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vip_system_update_v2

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Jun 16th, 2018
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  1. #include <amxmodx>
  2. #include <amxmisc>
  3. #include <engine>
  4. #include <cstrike>
  5. #include <fun>
  6. #include <fakemeta>
  7. #include <fakemeta_util>
  8. #include <hamsandwich>
  9. //#include <sockets>
  10. //#include <nvault>
  11.  
  12. #define PLUGIN "V.I.P CLASSIC"
  13. #define VERSION "3.0"
  14. #define AUTHOR "PedoBear"
  15.  
  16. new vipcmd;
  17. new bool:gl_not_map
  18. new g_Round, g_Weapon[33]
  19. new cvar_round, cvar_open, cvar_show, cvar_chat, cvar_pistols, cvar_funk, cvar_tab
  20. new vip_opened[33]
  21. new pistols[6] = {CSW_USP, CSW_GLOCK18, CSW_ELITE, CSW_FIVESEVEN, CSW_P228, CSW_DEAGLE}
  22. new bool: g_chosen[33] = false;
  23.  
  24. //VIP SCOREBOARD
  25. #define SCOREATTRIB_NONE    0
  26. #define SCOREATTRIB_DEAD    (1 << 0)
  27. #define SCOREATTRIB_BOMB    (1 << 1)
  28. #define SCOREATTRIB_VIP     (1 << 2)
  29.  
  30. //Adaugare VIP
  31. new File[120]
  32. new bool: IsUserVip[33] = false
  33. new Trie: LoadVip
  34. new Pass
  35.  
  36. //Multi Jump
  37. new jumpnum[33], bool: dojump[33], cvar_addjump_vip, cvar_addjump_player
  38.  
  39. //Stringuri pentru verificarea hartilor
  40. #define MAX_NAME_LENGTH 40
  41. #define MAX_TEXT_LENGTH 200
  42.  
  43. new const primaryWeapons[][] = {"weapon_shield", "weapon_scout", "weapon_xm1014", "weapon_mac10", "weapon_aug", "weapon_ump45", "weapon_sg550", "weapon_galil", "weapon_famas", "weapon_awp", "weapon_mp5navy", "weapon_m249", "weapon_m3", "weapon_m4a1", "weapon_tmp", "weapon_g3sg1", "weapon_sg552", "weapon_ak47", "weapon_p90"/*, "weapon_c4"*/}
  44. new const secondaryWeapons[][] = {"weapon_p228", "weapon_elite", "weapon_fiveseven", "weapon_usp", "weapon_glock18", "weapon_deagle"}
  45.  
  46. enum cvars {
  47.     money_per_damage,
  48.     money_kill,
  49.     money_hs,
  50.     hp_kill,
  51.     hp_hs,
  52.     max_hp_kill
  53. }
  54. new cvar[cvars];
  55.  
  56. //Bullet damage
  57. new g_type, g_enabled, g_recieved, bool:g_showrecieved, g_hudmsg1, g_hudmsg2
  58.  
  59. //CfgDir
  60. //new bool:g_bCurrentMapIsInList = false;
  61.  
  62. /*new menu_round, menu_open, menu_show, vip_chat_message, menu_pistols, vip_funk, vip_tab, cvar_hp_kill, cvar_money_per_damage, cvar_money_kill, cvar_money_hs, cvar_max_hp_kill, addjump_vip, addjump_player*/
  63.  
  64. //BuyZone V.I.P MENU
  65. new bool:UserInBuyZone[33];
  66. new i_Menu, i_Menu_Pistol
  67.  
  68. //Licenta
  69. static const ServerLicensedIp[] = "145.239.116.26"; //Ip Oficial FUN: 145.239.116.26
  70. static const ServerLicensedIpTESTE[] = "192.168.1.146"; //Ip Server Teste: 192.168.1.136 || 192.168.1.122 || 192.168.1.146 || 86.105.195.222
  71.  
  72. public plugin_init()
  73. {
  74.     server_print("^n%s v%s, Copyright (C)2018 by %s^n", PLUGIN, VERSION, AUTHOR)
  75.  
  76.     register_plugin
  77.     (
  78.         .plugin_name  = PLUGIN,
  79.         .version      = VERSION,
  80.         .author       = AUTHOR
  81.     );
  82.  
  83.     new szIp[25];
  84.     get_user_ip(0, szIp, sizeof (szIp) -1, 1);
  85.     if(equal(szIp, ServerLicensedIp) || equal(szIp, ServerLicensedIpTESTE))
  86.     {
  87.         //RegisterHam(Ham_Item_PreFrame, "player", "player_maxspeed", 1);
  88.         RegisterHam(Ham_Spawn, "player", "player_spawn", 1)
  89.  
  90.         register_event("HLTV", "round_start", "a", "1=0", "2=0")
  91.         register_logevent("LogEvent_RoundStart", 2, "1=Round_Start");
  92.         register_event("TextMsg", "round_restart", "a", "2=#Game_will_restart_in", "2=#Game_Commencing");
  93.         register_message(get_user_msgid("ScoreAttrib"), "MessageScoreAttrib");
  94.         register_event("DeathMsg", "event_DeathMsg", "a");
  95.         //register_event("Damage", "Damage", "b");
  96.         register_event("StatusIcon", "Event_StatusIcon_Show_buyzone", "be", "1=1", "2=buyzone");
  97.         register_event("StatusIcon", "StatusIcon_buyzone_OFF", "be", "1=0", "2=buyzone");
  98.  
  99.         register_clcmd("say /vipmenu", "arataMeniuVIPs");
  100.         register_clcmd("say_team /vipmenu", "arataMeniuVIPs");
  101.         register_clcmd("say /vm", "arataMeniuVIPs");
  102.         register_clcmd("say_team /vm", "arataMeniuVIPs");
  103.         register_clcmd("say /vmenu", "arataMeniuVIPs");
  104.         register_clcmd("say_team /vmenu", "arataMeniuVIPs");
  105.  
  106.         register_clcmd("say /vip", "vip_info");
  107.         register_clcmd("say /wantvip", "vip_info");
  108.         register_clcmd("say /vreauvip", "vip_info");
  109.  
  110.         //register_clcmd("say /pistoale", "first_menu");
  111.         //register_clcmd("say_team /pistoale", "first_menu");
  112.  
  113.         cvar_round          =   register_cvar("vip_openmenu_round", "3")
  114.         cvar_open           =   register_cvar("vip_zaround", "1")
  115.         cvar_show           =   register_cvar("vip_showmenu", "1")
  116.         cvar_chat           =   register_cvar("vip_showchat", "1")
  117.         cvar_pistols        =   register_cvar("vip_auto_fill", "1")
  118.         cvar_funk           =   register_cvar("vip_taskmanager", "1")
  119.         cvar_tab            =   register_cvar("vip_scoreboard", "1")
  120.  
  121.         cvar[hp_kill] = register_cvar("vip_receive_hp_kill", "10"); // 0 = dezactivat
  122.         cvar[hp_hs] = register_cvar("vip_receive_hp_hs", "15"); // 0 = dezactivat
  123.         cvar[money_per_damage]  = register_cvar("vip_money_per_damage", "3") //How many $ VIP will get per 1 damage
  124.         cvar[money_kill] = register_cvar("vip_receive_money_kill", "250"); // 0 = dezactivat
  125.         cvar[money_hs] = register_cvar("vip_receive_money_hs", "500"); // 0 = dezactivat
  126.         cvar[max_hp_kill] = register_cvar("vip_receive_max_hp_kill", "120"); // valoarea maxima de hp pe care o poti obtine facand killuri
  127.  
