = Instance.new("TextButton")
- local STATesp = Instance.new("TextLabel")
- local NoSunRays = Instance.new("TextButton")
- local CrateESP = Instance.new("TextButton")
- local STATCrateESP = Instance.new("TextLabel")
- local Tracers = Instance.new("TextButton")
- local STATtracers = Instance.new("TextLabel")
- local NoColorCorrection = Instance.new("TextButton")
- local CrateChams = Instance.new("TextButton")
- local STATcratechams = Instance.new("TextLabel")
- local Fullbright = Instance.new("TextButton")
- local STATfullbright = Instance.new("TextLabel")
- local visuallabel = Instance.new("TextLabel")
- local Frame = Instance.new("Frame")
- local Frame_2 = Instance.new("Frame")
- topvisual.Name = "topvisual"
- topvisual.Parent = TopFrameVisual
- topvisual.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- topvisual.BackgroundTransparency = 0.20000000298023
- topvisual.BorderSizePixel = 0
- topvisual.Position = UDim2.new(0.0226244349, 0, 0.130434781, 0)
- topvisual.Size = UDim2.new(0, 210, 0, 34)
- backframevisuals.Name = "backframevisuals"
- backframevisuals.Parent = TopFrameVisual
- backframevisuals.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- backframevisuals.BackgroundTransparency = 0.10000000149012
- backframevisuals.BorderColor3 = Color3.new(0, 0.333333, 0)
- backframevisuals.BorderSizePixel = 2
- backframevisuals.Position = UDim2.new(0, 0, 1.15217388, 0)
- backframevisuals.Size = UDim2.new(0, 221, 0, 198)
- parentframevisuals.Name = "parentframevisuals"
- parentframevisuals.Parent = backframevisuals
- parentframevisuals.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- parentframevisuals.BackgroundTransparency = 0.20000000298023
- parentframevisuals.BorderSizePixel = 0
- parentframevisuals.Position = UDim2.new(0.0361990966, 0, 0.0303030312, 0)
- parentframevisuals.Size = UDim2.new(0, 205, 0, 185)
- Chams.Name = "Chams"
- Chams.Parent = parentframevisuals
- Chams.BackgroundColor3 = Color3.new(1, 1, 1)
- Chams.BackgroundTransparency = 1
- Chams.Position = UDim2.new(0.00975609757, 0, -2.23517418e-08, 0)
- Chams.Size = UDim2.new(0, 161, 0, 20)
- Chams.Font = Enum.Font.SourceSans
- Chams.Text = "Player Chams"
- Chams.TextColor3 = Color3.new(1, 1, 1)
- Chams.TextSize = 14
- Chams.TextXAlignment = Enum.TextXAlignment.Left
- STATchams.Name = "STATchams"
- STATchams.Parent = Chams
- STATchams.BackgroundColor3 = Color3.new(1, 1, 1)
- STATchams.BackgroundTransparency = 1
- STATchams.BorderSizePixel = 0
- STATchams.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATchams.Size = UDim2.new(0, 50, 0, 20)
- STATchams.Font = Enum.Font.SourceSans
- STATchams.Text = "OFF"
- STATchams.TextColor3 = Color3.new(1, 0, 0)
- STATchams.TextSize = 14
- STATchams.TextXAlignment = Enum.TextXAlignment.Right
- ESP.Name = "ESP"
- ESP.Parent = parentframevisuals
- ESP.BackgroundColor3 = Color3.new(1, 1, 1)
- ESP.BackgroundTransparency = 1
- ESP.Position = UDim2.new(0.00975609757, 0, 0.108108096, 0)
- ESP.Size = UDim2.new(0, 161, 0, 20)
- ESP.Font = Enum.Font.SourceSans
- ESP.Text = "Player ESP"
- ESP.TextColor3 = Color3.new(1, 1, 1)
- ESP.TextSize = 14
- ESP.TextXAlignment = Enum.TextXAlignment.Left
- STATesp.Name = "STATesp"
- STATesp.Parent = ESP
- STATesp.BackgroundColor3 = Color3.new(1, 1, 1)
- STATesp.BackgroundTransparency = 1
- STATesp.BorderSizePixel = 0
- STATesp.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATesp.Size = UDim2.new(0, 50, 0, 20)
- STATesp.Font = Enum.Font.SourceSans
- STATesp.Text = "OFF"
- STATesp.TextColor3 = Color3.new(1, 0, 0)
- STATesp.TextSize = 14
- STATesp.TextXAlignment = Enum.TextXAlignment.Right
- NoSunRays.Name = "NoSunRays"
- NoSunRays.Parent = parentframevisuals
- NoSunRays.BackgroundColor3 = Color3.new(1, 1, 1)
- NoSunRays.BackgroundTransparency = 1
- NoSunRays.Position = UDim2.new(0.00975609757, 0, 0.637837827, 0)
- NoSunRays.Size = UDim2.new(0, 161, 0, 20)
- NoSunRays.Font = Enum.Font.SourceSans
- NoSunRays.Text = "No Sun Rays"
- NoSunRays.TextColor3 = Color3.new(1, 1, 1)
- NoSunRays.TextSize = 14
- NoSunRays.TextXAlignment = Enum.TextXAlignment.Left
- CrateESP.Name = "Crate ESP"
- CrateESP.Parent = parentframevisuals
- CrateESP.BackgroundColor3 = Color3.new(1, 1, 1)
- CrateESP.BackgroundTransparency = 1
- CrateESP.Position = UDim2.new(0.00975609757, 0, 0.216216207, 0)
- CrateESP.Size = UDim2.new(0, 161, 0, 20)
- CrateESP.Font = Enum.Font.SourceSans
- CrateESP.Text = "Crate ESP"
- CrateESP.TextColor3 = Color3.new(1, 1, 1)
- CrateESP.TextSize = 14
- CrateESP.TextXAlignment = Enum.TextXAlignment.Left
- STATCrateESP.Name = "STATCrateESP"
- STATCrateESP.Parent = CrateESP
- STATCrateESP.BackgroundColor3 = Color3.new(1, 1, 1)
- STATCrateESP.BackgroundTransparency = 1
- STATCrateESP.BorderSizePixel = 0
- STATCrateESP.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATCrateESP.Size = UDim2.new(0, 50, 0, 20)
- STATCrateESP.Font = Enum.Font.SourceSans
- STATCrateESP.Text = "OFF"
- STATCrateESP.TextColor3 = Color3.new(1, 0, 0)
- STATCrateESP.TextSize = 14
- STATCrateESP.TextXAlignment = Enum.TextXAlignment.Right
- Tracers.Name = "Tracers"
- Tracers.Parent = parentframevisuals
- Tracers.BackgroundColor3 = Color3.new(1, 1, 1)
- Tracers.BackgroundTransparency = 1
- Tracers.Position = UDim2.new(0.00975609757, 0, 0.529729724, 0)
- Tracers.Size = UDim2.new(0, 161, 0, 20)
- Tracers.Font = Enum.Font.SourceSans
- Tracers.Text = "Tracers"
- Tracers.TextColor3 = Color3.new(1, 1, 1)
- Tracers.TextSize = 14
- Tracers.TextXAlignment = Enum.TextXAlignment.Left
- STATtracers.Name = "STATtracers"
- STATtracers.Parent = Tracers
- STATtracers.BackgroundColor3 = Color3.new(1, 1, 1)
- STATtracers.BackgroundTransparency = 1
- STATtracers.BorderSizePixel = 0
- STATtracers.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATtracers.Size = UDim2.new(0, 50, 0, 20)
- STATtracers.Font = Enum.Font.SourceSans
- STATtracers.Text = "OFF"
- STATtracers.TextColor3 = Color3.new(1, 0, 0)
- STATtracers.TextSize = 14
- STATtracers.TextXAlignment = Enum.TextXAlignment.Right
- NoColorCorrection.Name = "NoColorCorrection"
- NoColorCorrection.Parent = parentframevisuals
- NoColorCorrection.BackgroundColor3 = Color3.new(1, 1, 1)
- NoColorCorrection.BackgroundTransparency = 1
- NoColorCorrection.Position = UDim2.new(0.00975609757, 0, 0.74594593, 0)
- NoColorCorrection.Size = UDim2.new(0, 161, 0, 20)
- NoColorCorrection.Font = Enum.Font.SourceSans
- NoColorCorrection.Text = "No Collor Correction"
- NoColorCorrection.TextColor3 = Color3.new(1, 1, 1)
- NoColorCorrection.TextSize = 14
- NoColorCorrection.TextXAlignment = Enum.TextXAlignment.Left
- CrateChams.Name = "CrateChams"
- CrateChams.Parent = parentframevisuals
- CrateChams.BackgroundColor3 = Color3.new(1, 1, 1)
- CrateChams.BackgroundTransparency = 1
- CrateChams.Position = UDim2.new(0.00975609757, 0, 0.313513517, 0)
- CrateChams.Size = UDim2.new(0, 161, 0, 20)
- CrateChams.Font = Enum.Font.SourceSans
- CrateChams.Text = "Crate Chams"
- CrateChams.TextColor3 = Color3.new(1, 1, 1)
- CrateChams.TextSize = 14
- CrateChams.TextXAlignment = Enum.TextXAlignment.Left
- STATcratechams.Name = "STATcratechams"
- STATcratechams.Parent = CrateChams
- STATcratechams.BackgroundColor3 = Color3.new(1, 1, 1)
- STATcratechams.BackgroundTransparency = 1
- STATcratechams.BorderSizePixel = 0
- STATcratechams.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATcratechams.Size = UDim2.new(0, 50, 0, 20)
- STATcratechams.Font = Enum.Font.SourceSans
- STATcratechams.Text = "OFF"
- STATcratechams.TextColor3 = Color3.new(1, 0, 0)
- STATcratechams.TextSize = 14
- STATcratechams.TextXAlignment = Enum.TextXAlignment.Right
- Fullbright.Name = "Fullbright"
- Fullbright.Parent = parentframevisuals
- Fullbright.BackgroundColor3 = Color3.new(1, 1, 1)
- Fullbright.BackgroundTransparency = 1
- Fullbright.Position = UDim2.new(0.00975609757, 0, 0.421621621, 0)
- Fullbright.Size = UDim2.new(0, 161, 0, 20)
- Fullbright.Font = Enum.Font.SourceSans
- Fullbright.Text = "Full Bright"
- Fullbright.TextColor3 = Color3.new(1, 1, 1)
- Fullbright.TextSize = 14
- Fullbright.TextXAlignment = Enum.TextXAlignment.Left
- STATfullbright.Name = "STATfullbright"
- STATfullbright.Parent = Fullbright
- STATfullbright.BackgroundColor3 = Color3.new(1, 1, 1)
- STATfullbright.BackgroundTransparency = 1
- STATfullbright.BorderSizePixel = 0
- STATfullbright.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATfullbright.Size = UDim2.new(0, 50, 0, 20)
- STATfullbright.Font = Enum.Font.SourceSans
- STATfullbright.Text = "OFF"
- STATfullbright.TextColor3 = Color3.new(1, 0, 0)
- STATfullbright.TextSize = 14
- STATfullbright.TextXAlignment = Enum.TextXAlignment.Right
- visuallabel.Name = "visuallabel"
- visuallabel.Parent = TopFrameVisual
- visuallabel.BackgroundColor3 = Color3.new(1, 1, 1)
- visuallabel.BackgroundTransparency = 1
- visuallabel.Position = UDim2.new(0.0452488698, 0, -0.0434782617, 0)
- visuallabel.Size = UDim2.new(0, 200, 0, 50)
- visuallabel.Font = Enum.Font.SourceSansBold
- visuallabel.Text = "Visual Cheats"
- visuallabel.TextColor3 = Color3.new(1, 1, 1)
- visuallabel.TextSize = 17
- Frame.Parent = TopFrameVisual
- Frame.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Frame.BackgroundTransparency = 0.20000000298023
- Frame.BorderColor3 = Color3.new(0, 0.333333, 0)
- Frame.BorderSizePixel = 2
- Frame.Position = UDim2.new(0, 0, 5.63043499, 0)
- Frame.Size = UDim2.new(0, 221, 0, 23)
- Frame_2.Parent = Frame
- Frame_2.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Frame_2.BackgroundTransparency = 0.20000000298023
- Frame_2.BorderSizePixel = 0
- Frame_2.Position = UDim2.new(0.0226244349, 0, 0.130434752, 0)
- Frame_2.Size = UDim2.new(0, 210, 0, 16)
- Chams.MouseButton1Click:connect(function()
- if _G.Chams == false then
- _G.Chams = true
- STATchams.TextColor3 = Color3.new(0,255,0)
- STATchams.Text = "ON"
- CreateChams()
- else
- STATchams.TextColor3 = Color3.new(255,0,0)
- STATchams.Text = "OFF"
- _G.Chams = false
- DeleteChams()
- end
- end)
- ESP.MouseButton1Click:connect(function()
- if _G.ESPvalue == false then
- _G.ESPvalue = true
- STATesp.TextColor3 = Color3.new(0,255,0)
- STATesp.Text = "ON"
- CreateESP()
- else
- STATesp.TextColor3 = Color3.new(255,0,0)
- STATesp.Text = "OFF"
- _G.ESPvalue = false
- DeleteESP()
- end
- end)
- CrateChams.MouseButton1Click:connect(function()
- if _G.CrateChams == false then
- _G.CrateChams = true
- STATcratechams.TextColor3 = Color3.new(0,255,0)
- STATcratechams.Text = "ON"
- CreateDropChams()
- else
- _G.CrateChams = false
- STATcratechams.TextColor3 = Color3.new(255,0,0)
- STATcratechams.Text = "OFF"
- DeleteDropChams()
- end
- end)
- CrateESP.MouseButton1Click:connect(function()
- if _G.CrateESP == false then
- _G.CrateESP = true
- STATCrateESP.TextColor3 = Color3.new(0,255,0)
- STATCrateESP.Text = "ON"
- CreateDropESP()
- else
- _G.CrateESP = false
- STATCrateESP.TextColor3 = Color3.new(255,0,0)
- STATCrateESP.Text = "OFF"
- DeleteDropESP()
- end
- end)
- Fullbright.MouseButton1Click:connect(function()
- if _G.Fullbright == false then
- _G.Fullbright = true
- STATfullbright.TextColor3 = Color3.new(0,255,0)
- STATfullbright.Text = "ON"
- game.Lighting.Brightness = 20
- else
- _G.Fullbright = false
- STATfullbright.TextColor3 = Color3.new(255,0,0)
- STATfullbright.Text = "OFF"
- game.Lighting.Brightness = 0.89
- end
- end)
- NoSunRays.MouseButton1Click:connect(function()
- game.Lighting:FindFirstChild("SunRays"):Destroy()
- end)
- NoColorCorrection.MouseButton1Click:connect(function()
- game.Lighting:FindFirstChild("ColorCorrection"):Destroy()
- end)
- Tracers.MouseButton1Click:connect(function()
- if _G.Tracers == false then
- _G.Tracers = true
- STATtracers.TextColor3 = Color3.new(0,255,0)
- STATtracers.Text = "ON"
- CreateTracers()
- else
- _G.Tracers = false
- STATtracers.TextColor3 = Color3.new(255,0,0)
- STATtracers.Text = "OFF"
- DeleteTracers()
- end
- end)
- end
- function AutorobUI()
- local topautorob = Instance.new("Frame")
- local backframeautorob = Instance.new("Frame")
- local parentframeautorob = Instance.new("Frame")
- local autobank = Instance.new("TextButton")
- local autocasino = Instance.new("TextButton")
- local autoclub = Instance.new("TextButton")
- local autopyr = Instance.new("TextButton")
- local autoroblabel = Instance.new("TextLabel")
- local Frame_19 = Instance.new("Frame")
- local Frame_20 = Instance.new("Frame")
- topautorob.Name = "topautorob"
- topautorob.Parent = TopFrameAutorob
- topautorob.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- topautorob.BackgroundTransparency = 0.20000000298023
- topautorob.BorderSizePixel = 0
- topautorob.Position = UDim2.new(0.0226244349, 0, 0.130434781, 0)
- topautorob.Size = UDim2.new(0, 210, 0, 34)
- backframeautorob.Name = "backframeautorob"
- backframeautorob.Parent = TopFrameAutorob
- backframeautorob.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- backframeautorob.BackgroundTransparency = 0.10000000149012
- backframeautorob.BorderColor3 = Color3.new(0, 0.333333, 0)
- backframeautorob.BorderSizePixel = 2
- backframeautorob.Position = UDim2.new(0, 0, 1.15217388, 0)
- backframeautorob.Size = UDim2.new(0, 221, 0, 132)
- parentframeautorob.Name = "parentframeautorob"
- parentframeautorob.Parent = backframeautorob
- parentframeautorob.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- parentframeautorob.BackgroundTransparency = 0.20000000298023
- parentframeautorob.BorderSizePixel = 0
- parentframeautorob.Position = UDim2.new(0.0361990966, 0, 0.0300751887, 0)
- parentframeautorob.Size = UDim2.new(0, 205, 0, 123)
- autobank.Name = "autobank"
- autobank.Parent = parentframeautorob
- autobank.BackgroundColor3 = Color3.new(1, 1, 1)
- autobank.BackgroundTransparency = 1
- autobank.Position = UDim2.new(0.00975609664, 0, -0.00494399667, 0)
- autobank.Size = UDim2.new(0, 161, 0, 20)
- autobank.Font = Enum.Font.SourceSans
- autobank.Text = "Bank"
- autobank.TextColor3 = Color3.new(1, 1, 1)
- autobank.TextSize = 14
- autobank.TextXAlignment = Enum.TextXAlignment.Left
- autocasino.Name = "autocasino"
- autocasino.Parent = parentframeautorob
- autocasino.BackgroundColor3 = Color3.new(1, 1, 1)
- autocasino.BackgroundTransparency = 1
- autocasino.Position = UDim2.new(0, 0, 0.157657623, 0)
- autocasino.Size = UDim2.new(0, 161, 0, 20)
- autocasino.Font = Enum.Font.SourceSans
- autocasino.Text = "Casino"
- autocasino.TextColor3 = Color3.new(1, 1, 1)
- autocasino.TextSize = 14
- autocasino.TextXAlignment = Enum.TextXAlignment.Left
- autoclub.Name = "autoclub"
- autoclub.Parent = parentframeautorob
- autoclub.BackgroundColor3 = Color3.new(1, 1, 1)
- autoclub.BackgroundTransparency = 1
- autoclub.Position = UDim2.new(0, 0, 0.314161718, 0)
- autoclub.Size = UDim2.new(0, 161, 0, 20)
- autoclub.Font = Enum.Font.SourceSans
- autoclub.Text = "Club"
