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- if(Lataria < 250) {
- TextDrawHideForPlayer(playerid, Velocimetro[playerid][4]);
- TextDrawSetString(Velocimetro[playerid][4], "Estado: ~r~Quebrou");
- TextDrawShowForPlayer(playerid, Velocimetro[playerid][4]);
- }
- else if(Lataria > 250 || Lataria < 500) {
- TextDrawHideForPlayer(playerid, Velocimetro[playerid][4]);
- TextDrawSetString(Velocimetro[playerid][4], "Estado: ~p~Quebrando");
- TextDrawShowForPlayer(playerid, Velocimetro[playerid][4]);
- }
- else if(Lataria > 500 || Lataria < 800) {
- TextDrawHideForPlayer(playerid, Velocimetro[playerid][4]);
- TextDrawSetString(Velocimetro[playerid][4], "Estado: ~b~Bom");
- TextDrawShowForPlayer(playerid, Velocimetro[playerid][4]);
- }
- else if(Lataria > 800) {
- TextDrawHideForPlayer(playerid, Velocimetro[playerid][4]);
- TextDrawSetString(Velocimetro[playerid][4], "Estado: ~g~Otimo");
- TextDrawShowForPlayer(playerid, Velocimetro[playerid][4]);
- }
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