  128.         //Multi Jump
  129.         cvar_addjump_vip = register_cvar("vip_cvar_addjump_vip", "0") // Are 1 salturi in plus
  130.         cvar_addjump_player = register_cvar("vip_cvar_addjump_player", "0") // Are 0 salt in plus
  131.  
  132.         register_clcmd("say", "hook_say");
  133.         register_clcmd("say_team", "hook_say");
  134.  
  135.         register_clcmd("say /resetscore", "reset_score")
  136.         register_clcmd("say /restartscore", "reset_score")
  137.         register_clcmd("say /rs", "reset_score")
  138.         register_clcmd("say /rz", "reset_score")
  139.         register_clcmd("say !rs", "reset_score")
  140.  
  141.         register_clcmd("say_team /resetscore", "reset_score")
  142.         register_clcmd("say_team /restartscore", "reset_score")
  143.         register_clcmd("say_team /rs", "reset_score")
  144.         register_clcmd("say_team /rz", "reset_score")
  145.         register_clcmd("say_team !rs", "reset_score")
  146.  
  147.         register_clcmd("say /resetscoredead", "reset_score_dead")
  148.         register_clcmd("say /restartscoredead", "reset_score_dead")
  149.         register_clcmd("say /rsd", "reset_score_dead")
  150.         register_clcmd("say /rzd", "reset_score_dead")
  151.         register_clcmd("say !rsd", "reset_score_dead")
  152.  
  153.         register_clcmd("say_team /resetscoredead", "reset_score_dead")
  154.         register_clcmd("say_team /restartscoredead", "reset_score_dead")
  155.         register_clcmd("say_team /rsd", "reset_score_dead")
  156.         register_clcmd("say_team /rzd", "reset_score_dead")
  157.         register_clcmd("say_team !rsd", "reset_score_dead")
  158.  
  159.         register_clcmd("vmenu", "main_menu")
  160.  
  161.         /*register_clcmd("say /vreauvip", "cmdMotd")
  162.         register_clcmd("say /infovip", "cmdMotd")
  163.         register_clcmd("say /cumparvip", "cmdMotd")
  164.         register_clcmd("say /wantvip", "cmdMotd")
  165.         register_clcmd("say_team /vreauvip", "cmdMotd")
  166.         register_clcmd("say_team /infovip", "cmdMotd")
  167.         register_clcmd("say_team /cumparvip", "cmdMotd")
  168.         register_clcmd("say_team /wantvip", "cmdMotd")
  169.  
  170.         register_clcmd("say /vip", "cmdMotd");
  171.         register_clcmd("say_team /vip", "cmdMotd");
  172.         register_clcmd("say /vips", "cmdMotd");
  173.         register_clcmd("say_team /vips", "cmdMotd");*/
  174.  
  175.         //File Manager VIP
  176.         /*//1 - V.I.P CVARS
  177.         new szFile[ 64 ]
  178.         get_configsdir(szFile, 63);
  179.         format(szFile, 63, "%s/fun-indungi-vip/vip_cvars.cfg", szFile);
  180.  
  181.         if(file_exists(szFile))
  182.             server_cmd("exec %s", szFile);*/
  183.  
  184.         //2 - V.I.P LIST
  185.         Pass = get_cvar_pointer("amx_password_field")
  186.         LoadVip = TrieCreate()
  187.         get_configsdir(File, charsmax(File))
  188.         format(File, charsmax(File), "%s/fun-indungi-vip/%s", File, "vip_list.ini")
  189.         new FilePointer, Key[32], Password[32], FileData[256]
  190.         if(!file_exists(File))
  191.         {
  192.             FilePointer = fopen(File, "w")
  193.             fclose(FilePointer)
  194.         }
  195.  
  196.         FilePointer = fopen(File, "rt")
  197.         if(FilePointer)
  198.         {
  199.             while(!feof(FilePointer))
  200.             {
  201.                 fgets(FilePointer, FileData, charsmax(FileData))
  202.                 parse(FileData, Key, charsmax(Key), Password, charsmax(Password))
  203.                 TrieSetString(LoadVip, Key, Password)
  204.             }
  205.             fclose(FilePointer)
  206.         }
  207.  
  208.         //bullet damage
  209.         register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
  210.         g_type = register_cvar("amx_bulletdamage", "3")
  211.         g_recieved = register_cvar("amx_bulletdamage_recieved", "1")
  212.  
  213.         g_hudmsg1 = CreateHudSyncObj()
  214.         g_hudmsg2 = CreateHudSyncObj()
  215.  
  216.         set_task(5.0, "_ProtectCheck_", 21412321, _,_, "b")
  217.         server_print("[%s] Felicitari! Detii o licenta valida, iar pluginul functioneaza perfect!", PLUGIN);
  218.         server_print("[%s] Pentru mai multe detalii y/m: ravravy@yahoo.com", PLUGIN);
  219.         server_print("[%s] Ip-ul Licentiat: [%s] || Ip-ul Serverului: [%s]", PLUGIN, szIp, ServerLicensedIp);
  220.     }
  221.     else
  222.     {
  223.         new szPluginName[32];
  224.         formatex(szPluginName, sizeof(szPluginName) -1, "[IP Nelicentiat] %s", PLUGIN);
  225.         register_plugin(szPluginName, PLUGIN, "PedoBear");
  226.  
  227.         server_print("[%s] Nu detii o licenta valabila! Plugin-ul nu va functiona corespunzator!", PLUGIN);
  228.         server_print("[%s] Pentru mai multe detalii Y!M: ravravy@yahoo.com", PLUGIN);
  229.         server_print("[%s] Ip-ul Licentiat: [%s] || Ip-ul Serverului: [%s]", PLUGIN, szIp, ServerLicensedIp);
  230.  
  231.         pause("ade");
  232.     }
  233. }
  234.  
  235. public plugin_cfg()
  236. {
  237.     /*menu_round = get_pcvar_num(cvar_round)
  238.     menu_open = get_pcvar_num(cvar_open)
  239.     menu_show = get_pcvar_num(cvar_show)
  240.     vip_chat_message = get_pcvar_num(cvar_chat)
  241.     menu_pistols = get_pcvar_num(cvar_pistols)
  242.     vip_funk = get_pcvar_num(cvar_funk)
  243.     vip_tab = get_pcvar_num(cvar_tab)
  244.  
  245.     cvar_hp_kill = get_pcvar_num(cvar[hp_kill])
  246.     cvar_money_per_damage = get_pcvar_num(cvar[money_per_damage])
  247.     cvar_money_kill = get_pcvar_num(cvar[money_kill])
  248.     cvar_money_hs = get_pcvar_num(cvar[money_hs])
  249.     cvar_max_hp_kill = get_pcvar_num(cvar[max_hp_kill])
  250.  
  251.     addjump_vip = get_pcvar_num(cvar_addjump_vip)
  252.     addjump_player = get_pcvar_num(cvar_addjump_player)*/
  253.  
  254.     if(get_pcvar_num(g_recieved))
  255.         g_showrecieved = true; //Checks of g_received is 1 and if so, sets g_showrecieved to true
  256.  
  257.     /*new szmapnames[128], szData[32], szCurrentMap[32];
  258.     format(szmapnames, 128, "addons/amxmodx/configs/fun-indungi-vip/disabled_maps.ini") //Sets the path of disabled_maps.ini and saves it to szmapnames
  259.     if(!file_exists(szmapnames)) //Checks if szmapnames file doesn't exist
  260.     {
  261.         server_print("[VIP] File %s is missing!", szmapnames); //Prints a missing message
  262.         server_print("[VIP] File %s is created!", szmapnames); //Prints a create message
  263.         write_file(szmapnames, "awp_") //Writes awp_ to szmapnames file
  264.         write_file(szmapnames, "cs_deagle") //Writes cs_deagle to szmapnames file
  265.         write_file(szmapnames, "knf_") //Writes knf_ to szmapnames file
  266.         write_file(szmapnames, "1hp_") //Writes 1hp_ to szmapnames file
  267.         write_file(szmapnames, "aim") //Writes aim to szmapnames file
  268.         write_file(szmapnames, "fy_") //Writes aim to szmapnames file
  269.     }
  270.  