- autoclub.TextColor3 = Color3.new(1, 1, 1)
- autoclub.TextSize = 14
- autoclub.TextXAlignment = Enum.TextXAlignment.Left
- autopyr.Name = "autopyr"
- autopyr.Parent = parentframeautorob
- autopyr.BackgroundColor3 = Color3.new(1, 1, 1)
- autopyr.BackgroundTransparency = 1
- autopyr.Position = UDim2.new(0, 0, 0.476763278, 0)
- autopyr.Size = UDim2.new(0, 161, 0, 20)
- autopyr.Font = Enum.Font.SourceSans
- autopyr.Text = "Pyramid"
- autopyr.TextColor3 = Color3.new(1, 1, 1)
- autopyr.TextSize = 14
- autopyr.TextXAlignment = Enum.TextXAlignment.Left
- autoroblabel.Name = "autoroblabel"
- autoroblabel.Parent = TopFrameAutorob
- autoroblabel.BackgroundColor3 = Color3.new(1, 1, 1)
- autoroblabel.BackgroundTransparency = 1
- autoroblabel.Position = UDim2.new(0.0452488698, 0, -0.0434782617, 0)
- autoroblabel.Size = UDim2.new(0, 200, 0, 50)
- autoroblabel.Font = Enum.Font.SourceSansBold
- autoroblabel.Text = "Autorob"
- autoroblabel.TextColor3 = Color3.new(1, 1, 1)
- autoroblabel.TextSize = 17
- Frame_19.Parent = TopFrameAutorob
- Frame_19.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Frame_19.BackgroundTransparency = 0.20000000298023
- Frame_19.BorderColor3 = Color3.new(0, 0.333333, 0)
- Frame_19.BorderSizePixel = 2
- Frame_19.Position = UDim2.new(-0.00452488707, 0, 4.19565248, 0)
- Frame_19.Size = UDim2.new(0, 221, 0, 23)
- Frame_20.Parent = Frame_19
- Frame_20.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Frame_20.BackgroundTransparency = 0.20000000298023
- Frame_20.BorderSizePixel = 0
- Frame_20.Position = UDim2.new(0.0226244349, 0, 0.130434752, 0)
- Frame_20.Size = UDim2.new(0, 210, 0, 16)
- autopyr.MouseButton1Click:connect(function()
- local heiststat = game.ReplicatedStorage.HeistStatus
- if heiststat.Pyramid.Locked.Value == false and heiststat.Pyramid.Robbing.Value == false or heiststat.Pyramid.Locked.Value == false and heiststat.Pyramid.Robbing.Value == true then
- autopyramid()
- end
- end)
- autobank.MouseButton1Click:connect(function()
- local heiststat = game.ReplicatedStorage.HeistStatus
- if heiststat.Bank.Locked.Value == false and heiststat.Bank.Robbing.Value == false then
- OPbank()
- elseif
- heiststat.Bank.Locked.Value == false and heiststat.Bank.Robbing.Value == true then
- ROBbank()
- end
- end)
- autocasino.MouseButton1Click:connect(function()
- local heiststat = game.ReplicatedStorage.HeistStatus
- if heiststat.Casino.Locked.Value == false and heiststat.Casino.Robbing.Value == false then
- opcasino()
- elseif
- heiststat.Casino.Locked.Value == false and heiststat.Casino.Robbing.Value == true then
- robcasino()
- end
- end)
- autoclub.MouseButton1Click:connect(function()
- local heiststat = game.ReplicatedStorage.HeistStatus
- if heiststat.Club.Locked.Value == false and heiststat.Club.Robbing.Value == false or heiststat.Club.Locked.Value == false and heiststat.Club.Robbing.Value == true then
- club()
- end
- end)
- end
- function FunctionsUI()
- local topfunctions = Instance.new("Frame")
- local backframefunctions = Instance.new("Frame")
- local parentframeFunctions = Instance.new("Frame")
- local infjump = Instance.new("TextButton")
- local STATinfjump = Instance.new("TextLabel")
- local walkspeed = Instance.new("TextButton")
- local STATwalkspeed = Instance.new("TextLabel")
- local opengarage = Instance.new("TextButton")
- local STATopengarage = Instance.new("TextLabel")
- local openweaponskinshop = Instance.new("TextButton")
- local STATopenshopweaonskin = Instance.new("TextLabel")
- local noclip = Instance.new("TextButton")
- local STATnoclip = Instance.new("TextLabel")
- local functionslabel = Instance.new("TextLabel")
- local Frame_17 = Instance.new("Frame")
- local Frame_18 = Instance.new("Frame")
- topfunctions.Name = "topfunctions"
- topfunctions.Parent = TopFrameFunctions
- topfunctions.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- topfunctions.BackgroundTransparency = 0.20000000298023
- topfunctions.BorderSizePixel = 0
- topfunctions.Position = UDim2.new(0.0226244349, 0, 0.130434781, 0)
- topfunctions.Size = UDim2.new(0, 210, 0, 34)
- backframefunctions.Name = "backframefunctions"
- backframefunctions.Parent = TopFrameFunctions
- backframefunctions.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- backframefunctions.BackgroundTransparency = 0.10000000149012
- backframefunctions.BorderColor3 = Color3.new(0, 0.333333, 0)
- backframefunctions.BorderSizePixel = 2
- backframefunctions.Position = UDim2.new(0, 0, 1.15217388, 0)
- backframefunctions.Size = UDim2.new(0, 221, 0, 177)
- parentframeFunctions.Name = "parentframeFunctions"
- parentframeFunctions.Parent = backframefunctions
- parentframeFunctions.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- parentframeFunctions.BackgroundTransparency = 0.20000000298023
- parentframeFunctions.BorderSizePixel = 0
- parentframeFunctions.Position = UDim2.new(0.0361990966, 0, 0.0302460417, 0)
- parentframeFunctions.Size = UDim2.new(0, 205, 0, 164)
- infjump.Name = "infjump"
- infjump.Parent = parentframeFunctions
- infjump.BackgroundColor3 = Color3.new(1, 1, 1)
- infjump.BackgroundTransparency = 1
- infjump.Position = UDim2.new(0.00975609757, 0, -0.00494399667, 0)
- infjump.Size = UDim2.new(0, 161, 0, 20)
- infjump.Font = Enum.Font.SourceSans
- infjump.Text = "Inf Jump"
- infjump.TextColor3 = Color3.new(1, 1, 1)
- infjump.TextSize = 14
- infjump.TextXAlignment = Enum.TextXAlignment.Left
- STATinfjump.Name = "STATinfjump"
- STATinfjump.Parent = infjump
- STATinfjump.BackgroundColor3 = Color3.new(1, 1, 1)
- STATinfjump.BackgroundTransparency = 1
- STATinfjump.BorderSizePixel = 0
- STATinfjump.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATinfjump.Size = UDim2.new(0, 50, 0, 20)
- STATinfjump.Font = Enum.Font.SourceSans
- STATinfjump.Text = "OFF"
- STATinfjump.TextColor3 = Color3.new(1, 0, 0)
- STATinfjump.TextSize = 14
- STATinfjump.TextXAlignment = Enum.TextXAlignment.Right
- walkspeed.Name = "walkspeed"
- walkspeed.Parent = parentframeFunctions
- walkspeed.BackgroundColor3 = Color3.new(1, 1, 1)
- walkspeed.BackgroundTransparency = 1
- walkspeed.Position = UDim2.new(0.00975609757, 0, 0.117007226, 0)
- walkspeed.Size = UDim2.new(0, 161, 0, 20)
- walkspeed.Font = Enum.Font.SourceSans
- walkspeed.Text = "Walkspeed"
- walkspeed.TextColor3 = Color3.new(1, 1, 1)
- walkspeed.TextSize = 14
- walkspeed.TextXAlignment = Enum.TextXAlignment.Left
- STATwalkspeed.Name = "STATwalkspeed"
- STATwalkspeed.Parent = walkspeed
- STATwalkspeed.BackgroundColor3 = Color3.new(1, 1, 1)
- STATwalkspeed.BackgroundTransparency = 1
- STATwalkspeed.BorderSizePixel = 0
- STATwalkspeed.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATwalkspeed.Size = UDim2.new(0, 50, 0, 20)
- STATwalkspeed.Font = Enum.Font.SourceSans
- STATwalkspeed.Text = "OFF"
- STATwalkspeed.TextColor3 = Color3.new(1, 0, 0)
- STATwalkspeed.TextSize = 14
- STATwalkspeed.TextXAlignment = Enum.TextXAlignment.Right
- opengarage.Name = "opengarage"
- opengarage.Parent = parentframeFunctions
- opengarage.BackgroundColor3 = Color3.new(1, 1, 1)
- opengarage.BackgroundTransparency = 1
- opengarage.Position = UDim2.new(0.00975609757, 0, 0.232860893, 0)
- opengarage.Size = UDim2.new(0, 161, 0, 20)
- opengarage.Font = Enum.Font.SourceSans
- opengarage.Text = "Open Garage"
- opengarage.TextColor3 = Color3.new(1, 1, 1)
- opengarage.TextSize = 14
- opengarage.TextXAlignment = Enum.TextXAlignment.Left
- STATopengarage.Name = "STATopengarage"
- STATopengarage.Parent = opengarage
- STATopengarage.BackgroundColor3 = Color3.new(1, 1, 1)
- STATopengarage.BackgroundTransparency = 1
- STATopengarage.BorderSizePixel = 0
- STATopengarage.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATopengarage.Size = UDim2.new(0, 50, 0, 20)
- STATopengarage.Font = Enum.Font.SourceSans
- STATopengarage.Text = "OFF"
- STATopengarage.TextColor3 = Color3.new(1, 0, 0)
- STATopengarage.TextSize = 14
- STATopengarage.TextXAlignment = Enum.TextXAlignment.Right
- openweaponskinshop.Name = "openweaponskinshop"
- openweaponskinshop.Parent = parentframeFunctions
- openweaponskinshop.BackgroundColor3 = Color3.new(1, 1, 1)
- openweaponskinshop.BackgroundTransparency = 1
- openweaponskinshop.Position = UDim2.new(0.00975609757, 0, 0.354812115, 0)
- openweaponskinshop.Size = UDim2.new(0, 161, 0, 20)
- openweaponskinshop.Font = Enum.Font.SourceSans
- openweaponskinshop.Text = "Open Weapon Skin Shop"
- openweaponskinshop.TextColor3 = Color3.new(1, 1, 1)
- openweaponskinshop.TextSize = 14
- openweaponskinshop.TextXAlignment = Enum.TextXAlignment.Left
- STATopenshopweaonskin.Name = "STATopenshopweaonskin"
- STATopenshopweaonskin.Parent = openweaponskinshop
- STATopenshopweaonskin.BackgroundColor3 = Color3.new(1, 1, 1)
- STATopenshopweaonskin.BackgroundTransparency = 1
- STATopenshopweaonskin.BorderSizePixel = 0
- STATopenshopweaonskin.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATopenshopweaonskin.Size = UDim2.new(0, 50, 0, 20)
- STATopenshopweaonskin.Font = Enum.Font.SourceSans
- STATopenshopweaonskin.Text = "OFF"
- STATopenshopweaonskin.TextColor3 = Color3.new(1, 0, 0)
- STATopenshopweaonskin.TextSize = 14
- STATopenshopweaonskin.TextXAlignment = Enum.TextXAlignment.Right
- noclip.Name = "noclip"
- noclip.Parent = parentframeFunctions
- noclip.BackgroundColor3 = Color3.new(1, 1, 1)
- noclip.BackgroundTransparency = 1
- noclip.Position = UDim2.new(0.00975609757, 0, 0.476763338, 0)
- noclip.Size = UDim2.new(0, 161, 0, 20)
- noclip.Font = Enum.Font.SourceSans
- noclip.Text = "No Clip"
- noclip.TextColor3 = Color3.new(1, 1, 1)
- noclip.TextSize = 14
- noclip.TextXAlignment = Enum.TextXAlignment.Left
- STATnoclip.Name = "STATnoclip"
- STATnoclip.Parent = noclip
- STATnoclip.BackgroundColor3 = Color3.new(1, 1, 1)
- STATnoclip.BackgroundTransparency = 1
- STATnoclip.BorderSizePixel = 0
- STATnoclip.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATnoclip.Size = UDim2.new(0, 50, 0, 20)
- STATnoclip.Font = Enum.Font.SourceSans
- STATnoclip.Text = "OFF"
- STATnoclip.TextColor3 = Color3.new(1, 0, 0)
- STATnoclip.TextSize = 14
- STATnoclip.TextXAlignment = Enum.TextXAlignment.Right
- functionslabel.Name = "functionslabel"
- functionslabel.Parent = TopFrameFunctions
- functionslabel.BackgroundColor3 = Color3.new(1, 1, 1)
- functionslabel.BackgroundTransparency = 1
- functionslabel.Position = UDim2.new(0.0452488698, 0, -0.0434782617, 0)
- functionslabel.Size = UDim2.new(0, 200, 0, 50)
- functionslabel.Font = Enum.Font.SourceSansBold
- functionslabel.Text = "Functions"
- functionslabel.TextColor3 = Color3.new(1, 1, 1)
- functionslabel.TextSize = 17
- Frame_17.Parent = TopFrameFunctions
- Frame_17.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Frame_17.BackgroundTransparency = 0.20000000298023
- Frame_17.BorderColor3 = Color3.new(0, 0.333333, 0)
- Frame_17.BorderSizePixel = 2
- Frame_17.Position = UDim2.new(-0.00452488707, 0, 5.19565248, 0)
- Frame_17.Size = UDim2.new(0, 221, 0, 23)
- Frame_18.Parent = Frame_17
- Frame_18.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Frame_18.BackgroundTransparency = 0.20000000298023
- Frame_18.BorderSizePixel = 0
- Frame_18.Position = UDim2.new(0.0226244349, 0, 0.130434752, 0)
- Frame_18.Size = UDim2.new(0, 210, 0, 16)
- noclip.MouseButton1Click:connect(function()
- if _G.Noclip == false then
- _G.Noclip = true
- STATnoclip.Text = "ON"
- STATnoclip.TextColor3 = Color3.new(0,255,0)
- game:GetService('RunService').Stepped:connect(function()
- if _G.Noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- else
- _G.Noclip = false
- STATnoclip.Text = "OFF"
- STATnoclip.TextColor3 = Color3.new(255,0,0)
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- openweaponskinshop.MouseButton1Click:connect(function()
- if _G.Openshop == false then
- _G.Openshop = true
- STATopenshopweaonskin.Text = "ON"
- STATopenshopweaonskin.TextColor3 = Color3.new(0,255,0)
- else
- _G.Openshop = false
- STATopenshopweaonskin.Text = "OFF"
- STATopenshopweaonskin.TextColor3 = Color3.new(255,0,0)
- end
- end)
- infjump.MouseButton1Click:connect(function()
- if _G.Infjump == false then
- _G.Infjump = true
- STATinfjump.Text = "ON"
- STATinfjump.TextColor3 = Color3.new(0,255,0)
- game:GetService("UserInputService").JumpRequest:connect(function()
- if _G.Infjump then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- end
- end)
- else
- _G.Infjump = false
- STATinfjump.Text = "OFF"
- STATinfjump.TextColor3 = Color3.new(255,0,0)
- end
- end)
- walkspeed.MouseButton1Click:connect(function()
- if _G.Walkspeed == false then
- _G.Walkspeed = true
- STATwalkspeed.Text = "ON"
- STATwalkspeed.TextColor3 = Color3.new(0,255,0)
- else
- _G.Walkspeed = false
- STATwalkspeed.Text = "OFF"
- STATwalkspeed.TextColor3 = Color3.new(255,0,0)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=16
- end
- end)
- opengarage.MouseButton1Click:connect(function()
- if _G.Opengarage == false then
- _G.Opengarage = true
- STATopengarage.Text = "ON"
- STATopengarage.TextColor3 = Color3.new(0,255,0)
- else
- _G.Opengarage = false
- STATopengarage.Text = "OFF"
- STATopengarage.TextColor3 = Color3.new(255,0,0)
- end
- end)
- end
- function SettingsUI ()
- local topsettings = Instance.new("Frame")
- local backframesettings = Instance.new("Frame")
- local parentframesettings = Instance.new("Frame")
- local draggable = Instance.new("TextButton")
- local STATdraggable = Instance.new("TextLabel")
- local remobeblur = Instance.new("TextButton")
- local STATremoveblur = Instance.new("TextLabel")
- local CarplateVal = Instance.new("TextBox")
- local SuspensionVal = Instance.new("TextBox")
- local Frame_13 = Instance.new("Frame")
- local Frame_14 = Instance.new("Frame")
- local settingslabl = Instance.new("TextLabel")
- topsettings.Name = "topsettings"
- topsettings.Parent = TopFrameSettings
- topsettings.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- topsettings.BackgroundTransparency = 0.20000000298023
- topsettings.BorderSizePixel = 0
- topsettings.Position = UDim2.new(0.0226244349, 0, 0.130434781, 0)
- topsettings.Size = UDim2.new(0, 210, 0, 34)
- backframesettings.Name = "backframesettings"
- backframesettings.Parent = TopFrameSettings
- backframesettings.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- backframesettings.BackgroundTransparency = 0.10000000149012
- backframesettings.BorderColor3 = Color3.new(0, 0.333333, 0)
- backframesettings.BorderSizePixel = 2
- backframesettings.Position = UDim2.new(0, 0, 1.15217388, 0)
- backframesettings.Size = UDim2.new(0, 221, 0, 198)
- parentframesettings.Name = "parentframesettings"
- parentframesettings.Parent = backframesettings
- parentframesettings.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- parentframesettings.BackgroundTransparency = 0.20000000298023
- parentframesettings.BorderSizePixel = 0
- parentframesettings.Position = UDim2.new(0.0361990966, 0, 0.0303030312, 0)
