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- 19:19 Asherz007: just needed to actually get in game lol
- 19:20 laughingcomet: :thinking:
- 19:20 laughingcomet: you can be outside of game with chat on?
- 19:20 Asherz007: yeah lol
- 19:20 Asherz007: irc clients n stuff
- 19:20 laughingcomet: Poggers
- 19:21 Asherz007: so then, what's up
- 19:21 laughingcomet: Aight i guess we can start with normal and work our way from there
- 19:21 Asherz007: sure
- 19:22 laughingcomet: (New offset i got was 1588)
- 19:22 Asherz007: (sounds about right)
- 19:23 laughingcomet: I hope so :D Alright so 02:06:738 -
- 19:23 laughingcomet: Not sure exactly what you mean with that
- 19:23 laughingcomet: "Fine for a fill tbh, but my second issue is the 2/3 movement going on here which is a little "anti-flow", so to speak. I know the percussion actually does this, but it might be a little nicer for the player if this was 1/1, or even 1/3."
- 19:24 laughingcomet: wait
- 19:24 Asherz007: mmm
- 19:24 laughingcomet: you mean the notes before the LN section yeah?
- 19:24 Asherz007: ye in the transition
- 19:24 laughingcomet: Ahh that makes a lot more sense then
- 19:24 Asherz007: 02:06:223 (126223|0,126394|1,126566|2) - these thingies
- 19:25 laughingcomet: Yeah! You think it would be fine if they're 1/2?
- 19:26 laughingcomet: smt like https://i.imgur.com/jA03id2.png
- 19:26 Asherz007: no
- 19:27 Asherz007: with the roll being 1/3, using 1/2 would be kinda weird
- 19:27 laughingcomet: Aight 1/1 it is
- 19:27 Asherz007: lol
- 19:27 Asherz007: like I say 1/1 or 1/3 if you're pushing it (tho Hard diff)
- 19:27 laughingcomet: Yeah that's what i'm thinking
- 19:28 laughingcomet: i think 1/1 will suit it the best considering the Hard diff is not that much harder in this section
- 19:29 Asherz007: mhm
- 19:29 laughingcomet: Alright that was my question for normal
- 19:29 laughingcomet: Now to what i hope is gonna be fun
- 19:29 laughingcomet: Hard!
- 19:29 laughingcomet: 00:43:304 -
- 19:30 laughingcomet: Should be the first thing you mention and say it's a missing note
- 19:30 Asherz007: mmm
- 19:30 laughingcomet: There's not a note on there for it being a 5 note long roll instead of 3 long
- 19:30 laughingcomet: as you mentioned about consistency
- 19:30 Asherz007: my assumption was that the section would have an identical structure to the earlier one (00:15:493 - )
- 19:31 Asherz007: which does have them
- 19:31 Asherz007: although hmm
- 19:31 laughingcomet: The thoughts behind the rolls is that for every 3 long roll there's gonna be a double afterwards
- 19:32 laughingcomet: and that is afaik consistent throughout the map
- 19:32 Asherz007: dunno guess I misread the structure lmao
- 19:32 laughingcomet: that's alright nothing wrong with that
- 19:32 Asherz007: something like that is not something I'd usually pay attention to, hence the mistake
- 19:32 laughingcomet: but the other ones tho inside the kaiai
- 19:33 laughingcomet: they COULD be doubles but it's gonna look a lot similar to how insane is currently mapped
- 19:34 laughingcomet: as in doubles on 00:43:562 - 00:43:819 - 00:44:077 - 00:44:849 - 00:45:107 -
- 19:34 Asherz007: that's generally the idea for roughly linear concepts tho I guess
- 19:34 laughingcomet: that will be technically be more consistent with parts later on in the map such as 03:05:450 -
- 19:35 laughingcomet: Yeah i dunno if it would be too hard for a hard diff tho
- 19:35 Asherz007: mmm
- 19:35 laughingcomet: prob not
- 19:35 Asherz007: eh, entirely up to you at this point
- 19:36 laughingcomet: i think i want the player to focus more on the jacks in this section so how about making this a jack too 00:45:364 (45364|2,45493|3) - ?
- 19:37 laughingcomet: i'm not sure
- 19:38 Asherz007: perhaps have 00:45:107 (45107|0,45236|0,45364|2,45493|3,45879|3,46008|3,46137|0,46266|0) - as the jacks here to attribute to the squeaky whateveritis
- 19:40 laughingcomet: That sounds like a idea
- 19:42 laughingcomet: Alrightie then i think we're good! haven't looked at the insane for a lot
- 19:42 Asherz007: okie dokie
- 19:42 laughingcomet: the note you mentioned
- 19:43 laughingcomet: is not there on insane so i'll keep it as is i think
- 19:43 Asherz007: what note lol
- 19:43 Asherz007: iamsuddenlylost
- 19:44 laughingcomet: err
- 19:44 laughingcomet: 01:59:270 -
- 19:45 Asherz007: oh lmao
- 19:45 Asherz007: I got thrown off lol
- 19:45 laughingcomet: Yeah
- 19:45 laughingcomet: das okay
- 19:45 laughingcomet: haha
- 19:47 laughingcomet: so wait like this ? https://i.imgur.com/Zex0bTg.png
- 19:47 laughingcomet: 02:52:832 -
- 19:47 Asherz007: yeah
- 19:47 Asherz007: was just a thought based on personal preference tho so
- 19:47 laughingcomet: hmm
- 19:48 laughingcomet: i feel like that would be harder to play
- 19:48 Asherz007: I usually minijack better on inner cols and longjack better on outer so idk up to you really
- 19:49 laughingcomet: Just gonna keep as is then
- 19:49 Asherz007: aight
- 19:50 Asherz007: just me being picky at this point
- 19:53 laughingcomet: ALright gonna upload now
- 19:56 Asherz007: (Insane) 03:09:570 (189570|0,189570|1) - the idea of not having [12]s or [34] in this little bit here was to keep the emphasis for the 4-stacks
- 19:57 Asherz007: [https://osu.ppy.sh/ss/12235220 the symmetry thing]
- 19:58 laughingcomet: Ohhhhhh
- 19:58 laughingcomet: Ok fixed it now!
- 19:58 Asherz007: :P
- 19:59 laughingcomet: Alright submitted now
- 20:00 Asherz007: cool
- 20:00 Asherz007: so now what xd
- 20:01 Asherz007: jkjk
- 20:03 Asherz007: so
- 20:03 Asherz007: cool with everything?
- 20:03 laughingcomet: Yeah i'm good with all of it
- 20:04 laughingcomet: don't think i got anything i can think of that needs to be changed
- 20:04 Asherz007: sweet, lemme go do the thing then
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