  271.     if(file_exists(szmapnames)) //Checks if szmapnames file does exist
  272.     {
  273.         get_configsdir(szmapnames, charsmax(szmapnames)); //Get the AMX Mod X configs directory(folder).
  274.         add(szmapnames, charsmax(szmapnames), "/fun-indungi-vip/disabled_maps.ini"); //Add your filename to the filepath.
  275.         get_mapname(szCurrentMap, charsmax(szCurrentMap)); //Get the current map.
  276.  
  277.         new f = fopen(szmapnames, "rt"); //Open the file.
  278.         while(!feof(f)) //Loop until it finds the End Of the File(aka EOF).
  279.         {
  280.             fgets(f, szData, charsmax(szData)); //Get all text from current line.
  281.             trim(szData); //Trim off the new line and carriage return characters.
  282.             if(containi(szCurrentMap, szData) != -1)   //Check if the current map is equal to the map listed on this line.
  283.             {
  284.                 g_bCurrentMapIsInList = true; //Set boolean to true so that you know if the map was in the file.
  285.                 break; //Stop looping(reading the file) because you found what you came for.
  286.             }
  287.         }
  288.         fclose(f); //Close the file.
  289.     }*/
  290.  
  291.     /*new CfgDir[32], CfgFile[192];
  292.     get_configsdir(CfgDir, charsmax(CfgDir));
  293.     formatex(CfgFile, charsmax(CfgFile), "%s/vip_cvars.cfg", CfgDir);
  294.  
  295.     if(!file_exists(CfgFile))
  296.     {
  297.         server_print("[VIP] File %s is missing!", CfgDir) //Prints a missing message
  298.         server_print("[VIP] CVAR's are loaded from the plugin!", CfgDir) //Prints a load message
  299.     }
  300.     else
  301.     {
  302.         server_print("[VIP] CVAR's are loaded from %s!", CfgDir); //Prints a load message
  303.         server_cmd("exec %s", CfgFile); //Loads CVARs from vip_cvars.cfg
  304.     }*/
  305. }
  306.  
  307. public vip_info(id)
  308.     show_motd(id, "/addons/amxmodx/configs/vip_info.html");
  309.  
  310. public reset_score(id)
  311. {
  312.     static name[32]
  313.     get_user_name(id, name, 31)
  314.  
  315.     new frags = get_user_frags(id);
  316.     new deaths = get_user_deaths(id);
  317.  
  318.     if(frags == 0 && deaths == 0)
  319.     {
  320.         chat_color(id, "!g[FUN|RS]!t Ai scorul deja !y0 !g- !y0 !t!")
  321.         return PLUGIN_HANDLED
  322.     }
  323.     else
  324.     {
  325.         if(is_vip(id))
  326.         {
  327.             for(new i = 0; i < 2; i++)
  328.             {
  329.                 cs_set_user_deaths(id, 0);
  330.                 set_user_frags(id, 0);
  331.             }
  332.  
  333.             chat_color(id, "!g[FUN|RS]!t Scorul tau a fost resetat! Bafta la fraguri !y[!gVIP!y] !g%s!t Have fun!", name)
  334.         }
  335.         else
  336.         {
  337.             for(new i = 0; i < 2; i++)
  338.             {
  339.                 cs_set_user_deaths(id, 0);
  340.                 set_user_frags(id, 0);
  341.             }
  342.  
  343.             chat_color(id, "!g[FUN|RS]!t Scorul tau a fost resetat! Bafta la fraguri !g%s!t Have fun!", name)
  344.         }
  345.     }
  346.  
  347.     return PLUGIN_HANDLED
  348. }
  349.  
  350. public reset_score_dead(id)
  351. {
  352.     static name[32]
  353.     get_user_name(id, name, 31)
  354.  
  355.     new deaths = get_user_deaths(id);
  356.  
  357.     if(deaths == 0)
  358.     {
  359.         chat_color(id, "!g[FUN|RS]!t Ai !gdeath-urile !tdeja !y0 !g- !y0 !t!")
  360.         return PLUGIN_HANDLED
  361.     }
  362.     else
  363.     {
  364.         for(new i = 0; i < 2; i++)
  365.             cs_set_user_deaths(id, 0);
  366.  
  367.         if(is_vip(id))
  368.             chat_color(id, "!g[FUN|RS - VIP]!t Dead-urile tale au fost resetate! Bafta la fraguri !y[!gVIP!y] !g%s!t Have fun!", name)
  369.     }
  370.  
  371.     return PLUGIN_HANDLED
  372. }
  373.  
  374. public plugin_precache()
  375. {
  376.     if(check_map())
  377.     {
  378.         gl_not_map = true
  379.         return;
  380.     }
  381. }
  382.  
  383. /*public plugin_precache()
  384. {
  385.     if(check_map())
  386.     {
  387.         g_bCurrentMapIsInList = true
  388.         return;
  389.     }
  390. }*/
  391.  
  392. public bool:_get_vip(iPlugin, iParams)
  393. {
  394.     new id = get_param(1);
  395.     if(IsUserVip[id] || has_flag(id, "x")) return true;
  396.  
  397.     return false;
  398. }
  399.  
  400. public on_damage(id)
  401. {
  402.     if(g_enabled)
  403.     {
  404.         static attacker; attacker = get_user_attacker(id)
  405.         static damage; damage = read_data(2)
  406.  
  407.         if(g_showrecieved && is_vip(id))
  408.         {
  409.             set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
  410.             ShowSyncHudMsg(id, g_hudmsg2, "%i^n", damage)
  411.         }
  412.  
  413.         if(is_user_connected(attacker) && is_vip(attacker))
  414.         {
  415.             switch(g_enabled)
  416.             {
  417.                 case 1:
  418.                 {
  419.                     set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
  420.                     ShowSyncHudMsg(attacker, g_hudmsg1, "%i^n", damage)
  421.                 }
  422.                 case 2:
  423.                 {
  424.                     if(fm_is_ent_visible(attacker,id))
  425.                     {
  426.                         set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
  427.                         ShowSyncHudMsg(attacker, g_hudmsg1, "%i^n", damage)
  428.                     }
  429.                 }
  430.             }
  431.         }
  432.     }
  433. }
  434.  
  435. public client_authorized(id)
  436. {
  437.     g_Weapon[id] = 0;
  438.  
  439.     new Key[32], Password[32], OldPassword[32]
  440.     get_user_name(id, Key, charsmax(Key))
  441.     get_user_info(id, "_pw", Password, charsmax(Password))
  442.  
  443.     if(TrieKeyExists(LoadVip, Key))
  444.     {
  445.         TrieGetString(LoadVip, Key, OldPassword, charsmax(OldPassword))
  446.         if(equal(Password, OldPassword))
  447.             IsUserVip[id] = true
  448.         else
  449.         {
  450.             server_cmd("kick #%i ^"Acest player are VIP!^"", get_user_userid(id))
  451.             IsUserVip[id] = false
  452.         }
  453.     }
  454. }
  455.  
  456. public client_infochanged(id)
  457. {
  458.     new oldname[32], newname[32], Password[32], OldPassword[32], PasswordField[5]
  459.     get_user_name(id, oldname, charsmax(oldname))
  460.     get_user_info(id, "name", newname, charsmax(newname))
  461.  
  462.     if(equal(newname, oldname))
  463.         return
  464.  