- parentframesettings.Size = UDim2.new(0, 205, 0, 185)
- draggable.Name = "draggable"
- draggable.Parent = parentframesettings
- draggable.BackgroundColor3 = Color3.new(1, 1, 1)
- draggable.BackgroundTransparency = 1
- draggable.Position = UDim2.new(0.00975609757, 0, -2.23517418e-08, 0)
- draggable.Size = UDim2.new(0, 161, 0, 20)
- draggable.Font = Enum.Font.SourceSans
- draggable.Text = "Draggable UI"
- draggable.TextColor3 = Color3.new(1, 1, 1)
- draggable.TextSize = 14
- draggable.TextXAlignment = Enum.TextXAlignment.Left
- STATdraggable.Name = "STATdraggable"
- STATdraggable.Parent = draggable
- STATdraggable.BackgroundColor3 = Color3.new(1, 1, 1)
- STATdraggable.BackgroundTransparency = 1
- STATdraggable.BorderSizePixel = 0
- STATdraggable.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATdraggable.Size = UDim2.new(0, 50, 0, 20)
- STATdraggable.Font = Enum.Font.SourceSans
- STATdraggable.Text = "OFF"
- STATdraggable.TextColor3 = Color3.new(1, 0, 0)
- STATdraggable.TextSize = 14
- STATdraggable.TextXAlignment = Enum.TextXAlignment.Right
- remobeblur.Name = "remobeblur"
- remobeblur.Parent = parentframesettings
- remobeblur.BackgroundColor3 = Color3.new(1, 1, 1)
- remobeblur.BackgroundTransparency = 1
- remobeblur.Position = UDim2.new(0.00975609757, 0, 0.113513492, 0)
- remobeblur.Size = UDim2.new(0, 161, 0, 20)
- remobeblur.Font = Enum.Font.SourceSans
- remobeblur.Text = "Remove Blur"
- remobeblur.TextColor3 = Color3.new(1, 1, 1)
- remobeblur.TextSize = 14
- remobeblur.TextXAlignment = Enum.TextXAlignment.Left
- STATremoveblur.Name = "STATremoveblur"
- STATremoveblur.Parent = remobeblur
- STATremoveblur.BackgroundColor3 = Color3.new(1, 1, 1)
- STATremoveblur.BackgroundTransparency = 1
- STATremoveblur.BorderSizePixel = 0
- STATremoveblur.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATremoveblur.Size = UDim2.new(0, 50, 0, 20)
- STATremoveblur.Font = Enum.Font.SourceSans
- STATremoveblur.Text = "OFF"
- STATremoveblur.TextColor3 = Color3.new(1, 0, 0)
- STATremoveblur.TextSize = 14
- STATremoveblur.TextXAlignment = Enum.TextXAlignment.Right
- CarplateVal.Name = "CarplateVal"
- CarplateVal.Parent = parentframesettings
- CarplateVal.BackgroundColor3 = Color3.new(1, 1, 1)
- CarplateVal.BackgroundTransparency = 1
- CarplateVal.Position = UDim2.new(0.00939024333, 0, 0.213513523, 0)
- CarplateVal.Size = UDim2.new(0, 161, 0, 20)
- CarplateVal.Font = Enum.Font.SourceSans
- CarplateVal.PlaceholderColor3 = Color3.new(1, 1, 1)
- CarplateVal.PlaceholderText = "Name"
- CarplateVal.Text = "Car Plate Name"
- CarplateVal.TextColor3 = Color3.new(1, 1, 1)
- CarplateVal.TextSize = 14
- CarplateVal.TextXAlignment = Enum.TextXAlignment.Left
- SuspensionVal.Name = "SuspensionVal"
- SuspensionVal.Parent = parentframesettings
- SuspensionVal.BackgroundColor3 = Color3.new(1, 1, 1)
- SuspensionVal.BackgroundTransparency = 1
- SuspensionVal.Position = UDim2.new(0.00975609571, 0, 0.318918884, 0)
- SuspensionVal.Size = UDim2.new(0, 161, 0, 20)
- SuspensionVal.Font = Enum.Font.SourceSans
- SuspensionVal.PlaceholderColor3 = Color3.new(1, 1, 1)
- SuspensionVal.PlaceholderText = "Value"
- SuspensionVal.Text = "Suspension Value"
- SuspensionVal.TextColor3 = Color3.new(1, 1, 1)
- SuspensionVal.TextSize = 14
- SuspensionVal.TextXAlignment = Enum.TextXAlignment.Left
- Frame_13.Parent = TopFrameSettings
- Frame_13.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Frame_13.BackgroundTransparency = 0.20000000298023
- Frame_13.BorderColor3 = Color3.new(0, 0.333333, 0)
- Frame_13.BorderSizePixel = 2
- Frame_13.Position = UDim2.new(0, 0, 5.63043499, 0)
- Frame_13.Size = UDim2.new(0, 221, 0, 23)
- Frame_14.Parent = Frame_13
- Frame_14.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Frame_14.BackgroundTransparency = 0.20000000298023
- Frame_14.BorderSizePixel = 0
- Frame_14.Position = UDim2.new(0.0226244349, 0, 0.130434752, 0)
- Frame_14.Size = UDim2.new(0, 210, 0, 16)
- settingslabl.Name = "settingslabl"
- settingslabl.Parent = TopFrameSettings
- settingslabl.BackgroundColor3 = Color3.new(1, 1, 1)
- settingslabl.BackgroundTransparency = 1
- settingslabl.Position = UDim2.new(0.0452488698, 0, -0.0434782617, 0)
- settingslabl.Size = UDim2.new(0, 200, 0, 50)
- settingslabl.Font = Enum.Font.SourceSansBold
- settingslabl.Text = "Settings"
- settingslabl.TextColor3 = Color3.new(1, 1, 1)
- settingslabl.TextSize = 17
- spawn(function() --Suspension
- while wait (1) do
- local Vehicle
- if game.workspace.ObjectSelection:FindFirstChild(game.Players.LocalPlayer.Name.."'s Vehicle") then
- Vehicle = game.workspace.ObjectSelection:FindFirstChild(game.Players.LocalPlayer.Name.."'s Vehicle")
- if _G.Suspension then
- Vehicle.CarChassis.Suspension.Value = SuspensionVal.Text
- end
- end
- end
- end)
- spawn(function() --Suspension
- while wait (1) do
- local Vehicle
- if game.workspace.ObjectSelection:FindFirstChild(game.Players.LocalPlayer.Name.."'s Vehicle") then
- Vehicle = game.workspace.ObjectSelection:FindFirstChild(game.Players.LocalPlayer.Name.."'s Vehicle")
- if _G.Carplate then
- Vehicle.Body.Plate.GUI.PlateText.Text = CarplateVal.Text
- end
- end
- end
- end)
- remobeblur.MouseButton1Click:connect(function()
- if _G.Removeblur== false then
- _G.Removeblur = true
- STATremoveblur.Text = "ON"
- STATremoveblur.TextColor3 = Color3.new(0,255,0)
- for i,v in pairs (wrk.CurrentCamera:GetChildren()) do
- if v.ClassName == "BlurEffect" then
- v:Destroy()
- end
- end
- else
- _G.Removeblur = false
- STATremoveblur.Text = "OFF"
- STATremoveblur.TextColor3 = Color3.new(255,0,0)
- local blur = Instance.new("BlurEffect",wrk.CurrentCamera)
- blur.Size = 20
- blur.Enabled = true
- blur.Name = "Blur1"
- end
- end)
- draggable.MouseButton1Click:connect(function()
- if _G.Draggable == false then
- _G.Draggable = true
- STATdraggable.Text = "ON"
- STATdraggable.TextColor3 = Color3.new(0,255,0)
- Draggable(TopFrameTeams)
- Draggable(TopFrameVisual)
- Draggable(TopFrameAutorob)
- Draggable(TopFrameDestruction)
- Draggable(TopFrameFunctions)
- Draggable(TopFrameItems)
- Draggable(TopFrameMisc)
- Draggable(TopFrameSettings)
- Draggable(TopFrameTeleports)
- Draggable(TopFrameVehicle)
- Draggable(TopFrameWeapons)
- else
- UnDraggable(TopFrameTeams)
- UnDraggable(TopFrameVisual)
- UnDraggable(TopFrameAutorob)
- UnDraggable(TopFrameDestruction)
- UnDraggable(TopFrameFunctions)
- UnDraggable(TopFrameItems)
- UnDraggable(TopFrameMisc)
- UnDraggable(TopFrameSettings)
- UnDraggable(TopFrameTeleports)
- UnDraggable(TopFrameVehicle)
- UnDraggable(TopFrameWeapons)
- _G.Draggable = false
- STATdraggable.Text = "OFF"
- STATdraggable.TextColor3 = Color3.new(255,0,0)
- end
- end)
- end
- function ItemsUI()
- local topitems = Instance.new("Frame")
- local backframeitems = Instance.new("Frame")
- local parentframeitems = Instance.new("Frame")
- local jetpack = Instance.new("TextButton")
- local deathray = Instance.new("TextButton")
- local deagle = Instance.new("TextButton")
- local shotgun = Instance.new("TextButton")
- local Mp5 = Instance.new("TextButton")
- local spas = Instance.new("TextButton")
- local snoper = Instance.new("TextButton")
- local grenade = Instance.new("TextButton")
- local ak47 = Instance.new("TextButton")
- local itemslabel = Instance.new("TextLabel")
- local Frame_11 = Instance.new("Frame")
- local Frame_12 = Instance.new("Frame")
- topitems.Name = "topitems"
- topitems.Parent = TopFrameItems
- topitems.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- topitems.BackgroundTransparency = 0.20000000298023
- topitems.BorderSizePixel = 0
- topitems.Position = UDim2.new(0.0226244349, 0, 0.130434781, 0)
- topitems.Size = UDim2.new(0, 210, 0, 34)
- backframeitems.Name = "backframeitems"
- backframeitems.Parent = TopFrameItems
- backframeitems.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- backframeitems.BackgroundTransparency = 0.10000000149012
- backframeitems.BorderColor3 = Color3.new(0, 0.333333, 0)
- backframeitems.BorderSizePixel = 2
- backframeitems.Position = UDim2.new(0, 0, 1.15217388, 0)
- backframeitems.Size = UDim2.new(0, 221, 0, 198)
- parentframeitems.Name = "parentframeitems"
- parentframeitems.Parent = backframeitems
- parentframeitems.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- parentframeitems.BackgroundTransparency = 0.20000000298023
- parentframeitems.BorderSizePixel = 0
- parentframeitems.Position = UDim2.new(0.0361990966, 0, 0.0303030312, 0)
- parentframeitems.Size = UDim2.new(0, 205, 0, 185)
- jetpack.Name = "jetpack"
- jetpack.Parent = parentframeitems
- jetpack.BackgroundColor3 = Color3.new(1, 1, 1)
- jetpack.BackgroundTransparency = 1
- jetpack.Position = UDim2.new(0.00975609757, 0, -0.010810839, 0)
- jetpack.Size = UDim2.new(0, 161, 0, 20)
- jetpack.Font = Enum.Font.SourceSans
- jetpack.Text = "Jetpack"
- jetpack.TextColor3 = Color3.new(1, 1, 1)
- jetpack.TextSize = 14
- jetpack.TextXAlignment = Enum.TextXAlignment.Left
- deathray.Name = "deathray"
- deathray.Parent = parentframeitems
- deathray.BackgroundColor3 = Color3.new(1, 1, 1)
- deathray.BackgroundTransparency = 1
- deathray.Position = UDim2.new(0.00975609757, 0, 0.0918918625, 0)
- deathray.Size = UDim2.new(0, 161, 0, 20)
- deathray.Font = Enum.Font.SourceSans
- deathray.Text = "Deathray"
- deathray.TextColor3 = Color3.new(1, 1, 1)
- deathray.TextSize = 14
- deathray.TextXAlignment = Enum.TextXAlignment.Left
- deagle.Name = "deagle"
- deagle.Parent = parentframeitems
- deagle.BackgroundColor3 = Color3.new(1, 1, 1)
- deagle.BackgroundTransparency = 1
- deagle.Position = UDim2.new(0.00975609757, 0, 0.189189166, 0)
- deagle.Size = UDim2.new(0, 161, 0, 20)
- deagle.Font = Enum.Font.SourceSans
- deagle.Text = "Deagle"
- deagle.TextColor3 = Color3.new(1, 1, 1)
- deagle.TextSize = 14
- deagle.TextXAlignment = Enum.TextXAlignment.Left
- shotgun.Name = "shotgun"
- shotgun.Parent = parentframeitems
- shotgun.BackgroundColor3 = Color3.new(1, 1, 1)
- shotgun.BackgroundTransparency = 1
- shotgun.Position = UDim2.new(0.00975609757, 0, 0.297297269, 0)
- shotgun.Size = UDim2.new(0, 161, 0, 20)
- shotgun.Font = Enum.Font.SourceSans
- shotgun.Text = "Shotgun"
- shotgun.TextColor3 = Color3.new(1, 1, 1)
- shotgun.TextSize = 14
- shotgun.TextXAlignment = Enum.TextXAlignment.Left
- Mp5.Name = "Mp5"
- Mp5.Parent = parentframeitems
- Mp5.BackgroundColor3 = Color3.new(1, 1, 1)
- Mp5.BackgroundTransparency = 1
- Mp5.Position = UDim2.new(0.00975609757, 0, 0.508108079, 0)
- Mp5.Size = UDim2.new(0, 161, 0, 20)
- Mp5.Font = Enum.Font.SourceSans
- Mp5.Text = "MP5"
- Mp5.TextColor3 = Color3.new(1, 1, 1)
- Mp5.TextSize = 14
- Mp5.TextXAlignment = Enum.TextXAlignment.Left
- spas.Name = "spas"
- spas.Parent = parentframeitems
- spas.BackgroundColor3 = Color3.new(1, 1, 1)
- spas.BackgroundTransparency = 1
- spas.Position = UDim2.new(0.00975609757, 0, 0.405405372, 0)
- spas.Size = UDim2.new(0, 161, 0, 20)
- spas.Font = Enum.Font.SourceSans
- spas.Text = "SPAS"
- spas.TextColor3 = Color3.new(1, 1, 1)
- spas.TextSize = 14
- spas.TextXAlignment = Enum.TextXAlignment.Left
- snoper.Name = "snoper"
- snoper.Parent = parentframeitems
- snoper.BackgroundColor3 = Color3.new(1, 1, 1)
- snoper.BackgroundTransparency = 1
- snoper.Position = UDim2.new(0.00975609943, 0, 0.616216183, 0)
- snoper.Size = UDim2.new(0, 161, 0, 20)
- snoper.Font = Enum.Font.SourceSans
- snoper.Text = "Sniper"
- snoper.TextColor3 = Color3.new(1, 1, 1)
- snoper.TextSize = 14
- snoper.TextXAlignment = Enum.TextXAlignment.Left
- grenade.Name = "grenade"
- grenade.Parent = parentframeitems
- grenade.BackgroundColor3 = Color3.new(1, 1, 1)
- grenade.BackgroundTransparency = 1
- grenade.Position = UDim2.new(0.00975609943, 0, 0.724324286, 0)
- grenade.Size = UDim2.new(0, 161, 0, 20)
- grenade.Font = Enum.Font.SourceSans
- grenade.Text = "Grenade"
- grenade.TextColor3 = Color3.new(1, 1, 1)
- grenade.TextSize = 14
- grenade.TextXAlignment = Enum.TextXAlignment.Left
- ak47.Name = "ak47"
- ak47.Parent = parentframeitems
- ak47.BackgroundColor3 = Color3.new(1, 1, 1)
- ak47.BackgroundTransparency = 1
- ak47.Position = UDim2.new(0.00975609943, 0, 0.832432389, 0)
- ak47.Size = UDim2.new(0, 161, 0, 20)
- ak47.Font = Enum.Font.SourceSans
- ak47.Text = "AK47"
- ak47.TextColor3 = Color3.new(1, 1, 1)
- ak47.TextSize = 14
- ak47.TextXAlignment = Enum.TextXAlignment.Left
- itemslabel.Name = "itemslabel"
- itemslabel.Parent = TopFrameItems
- itemslabel.BackgroundColor3 = Color3.new(1, 1, 1)
- itemslabel.BackgroundTransparency = 1
- itemslabel.Position = UDim2.new(0.0452488698, 0, -0.0434782617, 0)
- itemslabel.Size = UDim2.new(0, 200, 0, 50)
- itemslabel.Font = Enum.Font.SourceSansBold
- itemslabel.Text = "Items"
- itemslabel.TextColor3 = Color3.new(1, 1, 1)
- itemslabel.TextSize = 17
- Frame_11.Parent = TopFrameItems
- Frame_11.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Frame_11.BackgroundTransparency = 0.20000000298023
- Frame_11.BorderColor3 = Color3.new(0, 0.333333, 0)
- Frame_11.BorderSizePixel = 2
- Frame_11.Position = UDim2.new(0, 0, 5.63043499, 0)
- Frame_11.Size = UDim2.new(0, 221, 0, 23)
- Frame_12.Parent = Frame_11
- Frame_12.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Frame_12.BackgroundTransparency = 0.20000000298023
- Frame_12.BorderSizePixel = 0
- Frame_12.Position = UDim2.new(0.0226244349, 0, 0.130434752, 0)
- Frame_12.Size = UDim2.new(0, 210, 0, 16)
- grenade.MouseButton1Click:connect(function()
- local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-1652.25, 42.8, 712.12)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/1200,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(7)
- for i, v in pairs(game.Workspace.ObjectSelection:GetChildren()) do
- if v.Name == "Grenade" then
- v.Grenade.Grenade.Event:FireServer()
- end
- end
- wait(1)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = oldpos
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- ak47.MouseButton1Click:connect(function()
- local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-1643.07, 42.8, 709.28)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/1200,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(7)
- for i, v in pairs(game.Workspace.ObjectSelection:GetChildren()) do
- if v.Name == "AK47" then
- v.AK47.AK47.Event:FireServer()
- end
- end
- wait(1)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = oldpos
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- Mp5.MouseButton1Click:connect(function()
- local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-961.95, 53.12, -2928.77)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/1200,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(7)
- for i, v in pairs(game.Workspace.ObjectSelection:GetChildren()) do
- if v.Name == "MP5" then
- v.MP5.MP5.Event:FireServer()
- end
- end
- wait(1)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = oldpos
