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- New features:
- -USD: Support for MayaUSD 0.10.0 and MayaUSD 0.11.0
- Modified features:
- -V-Ray SDK: Fixed faulty compilation of C++ third-party plug-ins ins since 5.10.20 causing random crashes;
- Bug fixes:
- -V-Ray: Fixed export and import of render elements from the V-Ray settings;
- -VRayMtl: Fixed wrong result with Refraction Affect shadows when Refraction is textured;
- -VRayToon: Fixed toon outlines disappearing when zooming in with orthographic camera;
- -OpenSubdiv/VRayDisplacement: Fixed wrong results and random crashes when combining OpenSubdiv and VRayDisplacement;
- -V-Ray GPU: Fixed V-Ray GPU IPR not rendering default orthographic views properly;
- -VFB: Fixed a crash when reading VFB2 JSON property;
- -V-Ray: Fixed runtime error with Python 3 when creating absolute override for visible layer;
- -VRayMeshLight: Fixed VRayLightMesh not respecting Legacy Render Layer Overrides in batch;
- -VRayMeshLight: Fixed Crashes with Mesh Lights and Legacy Render Layer Overrides in batch mode;
- -LPE: Fixed wrong render elements output when LPEs are used;
- -Viewport 2.0: Fixed wrong viewport preview with VRayLayeredTex used for Reflection Glossiness;
- -VRayScannedMtl: Fixed undeterministic result with triplanar and scanned material in Maya 2020;
- -VRayLayeredTex: Fixed wrong render with mayapy;
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