  465.     if(TrieKeyExists(LoadVip, newname))
  466.     {
  467.         get_pcvar_string(Pass, PasswordField, charsmax(PasswordField))
  468.         get_user_info(id, PasswordField, OldPassword, charsmax(OldPassword))
  469.         TrieGetString(LoadVip, newname, Password, charsmax(Password))
  470.  
  471.         if(equal(OldPassword, Password))
  472.             IsUserVip[id] = true
  473.         else
  474.         {
  475.             server_cmd("kick #%i ^"NU esti VIP!^"", get_user_userid(id))
  476.             IsUserVip[id] = false
  477.         }
  478.     }
  479.     else
  480.         IsUserVip[id] = false
  481. }
  482.  
  483. public plugin_end()
  484.     TrieDestroy(LoadVip)
  485.  
  486. public client_putinserver(id)
  487. {
  488.     jumpnum[id] = 0
  489.     dojump[id] = false
  490.  
  491.     //set_task(0.9, "vip_menu", id);
  492.  
  493.     if(is_vip(id))
  494.     {
  495.         new name[33];
  496.         get_user_name(id, name, charsmax(name));
  497.         //chat_color(0, "!g[FUN-VIP]!t VIP-ul [!g%s!t] se conecteaza pe server...", name);
  498.     }
  499.  
  500.     return PLUGIN_CONTINUE;
  501. }
  502.  
  503. public plugin_natives()
  504. {
  505.     set_native_filter("native_filter")
  506.     register_native("get_vip", "_get_vip", 0)
  507.     register_native("get_map_disabled", "map_disabled", 0)
  508.     register_native("check_map_disabled", "check_map", 0)
  509. }
  510.  
  511. public map_disabled() return gl_not_map
  512.  
  513. public native_filter(const name[], index, trap)
  514. {
  515.     if (!trap)
  516.         return PLUGIN_HANDLED
  517.  
  518.     return PLUGIN_CONTINUE
  519. }
  520.  
  521. public client_disconnect(id)
  522. {
  523.     jumpnum[id] = 0
  524.     dojump[id] = false
  525.  
  526.     remove_task(id)
  527.     g_Weapon[id] = 0;
  528.     g_chosen[id] = false;
  529.     IsUserVip[id] = false
  530. }
  531.  
  532. public client_PreThink(id)
  533. {
  534.     if(!is_user_alive(id))
  535.         return
  536.  
  537.     new BUTON = get_user_button(id)
  538.     new OLDBUTON = get_user_oldbutton(id)
  539.     new JUMP_VIP = get_pcvar_num(cvar_addjump_vip)
  540.     new JUMP_PLAYER = get_pcvar_num(cvar_addjump_player)
  541.  
  542.     if((BUTON & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(OLDBUTON & IN_JUMP))
  543.     {
  544.         if(((is_vip(id)) && (jumpnum[id] < JUMP_VIP)) || (!(is_vip(id)) && (jumpnum[id] < JUMP_PLAYER)))
  545.         {
  546.             dojump[id] = true
  547.             jumpnum[id]++
  548.         }
  549.     }
  550.  
  551.     if((BUTON & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))
  552.         jumpnum[id] = 0
  553. }
  554.  
  555. public client_PostThink(id)
  556. {
  557.     if(!is_user_alive(id)) return PLUGIN_CONTINUE
  558.  
  559.     if(dojump[id] == true)
  560.     {
  561.         new Float: velocity[3]
  562.         entity_get_vector(id, EV_VEC_velocity, velocity)
  563.         velocity[2] = random_float(265.0, 285.0)
  564.         entity_set_vector(id, EV_VEC_velocity, velocity)
  565.         dojump[id] = false
  566.     }
  567.  
  568.     return PLUGIN_CONTINUE
  569. }
  570.  
  571. public round_start()
  572. {
  573.     if(!gl_not_map)
  574.     {
  575.         g_Round++
  576.         vipcmd = 1;
  577.     }
  578.  
  579.     //bullet damage
  580.     g_enabled = get_pcvar_num(g_type)
  581.     if(get_pcvar_num(g_recieved)) g_showrecieved = true
  582. }
  583.  
  584. public LogEvent_RoundStart(id)
  585. {
  586.     UserInBuyZone[id] = true;
  587. }
  588.  
  589. public round_restart()
  590. {
  591.     if(!gl_not_map)
  592.         g_Round = 0
  593. }
  594.  
  595. /*public player_maxspeed(id)
  596. {
  597.     if(is_vip(id) && is_user_alive(id) && is_user_connected(id))
  598.         set_user_maxspeed(id, 450.0);
  599.  
  600.     return PLUGIN_HANDLED
  601. }*/
  602.  
  603. public player_spawn(Player)
  604. {
  605.     vip_opened[Player] = 0;
  606.     UserInBuyZone[Player] = true;
  607.     if((is_vip(Player) || has_flag(Player, "t")) && is_user_alive(Player) && is_user_connected(Player) && !gl_not_map)
  608.     {
  609.         if(g_Weapon[Player] == 0)
  610.             first_menu(Player)
  611.  
  612.         if(get_pcvar_num(cvar_funk) == 1)
  613.             task_funk(Player);
  614.  
  615.         if(get_pcvar_num(cvar_show) == 1 && g_Round >= get_pcvar_num(cvar_round))
  616.             main_menu(Player);
  617.     }
  618. }
  619.  
  620. public arataMeniuVIPs(id)
  621. {
  622.     if(!UserInBuyZone[id])
  623.     {
  624.         client_print(id, print_center, "Doar din Spawn poti sa iti iei iteme pentru VIP!");
  625.         return PLUGIN_HANDLED
  626.     }
  627.  
  628.     if(gl_not_map)
  629.         return PLUGIN_HANDLED;
  630.  
  631.     if(is_vip(id) || has_flag(id, "t"))
  632.     {
  633.         if(is_user_alive(id) && is_user_connected(id))
  634.         {
  635.             if(vipcmd == 0)
  636.             {
  637.                 main_menu(id)
  638.                 chat_color(id, "!g[VIP MENU]!t Aceasta comanda o poti folosi doar odata pe runda. Scuzele noastre! !g:)!t")
  639.             }
  640.             else
  641.             {
  642.                 vipcmd = 0
  643.             }
  644.         }
  645.         else
  646.             chat_color(id, "!g[VIP MENU]!t Aceasta comanda poate fi folosita doar daca esti in viata!")
  647.     }
  648.     else
  649.         chat_color(id, "!g[VIP MENU]!t Aceasta comanda poate fi utilizata doar de catre VIP")
  650.  
  651.     return PLUGIN_HANDLED;
  652. }
  653.  
  654. public task_funk(id)
  655. {
  656.     give_item(id, "weapon_knife")
  657.     give_item(id, "item_thighpack")
  658.     give_item(id, "weapon_hegrenade")
  659.     give_item(id, "weapon_flashbang")
  660.     give_item(id, "weapon_flashbang")
  661.     give_item(id, "item_assaultsuit")
  662.  
  663.     if(get_pcvar_num(cvar_pistols))
  664.     {
  665.         for(new i = 0;i <6;i++)
  666.             fm_strip_user_gun(id, pistols[i])
  667.  
  668.         switch(g_Weapon[id])
  669.         {
  670.             case 1:
  671.             {
  672.                 give_item(id, "weapon_deagle");
  673.                 cs_set_user_bpammo(id, CSW_DEAGLE, 35)
  674.             }
  675.             case 2:
  676.             {
  677.                 give_item(id, "weapon_usp");
  678.                 cs_set_user_bpammo(id, CSW_USP, 100)
  679.             }
  680.             case 3:
  681.             {
  682.                 give_item(id, "weapon_glock18");
  683.                 cs_set_user_bpammo(id, CSW_GLOCK18, 120)
  684.             }
  685.         }
  686.     }
  687. }
  688.  