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- snoper.MouseButton1Click:connect(function()
- local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-981.86, 53.12, -2928.61)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/1200,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(7)
- for i, v in pairs(game.Workspace.ObjectSelection:GetChildren()) do
- if v.Name == "Sniper" then
- v.Sniper.Sniper.Event:FireServer()
- end
- end
- wait(1)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = oldpos
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- spas.MouseButton1Click:connect(function()
- local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-986.85, 53.1, -2928.65)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/1200,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(7)
- for i, v in pairs(game.Workspace.ObjectSelection:GetChildren()) do
- if v.Name == "SPAS" then
- v.SPAS.SPAS.Event:FireServer()
- end
- end
- wait(1)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = oldpos
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- shotgun.MouseButton1Click:connect(function()
- local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-957.85, 53.12, -2928.32)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/1200,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(7)
- for i, v in pairs(game.Workspace.ObjectSelection:GetChildren()) do
- if v.Name == "Shotgun" then
- v.Shotgun.Shotgun.Event:FireServer()
- end
- end
- wait(1)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = oldpos
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- deagle.MouseButton1Click:connect(function()
- local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-954.18, 53.12, -2928.31)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/1200,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(7)
- for i, v in pairs(game.Workspace.ObjectSelection:GetChildren()) do
- if v.Name == "Deagle" then
- v.Deagle.Deagle.Event:FireServer()
- end
- end
- wait(1)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = oldpos
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- deathray.MouseButton1Click:connect(function()
- local heiststat = game.ReplicatedStorage.HeistStatus
- if heiststat.Pyramid.Locked.Value == false and heiststat.Pyramid.Robbing.Value == false or heiststat.Pyramid.Locked.Value == false and heiststat.Pyramid.Robbing.Value == true then
- spawn(getray)
- else
- deathray.Text = "Pyramid Not Open"
- wait(2)
- deathray.Text = "Deatray"
- end
- end)
- jetpack.MouseButton1Click:connect(function()
- local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- game.Workspace.ObjectSelection.BossKey.Nope.BossKey.Event:FireServer()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-2182.1, 29, -1551.3)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/1200,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(7)
- game.Workspace.ObjectSelection.TakeJetpack.TakeJetpack.TakeJetpack.Event:FireServer()
- wait(0.1)
- game.Workspace.ObjectSelection.TakeJetpack.TakeJetpack.TakeJetpack.Event:FireServer()
- wait(0.1)
- game.Workspace.ObjectSelection.TakeJetpack.TakeJetpack.TakeJetpack.Event:FireServer()
- wait(0.1)
- game.Workspace.ObjectSelection.TakeJetpack.TakeJetpack.TakeJetpack.Event:FireServer()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = oldpos
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- end
- function VehicleUI ()
- local topvehicle = Instance.new("Frame")
- local backframevehicle = Instance.new("Frame")
- local parentframecehicle = Instance.new("Frame")
- local NitroServer = Instance.new("TextButton")
- local STATnitroserver = Instance.new("TextLabel")
- local NitroClient = Instance.new("TextButton")
- local STATnitroclient = Instance.new("TextLabel")
- local HoverCar = Instance.new("TextButton")
- local STAThovercar = Instance.new("TextLabel")
- local AllCars = Instance.new("TextButton")
- local Suspension = Instance.new("TextButton")
- local STATsuspension = Instance.new("TextLabel")
- local CarPlate = Instance.new("TextButton")
- local STATcarplate = Instance.new("TextLabel")
- local vehiclelabel = Instance.new("TextLabel")
- local Frame_3 = Instance.new("Frame")
- local Frame_4 = Instance.new("Frame")
- topvehicle.Name = "topvehicle"
- topvehicle.Parent = TopFrameVehicle
- topvehicle.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- topvehicle.BackgroundTransparency = 0.10000000149012
- topvehicle.BorderSizePixel = 0
- topvehicle.Position = UDim2.new(0.0226244349, 0, 0.130434781, 0)
- topvehicle.Size = UDim2.new(0, 210, 0, 34)
- backframevehicle.Name = "backframevehicle"
- backframevehicle.Parent = TopFrameVehicle
- backframevehicle.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- backframevehicle.BackgroundTransparency = 0.10000000149012
- backframevehicle.BorderColor3 = Color3.new(0, 0.333333, 0)
- backframevehicle.BorderSizePixel = 2
- backframevehicle.Position = UDim2.new(0, 0, 1.15217388, 0)
- backframevehicle.Size = UDim2.new(0, 221, 0, 198)
- parentframecehicle.Name = "parentframecehicle"
- parentframecehicle.Parent = backframevehicle
- parentframecehicle.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- parentframecehicle.BackgroundTransparency = 0.20000000298023
- parentframecehicle.BorderSizePixel = 0
- parentframecehicle.Position = UDim2.new(0.0361990966, 0, 0.0303030312, 0)
- parentframecehicle.Size = UDim2.new(0, 205, 0, 185)
- NitroServer.Name = "NitroServer"
- NitroServer.Parent = parentframecehicle
- NitroServer.BackgroundColor3 = Color3.new(1, 1, 1)
- NitroServer.BackgroundTransparency = 1
- NitroServer.Position = UDim2.new(0.00975609757, 0, 0, 0)
- NitroServer.Size = UDim2.new(0, 161, 0, 20)
- NitroServer.Font = Enum.Font.SourceSans
- NitroServer.Text = "Inf Nitro Server"
- NitroServer.TextColor3 = Color3.new(1, 1, 1)
- NitroServer.TextSize = 14
- NitroServer.TextXAlignment = Enum.TextXAlignment.Left
- STATnitroserver.Name = "STATnitroserver"
- STATnitroserver.Parent = NitroServer
- STATnitroserver.BackgroundColor3 = Color3.new(1, 1, 1)
- STATnitroserver.BackgroundTransparency = 1
- STATnitroserver.BorderSizePixel = 0
- STATnitroserver.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATnitroserver.Size = UDim2.new(0, 50, 0, 20)
- STATnitroserver.Font = Enum.Font.SourceSans
- STATnitroserver.Text = "OFF"
- STATnitroserver.TextColor3 = Color3.new(1, 0, 0)
- STATnitroserver.TextSize = 14
- STATnitroserver.TextXAlignment = Enum.TextXAlignment.Right
- NitroClient.Name = "NitroClient"
- NitroClient.Parent = parentframecehicle
- NitroClient.BackgroundColor3 = Color3.new(1, 1, 1)
- NitroClient.BackgroundTransparency = 1
- NitroClient.Position = UDim2.new(0.00975609757, 0, 0.108108088, 0)
- NitroClient.Size = UDim2.new(0, 161, 0, 20)
- NitroClient.Font = Enum.Font.SourceSans
- NitroClient.Text = "Inf Nitro Client"
- NitroClient.TextColor3 = Color3.new(1, 1, 1)
- NitroClient.TextSize = 14
- NitroClient.TextXAlignment = Enum.TextXAlignment.Left
- STATnitroclient.Name = "STATnitroclient"
- STATnitroclient.Parent = NitroClient
- STATnitroclient.BackgroundColor3 = Color3.new(1, 1, 1)
- STATnitroclient.BackgroundTransparency = 1
- STATnitroclient.BorderSizePixel = 0
- STATnitroclient.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATnitroclient.Size = UDim2.new(0, 50, 0, 20)
- STATnitroclient.Font = Enum.Font.SourceSans
- STATnitroclient.Text = "OFF"
- STATnitroclient.TextColor3 = Color3.new(1, 0, 0)
- STATnitroclient.TextSize = 14
- STATnitroclient.TextXAlignment = Enum.TextXAlignment.Right
- HoverCar.Name = "HoverCar"
- HoverCar.Parent = parentframecehicle
- HoverCar.BackgroundColor3 = Color3.new(1, 1, 1)
- HoverCar.BackgroundTransparency = 1
- HoverCar.Position = UDim2.new(0.00975609757, 0, 0.216216207, 0)
- HoverCar.Size = UDim2.new(0, 161, 0, 20)
- HoverCar.Font = Enum.Font.SourceSans
- HoverCar.Text = "Hover Car"
- HoverCar.TextColor3 = Color3.new(1, 1, 1)
- HoverCar.TextSize = 14
- HoverCar.TextXAlignment = Enum.TextXAlignment.Left
- STAThovercar.Name = "STAThovercar"
- STAThovercar.Parent = HoverCar
- STAThovercar.BackgroundColor3 = Color3.new(1, 1, 1)
- STAThovercar.BackgroundTransparency = 1
- STAThovercar.BorderSizePixel = 0
- STAThovercar.Position = UDim2.new(0.925465941, 0, 0, 0)
- STAThovercar.Size = UDim2.new(0, 50, 0, 20)
- STAThovercar.Font = Enum.Font.SourceSans
- STAThovercar.Text = "OFF"
- STAThovercar.TextColor3 = Color3.new(1, 0, 0)
- STAThovercar.TextSize = 14
- STAThovercar.TextXAlignment = Enum.TextXAlignment.Right
- AllCars.Name = "AllCars"
- AllCars.Parent = parentframecehicle
- AllCars.BackgroundColor3 = Color3.new(1, 1, 1)
- AllCars.BackgroundTransparency = 1
- AllCars.Position = UDim2.new(0.0097561013, 0, 0.529729724, 0)
- AllCars.Size = UDim2.new(0, 161, 0, 20)
- AllCars.Font = Enum.Font.SourceSans
- AllCars.Text = "All Cars"
- AllCars.TextColor3 = Color3.new(1, 1, 1)
- AllCars.TextSize = 14
- AllCars.TextXAlignment = Enum.TextXAlignment.Left
- Suspension.Name = "HoverCar"
- Suspension.Parent = parentframecehicle
- Suspension.BackgroundColor3 = Color3.new(1, 1, 1)
- Suspension.BackgroundTransparency = 1
- Suspension.Position = UDim2.new(0.00975609757, 0, 0.32432431, 0)
- Suspension.Size = UDim2.new(0, 161, 0, 20)
- Suspension.Font = Enum.Font.SourceSans
- Suspension.Text = "Suspension"
- Suspension.TextColor3 = Color3.new(1, 1, 1)
- Suspension.TextSize = 14
- Suspension.TextXAlignment = Enum.TextXAlignment.Left
- STATsuspension.Name = "STATsuspension"
- STATsuspension.Parent = Suspension
- STATsuspension.BackgroundColor3 = Color3.new(1, 1, 1)
- STATsuspension.BackgroundTransparency = 1
- STATsuspension.BorderSizePixel = 0
- STATsuspension.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATsuspension.Size = UDim2.new(0, 50, 0, 20)
- STATsuspension.Font = Enum.Font.SourceSans
- STATsuspension.Text = "OFF"
- STATsuspension.TextColor3 = Color3.new(1, 0, 0)
- STATsuspension.TextSize = 14
- STATsuspension.TextXAlignment = Enum.TextXAlignment.Right
- CarPlate.Name = "CarPlate"
- CarPlate.Parent = parentframecehicle
- CarPlate.BackgroundColor3 = Color3.new(1, 1, 1)
- CarPlate.BackgroundTransparency = 1
- CarPlate.Position = UDim2.new(0.00975609757, 0, 0.421621621, 0)
- CarPlate.Size = UDim2.new(0, 161, 0, 20)
- CarPlate.Font = Enum.Font.SourceSans
- CarPlate.Text = "Car Plate"
- CarPlate.TextColor3 = Color3.new(1, 1, 1)
- CarPlate.TextSize = 14
- CarPlate.TextXAlignment = Enum.TextXAlignment.Left
- STATcarplate.Name = "STATcarplate"
- STATcarplate.Parent = CarPlate
- STATcarplate.BackgroundColor3 = Color3.new(1, 1, 1)
- STATcarplate.BackgroundTransparency = 1
- STATcarplate.BorderSizePixel = 0
- STATcarplate.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATcarplate.Size = UDim2.new(0, 50, 0, 20)
- STATcarplate.Font = Enum.Font.SourceSans
- STATcarplate.Text = "OFF"
- STATcarplate.TextColor3 = Color3.new(1, 0, 0)
- STATcarplate.TextSize = 14
- STATcarplate.TextXAlignment = Enum.TextXAlignment.Right
- vehiclelabel.Name = "vehiclelabel"
- vehiclelabel.Parent = TopFrameVehicle
- vehiclelabel.BackgroundColor3 = Color3.new(1, 1, 1)
- vehiclelabel.BackgroundTransparency = 1
- vehiclelabel.Position = UDim2.new(0.0452488698, 0, -0.0434782617, 0)
- vehiclelabel.Size = UDim2.new(0, 200, 0, 50)
- vehiclelabel.Font = Enum.Font.SourceSansBold
- vehiclelabel.Text = "Vehicle Cheats"
- vehiclelabel.TextColor3 = Color3.new(1, 1, 1)
- vehiclelabel.TextSize = 17
- Frame_3.Parent = TopFrameVehicle
- Frame_3.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Frame_3.BackgroundTransparency = 0.20000000298023
- Frame_3.BorderColor3 = Color3.new(0, 0.333333, 0)
- Frame_3.BorderSizePixel = 2
- Frame_3.Position = UDim2.new(0, 0, 5.63043499, 0)
- Frame_3.Size = UDim2.new(0, 221, 0, 23)
- Frame_4.Parent = Frame_3
- Frame_4.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Frame_4.BackgroundTransparency = 0.20000000298023
- Frame_4.BorderSizePixel = 0
- Frame_4.Position = UDim2.new(0.0226244349, 0, 0.130434752, 0)
- Frame_4.Size = UDim2.new(0, 210, 0, 16)
- local Vehicle
- spawn(function() --Nitro Server
- while wait(1) do
- local humanpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Position
- local nitro = game.workspace.City.GasStation.RefillGas.Trigger
- if _G.InfNitroServer then
- nitro.CFrame = CFrame.new(humanpos)
- end
- end
- end)
- spawn(function() --Hovercar
- while wait (1) do
- if game.workspace.ObjectSelection:FindFirstChild(game.Players.LocalPlayer.Name.."'s Vehicle") then
- Vehicle = game.workspace.ObjectSelection:FindFirstChild(game.Players.LocalPlayer.Name.."'s Vehicle")
- if _G.Hovercar then
- Vehicle.CarChassis.HoverMode.Value = true
- else
- Vehicle.CarChassis.HoverMode.Value = false
- end
- end
- end
- end)
- spawn(function() --InfNitro
- while wait (1) do
- if game.workspace.ObjectSelection:FindFirstChild(game.Players.LocalPlayer.Name.."'s Vehicle") then
- Vehicle = game.workspace.ObjectSelection:FindFirstChild(game.Players.LocalPlayer.Name.."'s Vehicle")
- if _G.InfNitro then
- Vehicle.CarChassis.Boost.Value = 69696969
- end
- end
- end
- end)
- HoverCar.MouseButton1Click:connect(function()
- if _G.Hovercar == false then
- _G.Hovercar = true
- STAThovercar.TextColor3 = Color3.new(0,255,0)
- STAThovercar.Text = "ON"
- else
- _G.Hovercar = false
- STAThovercar.TextColor3 = Color3.new(255,0,0)
- STAThovercar.Text = "OFF"
- end
- end)
- NitroServer.MouseButton1Click:connect(function()
- if _G.InfNitroServer == false then
- _G.InfNitroServer = true
- STATnitroserver.TextColor3 = Color3.new(0,255,0)
- STATnitroserver.Text = "ON"
- else
- _G.InfNitroServer = false
- STATnitroserver.TextColor3 = Color3.new(255,0,0)
- STATnitroserver.Text = "OFF"
- Vehicle.CarChassis.Boost.Value = 0
- end
- end)
- NitroClient.MouseButton1Click:connect(function()
- if _G.InfNitro == false then
- _G.InfNitro = true
- STATnitroclient.TextColor3 = Color3.new(0,255,0)
- STATnitroclient.Text = "ON"
- else
- _G.InfNitro = false
- STATnitroclient.TextColor3 = Color3.new(255,0,0)
- STATnitroclient.Text = "OFF"
- Vehicle.CarChassis.Boost.Value = 0
- end
- end)
- AllCars.MouseButton1Click:Connect(function()
- if game.PlaceId == 1224212277 then
- local Check = function(a, b)
- for _, v in next, a do
- if v == b then return true end
- end
- return false
- end
- local meta, oldmeta = getrawmetatable(game), {}
- if setreadonly then
- setreadonly(meta, false)
- elseif is_protosmasher_caller then
- make_writeable(meta)
- end
- for i, v in next, meta do oldmeta[i] = v end
- local realmethods = {}
- realmethods.Fire = Instance.new("BindableEvent").Fire
- realmethods.Invoke = Instance.new("BindableFunction").Invoke
- realmethods.FireServer = Instance.new("RemoteEvent").FireServer
- realmethods.InvokeServer = Instance.new("RemoteFunction").InvokeServer
- meta.__namecall = function(...)
- local args = {...}
- local t, k = args[1], args[#args]
- local actions = {};
- for i, v in pairs(args) do
- if i ~= 1 and i ~= #args then table.insert(actions, v) end
- end
- if k == "Fire" or k == "Invoke" or k == "FireServer" or k == "InvokeServer" then
- local returns = {realmethods[k](t, unpack(actions))}
- if t.Name == "RemoteFunction" and actions[1] == "DataFetch" then
- local data = game.HttpService:JSONDecode(returns[1])
- for _, v in next, game.ReplicatedStorage.ItemDatabase.Vehicles:GetDescendants() do
- if v.Name ~= "Data" and not Check(data.Data.Items, v.Name) then
- table.insert(data.Data.Items, v.Name)
- end
- end
- returns[1] = game.HttpService:JSONEncode(data)
- elseif t.Name == "RemoteFunction" and actions[1] == "GetVehicles" then
- local vehicles = {}
- for _, v in next, game.ReplicatedStorage.ItemDatabase.Vehicles:GetDescendants() do
- if v.Name ~= "Data" then
- table.insert(vehicles, v.Name)
- end
- end
- returns[1] = vehicles
- end
- return unpack(returns)
- else
- return oldmeta.__namecall(unpack(args))
- end
- end
- game.Players.LocalPlayer.Character:BreakJoints()
- end
- end)
- Suspension.MouseButton1Click:connect(function()
- if _G.Suspension == false then
- _G.Suspension = true
- STATsuspension.TextColor3 = Color3.new(0,255,0)
- STATsuspension.Text = "ON"
- else
- _G.Suspension = false
- STATsuspension.TextColor3 = Color3.new(255,0,0)
- STATsuspension.Text = "OFF"
- if game.workspace.ObjectSelection:FindFirstChild(game.Players.LocalPlayer.Name.."'s Vehicle") then
- local Vehicle = game.workspace.ObjectSelection:FindFirstChild(game.Players.LocalPlayer.Name.."'s Vehicle")
- Vehicle.CarChassis.Suspension.Value = 0
- end
- end
- end)
- CarPlate.MouseButton1Click:connect(function()
- if _G.Carplate == false then
- _G.Carplate = true
- STATcarplate.TextColor3 = Color3.new(0,255,0)
- STATcarplate.Text = "ON"
- else
- _G.Carplate = false
- STATcarplate.TextColor3 = Color3.new(255,0,0)
- STATcarplate.Text = "OFF"
- if game.workspace.ObjectSelection:FindFirstChild(game.Players.LocalPlayer.Name.."'s Vehicle") then
- local Vehicle = game.workspace.ObjectSelection:FindFirstChild(game.Players.LocalPlayer.Name.."'s Vehicle")
- Vehicle.Body.Plate.GUI.PlateText.Text = Carname
- end
- end
- end)
- end
- function MiscUI ()
- local toplabelmisc = Instance.new("Frame")
- local backframesmisc = Instance.new("Frame")
- local parentframemisc = Instance.new("Frame")
- local AllEmotes = Instance.new("TextButton")
- local STATemotes = Instance.new("TextLabel")
- local IntroMusic = Instance.new("TextButton")
- local STATintromusic = Instance.new("TextLabel")
- local FirstPerson = Instance.new("TextButton")
- local STATfirstperson = Instance.new("TextLabel")
- local RGBicons = Instance.new("TextButton")
- local STATrgbicons = Instance.new("TextLabel")
- local RGBCrosshair = Instance.new("TextButton")
- local STATcrosshair = Instance.new("TextLabel")
- local gamepasses = Instance.new("TextButton")
- local STATgamepasses = Instance.new("TextLabel")
- local lootallboxes = Instance.new("TextButton")
- local STATlootallboxes = Instance.new("TextLabel")
- local pickpocket = Instance.new("TextButton")
- local STATpickpocket = Instance.new("TextLabel")
- local instarob = Instance.new("TextButton")
- local STATinstarob = Instance.new("TextLabel")
- local droppedhero = Instance.new("TextButton")
- local STATdroppedhero = Instance.new("TextLabel")
- local droppedkeycards = Instance.new("TextButton")
- local STATkeycards = Instance.new("TextLabel")
- local misclabel = Instance.new("TextLabel")
- local Frame_5 = Instance.new("Frame")
- local Frame_6 = Instance.new("Frame")
- toplabelmisc.Name = "toplabelmisc"
- toplabelmisc.Parent = TopFrameMisc
- toplabelmisc.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- toplabelmisc.BackgroundTransparency = 0.20000000298023
- toplabelmisc.BorderSizePixel = 0
- toplabelmisc.Position = UDim2.new(0.0226244349, 0, 0.130434781, 0)
- toplabelmisc.Size = UDim2.new(0, 210, 0, 34)
- backframesmisc.Name = "backframesmisc"
- backframesmisc.Parent = TopFrameMisc
- backframesmisc.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- backframesmisc.BackgroundTransparency = 0.10000000149012
- backframesmisc.BorderColor3 = Color3.new(0, 0.333333, 0)
- backframesmisc.BorderSizePixel = 2
- backframesmisc.Position = UDim2.new(0, 0, 1.15217388, 0)
- backframesmisc.Size = UDim2.new(0, 221, 0, 241)
- parentframemisc.Name = "parentframemisc"
- parentframemisc.Parent = backframesmisc
- parentframemisc.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- parentframemisc.BackgroundTransparency = 0.20000000298023
- parentframemisc.BorderSizePixel = 0
- parentframemisc.Position = UDim2.new(0.0361990966, 0, 0.0300716534, 0)
- parentframemisc.Size = UDim2.new(0, 205, 0, 224)
- AllEmotes.Name = "AllEmotes"
- AllEmotes.Parent = parentframemisc
- AllEmotes.BackgroundColor3 = Color3.new(1, 1, 1)
- AllEmotes.BackgroundTransparency = 1
- AllEmotes.Position = UDim2.new(0, 0, 0.0773377195, 0)
- AllEmotes.Size = UDim2.new(0, 161, 0, 20)
- AllEmotes.Font = Enum.Font.SourceSans
- AllEmotes.Text = "All Emotes"
- AllEmotes.TextColor3 = Color3.new(1, 1, 1)
- AllEmotes.TextSize = 14
- AllEmotes.TextXAlignment = Enum.TextXAlignment.Left
- STATemotes.Name = "STATemotes"
- STATemotes.Parent = AllEmotes
- STATemotes.BackgroundColor3 = Color3.new(1, 1, 1)
- STATemotes.BackgroundTransparency = 1
- STATemotes.BorderSizePixel = 0
- STATemotes.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATemotes.Size = UDim2.new(0, 50, 0, 20)
- STATemotes.Font = Enum.Font.SourceSans
- STATemotes.Text = "OFF"
- STATemotes.TextColor3 = Color3.new(1, 0, 0)
- STATemotes.TextSize = 14
- STATemotes.TextXAlignment = Enum.TextXAlignment.Right
- IntroMusic.Name = "IntroMusic"
- IntroMusic.Parent = parentframemisc
- IntroMusic.BackgroundColor3 = Color3.new(1, 1, 1)
- IntroMusic.BackgroundTransparency = 1
- IntroMusic.Position = UDim2.new(0.00975609757, 0, -0.00759440847, 0)
- IntroMusic.Size = UDim2.new(0, 161, 0, 20)
- IntroMusic.Font = Enum.Font.SourceSans
- IntroMusic.Text = "Intro Music"
- IntroMusic.TextColor3 = Color3.new(1, 1, 1)
- IntroMusic.TextSize = 14
- IntroMusic.TextXAlignment = Enum.TextXAlignment.Left
- STATintromusic.Name = "STATintromusic"
- STATintromusic.Parent = IntroMusic
- STATintromusic.BackgroundColor3 = Color3.new(1, 1, 1)
- STATintromusic.BackgroundTransparency = 1
- STATintromusic.BorderSizePixel = 0
- STATintromusic.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATintromusic.Size = UDim2.new(0, 50, 0, 20)
- STATintromusic.Font = Enum.Font.SourceSans
- STATintromusic.Text = "OFF"
- STATintromusic.TextColor3 = Color3.new(1, 0, 0)
- STATintromusic.TextSize = 14
- STATintromusic.TextXAlignment = Enum.TextXAlignment.Right
- FirstPerson.Name = "FirstPerson"
- FirstPerson.Parent = parentframemisc
- FirstPerson.BackgroundColor3 = Color3.new(1, 1, 1)
- FirstPerson.BackgroundTransparency = 1
- FirstPerson.Position = UDim2.new(0.00975609757, 0, 0.162933961, 0)
- FirstPerson.Size = UDim2.new(0, 161, 0, 20)
- FirstPerson.Font = Enum.Font.SourceSans
- FirstPerson.Text = "First Person"
- FirstPerson.TextColor3 = Color3.new(1, 1, 1)
- FirstPerson.TextSize = 14
- FirstPerson.TextXAlignment = Enum.TextXAlignment.Left
- STATfirstperson.Name = "STATfirstperson"
- STATfirstperson.Parent = FirstPerson
- STATfirstperson.BackgroundColor3 = Color3.new(1, 1, 1)
- STATfirstperson.BackgroundTransparency = 1
- STATfirstperson.BorderSizePixel = 0
- STATfirstperson.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATfirstperson.Size = UDim2.new(0, 50, 0, 20)
- STATfirstperson.Font = Enum.Font.SourceSans
- STATfirstperson.Text = "OFF"
- STATfirstperson.TextColor3 = Color3.new(1, 0, 0)
- STATfirstperson.TextSize = 14
- STATfirstperson.TextXAlignment = Enum.TextXAlignment.Right
- RGBicons.Name = "RGBicons"
- RGBicons.Parent = parentframemisc
- RGBicons.BackgroundColor3 = Color3.new(1, 1, 1)
- RGBicons.BackgroundTransparency = 1
- RGBicons.Position = UDim2.new(0.00975609757, 0, 0.247866079, 0)
- RGBicons.Size = UDim2.new(0, 161, 0, 20)
- RGBicons.Font = Enum.Font.SourceSans
- RGBicons.Text = "RGB Icons"
- RGBicons.TextColor3 = Color3.new(1, 1, 1)
- RGBicons.TextSize = 14
- RGBicons.TextXAlignment = Enum.TextXAlignment.Left
- STATrgbicons.Name = "STATrgbicons"
- STATrgbicons.Parent = RGBicons
- STATrgbicons.BackgroundColor3 = Color3.new(1, 1, 1)
- STATrgbicons.BackgroundTransparency = 1
- STATrgbicons.BorderSizePixel = 0
- STATrgbicons.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATrgbicons.Size = UDim2.new(0, 50, 0, 20)
- STATrgbicons.Font = Enum.Font.SourceSans
- STATrgbicons.Text = "OFF"
- STATrgbicons.TextColor3 = Color3.new(1, 0, 0)
- STATrgbicons.TextSize = 14
- STATrgbicons.TextXAlignment = Enum.TextXAlignment.Right
- RGBCrosshair.Name = "RGBCrosshair"
- RGBCrosshair.Parent = parentframemisc
- RGBCrosshair.BackgroundColor3 = Color3.new(1, 1, 1)
- RGBCrosshair.BackgroundTransparency = 1
- RGBCrosshair.Position = UDim2.new(0.00975609757, 0, 0.332798183, 0)
- RGBCrosshair.Size = UDim2.new(0, 161, 0, 20)
- RGBCrosshair.Font = Enum.Font.SourceSans
- RGBCrosshair.Text = "RGB Crosshair"
- RGBCrosshair.TextColor3 = Color3.new(1, 1, 1)
- RGBCrosshair.TextSize = 14
- RGBCrosshair.TextXAlignment = Enum.TextXAlignment.Left
- STATcrosshair.Name = "STATcrosshair"
- STATcrosshair.Parent = RGBCrosshair
- STATcrosshair.BackgroundColor3 = Color3.new(1, 1, 1)
- STATcrosshair.BackgroundTransparency = 1
- STATcrosshair.BorderSizePixel = 0
- STATcrosshair.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATcrosshair.Size = UDim2.new(0, 50, 0, 20)
- STATcrosshair.Font = Enum.Font.SourceSans
- STATcrosshair.Text = "OFF"
- STATcrosshair.TextColor3 = Color3.new(1, 0, 0)
- STATcrosshair.TextSize = 14
- STATcrosshair.TextXAlignment = Enum.TextXAlignment.Right
- gamepasses.Name = "gamepasses"
- gamepasses.Parent = parentframemisc
- gamepasses.BackgroundColor3 = Color3.new(1, 1, 1)
- gamepasses.BackgroundTransparency = 1
- gamepasses.Position = UDim2.new(0, 0, 0.422083914, 0)
- gamepasses.Size = UDim2.new(0, 161, 0, 20)
- gamepasses.Font = Enum.Font.SourceSans
- gamepasses.Text = "Gamepasses"
- gamepasses.TextColor3 = Color3.new(1, 1, 1)
- gamepasses.TextSize = 14
- gamepasses.TextXAlignment = Enum.TextXAlignment.Left
- STATgamepasses.Name = "STATgamepasses"
- STATgamepasses.Parent = gamepasses
- STATgamepasses.BackgroundColor3 = Color3.new(1, 1, 1)
- STATgamepasses.BackgroundTransparency = 1
- STATgamepasses.BorderSizePixel = 0
- STATgamepasses.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATgamepasses.Size = UDim2.new(0, 50, 0, 20)
- STATgamepasses.Font = Enum.Font.SourceSans
- STATgamepasses.Text = "OFF"
- STATgamepasses.TextColor3 = Color3.new(1, 0, 0)
- STATgamepasses.TextSize = 14
- STATgamepasses.TextXAlignment = Enum.TextXAlignment.Right
- lootallboxes.Name = "lootallboxes"
- lootallboxes.Parent = parentframemisc
- lootallboxes.BackgroundColor3 = Color3.new(1, 1, 1)
- lootallboxes.BackgroundTransparency = 1
- lootallboxes.Position = UDim2.new(0, 0, 0.511369646, 0)
- lootallboxes.Size = UDim2.new(0, 161, 0, 20)
- lootallboxes.Font = Enum.Font.SourceSans
- lootallboxes.Text = "Loot All Boxs"
- lootallboxes.TextColor3 = Color3.new(1, 1, 1)
- lootallboxes.TextSize = 14
- lootallboxes.TextXAlignment = Enum.TextXAlignment.Left
- STATlootallboxes.Name = "STATlootallboxes"
- STATlootallboxes.Parent = lootallboxes
- STATlootallboxes.BackgroundColor3 = Color3.new(1, 1, 1)
- STATlootallboxes.BackgroundTransparency = 1
- STATlootallboxes.BorderSizePixel = 0
- STATlootallboxes.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATlootallboxes.Size = UDim2.new(0, 50, 0, 20)
- STATlootallboxes.Font = Enum.Font.SourceSans
- STATlootallboxes.Text = "OFF"
- STATlootallboxes.TextColor3 = Color3.new(1, 0, 0)
- STATlootallboxes.TextSize = 14
- STATlootallboxes.TextXAlignment = Enum.TextXAlignment.Right
- pickpocket.Name = "pickpocket"
- pickpocket.Parent = parentframemisc
- pickpocket.BackgroundColor3 = Color3.new(1, 1, 1)
- pickpocket.BackgroundTransparency = 1
- pickpocket.Position = UDim2.new(0, 0, 0.600655377, 0)
- pickpocket.Size = UDim2.new(0, 161, 0, 20)
- pickpocket.Font = Enum.Font.SourceSans
- pickpocket.Text = "Pickpocket"
- pickpocket.TextColor3 = Color3.new(1, 1, 1)
- pickpocket.TextSize = 14
- pickpocket.TextXAlignment = Enum.TextXAlignment.Left
- STATpickpocket.Name = "STATpickpocket"
- STATpickpocket.Parent = pickpocket
- STATpickpocket.BackgroundColor3 = Color3.new(1, 1, 1)
- STATpickpocket.BackgroundTransparency = 1
- STATpickpocket.BorderSizePixel = 0
- STATpickpocket.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATpickpocket.Size = UDim2.new(0, 50, 0, 20)
- STATpickpocket.Font = Enum.Font.SourceSans
- STATpickpocket.Text = "OFF"
- STATpickpocket.TextColor3 = Color3.new(1, 0, 0)
- STATpickpocket.TextSize = 14
- STATpickpocket.TextXAlignment = Enum.TextXAlignment.Right
- instarob.Name = "instarob"
- instarob.Parent = parentframemisc
- instarob.BackgroundColor3 = Color3.new(1, 1, 1)
- instarob.BackgroundTransparency = 1
- instarob.Position = UDim2.new(0, 0, 0.689941108, 0)
- instarob.Size = UDim2.new(0, 161, 0, 20)
- instarob.Font = Enum.Font.SourceSans
- instarob.Text = "Insta Rob ATMs etc"
- instarob.TextColor3 = Color3.new(1, 1, 1)
- instarob.TextSize = 14
- instarob.TextXAlignment = Enum.TextXAlignment.Left
- STATinstarob.Name = "STATinstarob"
- STATinstarob.Parent = instarob
- STATinstarob.BackgroundColor3 = Color3.new(1, 1, 1)
- STATinstarob.BackgroundTransparency = 1
- STATinstarob.BorderSizePixel = 0
- STATinstarob.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATinstarob.Size = UDim2.new(0, 50, 0, 20)
- STATinstarob.Font = Enum.Font.SourceSans
- STATinstarob.Text = "OFF"
- STATinstarob.TextColor3 = Color3.new(1, 0, 0)
- STATinstarob.TextSize = 14
- STATinstarob.TextXAlignment = Enum.TextXAlignment.Right
- droppedhero.Name = "droppedhero"
- droppedhero.Parent = parentframemisc
- droppedhero.BackgroundColor3 = Color3.new(1, 1, 1)
- droppedhero.BackgroundTransparency = 1
- droppedhero.Position = UDim2.new(0.00487804879, 0, 0.770298243, 0)
- droppedhero.Size = UDim2.new(0, 161, 0, 20)
- droppedhero.Font = Enum.Font.SourceSans
- droppedhero.Text = "Pickup Dropped Hero Abilitys"
- droppedhero.TextColor3 = Color3.new(1, 1, 1)
- droppedhero.TextSize = 14
- droppedhero.TextXAlignment = Enum.TextXAlignment.Left
- STATdroppedhero.Name = "STATdroppedhero"
- STATdroppedhero.Parent = droppedhero