  689. /* Meniurile cu arme fmm */
  690. public main_menu(id)
  691. {
  692.     if(!UserInBuyZone[id])
  693.     {
  694.         client_print(id, print_center, "Doar din Spawn iti poti sa iti iei iteme pentru VIP!");
  695.         return PLUGIN_HANDLED;
  696.     }
  697.  
  698.     if(gl_not_map)
  699.         return PLUGIN_HANDLED;
  700.  
  701.     if(is_vip(id) || has_flag(id, "t"))
  702.     {
  703.         if(is_user_alive(id))
  704.         {
  705.             if(vip_opened[id] < get_pcvar_num(cvar_open) || get_pcvar_num(cvar_open) == 0)
  706.             {
  707.                 if(g_Round >= get_pcvar_num(cvar_round))
  708.                 {
  709.                     new s_Title[64], s_Name[32], s_Pistol[32], szMenuMulti[64]
  710.                     get_user_name(id, s_Name, charsmax(s_Name))
  711.                     switch(g_Weapon[id])
  712.                     {
  713.                         case 0: s_Pistol = "Fara Pistol!";
  714.                         case 1: s_Pistol = "Deagle";
  715.                         case 2: s_Pistol = "Usp";
  716.                         case 3: s_Pistol = "Glock";
  717.                     }
  718.  
  719.                     formatex(s_Title, charsmax(s_Title), "\yVIP \rSystem \y[\rFUN\y]", s_Name)
  720.                     i_Menu = menu_create(s_Title, "main_handler", 1);
  721.  
  722.                     formatex(szMenuMulti, charsmax(szMenuMulti), "\rM4A1 \y+ \r%s \y+ \dGrenade", s_Pistol)
  723.                     menu_additem(i_Menu, szMenuMulti, "1", 0)
  724.  
  725.                     formatex(szMenuMulti, charsmax(szMenuMulti), "\rAK47 \y+ \r%s \y+ \dGrenade", s_Pistol)
  726.                     menu_additem(i_Menu, szMenuMulti, "2", 0)
  727.  
  728.                     formatex(szMenuMulti, charsmax(szMenuMulti), "\rAWP \y+ \r%s \y+ \dGrenade", s_Pistol)
  729.                     menu_additem(i_Menu, szMenuMulti, "3", 0)
  730.  
  731.                     formatex(szMenuMulti, charsmax(szMenuMulti), "\rFAMAS \y+ \r%s \y+ \dGrenade", s_Pistol)
  732.                     menu_additem(i_Menu, szMenuMulti, "4", 0)
  733.  
  734.                     if(is_vip(id))
  735.                     {
  736.                         formatex(szMenuMulti, charsmax(szMenuMulti), "\rG3SG1 \y+ \r%s \y+ \dGrenade (Terrorist)", s_Pistol)
  737.                         menu_additem(i_Menu, szMenuMulti, "5", 0)
  738.  
  739.                         formatex(szMenuMulti, charsmax(szMenuMulti), "\rSG550 \y+ \r%s \y+ \dGrenade (Counter-Terrorist)", s_Pistol)
  740.                         menu_additem(i_Menu, szMenuMulti, "6", 0)
  741.                     }
  742.                     else
  743.                     {
  744.                         formatex(szMenuMulti, charsmax(szMenuMulti), "G3SG1 + %s + Grenade (Terrorist) \d[ONLY VIP\d]", s_Pistol)
  745.                         menu_additem(i_Menu, szMenuMulti, "5", ADMIN_ADMIN)
  746.  
  747.                         formatex(szMenuMulti, charsmax(szMenuMulti), "SG550 + %s + Grenade (Counter-Terrorist) \d[ONLY VIP\d]", s_Pistol)
  748.                         menu_additem(i_Menu, szMenuMulti, "6", ADMIN_ADMIN)
  749.                     }
  750.  
  751.                     formatex(szMenuMulti, charsmax(szMenuMulti), "\y<<< \rPrimul Meniu \y(\wPistoale\y)")
  752.                     menu_additem(i_Menu, szMenuMulti, "7", 0)
  753.  
  754.                     menu_setprop(i_Menu, MPROP_EXIT, MEXIT_ALL);
  755.                     menu_display(id, i_Menu, 0)
  756.                 }
  757.                 else
  758.                 {
  759.                     if(get_pcvar_num(cvar_round))
  760.                     {
  761.                         chat_color(id, "!g[FUN-VIP]!t Meniul se deschide doar dupa !g%d!t runde!", get_pcvar_num(cvar_round))
  762.                         return PLUGIN_HANDLED;
  763.                     }
  764.                     else
  765.                     {
  766.                         chat_color(id, "!g[FUN-VIP]!t Meniul se deschide doar dupa !g%d!t runde!", get_pcvar_num(cvar_round))
  767.                         return PLUGIN_HANDLED;
  768.                     }
  769.                 }
  770.             }
  771.             else
  772.                 chat_color(id, "!g[FUN-VIP]!t Sincer... ceva nu merge bine. Contacteaza-ne pe !gwww.indungi.ro/forum")
  773.         }
  774.         else
  775.             chat_color(id, "!g[FUN-VIP]!t Esti mort... nu poti folosi meniul!")
  776.     }
  777.     else
  778.         chat_color(id, "!g[FUN-VIP]!t Nu esti !gVIP!t. Foloseste comanda !g/help!t pentru afisare detalii")
  779.  
  780.     return PLUGIN_HANDLED;
  781. }
  782.  
  783. public main_handler(id, menu, item)
  784. {
  785.     if(item == MENU_EXIT)
  786.     {
  787.         menu_destroy(menu)
  788.         return PLUGIN_HANDLED;
  789.     }
  790.  
  791.     if(gl_not_map)
  792.         return PLUGIN_HANDLED;
  793.  
  794.     if(!is_user_alive(id) && !is_user_connected(id))
  795.         return PLUGIN_HANDLED;
  796.  
  797.     new s_Data[6], s_Name[60], i_Access, i_Callback
  798.     menu_item_getinfo(menu, item, i_Access, s_Data, charsmax(s_Data), s_Name, charsmax(s_Name), i_Callback)
  799.     new i_Key = str_to_num(s_Data)
  800.     new name[32]
  801.     get_user_name(id, name, charsmax(name))
  802.  
  803.     switch(i_Key)
  804.     {
  805.         case 1:
  806.         {
  807.             vip_opened[id]++
  808.             if(user_has_weapon(id, CSW_C4))
  809.                 engclient_cmd(id, "drop", "weapon_c4")
  810.  
  811.             task_funk(id)
  812.  
  813.             switch(g_Weapon[id])
  814.             {
  815.                 case 0: first_menu(id);
  816.                 case 1:
  817.                 {
  818.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  819.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  820.  
  821.                     give_item(id, "weapon_deagle")
  822.                     cs_set_user_bpammo(id, CSW_DEAGLE, 35)
  823.                 }
  824.                 case 2:
  825.                 {
  826.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  827.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  828.  
  829.                     give_item(id, "weapon_usp")
  830.                     cs_set_user_bpammo(id, CSW_USP, 100)
  831.                 }
  832.                 case 3:
  833.                 {
  834.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  835.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  836.  
  837.                     give_item(id, "weapon_glock18")
  838.                     cs_set_user_bpammo(id, CSW_GLOCK18, 120)
  839.                 }
  840.             }
  841.  
  842.             for(new i = 0;i < sizeof primaryWeapons;i++)
  843.                 engclient_cmd(id, "drop", primaryWeapons[i])
  844.  