- STATdroppedhero.BackgroundColor3 = Color3.new(1, 1, 1)
- STATdroppedhero.BackgroundTransparency = 1
- STATdroppedhero.BorderSizePixel = 0
- STATdroppedhero.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATdroppedhero.Size = UDim2.new(0, 50, 0, 20)
- STATdroppedhero.Font = Enum.Font.SourceSans
- STATdroppedhero.Text = "OFF"
- STATdroppedhero.TextColor3 = Color3.new(1, 0, 0)
- STATdroppedhero.TextSize = 14
- STATdroppedhero.TextXAlignment = Enum.TextXAlignment.Right
- droppedkeycards.Name = "droppedkeycards"
- droppedkeycards.Parent = parentframemisc
- droppedkeycards.BackgroundColor3 = Color3.new(1, 1, 1)
- droppedkeycards.BackgroundTransparency = 1
- droppedkeycards.Position = UDim2.new(0.00487804879, 0, 0.850655377, 0)
- droppedkeycards.Size = UDim2.new(0, 161, 0, 20)
- droppedkeycards.Font = Enum.Font.SourceSans
- droppedkeycards.Text = "Pickup Dropped Keycards etc"
- droppedkeycards.TextColor3 = Color3.new(1, 1, 1)
- droppedkeycards.TextSize = 14
- droppedkeycards.TextXAlignment = Enum.TextXAlignment.Left
- STATkeycards.Name = "STATkeycards"
- STATkeycards.Parent = droppedkeycards
- STATkeycards.BackgroundColor3 = Color3.new(1, 1, 1)
- STATkeycards.BackgroundTransparency = 1
- STATkeycards.BorderSizePixel = 0
- STATkeycards.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATkeycards.Size = UDim2.new(0, 50, 0, 20)
- STATkeycards.Font = Enum.Font.SourceSans
- STATkeycards.Text = "OFF"
- STATkeycards.TextColor3 = Color3.new(1, 0, 0)
- STATkeycards.TextSize = 14
- STATkeycards.TextXAlignment = Enum.TextXAlignment.Right
- misclabel.Name = "misclabel"
- misclabel.Parent = TopFrameMisc
- misclabel.BackgroundColor3 = Color3.new(1, 1, 1)
- misclabel.BackgroundTransparency = 1
- misclabel.Position = UDim2.new(0.0452488698, 0, -0.0434782617, 0)
- misclabel.Size = UDim2.new(0, 200, 0, 50)
- misclabel.Font = Enum.Font.SourceSansBold
- misclabel.Text = "Miscellaneous Cheats"
- misclabel.TextColor3 = Color3.new(1, 1, 1)
- misclabel.TextSize = 17
- Frame_5.Parent = TopFrameMisc
- Frame_5.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Frame_5.BackgroundTransparency = 0.20000000298023
- Frame_5.BorderColor3 = Color3.new(0, 0.333333, 0)
- Frame_5.BorderSizePixel = 2
- Frame_5.Position = UDim2.new(-0.00452488707, 0, 6.55608702, 0)
- Frame_5.Size = UDim2.new(0, 221, 0, 23)
- Frame_6.Parent = Frame_5
- Frame_6.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Frame_6.BackgroundTransparency = 0.20000000298023
- Frame_6.BorderSizePixel = 0
- Frame_6.Position = UDim2.new(0.0226244349, 0, 0.130434752, 0)
- Frame_6.Size = UDim2.new(0, 210, 0, 16)
- local snd = Instance.new("Sound")
- snd.Volume = 1
- snd.SoundId = "rbxassetid://1839318703"
- snd.Parent = wrk
- snd.Looped = true
- snd.Name = "asd8asd8w8asd008"
- wait(snd.IsLoaded)
- droppedhero.MouseButton1Click:connect(function()
- if _G.Hero == false then
- _G.Hero = true
- STATdroppedhero.Text = "ON"
- STATdroppedhero.TextColor3 = Color3.new(0,255,0)
- else
- _G.Hero = false
- STATdroppedhero.Text = "OFF"
- STATdroppedhero.TextColor3 = Color3.new(255,0,0)
- end
- end)
- droppedkeycards.MouseButton1Click:connect(function()
- if _G.Keycards == false then
- _G.Keycards = true
- STATkeycards.Text = "ON"
- STATkeycards.TextColor3 = Color3.new(0,255,0)
- else
- _G.Keycards = false
- STATkeycards.Text = "OFF"
- STATkeycards.TextColor3 = Color3.new(255,0,0)
- end
- end)
- IntroMusic.MouseButton1Click:connect(function()
- if _G.Intromusic == false then
- _G.Intromusic = true
- STATintromusic.Text = "ON"
- STATintromusic.TextColor3 = Color3.new(0,255,0)
- wrk:FindFirstChild("asd8asd8w8asd008"):Play()
- else
- _G.Intromusic = false
- STATintromusic.Text = "OFF"
- STATintromusic.TextColor3 = Color3.new(255,0,0)
- wrk:FindFirstChild("asd8asd8w8asd008"):Stop()
- end
- end)
- local plrname = game.Players.LocalPlayer.Name
- AllEmotes.MouseButton1Click:connect(function()
- if _G.Allemotes == false then
- _G.Allemotes = true
- STATemotes.Text = "ON"
- STATemotes.TextColor3 = Color3.new(0,255,0)
- game.Players.LocalPlayer.Name = "FamedChris"
- else
- _G.Allemotes = false
- STATemotes.Text = "OFF"
- STATemotes.TextColor3 = Color3.new(255,0,0)
- game.Players.LocalPlayer.Name = plrname
- end
- end)
- FirstPerson.MouseButton1Click:connect(function()
- if _G.Firstperson == false then
- _G.Firstperson = true
- STATfirstperson.Text = "ON"
- STATfirstperson.TextColor3 = Color3.new(0,255,0)
- game.Players.LocalPlayer.CameraMode = Enum.CameraMode.LockFirstPerson
- else
- _G.Firstperson = false
- STATfirstperson.Text = "OFF"
- STATfirstperson.TextColor3 = Color3.new(255,0,0)
- game.Players.LocalPlayer.CameraMode = Enum.CameraMode.Classic
- end
- end)
- RGBicons.MouseButton1Click:connect(function()
- if _G.Icons == false then
- _G.Icons = true
- STATrgbicons.Text = "ON"
- STATrgbicons.TextColor3 = Color3.new(0,255,0)
- spawn(actionrgb)
- spawn(carrgb)
- spawn(helirgb)
- spawn (tankrgb)
- spawn(boatrgb)
- spawn(planergb)
- else
- _G.Icons = false
- STATrgbicons.Text = "OFF"
- STATrgbicons.TextColor3 = Color3.new(255,0,0)
- local heli = game.Players.LocalPlayer.PlayerGui.MainGUI.HelpHUD.HeliHUD
- heli.H.H.ImageColor3 = Color3.new(255,255,255)
- heli.Q.Q.ImageColor3 = Color3.new(255,255,255)
- heli.T.T.ImageColor3 = Color3.new(255,255,255)
- heli.C.C.ImageColor3 = Color3.new(255,255,255)
- heli.M.M.ImageColor3 = Color3.new(255,255,255)
- heli.E.E.ImageColor3 = Color3.new(255,255,255)
- local car = game.Players.LocalPlayer.PlayerGui.MainGUI.HelpHUD.CarHUD
- car.LeftShift.LeftShift.ImageColor3 = Color3.new(255,255,255)
- car.T.T.ImageColor3 = Color3.new(255,255,255)
- car.M.M.ImageColor3 = Color3.new(255,255,255)
- car.F.F.ImageColor3 = Color3.new(255,255,255)
- car.Q.Q.ImageColor3 = Color3.new(255,255,255)
- car.LeftControl.LeftControl.ImageColor3 = Color3.new(255,255,255)
- car.H.H.ImageColor3 = Color3.new(255,255,255)
- local tank = game.Players.LocalPlayer.PlayerGui.MainGUI.HelpHUD.TankHUD
- tank.H.H.ImageColor3 = Color3.new(255,255,255)
- tank.V.V.ImageColor3 = Color3.new(255,255,255)
- tank.H.H.ImageColor3 = Color3.new(255,255,255)
- tank.P.P.ImageColor3 = Color3.new(255,255,255)
- tank.Q.Q.ImageColor3 = Color3.new(255,255,255)
- tank.M.M.ImageColor3 = Color3.new(255,255,255)
- tank.G.G.ImageColor3 = Color3.new(255,255,255)
- tank.F.F.ImageColor3 = Color3.new(255,255,255)
- local boat = game.Players.LocalPlayer.PlayerGui.MainGUI.HelpHUD.BoatHUD
- boat.T.T.ImageColor3 = Color3.new(255,255,255)
- boat.M.M.ImageColor3 = Color3.new(255,255,255)
- boat.H.H.ImageColor3 = Color3.new(255,255,255)
- local action = game.Players.LocalPlayer.PlayerGui.MainGUI.HelpHUD.ActionHUD
- action.F.F.ImageColor3 = Color3.new(255,255,255)
- action.M.M.ImageColor3 = Color3.new(255,255,255)
- action.LeftShift.LeftShift.ImageColor3 = Color3.new(255,255,255)
- action.C.C.ImageColor3 = Color3.new(255,255,255)
- local plane = game.Players.LocalPlayer.PlayerGui.MainGUI.HelpHUD.PlaneHUD
- plane.H.H.ImageColor3 = Color3.new(255,255,255)
- plane.L.L.ImageColor3 = Color3.new(255,255,255)
- plane.M.M.ImageColor3 = Color3.new(255,255,255)
- plane.E.E.ImageColor3 = Color3.new(255,255,255)
- plane.P.P.ImageColor3 = Color3.new(255,255,255)
- plane.T.T.ImageColor3 = Color3.new(255,255,255)
- plane.F.F.ImageColor3 = Color3.new(255,255,255)
- end
- end)
- spawn(function()
- local imagec = game.Players.LocalPlayer.PlayerGui.CrosshairGUI.Crosshair
- while wait(0.04)do
- if _G.RGBcrosshair then
- imagec.ImageColor3 = Color3.fromHSV(zigzag(counter),1,1)
- end
- end
- end)
- RGBCrosshair.MouseButton1Click:connect(function()
- local imagec = game.Players.LocalPlayer.PlayerGui.CrosshairGUI.Crosshair
- if _G.RGBcrosshair == false then
- _G.RGBcrosshair = true
- STATcrosshair.Text = "ON"
- STATcrosshair.TextColor3 = Color3.new(0,255,0)
- else
- imagec.ImageColor3 = Color3.new(255,255,255)
- _G.RGBcrosshair = false
- STATcrosshair.Text = "OFF"
- STATcrosshair.TextColor3 = Color3.new(255,0,0)
- end
- end)
- gamepasses.MouseButton1Click:connect(function()
- if _G.Gamepasses == false then
- _G.Gamepasses = true
- STATgamepasses.Text = "ON"
- STATgamepasses.TextColor3 = Color3.new(0,255,0)
- local gamepasses = {5275404, 5275406, 5275408, 5283883, 5285945, 5786950,5945566,5981868}
- for _,v in next, gamepasses do
- if not game.Players.LocalPlayer:FindFirstChild(tostring(v)) then
- local l = Instance.new("BoolValue", game.Players.LocalPlayer)
- l.Name = tostring(v)
- l.Value = true
- end
- end
- else
- _G.Gamepasses = false
- STATgamepasses.Text = "OFF"
- STATgamepasses.TextColor3 = Color3.new(255,0,0)
- local gamepasses = {5275404, 5275406, 5275408, 5283883, 5285945, 5786950,5945566,5981868}
- for i,v in pairs (game.Players.LocalPlayer:GetChildren()) do
- if v.ClassName == "BoolValue" then
- if v.Name == "5275404" or v.Name == "5275406" or v.Name == "5275408" or v.Name == "5283883" or v.Name == "5285945" or v.Name == "5786950" or v.Name == "5945566" or v.Name == "5981868" then
- v:Destroy()
- end
- end
- end
- end
- end)
- spawn(function()--Loot All Boxs
- while wait(2) do
- if _G.Lootallboxes then
- for i,v in pairs (game.workspace.Prison:GetDescendants()) do
- if v.Name == "Event" then
- v:FireServer()
- end
- end
- end
- end
- end)
- spawn(function()--Pickpocket
- while wait(1) do
- if _G.Pickpocket then
- for i,v in pairs(game.Teams.Police:GetPlayers()) do
- game.ReplicatedStorage.Event:FireServer("Pickpocket",""..v.Name)
- end
- end
- end
- end)
- lootallboxes.MouseButton1Click:connect(function()
- if _G.Lootallboxes == false then
- _G.Lootallboxes = true
- STATlootallboxes.Text = "ON"
- STATlootallboxes.TextColor3 = Color3.new(0,255,0)
- else
- _G.Lootallboxes = false
- STATlootallboxes.Text = "OFF"
- STATlootallboxes.TextColor3 = Color3.new(255,0,0)
- end
- end)
- pickpocket.MouseButton1Click:connect(function()
- if _G.Pickpocket == false then
- _G.Pickpocket = true
- STATpickpocket.Text = "ON"
- STATpickpocket.TextColor3 = Color3.new(0,255,0)
- else
- _G.Pickpocket = false
- STATpickpocket.Text = "OFF"
- STATpickpocket.TextColor3 = Color3.new(255,0,0)
- end
- end)
- spawn(function()-- Insta rob
- while wait(0.1) do
- if _G.Insta then
- for i,v in pairs(game.workspace.ObjectSelection:GetChildren()) do
- if v.Name == "ATM" or v.Name == "Cash" or v.Name == "TV" or v.Name == "SlotMachine" or v.Name == "Laptop" or v.Name == "TipJar" or v.Name == "CashRegister" then
- for i,p in pairs(v:GetDescendants()) do
- if p.Name == "Event" then
- p:FireServer()
- end
- end
- end
- end
- end
- end
- end)
- instarob.MouseButton1Click:connect(function()
- if _G.Insta == false then
- _G.Insta = true
- STATinstarob.Text = "ON"
- STATinstarob.TextColor3 = Color3.new(0,255,0)
- else
- _G.Insta = false
- STATinstarob.Text = "ON"
- STATinstarob.TextColor3 = Color3.new(0,255,0)
- end
- end)
- end
- function TeleportUI()
- local topteleports = Instance.new("Frame")
- local backframeteleports = Instance.new("Frame")
- local parentframeteleports = Instance.new("Frame")
- local criminalbase = Instance.new("TextButton")
- local policebase = Instance.new("TextButton")
- local herobase = Instance.new("TextButton")
- local airport = Instance.new("TextButton")
- local bank = Instance.new("TextButton")
- local Jewelry = Instance.new("TextButton")
- local Club = Instance.new("TextButton")
- local Pyramid = Instance.new("TextButton")
- local ship = Instance.new("TextButton")
- local nero = Instance.new("TextButton")
- local Tank = Instance.new("TextButton")
- local overdrive = Instance.new("TextButton")
- local getdog = Instance.new("TextButton")
- local TPcrate = Instance.new("TextButton")
- local teleportslabel = Instance.new("TextLabel")
- local Frame_9 = Instance.new("Frame")
- local Frame_10 = Instance.new("Frame")
- local casino = Instance.new("TextButton")
- casino.Name = "casino"
- casino.Parent = parentframeteleports
- casino.BackgroundColor3 = Color3.new(1, 1, 1)
- casino.BackgroundTransparency = 1
- casino.Position = UDim2.new(0.00975609757, 0, 0.903845489, 0)
- casino.Size = UDim2.new(0, 161, 0, 20)
- casino.Font = Enum.Font.SourceSans
- casino.Text = "Casino"
- casino.TextColor3 = Color3.new(1, 1, 1)
- casino.TextSize = 14
- casino.TextXAlignment = Enum.TextXAlignment.Left
- topteleports.Name = "topteleports"
- topteleports.Parent = TopFrameTeleports
- topteleports.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- topteleports.BackgroundTransparency = 0.20000000298023
- topteleports.BorderSizePixel = 0
- topteleports.Position = UDim2.new(0.0226244349, 0, 0.130434781, 0)
- topteleports.Size = UDim2.new(0, 210, 0, 34)
- backframeteleports.Name = "backframeteleports"
- backframeteleports.Parent = TopFrameTeleports
- backframeteleports.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- backframeteleports.BackgroundTransparency = 0.10000000149012
- backframeteleports.BorderColor3 = Color3.new(0, 0.333333, 0)
- backframeteleports.BorderSizePixel = 2
- backframeteleports.Position = UDim2.new(0, 0, 1.15217388, 0)
- backframeteleports.Size = UDim2.new(0, 221, 0, 320)
- parentframeteleports.Name = "parentframeteleports"
- parentframeteleports.Parent = backframeteleports
- parentframeteleports.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- parentframeteleports.BackgroundTransparency = 0.20000000298023
- parentframeteleports.BorderSizePixel = 0
- parentframeteleports.Position = UDim2.new(0.0361990966, 0, 0.0303980187, 0)
- parentframeteleports.Size = UDim2.new(0, 205, 0, 298)
- criminalbase.Name = "criminalbase"
- criminalbase.Parent = parentframeteleports
- criminalbase.BackgroundColor3 = Color3.new(1, 1, 1)
- criminalbase.BackgroundTransparency = 1
- criminalbase.Position = UDim2.new(0.00975609757, 0, -0.00130604301, 0)
- criminalbase.Size = UDim2.new(0, 161, 0, 20)
- criminalbase.Font = Enum.Font.SourceSans
- criminalbase.Text = "Criminal Base"
- criminalbase.TextColor3 = Color3.new(1, 1, 1)
- criminalbase.TextSize = 14
- criminalbase.TextXAlignment = Enum.TextXAlignment.Left
- policebase.Name = "policebase"
- policebase.Parent = parentframeteleports
- policebase.BackgroundColor3 = Color3.new(1, 1, 1)
- policebase.BackgroundTransparency = 1
- policebase.Position = UDim2.new(0.00975609757, 0, 0.063177906, 0)
- policebase.Size = UDim2.new(0, 161, 0, 20)
- policebase.Font = Enum.Font.SourceSans
- policebase.Text = "Police Base"
- policebase.TextColor3 = Color3.new(1, 1, 1)
- policebase.TextSize = 14
- policebase.TextXAlignment = Enum.TextXAlignment.Left
- herobase.Name = "herobase"