  845.             give_item(id, "weapon_m4a1")
  846.             cs_set_user_bpammo(id, CSW_M4A1, 90)
  847.             if(get_pcvar_num(cvar_chat) == 1)
  848.                 chat_color(0, "!g[FUN-VIP]!t VIP-ul !g%s!t a primit M4A1 gratuit + !gGrenade", name)
  849.         }
  850.         case 2:
  851.         {
  852.             vip_opened[id]++
  853.             if(user_has_weapon(id, CSW_C4))
  854.                 engclient_cmd(id, "drop", "weapon_c4")
  855.  
  856.             strip_user_weapons(id)
  857.             task_funk(id)
  858.  
  859.             switch(g_Weapon[id])
  860.             {
  861.                 case 0:
  862.                 {
  863.                     first_menu(id);
  864.                     menu_destroy(menu);
  865.                 }
  866.                 case 1:
  867.                 {
  868.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  869.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  870.  
  871.                     give_item(id, "weapon_deagle")
  872.                     cs_set_user_bpammo(id, CSW_DEAGLE, 35)
  873.                 }
  874.                 case 2:
  875.                 {
  876.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  877.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  878.  
  879.                     give_item(id, "weapon_usp")
  880.                     cs_set_user_bpammo(id, CSW_USP, 100)
  881.                 }
  882.                 case 3:
  883.                 {
  884.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  885.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  886.  
  887.                     give_item(id, "weapon_glock18")
  888.                     cs_set_user_bpammo(id, CSW_GLOCK18, 120)
  889.                 }
  890.             }
  891.  
  892.             for(new i = 0;i < sizeof primaryWeapons;i++)
  893.                 engclient_cmd(id, "drop", primaryWeapons[i])
  894.  
  895.             give_item(id, "weapon_ak47")
  896.             cs_set_user_bpammo(id, CSW_AK47, 90)
  897.  
  898.             if(get_pcvar_num(cvar_chat) == 1)
  899.                 chat_color(0, "!g[FUN-VIP]!t VIP-ul !g%s!t a primit Ak47 gratuit + !gGrenade", name)
  900.         }
  901.         case 3:
  902.         {
  903.             vip_opened[id]++
  904.             if(user_has_weapon(id, CSW_C4))
  905.                 engclient_cmd(id, "drop", "weapon_c4")
  906.  
  907.             strip_user_weapons(id)
  908.             task_funk(id)
  909.  
  910.             switch(g_Weapon[id])
  911.             {
  912.                 case 0:
  913.                 {
  914.                     first_menu(id);
  915.                     menu_destroy(menu);
  916.                 }
  917.                 case 1:
  918.                 {
  919.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  920.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  921.  
  922.                     give_item(id, "weapon_deagle")
  923.                     cs_set_user_bpammo(id, CSW_DEAGLE, 35)
  924.                 }
  925.                 case 2:
  926.                 {
  927.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  928.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  929.  
  930.                     give_item(id, "weapon_usp")
  931.                     cs_set_user_bpammo(id, CSW_USP, 100)
  932.                 }
  933.                 case 3:
  934.                 {
  935.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  936.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  937.  
  938.                     give_item(id, "weapon_glock18")
  939.                     cs_set_user_bpammo(id, CSW_GLOCK18, 120)
  940.                 }
  941.             }
  942.  
  943.             for(new i = 0;i < sizeof primaryWeapons;i++)
  944.                 engclient_cmd(id, "drop", primaryWeapons[i])
  945.  
  946.             give_item(id, "weapon_awp")
  947.             cs_set_user_bpammo(id, CSW_AWP, 30)
  948.  
  949.             if(get_pcvar_num(cvar_chat) == 1)
  950.                 chat_color(0, "!g[FUN-VIP]!t VIP-ul !g%s!t a primit Polar gratuit + !gGrenade", name)
  951.         }
  952.         case 4:
  953.         {
  954.             vip_opened[id]++
  955.             if(user_has_weapon(id, CSW_C4))
  956.                 engclient_cmd(id, "drop", "weapon_c4")
  957.  
  958.             strip_user_weapons(id)
  959.             task_funk(id)
  960.  
  961.             switch(g_Weapon[id])
  962.             {
  963.                 case 0:
  964.                 {
  965.                     first_menu(id);
  966.                     menu_destroy(menu);
  967.                 }
  968.                 case 1:
  969.                 {
  970.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  971.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  972.  
  973.                     give_item(id, "weapon_deagle")
  974.                     cs_set_user_bpammo(id, CSW_DEAGLE, 35)
  975.                 }
  976.                 case 2:
  977.                 {
  978.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  979.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  980.  
  981.                     give_item(id, "weapon_usp")
  982.                     cs_set_user_bpammo(id, CSW_USP, 100)
  983.                 }
  984.                 case 3:
  985.                 {
  986.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  987.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  988.  
  989.                     give_item(id, "weapon_glock18")
  990.                     cs_set_user_bpammo(id, CSW_GLOCK18, 120)
  991.                 }
  992.             }
  993.  
  994.             for(new i = 0;i < sizeof primaryWeapons;i++)
  995.                 engclient_cmd(id, "drop", primaryWeapons[i])
  996.  
  997.             give_item(id, "weapon_famas")
  998.             cs_set_user_bpammo(id, CSW_FAMAS, 90)
  999.  
  1000.             if(get_pcvar_num(cvar_chat) == 1)
  1001.                 chat_color(0, "!g[FUN-VIP]!t VIP-ul !g%s!t a primit Famas gratuit + !gGrenade", name)
  1002.         }
  1003.         case 5:
  1004.         {
  1005.             vip_opened[id]++
  1006.             if(user_has_weapon(id, CSW_C4))
  1007.                 engclient_cmd(id, "drop", "weapon_c4")
  1008.  
  1009.             strip_user_weapons(id)
  1010.             task_funk(id)
  1011.  
  1012.             switch(g_Weapon[id])
  1013.             {
  1014.                 case 0:
  1015.                 {
  1016.                     first_menu(id);
  1017.                     menu_destroy(menu);
  1018.                 }
  1019.                 case 1:
  1020.                 {
  1021.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  1022.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  1023.  
  1024.                     give_item(id, "weapon_deagle")
  1025.                     cs_set_user_bpammo(id, CSW_DEAGLE, 35)
  1026.                 }
  1027.                 case 2:
  1028.                 {
  1029.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  1030.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  1031.  
  1032.                     give_item(id, "weapon_usp")
  1033.                     cs_set_user_bpammo(id, CSW_USP, 100)
  1034.                 }
  1035.                 case 3:
  1036.                 {
  1037.                     if(pev(id, pev_weapons) & 1 << CSW_GLOCK18)
  1038.                         for(new i = 0;i < sizeof secondaryWeapons;i++)
  1039.                             engclient_cmd(id, "drop", secondaryWeapons[i])
  1040.  
  1041.                     give_item(id, "weapon_glock18")
  1042.                     cs_set_user_bpammo(id, CSW_GLOCK18, 120)
  1043.                 }
  1044.             }
  1045.  
  1046.             for(new i = 0;i < sizeof primaryWeapons;i++)
  1047.                 engclient_cmd(id, "drop", primaryWeapons[i])
  1048.  
  1049.             give_item(id, "weapon_g3sg1")
  1050.             cs_set_user_bpammo(id, CSW_G3SG1, 90)
  1051.  
  1052.             if(get_pcvar_num(cvar_chat) == 1)
  1053.                 chat_color(0, "!g[FUN-VIP]!t VIP-ul !g%s!t a primit G3SG1 (D3/AU-1) gratuit + !gGrenade", name)
  1054.         }
  1055.         case 6:
  1056.         {
  1057.             vip_opened[id]++
  1058.             if(user_has_weapon(id, CSW_C4))
  1059.                 engclient_cmd(id, "drop", "weapon_c4")
  1060.  
  1061.             strip_user_weapons(id)
  1062.             task_funk(id)
  1063.            
  1064.             switch(g_Weapon[id])
  1065.             {
  1066.                 case 0:
  1067.                 {
  1068.                     first_menu(id);
  1069.                     menu_destroy(menu);
  1070.                 }
  1071.                 case 1:
  1072.                 {
  1073.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  1074.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  1075.  
  1076.                     give_item(id, "weapon_deagle")
  1077.                     cs_set_user_bpammo(id, CSW_DEAGLE, 35)
  1078.                 }
  1079.                 case 2:
  1080.                 {
  1081.                     for(new i = 0;i < sizeof secondaryWeapons;i++)
  1082.                         engclient_cmd(id, "drop", secondaryWeapons[i])
  1083.  
  1084.                     give_item(id, "weapon_usp")
  1085.                     cs_set_user_bpammo(id, CSW_USP, 100)
  1086.                 }
  1087.                 case 3:
  1088.                 {
  1089.                     if(pev(id, pev_weapons) & 1 << CSW_GLOCK18)
  1090.                         for(new i = 0;i < sizeof secondaryWeapons;i++)
  1091.                             engclient_cmd(id, "drop", secondaryWeapons[i])
  1092.  
  1093.                     give_item(id, "weapon_glock18")
  1094.                     cs_set_user_bpammo(id, CSW_GLOCK18, 120)
  1095.                 }
  1096.             }
  1097.  
  1098.             for(new i = 0;i < sizeof primaryWeapons;i++)
  1099.                 engclient_cmd(id, "drop", primaryWeapons[i])
  1100.  
  1101.             give_item(id, "weapon_sg550")
  1102.             cs_set_user_bpammo(id, CSW_SG550, 90)
  1103.  
  1104.             if(get_pcvar_num(cvar_chat) == 1)
  1105.                 chat_color(0, "!g[FUN-VIP]!t VIP-ul !g%s!t a primit SG550 (Counter-Terorist) gratuit + !gGrenade", name)
  1106.         }
  1107.         case 7: first_menu(id);
  1108.     }
  1109.  
  1110.     //menu_destroy(menu);
  1111.     return PLUGIN_CONTINUE;
  1112. }
  1113.  
  1114. public first_menu(id)
  1115. {
  1116.     if(!UserInBuyZone[id])
  1117.     {
  1118.         client_print(id, print_center, "Doar din Spawn iti poti sa iti iei iteme pentru VIP!");
  1119.         return;
  1120.     }
  1121.  
  1122.     if(gl_not_map)
  1123.         return;
  1124.  
  1125.     if(!is_user_connected(id))
  1126.         return;
  1127.  
  1128.     i_Menu_Pistol = menu_create("\rCe pistol doresti \yBoss?", "first_menu_handler")
  1129.  
  1130.     menu_additem(i_Menu_Pistol, "\rDeagle [\y35 Gloante\r]", "1", 0)
  1131.     menu_additem(i_Menu_Pistol, "\rUSP [\y100 Gloante\r]", "2", 0)
  1132.     menu_additem(i_Menu_Pistol, "\rGlock [\y120 Gloante\r]\y", "3", 0)
  1133.  
  1134.     menu_setprop(i_Menu_Pistol, MPROP_EXIT, MEXIT_ALL);
  1135.     menu_display(id, i_Menu_Pistol, 0)
  1136. }
  1137.  
  1138. public first_menu_handler(id, menu, item)
  1139. {
  1140.     if(item == MENU_EXIT)
  1141.     {
  1142.         menu_destroy(menu)
  1143.         return PLUGIN_HANDLED
  1144.     }
  1145.  
  1146.     if(gl_not_map)
  1147.         return PLUGIN_HANDLED;
  1148.  
  1149.     new s_Data[6], s_Name[60], i_Access, i_Callback
  1150.     menu_item_getinfo(menu, item, i_Access, s_Data, charsmax(s_Data), s_Name, charsmax(s_Name), i_Callback)
  1151.     new i_Key = str_to_num(s_Data)
  1152.  
  1153.     for(new i = 0;i <6;i++)
  1154.         fm_strip_user_gun(id, pistols[i])
  1155.  
  1156.     switch(i_Key)
  1157.     {
  1158.         case 1:
  1159.         {
  1160.             g_chosen[id] = true;
  1161.             g_Weapon[id] = 1;
  1162.             give_item(id, "weapon_deagle")
  1163.             cs_set_user_bpammo(id, CSW_DEAGLE, 35)
  1164.         }
  1165.         case 2:
  1166.         {
  1167.             g_chosen[id] = true;
  1168.             g_Weapon[id] = 2;
  1169.             give_item(id, "weapon_usp")
  1170.             cs_set_user_bpammo(id, CSW_USP, 100)
  1171.         }
  1172.         case 3:
  1173.         {
  1174.             g_chosen[id] = true;
  1175.             g_Weapon[id] = 3;
  1176.             give_item(id, "weapon_glock18")
  1177.             cs_set_user_bpammo(id, CSW_GLOCK18, 120)
  1178.         }
  1179.     }
  1180.  
  1181.     //menu_destroy(menu);
  1182.     return PLUGIN_CONTINUE;
  1183. }
  1184.  
  1185. public MessageScoreAttrib(iMsgID, iDest, iReceiver)
  1186. {
  1187.     if(get_pcvar_num(cvar_tab))
  1188.     {
  1189.         new iPlayer = get_msg_arg_int(1);
  1190.         if(is_user_connected(iPlayer) && ((is_vip(iPlayer)) || has_flag(iPlayer, "t")))
  1191.         {
  1192.             set_msg_arg_int(2, ARG_BYTE, is_user_alive(iPlayer) ? SCOREATTRIB_VIP : SCOREATTRIB_DEAD);
  1193.         }
  1194.     }
  1195. }
  1196.  
  1197. /*public Damage(id)
  1198. {
  1199.     new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
  1200.     if(attacker<=MAXPLAYERS && is_user_alive(attacker) && attacker!=id)
  1201.     if(get_user_flags(id) & VIP_FLAG) //Checks if player is VIP
  1202.     {
  1203.         new money = read_data(2) * get_pcvar_num(cvar[money_hs]
  1204.         if(hitpoint==1) money += get_pcvar_num(cvar[money_hs] //Checks if player damages enemy by head shot
  1205.         cs_set_user_money(attacker,cs_get_user_money(attacker) + money) //Gives money for damaging enemys
  1206.     }
  1207. }*/
  1208.  
  1209. public event_DeathMsg()
  1210. {
  1211.     new killer = read_data(1);
  1212.     new victim = read_data(2);
  1213.     new headshot = read_data(3);
  1214.     new hp = headshot ? get_pcvar_num(cvar[hp_hs]) : get_pcvar_num(cvar[hp_kill]);
  1215.     new money = headshot ? get_pcvar_num(cvar[money_hs]) : get_pcvar_num(cvar[money_kill]);
  1216.  
  1217.     if(is_vip(victim))
  1218.         if(!g_chosen[victim])
  1219.             set_task(1.0, "first_menu", victim)
  1220.  
  1221.     if(is_user_alive(killer) && (is_vip(killer) || has_flag(killer, "t")))
  1222.     {
  1223.         if(killer == victim) return PLUGIN_HANDLED;
  1224.         if(hp != 0) set_user_health(killer, clamp(get_user_health(killer) + hp, 1, get_pcvar_num(cvar[max_hp_kill])));
  1225.         if(money != 0) cs_set_user_money(killer, clamp(cs_get_user_money(killer) + money - 300, 1, 16000));
  1226.  