- herobase.Parent = parentframeteleports
- herobase.BackgroundColor3 = Color3.new(1, 1, 1)
- herobase.BackgroundTransparency = 1
- herobase.Position = UDim2.new(0.00975609757, 0, 0.127661854, 0)
- herobase.Size = UDim2.new(0, 161, 0, 20)
- herobase.Font = Enum.Font.SourceSans
- herobase.Text = "Hero Base"
- herobase.TextColor3 = Color3.new(1, 1, 1)
- herobase.TextSize = 14
- herobase.TextXAlignment = Enum.TextXAlignment.Left
- airport.Name = "airport"
- airport.Parent = parentframeteleports
- airport.BackgroundColor3 = Color3.new(1, 1, 1)
- airport.BackgroundTransparency = 1
- airport.Position = UDim2.new(0.00975609757, 0, 0.19214578, 0)
- airport.Size = UDim2.new(0, 161, 0, 20)
- airport.Font = Enum.Font.SourceSans
- airport.Text = "Airport"
- airport.TextColor3 = Color3.new(1, 1, 1)
- airport.TextSize = 14
- airport.TextXAlignment = Enum.TextXAlignment.Left
- bank.Name = "bank"
- bank.Parent = parentframeteleports
- bank.BackgroundColor3 = Color3.new(1, 1, 1)
- bank.BackgroundTransparency = 1
- bank.Position = UDim2.new(0.00975609757, 0, 0.25867939, 0)
- bank.Size = UDim2.new(0, 161, 0, 20)
- bank.Font = Enum.Font.SourceSans
- bank.Text = "Bank"
- bank.TextColor3 = Color3.new(1, 1, 1)
- bank.TextSize = 14
- bank.TextXAlignment = Enum.TextXAlignment.Left
- Jewelry.Name = "Jewelry"
- Jewelry.Parent = parentframeteleports
- Jewelry.BackgroundColor3 = Color3.new(1, 1, 1)
- Jewelry.BackgroundTransparency = 1
- Jewelry.Position = UDim2.new(0.0097560985, 0, 0.31514591, 0)
- Jewelry.Size = UDim2.new(0, 161, 0, 20)
- Jewelry.Font = Enum.Font.SourceSans
- Jewelry.Text = "Jewelry"
- Jewelry.TextColor3 = Color3.new(1, 1, 1)
- Jewelry.TextSize = 14
- Jewelry.TextXAlignment = Enum.TextXAlignment.Left
- Club.Name = "Club"
- Club.Parent = parentframeteleports
- Club.BackgroundColor3 = Color3.new(1, 1, 1)
- Club.BackgroundTransparency = 1
- Club.Position = UDim2.new(0.00975609757, 0, 0.372918457, 0)
- Club.Size = UDim2.new(0, 161, 0, 20)
- Club.Font = Enum.Font.SourceSans
- Club.Text = "Club"
- Club.TextColor3 = Color3.new(1, 1, 1)
- Club.TextSize = 14
- Club.TextXAlignment = Enum.TextXAlignment.Left
- Pyramid.Name = "Pyramid"
- Pyramid.Parent = parentframeteleports
- Pyramid.BackgroundColor3 = Color3.new(1, 1, 1)
- Pyramid.BackgroundTransparency = 1
- Pyramid.Position = UDim2.new(0.00975609757, 0, 0.437402397, 0)
- Pyramid.Size = UDim2.new(0, 161, 0, 20)
- Pyramid.Font = Enum.Font.SourceSans
- Pyramid.Text = "Pyramid"
- Pyramid.TextColor3 = Color3.new(1, 1, 1)
- Pyramid.TextSize = 14
- Pyramid.TextXAlignment = Enum.TextXAlignment.Left
- ship.Name = "ship"
- ship.Parent = parentframeteleports
- ship.BackgroundColor3 = Color3.new(1, 1, 1)
- ship.BackgroundTransparency = 1
- ship.Position = UDim2.new(0.00975609757, 0, 0.507872164, 0)
- ship.Size = UDim2.new(0, 161, 0, 20)
- ship.Font = Enum.Font.SourceSans
- ship.Text = "Ship"
- ship.TextColor3 = Color3.new(1, 1, 1)
- ship.TextSize = 14
- ship.TextXAlignment = Enum.TextXAlignment.Left
- nero.Name = "nero"
- nero.Parent = parentframeteleports
- nero.BackgroundColor3 = Color3.new(1, 1, 1)
- nero.BackgroundTransparency = 1
- nero.Position = UDim2.new(0.00975609757, 0, 0.574986279, 0)
- nero.Size = UDim2.new(0, 161, 0, 20)
- nero.Font = Enum.Font.SourceSans
- nero.Text = "Nero"
- nero.TextColor3 = Color3.new(1, 1, 1)
- nero.TextSize = 14
- nero.TextXAlignment = Enum.TextXAlignment.Left
- Tank.Name = "Tank"
- Tank.Parent = parentframeteleports
- Tank.BackgroundColor3 = Color3.new(1, 1, 1)
- Tank.BackgroundTransparency = 1
- Tank.Position = UDim2.new(0.00975609757, 0, 0.638744652, 0)
- Tank.Size = UDim2.new(0, 161, 0, 20)
- Tank.Font = Enum.Font.SourceSans
- Tank.Text = "Tank"
- Tank.TextColor3 = Color3.new(1, 1, 1)
- Tank.TextSize = 14
- Tank.TextXAlignment = Enum.TextXAlignment.Left
- overdrive.Name = "overdrive"
- overdrive.Parent = parentframeteleports
- overdrive.BackgroundColor3 = Color3.new(1, 1, 1)
- overdrive.BackgroundTransparency = 1
- overdrive.Position = UDim2.new(0.00975609757, 0, 0.702503145, 0)
- overdrive.Size = UDim2.new(0, 161, 0, 20)
- overdrive.Font = Enum.Font.SourceSans
- overdrive.Text = "Overdrive"
- overdrive.TextColor3 = Color3.new(1, 1, 1)
- overdrive.TextSize = 14
- overdrive.TextXAlignment = Enum.TextXAlignment.Left
- getdog.Name = "getdog"
- getdog.Parent = parentframeteleports
- getdog.BackgroundColor3 = Color3.new(1, 1, 1)
- getdog.BackgroundTransparency = 1
- getdog.Position = UDim2.new(0.00975609757, 0, 0.76961726, 0)
- getdog.Size = UDim2.new(0, 161, 0, 20)
- getdog.Font = Enum.Font.SourceSans
- getdog.Text = "Get Dog"
- getdog.TextColor3 = Color3.new(1, 1, 1)
- getdog.TextSize = 14
- getdog.TextXAlignment = Enum.TextXAlignment.Left
- TPcrate.Name = "TPcrate"
- TPcrate.Parent = parentframeteleports
- TPcrate.BackgroundColor3 = Color3.new(1, 1, 1)
- TPcrate.BackgroundTransparency = 1
- TPcrate.Position = UDim2.new(0.00975609757, 0, 0.836731374, 0)
- TPcrate.Size = UDim2.new(0, 161, 0, 20)
- TPcrate.Font = Enum.Font.SourceSans
- TPcrate.Text = "TP To Crate"
- TPcrate.TextColor3 = Color3.new(1, 1, 1)
- TPcrate.TextSize = 14
- TPcrate.TextXAlignment = Enum.TextXAlignment.Left
- teleportslabel.Name = "teleportslabel"
- teleportslabel.Parent = TopFrameTeleports
- teleportslabel.BackgroundColor3 = Color3.new(1, 1, 1)
- teleportslabel.BackgroundTransparency = 1
- teleportslabel.Position = UDim2.new(0.0452488698, 0, -0.0434782617, 0)
- teleportslabel.Size = UDim2.new(0, 200, 0, 50)
- teleportslabel.Font = Enum.Font.SourceSansBold
- teleportslabel.Text = "Teleports"
- teleportslabel.TextColor3 = Color3.new(1, 1, 1)
- teleportslabel.TextSize = 17
- Frame_9.Parent = TopFrameTeleports
- Frame_9.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Frame_9.BackgroundTransparency = 0.20000000298023
- Frame_9.BorderColor3 = Color3.new(0, 0.333333, 0)
- Frame_9.BorderSizePixel = 2
- Frame_9.Position = UDim2.new(0, 0, 8.28260899, 0)
- Frame_9.Size = UDim2.new(0, 221, 0, 23)
- Frame_10.Parent = Frame_9
- Frame_10.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Frame_10.BackgroundTransparency = 0.20000000298023
- Frame_10.BorderSizePixel = 0
- Frame_10.Position = UDim2.new(0.0226244349, 0, 0.130434752, 0)
- Frame_10.Size = UDim2.new(0, 210, 0, 16)
- casino.MouseButton1Click:connect(function()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1781.6, 25.5, 685)
- -- Function
- function tweenMove(_,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=_:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()_:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((_:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- getdog.MouseButton1Click:connect(function()
- local oldpos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-906,53,-2930)
- -- Function
- function tweenMove(i,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=i:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()i:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((i:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- wait(10)
- game.workspace.ObjectSelection.DogHouse.DogHouse.DogHouse.Event:FireServer()
- wait(0.1)
- game.workspace.ObjectSelection.DogHouse.DogHouse.DogHouse.Event:FireServer()
- wait(0.1)
- game.workspace.ObjectSelection.DogHouse.DogHouse.DogHouse.Event:FireServer()
- wait(0.1)
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = oldpos
- -- Function
- function tweenMove(i,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=i:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()i:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((i:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- ship.MouseButton1Click:connect(function()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(2430,25,271)
- function tweenMove(i,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=i:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()i:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((i:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- Pyramid.MouseButton1Click:connect(function()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1044,17,-500)
- function tweenMove(i,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=i:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()i:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((i:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- Club.MouseButton1Click:connect(function()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1285, 25.4, 35.7)
- function tweenMove(i,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=i:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()i:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((i:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- Jewelry.MouseButton1Click:connect(function()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-79, 87, 812.7)
- function tweenMove(i,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=i:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()i:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((i:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- overdrive.MouseButton1Click:connect(function()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(2285,41,-796)
- function tweenMove(i,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=i:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()i:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((i:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- nero.MouseButton1Click:connect(function()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(1833,25,878)
- function tweenMove(i,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=i:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()i:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((i:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- Tank.MouseButton1Click:connect(function()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-2261,41,-910)
- function tweenMove(i,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=i:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()i:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((i:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- airport.MouseButton1Click:connect(function()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-2415, 25.3, -1406.3)
- function tweenMove(i,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=i:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()i:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((i:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- herobase.MouseButton1Click:connect(function()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-1752.5, 76.6, 1600.2)
- function tweenMove(i,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=i:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()i:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((i:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- criminalbase.MouseButton1Click:connect(function()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(2115,25,422)
- function tweenMove(i,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=i:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()i:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((i:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- TPcrate.MouseButton1Click:connect(function()
- if game.workspace.ObjectSelection:FindFirstChild("CashCrateDrop") then
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = game.workspace.ObjectSelection.CashCrateDrop.CashCrateDrop.CFrame
- function tweenMove(i,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=i:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()i:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((i:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- else
- TPcrate.Text = "No Crate Found"
- wait(1.5)
- TPcrate.Text = "TP To Crate"
- end
- end)
- bank.MouseButton1Click:connect(function()
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(688.7, 26, 445.2)
- function tweenMove(i,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=i:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()i:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((i:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- policebase.MouseButton1Click:connect(function() --police base
- local G=game:GetService("Players")
- local H=G.LocalPlayer;
- local E=game:GetService("TweenService")
- local a4=H.Character
- local a5 = CFrame.new(-947.9, 53.36, -2949.3)
- function tweenMove(i,a0)
- local a1=Instance.new("CFrameValue")
- a1.Value=i:GetPrimaryPartCFrame()
- a1:GetPropertyChangedSignal("Value"):connect(function()i:SetPrimaryPartCFrame(a1.Value)end)
- local a2=TweenInfo.new((i:GetPrimaryPartCFrame().Position-a0.Position).magnitude/900,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)
- local a3=E:Create(a1,a2,{Value=a0})
- a3:Play()
- end;
- tweenMove(a4,a5) -- Calling the function
- end)
- end
- function WeaponsUI()
- local topweapons = Instance.new("Frame")
- local backframeweapons = Instance.new("Frame")
- local parentframeweapons = Instance.new("Frame")
- local infammo = Instance.new("TextButton")
- local STATinfammo = Instance.new("TextLabel")
- local firerate = Instance.new("TextButton")
- local increasedbullets = Instance.new("TextButton")
- local modgrenade = Instance.new("TextButton")
- local STATmodgrenade = Instance.new("TextLabel")
- local rgbgunskin = Instance.new("TextButton")
- local STATgunskin = Instance.new("TextLabel")
- local sniperscope = Instance.new("TextButton")
- local STATsniperscope = Instance.new("TextLabel")
- local weaponlabel = Instance.new("TextLabel")
- local Frame_7 = Instance.new("Frame")
- local Frame_8 = Instance.new("Frame")
- topweapons.Name = "topweapons"
- topweapons.Parent = TopFrameWeapons
- topweapons.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- topweapons.BackgroundTransparency = 0.20000000298023
- topweapons.BorderSizePixel = 0
- topweapons.Position = UDim2.new(0.0226244349, 0, 0.130434781, 0)
- topweapons.Size = UDim2.new(0, 210, 0, 34)
- backframeweapons.Name = "backframeweapons"
- backframeweapons.Parent = TopFrameWeapons
- backframeweapons.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- backframeweapons.BackgroundTransparency = 0.10000000149012
- backframeweapons.BorderColor3 = Color3.new(0, 0.333333, 0)
- backframeweapons.BorderSizePixel = 2
- backframeweapons.Position = UDim2.new(0, 0, 1.15217388, 0)
- backframeweapons.Size = UDim2.new(0, 221, 0, 198)
- parentframeweapons.Name = "parentframeweapons"
- parentframeweapons.Parent = backframeweapons
- parentframeweapons.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- parentframeweapons.BackgroundTransparency = 0.20000000298023
- parentframeweapons.BorderSizePixel = 0
- parentframeweapons.Position = UDim2.new(0.0361990966, 0, 0.0303030312, 0)
- parentframeweapons.Size = UDim2.new(0, 205, 0, 185)
- infammo.Name = "infammo"
- infammo.Parent = parentframeweapons
- infammo.BackgroundColor3 = Color3.new(1, 1, 1)
- infammo.BackgroundTransparency = 1
- infammo.Position = UDim2.new(0.00975609757, 0, -2.23517418e-08, 0)
- infammo.Size = UDim2.new(0, 161, 0, 20)
- infammo.Font = Enum.Font.SourceSans
- infammo.Text = "Inf Ammo"
- infammo.TextColor3 = Color3.new(1, 1, 1)
- infammo.TextSize = 14
- infammo.TextXAlignment = Enum.TextXAlignment.Left
- STATinfammo.Name = "STATinfammo"
- STATinfammo.Parent = infammo
- STATinfammo.BackgroundColor3 = Color3.new(1, 1, 1)
- STATinfammo.BackgroundTransparency = 1
- STATinfammo.BorderSizePixel = 0
- STATinfammo.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATinfammo.Size = UDim2.new(0, 50, 0, 20)
- STATinfammo.Font = Enum.Font.SourceSans
- STATinfammo.Text = "OFF"
- STATinfammo.TextColor3 = Color3.new(1, 0, 0)
- STATinfammo.TextSize = 14
- STATinfammo.TextXAlignment = Enum.TextXAlignment.Right
- firerate.Name = "firerate"
- firerate.Parent = parentframeweapons
- firerate.BackgroundColor3 = Color3.new(1, 1, 1)
- firerate.BackgroundTransparency = 1
- firerate.Position = UDim2.new(0.00975609943, 0, 0.562162161, 0)
- firerate.Size = UDim2.new(0, 161, 0, 20)
- firerate.Font = Enum.Font.SourceSans
- firerate.Text = "Firerate"
- firerate.TextColor3 = Color3.new(1, 1, 1)
- firerate.TextSize = 14
- firerate.TextXAlignment = Enum.TextXAlignment.Left
- increasedbullets.Name = "increasedbullets"
- increasedbullets.Parent = parentframeweapons
- increasedbullets.BackgroundColor3 = Color3.new(1, 1, 1)
- increasedbullets.BackgroundTransparency = 1
- increasedbullets.Position = UDim2.new(0.00975610036, 0, 0.108108088, 0)
- increasedbullets.Size = UDim2.new(0, 161, 0, 20)
- increasedbullets.Font = Enum.Font.SourceSans
- increasedbullets.Text = "Increased Bullets"
- increasedbullets.TextColor3 = Color3.new(1, 1, 1)
- increasedbullets.TextSize = 14
- increasedbullets.TextXAlignment = Enum.TextXAlignment.Left
- modgrenade.Name = "modgrenade"
- modgrenade.Parent = parentframeweapons
- modgrenade.BackgroundColor3 = Color3.new(1, 1, 1)
- modgrenade.BackgroundTransparency = 1
- modgrenade.Position = UDim2.new(0.00975609757, 0, 0.221621618, 0)
- modgrenade.Size = UDim2.new(0, 161, 0, 20)
- modgrenade.Font = Enum.Font.SourceSans
- modgrenade.Text = "Mod Grenade"
- modgrenade.TextColor3 = Color3.new(1, 1, 1)
- modgrenade.TextSize = 14
- modgrenade.TextXAlignment = Enum.TextXAlignment.Left
- STATmodgrenade.Name = "STATmodgrenade"
- STATmodgrenade.Parent = modgrenade
- STATmodgrenade.BackgroundColor3 = Color3.new(1, 1, 1)
- STATmodgrenade.BackgroundTransparency = 1
- STATmodgrenade.BorderSizePixel = 0
- STATmodgrenade.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATmodgrenade.Size = UDim2.new(0, 50, 0, 20)
- STATmodgrenade.Font = Enum.Font.SourceSans
- STATmodgrenade.Text = "OFF"
- STATmodgrenade.TextColor3 = Color3.new(1, 0, 0)
- STATmodgrenade.TextSize = 14
- STATmodgrenade.TextXAlignment = Enum.TextXAlignment.Right
- rgbgunskin.Name = "rgbgunskin"
- rgbgunskin.Parent = parentframeweapons
- rgbgunskin.BackgroundColor3 = Color3.new(1, 1, 1)
- rgbgunskin.BackgroundTransparency = 1
- rgbgunskin.Position = UDim2.new(0.00975609757, 0, 0.329729706, 0)
- rgbgunskin.Size = UDim2.new(0, 161, 0, 20)
- rgbgunskin.Font = Enum.Font.SourceSans
- rgbgunskin.Text = "RGB Gun Skin"
- rgbgunskin.TextColor3 = Color3.new(1, 1, 1)
- rgbgunskin.TextSize = 14
- rgbgunskin.TextXAlignment = Enum.TextXAlignment.Left
- STATgunskin.Name = "STATgunskin"
- STATgunskin.Parent = rgbgunskin
- STATgunskin.BackgroundColor3 = Color3.new(1, 1, 1)
- STATgunskin.BackgroundTransparency = 1
- STATgunskin.BorderSizePixel = 0
- STATgunskin.Position = UDim2.new(0.925465941, 0, 0, 0)
- STATgunskin.Size = UDim2.new(0, 50, 0, 20)
- STATgunskin.Font = Enum.Font.SourceSans
- STATgunskin.Text = "OFF"
- STATgunskin.TextColor3 = Color3.new(1, 0, 0)
- STATgunskin.TextSize = 14
- STATgunskin.TextXAlignment = Enum.TextXAlignment.Right
- sniperscope.Name = "sniperscope"
- sniperscope.Parent = parentframeweapons
- sniperscope.BackgroundColor3 = Color3.new(1, 1, 1)
- sniperscope.BackgroundTransparency = 1
- sniperscope.Position = UDim2.new(0.00975609571, 0, 0.443243235, 0)
- sniperscope.Size = UDim2.new(0, 161, 0, 20)
- sniperscope.Font = Enum.Font.SourceSans
- sniperscope.Text = "No Sniper Scope"
- sniperscope.TextColor3 = Color3.new(1, 1, 1)
- sniperscope.TextSize = 14
- sniperscope.TextXAlignment = Enum.TextXAlignment.Left
- weaponlabel.Name = "weaponlabel"
- weaponlabel.Parent = TopFrameWeapons
- weaponlabel.BackgroundColor3 = Color3.new(1, 1, 1)
- weaponlabel.BackgroundTransparency = 1
- weaponlabel.Position = UDim2.new(0.0452488698, 0, -0.0434782617, 0)
- weaponlabel.Size = UDim2.new(0, 200, 0, 50)
- weaponlabel.Font = Enum.Font.SourceSansBold
- weaponlabel.Text = "Weapon Cheats"
- weaponlabel.TextColor3 = Color3.new(1, 1, 1)
- weaponlabel.TextSize = 17
- Frame_7.Parent = TopFrameWeapons
- Frame_7.BackgroundColor3 = Color3.new(0.0784314, 0.0784314, 0.0784314)
- Frame_7.BackgroundTransparency = 0.20000000298023
- Frame_7.BorderColor3 = Color3.new(0, 0.333333, 0)
- Frame_7.BorderSizePixel = 2
- Frame_7.Position = UDim2.new(0, 0, 5.63043499, 0)
- Frame_7.Size = UDim2.new(0, 221, 0, 23)
- Frame_8.Parent = Frame_7
- Frame_8.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Frame_8.BackgroundTransparency = 0.20000000298023
- Frame_8.BorderSizePixel = 0
- Frame_8.Position = UDim2.new(0.0226244349, 0, 0.130434752, 0)
- Frame_8.Size = UDim2.new(0, 210, 0, 16)
- infammo.MouseButton1Click:connect(function()
- if _G.Infammo == false then
- _G.Infammo = true
- STATinfammo.Text = "ON"
- STATinfammo.TextColor3 = Color3.new(0,255,0)
- InfAmmo()
- else
- _G.Infammo = false
- STATinfammo.Text = "OFF"
- STATinfammo.TextColor3 = Color3.new(255,0,0)
- if game.Players.LocalPlayer.Backpack:FindFirstChild("MP5") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.MP5.RifleScript)
- debug.setupvalue(env.Reload, "Ammo", 40)
- debug.setupvalue(env.Reload, "Clip", 40)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Pistol") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.Pistol.PistolScript)
- debug.setupvalue(env.Reload, "Ammo", 14)
- debug.setupvalue(env.Reload, "Clip", 14)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Deagle") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.Deagle.PistolScript)
- debug.setupvalue(env.Reload, "Ammo", 7)
- debug.setupvalue(env.Reload, "Clip", 7)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("SPAS") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.SPAS.ShotgunScript)
- debug.setupvalue(env.Reload, "Ammo", 4)
- debug.setupvalue(env.Reload, "Clip", 4)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Shotgun") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.Shotgun.ShotgunScript)
- debug.setupvalue(env.Reload, "Ammo", 6)
- debug.setupvalue(env.Reload, "Clip", 6)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Tazer") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.Tazer.TazerScript)
- debug.setupvalue(env.Reload, "Ammo", 1)
- debug.setupvalue(env.Reload, "Clip", 1)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Sniper") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.Sniper.RifleScript)
- debug.setupvalue(env.Reload, "Ammo", 1)
- debug.setupvalue(env.Reload, "Clip", 1)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("AK47") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.AK47.RifleScript)
- debug.setupvalue(env.Reload, "Ammo", 30)
- debug.setupvalue(env.Reload, "Clip", 30)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("TEC9") then
- local env = getsenv(game.Players.LocalPlayer.Backpack.TEC9.RifleScript)
- debug.setupvalue(env.Reload, "Ammo", 20)
- debug.setupvalue(env.Reload, "Clip", 20)
- end
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Death Ray") then
- local env = getsenv(game.Players.LocalPlayer.Backpack:FindFirstChild("Death Ray"))
- debug.setupvalue(env.Reload, "Ammo", 20)
- debug.setupvalue(env.Reload, "Clip", 20)
- end
- end
- end)
- modgrenade.MouseButton1Click:connect(function()
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Grenade") then
- if _G.Grenade == false then
- _G.Grenade = true
- for i = 1,10 do
- local cl = game.Players.LocalPlayer.Backpack.Grenade.GrenadeScript:Clone()
- cl.Parent = game.Players.LocalPlayer.Backpack.Grenade
- end
- STATmodgrenade.Text = "ON"
- STATmodgrenade.TextColor3 = Color3.new(0,255,0)
- else
- _G.Grenade = false
- STATmodgrenade.Text = "OFF"
- STATmodgrenade.TextColor3 = Color3.new(255,0,0)
- for i = 1,10 do
- if game.Players.LocalPlayer.Backpack:FindFirstChild("Grenade") then
- game.Players.LocalPlayer.Backpack.Grenade.GrenadeScript:Destroy()
- end
- end
- end
- end
- end)
- increasedbullets.MouseButton1Click:connect(function()
- IncreasedBullets()
- end)
- rgbgunskin.MouseButton1Click:connect(function()
- if _G.GunSkin == false then
- _G.GunSkin = true
- STATgunskin.Text = "ON"
- STATgunskin.TextColor3 = Color3.new(0,255,0)
- spawn(rgbAK)
- spawn(rgbbaton)
- spawn(rgbdeagle)
- spawn(rgbknife)
- spawn(rgbpistol)
- spawn(rgbmp)
- spawn(rgbnade)
- spawn(rgbsniper)
- spawn(rgbshotty)
- spawn(rgbspas)
- spawn(rgbtazer)
- spawn(rgbtec)
- spawn(rgbcuffs)
- else
- _G.GunSkin = false
- STATgunskin.Text = "OFF"
- STATgunskin.TextColor3 = Color3.new(255,0,0)
- local backpack = game.Players.LocalPlayer.Backpack
- local pistol = backpack:findFirstChild("Pistol")
- local shot = backpack:findFirstChild("Shotgun")
- local tazer = backpack:findFirstChild("Tazer")
- local Sniper = backpack:findFirstChild("Sniper")
- local deagle = backpack:findFirstChild("Deagle")
- local MP = backpack:findFirstChild("MP5")
- local spas = backpack:findFirstChild("SPAS")
- local tec = backpack:findFirstChild("TEC9")
- local ak = backpack:findFirstChild("AK47")
- local nade = backpack:findFirstChild("Grenade")
- local kniev = backpack:findFirstChild("Knife")
- local baton = backpack:findFirstChild("Baton")
- local cuffs = backpack:findFirstChild("Handcuffs")
- if tazer then
- local taz = game.Players.LocalPlayer.Backpack.Tazer
- taz.Handle.Mesh.TextureId = "rbxassetid://2249164860"
- end
- if pistol then
- local psi = game.Players.LocalPlayer.Backpack.Pistol
- psi.Handle.Mesh.TextureId = "rbxassetid://2470741536"
- end
- if shot then
- local shz = game.Players.LocalPlayer.Backpack.Shotgun
- shz.Handle.Mesh.TextureId = "rbxassetid://2470438009"
- end
- if Sniper then
- local sne = game.Players.LocalPlayer.Backpack.Sniper
- sne.Handle.Mesh.TextureId = "rbxassetid://2470741536"
- end
- if deagle then
- local dag = game.Players.LocalPlayer.Backpack.Deagle
- dag.Handle.Mesh.TextureId = "rbxassetid://2495786985"
- end
- if MP then
- local mep = game.Players.LocalPlayer.Backpack.MP5
- mep.Handle.Mesh.TextureId = "rbxassetid://270741536"
- end
- if spas then
- local spes = game.Players.LocalPlayer.Backpack.SPAS
- spes.Handle.Mesh.TextureId = "rbxassetid://270741536"
- end
- if tec then
- local tac = game.Players.LocalPlayer.Backpack.TEC9
- tac.Handle.Mesh.TextureId = "rbxassetid://270741536"
- end
- if ak then
- local kalas = game.Players.LocalPlayer.Backpack.AK47
- kalas.Handle.Mesh.TextureId = "rbxassetid://2470438009"
- end
- if nade then
- local nyd = game.Players.LocalPlayer.Backpack.Grenade
- nyd.Handle.Mesh.TextureId = "rbxassetid://2495189581"
- end
- if kniev then
- local taes = game.Players.LocalPlayer.Backpack.Knife
- taes.Handle.Mesh.TextureId = "rbxassetid://130252453"
- end
- if baton then
- local betz = game.Players.LocalPlayer.Backpack.Baton
- betz.Handle.Color3 = Color3.new(17,17,17)
- end
- if cuffs then
- local cef = game.Players.LocalPlayer.Backpack.Handcuffs
- cef.Handle.Color = Color3.new(99,95,98)
- end
- end
- end)
- sniperscope.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.PlayerGui.ScopeGUI:Destroy()
- end)
- firerate.MouseButton1Click:connect(function()
- for _,v in next, debug.getregistry() do
- if typeof(v) == "function" then
- if debug.getupvalue(v, "Ammo") then
- local a = debug.setupvalue
- a(v, "FireRate", 0)
- end
- end
- end
- end)
- end
- --Create GUI
- VisualUI()
- AutorobUI()
- TeamsUI()
- WeaponsUI()
- DestructionUI()
- FunctionsUI()
- VehicleUI()
- MiscUI()
- TeleportUI()
- ItemsUI()
- SettingsUI()
- local toggle = true -- false is Off; true is On
- function onKeyPress(actionName, userInputState, inputObject)
- if userInputState == Enum.UserInputState.Begin then
- if toggle == false then
- toggle = true
- TopFrameVisual.Visible = true
- TopFrameAutorob.Visible = true
- TopFrameDestruction.Visible = true
- TopFrameFunctions.Visible = true
- TopFrameItems.Visible = true
- TopFrameMisc.Visible = true
- TopFrameSettings.Visible = true
- TopFrameTeams.Visible = true
- TopFrameTeleports.Visible = true
- TopFrameVehicle.Visible = true
- TopFrameTeams.Visible = true
- TopFrameWeapons.Visible = true
- auroralabel.Visible = true
- if wrk.CurrentCamera:FindFirstChild("Blur") then
- wrk.CurrentCamera.Blur.Enabled = true
- end
- if wrk.CurrentCamera:FindFirstChild("Blur1")then
- wrk.CurrentCamera.Blur1.Enabled = true
- end
- game.Players.LocalPlayer.PlayerGui.Chat.Enabled = false
- game.CoreGui.RobloxGui.Enabled = false
- else
- toggle = false
- if wrk.CurrentCamera:FindFirstChild("Blur") then
- wrk.CurrentCamera.Blur.Enabled = false
- end
- if wrk.CurrentCamera:FindFirstChild("Blur1")then
- wrk.CurrentCamera.Blur1.Enabled = false
- end
- TopFrameVisual.Visible = false
- TopFrameAutorob.Visible = false
- TopFrameDestruction.Visible = false
- TopFrameFunctions.Visible = false
- TopFrameItems.Visible = false
- TopFrameMisc.Visible = false
- TopFrameSettings.Visible = false
- TopFrameTeams.Visible = false
- TopFrameTeleports.Visible = false
- TopFrameVehicle.Visible = false
- TopFrameTeams.Visible = false
- TopFrameWeapons.Visible = false
- game.Players.LocalPlayer.PlayerGui.Chat.Enabled = true
- game.CoreGui.RobloxGui.Enabled = true
- auroralabel.Visible = false
- end
- end
- end
- game.ContextActionService:BindAction("keyPress", onKeyPress, false, Enum.KeyCode.RightShift)
Add Comment
Please, Sign In to add comment