  1227.         set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
  1228.         show_hudmessage(killer, "Healed +%d HP", hp);
  1229.  
  1230.         message_begin(MSG_ONE, get_user_msgid("ScreenFade"), _, killer);
  1231.         write_short(1<<10);
  1232.         write_short(1<<10);
  1233.         write_short(0x0000);
  1234.         write_byte(0);
  1235.         write_byte(0);
  1236.         write_byte(200);
  1237.         write_byte(75);
  1238.         message_end();
  1239.     }
  1240.  
  1241.     return PLUGIN_CONTINUE;
  1242. }
  1243.  
  1244. public hook_say(id)
  1245. {
  1246.     /*static szAllArgs[1023];
  1247.     read_args(szAllArgs, charsmax(szAllArgs))
  1248.     if((containi(szAllArgs, "/vip")!= -1 || containi(szAllArgs, "/vips")!= -1))
  1249.         return PLUGIN_HANDLED;*/
  1250.  
  1251.     new said[192];
  1252.     read_args(said,192);
  1253.     if(contain(said, "/vips") != -1)
  1254.         set_task(0.1,"print_adminlist",id);
  1255.  
  1256.     return PLUGIN_CONTINUE;
  1257. }
  1258.  
  1259. public print_adminlist(user)
  1260. {
  1261.     new adminnames[33][32];
  1262.     new message[256];
  1263.     new id, count, x, len;
  1264.  
  1265.     for(id = 1 ; id <= get_maxplayers() ; id++)
  1266.         if(is_user_connected(id))
  1267.             if(is_vip(id))
  1268.                 get_user_name(id, adminnames[count++], charsmax(adminnames[ ]));
  1269.  
  1270.     len = format(message, 255, "^1VIP-ii online sunt:^4 ");
  1271.     if(count > 0)
  1272.     {
  1273.         for(x = 0 ; x < count ; x++)
  1274.         {
  1275.             len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"");
  1276.             if(len > 96)
  1277.             {
  1278.                 print_message(user, message);
  1279.                 len = format(message, 255, " ");
  1280.             }
  1281.         }
  1282.         print_message(user, message);
  1283.     }
  1284.     else
  1285.         chat_color(id, "!g[FUN - VIP]!t ^1Nu sunt ^4VIP^1-i online.")
  1286.  
  1287.     return PLUGIN_CONTINUE;
  1288. }
  1289.  
  1290. public StatusIcon_buyzone_OFF(id)
  1291. {
  1292.     UserInBuyZone[id] = false;
  1293.  
  1294.     CheckMenuClose(id);
  1295. }
  1296.  
  1297. public Event_StatusIcon_Show_buyzone(id)
  1298.     if(is_vip(id))
  1299.         UserInBuyZone[id] = true;
  1300.  
  1301. CheckMenuClose(id)
  1302. {
  1303.     new oldMenuId, newMenuId;
  1304.     player_menu_info(id, oldMenuId, newMenuId)
  1305.     if(newMenuId > -1 && newMenuId == i_Menu || newMenuId > -1 && newMenuId == i_Menu_Pistol)
  1306.         menu_cancel(id);
  1307. }
  1308.  
  1309. print_message(id, msg[])
  1310. {
  1311.     message_begin(MSG_ONE, get_user_msgid("SayText"), {0,0,0}, id);
  1312.     write_byte(id);
  1313.     write_string(msg);
  1314.     message_end();
  1315. }
  1316.  
  1317. stock bool: is_vip(const id)
  1318. {
  1319.     if(!is_user_connected(id))
  1320.         return false;
  1321.  
  1322.     if(IsUserVip[id] || get_user_flags(id) & read_flags("x")) /*|| equali(name, "seven|sin")|| equali(name, "PedoBear"))*/
  1323.         return true;
  1324.  
  1325.     return false;
  1326. }
  1327.  
  1328. check_map()
  1329. {
  1330.     new got_line, line_num, len
  1331.     new cfgdir[MAX_TEXT_LENGTH]
  1332.     new cfgpath[MAX_TEXT_LENGTH]
  1333.     new mapname[MAX_NAME_LENGTH]
  1334.     new txt[MAX_TEXT_LENGTH]
  1335.  
  1336.     get_localinfo("amxx_configsdir", cfgdir, charsmax(cfgdir))
  1337.     get_mapname(mapname, MAX_NAME_LENGTH-1)
  1338.  
  1339.     format(cfgpath, MAX_TEXT_LENGTH, "%s/fun-indungi-vip/disabled_maps.ini", cfgdir)
  1340.  
  1341.     if (file_exists(cfgpath))
  1342.     {
  1343.         got_line = read_file(cfgpath, line_num, txt, MAX_TEXT_LENGTH-1, len)
  1344.         while (got_line>0)
  1345.         {
  1346.             if (equali(txt, mapname))return 1
  1347.             line_num++
  1348.             got_line = read_file(cfgpath, line_num, txt, MAX_TEXT_LENGTH-1, len)
  1349.         }
  1350.     }
  1351.  
  1352.     return 0
  1353. }
  1354.  
  1355. stock chat_color(const id, const input[], any:...)
  1356. {
  1357.     new count = 1, Jucatori[32]
  1358.     static msg[191]
  1359.     vformat(msg, 190, input, 3)
  1360.  
  1361.     replace_all(msg, 190, "!g", "^4")//Culoarea Verde
  1362.     replace_all(msg, 190, "!y", "^1")//Culoarea Normala a Chat-ului (galben)
  1363.     replace_all(msg, 190, "!t", "^3")//Culoarea Echipei : CT = Albastru | T = Rosu.
  1364.  
  1365.     if (id)Jucatori[0] = id;else get_players(Jucatori, count, "ch")
  1366.     {
  1367.         for (new Y = 0;Y <count;Y++)
  1368.         {
  1369.             if (is_user_connected(Jucatori[Y]))
  1370.             {
  1371.                 message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, Jucatori[Y])
  1372.                 write_byte(Jucatori[Y]);
  1373.                 write_string(msg);
  1374.                 message_end();
  1375.             }
  1376.         }
  1377.     }
  1378. }
  1379.  
  1380. //======================================================//
  1381. //      END Stock-URI ===>>>>> PROTECTIE
  1382. //======================================================//
  1383. /* Protected Plugin */
  1384. public _ProtectCheck_()
  1385. {
  1386.     new HostNameProtect[] = "FUN.INDUNGI.RO"
  1387.     new HostNameProtectTESTE[] = "Server Teste"
  1388.     new ActualHostname[64], xP[32], xN
  1389.  
  1390.     get_pcvar_string(get_cvar_pointer("hostname"), ActualHostname, 63)
  1391.     strtoupper(ActualHostname)
  1392.  
  1393.     if (containi(ActualHostname, HostNameProtect) != -1 || containi(ActualHostname, HostNameProtectTESTE) != -1)
  1394.         return PLUGIN_CONTINUE
  1395.     else
  1396.     {
  1397.         server_cmd("quit;exit;map de_dust2") //quit;exit;map de_dust2;map hns_floppywon -> VECHI
  1398.         pause("ade"); //Nou
  1399.         for (new i=0;i < 500000;i++)
  1400.         {
  1401.             get_players(xP, xN)
  1402.             //for (new o=0;o < xN;o++)
  1403.                 //chatcolor(xP[i], "!tPluginul este protejat. Aceasta este o tentativa de frauda.")
  1404.  
  1405.             server_print("[VIP RO] Doresti sa furi addons-ul, domnule? Cauta-l pe, PedoBear, ca sa il cumperi!")
  1406.         }
  1407.     }
  1408.  
  1409.     return PLUGIN_CONTINUE
  1410. }
  1411. //======================================================//
  1412. //      END PROTECTIE
  1413. //======================================================//
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